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- --RR Apoc Gui by RelentlessRaptor (!!!RelentlessRaptor on discord)
- --GuiInstances
- wait(0.3)
- sg = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui)
- sg.Name = ("ApocGui")
- tab = Instance.new("Frame",sg)
- tab.Name = ("Tab")
- credits = Instance.new("TextLabel",tab)
- credits.Name = ("Credits")
- frame = Instance.new("Frame",tab)
- frame.Name = ("Main")
- xout = Instance.new("TextButton",tab)
- xout.Name = ("xout")
- tpbody = Instance.new("TextButton",frame)
- tpbody.Name = ("tpbody")
- movequick = Instance.new("TextButton",frame)
- movequick.Name = ("movequick")
- spec = Instance.new("TextButton",frame)
- spec.Name = ("Spectate")
- pname = Instance.new("TextBox",frame)
- pname.Name = ("PName")
- frame2 = Instance.new("Frame",frame)
- frame2.Name = ("Frame2")
- esp = Instance.new("TextButton",frame2)
- esp.Name = ("Esp")
- spectating = false
- --GuiAppearance
- frame.Size = UDim2.new(0,365,0,125)
- frame.Position = UDim2.new(0,0,0,30)
- frame.BorderSizePixel = 0
- frame.BackgroundColor3 = Color3.new(255/255,127/255,0/255)
- tab.Size = UDim2.new(0,365,0,30)
- tab.Position = UDim2.new(0.3,0,0.3,0)
- tab.Active = true
- tab.Draggable = true
- tab.BorderSizePixel = 0
- tab.BackgroundColor3 = Color3.new(1,1,1)
- credits.Position = UDim2.new(0,100,0,10)
- credits.Text = ("RR Apoc Gui by RelentlessRaptor")
- credits.Font = ("SciFi")
- credits.TextSize = 15
- xout.Position = UDim2.new(0,335,0,0)
- xout.Size = UDim2.new(0,30,0,30)
- xout.BackgroundColor3 = Color3.new(255,0,0)
- xout.Text = ("X")
- xout.TextColor3 = Color3.new(0,0,0)
- xout.TextSize = 17
- xout.Font = ("Arial")
- xout.BorderSizePixel = 0
- tpbody.Size = UDim2.new(0,95,0,50)
- tpbody.Position = UDim2.new(0,20,0,50)
- tpbody.BackgroundColor3 = Color3.new(1,1,1)
- tpbody.BorderSizePixel = 0
- tpbody.Text = ("Teleport Bodies")
- tpbody.TextScaled = true
- tpbody.Font = ("Arial")
- movequick.Size = UDim2.new(0,95,0,50)
- movequick.Position = UDim2.new(0,135,0,50)
- movequick.BackgroundColor3 = Color3.new(1,1,1)
- movequick.BorderSizePixel = 0
- movequick.Text = ("Body Launch Forward (don't sprint)")
- movequick.TextScaled = true
- movequick.Font = ("Arial")
- --RR Apoc Gui by RelentlessRaptor (!!!RelentlessRaptor on discord)
- spec.Size = UDim2.new(0,95,0,50)
- spec.Position = UDim2.new(0,250,0,50)
- spec.BackgroundColor3 = Color3.new(1,1,1)
- spec.BorderSizePixel = 0
- spec.Text = ("Spectate player")
- spec.TextScaled = true
- spec.Font = ("Arial")
- pname.Size = UDim2.new(0,100,0,30)
- pname.Position = UDim2.new(0,10,0,10)
- pname.BackgroundColor3 = Color3.new(1,1,1)
- pname.BorderSizePixel = 0
- pname.Text = ("Player(cApS)")
- pname.TextScaled = true
- pname.Font = ("Arial")
- frame2.Size = UDim2.new(0,135,0,75)
- frame2.Position = UDim2.new(0,0,0,125)
- frame2.BorderSizePixel = 0
- frame2.BackgroundColor3 = Color3.new(255/255,127/255,0/255)
- esp.Size = UDim2.new(0,95,0,50)
- esp.Position = UDim2.new(0,20,0,0)
- esp.BackgroundColor3 = Color3.new(1,1,1)
- esp.BorderSizePixel = 0
- esp.Text = ("Mustardfoot ESP")
- esp.TextScaled = true
- esp.Font = ("Arial")
- --ButtonActions
- xout.MouseEnter:connect(function()
- xout.BackgroundColor3 = Color3.new(255/255,50/255,50/255)
- end)
- xout.MouseLeave:connect(function()
- xout.BackgroundColor3 = Color3.new(255,0,0)
- end)
- xout.MouseButton1Up:connect(function()
- sg:Remove()
- end)
- pname.InputEnded:connect(function()
- if pname.Text == ("") then
- pname.Text = ("Player(cApS)")
- end
- end)
- tpbody.MouseButton1Up:connect(function()
- for i,v in pairs(workspace:GetChildren()) do
- if v.Name == "Corpse" then
- v:MoveTo(workspace[game.Players.LocalPlayer.Name].Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- end
- end)
- movequick.MouseButton1Up:connect(function()
- local cooldown = false
- if cooldown == false then
- cooldown = true
- local v = Instance.new("BodyVelocity",game.Players.LocalPlayer.Character.Torso)
- v.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*50
- v.maxForce = Vector3.new(5000,5000,5000)
- game.Debris:AddItem(v,2.5)
- end
- if cooldown == true then
- wait(3)
- movequick.Text = ("5")
- wait(1)
- movequick.Text = ("4")
- wait(1)
- movequick.Text = ("3")
- wait(1)
- movequick.Text = ("2")
- wait(1)
- movequick.Text = ("1")
- wait(1)
- movequick.Text = ("Body Launch Forward (don't sprint)")
- cooldown = false
- end
- end)
- --If you are reading this, what are you doing here? trying to read my code? trying to claim this for your own? jk lol
- ---
- spec.MouseButton1Up:connect(function()
- game.Workspace.CurrentCamera.CameraSubject = game.Players[pname.Text].Character.Humanoid
- pname.Text = (game.Players.LocalPlayer.Name)
- end)
- ---
- esp.MouseButton1Up:connect(function()
- on = false
- if game.CoreGui:FindFirstChild('ESP') then
- game.CoreGui.ESP:Destroy()
- elseif game.Players.LocalPlayer.PlayerGui:FindFirstChild('ESP') then
- game.Players.LocalPlayer.PlayerGui.ESP:Destroy()
- end
- --RR Apoc Gui by RelentlessRaptor (!!!RelentlessRaptor on discord)
- function doit(hey)
- local t1 = Instance.new('SurfaceGui',hey)
- t1.AlwaysOnTop = true
- local t1g = Instance.new('Frame',t1)
- t1g.Size = UDim2.new(1,0,1,0)
- t1g.BackgroundColor3 = t1.Parent.BrickColor.Color
- local t2 = Instance.new('SurfaceGui',hey)
- t2.AlwaysOnTop = true
- t2.Face = Enum.NormalId.Right
- local t2g = Instance.new('Frame',t2)
- t2g.Size = UDim2.new(1,0,1,0)
- t2g.BackgroundColor3 = t2.Parent.BrickColor.Color
- local t3 = Instance.new('SurfaceGui',hey)
- t3.AlwaysOnTop = true
- t3.Face = Enum.NormalId.Left
- local t3g = Instance.new('Frame',t3)
- t3g.Size = UDim2.new(1,0,1,0)
- t3g.BackgroundColor3 = t3.Parent.BrickColor.Color
- local t4 = Instance.new('SurfaceGui',hey)
- t4.AlwaysOnTop = true
- t4.Face = Enum.NormalId.Back
- local t4g = Instance.new('Frame',t4)
- t4g.Size = UDim2.new(1,0,1,0)
- t4g.BackgroundColor3 = t4.Parent.BrickColor.Color
- local t5 = Instance.new('SurfaceGui',hey)
- t5.AlwaysOnTop = true
- t5.Face = Enum.NormalId.Top
- local t5g = Instance.new('Frame',t5)
- t5g.Size = UDim2.new(1,0,1,0)
- t5g.BackgroundColor3 = t5.Parent.BrickColor.Color
- local t6 = Instance.new('SurfaceGui',hey)
- t6.AlwaysOnTop = true
- t6.Face = Enum.NormalId.Bottom
- local t6g = Instance.new('Frame',t6)
- t6g.Size = UDim2.new(1,0,1,0)
- t6g.BackgroundColor3 = t6.Parent.BrickColor.Color
- end
- function undo(chr)
- for i,v in pairs(chr:GetChildren()) do
- if v.ClassName == "Part" or v.ClassName == "MeshPart" then
- for a,c in pairs(v:GetChildren()) do
- if c.ClassName == "SurfaceGui" then
- c:Destroy()
- end
- if c.ClassName == "BillboardGui" and c.Name == "thingyye" then
- c:Destroy()
- end
- end
- end
- end
- end
- local gui = Instance.new('ScreenGui')
- gui.Parent = game.Players.LocalPlayer.PlayerGui
- gui.Name = "ESP"
- gui.ResetOnSpawn = false
- local frame = Instance.new('Frame',gui)
- frame.Size = UDim2.new(0.2,0,0.3,0)
- frame.Position = UDim2.new(0,0,0.9,0)
- frame.BackgroundTransparency = 0.5
- frame.BackgroundColor3 = Color3.fromRGB(131,182,239)
- frame.BorderSizePixel = 4
- frame.BorderColor3 = Color3.fromRGB(66,134,244)
- frame.Active = true
- frame.Draggable = true
- local txt = Instance.new('TextLabel',frame)
- txt.Text = "Mustardfoot's ESP Gui"
- txt.TextColor3 = Color3.fromRGB(255,255,255)
- txt.Size = UDim2.new(1,0,0.3,0)
- txt.TextScaled = true
- txt.BackgroundTransparency = 1
- local but = Instance.new('TextButton',frame)
- but.Text = "ESP On"
- but.TextColor3 = Color3.fromRGB(255,255,255)
- but.Size = UDim2.new(0.7,0,0.3,0)
- but.Position = UDim2.new(0.15,0,0.5,0)
- but.BorderSizePixel = 0
- but.TextScaled = true
- but.BackgroundColor3 = Color3.fromRGB(66,134,244)
- but.BackgroundTransparency = 0.4
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Character ~= nil then
- undo(v.Character)
- end
- end
- but.MouseButton1Down:connect(function()
- if but.Text == "ESP On" then
- but.Text = "ESP Off"
- on = true
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Character ~= game.Players.LocalPlayer.Character and v.Character.Head:FindFirstChild('ScreenGui') == nil then
- if v.Character:FindFirstChild('Head') then
- local bill = Instance.new('BillboardGui',v.Character.Head)
- bill.Name = "thingyye"
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(2,1,2)
- bill.Adornee = v.Character.Head
- local txt = Instance.new('TextLabel',bill)
- txt.Text = v.Name
- txt.BackgroundTransparency = 1
- txt.Size = UDim2.new(1,0,1,0)
- txt.TextColor3 = v.TeamColor.Color
- end
- for a,c in pairs(v.Character:GetChildren()) do
- if c.ClassName == "MeshPart" and c.Transparency ~= 1 then
- doit(c)
- elseif c.ClassName == "Part" and c.Transparency ~= 1 then
- doit(c)
- end
- end
- end
- end
- else
- but.Text = "ESP On"
- on = false
- for i,v in pairs(game.Players:GetChildren()) do
- undo(v.Character)
- end
- end
- end)
- for i,v in pairs(game.Players:GetChildren()) do
- v.CharacterAdded:connect(function()
- v.Character:WaitForChild('Head')
- wait(1)
- if on == true then
- if v.Character ~= game.Players.LocalPlayer.Character and v.Character.Head:FindFirstChild('ScreenGui') == nil then
- if v.Character:FindFirstChild('Head') then
- local bill = Instance.new('BillboardGui',v.Character.Head)
- bill.Name = "thingyye"
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(2,1,2)
- bill.Adornee = v.Character.Head
- local txt = Instance.new('TextLabel',bill)
- txt.Text = v.Name
- txt.BackgroundTransparency = 1
- txt.Size = UDim2.new(1,0,1,0)
- txt.TextColor3 = v.TeamColor.Color
- end
- for a,c in pairs(v.Character:GetChildren()) do
- if c.ClassName == "MeshPart" and c.Transparency ~= 1 then
- doit(c)
- elseif c.ClassName == "Part" and c.Transparency ~= 1 then
- doit(c)
- end
- end
- end
- end
- end)
- end
- game.Players.PlayerAdded:connect(function(v)
- v.CharacterAdded:connect(function()
- v.Character:WaitForChild('Head')
- wait(1)
- if on == true then
- if v.Character ~= game.Players.LocalPlayer.Character and v.Character.Head:FindFirstChild('ScreenGui') == nil then
- if v.Character:FindFirstChild('Head') then
- local bill = Instance.new('BillboardGui',v.Character.Head)
- bill.Name = "thingyye"
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(2,1,2)
- bill.Adornee = v.Character.Head
- local txt = Instance.new('TextLabel',bill)
- txt.Text = v.Name
- txt.BackgroundTransparency = 1
- txt.Size = UDim2.new(1,0,1,0)
- txt.TextColor3 = v.TeamColor.Color
- end
- for a,c in pairs(v.Character:GetChildren()) do
- if c.ClassName == "MeshPart" and c.Transparency ~= 1 then
- doit(c)
- elseif c.ClassName == "Part" and c.Transparency ~= 1 then
- doit(c)
- end
- end
- end
- end
- end)
- end)
- end)
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