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ArcDesLHK

Alignment HERO

Jun 8th, 2023 (edited)
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  1. Alignment HERO Kevin of Coins
  2. Level 3 Scale 8 LIGHT (Illusion Magic) Spellcaster/Pendulum/Effect
  3. 500/1200
  4. Once per turn, if you control an "Alignment HERO" monster: You can toss a coin and apply the appropriate effect.
  5. ● Heads: Draw 1 card.
  6. ● Tails: Gain 500 LP.
  7. ----
  8. If this card is Summoned: Toss a coin and gain the appropriate effect.
  9. ● Heads: This card can be treated as 2 Tributes for the Tribute Summon of an "Alignment HERO" monster.
  10. ● Tails: This card gains 800 DEF.
  11. If this card is Tributed and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Alignment HERO Kevin of Coins" once per turn.
  12.  
  13. Alignment HERO Astrid of Disks
  14. Level 4 Scale 1 DARK (Black Magic) Spellcaster/Pendulum/Effect
  15. 1800/1200
  16. Once per turn, if you control an "Alignment HERO" monster: You can toss a coin and apply the appropriate effect.
  17. ● Heads: Draw 1 card.
  18. ● Tails: Destroy 1 monster on the field.
  19. ----
  20. If this card is Summoned: Toss a coin and gain the appropriate effect.
  21. ● Heads: When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 "Alignment HERO" monster from your Deck, except "Alignment HERO Astrid of Disks".
  22. ● Tails: Once per turn, when an opponent's monster declares an attack: You can negate the attack.
  23. If this card is Tributed and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Alignment HERO Astrid of Disks" once per turn.
  24.  
  25. Alignment HERO Freja of Pentacles
  26. Level 2 Scale 8 WATER (Water) Spellcaster/Pendulum/Effect
  27. 1200/800
  28. Once per turn, if you control an "Alignment HERO" monster: You can toss a coin and apply the appropriate effect.
  29. ● Heads: Draw 1 card.
  30. ● Tails: Add 1 "Alignment HERO" Spell/Trap from your Deck to your hand.
  31. ----
  32. If this card is Summoned: Toss a coin and gain the appropriate effect.
  33. ● Heads: Face-up monsters your opponent controls are changed to Defense Position, also they lose 800 DEF.
  34. ● Tails: Once per turn: You can target 1 "Alignment HERO" card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn.
  35. If this card is Tributed and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Alignment HERO Freja of Pentacles" once per turn.
  36.  
  37. Alignment HERO Ingrid of Wands
  38. Level 5 Scale 1 EARTH (Forest) Spellcaster/Pendulum/Effect
  39. 2100/1800
  40. Once per turn, if you control an "Alignment HERO" monster: You can toss a coin and apply the appropriate effect.
  41. ● Heads: Draw 1 card.
  42. ● Tails: Special Summon this card.
  43. ----
  44. If you control an "Alignment HERO" monster: You can Special Summon this card from your hand. If this card is Summoned: Toss a coin and gain the appropriate effect.
  45. ● Heads: At the start of the Damage Step, if this card battles a monster: You can destroy that monster.
  46. ● Tails: This card gains 600 ATK.
  47. You can only use each effect of "Alignment HERO Ingrid of Wands" once per turn.
  48.  
  49. Alignment HERO Erik of Rods
  50. Level 7 Scale 1 WATER (Water) Spellcaster/Pendulum/Effect
  51. 2600/2000
  52. Once per turn, if you control an "Alignment HERO" monster: You can toss a coin and apply the appropriate effect.
  53. ● Heads: Draw 1 card.
  54. ● Tails: Destroy up to 2 cards on the field.
  55. ----
  56. During the Main Phase (Quick Effect): You can banish 2 "Alignment HERO" monsters from your hand and/or face-up field; Special Summon this card from your hand. If this card is Summoned: Toss a coin and gain the appropriate effect.
  57. ● Heads: Before damage calculation, if this card battles an opponent's monster: You can inflict damage to your opponent equal to that opponent's monster's ATK.
  58. ● Tails: All monsters your opponent controls that can attack must attack this card.
  59. You can only use each effect of "Alignment HERO Erik of Rods" once per turn.
  60.  
  61. Alignment HERO Bjorn of Staffs
  62. Level 6 Scale 8 LIGHT (White Magic) Spellcaster/Pendulum/Effect
  63. 2200/1700
  64. Once per turn, if you control an "Alignment HERO" monster: You can toss a coin and apply the appropriate effect.
  65. ● Heads: Draw 1 card.
  66. ● Tails: Special Summon 1 "Alignment HERO Token" (Spellcaster/DARK/Level 6/ATK 2000/DEF 2000).
  67. ----
  68. If this card is Summoned: Toss a coin and gain the appropriate effect.
  69. ● Heads: Your opponent's monsters cannot target monsters for attacks, except this one.
  70. ● Tails: If this card would be destroyed by battle or card effect, you can Tribute 1 "Alignment HERO" monster, instead.
  71. If this card is Tributed and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Alignment HERO Bjorn of Staffs" once per turn.
  72.  
  73. Alignment HERO Anders of Staves
  74. Level 4 Scale 1 EARTH (Thunder) Spellcaster/Pendulum/Effect
  75. 1700/1700
  76. Once per turn, if you control an "Alignment HERO" monster: You can toss a coin and apply the appropriate effect.
  77. ● Heads: Draw 1 card.
  78. ● Tails: Add 1 face-up "Alignment HERO" Pendulum Monster from your Extra Deck to your hand, except "Alignment HERO Anders of Staves".
  79. ----
  80. If this card is Summoned: Toss a coin and gain the appropriate effect.
  81. ● Heads: At the start of the Damage Step, if this card battles a monster: You can destroy that monster.
  82. ● Tails: Your opponent takes any battle damage you would have taken from battles involving "Alignment HERO" monsters you control.
  83. If this card is Tributed and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Alignment HERO Anders of Staves" once per turn.
  84.  
  85. Alignment HERO Lars of Cups
  86. Level 7 Scale 8 DARK (Demon Magic) Spellcaster/Pendulum/Effect
  87. 2600/2300
  88. Once per turn, if you control an "Alignment HERO" monster: You can toss a coin and apply the appropriate effect.
  89. ● Heads: Draw 1 card.
  90. ● Tails: Destroy up to 2 cards on the field.
  91. ----
  92. During the Main Phase (Quick Effect): You can banish 2 "Alignment HERO" monsters from your hand and/or face-up field; Special Summon this card from your hand. If this card is Summoned: Toss a coin and gain the appropriate effect.
  93. ● Heads: Before damage calculation, if this card battles an opponent's monster: You can inflict damage to your opponent equal to that opponent's monster's ATK.
  94. ● Tails: All monsters your opponent controls that can attack must attack this card.
  95. You can only use each effect of "Alignment HERO Lars of Cups" once per turn.
  96.  
  97. Alignment HERO Oliver of Goblets
  98. Level 3 Scale 1 WIND (Wind) Spellcaster/Pendulum/Effect
  99. 1400/800
  100. Once per turn, if you control an "Alignment HERO" monster: You can toss a coin and apply the appropriate effect.
  101. ● Heads: Draw 1 card.
  102. ● Tails: Shuffle up to 3 cards from the GYs into the Decks.
  103. ----
  104. If this card is Summoned: Toss a coin and gain the appropriate effect.
  105. ● Heads: Set 1 "Alignment HERO" Trap directly from your Deck.
  106. ● Tails: Each player draws 1 card, then each player discards 1 card.
  107. If this card is Tributed and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Alignment HERO Oliver of Goblets" once per turn.
  108.  
  109. Alignment HERO Elsa of Vessels
  110. Level 4 Scale 8 FIRE (Fire) Spellcaster/Pendulum/Effect
  111. 1600/1200
  112. Once per turn, if you control an "Alignment HERO" monster: You can toss a coin and apply the appropriate effect.
  113. ● Heads: Draw 1 card.
  114. ● Tails: Set 1 "Alignment HERO" Trap directly from your Deck.
  115. ----
  116. If this card is Summoned: Toss a coin and gain the appropriate effect.
  117. ● Heads: Add 1 "Alignment HERO" monster from your Deck to your hand, except "Alignment HERO Elsa of Vessels".
  118. ● Tails: Return 1 monster on the field to the hand.
  119. If this card is Tributed and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Alignment HERO Elsa of Vessels" once per turn.
  120.  
  121. Alignment HERO Sven of Swords
  122. Level 7 Scale 4 EARTH (Earth) Spellcaster/Pendulum/Effect
  123. 2400/2000
  124. Once per turn, if you control an "Alignment HERO" monster: You can toss a coin and apply the appropriate effect.
  125. ● Heads: Draw 1 card.
  126. ● Tails: Roll a six-sided die twice and destroy all face-up monsters your opponent controls with Levels/Ranks lower than the total roll.
  127. ----
  128. If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including an "Alignment HERO" monster, and if you do, Special Summon this card. If this card is Summoned: Toss a coin and gain the appropriate effect.
  129. ● Heads: Choose 1 Pendulum Monster you control, and negate the effects of all other face-up cards currently on the field until the end of this turn.
  130. ● Tails: This card can attack all monsters your opponent controls, once each.
  131. You can only use each effect of "Alignment HERO Sven of Swords" once per turn.
  132.  
  133. Alignment HERO Hans of Blades
  134. Level 6 Scale 4 LIGHT (Thunder) Spellcaster/Pendulum/Effect
  135. 1600/2800
  136. Once per turn, if you control an "Alignment HERO" monster: You can toss a coin and apply the appropriate effect.
  137. ● Heads: Draw 1 card.
  138. ● Tails: Roll a six-sided die and 1 face-up Pendulum Monster you control gains ATK equal to the result x 200.
  139. ----
  140. If you control no monsters: You can Special Summon this card. If this card is Summoned: Toss a coin and gain the appropriate effect.
  141. ● Heads: Switch this card's ATK/DEF.
  142. ● Tails: Once per turn: You can target 1 face-up monster on the field; negate that target's effects until the end of this turn.
  143. You can only use each effect of "Alignment HERO Hans of Blades" once per turn.
  144.  
  145. Alignment HERO Barrier
  146. Field Spell
  147. This card gains these effects based on the number of other "Alignment HERO" cards you control.
  148. ● 1+: This card cannot be destroyed by card effects.
  149. ● 3+: Once per turn: You can Tribute 1 "Alignment HERO" monster; destroy 1 card on the field.
  150. ● 5+: Once per turn, during your Main Phase: You can draw 1 card.
  151.  
  152. Alignment HERO Fate
  153. Continuous Spell
  154. Once per turn, if you control an "Alignment HERO" monster: You can toss a coin and apply the appropriate effect.
  155. ● Heads: Excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Alignment HERO" monsters to your hand, also shuffle the rest into your Deck
  156. ● Tails: Special Summon 1 "Alignment HERO" Pendulum Monster from your GY or face-up Extra Deck.
  157. You can only control 1 "Alignment HERO Fate".
  158.  
  159. Alignment HERO Crossroads
  160. Normal Trap
  161. Target 1 "Alignment HERO" Pendulum Monster you control or in your GY and 1 "Alignment HERO" card in your Pendulum Zone; Special Summon the target in your Pendulum Zone, and if you do, place the other target in your Pendulum Zone. You can only activate 1 "Alignment HERO Crossroads" per turn.
  162.  
  163. Alignment HERO Karma
  164. Counter Trap
  165. When a Spell/Trap Card, or monster effect, is activated: Banish 1 "Alignment HERO" card from your hand and/or field; negate the activation, and if you do, destroy that card. You can only activate 1 "Alignment HERO Karma" per turn.
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