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Jun 26th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2.  
  3. local Player,game,owner = owner,game
  4.  
  5. local RealPlayer = Player
  6.  
  7. do
  8.  
  9. print("FE Compatibility code V2 by Mokiros")
  10.  
  11. local RealPlayer = RealPlayer
  12.  
  13. script.Parent = RealPlayer.Character
  14.  
  15.  
  16.  
  17. --Fake event to make stuff like Mouse.KeyDown work
  18.  
  19. local Disconnect_Function = function(this)
  20.  
  21. this[1].Functions[this[2]] = nil
  22.  
  23. end
  24.  
  25. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  26.  
  27. local FakeEvent_Metatable = {__index={
  28.  
  29. Connect = function(this,f)
  30.  
  31. local i = tostring(math.random(0,10000))
  32.  
  33. while this.Functions[i] do
  34.  
  35. i = tostring(math.random(0,10000))
  36.  
  37. end
  38.  
  39. this.Functions[i] = f
  40.  
  41. return setmetatable({this,i},Disconnect_Metatable)
  42.  
  43. end
  44.  
  45. }}
  46.  
  47. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  48.  
  49. local function fakeEvent()
  50.  
  51. return setmetatable({Functions={}},FakeEvent_Metatable)
  52.  
  53. end
  54.  
  55.  
  56.  
  57. --Creating fake input objects with fake variables
  58.  
  59. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  60.  
  61. FakeMouse.keyUp = FakeMouse.KeyUp
  62.  
  63. FakeMouse.keyDown = FakeMouse.KeyDown
  64.  
  65. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  66.  
  67. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  68.  
  69. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  70.  
  71. end}
  72.  
  73. --Merged 2 functions into one by checking amount of arguments
  74.  
  75. CAS.UnbindAction = CAS.BindAction
  76.  
  77.  
  78.  
  79. --This function will trigger the events that have been :Connect()'ed
  80.  
  81. local function TriggerEvent(self,ev,...)
  82.  
  83. for _,f in pairs(self[ev].Functions) do
  84.  
  85. f(...)
  86.  
  87. end
  88.  
  89. end
  90.  
  91. FakeMouse.TriggerEvent = TriggerEvent
  92.  
  93. UIS.TriggerEvent = TriggerEvent
  94.  
  95.  
  96.  
  97. --Client communication
  98.  
  99. local Event = Instance.new("RemoteEvent")
  100.  
  101. Event.Name = "UserInput_Event"
  102.  
  103. Event.OnServerEvent:Connect(function(plr,io)
  104.  
  105. if plr~=RealPlayer then return end
  106.  
  107. FakeMouse.Target = io.Target
  108.  
  109. FakeMouse.Hit = io.Hit
  110.  
  111. if not io.isMouse then
  112.  
  113. local b = io.UserInputState == Enum.UserInputState.Begin
  114.  
  115. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  116.  
  117. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  118.  
  119. end
  120.  
  121. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  122.  
  123. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  124.  
  125. end
  126.  
  127. for _,t in pairs(CAS.Actions) do
  128.  
  129. for _,k in pairs(t.Keys) do
  130.  
  131. if k==io.KeyCode then
  132.  
  133. t.Function(t.Name,io.UserInputState,io)
  134.  
  135. end
  136.  
  137. end
  138.  
  139. end
  140.  
  141. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  142.  
  143. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  144.  
  145. end
  146.  
  147. end)
  148.  
  149. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  150.  
  151. local Mouse = owner:GetMouse()
  152.  
  153. local UIS = game:GetService("UserInputService")
  154.  
  155. local input = function(io,RobloxHandled)
  156.  
  157. if RobloxHandled then return end
  158.  
  159. --Since InputObject is a client-side instance, we create and pass table instead
  160.  
  161. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  162.  
  163. end
  164.  
  165. UIS.InputBegan:Connect(input)
  166.  
  167. UIS.InputEnded:Connect(input)
  168.  
  169.  
  170.  
  171. local h,t
  172.  
  173. --Give the server mouse data every second frame, but only if the values changed
  174.  
  175. --If player is not moving their mouse, client won't fire events
  176.  
  177. local HB = game:GetService("RunService").Heartbeat
  178.  
  179. while true do
  180.  
  181. if h~=Mouse.Hit or t~=Mouse.Target then
  182.  
  183. h,t=Mouse.Hit,Mouse.Target
  184.  
  185. Event:FireServer({isMouse=true,Target=t,Hit=h})
  186.  
  187. end
  188.  
  189. --Wait 2 frames
  190.  
  191. for i=1,2 do
  192.  
  193. HB:Wait()
  194.  
  195. end
  196.  
  197. end]==],script)
  198.  
  199.  
  200.  
  201. ----Sandboxed game object that allows the usage of client-side methods and services
  202.  
  203. --Real game object
  204.  
  205. local RealGame = game
  206.  
  207.  
  208.  
  209. --Metatable for fake service
  210.  
  211. local FakeService_Metatable = {
  212.  
  213. __index = function(self,k)
  214.  
  215. local s = rawget(self,"_RealService")
  216.  
  217. if s then
  218.  
  219. return typeof(s[k])=="function"
  220.  
  221. and function(_,...)return s[k](s,...)end or s[k]
  222.  
  223. end
  224.  
  225. end,
  226.  
  227. __newindex = function(self,k,v)
  228.  
  229. local s = rawget(self,"_RealService")
  230.  
  231. if s then s[k]=v end
  232.  
  233. end
  234.  
  235. }
  236.  
  237. local function FakeService(t,RealService)
  238.  
  239. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  240.  
  241. return setmetatable(t,FakeService_Metatable)
  242.  
  243. end
  244.  
  245.  
  246.  
  247. --Fake game object
  248.  
  249. local FakeGame = {
  250.  
  251. GetService = function(self,s)
  252.  
  253. return rawget(self,s) or RealGame:GetService(s)
  254.  
  255. end,
  256.  
  257. Players = FakeService({
  258.  
  259. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  260.  
  261. },"Players"),
  262.  
  263. UserInputService = FakeService(UIS,"UserInputService"),
  264.  
  265. ContextActionService = FakeService(CAS,"ContextActionService"),
  266.  
  267. RunService = FakeService({
  268.  
  269. _btrs = {},
  270.  
  271. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  272.  
  273. BindToRenderStep = function(self,name,_,fun)
  274.  
  275. self._btrs[name] = self.Heartbeat:Connect(fun)
  276.  
  277. end,
  278.  
  279. UnbindFromRenderStep = function(self,name)
  280.  
  281. self._btrs[name]:Disconnect()
  282.  
  283. end,
  284.  
  285. },"RunService")
  286.  
  287. }
  288.  
  289. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  290.  
  291. FakeGame.service = FakeGame.GetService
  292.  
  293. FakeService(FakeGame,game)
  294.  
  295. --Changing owner to fake player object to support owner:GetMouse()
  296.  
  297. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  298.  
  299. end
  300.  
  301.  
  302. print(" This time, this script was created by: GODZILLAGAMERZ13, not converted.
  303. This script is dedicated to all the people on Pastebin who look at my stuff, GUIS, converted scripts, edits, and more!
  304. Created by: GODZILLAGAMERZ13 on June 25, 2019"
  305. local mouse = Player:GetMouse()
  306. local char = game.Players.LocalPlayer.Character
  307. local surface = Instance.new("BillboardGui", char)
  308. local text = Instance.new("TextLabel", surface)
  309. text.Scaled = true
  310. text.FontSize = "Size24"
  311. text.BackgroundTransparency = 1
  312. surface.MaxDistance = 10
  313. text.TextColor = Color3.new(0,0,0)
  314.  
  315.  
  316. v=Instance.new("Part")
  317. v.Name = "ColorBrick"
  318. v.Parent=plr.Character
  319. v.FormFactor="Symmetric"
  320. v.Anchored=true
  321. v.CanCollide=false
  322. v.BottomSurface="Smooth"
  323. v.TopSurface="Smooth"
  324. v.Size=Vector3.new(10,5,3)
  325. v.Transparency=1
  326. v.CFrame=char.Torso.CFrame
  327. v.BrickColor=BrickColor.new("Toothpaste")
  328. v.Transparency=1
  329. v.Shape="Block"
  330. text.Text = "Idiot"
  331.  
  332.  
  333. for _, a in pairs(char:children()) do
  334. if a:IsA'Accessory' then
  335. a:Destroy() --- Gets rid of hats.
  336. elseif a:IsA'Part' then
  337. a.BrickColor = BrickColor:Random()
  338.  
  339. if char.Shirt == nil then
  340. Instance.new("Pants", char)
  341. Instance.new("Shirt", char)
  342. end
  343. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=144076357"
  344. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=144076759"
  345.  
  346.  
  347. local sound = Instance.new("Sound", game.Character.Torso)
  348. sound.SoundId = 276873987
  349. sound.Volume = 10
  350.  
  351.  
  352.  
  353.  
  354. mouse.KeyDown:connect(function(Press)
  355. Press=Press:lower()
  356. if Press=='t' then
  357. sound.SoundId = 594594778 -- Let it go parody
  358. end)
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