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DylanD2003

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Aug 31st, 2017
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  1. --[[
  2. THE MURDERER
  3. Created by Quil_Cyndaquil (ROBLOX)
  4. MintyLatios (V3rmillion)
  5. Minty Latios#1938
  6.  
  7. Credit to CKbackup for the knife
  8. Credit to Rufus14 for the ragdolls
  9.  
  10.  
  11. --]]
  12. wait(1 / 60)
  13. Effects = { }
  14. local Player = game.Players.localPlayer
  15. local Character = Player.Character
  16. local Humanoid = Character.Humanoid
  17. local Mouse = Player:GetMouse()
  18. local LeftArm = Character["Left Arm"]
  19. local RightArm = Character["Right Arm"]
  20. local LeftLeg = Character["Left Leg"]
  21. local RightLeg = Character["Right Leg"]
  22. local Head = Character.Head
  23. local Torso = Character.Torso
  24. local Camera = game.Workspace.CurrentCamera
  25. local RootPart = Character.HumanoidRootPart
  26. local RootJoint = RootPart.RootJoint
  27. local attack = false
  28. local Anim = 'Idle'
  29. local Lighty = game:GetService"Lighting"
  30. local attacktype = 1
  31. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  32. local velocity = RootPart.Velocity.y
  33. local sine = 0
  34. local change = 1
  35. local Create = LoadLibrary("RbxUtility").Create
  36.  
  37.  
  38. local chara = Character
  39. local m = Create("Model"){
  40. Parent = Character,
  41. Name = "WeaponModel",
  42. }
  43.  
  44. Humanoid.Animator.Parent = nil
  45. Character.Animate.Parent = nil
  46.  
  47. Humanoid.WalkSpeed = 8
  48.  
  49.  
  50. local newMotor = function(part0, part1, c0, c1)
  51. local w = Create('Motor'){
  52. Parent = part0,
  53. Part0 = part0,
  54. Part1 = part1,
  55. C0 = c0,
  56. C1 = c1,
  57. }
  58. return w
  59. end
  60.  
  61. function clerp(a, b, t)
  62. return a:lerp(b, t)
  63. end
  64.  
  65. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  66. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  67.  
  68. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  69. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  70. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  71. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  72. RootJoint.C1 = CFrame.new(0, 0, 0)
  73. RootJoint.C0 = CFrame.new(0, 0, 0)
  74. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  75. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  76.  
  77. local rarmc1 = RW.C1
  78. local larmc1 = LW.C1
  79. local rlegc1 = RH.C1
  80. local llegc1 = LH.C1
  81.  
  82. local resetc1 = false
  83.  
  84. function PlayAnimationFromTable(table, speed, bool)
  85. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  86. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  87. RW.C0 = clerp(RW.C0, table[3], speed)
  88. LW.C0 = clerp(LW.C0, table[4], speed)
  89. RH.C0 = clerp(RH.C0, table[5], speed)
  90. LH.C0 = clerp(LH.C0, table[6], speed)
  91. if bool == true then
  92. if resetc1 == false then
  93. resetc1 = true
  94. RootJoint.C1 = RootJoint.C1
  95. Torso.Neck.C1 = Torso.Neck.C1
  96. RW.C1 = rarmc1
  97. LW.C1 = larmc1
  98. RH.C1 = rlegc1
  99. LH.C1 = llegc1
  100. end
  101. end
  102. end
  103.  
  104. ArtificialHB = Create("BindableEvent", script){
  105. Parent = script,
  106. Name = "Heartbeat",
  107. }
  108.  
  109. script:WaitForChild("Heartbeat")
  110.  
  111. frame = 1 / 30
  112. tf = 0
  113. allowframeloss = false
  114. tossremainder = false
  115. lastframe = tick()
  116. script.Heartbeat:Fire()
  117.  
  118.  
  119. New = function(Object, Parent, Name, Data)
  120. local Object = Instance.new(Object)
  121. for Index, Value in pairs(Data or {}) do
  122. Object[Index] = Value
  123. end
  124. Object.Parent = Parent
  125. Object.Name = Name
  126. return Object
  127. end
  128. --Credit to Psychopath for this shit
  129.  
  130. Knifu = New("Model",chara,"Knifu",{})
  131. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  132. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  133. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  134. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  135. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  136. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  137. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  138. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  139. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  140. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  141. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  142. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  143. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  144. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  145. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  146. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  147. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  148. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  149. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  150. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  151. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  152. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  153. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  154. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  155. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  156. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  157. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  158. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  159. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  160. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  161. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  162. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  163. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  164. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  165. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  166. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  167. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  168. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  169. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  170. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  171. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  172. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  173. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  174. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  175. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  176. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  177. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  178. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  179. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  180. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  181. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  182. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  183. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  184. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  185. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  186. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  187. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  188. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  189. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  190. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  191. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  192. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  193. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  194. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  195. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  196. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  197. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  198. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  199.  
  200. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  201. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  202. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  203. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  204. p1mit.Lifetime = NumberRange.new(2)
  205. p1mit.Rate = 100
  206. p1mit.Enabled = false
  207. p1mit.Acceleration = Vector3.new(0,-5,0)
  208. p1mit.Rotation = NumberRange.new(0,359)
  209. p1mit.Speed = NumberRange.new(0)
  210. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  211. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  212. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  213. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  214. p2mit.Lifetime = NumberRange.new(1)
  215. p2mit.Rate = 10
  216. p2mit.Acceleration = Vector3.new(0,-10,0)
  217. p2mit.Speed = NumberRange.new(0)
  218. local p3mit = p2mit:Clone()
  219. p3mit.Parent = Blood2Part
  220.  
  221. game:GetService("RunService").Heartbeat:connect(function(s, p)
  222. tf = tf + s
  223. if tf >= frame then
  224. if allowframeloss then
  225. script.Heartbeat:Fire()
  226. lastframe = tick()
  227. else
  228. for i = 1, math.floor(tf / frame) do
  229. script.Heartbeat:Fire()
  230. end
  231. lastframe = tick()
  232. end
  233. if tossremainder then
  234. tf = 0
  235. else
  236. tf = tf - frame * math.floor(tf / frame)
  237. end
  238. end
  239. end)
  240.  
  241. function swait(num)
  242. if num == 0 or num == nil then
  243. ArtificialHB.Event:wait()
  244. else
  245. for i = 0, num do
  246. ArtificialHB.Event:wait()
  247. end
  248. end
  249. end
  250.  
  251. function RemoveOutlines(part)
  252. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  253. end
  254.  
  255.  
  256. local txt = Instance.new("BillboardGui", chara)
  257. txt.Adornee = chara.Head
  258. txt.Name = "Nametag"
  259. txt.Size = UDim2.new(2, 0, 1.2, 0)
  260. txt.StudsOffset = Vector3.new(-9, 6, 0)
  261. local text = Instance.new("TextLabel", txt)
  262. text.Size = UDim2.new(10, 0, 7, 0)
  263. text.TextSize = 24
  264. text.Font = Enum.Font.Cartoon
  265. text.TextScaled = false
  266. text.BackgroundTransparency = 1
  267. text.TextColor3 = Color3.new(1,1,1)
  268. text.TextStrokeTransparency = 0
  269. text.TextStrokeColor3 = Color3.new(1,0,0)
  270. text.Text = "The Murderer"
  271.  
  272. function chat(...)
  273. local txxt = {...}
  274. local ch = coroutine.wrap(function()
  275. if chara:FindFirstChild("Chatt")~= nil then
  276. Character:FindFirstChild("Chatt"):destroy()
  277. end
  278. local txt = Instance.new("BillboardGui", chara)
  279. txt.Adornee = chara.Head
  280. txt.Name = "Chatt"
  281. txt.Size = UDim2.new(2, 0, 1.2, 0)
  282. txt.StudsOffset = Vector3.new(-9, 7, 0)
  283. local text = Instance.new("TextLabel", txt)
  284. text.Size = UDim2.new(10, 0, 7, 0)
  285. text.TextSize = 24
  286. text.Font = Enum.Font.Cartoon
  287. text.TextScaled = false
  288. text.BackgroundTransparency = 1
  289. text.TextColor3 = Color3.new(0,0,0)
  290. text.TextStrokeTransparency = 0
  291. text.TextStrokeColor3 = Color3.new(1,0,0)
  292. text.Text = ""
  293. txxt = table.concat(txxt,"\t")
  294. for i = 1, #txxt do
  295. text.Text = txxt:sub(1,i)
  296. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  297. wait()
  298. end
  299. wait(2)
  300. for trans = 0,1,.1 do
  301. text.TextTransparency = trans
  302. text.TextStrokeTransparency = trans
  303. wait()
  304. end
  305. wait()
  306. txt:destroy()
  307. end)
  308.  
  309. ch(...)
  310. end
  311. Player.Chatted:connect(chat)
  312. CFuncs = {
  313. ["Part"] = {
  314. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  315. local Part = Create("Part"){
  316. Parent = Parent,
  317. Reflectance = Reflectance,
  318. Transparency = Transparency,
  319. CanCollide = false,
  320. Locked = true,
  321. BrickColor = BrickColor.new(tostring(BColor)),
  322. Name = Name,
  323. Size = Size,
  324. Material = Material,
  325. }
  326. RemoveOutlines(Part)
  327. return Part
  328. end;
  329. };
  330.  
  331. ["Mesh"] = {
  332. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  333. local Msh = Create(Mesh){
  334. Parent = Part,
  335. Offset = OffSet,
  336. Scale = Scale,
  337. }
  338. if Mesh == "SpecialMesh" then
  339. Msh.MeshType = MeshType
  340. Msh.MeshId = MeshId
  341. end
  342. return Msh
  343. end;
  344. };
  345.  
  346. ["Mesh"] = {
  347. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  348. local Msh = Create(Mesh){
  349. Parent = Part,
  350. Offset = OffSet,
  351. Scale = Scale,
  352. }
  353. if Mesh == "SpecialMesh" then
  354. Msh.MeshType = MeshType
  355. Msh.MeshId = MeshId
  356. end
  357. return Msh
  358. end;
  359. };
  360.  
  361. ["Weld"] = {
  362. Create = function(Parent, Part0, Part1, C0, C1)
  363. local Weld = Create("Weld"){
  364. Parent = Parent,
  365. Part0 = Part0,
  366. Part1 = Part1,
  367. C0 = C0,
  368. C1 = C1,
  369. }
  370. return Weld
  371. end;
  372. };
  373.  
  374. ["Sound"] = {
  375. Create = function(id, par, vol, pit)
  376. coroutine.resume(coroutine.create(function()
  377. local S = Create("Sound"){
  378. Volume = vol,
  379. Pitch = pit or 1,
  380. SoundId = id,
  381. Parent = par or workspace,
  382. }
  383. wait()
  384. S:play()
  385. game:GetService("Debris"):AddItem(S, 6)
  386. end))
  387. end;
  388. };
  389. sound = Instance.new("Sound", Character)
  390. sound.SoundId = "rbxassetid://421598392"
  391. sound.Volume = 100000000
  392. sound.EmitterSize = 25
  393. sound:Play()
  394. sound.Looped = true
  395. end
  396. ["ParticleEmitter"] = {
  397. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  398. local fp = Create("ParticleEmitter"){
  399. Parent = Parent,
  400. Color = ColorSequence.new(Color1, Color2),
  401. LightEmission = LightEmission,
  402. Size = Size,
  403. Texture = Texture,
  404. Transparency = Transparency,
  405. ZOffset = ZOffset,
  406. Acceleration = Accel,
  407. Drag = Drag,
  408. LockedToPart = LockedToPart,
  409. VelocityInheritance = VelocityInheritance,
  410. EmissionDirection = EmissionDirection,
  411. Enabled = Enabled,
  412. Lifetime = LifeTime,
  413. Rate = Rate,
  414. Rotation = Rotation,
  415. RotSpeed = RotSpeed,
  416. Speed = Speed,
  417. VelocitySpread = VelocitySpread,
  418. }
  419. return fp
  420. end;
  421. };
  422.  
  423. CreateTemplate = {
  424.  
  425. };
  426. }
  427.  
  428. function rayCast(Position, Direction, Range, Ignore)
  429. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  430. end
  431.  
  432.  
  433. FindNearestTorso = function(pos)
  434. local list = (game.Workspace:children())
  435. local torso = nil
  436. local dist = 1000
  437. local temp, human, temp2 = nil, nil, nil
  438. for x = 1, #list do
  439. temp2 = list[x]
  440. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  441. temp = temp2:findFirstChild("Torso")
  442. human = temp2:findFirstChild("Humanoid")
  443. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  444. local dohit = true
  445. if dohit == true then
  446. torso = temp
  447. dist = (temp.Position - pos).magnitude
  448. end
  449. end
  450. end
  451. end
  452. return torso, dist
  453. end
  454.  
  455. function FindNearestTorsos(Position, Distance, SinglePlayer)
  456. if SinglePlayer then
  457. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  458. end
  459. local List = {}
  460. for i, v in pairs(workspace:GetChildren()) do
  461. if v:IsA("Model") then
  462. if v:findFirstChild("Torso") then
  463. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  464. if v ~= Character then
  465. if (v.Torso.Position - Position).magnitude <= Distance then
  466. table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  467. end
  468. end
  469. end
  470. end
  471. end
  472. end
  473. return List
  474. end
  475.  
  476.  
  477. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  478. if hit.Parent == nil then
  479. return
  480. end
  481. local h = hit.Parent:FindFirstChild("Humanoid")
  482. for _, v in pairs(hit.Parent:children()) do
  483. if v:IsA("Humanoid") then
  484. h = v
  485. end
  486. end
  487. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  488. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  489. if hit.Parent.DebounceHit.Value == true then
  490. return
  491. end
  492. end
  493. local c = Create("ObjectValue"){
  494. Name = "creator",
  495. Value = game:service("Players").LocalPlayer,
  496. Parent = h,
  497. }
  498. game:GetService("Debris"):AddItem(c, .5)
  499. if HitSound ~= nil and HitPitch ~= nil then
  500. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  501. end
  502. local Damage = math.random(minim, maxim)
  503. local blocked = false
  504. local block = hit.Parent:findFirstChild("Block")
  505. if block ~= nil then
  506. if block.className == "IntValue" then
  507. if block.Value > 0 then
  508. blocked = true
  509. block.Value = block.Value - 1
  510. print(block.Value)
  511. end
  512. end
  513. end
  514. if blocked == false then
  515. h.Health = h.Health - Damage
  516. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  517. else
  518. h.Health = h.Health - (Damage / 2)
  519. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  520. end
  521. if Type == "Knockdown" then
  522. local hum = hit.Parent.Humanoid
  523. hum.PlatformStand = true
  524. coroutine.resume(coroutine.create(function(HHumanoid)
  525. swait(1)
  526. HHumanoid.PlatformStand = false
  527. end), hum)
  528. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  529. local bodvol = Create("BodyVelocity"){
  530. velocity = angle * knockback,
  531. P = 5000,
  532. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  533. Parent = hit,
  534. }
  535. local rl = Create("BodyAngularVelocity"){
  536. P = 3000,
  537. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  538. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  539. Parent = hit,
  540. }
  541. game:GetService("Debris"):AddItem(bodvol, .5)
  542. game:GetService("Debris"):AddItem(rl, .5)
  543. elseif Type == "Normal" then
  544. local vp = Create("BodyVelocity"){
  545. P = 500,
  546. maxForce = Vector3.new(math.huge, 0, math.huge),
  547. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  548. }
  549. if knockback > 0 then
  550. vp.Parent = hit.Parent.Torso
  551. end
  552. game:GetService("Debris"):AddItem(vp, .5)
  553. elseif Type == "Up" then
  554. local bodyVelocity = Create("BodyVelocity"){
  555. velocity = Vector3.new(0, 20, 0),
  556. P = 5000,
  557. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  558. Parent = hit,
  559. }
  560. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  561. elseif Type == "DarkUp" then
  562. coroutine.resume(coroutine.create(function()
  563. for i = 0, 1, 0.1 do
  564. swait()
  565. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  566. end
  567. end))
  568. local bodyVelocity = Create("BodyVelocity"){
  569. velocity = Vector3.new(0, 20, 0),
  570. P = 5000,
  571. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  572. Parent = hit,
  573. }
  574. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  575. elseif Type == "Snare" then
  576. local bp = Create("BodyPosition"){
  577. P = 2000,
  578. D = 100,
  579. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  580. position = hit.Parent.Torso.Position,
  581. Parent = hit.Parent.Torso,
  582. }
  583. game:GetService("Debris"):AddItem(bp, 1)
  584. elseif Type == "Freeze" then
  585. local BodPos = Create("BodyPosition"){
  586. P = 50000,
  587. D = 1000,
  588. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  589. position = hit.Parent.Torso.Position,
  590. Parent = hit.Parent.Torso,
  591. }
  592. local BodGy = Create("BodyGyro") {
  593. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  594. P = 20e+003,
  595. Parent = hit.Parent.Torso,
  596. cframe = hit.Parent.Torso.CFrame,
  597. }
  598. hit.Parent.Torso.Anchored = true
  599. coroutine.resume(coroutine.create(function(Part)
  600. swait(1.5)
  601. Part.Anchored = false
  602. end), hit.Parent.Torso)
  603. game:GetService("Debris"):AddItem(BodPos, 3)
  604. game:GetService("Debris"):AddItem(BodGy, 3)
  605. end
  606. local debounce = Create("BoolValue"){
  607. Name = "DebounceHit",
  608. Parent = hit.Parent,
  609. Value = true,
  610. }
  611. game:GetService("Debris"):AddItem(debounce, Delay)
  612. c = Create("ObjectValue"){
  613. Name = "creator",
  614. Value = Player,
  615. Parent = h,
  616. }
  617. game:GetService("Debris"):AddItem(c, .5)
  618. end
  619. end
  620.  
  621. function ShowDamage(Pos, Text, Time, Color)
  622. local Rate = (1 / 30)
  623. local Pos = (Pos or Vector3.new(0, 0, 0))
  624. local Text = (Text or "")
  625. local Time = (Time or 2)
  626. local Color = (Color or Color3.new(1, 0, 1))
  627. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  628. EffectPart.Anchored = true
  629. local BillboardGui = Create("BillboardGui"){
  630. Size = UDim2.new(3, 0, 3, 0),
  631. Adornee = EffectPart,
  632. Parent = EffectPart,
  633. }
  634. local TextLabel = Create("TextLabel"){
  635. BackgroundTransparency = 1,
  636. Size = UDim2.new(1, 0, 1, 0),
  637. Text = Text,
  638. Font = "SciFi",
  639. TextColor3 = Color,
  640. TextScaled = true,
  641. Parent = BillboardGui,
  642. }
  643. game.Debris:AddItem(EffectPart, (Time))
  644. EffectPart.Parent = game:GetService("Workspace")
  645. delay(0, function()
  646. local Frames = (Time / Rate)
  647. for Frame = 1, Frames do
  648. wait(Rate)
  649. local Percent = (Frame / Frames)
  650. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  651. TextLabel.TextTransparency = Percent
  652. end
  653. if EffectPart and EffectPart.Parent then
  654. EffectPart:Destroy()
  655. end
  656. end)
  657. end
  658.  
  659. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  660. for _, c in pairs(workspace:children()) do
  661. local hum = c:findFirstChild("Humanoid")
  662. if hum ~= nil then
  663. local head = c:findFirstChild("Torso")
  664. if head ~= nil then
  665. local targ = head.Position - Part.Position
  666. local mag = targ.magnitude
  667. if mag <= Magnitude and c.Name ~= Player.Name then
  668. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  669. end
  670. end
  671. end
  672. end
  673. end
  674.  
  675. EffectModel = Create("Model"){
  676. Parent = Character,
  677. Name = "Effects",
  678. }
  679.  
  680. Effects = {
  681. Block = {
  682. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  683. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  684. prt.Anchored = true
  685. prt.CFrame = cframe
  686. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  687. game:GetService("Debris"):AddItem(prt, 10)
  688. if Type == 1 or Type == nil then
  689. table.insert(Effects, {
  690. prt,
  691. "Block1",
  692. delay,
  693. x3,
  694. y3,
  695. z3,
  696. msh
  697. })
  698. elseif Type == 2 then
  699. table.insert(Effects, {
  700. prt,
  701. "Block2",
  702. delay,
  703. x3,
  704. y3,
  705. z3,
  706. msh
  707. })
  708. end
  709. end;
  710. };
  711.  
  712. Cylinder = {
  713. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  714. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  715. prt.Anchored = true
  716. prt.CFrame = cframe
  717. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  718. game:GetService("Debris"):AddItem(prt, 10)
  719. table.insert(Effects, {
  720. prt,
  721. "Cylinder",
  722. delay,
  723. x3,
  724. y3,
  725. z3,
  726. msh
  727. })
  728. end;
  729. };
  730. Head = {
  731. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  732. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  733. prt.Anchored = true
  734. prt.CFrame = cframe
  735. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  736. game:GetService("Debris"):AddItem(prt, 10)
  737. table.insert(Effects, {
  738. prt,
  739. "Cylinder",
  740. delay,
  741. x3,
  742. y3,
  743. z3,
  744. msh
  745. })
  746. end;
  747. };
  748.  
  749. Sphere = {
  750. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  751. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  752. prt.Anchored = true
  753. prt.CFrame = cframe
  754. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  755. game:GetService("Debris"):AddItem(prt, 10)
  756. table.insert(Effects, {
  757. prt,
  758. "Cylinder",
  759. delay,
  760. x3,
  761. y3,
  762. z3,
  763. msh
  764. })
  765. end;
  766. };
  767.  
  768. Elect = {
  769. Create = function(cff, x, y, z)
  770. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  771. prt.Anchored = true
  772. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  773. prt.CFrame = CFrame.new(prt.Position)
  774. game:GetService("Debris"):AddItem(prt, 2)
  775. local xval = math.random() / 2
  776. local yval = math.random() / 2
  777. local zval = math.random() / 2
  778. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  779. table.insert(Effects, {
  780. prt,
  781. "Elec",
  782. 0.1,
  783. x,
  784. y,
  785. z,
  786. xval,
  787. yval,
  788. zval
  789. })
  790. end;
  791.  
  792. };
  793.  
  794. Ring = {
  795. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  796. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  797. prt.Anchored = true
  798. prt.CFrame = cframe
  799. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  800. game:GetService("Debris"):AddItem(prt, 10)
  801. table.insert(Effects, {
  802. prt,
  803. "Cylinder",
  804. delay,
  805. x3,
  806. y3,
  807. z3,
  808. msh
  809. })
  810. end;
  811. };
  812.  
  813.  
  814. Wave = {
  815. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  816. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  817. prt.Anchored = true
  818. prt.CFrame = cframe
  819. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  820. game:GetService("Debris"):AddItem(prt, 10)
  821. table.insert(Effects, {
  822. prt,
  823. "Cylinder",
  824. delay,
  825. x3,
  826. y3,
  827. z3,
  828. msh
  829. })
  830. end;
  831. };
  832.  
  833. Break = {
  834. Create = function(brickcolor, cframe, x1, y1, z1)
  835. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  836. prt.Anchored = true
  837. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  838. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  839. local num = math.random(10, 50) / 1000
  840. game:GetService("Debris"):AddItem(prt, 10)
  841. table.insert(Effects, {
  842. prt,
  843. "Shatter",
  844. num,
  845. prt.CFrame,
  846. math.random() - math.random(),
  847. 0,
  848. math.random(50, 100) / 100
  849. })
  850. end;
  851. };
  852.  
  853. Fire = {
  854. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  855. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  856. prt.Anchored = true
  857. prt.CFrame = cframe
  858. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  859. game:GetService("Debris"):AddItem(prt, 10)
  860. table.insert(Effects, {
  861. prt,
  862. "Fire",
  863. delay,
  864. 1,
  865. 1,
  866. 1,
  867. msh
  868. })
  869. end;
  870. };
  871.  
  872. FireWave = {
  873. Create = function(brickcolor, cframe, x1, y1, z1)
  874. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  875. prt.Anchored = true
  876. prt.CFrame = cframe
  877. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  878. local d = Create("Decal"){
  879. Parent = prt,
  880. Texture = "rbxassetid://26356434",
  881. Face = "Top",
  882. }
  883. local d = Create("Decal"){
  884. Parent = prt,
  885. Texture = "rbxassetid://26356434",
  886. Face = "Bottom",
  887. }
  888. game:GetService("Debris"):AddItem(prt, 10)
  889. table.insert(Effects, {
  890. prt,
  891. "FireWave",
  892. 1,
  893. 30,
  894. math.random(400, 600) / 100,
  895. msh
  896. })
  897. end;
  898. };
  899.  
  900. Lightning = {
  901. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  902. local magz = (p0 - p1).magnitude
  903. local curpos = p0
  904. local trz = {
  905. -ofs,
  906. ofs
  907. }
  908. for i = 1, tym do
  909. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  910. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  911. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  912. li.Material = "Neon"
  913. if tym == i then
  914. local magz2 = (curpos - p1).magnitude
  915. li.Size = Vector3.new(th, th, magz2)
  916. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  917. table.insert(Effects, {
  918. li,
  919. "Disappear",
  920. last
  921. })
  922. else
  923. do
  924. do
  925. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  926. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  927. game.Debris:AddItem(li, 10)
  928. table.insert(Effects, {
  929. li,
  930. "Disappear",
  931. last
  932. })
  933. end
  934. end
  935. end
  936. end
  937. end
  938. };
  939.  
  940. EffectTemplate = {
  941.  
  942. };
  943. }
  944.  
  945. function attackone()
  946. attack = true
  947. for i = 0, 1, 0.1 do
  948. swait()
  949. PlayAnimationFromTable({
  950. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  951. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  952. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  953. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  954. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  955. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  956. }, .3, false)
  957. end
  958. attack = false
  959. end
  960.  
  961. Mouse.KeyDown:connect(function(k)
  962. k = k:lower()
  963. if attack == false and k == '' then
  964.  
  965. end
  966. end)
  967.  
  968. abss = Instance.new("BillboardGui",Character)
  969. abss.Size = UDim2.new(10,0,10,0)
  970. abss.Enabled = false
  971. imgl = Instance.new("ImageLabel",abss)
  972. imgl.Position = UDim2.new(0,0,0,0)
  973. imgl.Size = UDim2.new(1,0,1,0)
  974. imgl.Image = "rbxassetid://711463989"
  975. imgl.BackgroundTransparency = 1
  976. imgl.ImageColor3 = Color3.new(.9,0,0)
  977. img2 = Instance.new("ImageLabel",abss)
  978. img2.Position = UDim2.new(0,0,0,0)
  979. img2.Size = UDim2.new(1,0,1,0)
  980. img2.Image = "rbxassetid://711463989"
  981. img2.BackgroundTransparency = 1
  982. img2.ImageColor3 = Color3.new(.9,0,0)
  983.  
  984. local targetted = nil;
  985.  
  986. function ohshityougothit(dude)
  987. coroutine.wrap(function()
  988. repeat wait() until dude:FindFirstChild"Head"
  989. KnifuHit = New("Model",workspace,"KnifuHit",{})
  990. game:GetService("Debris"):AddItem(KnifuHit,3)
  991. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  992. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  993. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  994. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  995. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  996. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  997. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  998. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  999. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1000. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1001. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  1002. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1003. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1004. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1005. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1006. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1007. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1008. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1009. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1010. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1011. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1012. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1013. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1014. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1015. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1016. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1017. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1018. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1019. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1020. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1021. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1022. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1023. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1024. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1025. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1026. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1027. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1028. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1029. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1030. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1031. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1032. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1033. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1034. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1035. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1036. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1037. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1038. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1039. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1040. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1041. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1042. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1043. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1044. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1045. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1046. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1047. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1048. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1049. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1050. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1051. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1052. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1053. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1054. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1055. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1056. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1057. end)()
  1058. end
  1059.  
  1060. function fuckingdie(dude)
  1061. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1062. dude.Humanoid.PlatformStand = true
  1063. local bgf = Instance.new("BodyGyro",dude.Head)
  1064. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1065. local val = Instance.new("BoolValue",dude)
  1066. val.Name = "IsHit"
  1067. for i = 1, 6 do
  1068. local blo = Instance.new("Part",game.Workspace)
  1069. blo.Size = Vector3.new(.6,.2,.6)
  1070. blo.Material = "SmoothPlastic"
  1071. blo.BrickColor = BrickColor.new("Crimson")
  1072. blo.Position = dude.Head.Position
  1073. blo.CFrame = dude.Head.CFrame
  1074. game:GetService("Debris"):AddItem(blo,15)
  1075. end
  1076. local ds = coroutine.wrap(function()
  1077. wait(1)
  1078. if dude == targetted then
  1079. targetted = nil
  1080. end
  1081. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1082. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1083. ragdoll(dude)
  1084. end)
  1085. ds()
  1086. end
  1087. end
  1088.  
  1089. local Sitting = false
  1090. function fuckingdiethro(dude)
  1091. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1092. dude.Humanoid.PlatformStand = true
  1093. if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1094. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1095. local val = Instance.new("BoolValue",dude)
  1096. val.Name = "IsHit"
  1097. if dude:FindFirstChild"Head" then
  1098. for i = 1, 6 do
  1099. local blo = Instance.new("Part",game.Workspace)
  1100. blo.Size = Vector3.new(.6,.2,.6)
  1101. blo.Material = "SmoothPlastic"
  1102. blo.BrickColor = BrickColor.new("Crimson")
  1103. blo.Position = dude.Head.Position
  1104. blo.CFrame = dude.Head.CFrame
  1105. game:GetService("Debris"):AddItem(blo,15)
  1106. end
  1107. end
  1108. local ds = coroutine.wrap(function()
  1109. if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1110. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1111. end
  1112. wait(0.3)
  1113. if dude == targetted then
  1114. targetted = nil
  1115. end
  1116. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1117. ragdoll(dude)
  1118. end)
  1119. ds()
  1120. end
  1121. end
  1122.  
  1123. function ragdoll(guy)
  1124. guy.Archivable = true
  1125. clone = guy:Clone()
  1126. clone.Parent = workspace
  1127. game:service'Debris':AddItem(clone,10)
  1128. for i,v in pairs(clone:GetChildren()) do
  1129. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1130. v:destroy()
  1131. end
  1132. for i,p in pairs(v:GetChildren()) do
  1133. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1134. p:destroy()
  1135. end
  1136. end
  1137. end
  1138. for i,t in pairs(guy:GetChildren()) do
  1139. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1140. t:destroy()
  1141. end
  1142. end
  1143. for i,v in next, clone:children() do
  1144. if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1145. v.Disabled = true
  1146. wait()
  1147. v:destroy()
  1148. end
  1149. end
  1150. local vel
  1151. if clone:FindFirstChild"Torso" then
  1152. vel = Instance.new("BodyVelocity", clone.Torso)
  1153. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1154. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1155. end
  1156. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1157. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  1158. end
  1159. using = false
  1160. local leftarm = clone:findFirstChild("Left Arm")
  1161. local rightrm = clone:findFirstChild("Right Arm")
  1162. local leftleg = clone:findFirstChild("Left Leg")
  1163. local rightleg = clone:findFirstChild("Right Leg")
  1164. local head = clone:findFirstChild("Head")
  1165. for i, g in pairs(guy:GetChildren()) do
  1166. if g.ClassName == "Part" then
  1167. g:destroy()
  1168. end
  1169. end
  1170. for i, h in pairs(guy:GetChildren()) do
  1171. if h.ClassName == "Accesory" then
  1172. h:destroy()
  1173. end
  1174. end
  1175.  
  1176. if head ~= nil then
  1177. local glue13 = Instance.new("Glue", clone.Torso)
  1178. glue13.Part0 = clone.Torso
  1179. glue13.Part1 = head
  1180. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1181. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1182. local collider13 = Instance.new("Part", head)
  1183. collider13.Position = Vector3.new(0,999,0)
  1184. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1185. collider13.Shape = "Cylinder"
  1186. collider13.Transparency = 1
  1187. local weld = Instance.new("Weld", collider13)
  1188. weld.Part0 = head
  1189. weld.Part1 = collider13
  1190. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1191. collider13.TopSurface = "Smooth"
  1192. collider13.BottomSurface = "Smooth"
  1193. collider13.formFactor = "Symmetric"
  1194. end
  1195. if leftleg ~= nil then
  1196. local glue = Instance.new("Glue", clone.Torso)
  1197. glue.Part0 = clone.Torso
  1198. glue.Part1 = leftleg
  1199. glue.Name = "Left leg"
  1200. local collider = Instance.new("Part", leftleg)
  1201. collider.Position = Vector3.new(0,999,0)
  1202. collider.Size = Vector3.new(1.7, 1, 1)
  1203. collider.Shape = "Cylinder"
  1204. local weld = Instance.new("Weld", collider)
  1205. weld.Part0 = leftleg
  1206. weld.Part1 = collider
  1207. weld.C0 = CFrame.Angles(0, 0, 80)
  1208. collider.TopSurface = "Smooth"
  1209. collider.BottomSurface = "Smooth"
  1210. collider.formFactor = "Symmetric"
  1211. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1212. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1213. collider.Transparency = 1
  1214. end
  1215. ------------
  1216. if rightleg ~= nil then
  1217. local glue1 = Instance.new("Glue", clone.Torso)
  1218. glue1.Part0 = clone.Torso
  1219. glue1.Part1 = rightleg
  1220. glue1.Name = "Right leg"
  1221. local collider1 = Instance.new("Part", rightleg)
  1222. collider1.Position = Vector3.new(0,999,0)
  1223. collider1.Size = Vector3.new(1.7, 1, 1)
  1224. collider1.Shape = "Cylinder"
  1225. local weld1 = Instance.new("Weld", collider1)
  1226. weld1.Part0 = rightleg
  1227. weld1.Part1 = collider1
  1228. weld1.C0 = CFrame.Angles(0, 0, 80)
  1229. collider1.TopSurface = "Smooth"
  1230. collider1.BottomSurface = "Smooth"
  1231. collider1.formFactor = "Symmetric"
  1232. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1233. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1234. collider1.Transparency = 1
  1235. end
  1236. ------------
  1237. if rightrm ~= nil then
  1238. local glue11 = Instance.new("Glue", clone.Torso)
  1239. glue11.Part0 = clone.Torso
  1240. glue11.Part1 = rightrm
  1241. glue11.Name = "Right shoulder"
  1242. local collider11 = Instance.new("Part", rightrm)
  1243. collider11.Position = Vector3.new(0,9999,0)
  1244. collider11.Size = Vector3.new(1.8,1,1)
  1245. collider11.Shape = "Cylinder"
  1246. local weld11 = Instance.new("Weld", collider11)
  1247. weld11.Part0 = rightrm
  1248. weld11.Part1 = collider11
  1249. weld11.C0 = CFrame.Angles(0, 0, 80)
  1250. collider11.TopSurface = "Smooth"
  1251. collider11.BottomSurface = "Smooth"
  1252. collider11.formFactor = "Symmetric"
  1253. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1254. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1255. collider11.Transparency = 1
  1256. end
  1257. ------------
  1258. if leftarm ~= nil then
  1259. local glue111 = Instance.new("Glue", clone.Torso)
  1260. glue111.Part0 = clone.Torso
  1261. glue111.Part1 = leftarm
  1262. glue111.Name = "Left shoulder"
  1263. local collider111 = Instance.new("Part", leftarm)
  1264. collider111.Position = Vector3.new(0,9999,0)
  1265. collider111.Size = Vector3.new(1.8,1,1)
  1266. collider111.Shape = "Cylinder"
  1267. local weld111 = Instance.new("Weld", collider111)
  1268. weld111.Part0 = leftarm
  1269. weld111.Part1 = collider111
  1270. weld111.C0 = CFrame.Angles(0, 0, 80)
  1271. collider111.TopSurface = "Smooth"
  1272. collider111.BottomSurface = "Smooth"
  1273. collider111.formFactor = "Symmetric"
  1274. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1275. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1276. collider111.Transparency = 1
  1277. ----------------
  1278. sensoring = Instance.new("Part", clone.Torso)
  1279. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1280. sensoring.CanCollide = false
  1281. sensoring.Position = clone.Torso.Position
  1282. local welder = Instance.new("Weld", sensoring)
  1283. welder.Part0 = clone.Torso
  1284. welder.Part1 = sensoring
  1285. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1286. sensoring.Transparency = 1
  1287. -----------------
  1288. sensoring1 = Instance.new("Part", clone.Torso)
  1289. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1290. sensoring1.CanCollide = false
  1291. sensoring1.Position = clone.Torso.Position
  1292. local welder1 = Instance.new("Weld", sensoring)
  1293. welder1.Part0 = clone.Torso
  1294. welder1.Part1 = sensoring1
  1295. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1296. sensoring1.Transparency = 1
  1297. end
  1298. clone.Name = guy.Name.." (Murdered)"
  1299. if vel then vel:destroy() end
  1300.  
  1301. end
  1302.  
  1303. local slashes = {}
  1304. table.insert(slashes,220833967)
  1305. table.insert(slashes,220833976)
  1306. table.insert(slashes,220834000)
  1307. table.insert(slashes,220834019)
  1308. function fucktheworld()
  1309. local a = Instance.new("ColorCorrectionEffect",Lighty)
  1310. a.TintColor = Color3.new(1,1,1)
  1311. local b = Instance.new("BlurEffect",Lighty)
  1312. b.Size = 0
  1313. for i = 1,0, -.1 do
  1314. a.TintColor = Color3.new(i,i,i)
  1315. b.Size = b.Size + 1
  1316. end
  1317.  
  1318. wait(1)
  1319.  
  1320.  
  1321. coroutine.wrap(function()
  1322. for i,v in next, workspace:children() do
  1323. if v:IsA"Model" or v:IsA"Part" then
  1324. if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1325. v:BreakJoints()
  1326. if v:FindFirstChild"Torso" then ragdoll(v) end
  1327. wait(.15)
  1328. end
  1329. end
  1330. end
  1331. end)()
  1332.  
  1333.  
  1334. for i = 1, 7 do
  1335. for i = 0,1,.3 do
  1336. a.TintColor = Color3.new(i,i,i)
  1337. wait()
  1338. end
  1339. local slash = math.random(1,4)
  1340. local sou = Instance.new("Sound",workspace)
  1341. sou.Pitch = math.random(0.75,1)
  1342. sou.Volume = 10
  1343. sou.SoundId = "rbxassetid://"..slashes[slash]
  1344. sou:Play()
  1345. a.TintColor = Color3.new(0,0,0)
  1346. wait()
  1347. end
  1348.  
  1349. --165487479
  1350.  
  1351. local sou = Instance.new("Sound",workspace)
  1352. sou.Pitch = 1
  1353. sou.Volume = 10
  1354. sou.SoundId = "rbxassetid://137473066"
  1355. sou:Play()
  1356. wait(3)
  1357.  
  1358. for i = 0,1,.1 do
  1359. a.TintColor = Color3.new(i,i,i)
  1360. b.Size = b.Size - 1
  1361. wait()
  1362. end
  1363. a:destroy()
  1364. game:service'Debris':AddItem(b,3)
  1365. end
  1366. function endit()
  1367. attack = true
  1368. Humanoid.WalkSpeed = 0
  1369. Humanoid.JumpPower = 0
  1370. for i = 0, 1, 0.1 do
  1371. swait()
  1372. PlayAnimationFromTable({
  1373. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1374. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1375. CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1376. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1377. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1378. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1379. }, .3, false)
  1380. KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1381. end
  1382. chat("This world is getting boring...")
  1383. wait(1.5)
  1384. chat("Well...")
  1385. wait(1)
  1386. chat("LETS MOVE ON TO THE NEXT!")
  1387. wait(2)
  1388. for i = 1, 3 do
  1389. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  1390. local part = Instance.new("Part",EffectModel)
  1391. part.Shape = "Ball"
  1392. part.Anchored = true
  1393. part.CanCollide = false
  1394. part.BrickColor = BrickColor.new"Really red"
  1395. part.Material = Enum.Material.Neon
  1396. part.Size = Vector3.new(1,1,1)
  1397. part.CFrame = BloodPart.CFrame
  1398. part.TopSurface,part.BottomSurface = 10,10
  1399. for i = 0,1,.1 do
  1400. part.Size = part.Size+ Vector3.new(4,4,4)
  1401. part.Transparency = i
  1402. wait()
  1403. end
  1404. part:destroy()
  1405. wait(.05)
  1406. end
  1407. wait(.5)
  1408. attack = false
  1409. fucktheworld()
  1410. wait(2)
  1411. Humanoid.WalkSpeed = 8
  1412. Humanoid.JumpPower = 50
  1413.  
  1414. end
  1415. function sleepchild()
  1416. attack = true
  1417. Humanoid.WalkSpeed = 0
  1418. Humanoid.JumpPower = 0
  1419. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1420. local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1421. a.Anchored = true
  1422. RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1423. wait(.01)
  1424. Character.Torso.Anchored = true
  1425. for i = 0, 1, 0.1 do
  1426. swait()
  1427. PlayAnimationFromTable({
  1428. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1429. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1430. CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1431. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1432. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1433. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1434. }, .3, false)
  1435. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1436. end
  1437. if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1438. wait(2)
  1439. a.Anchored = false
  1440. local sel = math.random(1,3)
  1441. if sel == 1 then
  1442. chat("What was I thinking...")
  1443. elseif sel == 2 then
  1444. if targetted.Name == "Quil_Cyndaquil" then
  1445. chat("Sorry, Nebula.")
  1446. elseif targetted.Name == "CKbackup" then
  1447. chat("Didn't know it was you, Sugarie")
  1448. elseif targetted.Name == "Salvo_Starly" then
  1449. chat("Didn't realize, Genocider. I'm so sorry.")
  1450. elseif targetted.Name == "Lime_Pidgey" then
  1451. chat("Ah, Jerry, So sorry, thought you were an enemy.")
  1452. end
  1453. elseif sel == 3 then
  1454. chat("Why.. did I try that..?")
  1455. end
  1456. for i = 0, 5, 0.1 do
  1457. swait()
  1458. PlayAnimationFromTable({
  1459. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1460. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1461. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1462. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1463. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1464. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1465. }, .3, false)
  1466. end
  1467. attack = false
  1468. Character.Torso.Anchored = false
  1469. Humanoid.WalkSpeed = 8
  1470. Humanoid.JumpPower = 50
  1471. else
  1472. chat("ITS ME")
  1473. wait(2)
  1474. for i = 0, 1, 0.1 do
  1475. swait()
  1476. PlayAnimationFromTable({
  1477. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1478. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1479. CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1480. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1481. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1482. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483. }, .3, false)
  1484. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1485. end
  1486. fuckingdie(targetted)
  1487. wait(1)
  1488. attack = false
  1489. Character.Torso.Anchored = false
  1490. Humanoid.WalkSpeed = 8
  1491. Humanoid.JumpPower = 50
  1492. end
  1493. end
  1494.  
  1495. local combo = false
  1496. local input = ""
  1497. local didCombo = false
  1498.  
  1499. function chainreaction()
  1500. attack = true
  1501. Humanoid.WalkSpeed = 0
  1502. Humanoid.JumpPower = 0
  1503. local func
  1504. for i = 0, 0.05, 0.1 do
  1505. swait()
  1506. PlayAnimationFromTable({
  1507. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1508. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1509. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. }, .4, false)
  1514. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1515. end
  1516. swait()
  1517. for i = 0, 0.45, 0.1 do
  1518. swait()
  1519. PlayAnimationFromTable({
  1520. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1521. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1522. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1523. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1524. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1525. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1526. }, .6, false)
  1527. end
  1528. for i,v in next, Knifu:children() do
  1529. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1530. v.Transparency = 1
  1531. end
  1532. end
  1533. p2mit.Enabled = false
  1534. p3mit.Enabled = false
  1535. local stopIt = false
  1536. local asd
  1537. local count = 0
  1538. asd = function(dude)
  1539. local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1540. local cTorso,mag = nil, 0
  1541. if torso then
  1542. for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1543. if v[2] > mag then
  1544. cTorso = v[1]
  1545. mag = v[2]
  1546. end
  1547. wait()
  1548. end
  1549. count = count + 1
  1550. fuckingdiethro(dude)
  1551. if not cTorso or mag < 1 or count > 7 then
  1552. stopIt = true
  1553. else
  1554. asd(cTorso)
  1555. end
  1556. else
  1557. stopIt = true
  1558. end
  1559.  
  1560.  
  1561. end
  1562. func = coroutine.wrap(function()
  1563. asd(targetted)
  1564. end)()
  1565. repeat wait() until stopIt == true
  1566. wait(3)
  1567. for i,v in next, Knifu:children() do
  1568. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1569. v.Transparency = 0
  1570. end
  1571. end
  1572. p2mit.Enabled = true
  1573. p3mit.Enabled = true
  1574. attack = false
  1575. Humanoid.WalkSpeed = 8
  1576. Humanoid.JumpPower = 50
  1577. end
  1578. function throwit()
  1579. attack = true
  1580. Humanoid.WalkSpeed = 0
  1581. for i = 0, 0.05, 0.1 do
  1582. swait()
  1583. PlayAnimationFromTable({
  1584. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1585. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1586. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590. }, .4, false)
  1591. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1592. end
  1593. swait()
  1594. for i = 0, 0.45, 0.1 do
  1595. swait()
  1596. PlayAnimationFromTable({
  1597. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1598. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. }, .6, false)
  1604. end
  1605. if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1606. for i,v in next, Knifu:children() do
  1607. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1608. v.Transparency = 1
  1609. end
  1610. end
  1611. p2mit.Enabled = false
  1612. p3mit.Enabled = false
  1613. ohshityougothit(targetted)
  1614. fuckingdiethro(targetted)
  1615. wait(3)
  1616. for i,v in next, Knifu:children() do
  1617. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1618. v.Transparency = 0
  1619. end
  1620. end
  1621. p2mit.Enabled = true
  1622. p3mit.Enabled = true
  1623. attack = false
  1624. Character.Torso.Anchored = false
  1625. Humanoid.WalkSpeed = 8
  1626. Humanoid.JumpPower = 50
  1627. elseif targetted.Name == "CKbackup" then
  1628. wait(2)
  1629. for i = 0, 1, 0.1 do
  1630. swait()
  1631. PlayAnimationFromTable({
  1632. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1633. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1634. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1635. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1636. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1637. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1638. }, .3, false)
  1639. end
  1640. local sel = math.random(1,3)
  1641. if sel == 1 then
  1642. chat("Sorry, thought you were on the other side.")
  1643. elseif sel == 2 then
  1644. chat("I forgot, we are one and the same. Psychopaths.")
  1645. elseif sel == 3 then
  1646. chat("Oh, Psycho! How's the Genocider been?")
  1647. end
  1648. wait(2)
  1649. attack = false
  1650. Character.Torso.Anchored = false
  1651. Humanoid.WalkSpeed = 8
  1652. Humanoid.JumpPower = 50
  1653. elseif targetted.Name == "Lime_Pidgey" then
  1654. wait(2)
  1655. local sel = math.random(1,3)
  1656. if sel == 1 then
  1657. chat("Sorry, thought you were on the other side.")
  1658. elseif sel == 2 then
  1659. chat("Heyy... Jerry? I think it was?")
  1660. elseif sel == 3 then
  1661. chat("Uhh... Sorry.")
  1662. end
  1663. for i = 0, 5, 0.1 do
  1664. swait()
  1665. PlayAnimationFromTable({
  1666. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1667. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1668. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1669. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1670. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1671. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1672. }, .3, false)
  1673. end
  1674. wait(2)
  1675. attack = false
  1676. Character.Torso.Anchored = false
  1677. Humanoid.WalkSpeed = 8
  1678. Humanoid.JumpPower = 50
  1679. elseif targetted.Name == "Salvo_Starly" then
  1680. wait(2)
  1681. for i = 0, 1, 0.1 do
  1682. swait()
  1683. PlayAnimationFromTable({
  1684. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1685. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1686. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1687. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1688. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1690. }, .3, false)
  1691. end
  1692. local sel = math.random(1,3)
  1693. if sel == 1 then
  1694. chat("Sorry, thought you were on the other side.")
  1695. elseif sel == 2 then
  1696. chat("Ah, Genocider. We've got to talk more!")
  1697. elseif sel == 3 then
  1698. chat("Oh, it's you.. How's Sugarie?")
  1699. end
  1700. wait(2)
  1701. attack = false
  1702. Character.Torso.Anchored = false
  1703. Humanoid.WalkSpeed = 8
  1704. Humanoid.JumpPower = 50
  1705. else
  1706. wait(2)
  1707. for i = 0, 1, 0.1 do
  1708. swait()
  1709. PlayAnimationFromTable({
  1710. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1711. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1712. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1713. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1714. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1715. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1716. }, .3, false)
  1717. end
  1718. local sel = math.random(1,3)
  1719. if sel == 1 then
  1720. chat("Why.. Did I even try?")
  1721. elseif sel == 2 then
  1722. chat("Sorry, Nebula. I thought you were against me")
  1723. elseif sel == 3 then
  1724. chat("I can't")
  1725. end
  1726. wait(2)
  1727. attack = false
  1728. Character.Torso.Anchored = false
  1729. Humanoid.WalkSpeed = 8
  1730. Humanoid.JumpPower = 50
  1731. end
  1732. end
  1733. function LockOn()
  1734. if Mouse.Target and Mouse.Target.Parent then
  1735. local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1736. if a and a.Parent ~= Character then
  1737. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1738. coroutine.wrap(function()
  1739. if targetted ~= Mouse.Target.Parent then
  1740. targetted = Mouse.Target.Parent
  1741. img2.Size = UDim2.new(1,0,1,0)
  1742. img2.ImageTransparency = 0
  1743. img2.Position = UDim2.new(0,0,0,0)
  1744. for i = 0, 2, 0.1 do
  1745. swait()
  1746. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1747. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1748. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1749. end
  1750. end
  1751. end)()
  1752. end
  1753. end
  1754. end
  1755. Mouse.KeyDown:connect(function(k)
  1756. if k == 'q' and attack == false and combo == false then
  1757. LockOn()
  1758. end
  1759. end)
  1760. Mouse.KeyDown:connect(function(k)
  1761. if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1762. sleepchild()
  1763. end
  1764. end)
  1765.  
  1766.  
  1767.  
  1768. Mouse.KeyDown:connect(function(k)
  1769. if targetted ~= nil and k == 't' and attack == false and combo == false then
  1770. throwit()
  1771. end
  1772. end)
  1773.  
  1774. Mouse.KeyDown:connect(function(k)
  1775. if k == 'c' and attack == false and combo == false then
  1776. coroutine.wrap(function()
  1777. combo = true
  1778. Humanoid.WalkSpeed = 0
  1779. Humanoid.JumpPower = 0
  1780. local asd = false
  1781. for i = 0, 1.5, .1 do
  1782. wait(.1)
  1783. if combo == false then
  1784. asd = true
  1785. break;
  1786. end
  1787. end
  1788. if asd == false then
  1789. if combo == true or input ~= '' then
  1790. Humanoid.WalkSpeed = 8
  1791. Humanoid.JumpPower = 50
  1792. combo = false
  1793. input = ''
  1794. end
  1795. end
  1796. end)()
  1797. end
  1798. end)
  1799.  
  1800. local Keys = {
  1801. [48] = "LShift",
  1802. [13] = "Enter",
  1803. [32] = "Space",
  1804. [47] = "RShift",
  1805. [92] = "Backslash",
  1806. [50] = "LCtrl",
  1807. [52] = "LAlt",
  1808. [49] = "RCtrl",
  1809. [51] = "RAlt",
  1810. [8] = "Backspace",
  1811. [45] = "CapsLock"
  1812.  
  1813. }
  1814.  
  1815. local alreadyEnded = false
  1816. Mouse.KeyDown:connect(function(k)
  1817. if k == 'n' and not attack and not combo then
  1818. Sitting = not Sitting
  1819. end
  1820. end)
  1821.  
  1822. Mouse.KeyDown:connect(function(k)
  1823. if attack == false and combo == true then
  1824. k = string.lower(k)
  1825. if k == 'c' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  1826. if #input < 8 then
  1827. input = input..k
  1828. print(input)
  1829. end
  1830. elseif Keys[string.byte(k)] == "Enter" then
  1831. combo = false
  1832. warn("Trying to execute combo: "..input)
  1833. if string.lower(input) == "aawdq" then
  1834. if targetted and attack == false then
  1835. chainreaction()
  1836. elseif not targetted then
  1837. Humanoid.WalkSpeed = 8
  1838. Humanoid.JumpPower = 50
  1839. chat("I need a target!")
  1840. end
  1841. elseif string.lower(input) == "etwzx" then
  1842. if attack == false then
  1843. if not alreadyEnded then
  1844. alreadyEnded = true
  1845. endit()
  1846. else
  1847. Humanoid.WalkSpeed = 8
  1848. Humanoid.JumpPower = 50
  1849. chat("I can't end it again..!")
  1850. end
  1851. end
  1852. else
  1853. Humanoid.WalkSpeed = 8
  1854. Humanoid.JumpPower = 50
  1855. end
  1856. input = ''
  1857. end
  1858. end
  1859. end)
  1860.  
  1861. local idleC = 0
  1862. while true do
  1863. swait()
  1864. imgl.Rotation = imgl.Rotation + 3
  1865. img2.Rotation = img2.Rotation + 3
  1866. if targetted ~= nil then
  1867. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1868. abss.Enabled = true
  1869. elseif targetted == nil then
  1870. abss.Adornee = nil
  1871. abss.Enabled = false
  1872. end
  1873. for i, v in pairs(Character:GetChildren()) do
  1874. if v:IsA("Part") then
  1875. v.Material = "SmoothPlastic"
  1876. elseif v:IsA("Accessory") then
  1877. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1878. end
  1879. end
  1880. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1881. velocity = RootPart.Velocity.y
  1882. sine = sine + change
  1883. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1884. if RootPart.Velocity.y > 1 and hit == nil then
  1885. Anim = "Jump"
  1886. idleC = 0
  1887. if attack == false then
  1888. PlayAnimationFromTable({
  1889. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1890. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1891. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1892. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1893. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1894. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1895. }, .3, false)
  1896. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1897. end
  1898. elseif RootPart.Velocity.y < -1 and hit == nil then
  1899. Anim = "Fall"
  1900. idleC = 0
  1901. if attack == false then
  1902. PlayAnimationFromTable({
  1903. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1904. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1905. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1906. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1907. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1908. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1909. }, .3, false)
  1910. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1911. end
  1912. elseif Torsovelocity < 1 and hit ~= nil then
  1913. if Sitting then
  1914. Anim = "Sitting"
  1915. if attack == false then
  1916. idleC = idleC+1
  1917. PlayAnimationFromTable({
  1918. CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1919. CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1920. CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1921. CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1922. CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1923. CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1924. }, .3, false)
  1925. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1926. end
  1927. else
  1928. Anim = "Idle"
  1929. if attack == false then
  1930. idleC = idleC+1
  1931. change = 1
  1932. if idleC < 175 then
  1933. PlayAnimationFromTable({
  1934. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1935. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1936. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1937. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1938. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1939. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1940. }, .3, false)
  1941. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1942. elseif idleC >= 175 and idleC < 200 then
  1943. PlayAnimationFromTable({
  1944. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1945. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1946. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1947. CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1948. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1949. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1950. }, .1, false)
  1951. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1952. elseif idleC >= 200 and idleC < 325 then
  1953. PlayAnimationFromTable({
  1954. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1955. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1956. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1957. CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1958. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1959. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1960. }, .01, false)
  1961. else
  1962. idleC = 0
  1963. end
  1964. end
  1965. end
  1966. elseif Torsovelocity > 2 and hit ~= nil then
  1967. Anim = "Walk"
  1968. idleC = 0
  1969. if attack == false then
  1970. PlayAnimationFromTable({
  1971. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1972. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1973. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1974. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1975. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1976. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1977. }, .3, false)
  1978. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1979. end
  1980. end
  1981. if 0 < #Effects then
  1982. for e = 1, #Effects do
  1983. if Effects[e] ~= nil then
  1984. local Thing = Effects[e]
  1985. if Thing ~= nil then
  1986. local Part = Thing[1]
  1987. local Mode = Thing[2]
  1988. local Delay = Thing[3]
  1989. local IncX = Thing[4]
  1990. local IncY = Thing[5]
  1991. local IncZ = Thing[6]
  1992. if Thing[2] == "Shoot" then
  1993. local Look = Thing[1]
  1994. local move = 30
  1995. if Thing[8] == 3 then
  1996. move = 10
  1997. end
  1998. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1999. if Thing[10] ~= nil then
  2000. da = pos
  2001. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2002. cfa = CFrame.new(Thing[4], pos)
  2003. tehCF = cfa:lerp(cf2, 0.2)
  2004. Thing[1] = tehCF.lookVector
  2005. end
  2006. local mag = (Thing[4] - pos).magnitude
  2007. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2008. if Thing[8] == 2 then
  2009. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2010. end
  2011. Thing[4] = Thing[4] + Look * move
  2012. Thing[3] = Thing[3] - 1
  2013. if 2 < Thing[5] then
  2014. Thing[5] = Thing[5] - 0.3
  2015. Thing[6] = Thing[6] - 0.3
  2016. end
  2017. if hit ~= nil then
  2018. Thing[3] = 0
  2019. if Thing[8] == 1 or Thing[8] == 3 then
  2020. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2021. else
  2022. if Thing[8] == 2 then
  2023. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2024. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2025. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2026. ref.Anchored = true
  2027. ref.CFrame = CFrame.new(pos)
  2028. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2029. game:GetService("Debris"):AddItem(ref, 0.2)
  2030. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2031. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2032. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2033. end
  2034. end
  2035. end
  2036. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2037. ref.Anchored = true
  2038. ref.CFrame = CFrame.new(pos)
  2039. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2040. game:GetService("Debris"):AddItem(ref, 1)
  2041. end
  2042. if Thing[3] <= 0 then
  2043. table.remove(Effects, e)
  2044. end
  2045. end
  2046. do
  2047. do
  2048. if Thing[2] == "FireWave" then
  2049. if Thing[3] <= Thing[4] then
  2050. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2051. Thing[3] = Thing[3] + 1
  2052. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2053. else
  2054. Part.Parent = nil
  2055. table.remove(Effects, e)
  2056. end
  2057. end
  2058. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2059. if Thing[1].Transparency <= 1 then
  2060. if Thing[2] == "Block1" then
  2061. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2062. Mesh = Thing[7]
  2063. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2064. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2065. else
  2066. if Thing[2] == "Block2" then
  2067. Thing[1].CFrame = Thing[1].CFrame
  2068. Mesh = Thing[7]
  2069. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2070. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2071. else
  2072. if Thing[2] == "Fire" then
  2073. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2074. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2075. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2076. else
  2077. if Thing[2] == "Cylinder" then
  2078. Mesh = Thing[7]
  2079. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2080. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2081. else
  2082. if Thing[2] == "Blood" then
  2083. Mesh = Thing[7]
  2084. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2085. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2086. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2087. else
  2088. if Thing[2] == "Elec" then
  2089. Mesh = Thing[10]
  2090. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2091. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2092. else
  2093. if Thing[2] == "Disappear" then
  2094. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2095. else
  2096. if Thing[2] == "Shatter" then
  2097. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2098. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2099. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2100. Thing[6] = Thing[6] + Thing[5]
  2101. end
  2102. end
  2103. end
  2104. end
  2105. end
  2106. end
  2107. end
  2108. end
  2109. else
  2110. Part.Parent = nil
  2111. table.remove(Effects, e)
  2112. end
  2113. end
  2114. end
  2115. end
  2116. end
  2117. end
  2118. end
  2119. end
  2120. end
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