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JRKPastesBins

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Jul 26th, 2017
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"
  8. ]local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs(char:children()) do
  21. if v:IsA("Hat") then
  22. v:Destroy()
  23. end
  24. end
  25. for i,v in pairs (hed:GetChildren()) do
  26. if v:IsA("Sound") then
  27. v:Destroy()
  28. end
  29. end
  30.  
  31. ----------------------------------------------------
  32.  
  33. game.Players.PlayerAdded:connect(function(player)
  34.  
  35. player.CharacterAdded:connect(function(character)
  36.  
  37. repeat wait() until character:findFirstChild("Pants")
  38.  
  39. print("Ready")
  40.  
  41. wait(1)
  42.  
  43. shirt = character:findFirstChild("Shirt")
  44.  
  45. if shirt ~= nil then
  46.  
  47. shirt:Destroy()
  48.  
  49. end
  50.  
  51. print("Shirt removed")
  52.  
  53. pants = character:findFirstChild("pants")
  54.  
  55. if pants ~= nil then
  56.  
  57. pants:Destroy()
  58.  
  59. end
  60.  
  61. print("Pants removed")
  62.  
  63. roblox = character.Torso:findFirstChild("roblox")
  64.  
  65. if roblox ~= nil then
  66.  
  67. roblox:Destroy()
  68.  
  69. end
  70.  
  71. tshirt = character:findFirstChild("Shirt Graphic")
  72.  
  73. if tshirt ~= nil then
  74.  
  75. tshirt:Destroy()
  76.  
  77. end
  78.  
  79. print("T-Shirt destroyed")
  80.  
  81. end)
  82.  
  83. end)
  84.  
  85.  
  86. ----------------------------------------------------
  87. Debounces = {
  88. CanAttack = true;
  89. NoIdl = false;
  90. Slashing = false;
  91. Slashed = false;
  92. RPunch = false;
  93. RPunched = false;
  94. LPunch = false;
  95. LPunched = false;
  96. }
  97. local Touche = {char.Name, }
  98. ----------------------------------------------------
  99. hed.face.Texture = "rbxassetid://"
  100. char["Body Colors"].HeadColor = BrickColor.new("Dark indigo")
  101. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  102. char["Body Colors"].LeftArmColor = BrickColor.new("Dark indigo")
  103. char["Body Colors"].RightArmColor = BrickColor.new("Dark indigo")
  104. char["Body Colors"].LeftLegColor = BrickColor.new("Dark indigo")
  105. char["Body Colors"].RightLegColor = BrickColor.new("Dark indigo")
  106. ----------------------------------------------------
  107. local function dropHats()
  108. local localPlayer = game:GetService("Players").LocalPlayer
  109. if localPlayer and localPlayer.Character then
  110. for _, obj in pairs(localPlayer.Character:GetChildren()) do
  111. if obj:IsA("Accoutrement") then
  112. obj.Parent = game.Workspace
  113. end
  114. end
  115. end
  116. end
  117.  
  118. game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
  119. if not gameProcessedEvent then
  120. if inputObject.KeyCode == Enum.KeyCode.Equals then
  121. dropHats()
  122. end
  123. end
  124. end)
  125. ----------------------------------------------------
  126. ----------------------------------------------------
  127. function lerp(a, b, t) -- Linear interpolation
  128. return a + (b - a)*t
  129. end
  130.  
  131. function slerp(a, b, t) --Spherical interpolation
  132. dot = a:Dot(b)
  133. if dot > 0.99999 or dot < -0.99999 then
  134. return t <= 0.5 and a or b
  135. else
  136. r = math.acos(dot)
  137. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  138. end
  139. end
  140.  
  141. function matrixInterpolate(a, b, t)
  142. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  143. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  144. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  145. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  146. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  147. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  148. local t = v1:Dot(v2)
  149. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  150. return CFrame.new()
  151. end
  152. return CFrame.new(
  153. v0.x, v0.y, v0.z,
  154. v1.x, v1.y, v1.z,
  155. v2.x, v2.y, v2.z,
  156. v3.x, v3.y, v3.z)
  157. end
  158. ----------------------------------------------------
  159. function genWeld(a,b)
  160. local w = Instance.new("Weld",a)
  161. w.Part0 = a
  162. w.Part1 = b
  163. return w
  164. end
  165. function weld(a, b)
  166. local weld = Instance.new("Weld")
  167. weld.Name = "W"
  168. weld.Part0 = a
  169. weld.Part1 = b
  170. weld.C0 = a.CFrame:inverse() * b.CFrame
  171. weld.Parent = a
  172. return weld;
  173. end
  174. ----------------------------------------------------
  175. function Lerp(c1,c2,al)
  176. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  177. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  178. for i,v in pairs(com1) do
  179. com1[i] = v+(com2[i]-v)*al
  180. end
  181. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  182. end
  183. ----------------------------------------------------
  184. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  185. local wld = Instance.new("Weld", wp1)
  186. wld.Part0 = wp0
  187. wld.Part1 = wp1
  188. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  189. end
  190. ----------------------------------------------------
  191. function weld5(part0, part1, c0, c1)
  192. weeld=Instance.new("Weld", part0)
  193. weeld.Part0=part0
  194. weeld.Part1=part1
  195. weeld.C0=c0
  196. weeld.C1=c1
  197. return weeld
  198. end
  199. ----------------------------------------------------
  200. function HasntTouched(plrname)
  201. local ret = true
  202. for _, v in pairs(Touche) do
  203. if v == plrname then
  204. ret = false
  205. end
  206. end
  207. return ret
  208. end
  209. ----------------------------------------------------
  210. newWeld(torso, larm, -1.5, 0.5, 0)
  211. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  212. newWeld(torso, rarm, 1.5, 0.5, 0)
  213. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  214. newWeld(torso, hed, 0, 1.5, 0)
  215. newWeld(torso, lleg, -0.5, -1, 0)
  216. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  217. newWeld(torso, rleg, 0.5, -1, 0)
  218. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  219. newWeld(root, torso, 0, -1, 0)
  220. torso.Weld.C1 = CFrame.new(0, -1, 0)
  221. ----------------------------------------------------
  222. z = Instance.new("Sound", char)
  223. z.SoundId = "rbxassetid://393700652"--282572614 -- 157060424 -- 303570180
  224. z.Looped = true
  225. z.Pitch = 1
  226. z.Volume = 1
  227. wait(.1)
  228. z:Play()
  229. ----------------------------------------------------
  230. local Transforming = true
  231. hum.WalkSpeed = 0
  232. local fx = Instance.new("Part",torso)
  233. fx.Anchored = true
  234. fx.Material = "Neon"
  235. fx.CanCollide = false
  236. fx.Locked = true
  237. fx.Transparency = 1
  238. fx.Material = "Brick"
  239. fx.Size = Vector3.new(1,1,1)
  240. fx.TopSurface = "SmoothNoOutlines"
  241. fx.BottomSurface = "SmoothNoOutlines"
  242. fx.BrickColor = BrickColor.new("Royal purple")
  243. fxm = Instance.new("SpecialMesh",fx)
  244. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  245. fxm.Scale = Vector3.new(1,1,1)
  246. for i = 1, 20 do rs:wait()
  247. fx.Transparency = fx.Transparency - (1/20)
  248. fx.CFrame = torso.CFrame
  249. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  250. rs:wait()
  251. end
  252. ------
  253. ----------------------------------------------------
  254. lleg.Transparency = 0.5
  255. rleg.Transparency = 0.5
  256. larm.Transparency = 0.5
  257. rarm.Transparency = 0.5
  258. torso.Transparency = 0.5
  259. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  260. larm1 = Instance.new("Part", char)
  261. larm1.Name = "Middle"
  262. larm1.BrickColor = BrickColor.new("Royal purple")
  263. larm1.Size = Vector3.new(1, 2, 1)
  264. larm1.CanCollide = false
  265. larm1.BottomSurface = "Smooth"
  266. larm1.TopSurface = "Smooth"
  267. larm1.Material = "Neon"
  268. Weld = Instance.new("Weld",larm)
  269. Weld.Part0 = larm
  270. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  271. Weld.Part1 = larm1
  272. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  273.  
  274. larm2 = Instance.new("Part", char)
  275. larm2.BrickColor = BrickColor.new("Dark indigo")
  276. larm2.Material = "Granite"
  277. larm2.Size = Vector3.new(1, 0.4, 1)
  278. larm2.CanCollide = false
  279. larm2.BottomSurface = "Smooth"
  280. larm2.TopSurface = "Smooth"
  281. Weld = Instance.new("Weld",larm)
  282. Weld.Part0 = larm
  283. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  284. Weld.Part1 = larm2
  285. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  286.  
  287. larm3 = Instance.new("Part", char)
  288. larm3.BrickColor = BrickColor.new("Dark indigo")
  289. larm3.Material = "Granite"
  290. larm3.Size = Vector3.new(1, 0.4, 1)
  291. larm3.CanCollide = false
  292. larm3.BottomSurface = "Smooth"
  293. larm3.TopSurface = "Smooth"
  294. Weld = Instance.new("Weld",larm)
  295. Weld.Part0 = larm
  296. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  297. Weld.Part1 = larm3
  298. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  299.  
  300. larm4 = Instance.new("Part", char)
  301. larm4.BrickColor = BrickColor.new("Dark indigo")
  302. larm4.Material = "Granite"
  303. larm4.Size = Vector3.new(1, 0.4, 1)
  304. larm4.CanCollide = false
  305. larm4.BottomSurface = "Smooth"
  306. larm4.TopSurface = "Smooth"
  307. Weld = Instance.new("Weld",larm)
  308. Weld.Part0 = larm
  309. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  310. Weld.Part1 = larm4
  311. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  312.  
  313. larm5 = Instance.new("Part", char)
  314. larm5.BrickColor = BrickColor.new("Dark indigo")
  315. larm5.Material = "Granite"
  316. larm5.Size = Vector3.new(1, 0.4, 1)
  317. larm5.CanCollide = false
  318. larm5.BottomSurface = "Smooth"
  319. larm5.TopSurface = "Smooth"
  320. Weld = Instance.new("Weld",larm)
  321. Weld.Part0 = larm
  322. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  323. Weld.Part1 = larm5
  324. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  325.  
  326. larm6 = Instance.new("Part", char)
  327. larm6.BrickColor = BrickColor.new("Dark indigo")
  328. larm6.Material = "Granite"
  329. larm6.Size = Vector3.new(1, 0.4, 1)
  330. larm6.CanCollide = false
  331. larm6.BottomSurface = "Smooth"
  332. larm6.TopSurface = "Smooth"
  333. Mesh = Instance.new("SpecialMesh", larm6)
  334. Mesh.MeshType = "Brick"
  335. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  336. Weld = Instance.new("Weld",larm)
  337. Weld.Part0 = larm
  338. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  339. Weld.Part1 = larm6
  340. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  341.  
  342. larm7 = Instance.new("Part", char)
  343. larm7.BrickColor = BrickColor.new("Royal purple")
  344. larm7.Size = Vector3.new(0.5, 0.3, 2)
  345. larm7.CanCollide = false
  346. larm7.BottomSurface = "Smooth"
  347. larm7.TopSurface = "Smooth"
  348. larm7.Material = "Neon"
  349. Weld = Instance.new("Weld",larm)
  350. Weld.Part0 = larm
  351. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  352. Weld.Part1 = larm7
  353. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  354.  
  355. larm8 = Instance.new("Part", char)
  356. larm8.BrickColor = BrickColor.new("Dark indigo")
  357. larm8.Material = "Granite"
  358. larm8.Size = Vector3.new(1, 0.4, 1)
  359. larm8.CanCollide = false
  360. larm8.BottomSurface = "Smooth"
  361. larm8.TopSurface = "Smooth"
  362. Weld = Instance.new("Weld",larm)
  363. Weld.Part0 = larm
  364. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  365. Weld.Part1 = larm8
  366. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  367. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  368. rarm1 = Instance.new("Part", char)
  369. rarm1.Name = "Middle"
  370. rarm1.BrickColor = BrickColor.new("Royal purple")
  371. rarm1.Size = Vector3.new(1, 2, 1)
  372. rarm1.CanCollide = false
  373. rarm1.BottomSurface = "Smooth"
  374. rarm1.TopSurface = "Smooth"
  375. rarm1.Material = "Neon"
  376. Weld = Instance.new("Weld",rarm)
  377. Weld.Part0 = rarm
  378. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  379. Weld.Part1 = rarm1
  380. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  381.  
  382. rarm2 = Instance.new("Part", char)
  383. rarm2.BrickColor = BrickColor.new("Dark indigo")
  384. rarm2.Material = "Granite"
  385. rarm2.Size = Vector3.new(1, 0.4, 1)
  386. rarm2.CanCollide = false
  387. rarm2.BottomSurface = "Smooth"
  388. rarm2.TopSurface = "Smooth"
  389. Weld = Instance.new("Weld",rarm)
  390. Weld.Part0 = rarm
  391. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  392. Weld.Part1 = rarm2
  393. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  394.  
  395. rarm3 = Instance.new("Part", char)
  396. rarm3.BrickColor = BrickColor.new("Dark indigo")
  397. rarm3.Material = "Granite"
  398. rarm3.Size = Vector3.new(1, 0.4, 1)
  399. rarm3.CanCollide = false
  400. rarm3.BottomSurface = "Smooth"
  401. rarm3.TopSurface = "Smooth"
  402. Weld = Instance.new("Weld",rarm)
  403. Weld.Part0 = rarm
  404. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  405. Weld.Part1 = rarm3
  406. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  407.  
  408. rarm4 = Instance.new("Part", char)
  409. rarm4.BrickColor = BrickColor.new("Dark indigo")
  410. rarm4.Material = "Granite"
  411. rarm4.Size = Vector3.new(1, 0.4, 1)
  412. rarm4.CanCollide = false
  413. rarm4.BottomSurface = "Smooth"
  414. rarm4.TopSurface = "Smooth"
  415. Weld = Instance.new("Weld",rarm)
  416. Weld.Part0 = rarm
  417. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  418. Weld.Part1 = rarm4
  419. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  420.  
  421. rarm5 = Instance.new("Part", char)
  422. rarm5.BrickColor = BrickColor.new("Dark indigo")
  423. rarm5.Material = "Granite"
  424. rarm5.Size = Vector3.new(1, 0.4, 1)
  425. rarm5.CanCollide = false
  426. rarm5.BottomSurface = "Smooth"
  427. rarm5.TopSurface = "Smooth"
  428. Mesh = Instance.new("SpecialMesh", rarm5)
  429. Mesh.MeshType = "Brick"
  430. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  431. Weld = Instance.new("Weld",rarm)
  432. Weld.Part0 = rarm
  433. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  434. Weld.Part1 = rarm5
  435. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  436.  
  437. rarm6 = Instance.new("Part", char)
  438. rarm6.BrickColor = BrickColor.new("Dark indigo")
  439. rarm6.Material = "Granite"
  440. rarm6.Size = Vector3.new(1, 0.4, 1)
  441. rarm6.CanCollide = false
  442. rarm6.BottomSurface = "Smooth"
  443. rarm6.TopSurface = "Smooth"
  444. Weld = Instance.new("Weld",rarm)
  445. Weld.Part0 = rarm
  446. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  447. Weld.Part1 = rarm6
  448. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  449.  
  450. rarm7 = Instance.new("Part", char)
  451. rarm7.BrickColor = BrickColor.new("Royal purple")
  452. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  453. rarm7.CanCollide = false
  454. rarm7.BottomSurface = "Smooth"
  455. rarm7.TopSurface = "Smooth"
  456. rarm7.Material = "Neon"
  457. Weld = Instance.new("Weld",rarm)
  458. Weld.Part0 = rarm
  459. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  460. Weld.Part1 = rarm7
  461. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  462.  
  463. rarm8 = Instance.new("Part", char)
  464. rarm8.BrickColor = BrickColor.new("Dark indigo")
  465. rarm8.Material = "Granite"
  466. rarm8.Size = Vector3.new(1, 0.4, 1)
  467. rarm8.CanCollide = false
  468. rarm8.BottomSurface = "Smooth"
  469. rarm8.TopSurface = "Smooth"
  470. Weld = Instance.new("Weld",rarm)
  471. Weld.Part0 = rarm
  472. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  473. Weld.Part1 = rarm8
  474. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  475. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  476. lleg1 = Instance.new("Part", char)
  477. lleg1.Name = "Middle"
  478. lleg1.BrickColor = BrickColor.new("Royal purple")
  479. lleg1.Size = Vector3.new(1, 2, 1)
  480. lleg1.CanCollide = false
  481. lleg1.BottomSurface = "Smooth"
  482. lleg1.TopSurface = "Smooth"
  483. lleg1.Material = "Neon"
  484. Weld = Instance.new("Weld",lleg)
  485. Weld.Part0 = lleg
  486. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  487. Weld.Part1 = lleg1
  488. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  489.  
  490. lleg2 = Instance.new("Part", char)
  491. lleg2.BrickColor = BrickColor.new("Dark indigo")
  492. lleg2.Material = "Granite"
  493. lleg2.Size = Vector3.new(1, 0.4, 1)
  494. lleg2.CanCollide = false
  495. lleg2.BottomSurface = "Smooth"
  496. lleg2.TopSurface = "Smooth"
  497. Weld = Instance.new("Weld",lleg)
  498. Weld.Part0 = lleg
  499. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  500. Weld.Part1 = lleg2
  501. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  502.  
  503. lleg3 = Instance.new("Part", char)
  504. lleg3.BrickColor = BrickColor.new("Dark indigo")
  505. lleg3.Material = "Granite"
  506. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  507. lleg3.CanCollide = false
  508. lleg3.BottomSurface = "Smooth"
  509. lleg3.TopSurface = "Smooth"
  510. Weld = Instance.new("Weld",lleg)
  511. Weld.Part0 = lleg
  512. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  513. Weld.Part1 = lleg3
  514. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  515.  
  516. lleg4 = Instance.new("Part", char)
  517. lleg4.BrickColor = BrickColor.new("Dark indigo")
  518. lleg4.Material = "Granite"
  519. lleg4.Size = Vector3.new(1, 0.4, 1)
  520. lleg4.CanCollide = false
  521. lleg4.BottomSurface = "Smooth"
  522. lleg4.TopSurface = "Smooth"
  523. Weld = Instance.new("Weld",lleg)
  524. Weld.Part0 = lleg
  525. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  526. Weld.Part1 = lleg4
  527. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  528.  
  529. lleg5 = Instance.new("Part", char)
  530. lleg5.BrickColor = BrickColor.new("Dark indigo")
  531. lleg5.Material = "Granite"
  532. lleg5.Size = Vector3.new(1, 0.4, 1)
  533. lleg5.CanCollide = false
  534. lleg5.BottomSurface = "Smooth"
  535. lleg5.TopSurface = "Smooth"
  536. Weld = Instance.new("Weld",lleg)
  537. Weld.Part0 = lleg
  538. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  539. Weld.Part1 = lleg5
  540. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  541.  
  542. lleg6 = Instance.new("Part", char)
  543. lleg6.BrickColor = BrickColor.new("Dark indigo")
  544. lleg6.Material = "Granite"
  545. lleg6.Size = Vector3.new(1, 0.4, 1)
  546. lleg6.CanCollide = false
  547. lleg6.BottomSurface = "Smooth"
  548. lleg6.TopSurface = "Smooth"
  549. Weld = Instance.new("Weld",lleg)
  550. Weld.Part0 = lleg
  551. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  552. Weld.Part1 = lleg6
  553. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  554.  
  555. lleg7 = Instance.new("Part", char)
  556. lleg7.BrickColor = BrickColor.new("Dark indigo")
  557. lleg7.Material = "Granite"
  558. lleg7.Size = Vector3.new(1, 0.4, 1)
  559. lleg7.CanCollide = false
  560. lleg7.BottomSurface = "Smooth"
  561. lleg7.TopSurface = "Smooth"
  562. Weld = Instance.new("Weld",lleg)
  563. Weld.Part0 = lleg
  564. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  565. Weld.Part1 = lleg7
  566. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  567. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  568. rleg1 = Instance.new("Part", char)
  569. rleg1.Name = "Middle"
  570. rleg1.BrickColor = BrickColor.new("Royal purple")
  571. rleg1.Size = Vector3.new(1, 2, 1)
  572. rleg1.CanCollide = false
  573. rleg1.BottomSurface = "Smooth"
  574. rleg1.TopSurface = "Smooth"
  575. rleg1.Material = "Neon"
  576. Weld = Instance.new("Weld",rleg)
  577. Weld.Part0 = rleg
  578. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  579. Weld.Part1 = rleg1
  580. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  581.  
  582. rleg2 = Instance.new("Part", char)
  583. rleg2.BrickColor = BrickColor.new("Dark indigo")
  584. rleg2.Material = "Granite"
  585. rleg2.Size = Vector3.new(1, 0.4, 1)
  586. rleg2.CanCollide = false
  587. rleg2.BottomSurface = "Smooth"
  588. rleg2.TopSurface = "Smooth"
  589. Weld = Instance.new("Weld",rleg)
  590. Weld.Part0 = rleg
  591. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  592. Weld.Part1 = rleg2
  593. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  594.  
  595. rleg3 = Instance.new("Part", char)
  596. rleg3.BrickColor = BrickColor.new("Dark indigo")
  597. rleg3.Material = "Granite"
  598. rleg3.Size = Vector3.new(1, 0.4, 1)
  599. rleg3.CanCollide = false
  600. rleg3.BottomSurface = "Smooth"
  601. rleg3.TopSurface = "Smooth"
  602. Weld = Instance.new("Weld",rleg)
  603. Weld.Part0 = rleg
  604. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  605. Weld.Part1 = rleg3
  606. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  607.  
  608. rleg4 = Instance.new("Part", char)
  609. rleg4.BrickColor = BrickColor.new("Dark indigo")
  610. rleg4.Material = "Granite"
  611. rleg4.Size = Vector3.new(1, 0.4, 1)
  612. rleg4.CanCollide = false
  613. rleg4.BottomSurface = "Smooth"
  614. rleg4.TopSurface = "Smooth"
  615. Weld = Instance.new("Weld",rleg)
  616. Weld.Part0 = rleg
  617. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  618. Weld.Part1 = rleg4
  619. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  620.  
  621. rleg5 = Instance.new("Part", char)
  622. rleg5.BrickColor = BrickColor.new("Dark indigo")
  623. rleg5.Material = "Granite"
  624. rleg5.Size = Vector3.new(1, 0.4, 1)
  625. rleg5.CanCollide = false
  626. rleg5.BottomSurface = "Smooth"
  627. rleg5.TopSurface = "Smooth"
  628. Weld = Instance.new("Weld",rleg)
  629. Weld.Part0 = rleg
  630. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  631. Weld.Part1 = rleg5
  632. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  633.  
  634. rleg6 = Instance.new("Part", char)
  635. rleg6.BrickColor = BrickColor.new("Dark indigo")
  636. rleg6.Material = "Granite"
  637. rleg6.Size = Vector3.new(1, 0.4, 1)
  638. rleg6.CanCollide = false
  639. rleg6.BottomSurface = "Smooth"
  640. rleg6.TopSurface = "Smooth"
  641. Weld = Instance.new("Weld",rleg)
  642. Weld.Part0 = rleg
  643. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  644. Weld.Part1 = rleg6
  645. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  646.  
  647. rleg7 = Instance.new("Part", char)
  648. rleg7.BrickColor = BrickColor.new("Dark indigo")
  649. rleg7.Material = "Granite"
  650. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  651. rleg7.CanCollide = false
  652. rleg7.BottomSurface = "Smooth"
  653. rleg7.TopSurface = "Smooth"
  654. Weld = Instance.new("Weld",rleg)
  655. Weld.Part0 = rleg
  656. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  657. Weld.Part1 = rleg7
  658. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  659. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  660. Chest1 = Instance.new("Part", char)
  661. Chest1.Name = "Ball"
  662. Chest1.BrickColor = BrickColor.new("Royal purple")
  663. Chest1.Size = Vector3.new(1, 0.4, 1)
  664. Chest1.CanCollide = false
  665. Chest1.BottomSurface = "Smooth"
  666. Chest1.TopSurface = "Smooth"
  667. Chest1.Material = "Neon"
  668. Mesh = Instance.new("SpecialMesh", Chest1)
  669. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  670. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  671. Weld = Instance.new("Weld",torso)
  672. Weld.Part0 = torso
  673. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  674. Weld.Part1 = Chest1
  675. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  676.  
  677. Chest2 = Instance.new("Part", char)
  678. Chest2.BrickColor = BrickColor.new("Royal purple")
  679. Chest2.Name = "Middle"
  680. Chest2.Size = Vector3.new(2, 2, 1)
  681. Chest2.CanCollide = false
  682. Chest2.BottomSurface = "Smooth"
  683. Chest2.TopSurface = "Smooth"
  684. Chest2.Material = "Neon"
  685. Weld = Instance.new("Weld",torso)
  686. Weld.Part0 = torso
  687. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  688. Weld.Part1 = Chest2
  689. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  690.  
  691. Chest3 = Instance.new("Part", char)
  692. Chest3.BrickColor = BrickColor.new("Dark indigo")
  693. Chest3.Material = "Granite"
  694. Chest3.Size = Vector3.new(1, 0.4, 1)
  695. Chest3.CanCollide = false
  696. Chest3.BottomSurface = "Smooth"
  697. Chest3.TopSurface = "Smooth"
  698. Weld = Instance.new("Weld",torso)
  699. Weld.Part0 = torso
  700. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  701. Weld.Part1 = Chest3
  702. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  703.  
  704. Chest4 = Instance.new("Part", char)
  705. Chest4.BrickColor = BrickColor.new("Dark indigo")
  706. Chest4.Material = "Granite"
  707. Chest4.Size = Vector3.new(1, 0.4, 1)
  708. Chest4.CanCollide = false
  709. Chest4.BottomSurface = "Smooth"
  710. Chest4.TopSurface = "Smooth"
  711. Weld = Instance.new("Weld",torso)
  712. Weld.Part0 = torso
  713. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  714. Weld.Part1 = Chest4
  715. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  716.  
  717. Chest5 = Instance.new("Part", char)
  718. Chest5.BrickColor = BrickColor.new("Dark indigo")
  719. Chest5.Material = "Granite"
  720. Chest5.Size = Vector3.new(1, 0.4, 1)
  721. Chest5.CanCollide = false
  722. Chest5.BottomSurface = "Smooth"
  723. Chest5.TopSurface = "Smooth"
  724. Weld = Instance.new("Weld",torso)
  725. Weld.Part0 = torso
  726. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  727. Weld.Part1 = Chest5
  728. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  729.  
  730. Chest6 = Instance.new("Part", char)
  731. Chest6.BrickColor = BrickColor.new("Dark indigo")
  732. Chest6.Material = "Granite"
  733. Chest6.Size = Vector3.new(1, 0.4, 1)
  734. Chest6.CanCollide = false
  735. Chest6.BottomSurface = "Smooth"
  736. Chest6.TopSurface = "Smooth"
  737. Weld = Instance.new("Weld",torso)
  738. Weld.Part0 = torso
  739. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  740. Weld.Part1 = Chest6
  741. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  742.  
  743. Chest7 = Instance.new("Part", char)
  744. Chest7.BrickColor = BrickColor.new("Dark indigo")
  745. Chest7.Material = "Granite"
  746. Chest7.Size = Vector3.new(1, 0.4, 1)
  747. Chest7.CanCollide = false
  748. Chest7.BottomSurface = "Smooth"
  749. Chest7.TopSurface = "Smooth"
  750. Weld = Instance.new("Weld",torso)
  751. Weld.Part0 = torso
  752. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  753. Weld.Part1 = Chest7
  754. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  755.  
  756. Chest8 = Instance.new("Part", char)
  757. Chest8.BrickColor = BrickColor.new("Dark indigo")
  758. Chest8.Material = "Granite"
  759. Chest8.Size = Vector3.new(1, 0.4, 1)
  760. Chest8.CanCollide = false
  761. Chest8.BottomSurface = "Smooth"
  762. Chest8.TopSurface = "Smooth"
  763. Weld = Instance.new("Weld",torso)
  764. Weld.Part0 = torso
  765. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  766. Weld.Part1 = Chest8
  767. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  768.  
  769. Chest9 = Instance.new("Part", char)
  770. Chest9.BrickColor = BrickColor.new("Dark indigo")
  771. Chest9.Material = "Granite"
  772. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  773. Chest9.CanCollide = false
  774. Chest9.BottomSurface = "Smooth"
  775. Chest9.TopSurface = "Smooth"
  776. Weld = Instance.new("Weld",torso)
  777. Weld.Part0 = torso
  778. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  779. Weld.Part1 = Chest9
  780. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  781.  
  782. Chest10 = Instance.new("Part", char)
  783. Chest10.BrickColor = BrickColor.new("Dark indigo")
  784. Chest10.Material = "Granite"
  785. Chest10.Size = Vector3.new(1, 0.4, 1)
  786. Chest10.CanCollide = false
  787. Chest10.BottomSurface = "Smooth"
  788. Chest10.TopSurface = "Smooth"
  789. Mesh = Instance.new("SpecialMesh", Chest10)
  790. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  791. Weld = Instance.new("Weld",torso)
  792. Weld.Part0 = torso
  793. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  794. Weld.Part1 = Chest10
  795. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  796.  
  797. Chest11 = Instance.new("Part", char)
  798. Chest11.BrickColor = BrickColor.new("Dark indigo")
  799. Chest11.Material = "Granite"
  800. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  801. Chest11.CanCollide = false
  802. Chest11.BottomSurface = "Smooth"
  803. Chest11.TopSurface = "Smooth"
  804. Weld = Instance.new("Weld",torso)
  805. Weld.Part0 = torso
  806. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  807. Weld.Part1 = Chest11
  808. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  809.  
  810. Chest12 = Instance.new("Part", char)
  811. Chest12.BrickColor = BrickColor.new("Dark indigo")
  812. Chest12.Material = "Granite"
  813. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  814. Chest12.CanCollide = false
  815. Chest12.BottomSurface = "Smooth"
  816. Chest12.TopSurface = "Smooth"
  817. Weld = Instance.new("Weld",torso)
  818. Weld.Part0 = torso
  819. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  820. Weld.Part1 = Chest12
  821. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  822.  
  823. Chest13 = Instance.new("Part", char)
  824. Chest13.BrickColor = BrickColor.new("Dark indigo")
  825. Chest13.Material = "Granite"
  826. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  827. Chest13.CanCollide = false
  828. Chest13.BottomSurface = "Smooth"
  829. Chest13.TopSurface = "Smooth"
  830. Weld = Instance.new("Weld",torso)
  831. Weld.Part0 = torso
  832. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  833. Weld.Part1 = Chest13
  834. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  835.  
  836. Chest14 = Instance.new("Part", char)
  837. Chest14.BrickColor = BrickColor.new("Dark indigo")
  838. Chest14.Material = "Granite"
  839. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  840. Chest14.CanCollide = false
  841. Chest14.BottomSurface = "Smooth"
  842. Chest14.TopSurface = "Smooth"
  843. Weld = Instance.new("Weld",torso)
  844. Weld.Part0 = torso
  845. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  846. Weld.Part1 = Chest14
  847. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  848.  
  849. Chest15 = Instance.new("Part", char)
  850. Chest15.BrickColor = BrickColor.new("Dark indigo")
  851. Chest15.Material = "Granite"
  852. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  853. Chest15.CanCollide = false
  854. Chest15.BottomSurface = "Smooth"
  855. Chest15.TopSurface = "Smooth"
  856. Weld = Instance.new("Weld",torso)
  857. Weld.Part0 = torso
  858. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  859. Weld.Part1 = Chest15
  860. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  861.  
  862. Chest16 = Instance.new("Part", char)
  863. Chest16.BrickColor = BrickColor.new("Dark indigo")
  864. Chest16.Material = "Granite"
  865. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  866. Chest16.CanCollide = false
  867. Chest16.BottomSurface = "Smooth"
  868. Chest16.TopSurface = "Smooth"
  869. Weld = Instance.new("Weld",torso)
  870. Weld.Part0 = torso
  871. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  872. Weld.Part1 = Chest16
  873. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  874.  
  875. Chest17 = Instance.new("Part", char)
  876. Chest17.BrickColor = BrickColor.new("Dark indigo")
  877. Chest17.Material = "Granite"
  878. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  879. Chest17.CanCollide = false
  880. Chest17.BottomSurface = "Smooth"
  881. Chest17.TopSurface = "Smooth"
  882. Weld = Instance.new("Weld",torso)
  883. Weld.Part0 = torso
  884. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  885. Weld.Part1 = Chest17
  886. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  887.  
  888. Chest18 = Instance.new("Part", char)
  889. Chest18.BrickColor = BrickColor.new("Dark indigo")
  890. Chest18.Material = "Granite"
  891. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  892. Chest18.CanCollide = false
  893. Chest18.BottomSurface = "Smooth"
  894. Chest18.TopSurface = "Smooth"
  895. Weld = Instance.new("Weld",torso)
  896. Weld.Part0 = torso
  897. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  898. Weld.Part1 = Chest18
  899. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  900.  
  901. Chest19 = Instance.new("Part", char)
  902. Chest19.BrickColor = BrickColor.new("Dark indigo")
  903. Chest19.Material = "Granite"
  904. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  905. Chest19.CanCollide = false
  906. Chest19.BottomSurface = "Smooth"
  907. Chest19.TopSurface = "Smooth"
  908. Weld = Instance.new("Weld",torso)
  909. Weld.Part0 = torso
  910. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  911. Weld.Part1 = Chest19
  912. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  913.  
  914. Chest20 = Instance.new("Part", char)
  915. Chest20.BrickColor = BrickColor.new("Dark indigo")
  916. Chest20.Material = "Granite"
  917. Chest20.Size = Vector3.new(1, 0.4, 1)
  918. Chest20.CanCollide = false
  919. Chest20.BottomSurface = "Smooth"
  920. Chest20.TopSurface = "Smooth"
  921. Mesh = Instance.new("SpecialMesh",Chest20)
  922. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  923. Weld = Instance.new("Weld",torso)
  924. Weld.Part0 = torso
  925. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  926. Weld.Part1 = Chest20
  927. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  928.  
  929. Chest21 = Instance.new("Part", char)
  930. Chest21.BrickColor = BrickColor.new("Dark indigo")
  931. Chest21.Material = "Granite"
  932. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  933. Chest21.CanCollide = false
  934. Chest21.BottomSurface = "Smooth"
  935. Chest21.TopSurface = "Smooth"
  936. Weld = Instance.new("Weld",torso)
  937. Weld.Part0 = torso
  938. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  939. Weld.Part1 = Chest21
  940. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  941.  
  942. Chest22 = Instance.new("Part", char)
  943. Chest22.BrickColor = BrickColor.new("Dark indigo")
  944. Chest22.Material = "Granite"
  945. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  946. Chest22.CanCollide = false
  947. Chest22.BottomSurface = "Smooth"
  948. Chest22.TopSurface = "Smooth"
  949. Weld = Instance.new("Weld",torso)
  950. Weld.Part0 = torso
  951. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  952. Weld.Part1 = Chest22
  953. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  954.  
  955. Chest23 = Instance.new("Part", char)
  956. Chest23.BrickColor = BrickColor.new("Dark indigo")
  957. Chest23.Material = "Granite"
  958. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  959. Chest23.CanCollide = false
  960. Chest23.BottomSurface = "Smooth"
  961. Chest23.TopSurface = "Smooth"
  962. Weld = Instance.new("Weld",torso)
  963. Weld.Part0 = torso
  964. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  965. Weld.Part1 = Chest23
  966. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  967.  
  968. Chest24 = Instance.new("Part", char)
  969. Chest24.BrickColor = BrickColor.new("Dark indigo")
  970. Chest24.Material = "Granite"
  971. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  972. Chest24.CanCollide = false
  973. Chest24.BottomSurface = "Smooth"
  974. Chest24.TopSurface = "Smooth"
  975. Weld = Instance.new("Weld",torso)
  976. Weld.Part0 = torso
  977. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  978. Weld.Part1 = Chest24
  979. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  980.  
  981. p1 = Instance.new("Part",char)
  982. p1.BrickColor = BrickColor.new("Royal purple")
  983. p1.FormFactor = Enum.FormFactor.Custom
  984. p1.Size = Vector3.new(2, 2, 2)
  985. p1.CanCollide = false
  986. p1.Locked = true
  987. p1.BottomSurface = Enum.SurfaceType.Smooth
  988. p1.TopSurface = Enum.SurfaceType.Smooth
  989. SMesh = Instance.new("SpecialMesh", p1)
  990. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  991. SMesh.TextureId = ""
  992. SMesh.MeshType = Enum.MeshType.FileMesh
  993. SMesh.Name = "Mesh"
  994. SMesh.VertexColor = Vector3.new(0, 0, 0)
  995. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  996. w1 = Instance.new("Weld", hed)
  997. w1.Part0 = hed
  998. w1.C0 = CFrame.new(0,-1.5,0)
  999. w1.Part1 = p1
  1000. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  1001. p2 = Instance.new("Part",char)
  1002. p2.BrickColor = BrickColor.new("Lime green")
  1003. p2.FormFactor = Enum.FormFactor.Custom
  1004. p2.Size = Vector3.new(1, 1, 1)
  1005. p2.CanCollide = false
  1006. p2.Locked = true
  1007. p2.BottomSurface = Enum.SurfaceType.Smooth
  1008. p2.TopSurface = Enum.SurfaceType.Smooth
  1009. SMesh = Instance.new("SpecialMesh", p2)
  1010. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1011. SMesh.TextureId = ""
  1012. SMesh.MeshType = Enum.MeshType.FileMesh
  1013. SMesh.Name = "Mesh"
  1014. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1015. SMesh.Scale = Vector3.new(1, 0.9, 1)
  1016. w1 = Instance.new("Weld", hed)
  1017. w1.Part0 = hed
  1018. w1.C0 = CFrame.new(0,-1.5,0)
  1019. w1.Part1 = p2
  1020. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  1021. p3 = Instance.new("Part",char)
  1022. p3.BrickColor = BrickColor.new("Royal purple")
  1023. p3.FormFactor = Enum.FormFactor.Custom
  1024. p3.Size = Vector3.new(1, 1, 1)
  1025. p3.CanCollide = false
  1026. p3.Locked = true
  1027. p3.BottomSurface = Enum.SurfaceType.Smooth
  1028. p3.TopSurface = Enum.SurfaceType.Smooth
  1029. SMesh = Instance.new("SpecialMesh", p3)
  1030. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1031. SMesh.TextureId = ""
  1032. SMesh.MeshType = Enum.MeshType.FileMesh
  1033. SMesh.Name = "Mesh"
  1034. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1035. SMesh.Scale = Vector3.new(1, 1, 1)
  1036. w1 = Instance.new("Weld", hed)
  1037. w1.Part0 = hed
  1038. w1.C0 = CFrame.new(0,-1.5,0)
  1039. w1.Part1 = p3
  1040. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  1041. p4 = Instance.new("Part",char)
  1042. p4.BrickColor = BrickColor.new("Lime green")
  1043. p4.FormFactor = Enum.FormFactor.Custom
  1044. p4.Size = Vector3.new(1, 1, 1)
  1045. p4.CanCollide = false
  1046. p4.Locked = true
  1047. p4.BottomSurface = Enum.SurfaceType.Smooth
  1048. p4.TopSurface = Enum.SurfaceType.Smooth
  1049. SMesh = Instance.new("SpecialMesh", p4)
  1050. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1051. SMesh.TextureId = ""
  1052. SMesh.MeshType = Enum.MeshType.FileMesh
  1053. SMesh.Name = "Mesh"
  1054. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1055. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1056. w1 = Instance.new("Weld", hed)
  1057. w1.Part0 = hed
  1058. w1.C0 = CFrame.new(0,-1.5,0)
  1059. w1.Part1 = p4
  1060. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1061. p5 = Instance.new("Part",char)
  1062. p5.BrickColor = BrickColor.new("Lime green")
  1063. p5.FormFactor = Enum.FormFactor.Custom
  1064. p5.Size = Vector3.new(1, 1, 1)
  1065. p5.CanCollide = false
  1066. p5.Locked = true
  1067. p5.BottomSurface = Enum.SurfaceType.Smooth
  1068. p5.TopSurface = Enum.SurfaceType.Smooth
  1069. SMesh = Instance.new("SpecialMesh", p5)
  1070. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1071. SMesh.TextureId = ""
  1072. SMesh.MeshType = Enum.MeshType.FileMesh
  1073. SMesh.Name = "Mesh"
  1074. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1075. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1076. w1 = Instance.new("Weld", hed)
  1077. w1.Part0 = hed
  1078. w1.C0 = CFrame.new(0,-1.5,0)
  1079. w1.Part1 = p5
  1080. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1081. p6 = Instance.new("Part",char)
  1082. p6.BrickColor = BrickColor.new("Lime green")
  1083. p6.FormFactor = Enum.FormFactor.Custom
  1084. p6.Size = Vector3.new(1, 1, 1)
  1085. p6.CanCollide = false
  1086. p6.Locked = true
  1087. p6.BottomSurface = Enum.SurfaceType.Smooth
  1088. p6.TopSurface = Enum.SurfaceType.Smooth
  1089. SMesh = Instance.new("SpecialMesh", p6)
  1090. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1091. SMesh.TextureId = ""
  1092. SMesh.MeshType = Enum.MeshType.FileMesh
  1093. SMesh.Name = "Mesh"
  1094. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1095. SMesh.Scale = Vector3.new(1, 1, 1)
  1096. w1 = Instance.new("Weld", hed)
  1097. w1.Part0 = hed
  1098. w1.C0 = CFrame.new(0,-1.5,0)
  1099. w1.Part1 = p6
  1100. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1101. p7 = Instance.new("Part",char)
  1102. p7.BrickColor = BrickColor.new("Lime green")
  1103. p7.FormFactor = Enum.FormFactor.Custom
  1104. p7.Size = Vector3.new(1, 1, 1)
  1105. p7.CanCollide = false
  1106. p7.Locked = true
  1107. p7.BottomSurface = Enum.SurfaceType.Smooth
  1108. p7.TopSurface = Enum.SurfaceType.Smooth
  1109. SMesh = Instance.new("SpecialMesh", p7)
  1110. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1111. SMesh.TextureId = ""
  1112. SMesh.MeshType = Enum.MeshType.FileMesh
  1113. SMesh.Name = "Mesh"
  1114. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1115. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1116. w1 = Instance.new("Weld", hed)
  1117. w1.Part0 = hed
  1118. w1.C0 = CFrame.new(0,-1.5,0)
  1119. w1.Part1 = p7
  1120. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1121. p8 = Instance.new("Part",char)
  1122. p8.BrickColor = BrickColor.new("Lime green")
  1123. p8.FormFactor = Enum.FormFactor.Custom
  1124. p8.Size = Vector3.new(1, 1, 1)
  1125. p8.CanCollide = false
  1126. p8.Locked = true
  1127. p8.BottomSurface = Enum.SurfaceType.Smooth
  1128. p8.TopSurface = Enum.SurfaceType.Smooth
  1129. SMesh = Instance.new("SpecialMesh", p8)
  1130. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1131. SMesh.TextureId = ""
  1132. SMesh.MeshType = Enum.MeshType.FileMesh
  1133. SMesh.Name = "Mesh"
  1134. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1135. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1136. w1 = Instance.new("Weld", hed)
  1137. w1.Part0 = hed
  1138. w1.C0 = CFrame.new(0,-1.5,0)
  1139. w1.Part1 = p8
  1140. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1141. p9 = Instance.new("Part",char)
  1142. p9.BrickColor = BrickColor.new("Lime green")
  1143. p9.FormFactor = Enum.FormFactor.Custom
  1144. p9.Size = Vector3.new(1, 1, 1)
  1145. p9.CanCollide = false
  1146. p9.Locked = true
  1147. p9.BottomSurface = Enum.SurfaceType.Smooth
  1148. p9.TopSurface = Enum.SurfaceType.Smooth
  1149. SMesh = Instance.new("SpecialMesh", p9)
  1150. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1151. SMesh.TextureId = ""
  1152. SMesh.MeshType = Enum.MeshType.FileMesh
  1153. SMesh.Name = "Mesh"
  1154. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1155. SMesh.Scale = Vector3.new(1, 1, 1)
  1156. w1 = Instance.new("Weld", hed)
  1157. w1.Part0 = hed
  1158. w1.C0 = CFrame.new(0,-1.5,0)
  1159. w1.Part1 = p9
  1160. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1161. p10 = Instance.new("Part",char)
  1162. p10.BrickColor = BrickColor.new("Lime green")
  1163. p10.FormFactor = Enum.FormFactor.Custom
  1164. p10.Size = Vector3.new(1, 1, 1)
  1165. p10.CanCollide = false
  1166. p10.Locked = true
  1167. p10.BottomSurface = Enum.SurfaceType.Smooth
  1168. p10.TopSurface = Enum.SurfaceType.Smooth
  1169. SMesh = Instance.new("SpecialMesh", p10)
  1170. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1171. SMesh.TextureId = ""
  1172. SMesh.MeshType = Enum.MeshType.FileMesh
  1173. SMesh.Name = "Mesh"
  1174. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1175. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1176. w1 = Instance.new("Weld", hed)
  1177. w1.Part0 = hed
  1178. w1.C0 = CFrame.new(0,-1.5,0)
  1179. w1.Part1 = p10
  1180. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1181. ----------------------------------------------------
  1182. GroundWave1 = function()
  1183. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1184. local Colors = {"Royal purple", "Royal purple"}
  1185. local wave = Instance.new("Part", torso)
  1186. wave.BrickColor = BrickColor.new('Royal purple')
  1187. wave.Anchored = true
  1188. wave.CanCollide = false
  1189. wave.Locked = true
  1190. wave.Size = Vector3.new(1, 1, 1)
  1191. wave.TopSurface = "Smooth"
  1192. wave.BottomSurface = "Smooth"
  1193. wave.Transparency = 0.35
  1194. wave.CFrame = HandCF
  1195. wm = Instance.new("SpecialMesh", wave)
  1196. wm.MeshId = "rbxassetid://3270017"
  1197. coroutine.wrap(function()
  1198. for i = 1, 30, 1 do
  1199. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1200. wave.Size = wm.Scale
  1201. wave.CFrame = HandCF
  1202. wave.Transparency = i/10
  1203. wait()
  1204. end
  1205. wait()
  1206. wave:Destroy()
  1207. end)()
  1208. end
  1209. ----------------------------------------------------
  1210. GroundWave = function()
  1211. if Transforming == true then
  1212. local wave = Instance.new("Part", torso)
  1213. wave.BrickColor = BrickColor.new("Royal purple")
  1214. wave.Anchored = true
  1215. wave.CanCollide = false
  1216. wave.Locked = true
  1217. wave.Size = Vector3.new(1, 1, 1)
  1218. wave.TopSurface = "Smooth"
  1219. wave.BottomSurface = "Smooth"
  1220. wave.Transparency = 0.35
  1221. wave.CFrame = fx.CFrame
  1222. wm = Instance.new("SpecialMesh", wave)
  1223. wm.MeshType = "Sphere"
  1224. wm.Scale = Vector3.new(1,1,1)
  1225. coroutine.wrap(function()
  1226. for i = 1, 18, 1 do
  1227. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1228. --wave.Size = wm.Scale
  1229. wave.CFrame = fx.CFrame
  1230. wave.Transparency = i/14
  1231. wait()
  1232. end
  1233. wait()
  1234. wave:Destroy()
  1235. end)()
  1236. elseif Transforming == false then
  1237. wait()
  1238. end
  1239. end
  1240.  
  1241. for i = 1, 100 do rs:wait()
  1242. fx.CFrame = torso.CFrame
  1243. end
  1244.  
  1245. spawn(function()
  1246. while wait(1) do
  1247. GroundWave()
  1248. end
  1249. end)
  1250.  
  1251. wait(4)
  1252.  
  1253. Transforming = false
  1254.  
  1255. for i = 1, 20 do rs:wait()
  1256. fx.Transparency = fx.Transparency + (1/20)
  1257. fx.CFrame = torso.CFrame
  1258. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1259. rs:wait()
  1260. end
  1261.  
  1262. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1263. local wave = Instance.new("Part", torso)
  1264. wave.BrickColor = BrickColor.new("Royal purple")
  1265. wave.Anchored = true
  1266. wave.CanCollide = false
  1267. wave.Locked = true
  1268. wave.Size = Vector3.new(1, 1, 1)
  1269. wave.TopSurface = "Smooth"
  1270. wave.BottomSurface = "Smooth"
  1271. wave.Transparency = 0.35
  1272. wave.CFrame = HandCF
  1273. wm = Instance.new("SpecialMesh", wave)
  1274. wm.MeshId = "rbxassetid://3270017"
  1275. coroutine.wrap(function()
  1276. for i = 1, 14, 1 do
  1277. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1278. wave.Size = wm.Scale
  1279. wave.CFrame = HandCF
  1280. wave.Transparency = i/14
  1281. wait()
  1282. end
  1283. wait()
  1284. wave:Destroy()
  1285. end)()
  1286. hum.WalkSpeed = 50
  1287. ----------------------------------------------------
  1288. Blast = function()
  1289. local Colors = {"Royal purple", "Royal purple"}
  1290. local wave = Instance.new("Part", torso)
  1291. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1292. wave.Anchored = true
  1293. wave.CanCollide = false
  1294. wave.Locked = true
  1295. wave.Size = Vector3.new(1, 1, 1)
  1296. wave.TopSurface = "Smooth"
  1297. wave.BottomSurface = "Smooth"
  1298. wave.Transparency = 0.35
  1299. wave.CFrame = rarm.CFrame
  1300. wm = Instance.new("SpecialMesh", wave)
  1301. wm.MeshType = "Sphere"
  1302. wm.Scale = Vector3.new(1,1,1)
  1303. z = Instance.new("Sound",wave)
  1304. z.SoundId = "rbxassetid://237035051"
  1305. z.Volume = 1
  1306. z.Pitch = .9
  1307. z:Play()
  1308. coroutine.wrap(function()
  1309. for i = 1, 30, 1 do
  1310. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1311. --wave.Size = wm.Scale
  1312. wave.CFrame = rarm.CFrame
  1313. wave.Transparency = (1/14)
  1314. rs:wait()
  1315. end
  1316. rs:wait()
  1317. wave:Destroy()
  1318. z:Destroy()
  1319. end)()
  1320. end
  1321. ----------------------------------------------------
  1322. rarm.Touched:connect(function(ht)
  1323. hit = ht.Parent
  1324. if ht and hit:IsA("Model") then
  1325. if hit:FindFirstChild("Humanoid") then
  1326. if hit.Name ~= p.Name then
  1327. if Debounces.RPunch == true and Debounces.RPunched == false then
  1328. Debounces.RPunched = true
  1329. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1330. if Debounces.ks==true then
  1331. z = Instance.new("Sound",hed)
  1332. z.SoundId = "rbxassetid://169380525"
  1333. z.Pitch = ptz[math.random(1,#ptz)]
  1334. z.Volume = 1
  1335. z:Play()
  1336. end
  1337. wait(.2)
  1338. Debounces.RPunched = false
  1339. end
  1340. end
  1341. end
  1342. elseif ht and hit:IsA("Hat") then
  1343. if hit.Parent.Name ~= p.Name then
  1344. if hit.Parent:FindFirstChild("Humanoid") then
  1345. if Debounces.RPunch == true and Debounces.RPunched == false then
  1346. Debounces.RPunched = true
  1347. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1348. if Debounces.ks==true then
  1349. z = Instance.new("Sound",hed)
  1350. z.SoundId = "rbxassetid://169380525"
  1351. z.Pitch = ptz[math.random(1,#ptz)]
  1352. z.Volume = 1
  1353. z:Play()
  1354. end
  1355. wait(.2)
  1356. Debounces.RPunched = false
  1357. end
  1358. end
  1359. end
  1360. end
  1361. end)
  1362. rarm.Touched:connect(function(ht)
  1363. hit = ht.Parent
  1364. if ht and hit:IsA("Model") then
  1365. if hit:FindFirstChild("Humanoid") then
  1366. if hit.Name ~= p.Name then
  1367. if Debounces.RPunch == true and Debounces.RPunched == false then
  1368. Debounces.RPunched = true
  1369. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1370. if Debounces.ks==true then
  1371. z = Instance.new("Sound",hed)
  1372. z.SoundId = "rbxassetid://169380525"
  1373. z.Pitch = ptz[math.random(1,#ptz)]
  1374. z.Volume = 1
  1375. z:Play()
  1376. end
  1377. wait(.2)
  1378. Debounces.RPunched = false
  1379. end
  1380. end
  1381. end
  1382. elseif ht and hit:IsA("Hat") then
  1383. if hit.Parent.Name ~= p.Name then
  1384. if hit.Parent:FindFirstChild("Humanoid") then
  1385. if Debounces.RPunch == true and Debounces.RPunched == false then
  1386. Debounces.RPunched = true
  1387. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1388. if Debounces.ks==true then
  1389. z = Instance.new("Sound",hed)
  1390. z.SoundId = "rbxassetid://169380525"
  1391. z.Pitch = ptz[math.random(1,#ptz)]
  1392. z.Volume = 1
  1393. z:Play()
  1394. end
  1395. wait(.2)
  1396. Debounces.RPunched = false
  1397. end
  1398. end
  1399. end
  1400. end
  1401. end)
  1402. larm.Touched:connect(function(ht)
  1403. hit = ht.Parent
  1404. if ht and hit:IsA("Model") then
  1405. if hit:FindFirstChild("Humanoid") then
  1406. if hit.Name ~= p.Name then
  1407. if Debounces.LPunch == true and Debounces.LPunched == false then
  1408. Debounces.LPunched = true
  1409. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1410. if Debounces.ks2==true then
  1411. z = Instance.new("Sound",hed)
  1412. z.SoundId = "rbxassetid://169380525"
  1413. z.Pitch = ptz[math.random(1,#ptz)]
  1414. z.Volume = 1
  1415. z:Play()
  1416. end
  1417. wait(.2)
  1418. Debounces.LPunched = false
  1419. end
  1420. end
  1421. end
  1422. elseif ht and hit:IsA("Hat") then
  1423. if hit.Parent.Name ~= p.Name then
  1424. if hit.Parent:FindFirstChild("Humanoid") then
  1425. if Debounces.LPunch == true and Debounces.LPunched == false then
  1426. Debounces.LPunched = true
  1427. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1428. if Debounces.ks2==true then
  1429. z = Instance.new("Sound",hed)
  1430. z.SoundId = "rbxassetid://169380525"
  1431. z.Pitch = ptz[math.random(1,#ptz)]
  1432. z.Volume = 1
  1433. z:Play()
  1434. end
  1435. wait(.2)
  1436. Debounces.LPunched = false
  1437. end
  1438. end
  1439. end
  1440. end
  1441. end)
  1442. larm.Touched:connect(function(ht)
  1443. hit = ht.Parent
  1444. if ht and hit:IsA("Model") then
  1445. if hit:FindFirstChild("Humanoid") then
  1446. if hit.Name ~= p.Name then
  1447. if Debounces.LPunch == true and Debounces.LPunched == false then
  1448. Debounces.LPunched = true
  1449. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1450. if Debounces.ks2==true then
  1451. z = Instance.new("Sound",hed)
  1452. z.SoundId = "rbxassetid://169380525"
  1453. z.Pitch = ptz[math.random(1,#ptz)]
  1454. z.Volume = 1
  1455. z:Play()
  1456. end
  1457. wait(.2)
  1458. Debounces.LPunched = false
  1459. end
  1460. end
  1461. end
  1462. elseif ht and hit:IsA("Hat") then
  1463. if hit.Parent.Name ~= p.Name then
  1464. if hit.Parent:FindFirstChild("Humanoid") then
  1465. if Debounces.LPunch == true and Debounces.LPunched == false then
  1466. Debounces.LPunched = true
  1467. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1468. if Debounces.ks2==true then
  1469. z = Instance.new("Sound",hed)
  1470. z.SoundId = "rbxassetid://169380525"
  1471. z.Pitch = ptz[math.random(1,#ptz)]
  1472. z.Volume = 1
  1473. z:Play()
  1474. end
  1475. wait(.2)
  1476. Debounces.LPunched = false
  1477. end
  1478. end
  1479. end
  1480. end
  1481. end)
  1482.  
  1483. ----------------------------------------------------
  1484. mod4 = Instance.new("Model",char)
  1485.  
  1486. ptez = {0.7, 0.8, 0.9, 1}
  1487.  
  1488. function FindNearestTorso(Position,Distance,SinglePlayer)
  1489. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1490. local List = {}
  1491. for i,v in pairs(workspace:GetChildren())do
  1492. if v:IsA("Model")then
  1493. if v:findFirstChild("Torso")then
  1494. if v ~= char then
  1495. if(v.Torso.Position -Position).magnitude <= Distance then
  1496. table.insert(List,v)
  1497. end
  1498. end
  1499. end
  1500. end
  1501. end
  1502. return List
  1503. end
  1504.  
  1505. function Punch()
  1506. part=Instance.new('Part',mod4)
  1507. part.Anchored=true
  1508. part.CanCollide=false
  1509. part.FormFactor='Custom'
  1510. part.Size=Vector3.new(.2,.2,.2)
  1511. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1512. part.Transparency=.7
  1513. part.BrickColor=BrickColor.new('Royal purple')
  1514. mesh=Instance.new('SpecialMesh',part)
  1515. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1516. mesh.Scale=Vector3.new(3,3,3)
  1517. part2=Instance.new('Part',mod4)
  1518. part2.Anchored=true
  1519. part2.CanCollide=false
  1520. part2.FormFactor='Custom'
  1521. part2.Size=Vector3.new(.2,.2,.2)
  1522. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1523. part2.Transparency=.7
  1524. part2.BrickColor=BrickColor.new('Royal purple')
  1525. mesh2=Instance.new('SpecialMesh',part2)
  1526. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1527. mesh2.Scale=Vector3.new(3,1.5,3)
  1528. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1529. if v:FindFirstChild('Humanoid') then
  1530. v.Humanoid:TakeDamage(math.huge)
  1531. end
  1532. end
  1533. coroutine.resume(coroutine.create(function()
  1534. for i=0,0.62,0.4 do
  1535. wait()
  1536. part.CFrame=part.CFrame
  1537. part.Transparency=i
  1538. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1539. part2.CFrame=part2.CFrame
  1540. part2.Transparency=i
  1541. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1542. end
  1543. part.Parent=nil
  1544. part2.Parent=nil
  1545. end))
  1546. end
  1547. ----------------------------------------------------
  1548. rarm.Touched:connect(function(ht)
  1549. hit = ht.Parent
  1550. if ht and hit:IsA("Model") then
  1551. if hit:FindFirstChild("Humanoid") then
  1552. if hit.Name ~= p.Name then
  1553. if Debounces.RPunch == true and Debounces.RPunched == false then
  1554. Debounces.RPunched = true
  1555. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1556. if Debounces.ks==true then
  1557. z = Instance.new("Sound",hed)
  1558. z.SoundId = "rbxassetid://169380525"
  1559. z.Pitch = ptz[math.random(1,#ptz)]
  1560. z.Volume = 1
  1561. z:Play()
  1562. end
  1563. wait(.2)
  1564. Debounces.RPunched = false
  1565. end
  1566. end
  1567. end
  1568. elseif ht and hit:IsA("Hat") then
  1569. if hit.Parent.Name ~= p.Name then
  1570. if hit.Parent:FindFirstChild("Humanoid") then
  1571. if Debounces.RPunch == true and Debounces.RPunched == false then
  1572. Debounces.RPunched = true
  1573. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1574. if Debounces.ks==true then
  1575. z = Instance.new("Sound",hed)
  1576. z.SoundId = "rbxassetid://169380525"
  1577. z.Pitch = ptz[math.random(1,#ptz)]
  1578. z.Volume = 1
  1579. z:Play()
  1580. end
  1581. wait(.2)
  1582. Debounces.RPunched = false
  1583. end
  1584. end
  1585. end
  1586. end
  1587. end)
  1588. larm.Touched:connect(function(ht)
  1589. hit = ht.Parent
  1590. if ht and hit:IsA("Model") then
  1591. if hit:FindFirstChild("Humanoid") then
  1592. if hit.Name ~= p.Name then
  1593. if Debounces.LPunch == true and Debounces.LPunched == false then
  1594. Debounces.LPunched = true
  1595. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1596. if Debounces.ks2==true then
  1597. z = Instance.new("Sound",hed)
  1598. z.SoundId = "rbxassetid://169380525"
  1599. z.Pitch = ptz[math.random(1,#ptz)]
  1600. z.Volume = 1
  1601. z:Play()
  1602. end
  1603. wait(.2)
  1604. Debounces.LPunched = false
  1605. end
  1606. end
  1607. end
  1608. elseif ht and hit:IsA("Hat") then
  1609. if hit.Parent.Name ~= p.Name then
  1610. if hit.Parent:FindFirstChild("Humanoid") then
  1611. if Debounces.LPunch == true and Debounces.LPunched == false then
  1612. Debounces.LPunched = true
  1613. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1614. if Debounces.ks2==true then
  1615. z = Instance.new("Sound",hed)
  1616. z.SoundId = "rbxassetid://169380525"
  1617. z.Pitch = ptz[math.random(1,#ptz)]
  1618. z.Volume = 1
  1619. z:Play()
  1620. end
  1621. wait(.2)
  1622. Debounces.LPunched = false
  1623. end
  1624. end
  1625. end
  1626. end
  1627. end)
  1628. ----------------------------------------------------
  1629. local player = game.Players.LocalPlayer
  1630. local pchar = player.Character
  1631. local mouse = player:GetMouse()
  1632. local cam = workspace.CurrentCamera
  1633.  
  1634. local rad = math.rad
  1635.  
  1636. local keysDown = {}
  1637. local flySpeed = 0
  1638. local MAX_FLY_SPEED = 200
  1639.  
  1640. local canFly = false
  1641. local flyToggled = false
  1642.  
  1643. local forward, side = 0, 0
  1644. local lastForward, lastSide = 0, 0
  1645.  
  1646. local floatBP = Instance.new("BodyPosition")
  1647. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1648. local flyBV = Instance.new("BodyVelocity")
  1649. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1650. local turnBG = Instance.new("BodyGyro")
  1651. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1652.  
  1653. mouse.KeyDown:connect(function(key)
  1654. keysDown[key] = true
  1655.  
  1656. if key == "f" then
  1657. flyToggled = not flyToggled
  1658.  
  1659. if not flyToggled then
  1660. stanceToggle = "Normal"
  1661. floatBP.Parent = nil
  1662. flyBV.Parent = nil
  1663. turnBG.Parent = nil
  1664. root.Velocity = Vector3.new()
  1665. pchar.Humanoid.PlatformStand = false
  1666. end
  1667. end
  1668.  
  1669. end)
  1670. mouse.KeyUp:connect(function(key)
  1671. keysDown[key] = nil
  1672. end)
  1673.  
  1674. local function updateFly()
  1675.  
  1676. if not flyToggled then return end
  1677.  
  1678. lastForward = forward
  1679. lastSide = side
  1680.  
  1681. forward = 0
  1682. side = 0
  1683.  
  1684. if keysDown.w then
  1685. forward = forward + 1
  1686. end
  1687. if keysDown.s then
  1688. forward = forward - 1
  1689. end
  1690. if keysDown.a then
  1691. side = side - 1
  1692. end
  1693. if keysDown.d then
  1694. side = side + 1
  1695. end
  1696.  
  1697. canFly = (forward ~= 0 or side ~= 0)
  1698.  
  1699. if canFly then
  1700. stanceToggle = "Floating"
  1701. turnBG.Parent = root
  1702. floatBP.Parent = nil
  1703. flyBV.Parent = root
  1704.  
  1705. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1706. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1707. else
  1708. floatBP.position = root.Position
  1709. floatBP.Parent = root
  1710.  
  1711. flySpeed = flySpeed - 1
  1712. if flySpeed < 0 then flySpeed = 0 end
  1713. end
  1714.  
  1715. local camCF = cam.CoordinateFrame
  1716. local in_forward = canFly and forward or lastForward
  1717. local in_side = canFly and side or lastSide
  1718.  
  1719. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1720. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1721.  
  1722. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1723. 0)
  1724. end
  1725.  
  1726. game:service'RunService'.RenderStepped:connect(function()
  1727. if flyToggled then
  1728. pchar.Humanoid.PlatformStand = true
  1729. end
  1730. updateFly()
  1731. end)
  1732. -------------------------------
  1733. mouse.KeyDown:connect(function(key)
  1734. if key == "q" then
  1735. if Debounces.CanAttack == true then
  1736. Debounces.CanAttack = false
  1737. Debounces.NoIdl = true
  1738. Debounces.on = true
  1739. function FindNearestTorso(Position,Distance,SinglePlayer)
  1740. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1741. local List = {}
  1742. for i,v in pairs(workspace:GetChildren())do
  1743. if v:IsA("Model")then
  1744. if v:findFirstChild("Torso")then
  1745. if v ~= char then
  1746. if(v.Torso.Position -Position).magnitude <= Distance then
  1747. table.insert(List,v)
  1748. end
  1749. end
  1750. end
  1751. end
  1752. end
  1753. return List
  1754. end
  1755. z = Instance.new("Sound",hed)
  1756. z.SoundId = "rbxassetid://232213955"
  1757. z.Pitch = 1
  1758. z.Volume = 1
  1759. wait(0.2)
  1760. z:Play()
  1761. sp = Instance.new("Part",rarm)
  1762. sp.Anchored = true
  1763. sp.CanCollide = false
  1764. sp.Locked = true
  1765. sp.Transparency = 0
  1766. sp.Material = "Neon"
  1767. sp.Size = Vector3.new(1,1,1)
  1768. sp.TopSurface = "SmoothNoOutlines"
  1769. sp.BottomSurface = "SmoothNoOutlines"
  1770. sp.BrickColor = BrickColor.new("Dark indigo")
  1771. spm = Instance.new("SpecialMesh",sp)
  1772. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1773. spm.Scale = Vector3.new(21,21,21)
  1774. sp2 = Instance.new("Part", rarm)
  1775. sp2.Name = "Energy"
  1776. sp2.BrickColor = BrickColor.new("Dark indigo")
  1777. sp2.Size = Vector3.new(1, 1, 1)
  1778. sp2.Shape = "Ball"
  1779. sp2.CanCollide = false
  1780. sp2.Anchored = true
  1781. sp2.Locked = true
  1782. sp2.TopSurface = 0
  1783. sp2.BottomSurface = 0
  1784. sp2.Transparency = 1
  1785. spm2 = Instance.new("SpecialMesh",sp2)
  1786. spm2.MeshId = "rbxassetid://9982590"
  1787. spm2.Scale = Vector3.new(2,2,2)
  1788. for i = 1, 20 do
  1789. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1790. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1791. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1797. if Debounces.on == false then break end
  1798. rs:wait()
  1799. end
  1800. for i = 1, 100, 20 do rs:wait()
  1801. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1802. end
  1803. for i = 1, 20 do
  1804. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1805. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1806. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1807. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1808. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1809. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1810. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1811. if Debounces.on == false then break end
  1812. rs:wait()
  1813. end
  1814. sp.Transparency = 1
  1815. for i = 1, 20 do
  1816. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1817. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1818. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1819. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1820. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1821. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1822. if Debounces.on == false then break end
  1823. rs:wait()
  1824. end
  1825. wait(1)
  1826. sp.Transparency = 0
  1827. sp2.Transparency = 0.84
  1828. for i = 1, 20 do
  1829. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1830. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1831. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1832. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1833. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1834. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1835. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1836. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1837. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1838. if Debounces.on == false then break end
  1839. rs:wait()
  1840. end
  1841. for i = 1, 2880, 50 do
  1842. rs:wait()
  1843. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1844. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1845. rs:wait()
  1846. end
  1847. sp:Destroy()
  1848. sp2:Destroy()
  1849. local X = Instance.new("Part",char)
  1850. local O = Instance.new("ObjectValue",X)
  1851. O.Name = "creator"
  1852. X.Locked = true
  1853. X.Name = "Shell"
  1854. X.Anchored = false
  1855. X.CanCollide = false
  1856. X.Transparency = 0
  1857. X.Reflectance = 0
  1858. X.BottomSurface = 0
  1859. X.TopSurface = 0
  1860. X.Shape = 0
  1861. local V = Instance.new("ObjectValue",X)
  1862. V.Value = char
  1863. V.Name = "creator"
  1864. X.BrickColor = BrickColor.new("Royal purple")
  1865. X.Size = Vector3.new(2,2,2)
  1866. X.Material = "Neon"
  1867. local Z = Instance.new("SpecialMesh",X)
  1868. Z.MeshType = "Sphere"
  1869. Z.Scale = Vector3.new(0.5,0.5,1)
  1870. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1871. local bv = Instance.new("BodyVelocity",X)
  1872. bv.maxForce = Vector3.new(99999,99999,99999)
  1873. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1874. bv.velocity = X.CFrame.lookVector*65
  1875.  
  1876. Explode = X.Touched:connect(function(hit)
  1877. if hit ~= char and hit.Name ~= "Shell" then
  1878. local cf = X.CFrame
  1879. bv:Destroy()
  1880. X.Anchored = true
  1881. Z:Remove()
  1882. Explode:disconnect()
  1883. X.Size = Vector3.new(3,3,3)
  1884. X.Touched:connect(function(hit) end)
  1885. X.CanCollide = false
  1886. local part3 = Instance.new("Part", rarm)
  1887. part3.Anchored=true
  1888. part3.CanCollide=false
  1889. part3.Locked = true
  1890. part3.TopSurface = "SmoothNoOutlines"
  1891. part3.BottomSurface = "SmoothNoOutlines"
  1892. part3.FormFactor='Custom'
  1893. part3.Size=Vector3.new(1,1, 1)
  1894. part3.CFrame=X.CFrame
  1895. part3.Transparency=0
  1896. part3.BrickColor=BrickColor.new("Dark indigo")
  1897. local mesh3 = Instance.new("SpecialMesh",part3)
  1898. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1899. mesh3.Scale = Vector3.new(1,1,1)
  1900. --debris:AddItem(X,8)
  1901. local part4 = Instance.new("Part", rarm)
  1902. part4.Material = "Neon"
  1903. part4.Anchored=true
  1904. part4.CanCollide=false
  1905. part4.Locked = true
  1906. part4.TopSurface = "SmoothNoOutlines"
  1907. part4.BottomSurface = "SmoothNoOutlines"
  1908. part4.FormFactor='Custom'
  1909. part4.Size=Vector3.new(1,1, 1)
  1910. part4.CFrame=X.CFrame
  1911. part4.Transparency=0
  1912. part4.BrickColor=BrickColor.new("Dark indigo")
  1913. local mesh4 = Instance.new("SpecialMesh",part4)
  1914. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1915. mesh4.Scale = Vector3.new(.5,.5,.5)
  1916. local part7 = Instance.new("Part", rarm)
  1917. part7.Material = "Neon"
  1918. part7.Anchored=true
  1919. part7.CanCollide=false
  1920. part7.Locked = true
  1921. part7.TopSurface = "SmoothNoOutlines"
  1922. part7.BottomSurface = "SmoothNoOutlines"
  1923. part7.FormFactor='Custom'
  1924. part7.Size=Vector3.new(1,1, 1)
  1925. part7.CFrame=X.CFrame
  1926. part7.Transparency=0
  1927. part7.BrickColor=BrickColor.new("Dark indigo")
  1928. local mesh7 = Instance.new("SpecialMesh",part7)
  1929. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1930. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1931. --[[X.Touched:connect(function(ht)
  1932. hit = ht.Parent
  1933. if ht and hit:IsA("Model") then
  1934. if hit:FindFirstChild("Humanoid") then
  1935. if hit.Name ~= p.Name then
  1936. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1937. wait(.3)
  1938. end
  1939. end
  1940. elseif ht and hit:IsA("Hat") then
  1941. if hit.Parent.Name ~= p.Name then
  1942. if hit.Parent:FindFirstChild("Humanoid") then
  1943. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1944. wait(.3)
  1945. end
  1946. end
  1947. end
  1948. end)
  1949. part3.Touched:connect(function(ht)
  1950. hit = ht.Parent
  1951. if ht and hit:IsA("Model") then
  1952. if hit:FindFirstChild("Humanoid") then
  1953. if hit.Name ~= p.Name then
  1954. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1955. wait(.3)
  1956. end
  1957. end
  1958. elseif ht and hit:IsA("Hat") then
  1959. if hit.Parent.Name ~= p.Name then
  1960. if hit.Parent:FindFirstChild("Humanoid") then
  1961. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1962. wait(.3)
  1963. end
  1964. end
  1965. end
  1966. end)]]--
  1967. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1968. if v:FindFirstChild('Humanoid') then
  1969. v.Humanoid:TakeDamage(math.huge)
  1970. v.Humanoid.PlatformStand = true
  1971. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1972. end
  1973. end
  1974.  
  1975. local acos = math.acos
  1976. local sqrt = math.sqrt
  1977. local Vec3 = Vector3.new
  1978. local fromAxisAngle = CFrame.fromAxisAngle
  1979.  
  1980. local function toAxisAngle(CFr)
  1981. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1982. local Angle = math.acos((R00+R11+R22-1)/2)
  1983. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1984. A = A == 0 and 0.00001 or A
  1985. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1986. B = B == 0 and 0.00001 or B
  1987. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1988. C = C == 0 and 0.00001 or C
  1989. local x = (R21-R12)/sqrt(A)
  1990. local y = (R02-R20)/sqrt(B)
  1991. local z = (R10-R01)/sqrt(C)
  1992. return Vec3(x,y,z),Angle
  1993. end
  1994.  
  1995. function ApplyTrig(Num,Func)
  1996. local Min,Max = Func(0),Func(1)
  1997. local i = Func(Num)
  1998. return (i-Min)/(Max-Min)
  1999. end
  2000.  
  2001. function LerpCFrame(CFrame1,CFrame2,Num)
  2002. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2003. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2004. end
  2005.  
  2006. function Crater(Torso,Radius)
  2007. Spawn(function()
  2008. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2009. local Ignore = {}
  2010. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2011. if v.Character ~= nil then
  2012. Ignore[#Ignore+1] = v.Character
  2013. end
  2014. end
  2015. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2016. if Hit == nil then return end
  2017. local Parts = {}
  2018. for i = 1,360,10 do
  2019. local P = Instance.new("Part",Torso.Parent)
  2020. P.Anchored = true
  2021. P.FormFactor = "Custom"
  2022. P.BrickColor = Hit.BrickColor
  2023. P.Material = Hit.Material
  2024. P.TopSurface = "Smooth"
  2025. P.BottomSurface = "Smooth"
  2026. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2027. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2028. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2029. if math.random(0,5) == 0 then -- rubble
  2030. local P = Instance.new("Part",Torso.Parent)
  2031. P.Anchored = true
  2032. P.FormFactor = "Custom"
  2033. P.BrickColor = Hit.BrickColor
  2034. P.Material = Hit.Material
  2035. P.TopSurface = "Smooth"
  2036. P.BottomSurface = "Smooth"
  2037. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2038. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2039. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2040. end
  2041. end
  2042. for i = 0,1,0.05 do
  2043. for i2,v in pairs(Parts) do
  2044. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2045. end
  2046. wait(0.02)
  2047. end
  2048. for i,v in pairs(Parts) do
  2049. if v[1].Size.X > 2.1 then
  2050. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2051. end
  2052. v[1].Anchored = false
  2053. end
  2054. for i = 0,1,0.05 do
  2055. for i2,v in pairs(Parts) do
  2056. v[1].Transparency = i
  2057. if i == 1 then
  2058. v[1]:Destroy()
  2059. elseif i >= 0.25 then
  2060. v[1].CanCollide = false
  2061. end
  2062. end
  2063. wait(0.02)
  2064. end
  2065. Parts = nil
  2066. end)
  2067. end
  2068.  
  2069. ROW = function(out, trans, s, wt, t, ang, plus)
  2070. for i = 1, 360, 360/t do
  2071. local c = Instance.new("Part", game.Workspace)
  2072. c.FormFactor = 3
  2073. c.TopSurface = 0
  2074. c.BottomSurface = 0
  2075. c.Size = s
  2076. c.Anchored = true
  2077. c.CanCollide = wt
  2078. c.Material=workspace.Base.Material
  2079. c.Transparency = trans
  2080. c.BrickColor = workspace.Base.BrickColor
  2081. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2082. c.Locked=true
  2083. game.Debris:AddItem(c,15)
  2084. end
  2085. end
  2086.  
  2087. Part = function(x,y,z,color,tr,cc,an,parent)
  2088. local p = Instance.new('Part',parent or Weapon)
  2089. p.formFactor = 'Custom'
  2090. p.Size = Vector3.new(x,y,z)
  2091. p.BrickColor = BrickColor.new(color)
  2092. p.CanCollide = cc
  2093. p.Transparency = tr
  2094. p.Anchored = an
  2095. p.TopSurface,p.BottomSurface = 0,0
  2096. p.Locked=true
  2097. p:BreakJoints()
  2098. return p end
  2099.  
  2100. Mesh = function(par,num,x,y,z)
  2101. local msh = _
  2102. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2103. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2104. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2105. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2106. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2107. end msh.Scale = Vector3.new(x,y,z)
  2108. return msh end
  2109.  
  2110. function explosion(col1,col2,cfr,sz,rng,dmg)
  2111. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2112. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2113. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2114. v1,v2,v3=sz.x,sz.y,sz.z
  2115. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2116. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2117. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2118. a.CFrame=cfr
  2119. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2120. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2121.  
  2122. Spawn(function()
  2123. while wait() do
  2124. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2125. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2126. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2127. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2128. a.Transparency=a.Transparency+0.05
  2129. a2.Transparency=a2.Transparency+0.05
  2130. a3.Transparency=a3.Transparency+0.05
  2131. end
  2132. end)
  2133. end
  2134.  
  2135. Crater(X,20)
  2136. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2137. z = Instance.new("Sound",X)
  2138. z.SoundId = "rbxassetid://231917744"
  2139. z.Pitch = .5
  2140. z.Volume = 10
  2141. z1 = Instance.new("Sound",X)
  2142. z1.SoundId = "rbxassetid://231917744"
  2143. z1.Pitch = .5
  2144. z1.Volume = 10
  2145. z2 = Instance.new("Sound",X)
  2146. z2.SoundId = "rbxassetid://231917744"
  2147. z2.Pitch = .5
  2148. z2.Volume = 10
  2149. z3 = Instance.new("Sound",X)
  2150. z3.SoundId = "rbxassetid://245537790"
  2151. z3.Pitch = .7
  2152. z3.Volume = 1
  2153. z4 = Instance.new("Sound",X)
  2154. z4.SoundId = "rbxassetid://245537790"
  2155. z4.Pitch = .7
  2156. z4.Volume = 1
  2157. wait(0.1)
  2158. z:Play()
  2159. z1:Play()
  2160. z2:Play()
  2161. z3:Play()
  2162. z4:Play()
  2163.  
  2164. local part=Instance.new('Part',rarm)
  2165. part.Anchored=true
  2166. part.CanCollide=false
  2167. part.Locked = true
  2168. part.FormFactor='Custom'
  2169. part.Size=Vector3.new(1,1,1)
  2170. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2171. part.Transparency=0
  2172. part.BrickColor=BrickColor.new('Dark indigo')
  2173. local mesh=Instance.new('SpecialMesh',part)
  2174. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2175. mesh.Scale=Vector3.new(2,2,2)
  2176. local part2=part:clone()
  2177. part2.Parent = rarm
  2178. part2.BrickColor=BrickColor.new("Dark indigo")
  2179. local part5=part:clone()
  2180. part5.Parent = rarm
  2181. part5.BrickColor=BrickColor.new("Dark indigo")
  2182. local part6=part:clone()
  2183. part6.Parent = rarm
  2184. part6.BrickColor=BrickColor.new("Dark indigo")
  2185. local mesh2=mesh:clone()
  2186. mesh2.Parent=part2
  2187. mesh2.Scale=Vector3.new(3, 3, 3)
  2188. local mesh5=mesh:clone()
  2189. mesh5.Parent=part5
  2190. mesh5.Scale=Vector3.new(3, 3, 3)
  2191. local mesh6=mesh:clone()
  2192. mesh6.Parent=part6
  2193. mesh6.Scale=Vector3.new(3, 3, 3)
  2194. local blast = Instance.new("Part", rarm)
  2195. blast.BrickColor = BrickColor.new("Dark indigo")
  2196. blast.Anchored = true
  2197. blast.CanCollide = false
  2198. blast.Locked = true
  2199. blast.Size = Vector3.new(1, 1, 1)
  2200. blast.TopSurface = "Smooth"
  2201. blast.BottomSurface = "Smooth"
  2202. blast.Transparency = 0
  2203. blast.CFrame = HandCF
  2204. local bm = Instance.new("SpecialMesh", blast)
  2205. bm.Scale = Vector3.new(5,1,5)
  2206. bm.MeshId = "rbxassetid://156292343"
  2207. local blast2 = Instance.new("Part", rarm)
  2208. blast2.BrickColor = BrickColor.new("Dark indigo")
  2209. blast2.Anchored = true
  2210. blast2.CanCollide = false
  2211. blast2.Locked = true
  2212. blast2.Size = Vector3.new(1, 1, 1)
  2213. blast2.TopSurface = "Smooth"
  2214. blast2.BottomSurface = "Smooth"
  2215. blast2.Transparency = 0
  2216. blast2.CFrame = HandCF
  2217. local bm2 = Instance.new("SpecialMesh", blast2)
  2218. bm2.Scale = Vector3.new(3,1,3)
  2219. bm2.MeshId = "rbxassetid://156292343"
  2220. local blast3 = Instance.new("Part", rarm)
  2221. blast3.BrickColor = BrickColor.new("Royal purple")
  2222. blast3.Anchored = true
  2223. blast3.CanCollide = false
  2224. blast3.Locked = true
  2225. blast3.Size = Vector3.new(1, 1, 1)
  2226. blast3.TopSurface = "Smooth"
  2227. blast3.BottomSurface = "Smooth"
  2228. blast3.Transparency = 0
  2229. blast3.CFrame = HandCF
  2230. local bm3 = Instance.new("SpecialMesh", blast3)
  2231. bm3.Scale = Vector3.new(3,1,3)
  2232. bm3.MeshId = "rbxassetid://3270017"
  2233. for i = 1,120 do rs:wait()
  2234. X.Transparency = X.Transparency + (1/120)
  2235. part.Transparency = part.Transparency + (1/120)
  2236. part2.Transparency = part2.Transparency + (1/120)
  2237. part3.Transparency = part3.Transparency + (1/120)
  2238. part4.Transparency = part4.Transparency + (1/120)
  2239. part5.Transparency = part5.Transparency + (1/120)
  2240. part6.Transparency = part6.Transparency + (1/120)
  2241. part7.Transparency = part7.Transparency + (1/120)
  2242. blast.Transparency = blast.Transparency + (1/120)
  2243. blast2.Transparency = blast2.Transparency + (1/120)
  2244. blast3.Transparency = blast3.Transparency + (1/120)
  2245. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2246. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2247. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2248. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2249. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2250. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2251. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2252. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2253. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2254. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2255. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2256. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2257. X.CFrame = cf
  2258. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2259. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2260. part3.CFrame=X.CFrame
  2261. part4.CFrame=X.CFrame
  2262. part7.CFrame=X.CFrame
  2263. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2264. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2265. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2266. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2267. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2268. rs:wait()
  2269. end
  2270. X:Destroy()
  2271. part:Destroy()
  2272. part2:Destroy()
  2273. part3:Destroy()
  2274. part4:Destroy()
  2275. part5:Destroy()
  2276. part6:Destroy()
  2277. blast:Destroy()
  2278. blast2:Destroy()
  2279. blast3:Destroy()
  2280. z:Destroy()
  2281. z1:Destroy()
  2282. z2:Destroy()
  2283. z3:Destroy()
  2284. z4:Destroy()
  2285. end
  2286. end)
  2287. for i = 1, 20 do
  2288. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2289. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2290. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2291. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2292. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2293. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2294. if Debounces.on == false then break end
  2295. rs:wait()
  2296. end
  2297. if Debounces.CanAttack == false then
  2298. Debounces.CanAttack = true
  2299. Debounces.NoIdl = false
  2300. Debounces.on = false
  2301. end
  2302. end
  2303. end
  2304. end)
  2305. ----------------------------------------------------
  2306. mouse.KeyDown:connect(function(key)
  2307. if key == "e" then
  2308. if Debounces.CanAttack == true then
  2309. Debounces.CanAttack = false
  2310. Debounces.on = true
  2311. Debounces.NoIdl = true
  2312. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2313. z = Instance.new("Sound", rarm)
  2314. z.SoundId = "http://www.roblox.com/asset/?id=853224808"
  2315. z.Volume = 5
  2316. z.Looped = false
  2317. z:Play()
  2318. Debounces.RPunch = true
  2319. Debounces.LPunch = true
  2320. Debounces.ks = true
  2321. Debounces.ks2 = true
  2322. for i = 1, 3 do
  2323. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2324. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2325. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2326. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2327. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2328. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2329. if Debounces.on == false then break end
  2330. wait()
  2331. end
  2332. z2 = Instance.new("Sound", larm)
  2333. z2.SoundId = "http://www.roblox.com/asset/?id="
  2334. z2.Volume = .6
  2335. z2.Pitch = pt[math.random(1,#pt)]
  2336. z2.Looped = false
  2337. z2:Play()
  2338. for i = 1, 3 do
  2339. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2340. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2341. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2342. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2343. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2344. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2345. if Debounces.on == false then break end
  2346. wait()
  2347. end
  2348. z3 = Instance.new("Sound", rarm)
  2349. z3.SoundId = "http://www.roblox.com/asset/?id="
  2350. z3.Volume = 0.6
  2351. z3.Pitch = pt[math.random(1,#pt)]
  2352. z3.Looped = false
  2353. z3:Play()
  2354. for i = 1, 3 do
  2355. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2356. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2357. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2358. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2359. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2360. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2361. if Debounces.on == false then break end
  2362. wait()
  2363. end
  2364. z4 = Instance.new("Sound", larm)
  2365. z4.SoundId = "http://www.roblox.com/asset/?id="
  2366. z4.Volume = .6
  2367. z4.Pitch = pt[math.random(1,#pt)]
  2368. z4.Looped = false
  2369. z4:Play()
  2370. for i = 1, 3 do
  2371. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2372. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2373. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2374. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2375. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2376. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2377. if Debounces.on == false then break end
  2378. wait()
  2379. end
  2380. z5 = Instance.new("Sound", rarm)
  2381. z5.SoundId = "http://www.roblox.com/asset/?id="
  2382. z5.Volume = .6
  2383. z5.Pitch = pt[math.random(1,#pt)]
  2384. z5.Looped = false
  2385. z5:Play()
  2386. for i = 1, 3 do
  2387. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2388. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2389. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2390. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2391. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2392. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2393. if Debounces.on == false then break end
  2394. wait()
  2395. end
  2396. z6 = Instance.new("Sound", larm)
  2397. z6.SoundId = "http://www.roblox.com/asset/?id="
  2398. z6.Volume = .6
  2399. z6.Pitch = pt[math.random(1,#pt)]
  2400. z6.Looped = false
  2401. z6:Play()
  2402. for i = 1, 3 do
  2403. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2404. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2405. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2406. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2407. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2408. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2409. if Debounces.on == false then break end
  2410. wait()
  2411. end
  2412. z7 = Instance.new("Sound", rarm)
  2413. z7.SoundId = "http://www.roblox.com/asset/?id="
  2414. z7.Volume = .6
  2415. z7.Pitch = pt[math.random(1,#pt)]
  2416. z7.Looped = false
  2417. z7:Play()
  2418. for i = 1, 3 do
  2419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2420. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2421. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2422. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2423. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2424. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2425. if Debounces.on == false then break end
  2426. wait()
  2427. end
  2428. z8 = Instance.new("Sound", larm)
  2429. z8.SoundId = "http://www.roblox.com/asset/?id="
  2430. z8.Volume = .6
  2431. z8.Pitch = pt[math.random(1,#pt)]
  2432. z8.Looped = false
  2433. z8:Play()
  2434. for i = 1, 3 do
  2435. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2436. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2437. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2438. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2439. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2440. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2441. if Debounces.on == false then break end
  2442. wait()
  2443. end
  2444. z9 = Instance.new("Sound", rarm)
  2445. z9.SoundId = "http://www.roblox.com/asset/?id="
  2446. z9.Volume = 0.6
  2447. z9.Pitch = pt[math.random(1,#pt)]
  2448. z9.Looped = false
  2449. z9:Play()
  2450. for i = 1, 3 do
  2451. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2452. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2453. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2454. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2455. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2456. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2457. if Debounces.on == false then break end
  2458. wait()
  2459. end
  2460. z10 = Instance.new("Sound", larm)
  2461. z10.SoundId = "http://www.roblox.com/asset/?id="
  2462. z10.Volume = .6
  2463. z10.Pitch = pt[math.random(1,#pt)]
  2464. z10.Looped = false
  2465. z10:Play()
  2466. for i = 1, 3 do
  2467. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2468. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2469. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2470. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2471. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2472. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2473. if Debounces.on == false then break end
  2474. wait()
  2475. end
  2476. z11 = Instance.new("Sound", rarm)
  2477. z11.SoundId = "http://www.roblox.com/asset/?id="
  2478. z11.Volume = .6
  2479. z11.Pitch = pt[math.random(1,#pt)]
  2480. z11.Looped = false
  2481. z11:Play()
  2482. for i = 1, 3 do
  2483. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2484. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2485. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2486. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2487. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2488. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2489. if Debounces.on == false then break end
  2490. wait()
  2491. end
  2492. z12 = Instance.new("Sound", larm)
  2493. z12.SoundId = "http://www.roblox.com/asset/?id="
  2494. z12.Volume = .6
  2495. z12.Pitch = pt[math.random(1,#pt)]
  2496. z12.Looped = false
  2497. z12:Play()
  2498. for i = 1, 3 do
  2499. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2500. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2501. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2502. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2503. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2504. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2505. if Debounces.on == false then break end
  2506. wait()
  2507. end
  2508. z13 = Instance.new("Sound", rarm)
  2509. z13.SoundId = "http://www.roblox.com/asset/?id="
  2510. z13.Volume = 0.6
  2511. z13.Pitch = pt[math.random(1,#pt)]
  2512. z13.Looped = false
  2513. z13:Play()
  2514. for i = 1, 3 do
  2515. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2516. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2517. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2519. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2520. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2521. if Debounces.on == false then break end
  2522. wait()
  2523. end
  2524. z14 = Instance.new("Sound", larm)
  2525. z14.SoundId = "http://www.roblox.com/asset/?id="
  2526. z14.Volume = .6
  2527. z14.Pitch = pt[math.random(1,#pt)]
  2528. z14.Looped = false
  2529. z14:Play()
  2530. for i = 1, 3 do
  2531. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2532. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2533. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2534. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2535. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2536. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2537. if Debounces.on == false then break end
  2538. wait()
  2539. end
  2540. z15 = Instance.new("Sound", rarm)
  2541. z15.SoundId = "http://www.roblox.com/asset/?id="
  2542. z15.Volume = .6
  2543. z15.Pitch = pt[math.random(1,#pt)]
  2544. z15.Looped = false
  2545. z15:Play()
  2546. for i = 1, 3 do
  2547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2548. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2549. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2550. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2551. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2552. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2553. if Debounces.on == false then break end
  2554. wait()
  2555. end
  2556. z16 = Instance.new("Sound", larm)
  2557. z16.SoundId = "http://www.roblox.com/asset/?id="
  2558. z16.Volume = .6
  2559. z16.Pitch = pt[math.random(1,#pt)]
  2560. z16.Looped = false
  2561. z16:Play()
  2562. for i = 1, 3 do
  2563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2565. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2566. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2567. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2568. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2569. if Debounces.on == false then break end
  2570. wait()
  2571. end
  2572. z17 = Instance.new("Sound", rarm)
  2573. z17.SoundId = "http://www.roblox.com/asset/?id="
  2574. z17.Volume = .6
  2575. z17.Pitch = pt[math.random(1,#pt)]
  2576. z17.Looped = false
  2577. z17:Play()
  2578. for i = 1, 3 do
  2579. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2580. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2581. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2582. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2583. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2584. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2585. if Debounces.on == false then break end
  2586. wait()
  2587. end
  2588. z18 = Instance.new("Sound", larm)
  2589. z18.SoundId = "http://www.roblox.com/asset/?id="
  2590. z18.Volume = .6
  2591. z18.Pitch = pt[math.random(1,#pt)]
  2592. z18.Looped = false
  2593. z18:Play()
  2594. for i = 1, 3 do
  2595. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2596. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2597. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2598. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2599. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2600. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2601. if Debounces.on == false then break end
  2602. wait()
  2603. end
  2604. z19 = Instance.new("Sound", rarm)
  2605. z19.SoundId = "http://www.roblox.com/asset/?id="
  2606. z19.Volume = 0.6
  2607. z19.Pitch = pt[math.random(1,#pt)]
  2608. z19.Looped = false
  2609. z19:Play()
  2610. for i = 1, 3 do
  2611. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2613. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2617. if Debounces.on == false then break end
  2618. wait()
  2619. end
  2620. z20 = Instance.new("Sound", larm)
  2621. z20.SoundId = "http://www.roblox.com/asset/?id="
  2622. z20.Volume = .6
  2623. z20.Pitch = pt[math.random(1,#pt)]
  2624. z20.Looped = false
  2625. z20:Play()
  2626. for i = 1, 3 do
  2627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2628. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2629. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2630. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2632. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2633. if Debounces.on == false then break end
  2634. wait()
  2635. end
  2636. z20 = Instance.new("Sound", larm)
  2637. z20.SoundId = "http://www.roblox.com/asset/?id="
  2638. z20.Volume = .6
  2639. z20.Pitch = pt[math.random(1,#pt)]
  2640. z20.Looped = false
  2641. z20:Play()
  2642. for i = 1, 3 do
  2643. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2649. if Debounces.on == false then break end
  2650. wait()
  2651. end
  2652. z20 = Instance.new("Sound", larm)
  2653. z20.SoundId = "http://www.roblox.com/asset/?id="
  2654. z20.Volume = .6
  2655. z20.Pitch = pt[math.random(1,#pt)]
  2656. z20.Looped = false
  2657. z20:Play()
  2658. for i = 1, 3 do
  2659. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2660. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2661. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2662. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2663. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2664. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2665. if Debounces.on == false then break end
  2666. wait()
  2667. end
  2668. z20 = Instance.new("Sound", larm)
  2669. z20.SoundId = "http://www.roblox.com/asset/?id="
  2670. z20.Volume = .6
  2671. z20.Pitch = pt[math.random(1,#pt)]
  2672. z20.Looped = false
  2673. z20:Play()
  2674. for i = 1, 3 do
  2675. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2676. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2677. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2678. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2681. if Debounces.on == false then break end
  2682. wait()
  2683. end
  2684. z20 = Instance.new("Sound", larm)
  2685. z20.SoundId = "http://www.roblox.com/asset/?id="
  2686. z20.Volume = .6
  2687. z20.Pitch = pt[math.random(1,#pt)]
  2688. z20.Looped = false
  2689. z20:Play()
  2690. for i = 1, 3 do
  2691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2697. if Debounces.on == false then break end
  2698. wait()
  2699. end
  2700. z20 = Instance.new("Sound", larm)
  2701. z20.SoundId = "http://www.roblox.com/asset/?id="
  2702. z20.Volume = .6
  2703. z20.Pitch = pt[math.random(1,#pt)]
  2704. z20.Looped = false
  2705. z20:Play()
  2706. for i = 1, 3 do
  2707. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2708. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2709. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2710. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2711. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2712. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2713. if Debounces.on == false then break end
  2714. wait()
  2715. end
  2716. z20 = Instance.new("Sound", larm)
  2717. z20.SoundId = "http://www.roblox.com/asset/?id="
  2718. z20.Volume = .6
  2719. z20.Pitch = pt[math.random(1,#pt)]
  2720. z20.Looped = false
  2721. z20:Play()
  2722. for i = 1, 3 do
  2723. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2724. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2725. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2727. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2728. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2729. if Debounces.on == false then break end
  2730. wait()
  2731. end
  2732. z20 = Instance.new("Sound", larm)
  2733. z20.SoundId = "http://www.roblox.com/asset/?id="
  2734. z20.Volume = .6
  2735. z20.Pitch = pt[math.random(1,#pt)]
  2736. z20.Looped = false
  2737. z20:Play()
  2738. for i = 1, 3 do
  2739. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2740. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2741. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2742. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2743. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2744. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2745. if Debounces.on == false then break end
  2746. wait()
  2747. end
  2748. z:Destroy()
  2749. z2:Destroy()
  2750. z3:Destroy()
  2751. z4:Destroy()
  2752. z5:Destroy()
  2753. z6:Destroy()
  2754. z7:Destroy()
  2755. z8:Destroy()
  2756. z9:Destroy()
  2757. z10:Destroy()
  2758. z11:Destroy()
  2759. z12:Destroy()
  2760. z13:Destroy()
  2761. z14:Destroy()
  2762. z15:Destroy()
  2763. z16:Destroy()
  2764. z17:Destroy()
  2765. z18:Destroy()
  2766. z19:Destroy()
  2767. z20:Destroy()
  2768. Debounces.LPunch = false
  2769. Debounces.RPunch = false
  2770. Debounces.ks = false
  2771. Debounces.ks2 = false
  2772. if Debounces.CanAttack == false then
  2773. Debounces.CanAttack = true
  2774. Debounces.on = false
  2775. Debounces.NoIdl = false
  2776. end
  2777. end
  2778. end
  2779. end)
  2780. -------------------------------
  2781. mouse.KeyDown:connect(function(key)
  2782. if key == "t" then
  2783. if Debounces.CanAttack == true then
  2784. Debounces.CanAttack = false
  2785. Debounces.NoIdl = true
  2786. Debounces.on = true
  2787. Debounces.ks = true
  2788. kik = rleg.Touched:connect(function(ht)
  2789. hit = ht.Parent
  2790. if ht and hit:IsA("Model") then
  2791. if hit:FindFirstChild("Humanoid") then
  2792. if hit.Name ~= p.Name then
  2793. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2794. Debounces.Slashed = true]]--
  2795. if Debounces.ks==true then
  2796. z = Instance.new("Sound",hed)
  2797. z.SoundId = "rbxassetid://169380525"
  2798. z.Volume = 1
  2799. z:Play()
  2800. Debounces.ks=false
  2801. end
  2802. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2803. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2804. --Debounces.Slashed = false
  2805. --end
  2806. end
  2807. end
  2808. elseif ht and hit:IsA("Hat") then
  2809. if hit.Parent.Name ~= p.Name then
  2810. if hit.Parent:FindFirstChild("Humanoid") then
  2811. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2812. Debounces.Slashed = true]]--
  2813. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2814. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2815. --Debounces.Slashed = false
  2816. --end
  2817. end
  2818. end
  2819. end
  2820. end)
  2821. for i = 1,20 do
  2822. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2823. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2824. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2825. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2826. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2827. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2828. if Debounces.on == false then break end
  2829. rs:wait()
  2830. end
  2831. kik:disconnect()
  2832. if Debounces.CanAttack == false then
  2833. Debounces.CanAttack = true
  2834. Debounces.NoIdl = false
  2835. Debounces.on = false
  2836. end
  2837. end
  2838. end
  2839. end)
  2840. ----------------------------------------------------
  2841. mouse.KeyDown:connect(function(key)
  2842. if key == "y" then
  2843. if Debounces.CanAttack == true then
  2844. Debounces.CanAttack = false
  2845. Debounces.on = true
  2846. Debounces.NoIdl = true
  2847. for i = 1, 15 do
  2848. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2849. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2850. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2851. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2852. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2853. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2854. if Debounces.on == false then break end
  2855. rs:wait(2.7)
  2856. end
  2857. x = Instance.new("Sound",char)
  2858. x.SoundId = "rbxassetid://345052019"
  2859. x.Pitch = 0.8
  2860. x.Volume = 1
  2861. x:Play()
  2862. wait(1.5)
  2863. Debounces.on = false
  2864. Debounces.Here = false
  2865. shot = shot + 1
  2866. local rng = Instance.new("Part", larm)
  2867. rng.Anchored = true
  2868. rng.BrickColor = BrickColor.new("Royal purple")
  2869. rng.CanCollide = false
  2870. rng.FormFactor = 3
  2871. rng.Name = "Ring"
  2872. rng.Size = Vector3.new(1, 1, 1)
  2873. rng.Transparency = 0.35
  2874. rng.TopSurface = 0
  2875. rng.BottomSurface = 0
  2876. rng2 = rng:clone()
  2877. rng3 = rng2:clone()
  2878. rng4 = rng2:clone()
  2879. local rngm = Instance.new("SpecialMesh", rng)
  2880. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2881. rngm.Scale = Vector3.new(10, 10, 1)
  2882. rngm2 = rngm:clone()
  2883. rngm2.Scale = Vector3.new(6, 6, 4)
  2884. rngm3=rngm2:clone()
  2885. rngm3.Parent = rng3
  2886. rngm3.Scale = Vector3.new(9, 9, 2)
  2887. rngm4 = rngm2:clone()
  2888. rngm4.Parent = rng4
  2889. rngm4.Scale = Vector3.new(7, 7, 2)
  2890. local bem = Instance.new("Part", larm)
  2891. bem.Anchored = true
  2892. bem.BrickColor = BrickColor.new("Royal purple")
  2893. bem.CanCollide = false
  2894. bem.FormFactor = 3
  2895. bem.Name = "Beam" .. shot
  2896. bem.Size = Vector3.new(1, 1, 1)
  2897. bem.Transparency = 0.35
  2898. bem.TopSurface = 0
  2899. bem.BottomSurface = 0
  2900. local bemm = Instance.new("SpecialMesh", bem)
  2901. bemm.MeshType = 4
  2902. bemm.Scale = Vector3.new(1, 10, 10)
  2903. local out = Instance.new("Part", larm)
  2904. out.Anchored = true
  2905. out.BrickColor = BrickColor.new("Royal purple")
  2906. out.CanCollide = false
  2907. out.FormFactor = 3
  2908. out.Name = "Out"
  2909. out.Size = Vector3.new(4, 4, 4)
  2910. out.Transparency = 0.35
  2911. out.TopSurface = 0
  2912. out.BottomSurface = 0
  2913. local outm = Instance.new("SpecialMesh", out)
  2914. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2915. outm.Scale = Vector3.new(10, 10, 10)
  2916. local bnd = Instance.new("Part", larm)
  2917. bnd.Anchored = true
  2918. bnd.BrickColor = BrickColor.new("Royal purple")
  2919. bnd.CanCollide = false
  2920. bnd.FormFactor = 3
  2921. bnd.Name = "Bend"
  2922. bnd.Size = Vector3.new(1, 1, 1)
  2923. bnd.Transparency = 1
  2924. bnd.TopSurface = 0
  2925. bnd.BottomSurface = 0
  2926. local bndm = Instance.new("SpecialMesh", bnd)
  2927. bndm.MeshType = 3
  2928. bndm.Scale = Vector3.new(8, 8, 8)
  2929. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2930. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2931. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2932. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2933. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2934. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2935. Debounces.Shewt = true
  2936. coroutine.wrap(function()
  2937. for i = 1, 20, 0.2 do
  2938. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2939. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2940. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2941. rng.Transparency = i/30
  2942. rng3.Transparency = 1/34
  2943. rng4.Transparency = i/36
  2944. wait()
  2945. end
  2946. wait()
  2947. rng:Destroy()
  2948. end)()
  2949. if Debounces.Shewt == true then
  2950. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2951. hit = ht.Parent
  2952. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2953. if HasntTouched(hit.Name) == true and deb == false then
  2954. deb = true
  2955. coroutine.wrap(function()
  2956. hit:FindFirstChild("Humanoid").PlatformStand = true
  2957. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2958. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2959. end)()
  2960. table.insert(Touche, hit.Name)
  2961. deb = false
  2962. end
  2963. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2964. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2965. deb = true
  2966. coroutine.wrap(function()
  2967. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2968. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2969. wait(1)
  2970. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2971. end)()
  2972. table.insert(Touche, hit.Parent.Name)
  2973. deb = false
  2974. for i, v in pairs(Touche) do
  2975. print(v)
  2976. end
  2977. end
  2978. end
  2979. end)
  2980. end
  2981. for i = 0, 260, 8 do
  2982. bem.Size = Vector3.new(i, 10, 10)
  2983. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2984. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2985. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2986. bnd.Size = Vector3.new(1,1,1)
  2987. bndm.Scale = Vector3.new(8,8,8)
  2988. if i % 10 == 0 then
  2989. local newRng = rng2:Clone()
  2990. newRng.Parent = larm
  2991. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2992. local newRngm = rngm2:clone()
  2993. newRngm.Parent=newRng
  2994. coroutine.wrap(function()
  2995. for i = 1, 10, 0.2 do
  2996. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2997. newRng.Transparency = i/10
  2998. wait()
  2999. end
  3000. wait()
  3001. newRng:Destroy()
  3002. end)()
  3003. end
  3004. wait()
  3005. end
  3006. wait()
  3007. Debounces.Shewt = false
  3008. bem:Destroy()
  3009. out:Destroy()
  3010. bnd:Destroy()
  3011. Debounces.Ready = false
  3012. for i, v in pairs(Touche) do
  3013. table.remove(Touche, i)
  3014. end
  3015. wait()
  3016. table.insert(Touche, char.Name)
  3017. Debounces.NoIdl = false
  3018. if Debounces.CanAttack == false then
  3019. Debounces.CanAttack = true
  3020. end
  3021. end
  3022. end
  3023. end)
  3024. ----------------------------------------------------
  3025. Charging = false
  3026. mouse.KeyDown:connect(function(key)
  3027. if key == "r" then
  3028. if Charging == false then
  3029. Charging = true
  3030. if Debounces.CanAttack == true then
  3031. Debounces.CanAttack = false
  3032. Debounces.NoIdl = true
  3033. Debounces.on = true
  3034. for i = 1,20 do
  3035. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3036. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3037. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3038. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3039. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3040. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3041. if Debounces.on == false then break end
  3042. rs:wait()
  3043. end
  3044. --[[for i = 1,20 do
  3045. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3046. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3047. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3048. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3049. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3050. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3051. if Debounces.on == false then break end
  3052. rs:wait()
  3053. end]]--
  3054. pt=Instance.new('Part',torso)
  3055. pt.Anchored=true
  3056. pt.CanCollide=false
  3057. pt.Locked = true
  3058. pt.FormFactor='Custom'
  3059. pt.Size=Vector3.new(1,1,1)
  3060. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3061. pt.Transparency=.6
  3062. pt.BrickColor=BrickColor.new('Dark indigo')
  3063. msh=Instance.new('SpecialMesh',pt)
  3064. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3065. msh.Scale=Vector3.new(9.5,9.5,9.5)
  3066. pt2=pt:clone()
  3067. pt2.Parent = torso
  3068. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3069. pt2.BrickColor=BrickColor.new("Dark indigo")
  3070. msh2=msh:clone()
  3071. msh2.Parent=pt2
  3072. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  3073.  
  3074. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3075.  
  3076. bl = Instance.new("Part", char)
  3077. bl.Locked = true
  3078. bl.Name = "Shell"
  3079. bl.BrickColor = BrickColor.new("Dark indigo")
  3080. bl.Anchored = true
  3081. bl.CanCollide = false
  3082. bl.Transparency = 0
  3083. bl.Reflectance = 0
  3084. bl.BottomSurface = 0
  3085. bl.TopSurface = 0
  3086. bl.Shape = 0
  3087. blm = Instance.new("SpecialMesh",bl)
  3088. blm.MeshType = "Sphere"
  3089. blm.Scale = Vector3.new(9.5,9.5,9.5)
  3090. blm.MeshId = "rbxassetid://9982590"
  3091.  
  3092. coroutine.resume(coroutine.create(function()
  3093. for i=1, math.huge, 4 do
  3094. if Charging == true then
  3095. rs:wait()
  3096. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3097. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  3098. bl.Transparency = bl.Transparency + 0.1
  3099. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3100. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3101. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  3102. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  3103. elseif Charging == false then break
  3104. end
  3105. end
  3106. end))
  3107.  
  3108. repeat
  3109. local p = Instance.new('Part',torso)
  3110. p.formFactor = 'Custom'
  3111. p.Size = Vector3.new(1,1,1)
  3112. p.BrickColor = BrickColor.new('Royal purple')
  3113. p.CanCollide = false
  3114. p.Transparency = 0
  3115. p.Anchored = true
  3116. p.Locked=true
  3117. s = math.random(1,40)/10
  3118. local m = Instance.new("BlockMesh",p)
  3119. m.Scale = Vector3.new(s,s,s)
  3120. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3121. --[[coroutine.wrap(function()
  3122. wait(2)
  3123. while Charging == true do
  3124. wait(2)
  3125. GroundWave1()
  3126. wait(2)
  3127. end
  3128. end)()]]--
  3129. Spawn(function()
  3130. while rs:wait() do
  3131. if Charging == true then
  3132. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3133. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3134. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3135. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3136. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3137. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3138. elseif Charging == false then break
  3139. end
  3140. end
  3141. end)
  3142. Spawn(function()
  3143. while rs:wait() do
  3144. if p.Transparency >= 1 then p:Destroy() break end
  3145. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3146. p.Transparency = p.Transparency+0.01
  3147. end
  3148. end)
  3149. wait(.3)
  3150. until Charging == false
  3151. end
  3152. end
  3153. end
  3154. end)
  3155. ----------------------------------------------------
  3156. mouse.KeyUp:connect(function(key)
  3157. if key == "r" then
  3158. if Charging == true then
  3159. Charging = false
  3160. pt:Destroy()
  3161. pt2:Destroy()
  3162. bl:Destroy()
  3163. if Debounces.CanAttack == false then
  3164. Debounces.CanAttack = true
  3165. Debounces.NoIdl = false
  3166. Debounces.on = false
  3167. end
  3168. end
  3169. end
  3170. end)
  3171. ----------------------------------------------------
  3172. mouse.KeyDown:connect(function(key)
  3173. if key == "g" then
  3174. if Debounces.CanAttack == true then
  3175. Debounces.CanAttack = false
  3176. Debounces.NoIdl = true
  3177. Debounces.on = true
  3178. local shell = Instance.new("Part",torso)
  3179. shell.BrickColor = BrickColor.new("Royal purple")
  3180. shell.Anchored = true
  3181. shell.CanCollide = false
  3182. shell.Locked = true
  3183. shell.TopSurface = "SmoothNoOutlines"
  3184. shell.BottomSurface = "SmoothNoOutlines"
  3185. shell.Size = Vector3.new(1,1,1)
  3186. shellm = Instance.new("SpecialMesh",shell)
  3187. shellm.MeshType = "Sphere"
  3188. shellm.Scale = Vector3.new(1,1,1)
  3189. local shell2 = Instance.new("Part",torso)
  3190. shell2.BrickColor = BrickColor.new("Royal purple")
  3191. shell2.Anchored = true
  3192. shell2.CanCollide = false
  3193. shell2.Locked = true
  3194. shell2.TopSurface = "SmoothNoOutlines"
  3195. shell2.BottomSurface = "SmoothNoOutlines"
  3196. shell2.Size = Vector3.new(1,1,1)
  3197. shellm2 = Instance.new("SpecialMesh",shell2)
  3198. shellm2.MeshType = "Sphere"
  3199. shellm2.Scale = Vector3.new(1,1,1)
  3200.  
  3201. function FindNearestTorso(Position,Distance,SinglePlayer)
  3202. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3203. local List = {}
  3204. for i,v in pairs(workspace:GetChildren())do
  3205. if v:IsA("Model")then
  3206. if v:findFirstChild("Torso")then
  3207. if v ~= char then
  3208. if(v.Torso.Position -Position).magnitude <= Distance then
  3209. table.insert(List,v)
  3210. end
  3211. end
  3212. end
  3213. end
  3214. end
  3215. return List
  3216. end
  3217.  
  3218. Shell = function()
  3219. local X = Instance.new("Part",char)
  3220. local O = Instance.new("ObjectValue",X)
  3221. O.Name = "creator"
  3222. X.Locked = true
  3223. X.Name = "Shell"
  3224. X.Anchored = false
  3225. X.CanCollide = false
  3226. X.Transparency = 0
  3227. X.Reflectance = 0
  3228. X.BottomSurface = 0
  3229. X.TopSurface = 0
  3230. X.Shape = 0
  3231. local V = Instance.new("ObjectValue",X)
  3232. V.Value = char
  3233. V.Name = "creator"
  3234. X.BrickColor = BrickColor.new("Royal purple")
  3235. X.Size = Vector3.new(1,1,1)
  3236. --X.Material = "Neon"
  3237. local Z = Instance.new("SpecialMesh",X)
  3238. Z.MeshType = "Sphere"
  3239. Z.Scale = Vector3.new(1,1,1)
  3240. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3241. local bv = Instance.new("BodyVelocity",X)
  3242. bv.maxForce = Vector3.new(99999,99999,99999)
  3243. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3244. bv.velocity = root.CFrame.lookVector*65
  3245. Explode = X.Touched:connect(function(hit)
  3246. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3247. local cf = X.CFrame
  3248. bv:Destroy()
  3249. X.Anchored = true
  3250. Z:Remove()
  3251. Explode:disconnect()
  3252. X.Size = Vector3.new(3,3,3)
  3253. X.Touched:connect(function(hit) end)
  3254. X.CanCollide = false
  3255. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3256. if v:FindFirstChild('Humanoid') then
  3257. v.Humanoid:TakeDamage(math.huge)
  3258. end
  3259. end
  3260. for i = 1, (40) do rs:wait()
  3261. X.Transparency = X.Transparency + (1/40)
  3262. X.Size = X.Size + Vector3.new(1,1,1)
  3263. X.CFrame = cf
  3264. end
  3265. X:Destroy()
  3266. end
  3267. end)
  3268. end
  3269. Shell()
  3270. for i = 1, 10 do
  3271. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3272. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3273. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3274. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3275. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3276. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3277. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3278. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3279. if Debounces.on == false then break end
  3280. rs:wait()
  3281. end
  3282. Shell()
  3283. shell.Transparency = 1
  3284. for i = 1, 10 do
  3285. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3286. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3287. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3288. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3289. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3290. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3291. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3292. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3293. if Debounces.on == false then break end
  3294. rs:wait()
  3295. end
  3296. Shell()
  3297. shell.Transparency = 0
  3298. shell2.Transparency = 1
  3299. for i = 1, 10 do
  3300. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3301. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3302. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3303. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3304. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3305. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3306. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3307. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3308. if Debounces.on == false then break end
  3309. rs:wait()
  3310. end
  3311. Shell()
  3312. shell2.Transparency = 0
  3313. shell.Transparency = 1
  3314. for i = 1, 10 do
  3315. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3316. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3317. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3318. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3319. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3320. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3321. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3322. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3323. if Debounces.on == false then break end
  3324. rs:wait()
  3325. end
  3326. Shell()
  3327. shell.Transparency = 0
  3328. shell2.Transparency = 1
  3329. for i = 1, 10 do
  3330. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3331. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3332. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3333. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3334. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3335. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3336. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3337. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3338. if Debounces.on == false then break end
  3339. rs:wait()
  3340. end
  3341. Shell()
  3342. shell2.Transparency = 0
  3343. shell.Transparency = 1
  3344. for i = 1, 10 do
  3345. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3346. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3347. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3348. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3349. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3350. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3351. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3352. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3353. if Debounces.on == false then break end
  3354. rs:wait()
  3355. end
  3356. Shell()
  3357. shell.Transparency = 0
  3358. shell2.Transparency = 1
  3359. for i = 1, 10 do
  3360. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3361. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3362. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3363. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3364. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3368. if Debounces.on == false then break end
  3369. rs:wait()
  3370. end
  3371. Shell()
  3372. shell2.Transparency = 0
  3373. shell.Transparency = 1
  3374. for i = 1, 10 do
  3375. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3376. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3377. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3378. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3379. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3380. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3381. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3382. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3383. if Debounces.on == false then break end
  3384. rs:wait()
  3385. end
  3386. Shell()
  3387. shell.Transparency = 0
  3388. shell2.Transparency = 1
  3389. for i = 1, 10 do
  3390. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3391. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3392. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3393. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3394. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3395. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3396. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3397. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3398. if Debounces.on == false then break end
  3399. rs:wait()
  3400. end
  3401. Shell()
  3402. shell2.Transparency = 0
  3403. shell.Transparency = 1
  3404. for i = 1, 10 do
  3405. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3406. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3407. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3408. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3409. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3410. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3411. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3412. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3413. if Debounces.on == false then break end
  3414. rs:wait()
  3415. end
  3416. Shell()
  3417. shell.Transparency = 0
  3418. shell2.Transparency = 1
  3419. for i = 1, 10 do
  3420. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3421. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3422. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3423. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3424. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3425. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3426. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3427. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3428. if Debounces.on == false then break end
  3429. rs:wait()
  3430. end
  3431. Shell()
  3432. shell2.Transparency = 0
  3433. shell.Transparency = 1
  3434. for i = 1, 10 do
  3435. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3436. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3437. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3438. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3439. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3440. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3441. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3442. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3443. if Debounces.on == false then break end
  3444. rs:wait()
  3445. end
  3446. Shell()
  3447. shell.Transparency = 0
  3448. shell2.Transparency = 1
  3449. for i = 1, 10 do
  3450. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3451. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3452. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3453. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3454. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3455. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3456. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3457. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3458. if Debounces.on == false then break end
  3459. rs:wait()
  3460. end
  3461. shell.Transparency = 1
  3462. if Debounces.CanAttack == false then
  3463. Debounces.CanAttack = true
  3464. Debounces.NoIdl = false
  3465. Debounces.on = false
  3466. end
  3467. end
  3468. end
  3469. end)
  3470. ----------------------------------------------------
  3471. Search = false
  3472. mouse.KeyDown:connect(function(key)
  3473. if key == "n" then
  3474. if Search == true then
  3475. Search = true
  3476. for i,v in pairs(game.Players:getPlayers()) do
  3477. if v.Name~=char.Name then
  3478. for j,k in pairs(v.Character:GetChildren()) do
  3479. if k:IsA("BasePart") and k.Transparency >= 1 then
  3480. bawx=Instance.new("SelectionBox",cam)
  3481. bawx.Color = BrickColor.new("Royal purple")
  3482. bawx.Transparency = .5
  3483. bawx.Adornee = k
  3484. end
  3485. end
  3486. end
  3487. end
  3488. elseif Search == true then
  3489. Search = false
  3490. for i, v in pairs(cam:GetChildren()) do
  3491. if v:IsA("SelectionBox") then
  3492. v:Destroy()
  3493. end
  3494. end
  3495. end
  3496. end
  3497. end)
  3498. ----------------------------------------------------
  3499. Grab = false
  3500. mouse.KeyDown:connect(function(key)
  3501. if key == "z" then
  3502. Debounces.on = true
  3503. Debounces.NoIdl = true
  3504. Debounces.ks = true
  3505. if Grab == false then
  3506. gp = nil
  3507. for i = 1, 20 do
  3508. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3509. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3510. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3511. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3512. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3513. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3514. if Debounces.on == false then break end
  3515. rs:wait()
  3516. end
  3517. con1=larm.Touched:connect(function(hit) -- this is grab
  3518. ht = hit.Parent
  3519. hum1=ht:FindFirstChild('Humanoid')
  3520. if hum1 ~= nil then
  3521. if Debounces.ks==true then
  3522. z = Instance.new("Sound",hed)
  3523. z.SoundId = "rbxassetid://169380525"
  3524. z.Volume = 1
  3525. z:Play()
  3526. Debounces.ks=false
  3527. end
  3528. hum1.PlatformStand=true
  3529. gp = ht
  3530. Grab = true
  3531. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3532. asd.Parent = larm
  3533. asd.Name = "asd"
  3534. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3535. --[[elseif hum1 == nil then
  3536. con1:disconnect()
  3537. wait() return]]--
  3538. end
  3539. end)
  3540. for i = 1, 20 do
  3541. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3543. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3544. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3545. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3546. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3547. if Debounces.on == false then break end
  3548. rs:wait()
  3549. end
  3550. if hum1 == nil then
  3551. Debounces.on = false
  3552. Debounces.NoIdl = false
  3553. end
  3554. con1:disconnect()
  3555. elseif Grab == true then
  3556. Grab = false
  3557. Punch()
  3558. z = Instance.new("Sound",hed)
  3559. z.SoundId = "rbxassetid://169380525"
  3560. z.Pitch = ptz[math.random(1,#ptz)]
  3561. z.Volume = 1
  3562. z:Play()
  3563. for i = 1, 10 do
  3564. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3565. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3566. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3567. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3568. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3569. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3570. if Debounces.on == false then break end
  3571. rs:wait()
  3572. end
  3573. Punch()
  3574. z = Instance.new("Sound",hed)
  3575. z.SoundId = "rbxassetid://169380525"
  3576. z.Pitch = ptz[math.random(1,#ptz)]
  3577. z.Volume = 1
  3578. z:Play()
  3579. for i = 1, 10 do
  3580. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3581. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3582. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3583. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3584. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3585. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3586. if Debounces.on == false then break end
  3587. rs:wait()
  3588. end
  3589. Punch()
  3590. z = Instance.new("Sound",hed)
  3591. z.SoundId = "rbxassetid://169380525"
  3592. z.Pitch = ptz[math.random(1,#ptz)]
  3593. z.Volume = 1
  3594. z:Play()
  3595. for i = 1, 10 do
  3596. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3597. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3598. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3599. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3600. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3601. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3602. if Debounces.on == false then break end
  3603. rs:wait()
  3604. end
  3605. Punch()
  3606. z = Instance.new("Sound",hed)
  3607. z.SoundId = "rbxassetid://169380525"
  3608. z.Pitch = ptz[math.random(1,#ptz)]
  3609. z.Volume = 1
  3610. z:Play()
  3611. for i = 1, 10 do
  3612. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3613. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3614. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3615. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3616. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3617. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3618. if Debounces.on == false then break end
  3619. rs:wait()
  3620. end
  3621. Punch()
  3622. z = Instance.new("Sound",hed)
  3623. z.SoundId = "rbxassetid://169380525"
  3624. z.Pitch = ptz[math.random(1,#ptz)]
  3625. z.Volume = 1
  3626. z:Play()
  3627. for i = 1, 10 do
  3628. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3629. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3630. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3631. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3632. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3633. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3634. if Debounces.on == false then break end
  3635. rs:wait()
  3636. end
  3637. Punch()
  3638. z = Instance.new("Sound",hed)
  3639. z.SoundId = "rbxassetid://169380525"
  3640. z.Pitch = ptz[math.random(1,#ptz)]
  3641. z.Volume = 1
  3642. z:Play()
  3643. for i = 1, 10 do
  3644. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3645. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3646. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3647. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3648. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3649. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3650. if Debounces.on == false then break end
  3651. rs:wait()
  3652. end
  3653. Punch()
  3654. z = Instance.new("Sound",hed)
  3655. z.SoundId = "rbxassetid://169380525"
  3656. z.Pitch = ptz[math.random(1,#ptz)]
  3657. z.Volume = 1
  3658. z:Play()
  3659. for i = 1, 10 do
  3660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3666. if Debounces.on == false then break end
  3667. rs:wait()
  3668. end
  3669. Punch()
  3670. z = Instance.new("Sound",hed)
  3671. z.SoundId = "rbxassetid://169380525"
  3672. z.Pitch = ptz[math.random(1,#ptz)]
  3673. z.Volume = 1
  3674. z:Play()
  3675. for i = 1, 10 do
  3676. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3677. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3678. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3679. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3680. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3682. if Debounces.on == false then break end
  3683. rs:wait()
  3684. end
  3685. Punch()
  3686. z = Instance.new("Sound",hed)
  3687. z.SoundId = "rbxassetid://169380525"
  3688. z.Pitch = ptz[math.random(1,#ptz)]
  3689. z.Volume = 1
  3690. z:Play()
  3691. for i = 1, 10 do
  3692. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3693. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3694. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3695. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3696. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3697. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3698. if Debounces.on == false then break end
  3699. rs:wait()
  3700. end
  3701. Punch()
  3702. z = Instance.new("Sound",hed)
  3703. z.SoundId = "rbxassetid://169380525"
  3704. z.Pitch = ptz[math.random(1,#ptz)]
  3705. z.Volume = 1
  3706. z:Play()
  3707. for i = 1, 10 do
  3708. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3709. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3710. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3711. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3712. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3713. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3714. if Debounces.on == false then break end
  3715. rs:wait()
  3716. end
  3717. Punch()
  3718. z = Instance.new("Sound",hed)
  3719. z.SoundId = "rbxassetid://169380525"
  3720. z.Pitch = ptz[math.random(1,#ptz)]
  3721. z.Volume = 1
  3722. z:Play()
  3723. for i = 1, 10 do
  3724. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3725. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3726. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3727. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3728. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3729. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3730. if Debounces.on == false then break end
  3731. rs:wait()
  3732. end
  3733. Punch()
  3734. z = Instance.new("Sound",hed)
  3735. z.SoundId = "rbxassetid://169380525"
  3736. z.Pitch = ptz[math.random(1,#ptz)]
  3737. z.Volume = 1
  3738. z:Play()
  3739. for i = 1, 10 do
  3740. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3741. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3742. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3743. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3744. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3745. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3746. if Debounces.on == false then break end
  3747. rs:wait()
  3748. end
  3749. con1:disconnect()
  3750. Debounces.on = false
  3751. Debounces.NoIdl = false
  3752. if gp ~= nil then
  3753. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3754. for i,v in pairs(larm:GetChildren()) do
  3755. if v.Name == "asd" and v:IsA("Weld") then
  3756. v:Remove()
  3757. end
  3758. end
  3759. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3760. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3761. bv.P = 125000
  3762. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3763. hum1=nil
  3764. ht=nil
  3765. Debounces.on = false
  3766. Debounces.NoIdl = false
  3767. elseif ht == nil then wait()
  3768. Grab = false
  3769. Debounces.on = false
  3770. Debounces.NoIdl = false
  3771. end
  3772. end
  3773. end
  3774. end)
  3775. ----------------------------------------------------
  3776. mouse.KeyDown:connect(function(key)
  3777. if string.byte(key) == 52 then
  3778. char.Humanoid.WalkSpeed = 60
  3779. end
  3780. end)
  3781. mouse.KeyUp:connect(function(key)
  3782. if string.byte(key) == 52 then
  3783. char.Humanoid.WalkSpeed = 8
  3784. end
  3785. end)
  3786. -------------------------------
  3787. local animpose = "Idle"
  3788. local lastanimpose = "Idle"
  3789. local sine = 0
  3790. local change = 1
  3791. local val = 0
  3792. local ffing = false
  3793. -------------------------------
  3794. game:GetService("RunService").RenderStepped:connect(function()
  3795. --[[if char.Humanoid.Jump == true then
  3796. jump = true
  3797. else
  3798. jump = false
  3799. end]]
  3800. char.Humanoid.FreeFalling:connect(function(f)
  3801. if f then
  3802. ffing = true
  3803. else
  3804. ffing = false
  3805. end
  3806. end)
  3807. sine = sine + change
  3808. if jumpn == true then
  3809. animpose = "Jumping"
  3810. elseif ffing == true then
  3811. animpose = "Freefalling"
  3812. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3813. animpose = "Idle"
  3814. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3815. animpose = "Walking"
  3816. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3817. animpose = "Running"
  3818. end
  3819. if animpose ~= lastanimpose then
  3820. sine = 0
  3821. if Debounces.NoIdl == false then
  3822. if animpose == "Idle" then
  3823. for i = 1, 2 do
  3824. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3825. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3826. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3827. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3828. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3829. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3830. end
  3831. elseif animpose == "Walking" then
  3832. for i = 1, 2 do
  3833. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3834. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3835. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3836. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3837. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3838. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3839. end
  3840. elseif animpose == "Running" then
  3841. for i = 1, 2 do
  3842. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3843. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3844. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3845. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3846. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3847. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3848. wait()
  3849. end
  3850. end
  3851. else
  3852. end
  3853. end
  3854. lastanimpose = animpose
  3855. if Debounces.NoIdl == false then
  3856. if animpose == "Idle" then
  3857. change = 0.5
  3858. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3859. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3860. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3861. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3862. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3863. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3864. elseif animpose == "Walking" then
  3865. change = 1
  3866. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3867. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3868. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3869. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3870. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3871. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3872. elseif animpose == "Running" then
  3873. change = 1
  3874. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3875. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3876. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3877. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3878. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3879. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3880. elseif stanceToggle == "Floating" then
  3881. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3882. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3883. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3884. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3885. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3886. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3887. end
  3888. end
  3889. end)
  3890. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3891. local a = Instance.new("ForceField")
  3892. a.Parent = workspace.Likebossfromdk
  3893. wait(0)
  3894. game.Workspace.Likebossfromdk.Humanoid.Health = math.huge
  3895. -----------------------------------------------------------------------------
  3896.  
  3897. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3898. --[[Part0 = Vector3 (Start pos)
  3899. Part1 = Vector3 (End pos)
  3900. Times = number (Amount of lightning parts)
  3901. Offset = number (Offset)
  3902. Color = color (brickcolor value)
  3903. Thickness = number (thickness)
  3904. Trans = number (transparency)
  3905. ]]--
  3906. local magz = (Part0 - Part1).magnitude
  3907. local curpos = Part0
  3908. local trz = {-Offset,Offset}
  3909. for i=1,Times do
  3910. local li = Instance.new("Part", torso)
  3911. li.Name = "Lightning"
  3912. li.TopSurface =0
  3913. li.Material = "Neon"
  3914. li.BottomSurface = 0
  3915. li.Anchored = true
  3916. li.Locked = true
  3917. li.Transparency = Trans or 0.4
  3918. li.BrickColor = BrickColor.new(Color)
  3919. li.formFactor = "Custom"
  3920. li.CanCollide = false
  3921. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3922. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3923. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3924. if Times == i then
  3925. local magz2 = (curpos - Part1).magnitude
  3926. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3927. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3928. else
  3929. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3930. end
  3931. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3932. game.Debris:AddItem(li,.1)
  3933. end
  3934. end
  3935.  
  3936. BodyParts = {} -- Parts to emit lightning effects from
  3937. for _, v in pairs(char:GetChildren()) do
  3938. if v:IsA("Part") then
  3939. table.insert(BodyParts, v)
  3940. end
  3941. end
  3942.  
  3943. Bounding = {} -- Calculate the bounding boxes
  3944. for _, v in pairs(BodyParts) do
  3945. local temp = {X=nil, Y=nil, Z=nil}
  3946. temp.X = v.Size.X/2 * 15
  3947. temp.Y = v.Size.Y/2 * 15
  3948. temp.Z = v.Size.Z/2 * 15
  3949. Bounding[v.Name] = temp
  3950. --table.insert(Bounding, v.Name, temp)
  3951. end
  3952.  
  3953. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3954. local Body1 = BodyParts[math.random(#BodyParts)]
  3955. local Body2 = BodyParts[math.random(#BodyParts)]
  3956. local Pos1 = Vector3.new(
  3957. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3958. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3959. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3960. )
  3961. local Pos2 = Vector3.new(
  3962. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3963. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3964. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3965. )
  3966. local SPos1 = Body1.Position + Pos1
  3967. local SPos2 = Body2.Position + Pos2
  3968. Lightning(SPos1, SPos2, 4, 3, "Royal purple", .3, .56)
  3969. end
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