Newwy

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Feb 5th, 2018
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  1. --By Rufus14
  2. plr = game.Players.LocalPlayer.Character
  3. mouse = game.Players.LocalPlayer:GetMouse()
  4. hand = Instance.new("Part", plr["Right Arm"])
  5. hand.Size = plr["Right Arm"].Size
  6. mot = Instance.new("Motor", hand)
  7. mot.Part0 = hand
  8. mot.Part1 = plr.Torso
  9. mot.C0 = CFrame.new(-1.5,0,0)
  10. hand.Transparency = 1
  11. cough = Instance.new("Sound", plr.Head)
  12. cough.SoundId = "http://roblox.com/asset?id=271820055"
  13. sound = Instance.new("Sound", plr.Head)
  14. sound.SoundId = "http://roblox.com/asset?id=287895622"
  15. sound.Looped = true
  16. sound:Play()
  17. dec = Instance.new("Decal", plr["Right Arm"])
  18. dec.Texture = "http://www.roblox.com/asset/?id=397088151"
  19. dec.Face = "Front"
  20. function key(key)
  21. key = key:lower()
  22. if key == "r" then
  23. for i = 1,10 do
  24. wait(0.02)
  25. plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.05,0,0)
  26. plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(-0.11,-0.1,-0.13)
  27. end
  28. wait(1)
  29. for i = 1,14 do
  30. wait(0.05)
  31. plr.Humanoid.Health = plr.Humanoid.Health - 2
  32. dec.Transparency = dec.Transparency - 10
  33. plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,0.05)
  34. end
  35. wait(2)
  36. for i = 1,14 do
  37. wait(0.05)
  38. plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,-0.05)
  39. end
  40. for i = 1,10 do
  41. wait(0.05)
  42. plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.05,0,0)
  43. end
  44. for i = 1,10 do
  45. wait(0.02)
  46. plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0.11,0.1,0.13)
  47. end
  48. plr.Torso["Right Shoulder"].C1 = mot.C1
  49. plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,0.5,-0.5)
  50. local w33d = Instance.new("Decal", plr["Right Arm"])
  51. dec.Texture = "http://www.roblox.com/asset/?id=397088151"
  52. dec.Face = "Right"
  53. end
  54. end
  55. mouse.KeyDown:connect(key)
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