Advertisement
ArcDesLHK

Shark Drake

May 11th, 2024
76
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.15 KB | None | 0 0
  1. Shark Drake Bull
  2. Level 4 WATER Sea Serpent/Effect
  3. 1600/1300
  4. You can pay 1000 LP; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Shark Drake" card from your Deck to your hand, except "Shark Drake Bull", or, if you control another "Shark Drake" monster, you can Special Summon 1 "Shark Drake" monster from your Deck instead, except "Shark Drake Bull". You can only use each effect of "Shark Drake Bull" once per turn.
  5.  
  6. Shark Drake Hammerhead
  7. Level 4 WATER Sea Serpent/Effect
  8. 1700/1500
  9. If you control a "Shark Drake" monster, you can Special Summon this card (from your hand). You can only Special Summon "Shark Drake Hammerhead" once per turn this way. If this card is detached from a WATER Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use this effect of "Shark Drake Hammerhead" once per turn.
  10.  
  11. Shark Drake Mako
  12. Level 4 WATER Sea Serpent/Effect
  13. 800/1700
  14. This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack, you can: Immediately after this effect resolves, Xyz Summon 1 "Shark Drake" Xyz Monster using monsters you control, including this card. You can only use this effect of "Shark Drake Mako" once per turn. A "Shark Drake" Xyz Monster that has this card as material gains this effect.
  15. ● This card gains 500 ATK.
  16.  
  17. Shark Drake Leopard
  18. Level 4 WATER Sea Serpent/Effect
  19. 1500/1900
  20. You can detach 1 material from a WATER Xyz Monster you control; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 "Shark Drake" monster in your GY, except "Shark Drake Leopard"; Special Summon it in Defense Position. You can only use each effect of "Shark Drake Leopard" once per turn.
  21.  
  22. Shark Drake Tiger
  23. Level 4 WATER Sea Serpent/Effect
  24. 1600/1600
  25. When your opponent activates a card or effect while you control a "Shark Drake" monster (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. You can only use this effect of "Shark Drake Tiger" once per turn. A "Shark Drake" Xyz Monster that has this card as material gains this effect.
  26. ● All monsters your opponent controls that can attack must attack this card.
  27.  
  28. Shark Drake Speartooth
  29. Level 4 WATER Sea Serpent/Effect
  30. 1200/1600
  31. You can discard 1 card; Special Summon this card from your hand in Defense Position, then you can Special Summon 1 "Shark Drake" monster from your hand or Deck, except "Shark Drake Speartooth". You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except WATER Xyz Monsters. You can only use this effect of "Shark Drake Speartooth" once per turn.
  32.  
  33. Shark Drake Thresher
  34. Level 4 WATER Sea Serpent/Effect
  35. 1800/1200
  36. You can reveal this card and 1 other "Shark Drake" monster in your hand; Special Summon both in Defense Position, but negate their effects, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except WATER Xyz Monsters. If this card is in your hand or GY: You can pay 1000 LP, then target 1 "Shark Drake" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Shark Drake Thresher" once per turn.
  37.  
  38. Shark Drake Sawtooth
  39. Level 4 WATER Sea Serpent/Effect
  40. 500/500
  41. During the Main Phase, if you control a "Shark Drake" monster (Quick Effect): You can Special Summon this card from your hand, then, immediately after this effect resolves, you can Xyz Summon 1 "Shark Drake" Xyz Monster. You can only use this effect of "Shark Drake Sawtooth" once per turn. A "Shark Drake" Xyz Monster that has this card as material gains this effect.
  42. ● If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.
  43.  
  44. Megalo Kaiser
  45. Rank 4 WATER Sea Serpent/Xyz/Effect
  46. 2000/1800
  47. 2 Level 4 WATER monsters
  48. You can detach 1 material from this card, then target 1 face-up monster your opponent controls; it loses 1000 ATK (until the end of this turn), then Special Summon, 1 "Shark Drake" Xyz Monster from your Extra Deck, by using this face-up card you control as material, and if you do, it gains 500 ATK, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Megalo Kaiser" once per turn.
  49.  
  50. Shark Drake Bahamut
  51. Rank 4 WATER Sea Serpent/Xyz/Effect
  52. 2800/2100
  53. 3 Level 4 monsters
  54. This card's effects can only be applied/resolved while it has material. This card can attack all monsters your opponent controls, once each. If this card battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. During each of your End Phases: Detach 1 material from this card.
  55.  
  56. Shark Drake Leviathan
  57. Rank 4 WATER Sea Serpent/Xyz/Effect
  58. 2800/2100
  59. 4 Level 4 WATER monsters
  60. You can also Xyz Summon this card by using 1 "Shark Drake" Xyz Monster you control, except "Shark Drake Leviathan". (Transfer its materials to this card.) If your LP are 1000 or less (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK.
  61.  
  62. Shark Drake Gathering
  63. Normal Spell
  64. If you control a "Shark Drake" monster: Special Summon up to 2 Level 4 or lower WATER monsters with different names from your hand and/or GY (but negate their effects), and if you do, immediately after this effect resolves, Xyz Summon 1 "Shark Drake" Xyz Monster using monsters you control. You can only activate 1 "Shark Drake Gathering" per turn.
  65.  
  66. Shark Drake Bait
  67. Quick-Play Spell
  68. Tribute 1 "Shark Drake" monster; Special Summon 1 "Shark Drake" monster from your Deck with a different original name than that Tributed monster's. If a "Shark Drake" Xyz Monster is Special Summoned to your field while this card is in your GY: You can pay 1000 LP; attach this card to 1 of those Xyz Monsters as material. You can only use each effect of "Shark Drake Bait" once per turn.
  69.  
  70. Shark Drake Bite
  71. Quick-Play Spell
  72. Tribute 1 "Shark Drake" monster, then target 1 card on the field; destroy it, and if you do, draw 1 card. If a "Shark Drake" Xyz Monster is Special Summoned to your field while this card is in your GY: You can pay 1000 LP; attach this card to 1 of those Xyz Monsters as material. You can only use each effect of "Shark Drake Bite" once per turn.
  73.  
  74. Shark Drake Reef
  75. Quick-Play Spell
  76. Target 1 "Shark Drake" Xyz Monster in your GY; Special Summon it, but you lose LP equal to its original ATK, also its ATK becomes doubled until the end of this turn. You can only activate 1 "Shark Drake Reef" per turn.
  77.  
  78. Shark Drake Ambush
  79. Counter Trap
  80. When a monster effect is activated, while you control a "Shark Drake" Xyz Monster: Negate the activation, and if you do, destroy it. If a "Shark Drake" Xyz Monster is Special Summoned to your field while this card is in your GY: You can target 1 "Shark Drake" Xyz Monster you control; attach this card to it as material. You can only use 1 "Shark Drake Ambush" effect per turn, and only once that turn.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement