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- // This is a comment
- // uncomment the line below if you want to write a filterscript
- //#define FILTERSCRIPT
- /*------------------*/
- /* BOTI */
- /*------------------*/
- new AutoBota; //Global variable!
- new AutoBota2; //Global variable!
- new AutoBota3; //Global variable!
- new AutoBota4; //Global variable!
- /*------------------*/
- /* HLAVNÍ */
- /*------------------*/
- #define SCM SendClientMessage
- #define LBLUE 0x33CCFFAA
- #define BLUE 0x0000FFAA
- #define GREEN 0x33AA33AA
- #define RED 0xFF0000FF
- #define WHITE 0xFFFFFFAA
- #define ORANGE 0xFF9933AA
- #define PINK 0xFF66FFAA
- #define BLACK 0x000000AA
- #include <a_samp>
- #include <Y_Objects>
- #include <dini>
- #pragma tabsize 0
- new string[256];
- new string2[256];
- new savex;
- new savey;
- new savez;
- new savevuz;
- new savedriver;
- new vozidlo;
- #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
- forward GetDistanceBetweenPlayers(playerid,playerid2);
- new Locked[MAX_VEHICLES];
- //forward one_timer();
- new custompos;
- /*------------------*/
- /* POVOLÁNÍ */
- /*------------------*/
- new job[MAX_PLAYERS]; //proměna pro povolání
- new zachranka; // definace povolání
- new policie; // definace povolání
- new skin[MAX_PLAYERS];
- /*------------------*/
- /* RESPAWN */
- /*------------------*/
- new umrel[MAX_PLAYERS];
- /*------------------*/
- /* REKLAMA */
- /*------------------*/
- forward Reklama();
- new reklama;
- /*------------------*/
- /* JAIL */
- /*------------------*/
- new jailed[MAX_PLAYERS];
- new doCely;
- new zCely;
- new leave[MAX_PLAYERS];
- /*------------------*/
- /* CMD výpis */
- /*------------------*/
- main()
- {
- print("\n----------------------------------");
- print(" RolePlay server by sQu4r3k");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- Object_Object();
- AddPlayerClass(7,-227.22554016,2710.96606445,62.62578964,0,0,0,0,0,0,0);
- UsePlayerPedAnims(); // Klasický běh
- AllowInteriorWeapons(0); // Žádné zbraně v budovách
- //AntiDeAMX();
- SetTimer("Reklama", 5*60*1000, 1);
- //SetTimer("one_timer",1000,1);
- SetGameModeText("Los Vectros");
- /*------------------*/
- /* Připojení NPC */
- /*------------------*/
- ConnectNPC("Autobus1","bus1");
- ConnectNPC("Autobus2","bus2");
- ConnectNPC("Vezeni1","vezeni1");
- ConnectNPC("Vezeni2","vezeni2");
- /*----------------------*/
- /* Vložení NPC do auta */
- /*----------------------*/
- AutoBota = CreateVehicle(538, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000);
- AutoBota2 = CreateVehicle(538, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000);
- AutoBota3 = CreateVehicle(580, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000);
- AutoBota4 = CreateVehicle(580, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000);
- /*------------------*/
- /* Warpy */
- /*------------------*/
- doCely = CreatePickup(1318,1,266.78497314,2803.70166016,32.83675003); // Warp do cely
- zCely = CreatePickup(1318,1,259.00012207,2812.31079102,32.83665085); // Warp z cely
- /*------------------*/
- /* Pickupy povolání */
- /*------------------*/
- zachranka = CreatePickup(1240,1,268.11807251,2954.71459961,64.00849915); // záchranka
- policie = CreatePickup(1247,1,377.49163818,3059.05126953,67.54340363); // policie
- EnableStuntBonusForAll(0); // vypnutí bonusu za stunt
- CreateVehicle(411,431.69155884,2692.49975586,60.84757614,71.99096680,-1,-1,15); //Infernus
- CreateVehicle(431,438.09304810,2709.97436523,62.26897430,106.00000000,-1,-1,15); //Bus
- CreateVehicle(519,559.56323242,2932.26513672,66.56031036,141.99890137,-1,-1,15); //Shamal
- CreateVehicle(593,390.99121094,2904.25415039,66.11042786,274.00000000,-1,-1,15); //Dodo
- CreateVehicle(593,402.41613770,2911.18017578,66.11042786,243.99902344,-1,-1,15); //Dodo
- CreateVehicle(593,397.34515381,2942.64819336,66.11042786,283.99536133,-1,-1,15); //Dodo
- CreateVehicle(593,403.64971924,2951.08251953,66.11042786,243.99108887,-1,-1,15); //Dodo
- CreateVehicle(580,231.82768250,2942.30151367,33.26050186,260.00000000,81,81,15); //Stafford
- CreateVehicle(598,393.62438965,3042.97851562,65.66805267,78.98596191,-1,-1,15); //Police Car (LVPD)
- CreateVehicle(598,394.73394775,3047.60229492,65.66529083,78.98071289,-1,-1,15); //Police Car (LVPD)
- CreateVehicle(598,395.23052979,3052.22021484,65.66947937,78.98071289,-1,-1,15); //Police Car (LVPD)
- CreateVehicle(598,383.03442383,3054.46582031,65.67015839,78.98071289,-1,-1,15); //Police Car (LVPD)
- CreateVehicle(598,381.40139771,3044.78833008,65.66789246,78.98071289,-1,-1,15); //Police Car (LVPD)
- CreateVehicle(405,340.39569092,3006.09619141,64.80737305,77.68505859,-1,-1,15); //Sentinel
- CreateVehicle(421,286.06484985,2943.37109375,62.88658524,337.32177734,-1,-1,15); //Washington
- CreateVehicle(426,397.26132202,3013.18164062,65.65515137,125.28076172,-1,-1,15); //Premier
- CreateVehicle(438,358.75097656,3032.86425781,65.31697083,170.07366943,-1,-1,15); //Cabbie
- CreateVehicle(445,379.06845093,3088.85620117,65.61115265,352.05999756,-1,-1,15); //Admiral
- CreateVehicle(500,460.58691406,3079.06103516,65.96606445,300.00000000,-1,-1,15); //Mesa
- CreateVehicle(423,423.07040405,3031.74731445,65.77909088,128.37463379,-1,-1,15); //Mr Whoopee
- CreateVehicle(461,306.02539062,3084.68457031,72.65658569,168.76495361,-1,-1,15); //PCJ-600
- CreateVehicle(413,403.74133301,3004.64355469,65.60746765,306.40496826,-1,-1,15); //Pony
- CreateVehicle(459,234.72006226,2850.02661133,61.00214767,246.17614746,-1,-1,15); //Berkley's RC Van
- CreateVehicle(422,221.30194092,2767.40917969,59.52839661,349.22644043,-1,-1,15); //Bobcat
- CreateVehicle(478,323.48580933,2998.67163086,64.35668182,258.16467285,-1,-1,15); //Walton
- CreateVehicle(555,275.39096069,3017.72387695,62.09279251,72.05688477,-1,-1,15); //Windsor
- CreateVehicle(402,-213.03785706,2609.06909180,62.64312363,0.00000000,-1,-1,15); //Buffalo
- CreateVehicle(411,-216.86346436,2595.06079102,62.50312424,0.00000000,-1,-1,15); //Infernus
- CreateVehicle(415,-234.49667358,2594.23925781,62.55264664,0.00000000,-1,-1,15); //Cheetah
- CreateVehicle(429,-231.46411133,2594.40771484,62.45312500,0.00000000,-1,-1,15); //Banshee
- CreateVehicle(451,-228.49804688,2594.45605469,62.46749878,0.00000000,-1,-1,15); //Turismo
- CreateVehicle(477,-228.62571716,2607.70190430,62.55312347,0.00000000,-1,-1,15); //ZR-350
- CreateVehicle(480,-237.15780640,2608.14990234,62.55312347,0.00000000,-1,-1,15); //Comet
- CreateVehicle(506,-231.46685791,2608.59521484,62.49523926,0.00000000,-1,-1,15); //Super GT
- CreateVehicle(541,-234.31628418,2608.01928711,62.40312576,0.00000000,-1,-1,15); //Bullet
- CreateVehicle(558,-213.72663879,2595.21997070,62.40691757,0.00000000,-1,-1,15); //Uranus
- CreateVehicle(559,-210.58285522,2594.97216797,62.45718765,0.00000000,-1,-1,15); //Jester
- CreateVehicle(560,-207.65354919,2595.19531250,62.50809860,0.00000000,-1,-1,15); //Sultan
- CreateVehicle(562,-204.35925293,2595.12011719,62.45667267,0.00000000,-1,-1,15); //Elegy
- CreateVehicle(565,-201.50730896,2595.40356445,62.39505768,0.00000000,-1,-1,15); //Flash
- CreateVehicle(545,-198.70951843,2595.14257812,62.65312576,0.00000000,-1,-1,15); //Hustler
- CreateVehicle(409,-269.48913574,2610.54394531,62.78437424,270.14880371,-1,-1,15); //Stretch
- CreateVehicle(487,-248.00976562,2582.38281250,63.83531189,17.86376953,-1,-1,15); //Maverick
- CreateVehicle(470,-198.24905396,2609.62133789,62.81313705,0.00000000,-1,-1,15); //Patriot
- CreateVehicle(434,-201.43562317,2609.31030273,62.85237122,0.00000000,-1,-1,15); //Hotknife
- CreateVehicle(444,-204.41447449,2608.92431641,62.92819977,0.00000000,-1,-1,15); //Monster
- CreateVehicle(539,-207.41658020,2608.81372070,62.07538605,0.00000000,-1,-1,15); //Vortex
- CreateVehicle(568,-210.05964661,2609.49414062,62.67812347,0.00000000,-1,-1,15); //Bandito
- CreateVehicle(463,-272.34924316,2584.84228516,63.18731308,0.00000000,-1,-1,15); //Freeway
- CreateVehicle(463,-270.79852295,2584.67504883,63.18731308,0.00000000,-1,-1,15); //Freeway
- CreateVehicle(468,-268.69360352,2584.37011719,63.33031082,0.00000000,-1,-1,15); //Sanchez
- CreateVehicle(468,-267.11523438,2584.27441406,63.33031082,0.00000000,-1,-1,15); //Sanchez
- CreateVehicle(471,-265.40225220,2583.82275391,63.14531326,0.00000000,-1,-1,15); //Quad
- CreateVehicle(471,-263.55926514,2583.37719727,63.14531326,0.00000000,-1,-1,15); //Quad
- CreateVehicle(521,-261.87951660,2582.98559570,63.23069000,0.00000000,-1,-1,15); //FCR-900
- CreateVehicle(521,-260.57012939,2583.02734375,63.23069000,0.00000000,-1,-1,15); //FCR-900
- CreateVehicle(522,-259.26498413,2582.51855469,63.23069000,0.00000000,-1,-1,15); //NRG-500
- CreateVehicle(522,-257.93560791,2582.11157227,63.23069000,0.00000000,-1,-1,15); //NRG-500
- CreateVehicle(522,-256.53369141,2581.86401367,63.23069000,0.00000000,-1,-1,15); //NRG-500
- CreateVehicle(586,-255.14999390,2581.61401367,63.16731262,0.00000000,-1,-1,15); //Wayfarer
- CreateVehicle(509,749.13824463,3822.67016602,32.87810516,0.00000000,-1,-1,15); //Bike
- CreateVehicle(508,349.00250244,2723.14282227,60.73754883,72.91479492,-1,-1,15); //Journey
- CreateVehicle(428,-572.60900879,2619.00585938,53.76541519,270.67492676,-1,-1,15); //Securicar
- CreateVehicle(424,-25.81139374,2348.29516602,23.98196602,0.00000000,-1,-1,15); /*
- CreateDynamicObject(4144,237.07226562,2822.76562500,59.55371857,0.73608398,357.98950195,351.52404785); //Object number 0
- CreateDynamicObject(4146,277.93139648,2932.55200195,61.63856506,1.99990845,0.50030518,259.48254395); //Object number 1
- CreateDynamicObject(16006,239.29785156,2873.01269531,59.22840118,1.32385254,359.91760254,345.27832031); //Object number 2
- CreateDynamicObject(5706,208.37988281,2803.72949219,63.96009827,0.00000000,359.48913574,66.74743652); //Object number 3
- CreateDynamicObject(9918,297.86618042,2916.77709961,81.34633636,0.00000000,0.00000000,244.74996948); //Object number 4
- CreateDynamicObject(10378,147.62309265,157.94473267,512.73986816,0.00000000,358.15600586,350.02795410); //Object number 5
- CreateDynamicObject(10381,261.04199219,2824.91406250,70.85282135,0.00000000,0.00000000,335.99487305); //Object number 6
- CreateDynamicObject(10631,218.97988892,2828.55102539,63.20902252,0.00000000,0.00000000,246.99462891); //Object number 7
- CreateDynamicObject(1491,226.99382019,2823.69604492,59.35937119,0.00000000,0.00000000,69.99389648); //Object number 8
- CreateDynamicObject(1491,228.02053833,2826.62304688,59.35485840,0.00000000,0.00000000,251.99890137); //Object number 9
- CreateDynamicObject(1649,222.22161865,2809.94628906,60.68178558,340.01269531,357.87176514,66.02224731); //Object number 10
- CreateDynamicObject(3006,222.42968750,2815.84570312,58.85576630,0.00000000,0.00000000,278.99780273); //Object number 11
- CreateDynamicObject(3008,221.73066711,2815.97021484,59.52919388,358.04592896,301.94659424,356.55941772); //Object number 12
- CreateDynamicObject(850,216.81019592,2817.82666016,59.28842163,88.00000000,180.00000000,248.00000000); //Object number 13
- CreateDynamicObject(4154,308.94335938,2997.79296875,62.68144608,0.00000000,1.99951172,169.49707031); //Object number 14
- CreateDynamicObject(4160,417.14315796,3024.32568359,64.72700500,0.00000000,0.00000000,306.00000000); //Object number 15
- CreateDynamicObject(4647,370.32324219,3067.85644531,64.36489868,0.00000000,358.04998779,350.09399414); //Object number 16
- CreateDynamicObject(3988,411.79882812,3047.88964844,73.29342651,0.00000000,0.00000000,125.37048340); //Object number 17
- CreateDynamicObject(4022,319.89779663,2989.60473633,65.86297607,0.00000000,0.00000000,168.12792969); //Object number 18
- CreateDynamicObject(4048,454.99942017,3025.44726562,76.56301880,0.00000000,0.00000000,216.00000000); //Object number 19
- CreateDynamicObject(1522,319.27148438,2994.63183594,62.74470901,0.00000000,0.00000000,349.99694824); //Object number 20
- CreateDynamicObject(854,206.70898438,2822.45117188,60.40010452,0.00000000,85.99548340,330.99060059); //Object number 21
- CreateDynamicObject(910,428.20153809,3018.54370117,66.08209991,0.00000000,0.00000000,216.00000000); //Object number 22
- CreateDynamicObject(4232,417.42675781,3049.30859375,63.26372528,0.00000000,0.69763184,79.92004395); //Object number 23
- CreateDynamicObject(4032,417.41406250,3049.54394531,63.05463791,0.00000000,359.75830078,79.64538574); //Object number 24
- CreateDynamicObject(3565,383.92871094,3084.26269531,65.82742310,0.00000000,0.00000000,270.21423340); //Object number 25
- CreateDynamicObject(3601,385.22140503,3062.93286133,72.21134186,0.00000000,0.00000000,259.21997070); //Object number 26
- CreateDynamicObject(3565,383.92773438,3084.26660156,68.52474213,0.00000000,0.00000000,270.20874023); //Object number 27
- CreateDynamicObject(3759,386.27725220,3075.82568359,73.58010864,0.00000000,359.37600708,80.63964844); //Object number 28
- CreateDynamicObject(2717,318.03140259,2995.04687500,64.24238586,0.00000000,0.00000000,350.00000000); //Object number 29
- CreateDynamicObject(2716,321.84631348,2994.24438477,64.18675995,0.00000000,0.00000000,348.00000000); //Object number 30
- CreateDynamicObject(1445,308.20034790,2995.68676758,63.38034439,0.00000000,0.00000000,170.00000000); //Object number 31
- CreateDynamicObject(1229,310.77148438,3012.19726562,64.29425049,0.00000000,0.00000000,71.99890137); //Object number 32
- CreateDynamicObject(4892,221.71112061,2849.45043945,62.01643372,0.90380859,1.04077148,246.42614746); //Object number 33
- CreateDynamicObject(9321,240.21989441,2856.20800781,61.46704102,0.00000000,0.00000000,337.99987793); //Object number 34
- CreateDynamicObject(806,210.80798340,2861.55151367,63.81433105,0.00000000,0.00000000,0.00000000); //Object number 35
- CreateDynamicObject(11093,198.92919922,2778.28344727,60.72086334,0.00000000,0.00000000,258.36193848); //Object number 36
- CreateDynamicObject(6356,225.62606812,2869.70312500,70.82376862,0.00000000,359.14199829,41.82196045); //Object number 37
- CreateDynamicObject(3445,237.92012024,2894.68041992,63.54252625,359.53204346,359.37597656,71.26473999); //Object number 38
- CreateDynamicObject(5140,239.15444946,2790.35180664,61.24998856,0.00000000,0.00000000,338.00000000); //Object number 39
- CreateDynamicObject(1522,234.79010010,2794.56103516,59.33195877,0.00000000,0.00000000,248.43687439); //Object number 40
- CreateDynamicObject(5721,231.33752441,2763.16699219,62.34241104,0.00000000,1.71600342,165.27612305); //Object number 41
- CreateDynamicObject(5726,251.24502563,2755.00756836,63.17996216,0.00000000,0.00000000,163.58190918); //Object number 42
- CreateDynamicObject(5737,277.66769409,2753.70190430,64.88344574,0.00000000,0.15600586,253.55981445); //Object number 43
- CreateDynamicObject(9596,297.97167969,2796.92382812,49.56296539,0.00000000,0.00000000,253.80065918); //Object number 44
- CreateDynamicObject(9596,299.50390625,2802.98730469,48.82400131,0.00000000,0.00000000,160.03784180); //Object number 45
- CreateDynamicObject(4869,309.33084106,2713.56103516,-34.14595413,271.99993896,0.00000000,163.66613770); //Object number 46
- CreateDynamicObject(9596,318.37109375,2835.13476562,50.49316025,0.00000000,359.05517578,76.65161133); //Object number 47
- CreateDynamicObject(5706,282.92657471,2814.74951172,62.33485031,0.00000000,0.00000000,66.00000000); //Object number 48
- CreateDynamicObject(11454,277.01919556,2874.90917969,60.89451218,0.00000000,0.00000000,75.99377441); //Object number 49
- CreateDynamicObject(1229,306.02273560,2995.44018555,64.25746918,0.00000000,0.00000000,341.99890137); //Object number 50
- CreateDynamicObject(1229,175.30957031,2761.75781250,57.86095428,0.00000000,0.00000000,111.98913574); //Object number 51
- CreateDynamicObject(1229,204.27148438,2743.87597656,59.62457275,0.00000000,0.00000000,269.98901367); //Object number 52
- CreateDynamicObject(5442,436.92330933,2985.86914062,64.68757629,0.00000000,0.07800293,304.56808472); //Object number 53
- CreateDynamicObject(3881,445.43988037,2960.73437500,66.34440613,0.00000000,0.00000000,214.62402344); //Object number 54
- CreateDynamicObject(5002,482.52236938,2914.79418945,64.56024170,0.00000000,0.00000000,356.17797852); //Object number 55
- CreateDynamicObject(8172,664.98754883,2845.87597656,64.56001282,0.00000000,0.00000000,85.99548340); //Object number 56
- CreateDynamicObject(9596,313.90429688,2853.55175781,53.39763260,0.00000000,359.05517578,355.12207031); //Object number 57
- CreateDynamicObject(8253,392.94351196,2907.42675781,68.48802948,0.00000000,0.00000000,358.00000000); //Object number 58
- CreateDynamicObject(8253,394.30468750,2946.58300781,68.48802948,0.00000000,0.00000000,357.98950195); //Object number 59
- CreateDynamicObject(8253,563.98535156,2961.04931641,68.48802948,0.00000000,0.00000000,259.99499512); //Object number 60
- CreateDynamicObject(1681,490.67098999,2945.51855469,67.53826904,0.00000000,0.00000000,220.00000000); //Object number 61
- CreateDynamicObject(1408,267.61785889,2880.69897461,61.86695480,0.00000000,0.00000000,256.00000000); //Object number 62
- CreateDynamicObject(1408,268.78567505,2885.79174805,61.95261383,0.00000000,0.00000000,255.99792480); //Object number 63
- CreateDynamicObject(1408,272.06640625,2887.70556641,61.98858261,0.00000000,0.00000000,167.99792480); //Object number 64
- CreateDynamicObject(1408,264.98608398,2869.59838867,61.61299133,0.00000000,0.00000000,255.99743652); //Object number 65
- CreateDynamicObject(1408,263.69006348,2864.54223633,61.59190750,0.00000000,0.00000000,255.99243164); //Object number 66
- CreateDynamicObject(1408,265.63531494,2861.15283203,61.51135254,0.00000000,0.00000000,343.99243164); //Object number 67
- CreateDynamicObject(2895,274.58743286,2886.21606445,61.64288712,0.00000000,0.00000000,334.00000000); //Object number 68
- CreateDynamicObject(2895,274.34118652,2885.42016602,61.62653732,0.00000000,0.00000000,335.99536133); //Object number 69
- CreateDynamicObject(2895,274.20281982,2884.60034180,61.61231232,0.00000000,0.00000000,335.99487305); //Object number 70
- CreateDynamicObject(2895,274.07904053,2883.84155273,61.59916306,0.00000000,0.00000000,335.99487305); //Object number 71
- CreateDynamicObject(2895,273.77566528,2883.18920898,61.58713150,0.00000000,0.00000000,335.99487305); //Object number 72
- CreateDynamicObject(2895,273.65518188,2882.53466797,61.57573700,0.00000000,0.00000000,335.99487305); //Object number 73
- CreateDynamicObject(2895,273.47827148,2881.86840820,61.56393814,0.00000000,0.00000000,335.99487305); //Object number 74
- CreateDynamicObject(2895,273.32174683,2881.25390625,61.55308151,0.00000000,0.00000000,335.99487305); //Object number 75
- CreateDynamicObject(2895,273.14727783,2880.38745117,61.53794098,0.00000000,0.00000000,335.99487305); //Object number 76
- CreateDynamicObject(2895,272.92575073,2879.67602539,61.52521896,0.00000000,0.00000000,343.99487305); //Object number 77
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- CreateDynamicObject(5152,76.25354767,3597.77783203,59.46257019,0.06781006,24.53594971,89.96533203); //Object number 404
- CreateDynamicObject(5152,78.03868103,3601.06347656,58.99893570,0.06591797,27.81188965,359.96154785); //Object number 405
- CreateDynamicObject(981,58.73559189,3606.81616211,60.72954178,0.00000000,0.00000000,48.00000000); //Object number 406
- CreateDynamicObject(981,353.41687012,3543.03613281,65.49091339,0.07791138,357.50396729,358.00262451); //Object number 407
- CreateDynamicObject(981,690.12017822,3227.33081055,65.31980133,0.00000000,0.00000000,317.99499512); //Object number 408
- CreateDynamicObject(981,602.13232422,3131.95996094,65.41394043,0.00000000,0.00000000,137.99377441); //Object number 409
- CreateDynamicObject(981,3.60750580,3069.92602539,61.62581253,0.00000000,0.00000000,67.99377441); //Object number 410
- CreateDynamicObject(981,112.02375793,3209.18066406,60.56226730,0.00000000,0.00000000,67.98889160); //Object number 411
- CreateDynamicObject(981,37.19075394,3421.64428711,61.33097839,0.00000000,0.00000000,91.99926758); //Object number 412
- CreateDynamicObject(981,250.27592468,3428.84204102,62.65226746,0.07696533,0.07461548,4.77706909); //Object number 413
- CreateDynamicObject(3940,198.74356079,3017.71093750,63.95341110,0.00000000,0.00000000,340.00000000); //Object number 414
- CreateDynamicObject(9949,46.77882767,3078.69848633,72.71238708,0.00000000,0.00000000,69.86755371); //Object number 415
- CreateDynamicObject(10049,73.09609985,3403.48559570,75.29723358,0.00000000,0.00000000,1.24798584); //Object number 416
- CreateDynamicObject(11008,640.72961426,3217.56127930,70.98144531,0.00000000,0.00000000,51.03604126); //Object number 417
- CreateDynamicObject(11015,280.48535156,2993.57495117,63.92207718,0.00000000,0.00000000,257.14819336); //Object number 418
- CreateDynamicObject(11454,307.96032715,3361.93823242,62.17599487,0.00000000,0.00000000,275.95007324); //Object number 419
- CreateDynamicObject(12983,259.66650391,2960.36718750,61.59772873,359.92199707,1.01400757,246.00134277); //Object number 420
- CreateDynamicObject(8040,57.27733612,3111.67578125,61.61083603,0.00000000,0.00000000,340.00000000); //Object number 421
- CreateDynamicObject(4640,92.95312500,3097.80273438,62.44161606,0.00000000,0.00000000,339.99938965); //Object number 422
- CreateDynamicObject(3456,203.87821960,3053.31225586,63.72474289,0.00000000,0.00000000,340.00000000); //Object number 423
- CreateDynamicObject(3584,153.22615051,3045.87719727,65.28935242,0.00000000,0.00000000,340.00000000); //Object number 424
- CreateDynamicObject(9301,174.05233765,3018.58032227,64.68864441,0.00000000,0.00000000,340.00000000); //Object number 425
- CreateDynamicObject(9910,99.85062408,3213.87695312,77.61484528,2.90960693,356.86987305,129.81884766); //Object number 426
- CreateDynamicObject(9917,129.84410095,3141.99121094,82.09775543,0.00000000,0.07800293,26.17803955); //Object number 427
- CreateDynamicObject(9922,207.57847595,3109.52197266,52.30715179,0.00000000,0.00000000,69.71301270); //Object number 428
- CreateDynamicObject(5268,283.00198364,3098.48144531,120.71475220,0.00000000,0.00000000,126.51794434); //Object number 429
- CreateDynamicObject(5180,390.18493652,3308.41943359,67.76539612,0.00000000,0.00000000,101.09204102); //Object number 430
- CreateDynamicObject(7019,168.30171204,3088.55737305,63.72540283,0.00000000,0.00000000,250.00000000); //Object number 431
- CreateDynamicObject(8061,154.45062256,2980.06689453,65.47686005,0.00000000,0.00000000,250.80187988); //Object number 432
- CreateDynamicObject(3550,130.38835144,3009.91162109,63.18746185,0.00000000,0.00000000,69.11392212); //Object number 433
- CreateDynamicObject(3550,124.81230164,3011.97656250,63.03218842,0.00000000,0.00000000,69.10949707); //Object number 434
- CreateDynamicObject(3550,119.26528168,3014.09423828,63.09910202,0.00000000,0.00000000,69.10949707); //Object number 435
- CreateDynamicObject(4729,124.46372223,3011.45239258,63.52287292,0.00000000,0.00000000,89.29797363); //Object number 436
- CreateDynamicObject(6285,133.14082336,3097.24511719,66.03248596,0.00000000,0.00000000,74.21215820); //Object number 437
- CreateDynamicObject(7534,68.16201782,3236.62475586,77.07123566,356.80203247,0.22836304,36.92083740); //Object number 438
- CreateDynamicObject(9259,114.97328949,3027.09545898,66.97319031,0.00000000,0.23400879,160.77380371); //Object number 439
- CreateDynamicObject(9275,114.76506042,3089.56396484,64.65137482,0.00000000,0.00000000,161.99890137); //Object number 440
- CreateDynamicObject(18253,120.48610687,3104.21386719,63.00844193,359.22000122,0.00000000,350.00000000); //Object number 441
- */
- /*
- Objects converted: 442
- Vehicles converted: 64
- Vehicle models found: 50
- ----------------------
- In the time this conversion took to finish 0.18 micro-fortnights have passed!
- */
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, -227.22554016,2710.96606445,62.62578964);
- SetPlayerCameraPos(playerid, 359.42813110,2700.70507812,63.39875793);
- SetPlayerCameraLookAt(playerid, 293.50933838,2736.89721680,63.89602280);
- SetPlayerColor(playerid, WHITE);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- format(string, sizeof(string), "users/%s.txt", PlayerName(playerid));
- if(dini_Exists(string)==1){
- SCM(playerid, RED, "Přihlaš se, prosím");
- custompos = 1;
- }else{
- SCM(playerid, RED, "Vítej, pro vstup se zaregistruj");
- ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Registrace","Zadej heslo k tvému účtu","Registrovat","Konec(kick)");
- }
- skin[playerid] = 7; // Uložení skinu do proměnné po připojení
- format(string, sizeof(string), "Hráč %s se připojil.", PlayerName(playerid));
- SendClientMessageToAll(WHITE, string);
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- format(string, sizeof(string), "Hráč %s se odpojil.", PlayerName(playerid));
- SendClientMessageToAll(WHITE, string);
- Object_OnPlayerDisconnect( playerid, reason);
- GetPlayerPos(playerid, float:savex,float:savey,float:savez);
- if(GetPlayerVehicleSeat(playerid)==0){ //pokuď je řidič
- savedriver = 1;
- savevuz = GetPlayerVehicleID(playerid);
- }else{
- savevuz = 0;
- savedriver = 0;
- }
- format(string, sizeof(string), "users/%s.txt", PlayerName(playerid));
- format(string2, sizeof(string), "%.1f", savex);
- dini_Set(string,"X",string2);
- format(string2, sizeof(string), "%.1f", savey);
- dini_Set(string,"Y",string2);
- format(string2, sizeof(string), "%.1f", savez);
- dini_Set(string,"Z",string2);
- format(string2, sizeof(string), "%d", savedriver);
- dini_Set(string,"Ridil",string2);
- format(string2, sizeof(string), "%d", savevuz);
- dini_Set(string,"Vozidlo",string2);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- if(job[playerid]==-1){
- SetPlayerPos(playerid, 266.78497314,2803.70166016,32.83675003);}
- if(umrel[playerid]==1){
- SetPlayerPos(playerid, 220.85494995,2767.60986328,59.52839661);
- SetPlayerFacingAngle(playerid,240);
- SetPlayerSkin(playerid, skin[playerid]);//nastavi skin
- SetCameraBehindPlayer(playerid);
- umrel[playerid]=0;
- }
- if(custompos == 1){
- format(string, sizeof(string), "users/%s.txt", PlayerName(playerid));
- savex = dini_Int(string, "X");
- savey = dini_Int(string, "Y");
- savez = dini_Int(string, "Z");
- SetPlayerPos(playerid,savex,savey,savez);
- custompos = 0;
- if(dini_Int(string, "Ridil")==1){
- //vozidlo = CreateVehicle(dini_Int(string, "Vozidlo"),dini_Int(string, "X"),dini_Int(string, "Y"),dini_Int(string, "Z"),71.99096680,-1,-1,15);
- vozidlo = CreateVehicle(122,393.6,2703.7,60.7,71.99096680,-1,-1,15);
- PutPlayerInVehicle(playerid, vozidlo, 0);
- SCM(playerid, ORANGE, "Seděl jsi ve vozidle");
- }
- }
- if(IsPlayerNPC(playerid)) //Kontrola, pokud je spawnutý NPC.
- {
- new npcname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, npcname, sizeof(npcname)); //Zjišťuje jméno NPC.
- if(!strcmp(npcname, "Autobus1", true)) //Zjišťuje, jestli je jméno bota Michal
- {
- PutPlayerInVehicle(playerid, AutoBota, 0); //Strčí NPC do auta, které sme vytvořili
- SetPlayerSkin(playerid, 250);//nastavi skin
- }
- GetPlayerName(playerid, npcname, sizeof(npcname)); //Zjišťuje jméno NPC.
- if(!strcmp(npcname, "Autobus2", true)) //Zjišťuje, jestli je jméno bota Michal
- {
- PutPlayerInVehicle(playerid, AutoBota2, 0); //Strčí NPC do auta, které sme vytvořili
- SetPlayerSkin(playerid, 250);//nastavi skin
- }
- GetPlayerName(playerid, npcname, sizeof(npcname)); //Zjišťuje jméno NPC.
- if(!strcmp(npcname, "Vezeni1", true)) //Zjišťuje, jestli je jméno bota Michal
- {
- PutPlayerInVehicle(playerid, AutoBota3, 0); //Strčí NPC do auta, které sme vytvořili
- SetPlayerSkin(playerid, 33);//nastavi skin
- }
- GetPlayerName(playerid, npcname, sizeof(npcname)); //Zjišťuje jméno NPC.
- if(!strcmp(npcname, "Vezeni2", true)) //Zjišťuje, jestli je jméno bota Michal
- {
- PutPlayerInVehicle(playerid, AutoBota4, 0); //Strčí NPC do auta, které sme vytvořili
- SetPlayerSkin(playerid, 33);//nastavi skin
- }
- }
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- PlayCrimeReportForPlayer(killerid,0,3);
- if (GetPlayerWantedLevel(killerid)<6){
- SetPlayerWantedLevel(killerid,GetPlayerWantedLevel(killerid)+1);
- }
- format(string, 100, "# Wanted Level: %d", GetPlayerWantedLevel(killerid));
- SendClientMessage(killerid, RED, string);
- umrel[playerid]=1; // nastaví spawn u nemocnice
- SendDeathMessage(killerid,playerid,reason);
- }
- public OnVehicleSpawn(vehicleid)
- {
- for(new i=0;i<MAX_PLAYERS;i++)
- if(IsPlayerConnected(i))
- SetVehicleParamsForPlayer(vehicleid,i, 0, 0);
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- // SetPlayerChatBubble(playerid,text,0xFFFFFFAA,50.0, 5000);
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/kill", cmdtext, true, 10) == 0)
- {
- SetPlayerHealth(playerid, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/help", true) == 0)
- {
- ShowPlayerDialog(playerid,0,DIALOG_STYLE_MSGBOX,"Příkazy:", "Policie:\n/j - zatknout vězně\n\nZáchranka\n/h - uzdravit","Ok","Konec");
- return 1;
- }
- /*------------------*/
- /* ZATKNUTÍ */
- /*------------------*/
- if (strcmp("/j", cmdtext, true, 10) == 0){ // Jestli bylo napsáno /j
- if(job[playerid] == 2){ // Jestli je policajt
- if(GetPlayerWantedLevel(playerid)==0){ // Jestli není hledaný
- for(new countpl ; countpl < MAX_PLAYERS ; countpl++){ // Počítá všechny hráče na serveru
- if(GetDistanceBetweenPlayers(playerid, countpl) <= 10){ // Když je někdo blíž jak 10 metrů
- SetPlayerPos(countpl, 266.78497314,2803.70166016,32.83675003); //přesun
- SetPlayerInterior(countpl, 0);
- SetPlayerFacingAngle(countpl, 90);
- SetCameraBehindPlayer(countpl);
- job[playerid] = -1;
- ResetPlayerWeapons(countpl);
- jailed[countpl]=30;//GetPlayerWantedLevel(countpl*2*60); // Nastaví čas ve vězení
- leave[playerid]=0;
- GivePlayerMoney(playerid, 200*GetPlayerWantedLevel(countpl));
- SetPlayerWantedLevel(countpl, 0);
- }
- }
- }
- }
- return 1;
- }
- /*------------------*/
- /* HEALOVÁNÍ */
- /*------------------*/
- if (strcmp("/h", cmdtext, true, 10) == 0){ // Jestli bylo napsáno /h
- if(job[playerid] == 1){ // Jestli je záchranka
- for(new countpl ; countpl < MAX_PLAYERS ; countpl++){ // Počítá všechny hráče na serveru
- if(GetDistanceBetweenPlayers(playerid, countpl) <= 10){ // Když je někdo blíž jak 10 metrů
- GivePlayerMoney(playerid, GetPlayerHealth(countpl)*5);
- SetPlayerHealth(countpl, 100);
- }
- }
- }
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- new model = GetVehicleModel(vehicleid);
- if(model == 598 && !ispassenger && job[playerid] != 2){TogglePlayerControllable(playerid, 1);}
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- if(pickupid == zachranka){
- if(job[playerid] == 1) return GameTextForPlayer(playerid, "Uz zde pracujes!", 2000, 1);
- //ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"Záchranka","Chceš se zaměstnat?","Ano","Ne");
- job[playerid] = 1; // Zaměstná ho
- skin[playerid] = 274;// definuje skin při respawnu
- SetPlayerSkin(playerid, skin[playerid]);//nastavi skin
- SetPlayerColor(playerid, PINK);
- }
- if(pickupid == policie){
- if(job[playerid] == 2) return GameTextForPlayer(playerid, "Uz zde pracujes!", 2000, 1);
- //ShowPlayerDialog(playerid,0,DIALOG_STYLE_MSGBOX,"Policie","Chceš se zaměstnat?","Ano","Ne");
- job[playerid] = 2; // Zaměstná ho
- skin[playerid] = 282; // definuje skin při respawnu
- SetPlayerSkin(playerid, skin[playerid]);//nastavi skin
- GivePlayerWeapon(playerid, 22, 100);// damu zbran
- SetPlayerColor(playerid, LBLUE);
- }
- if(pickupid == doCely){
- SetPlayerPos(playerid, 259.63012695,2813.95043945,32.72289276);
- }
- if(pickupid == zCely){
- if(leave[playerid]==1){
- SetPlayerPos(playerid, 220.85494995,2767.60986328,59.52839661);
- jailed[playerid]=0;
- job[playerid]=0;
- }else{
- SetPlayerPos(playerid, 268.02746582,2802.57763672,32.72779083);
- }
- }
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if(newkeys & KEY_LOOK_BEHIND)
- {
- new vehicleid = GetPlayerVehicleID(playerid);
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- if(Locked[vehicleid] == 0)
- {
- for(new i=0;i<MAX_PLAYERS;i++) if( i != playerid ) SetVehicleParamsForPlayer(vehicleid,i, 0, 1);
- SendClientMessage(playerid, ORANGE,"Vozidlo zamčeno.");
- Locked[vehicleid] = 1;
- return 0;
- }
- else if(Locked[vehicleid] == 1)
- {
- for(new i=0;i<MAX_PLAYERS;i++) if( i != playerid ) SetVehicleParamsForPlayer(vehicleid,i, 0, 0);
- SendClientMessage(playerid, ORANGE,"Vozidlo odemčeno.");
- Locked[vehicleid] = 0;
- return 0;
- }
- }
- }
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == 1)
- {
- if(response == 1)
- {
- format(string, sizeof(string), "users/%s.txt", PlayerName(playerid));
- format(string2,100,"%s",inputtext);
- dini_Create(string);
- dini_Set(string,"Heslo",string2);
- format(string,100,"Učet vytvořen. Heslo: %s",inputtext);
- SCM(playerid, RED, string);
- }
- if(response == 2)
- {
- Kick(playerid);
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- public Reklama()
- {
- switch(reklama)
- {
- case 0: SendClientMessageToAll(ORANGE,"Vstoupením do pickupu se můžete zaměstnat"); //Zde si můžete navolit vlastní text
- case 1: SendClientMessageToAll(ORANGE,"V bance můžete poslat peníze jinému hráči"); //Zde si můžete navolit vlastní text
- case 2: SendClientMessageToAll(ORANGE,"REKLAMA 3"); //Zde si můžete navolit vlastní text
- case 3: SendClientMessageToAll(ORANGE,"REKLAMA 4"); //Zde si můžete navolit vlastní text
- case 4: SendClientMessageToAll(ORANGE,"REKLAMA 5"); //Zde si můžete navolit vlastní text
- case 5: SendClientMessageToAll(ORANGE,"REKLAMA 6"); //Zde si můžete navolit vlastní text
- case 6: SendClientMessageToAll(ORANGE,"REKLAMA 7"); //Zde si můžete navolit vlastní text
- case 7: SendClientMessageToAll(ORANGE,"REKLAMA 8"); //Zde si můžete navolit vlastní text
- case 8: SendClientMessageToAll(ORANGE,"REKLAMA 9"); //Zde si můžete navolit vlastní text
- case 9: SendClientMessageToAll(ORANGE,"REKLAMA 10"); //Zde si můžete navolit vlastní text
- }
- if(reklama == 9){
- reklama = 0;
- }else{
- reklama++;}
- }
- public GetDistanceBetweenPlayers(playerid,playerid2)
- {
- new Float:x1,Float:y1,Float:z12,Float:x2,Float:y2,Float:z21, Float:tmpdis;
- GetPlayerPos(playerid,x1,y1,z12); GetPlayerPos(playerid2,x2,y2,z21);
- tmpdis = floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2)+floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z21,z12)),2));
- return floatround(tmpdis);
- }
- stock WarpPlayer(playerid, Float:x, Float:y, Float:z, interier, Float:uhel)
- {
- SetPlayerPos(playerid, x, y, z);
- SetPlayerInterior(playerid, interier);
- if(uhel > 359 || uhel < 0) uhel = 0;
- SetPlayerFacingAngle(playerid, uhel);
- SetCameraBehindPlayer(playerid);
- }
- stock PlayerName(playerid)
- {
- new name[255];
- GetPlayerName(playerid, name, 255);
- return name;
- }
- /*
- public one_timer()
- {
- for(new a=0;a<MAX_PLAYERS;a++)
- {
- if(leave[a] == 0){
- if(job[a]==-1 && jailed[a]>0)
- {
- format(string, 100, "# %d", jailed[a]);
- SendClientMessage(a, RED, string);
- jailed[a]--;
- }
- else
- {
- SendClientMessage(a, RED, "muzes odejit");
- leave[a]=1;
- }
- }
- }
- return 1;
- }*/
- /*
- AntiDeAMX()
- {
- new a[][] =
- {
- "Unarmed (Fist)",
- "Brass K"
- };
- #pragma unused a
- }*/
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