BOBBIEBOY

MYSTERY

Dec 17th, 2016
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  1. Player=game.Players.luxulux
  2. Plr=game.Workspace.luxulux
  3. local Tool=Instance.new("HopperBin",Player.Backpack)
  4. Tool.Name="UnNamed"
  5. script.Parent=Tool
  6. Plr.Humanoid.MaxHealth=math.huge
  7. w1=Instance.new("Weld")
  8. w1.Parent=Plr["Right Arm"]
  9. w1.Part0=w1.Parent
  10. w1.Part1=Plr.Torso
  11. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  12. w2=Instance.new("Weld")
  13. w2.Parent=Plr["Left Arm"]
  14. w2.Part0=w2.Parent
  15. w2.Part1=Plr.Torso
  16. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.5,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  17. w3=Instance.new("Weld")
  18. w3.Parent=Plr.Head
  19. w3.Part0=w3.Parent
  20. w3.Part1=Plr.Torso
  21. w3.C0=CFrame.new(0,0,0)*CFrame.new(0,-1.5,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  22. Plr.Humanoid.WalkSpeed=55
  23. Plr.Head.face.Transparency=1
  24. Plr.Head.BrickColor=BrickColor.new(1)
  25. Plr.Torso.BrickColor=BrickColor.new(1)
  26. Plr["Right Arm"].BrickColor=BrickColor.new(1)
  27. Plr["Right Leg"].BrickColor=BrickColor.new(1)
  28. Plr["Left Arm"].BrickColor=BrickColor.new(1)
  29. Plr["Left Leg"].BrickColor=BrickColor.new(1)
  30. Srt=Plr:findFirstChild("Shirt")
  31. if Srt~=nil then
  32. Srt:Destroy()
  33. end
  34. Pt=Plr:findFirstChild("Pants")
  35. if Pt ~= nil then
  36. Pt:Destroy()
  37. end
  38. for i,child in ipairs(Plr:GetChildren()) do
  39. if child:IsA("Hat") then
  40. child.Handle.Transparency=1
  41. end
  42. end
  43. Plr.Humanoid.Died:connect(function()
  44. local Targ=Plr.Torso.Position
  45. local ex=Instance.new("Explosion",Workspace)
  46. ex.BlastRadius=1000
  47. ex.Position=Targ
  48. end)
  49. function onButton1Down(mouse)
  50. hit=mouse.Target
  51. if hit.Parent:IsA("Model") then
  52. Targ=hit.Parent
  53. attach=Instance.new("Weld")
  54. attach.Parent=Plr.Torso
  55. attach.Part0=attach.Parent
  56. attach.Part1=Targ.Torso
  57. attach.C0=CFrame.new(0,0,0)*CFrame.new(0,0,-1.8)*CFrame.new(0,0,0)
  58. end
  59. end
  60.  
  61. function onSelected(mouse)
  62. mouse.Button1Down:connect(function()onButton1Down(mouse) end)
  63. end
  64.  
  65. script.Parent.Selected:connect(onSelected)
  66. function onKeyDown(key)
  67. key:lower()
  68. if key=="q" then
  69. w3.C0=CFrame.new(0,0,0)*CFrame.new(0,-1.5,0)*CFrame.fromEulerAnglesXYZ(0,0,0)--Start Head
  70. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.5,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)--Start larm
  71. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)--Start rarm
  72. wait(.01)
  73. w3.C0=CFrame.new(0,0,0)*CFrame.new(0,-1.5,0)*CFrame.fromEulerAnglesXYZ(0.1,0,0)
  74. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.4,-0.1,0)*CFrame.fromEulerAnglesXYZ(0.1,-0.1,0)--2
  75. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.4,-0.1,0)*CFrame.fromEulerAnglesXYZ(0.1,0.1,0)--1
  76. wait(.01)
  77. w3.C0=CFrame.new(0,0,0)*CFrame.new(0,-1.5,0)*CFrame.fromEulerAnglesXYZ(0.2,0,0)
  78. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.3,-0.2,0)*CFrame.fromEulerAnglesXYZ(0.2,-0.2,0)--2
  79. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.3,-0.2,0)*CFrame.fromEulerAnglesXYZ(0.2,0.2,0)--1
  80. wait(.01)
  81. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.2,-0.3,0)*CFrame.fromEulerAnglesXYZ(0.3,-0.3,0)--2
  82. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.2,-0.3,0)*CFrame.fromEulerAnglesXYZ(0.3,0.3,0)--1
  83. wait(.01)
  84. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.1,-0.4,0)*CFrame.fromEulerAnglesXYZ(0.4,-0.4,0)--2
  85. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.1,-0.4,0)*CFrame.fromEulerAnglesXYZ(0.4,0.4,0)--1
  86. wait(.01)
  87. w2.C0=CFrame.new(0,0,0)*CFrame.new(1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.5,-0.5,0)--2
  88. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.5,0.5,0)--1
  89. wait(.01)
  90. w2.C0=CFrame.new(0,0,0)*CFrame.new(1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.6,-0.6,0)--2
  91. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.6,0.6,0)--1
  92. wait(.01)
  93. w2.C0=CFrame.new(0,0,0)*CFrame.new(1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.7,-0.7,0)--2
  94. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.7,0.7,0)--1
  95. wait(.01)
  96. w2.C0=CFrame.new(0,0,0)*CFrame.new(1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.8,-0.8,0)--2
  97. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.8,0.8,0)--1
  98. wait(.01)
  99. w2.C0=CFrame.new(0,0,0)*CFrame.new(1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.9,-0.9,0)--2
  100. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.9,0.9,0)--1
  101. wait(.01)
  102. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1,-0.5,0)*CFrame.fromEulerAnglesXYZ(1,1,0)--Finish rarm
  103. w2.C0=CFrame.new(0,0,0)*CFrame.new(1,-0.5,0)*CFrame.fromEulerAnglesXYZ(1,-1,0)--Finish larm
  104. w3.C0=CFrame.new(0,0,0)*CFrame.new(0,-1.5,0)*CFrame.fromEulerAnglesXYZ(0.3,0,0)--Finish Head
  105. for i,hat in ipairs(Plr:GetChildren()) do
  106. if hat:IsA("Hat") then
  107. hat.Handle.Transparency=1
  108. end
  109. end
  110. Plr.Head.face.Transparency=1
  111. Plr.Head.BrickColor=BrickColor.new(1003)
  112. Plr.Torso.BrickColor=BrickColor.new(1003)
  113. Plr["Right Arm"].BrickColor=BrickColor.new(1003)
  114. Plr["Right Leg"].BrickColor=BrickColor.new(1003)
  115. Plr["Left Arm"].BrickColor=BrickColor.new(1003)
  116. Plr["Left Leg"].BrickColor=BrickColor.new(1003)
  117. elseif key=="p" then
  118. w2.C0=CFrame.new(0,0,0)*CFrame.new(1,-0.5,0)*CFrame.fromEulerAnglesXYZ(1,-1,0)--Start larm
  119. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1,-0.5,0)*CFrame.fromEulerAnglesXYZ(1,1,0)--Start rarm
  120. w3.C0=CFrame.new(0,0,0)*CFrame.new(0,-1.5,0)*CFrame.fromEulerAnglesXYZ(0.3,0,0)--Start Head
  121. wait(.01)
  122. w2.C0=CFrame.new(0,0,0)*CFrame.new(1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.9,-0.9,0)--2
  123. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.9,0.9,0)--1
  124. w3.C0=CFrame.new(0,0,0)*CFrame.new(0,-1.5,0)*CFrame.fromEulerAnglesXYZ(0.2,0,0)--3
  125. wait(.01)
  126. w2.C0=CFrame.new(0,0,0)*CFrame.new(1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.8,-0.8,0)--2
  127. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.8,0.8,0)--1
  128. w3.C0=CFrame.new(0,0,0)*CFrame.new(0,-1.5,0)*CFrame.fromEulerAnglesXYZ(0.1,0,0)--3
  129. wait(.01)
  130. w2.C0=CFrame.new(0,0,0)*CFrame.new(1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.7,-0.7,0)--2
  131. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.7,0.7,0)--1
  132. wait(.01)
  133. w2.C0=CFrame.new(0,0,0)*CFrame.new(1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.6,-0.6,0)--2
  134. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.6,0.6,0)--1
  135. wait(.01)
  136. w2.C0=CFrame.new(0,0,0)*CFrame.new(1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.5,-0.5,0)--2
  137. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1,-0.5,0)*CFrame.fromEulerAnglesXYZ(0.5,0.5,0)--1
  138. wait(.01)
  139. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.1,-0.4,0)*CFrame.fromEulerAnglesXYZ(0.4,-0.4,0)--2
  140. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.1,-0.4,0)*CFrame.fromEulerAnglesXYZ(0.4,0.4,0)--1
  141. wait(.01)
  142. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.2,-0.3,0)*CFrame.fromEulerAnglesXYZ(0.3,-0.3,0)--2
  143. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.2,-0.3,0)*CFrame.fromEulerAnglesXYZ(0.3,0.3,0)--1
  144. wait(.01)
  145. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.3,-0.2,0)*CFrame.fromEulerAnglesXYZ(0.2,-0.2,0)--2
  146. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.3,-0.2,0)*CFrame.fromEulerAnglesXYZ(0.2,0.2,0)--1
  147. wait(.01)
  148. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.4,-0.1,0)*CFrame.fromEulerAnglesXYZ(0.1,-0.1,0)--2
  149. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.4,-0.1,0)*CFrame.fromEulerAnglesXYZ(0.1,0.1,0)--1
  150. wait(.01)
  151. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.5,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)--Finish larm
  152. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)--Finish rarm
  153. w3.C0=CFrame.new(0,0,0)*CFrame.new(0,-1.5,0)*CFrame.fromEulerAnglesXYZ(0,0,0)--Start Head
  154. Plr.Head.face.Transparency=1
  155. Plr.Head.BrickColor=BrickColor.new(1)
  156. Plr.Torso.BrickColor=BrickColor.new(1)
  157. Plr["Right Arm"].BrickColor=BrickColor.new(1)
  158. Plr["Right Leg"].BrickColor=BrickColor.new(1)
  159. Plr["Left Arm"].BrickColor=BrickColor.new(1)
  160. Plr["Left Leg"].BrickColor=BrickColor.new(1)
  161. elseif key=="e" then
  162. local x=Instance.new("ForceField",Plr)
  163. ex=Instance.new("Explosion",Workspace)
  164. ex.Position=Plr.Head.Position
  165. ex.BlastRadius=1000
  166. wait(2)
  167. Plr.ForceField:Destroy()
  168. elseif key=="r" then
  169. for i,child in ipairs(Plr:GetChildren()) do
  170. if child:IsA("Hat") then
  171. child.Handle.Transparency=1
  172. end
  173. end
  174. Plr.Head.face.Transparency=1
  175. Plr.Head.Transparency=1
  176. Plr.Torso.Transparency=1
  177. Plr["Left Arm"].Transparency=1
  178. Plr["Right Arm"].Transparency=1
  179. Plr["Left Leg"].Transparency=1
  180. Plr["Right Leg"].Transparency=1
  181. elseif key=="t" then
  182. Plr.Head.Transparency=0
  183. Plr.Torso.Transparency=0
  184. Plr["Left Arm"].Transparency=0
  185. Plr["Right Arm"].Transparency=0
  186. Plr["Left Leg"].Transparency=0
  187. Plr["Right Leg"].Transparency=0
  188. elseif key=="l" then
  189. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)--Start 1
  190. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.5,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)--Start 2
  191. wait(.01)
  192. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.4,0.1,0.1)*CFrame.fromEulerAnglesXYZ(-0.1,-0.1,0)--Start 2
  193. w1.C0=CFrame.new(0.1,0,0)*CFrame.new(-1.5,0.1,0)*CFrame.fromEulerAnglesXYZ(-0.1,0.1,0)--Start 1
  194. wait(.01)
  195. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.3,0.2,0.2)*CFrame.fromEulerAnglesXYZ(-0.2,-0.2,0)--Start 2
  196. w1.C0=CFrame.new(0.2,0,0)*CFrame.new(-1.5,0.2,0.1)*CFrame.fromEulerAnglesXYZ(-0.2,0.2,0)--Start 1
  197. wait(.01)
  198. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.2,0.3,0.3)*CFrame.fromEulerAnglesXYZ(-0.3,-0.3,0)--Start 2
  199. w1.C0=CFrame.new(0.3,0,0)*CFrame.new(-1.5,0.3,0.2)*CFrame.fromEulerAnglesXYZ(-0.3,0.3,0)--Start 1
  200. wait(.01)
  201. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.2,0.4,0.4)*CFrame.fromEulerAnglesXYZ(-0.4,-0.4,0)--Start 2
  202. w1.C0=CFrame.new(0.3,0,0)*CFrame.new(-1.5,0.4,0.3)*CFrame.fromEulerAnglesXYZ(-0.4,0.4,0)--Start 1
  203. wait(.01)
  204. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.2,0.5,0.5)*CFrame.fromEulerAnglesXYZ(-0.5,-0.5,0)--Start 2
  205. w1.C0=CFrame.new(0.3,0,0)*CFrame.new(-1.5,0.5,0.4)*CFrame.fromEulerAnglesXYZ(-0.5,0.5,0)--Start 1
  206. wait(.01)
  207. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.2,0.6,0.6)*CFrame.fromEulerAnglesXYZ(-0.6,-0.5,0)--Start 2
  208. w1.C0=CFrame.new(0.3,0,0)*CFrame.new(-1.5,0.6,0.5)*CFrame.fromEulerAnglesXYZ(-0.6,0.5,0)--Start 1
  209. wait(.01)
  210. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.2,0.8,0.6)*CFrame.fromEulerAnglesXYZ(-0.7,-0.5,0)--Start 2
  211. w1.C0=CFrame.new(0.3,0,0)*CFrame.new(-1.5,0.7,0.5)*CFrame.fromEulerAnglesXYZ(-0.7,0.5,0)--Start 1
  212. wait(.01)
  213. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.2,0.9,0.6)*CFrame.fromEulerAnglesXYZ(-0.8,-0.5,0)--Start 2
  214. w1.C0=CFrame.new(0.3,0,0)*CFrame.new(-1.5,0.8,0.5)*CFrame.fromEulerAnglesXYZ(-0.8,0.5,0)--Start 1
  215. wait(.01)
  216. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.2,1,0.6)*CFrame.fromEulerAnglesXYZ(-0.9,-0.5,0)--Start 2
  217. w1.C0=CFrame.new(0.3,0,0)*CFrame.new(-1.5,0.9,0.5)*CFrame.fromEulerAnglesXYZ(-0.9,0.5,0)--Start 1
  218. wait(.01)
  219. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.2,1.1,0.6)*CFrame.fromEulerAnglesXYZ(-1,-0.5,0)--Start 2
  220. w1.C0=CFrame.new(0.3,0,0)*CFrame.new(-1.5,1,0.5)*CFrame.fromEulerAnglesXYZ(-1.1,0.5,0)--Start 1
  221. wait(.01)
  222. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.2,1.1,0.6)*CFrame.fromEulerAnglesXYZ(-1.1,-0.5,0)--Start 2
  223. w1.C0=CFrame.new(0.3,0,0)*CFrame.new(-1.5,1,0.5)*CFrame.fromEulerAnglesXYZ(-1.2,0.5,0)--Start 1
  224. wait(.01)
  225. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.2,1.1,0.6)*CFrame.fromEulerAnglesXYZ(-1.2,-0.5,0)--Start 2
  226. w1.C0=CFrame.new(0.3,0,0)*CFrame.new(-1.5,1,0.5)*CFrame.fromEulerAnglesXYZ(-1.3,0.5,0)--Start 1
  227. wait(.01)
  228. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.2,1.1,0.6)*CFrame.fromEulerAnglesXYZ(-1.3,-0.5,0)--Start 2
  229. w1.C0=CFrame.new(0.3,0,0)*CFrame.new(-1.5,1,0.5)*CFrame.fromEulerAnglesXYZ(-1.4,0.5,0)--Start 1
  230. wait(.01)
  231. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.2,1.1,0.6)*CFrame.fromEulerAnglesXYZ(-1.4,-0.5,0)--Start 2
  232. wait(.01)
  233. w1.C0=CFrame.new(0.3,0,0)*CFrame.new(-1.5,1,0.5)*CFrame.fromEulerAnglesXYZ(-1.5,0.5,0)--Finish 1
  234. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.2,1.1,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,-0.5,0)--Finish 2
  235. wait(.01)
  236. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.2,1.1,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,-0.5,0)--Start 2
  237. w1.C0=CFrame.new(0.3,0,0)*CFrame.new(-1.5,1,0.5)*CFrame.fromEulerAnglesXYZ(-1.5,0.5,0)--Start 1
  238. wait(.01)
  239. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.3,1,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,-0.4,0)
  240. w1.C0=CFrame.new(0.2,0,0)*CFrame.new(-1.5,0.9,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0.4,0)
  241. wait(.01)
  242. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.4,0.9,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,-0.3,0)
  243. w1.C0=CFrame.new(0.1,0,0)*CFrame.new(-1.5,0.8,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0.3,0)
  244. wait(.01)
  245. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.5,0.8,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,-0.2,0)
  246. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.7,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0.2,0)
  247. wait(.01)
  248. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.5,0.7,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,-0.1,0)
  249. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.6,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0.1,0)
  250. wait(.01)
  251. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.5,0.6,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  252. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  253. wait(.01)
  254. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  255. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  256. wait(.01)
  257. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  258. wait(.01)
  259. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  260. wait(.01)
  261. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  262. wait(.01)
  263. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  264. wait(.01)
  265. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  266. wait(.01)
  267. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  268. wait(.01)
  269. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  270. wait(.01)
  271. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  272. wait(.01)
  273. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  274. wait(.01)
  275. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  276. wait(.01)
  277. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  278. wait(.01)
  279. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  280. wait(.01)
  281. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  282. wait(.01)
  283. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  284. wait(.01)
  285. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  286. wait(.01)
  287. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  288. wait(.01)
  289. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  290. wait(.01)
  291. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  292. wait(.01)
  293. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  294. wait(.01)
  295. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  296. wait(.01)
  297. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  298. wait(.01)
  299. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  300. wait(.01)
  301. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)
  302. wait(.01)
  303. w2.C0=CFrame.new(0,0,0)*CFrame.new(1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)--Finish 2
  304. w1.C0=CFrame.new(0,0,0)*CFrame.new(-1.5,0.5,0.6)*CFrame.fromEulerAnglesXYZ(-1.5,0,0)--Finish 1
  305. tw1=Instance.new("Weld")
  306. tw1.Parent=Targ.Head
  307. tw1.Part0=tw1.Parent
  308. tw1.Part1=Targ.Torso
  309. tw1.C0=CFrame.new(0,0,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  310. tw2=Instance.new("Weld")
  311. tw2.Parent=Targ["Left Arm"]
  312. tw2.Part0=tw2.Parent
  313. tw2.Part1=Targ.Torso
  314. tw2.C0=CFrame.new(0,0,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  315. tw3=Instance.new("Weld")
  316. tw3.Parent=Targ["Right Arm"]
  317. tw3.Part0=tw3.Parent
  318. tw3.Part1=Targ.Torso
  319. tw3.C0=CFrame.new(0,0,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  320. tw4=Instance.new("Weld")
  321. tw4.Parent=Targ["Right Leg"]
  322. tw4.Part0=tw4.Parent
  323. tw4.Part1=Targ.Torso
  324. tw4.C0=CFrame.new(0,0,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  325. tw5=Instance.new("Weld")
  326. tw5.Parent=Targ["Left Leg"]
  327. tw5.Part0=tw5.Parent
  328. tw5.Part1=Targ.Torso
  329. tw5.C0=CFrame.new(0,0,0)*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  330. attach:Destroy()
  331. p1=Targ:findFirstChild("Head")
  332. if p1~=nil then
  333. p1.BrickColor=BrickColor.new(26)
  334. p1.Transparency=0.1
  335. wait(0.1)
  336. p1.Transparency=0.2
  337. wait(.01)
  338. p1.Transparency=0.3
  339. wait(0.1)
  340. p1.Transparency=0.4
  341. wait(0.1)
  342. p1.Transparency=0.5
  343. wait(0.1)
  344. p1.Transparency=0.6
  345. wait(0.1)
  346. p1.Transparency=0.7
  347. p1:Destroy()
  348. end
  349. p2=Targ:findFirstChild("Torso")
  350. if p2~=nil then
  351. p2.BrickColor=BrickColor.new(26)
  352. p2.Transparency=0.1
  353. wait(0.1)
  354. p2.Transparency=0.2
  355. wait(0.1)
  356. p2.Transparency=0.3
  357. wait(0.1)
  358. p2.Transparency=0.4
  359. wait(0.1)
  360. p2.Transparency=0.5
  361. wait(0.1)
  362. p2.Transparency=0.6
  363. wait(0.1)
  364. p2.Transparency=0.7
  365. p2:Destroy()
  366. end
  367. p3=Targ:findFirstChild("Right Arm")
  368. if p3~=nil then
  369. p3.BrickColor=BrickColor.new(26)
  370. p3.Transparency=0.1
  371. wait(0.1)
  372. p3.Transparency=0.2
  373. wait(0.1)
  374. p3.Transparency=0.3
  375. wait(0.1)
  376. p3.Transparency=0.4
  377. wait(0.1)
  378. p3.Transparency=0.5
  379. wait(0.1)
  380. p3.Transparency=0.6
  381. wait(0.1)
  382. p3.Transparency=0.7
  383. p2:Destroy()
  384. end
  385. p4=Targ:findFirstChild("Left Arm")
  386. if p4~=nil then
  387. p4.BrickColor=BrickColor.new(26)
  388. p4.Transparency=0.1
  389. wait(0.1)
  390. p4.Transparency=0.2
  391. wait(0.1)
  392. p4.Transparency=0.3
  393. wait(0.1)
  394. p4.Transparency=0.4
  395. wait(0.1)
  396. p4.Transparency=0.5
  397. wait(0.1)
  398. p4.Transparency=0.6
  399. wait(0.1)
  400. p4.Transparency=0.7
  401. p4:Destroy()
  402. end
  403. p5=Targ:findFirstChild("Left Leg")
  404. if p5~=nil then
  405. p5.BrickColor=BrickColor.new(26)
  406. p5.Transparency=0.1
  407. wait(0.1)
  408. p5.Transparency=0.2
  409. wait(0.1)
  410. p5.Transparency=0.3
  411. wait(0.1)
  412. p5.Transparency=0.4
  413. wait(0.1)
  414. p5.Transparency=0.5
  415. wait(0.1)
  416. p5.Transparency=0.6
  417. wait(0.1)
  418. p5.Transparency=0.7
  419. p5:Destroy()
  420. end
  421. p6=Targ:findFirstChild("Right Leg")
  422. if p6~=nil then
  423. p6.BrickColor=BrickColor.new(26)
  424. p6.Transparency=0.1
  425. wait(0.1)
  426. p6.Transparency=0.2
  427. wait(0.1)
  428. p6.Transparency=0.3
  429. wait(0.1)
  430. p6.Transparency=0.4
  431. wait(0.1)
  432. p6.Transparency=0.5
  433. wait(0.1)
  434. p6.Transparency=0.6
  435. wait(0.1)
  436. p6.Transparency=0.7
  437. p6:Destroy()
  438. end
  439. end
  440. end
  441. function onSelected(mouse)
  442. mouse.KeyDown:connect(onKeyDown)
  443. end
  444.  
  445. script.Parent.Selected:connect(onSelected)
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