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- local Dice = game.Workspace.GameParts.Dice
- Dice.Dice1.Anchored = false -- Roles first dice
- wait(0.5)
- Dice.Dice2.Anchored = false -- Roles second dice
- wait (3)
- Dice.Dice2.Transparency = 1
- Dice.Dice1.Transparency = 1
- game.Workspace.GameParts.Dice.Dice1.decal.Transparency = 1
- game.Workspace.GameParts.Dice.Dice1.decal2.Transparency = 1
- game.Workspace.GameParts.Dice.Dice1.decal3.Transparency = 1
- game.Workspace.GameParts.Dice.Dice1.decal4.Transparency = 1
- game.Workspace.GameParts.Dice.Dice1.decal5.Transparency = 1
- game.Workspace.GameParts.Dice.Dice1.decal6.Transparency = 1
- game.Workspace.GameParts.Dice.Dice2.Decal.Transparency = 1
- game.Workspace.GameParts.Dice.Dice2.Decal1.Transparency = 1
- game.Workspace.GameParts.Dice.Dice2.Decal2.Transparency = 1
- game.Workspace.GameParts.Dice.Dice2.Decal3.Transparency = 1
- game.Workspace.GameParts.Dice.Dice2.Decal4.Transparency = 1
- game.Workspace.GameParts.Dice.Dice2.Decal5.Transparency = 1
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