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- --fixed now it is FE! :D
- --made by retrojoooooono
- warn("made by retrojooooono the baldi script principal script and bsoda and zestybar too")
- noitemtext = {"No candy, give me candy, I want CANDYYYyyy...","Give me something GRREATTTttt...","What? No items? No items, no PASSSsss...","Sacrifice an ITEMMMmmm...","Look in your backpack, KIDDDddd..."}
- thankstext = {"I'll take that. It's mine NOWWWWwww...","Thanks for the generous DONATIONNNnnn...","Yum yum candy, yum yum TASTEEEeee...","Thanks kid, now I SKEDADDLEEEeee..."}
- wait(1)
- victim = nil
- lp = game.Players["retrojooooono"] -- change ur anme here
- char = lp.Character
- torso = nil
- gc = char:GetChildren()
- char:FindFirstChildOfClass("Humanoid").WalkSpeed = 25
- hum = char:FindFirstChildOfClass("Humanoid")
- for i=1, #gc do
- if gc[i].ClassName == "Accessory" or gc[i].ClassName == "Hat" or gc[i].ClassName == "Shirt" or gc[i].ClassName == "Pants" or gc[i].ClassName == "ShirtGraphic" or gc[i].ClassName == "ShirtGraphics" then
- gc[i]:Destroy()
- end
- if gc[i].ClassName == "Part" then
- gc[i].Transparency = 1
- end
- end
- char.Head:FindFirstChildOfClass("Decal"):Destroy()
- head = char.Head
- ft = char:FindFirstChild("Torso")
- if ft then
- torso = ft
- elseif char:FindFirstChild("UpperTorso") then
- torso = char:FindFirstChild("UpperTorso")
- end
- bgui = Instance.new("BillboardGui",torso)
- bgui.Size = UDim2.new(0,200,0,300)
- bgui.Adornee = torso
- il = Instance.new("ImageLabel",bgui)
- il.BackgroundTransparency = 1
- il.Size = UDim2.new(0,200,0,300)
- il.Image = "http://www.roblox.com/asset/?id=1895295552"
- blockpart = Instance.new("Part",char)
- blockpart.Anchored = true
- blockpart.Name = "BlockPart"
- blockpart.Transparency = 1
- blockpart.CanCollide = false
- blockpart.Size = Vector3.new(10,10,10)
- bgui2 = Instance.new("BillboardGui",torso)
- bgui2.Name = "TextGui"
- bgui2.Size = UDim2.new(0,500,0,1000)
- bgui2.Adornee = torso
- text = Instance.new("TextLabel",bgui2)
- text.BackgroundTransparency = 1
- text.Size = UDim2.new(0,500,0,100)
- text.Position = UDim2.new(0,0,0,250)
- text.TextColor3 = Color3.new(1,1,1)
- text.Font = Enum.Font.Cartoon
- text.Text = ""
- text.TextScaled = true
- function changetext(msg)
- for i=1, string.len(msg) do
- wait(0.01)
- text.Text = string.sub(msg,1,i)
- end
- wait(0.2)
- for i=1, 10 do
- wait(0.02)
- text.TextTransparency = text.TextTransparency + 0.1
- end
- text.Text = ""
- text.TextTransparency = 0
- end
- blockdebounce = false
- blockpart.Touched:connect(function(hit)
- if hit.Parent ~= char and hit.Parent.Parent ~= char and hit.Parent.Parent.Parent ~= char and hit.Parent:FindFirstChildOfClass("Humanoid") then
- if not hit.Parent:FindFirstChildOfClass("Tool") then
- if blockdebounce == false then
- blockdebounce = true
- torso.Anchored = true
- blockpart.CanCollide = true
- changetext(noitemtext[math.random(1,#noitemtext)])
- wait(0.2)
- blockpart.CanCollide = false
- torso.Anchored = false
- blockdebounce = false
- end
- else
- if blockdebounce == false then
- blockdebounce = true
- hit.Parent:FindFirstChildOfClass("Tool"):Destroy()
- changetext(thankstext[math.random(1,#thankstext)])
- wait(0.2)
- for a=1, 10 do
- wait(0.1)
- il.ImageTransparency = il.ImageTransparency + 0.1
- end
- head.CFrame = head.CFrame + Vector3.new(math.random(-100,100),0,math.random(-100,100))
- il.ImageTransparency = 0
- blockdebounce = false
- end
- end
- end
- end)
- while true do
- wait(0.01)
- blockpart.CFrame = torso.CFrame
- end
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