Disseya

Omni God FE

Oct 11th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  153.  
  154.  
  155.  
  156. local char = game.Players.LocalPlayer.Character
  157. for i,v in pairs(char:children()) do
  158. if v:IsA("Accessory") then
  159. v:Destroy()
  160. end
  161. end
  162. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  163. aura.Size = NumberSequence.new(0)
  164. aura.Lifetime = NumberRange.new(0)
  165. aura.LightEmission = 0
  166. local jun = game.Players.LocalPlayer
  167. local Player=game.Players.LocalPlayer
  168. repeat wait()
  169. until Player
  170. local Char=Player.Character
  171. repeat wait()
  172. until Char
  173. local CurrentEffects={}
  174. local CurrentDamages={}
  175. local Human=Char.Humanoid
  176. local LArm=Char["Left Arm"]
  177. local RArm=Char["Right Arm"]
  178. local LLeg=Char["Left Leg"]
  179. local RLeg=Char["Right Leg"]
  180. local Torso=Char.Torso
  181. local RS=Torso["Right Shoulder"]
  182. local LS=Torso["Left Shoulder"]
  183. local RH=Torso["Right Hip"]
  184. local LH=Torso["Left Hip"]
  185. local Head=Char.Head
  186. local Neck=Torso.Neck
  187. local RootPart=Char.HumanoidRootPart
  188. local RootJoint=RootPart.RootJoint
  189. local equipped=false
  190. local Debounce=false
  191. local Anim="Idle"
  192. local chat = game:GetService("Chat")
  193. local Mouse=Player:GetMouse()
  194. local Lighting=game.Lighting
  195. local cf=CFrame.new
  196. local v3=Vector3.new
  197. local c3=Color3.new
  198. local it=Instance.new
  199. local angles=CFrame.Angles
  200. local rad=math.rad
  201. local ran=math.random
  202. local huge=math.huge
  203. local attacking=false
  204. local attacktype=1
  205. local Portalling=false
  206. local p = game.Players.LocalPlayer
  207. local char = p.Character
  208. local mouse = p:GetMouse()
  209. local larm = char["Left Arm"]
  210. local rarm = char["Right Arm"]
  211. local lleg = char["Left Leg"]
  212. local rleg = char["Right Leg"]
  213. local hed = char.Head
  214. local symbolimg = "rbxassetid://349165228"
  215. local torso = char.Torso
  216. local hum = char.Humanoid
  217. local cam = game.Workspace.CurrentCamera
  218. local root = char.HumanoidRootPart
  219. local deb = false
  220. local shot = 0
  221. local debris=game:service"Debris"
  222. local l = game:GetService("Lighting")
  223. local rs = game:GetService("RunService").RenderStepped
  224. local eColors = {"Royal purple", "Really black"}
  225. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  226. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  227. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  228. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  229. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  230. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  231. r=game:service'RunService'.RenderStepped
  232. --------------------------------------------------------------------
  233.  
  234.  
  235.  
  236. local Transforming = true
  237. Human.WalkSpeed = 0
  238.  
  239.  
  240. Player:ClearCharacterAppearance()
  241. wait(0.1)
  242. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  243. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  244. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  245. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  246. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  247. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  248. Player.Character.Head.face:Destroy()
  249.  
  250.  
  251.  
  252.  
  253.  
  254.  
  255.  
  256. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  257. selectionBoxOfTorso.Adornee = Torso
  258. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  259. selectionBoxOfTorso.LineThickness = 0.01
  260. selectionBoxOfTorso.Transparency = 0
  261.  
  262. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  263. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  264. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  265. selectionBoxOfRightArm.LineThickness = 0.01
  266. selectionBoxOfRightArm.Transparency = 0
  267.  
  268. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  269. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  270. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  271. selectionBoxOfRightLeg.LineThickness = 0.01
  272. selectionBoxOfRightLeg.Transparency = 0
  273.  
  274. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  275. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  276. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  277. selectionBoxOfLeftArm.LineThickness = 0.01
  278. selectionBoxOfLeftArm.Transparency = 0
  279.  
  280. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  281. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  282. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  283. selectionBoxOfLeftLeg.LineThickness = 0.01
  284. selectionBoxOfLeftLeg.Transparency = 0
  285.  
  286.  
  287. LightOnBody = Instance.new("PointLight", Head)
  288. LightOnBody.Brightness = 3000
  289. LightOnBody.Range = 20
  290. LightOnBody.Color = Color3.new(0, 225, 0)
  291.  
  292.  
  293.  
  294. local p = game.Players.LocalPlayer
  295. local char = p.Character
  296. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  297. GodOfDestruction.Name = "GodOfDestruction"
  298. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  299. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  300. shirt.Name = "Shirt"
  301. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  302. pants.Name = "Pants"
  303. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  304. torso.Size = Vector3.new(2,2,1)
  305. torso.Rotation = Vector3.new(0,180,0)
  306. torso.Position = Vector3.new(0,4,0)
  307. torso.BrickColor = BrickColor.new("Really black")
  308. torso.Name = "Torso"
  309. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  310. head.Size = Vector3.new(1.25,1.25,1.25)
  311. head.BrickColor = BrickColor.new("Really black")
  312. head.Name = "Head"
  313. head.Position = Vector3.new(0,6,0)
  314. headmesh = Instance.new("SpecialMesh",head)
  315. headmesh.MeshType = "Head"
  316. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  317. larm.Size = Vector3.new(1,2,1)
  318. larm.BrickColor = BrickColor.new("Really black")
  319. larm.Name = "Left Arm"
  320. larm.Position = Vector3.new(-2,4,0)
  321. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  322. rarm.Size = Vector3.new(1,2,1)
  323. rarm.BrickColor = BrickColor.new("Really black")
  324. rarm.Name = "Right Arm"
  325. rarm.Position = Vector3.new(2,4,0)
  326. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  327. lleg.Size = Vector3.new(1,2,1)
  328. lleg.Name = "Left Leg"
  329. lleg.Position = Vector3.new(1,2,0)
  330. lleg.BrickColor = BrickColor.new("Really black")
  331. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  332. rleg.Size = Vector3.new(1,2,1)
  333. rleg.Name = "Right Leg"
  334. rleg.Position = Vector3.new(-1,2,0)
  335. rleg.BrickColor = BrickColor.new("Really black")
  336. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  337. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  338. headweld.Part1 = torso
  339. headweld.C0 = CFrame.new(0, -1.5, 0)
  340. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  341. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  342. larmweld.Part1 = larm
  343. larmweld.C0 = CFrame.new(1.5, 0, 0)
  344. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  345. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  346. rarmweld.Part1 = rarm
  347. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  348. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  349. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  350. rlegweld.Part1 = rleg
  351. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  352. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  353. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  354. llegweld.Part1 = lleg
  355. llegweld.C0 = CFrame.new(0.5, -2, 0)
  356. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  357. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  358. npctoplayer.Part1 = torso
  359. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  360.  
  361.  
  362. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  363. selectionBoxOfTorso.Adornee = torso
  364. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  365. selectionBoxOfTorso.LineThickness = 0.01
  366. selectionBoxOfTorso.Transparency = 0
  367.  
  368. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  369. selectionBoxOfRightArm.Adornee =rarm
  370. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  371. selectionBoxOfRightArm.LineThickness = 0.01
  372. selectionBoxOfRightArm.Transparency = 0
  373.  
  374. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  375. selectionBoxOfRightLeg.Adornee =rleg
  376. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  377. selectionBoxOfRightLeg.LineThickness = 0.01
  378. selectionBoxOfRightLeg.Transparency = 0
  379.  
  380. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  381. selectionBoxOfLeftArm.Adornee = larm
  382. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  383. selectionBoxOfLeftArm.LineThickness = 0.01
  384. selectionBoxOfLeftArm.Transparency = 0
  385.  
  386. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  387. selectionBoxOfLeftLeg.Adornee = lleg
  388. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  389. selectionBoxOfLeftLeg.LineThickness = 0.01
  390. selectionBoxOfLeftLeg.Transparency = 0
  391.  
  392.  
  393. LightOnBody = Instance.new("PointLight", head)
  394. LightOnBody.Brightness = 3000
  395. LightOnBody.Range = 20
  396. LightOnBody.Color = Color3.new(225, 0, 0)
  397.  
  398.  
  399.  
  400.  
  401.  
  402.  
  403.  
  404.  
  405. CV="Pastel blue"
  406.  
  407. local txt = Instance.new("BillboardGui", GodOfDestruction)
  408. txt.Adornee = head
  409. txt.Name = "_status"
  410. txt.Size = UDim2.new(2, 0, 1.2, 0)
  411. txt.StudsOffset = Vector3.new(-9, 8, 0)
  412. local text = Instance.new("TextLabel", txt)
  413. text.Size = UDim2.new(10, 0, 7, 0)
  414. text.FontSize = "Size24"
  415. text.TextScaled = true
  416. text.TextTransparency = 0
  417. text.BackgroundTransparency = 1
  418. text.TextTransparency = 0
  419. text.TextStrokeTransparency = 0
  420. text.Font = "Antique"
  421. text.TextStrokeColor3 = Color3.new(225,0,0)
  422.  
  423. v=Instance.new("Part")
  424. v.Name = "ColorBrick"
  425. v.Parent=Player.Character
  426. v.FormFactor="Symmetric"
  427. v.Anchored=true
  428. v.CanCollide=false
  429. v.BottomSurface="Smooth"
  430. v.TopSurface="Smooth"
  431. v.Size=Vector3.new(10,5,3)
  432. v.Transparency=1
  433. v.CFrame=Char.Torso.CFrame
  434. v.BrickColor=BrickColor.new(CV)
  435. v.Transparency=1
  436. text.TextColor3 = Color3.new(0,0,0)
  437. v.Shape="Block"
  438. text.Text = "God Of Destruction"
  439.  
  440.  
  441.  
  442.  
  443. local ChatService = game:GetService("Chat")
  444.  
  445. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  446. wait(4)
  447. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  448. wait(4)
  449. ChatService:Chat(Head, "Lets do this...", "Green")
  450.  
  451.  
  452. local close = -10
  453. for i=1,10 do
  454. wait(0.2)
  455. close = close + 1
  456. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  457. end
  458. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  459. wait(0.1)
  460. local p = game.Players.LocalPlayer
  461. local char = p.Character
  462. local mouse = p:GetMouse()
  463. local larm = char["Left Arm"]
  464. local rarm = char["Right Arm"]
  465. local lleg = char["Left Leg"]
  466. local rleg = char["Right Leg"]
  467. local hed = char.Head
  468. local torso = char.Torso
  469. local hum = char.Humanoid
  470. local cam = game.Workspace.CurrentCamera
  471. local root = char.HumanoidRootPart
  472. local deb = false
  473. local shot = 0
  474. local debris=game:service"Debris"
  475. local l = game:GetService("Lighting")
  476. local rs = game:GetService("RunService").RenderStepped
  477.  
  478.  
  479. Debounces = {
  480. CanAttack = true;
  481. NoIdl = false;
  482. Slashing = false;
  483. Slashed = false;
  484. RPunch = false;
  485. Invisible = false;
  486. RPunched = false;
  487. LPunch = false;
  488. LPunched = false;
  489. }
  490. local Touche = {char.Name, }
  491.  
  492.  
  493. function genWeld(a,b)
  494. local w = Instance.new("Weld",a)
  495. w.Part0 = a
  496. w.Part1 = b
  497. return w
  498. end
  499. function weld(a, b)
  500. local weld = Instance.new("Weld")
  501. weld.Name = "W"
  502. weld.Part0 = a
  503. weld.Part1 = b
  504. weld.C0 = a.CFrame:inverse() * b.CFrame
  505. weld.Parent = a
  506. return weld;
  507. end
  508. ----------------------------------------------------
  509. function Lerp(c1,c2,al)
  510. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  511. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  512. for i,v in pairs(com1) do
  513. com1[i] = v+(com2[i]-v)*al
  514. end
  515. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  516. end
  517. ----------------------------------------------------
  518. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  519. local wld = Instance.new("Weld", wp1)
  520. wld.Part0 = wp0
  521. wld.Part1 = wp1
  522. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  523. end
  524. ----------------------------------------------------
  525. function weld5(part0, part1, c0, c1)
  526. weeld=Instance.new("Weld", part0)
  527. weeld.Part0=part0
  528. weeld.Part1=part1
  529. weeld.C0=c0
  530. weeld.C1=c1
  531. return weeld
  532. end
  533. ----------------------------------------------------
  534. function HasntTouched(plrname)
  535. local ret = true
  536. for _, v in pairs(Touche) do
  537. if v == plrname then
  538. ret = false
  539. end
  540. end
  541. return ret
  542. end
  543. ----------------------------------------------------
  544.  
  545. newWeld(torso, larm, -1.5, 0.5, 0)
  546. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  547. newWeld(torso, rarm, 1.5, 0.5, 0)
  548. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  549. newWeld(torso, hed, 0, 1.5, 0)
  550. newWeld(torso, lleg, -0.5, -1, 0)
  551. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  552. newWeld(torso, rleg, 0.5, -1, 0)
  553. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  554. newWeld(root, torso, 0, -1, 0)
  555. torso.Weld.C1 = CFrame.new(0, -1, 0)
  556.  
  557.  
  558. p = Instance.new("Part")
  559. p.BrickColor = BrickColor.new("Dark indigo")
  560. p.Transparency = 1
  561. TorsoColor = p.BrickColor
  562.  
  563.  
  564. local Transforming = true
  565. hum.WalkSpeed = 0
  566.  
  567.  
  568.  
  569.  
  570. local fx = Instance.new("Part",Torso)
  571. wit = p.BrickColor.Color
  572. wit2 = Color3.new(85,0,127)
  573. local glowz = Instance.new("ParticleEmitter",fx)
  574. glowz.LightEmission = 1
  575. glowz.Texture = "rbxassetid://284205403"
  576. glowz.Color = ColorSequence.new(wit)
  577. glowz.Size = NumberSequence.new(5)
  578. glowz.Speed = NumberRange.new(25,50)
  579. glowz.LockedToPart = false
  580. glowz.Transparency = NumberSequence.new(0.75)
  581. glowz.RotSpeed = NumberRange.new(-2000,2000)
  582. glowz.Lifetime = NumberRange.new(1)
  583. glowz.Rate = 50000
  584. glowz.VelocitySpread = 9001
  585. local glowz2 = Instance.new("ParticleEmitter",fx)
  586. glowz2.LightEmission = 0.5
  587. glowz.Texture = "rbxassetid://284205403"
  588. glowz2.Color = ColorSequence.new(wit2)
  589. glowz2.Size = NumberSequence.new(5)
  590. glowz2.Speed = NumberRange.new(25,50)
  591. glowz2.LockedToPart = false
  592. glowz2.Transparency = NumberSequence.new(0.75)
  593. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  594. glowz2.Lifetime = NumberRange.new(1)
  595. glowz2.Rate = 50000
  596. glowz2.VelocitySpread = 9001
  597. fx.Anchored = true
  598. fx.Material = "Neon"
  599. fx.CanCollide = false
  600. fx.Locked = true
  601. fx.Transparency = 1
  602. fx.Material = "Neon"
  603. fx.Size = Vector3.new(1,1,1)
  604. fx.TopSurface = "SmoothNoOutlines"
  605. fx.BottomSurface = "SmoothNoOutlines"
  606. fx.BrickColor = BrickColor.new("Really black")
  607. fxm = Instance.new("SpecialMesh",fx)
  608. fxm.MeshType = "Sphere"
  609. local sa2 = Instance.new("Sound",Torso)
  610. sa2.SoundId = "rbxassetid://93724183"
  611. sa2.Pitch = 0.5
  612. sa2.Volume = 5
  613. sa2.Looped = false
  614. sa2:Play()
  615. local value = 1
  616. fxm.Scale = Vector3.new(1,1,1)
  617. for i = 1, 20 do rs:wait()
  618. value = value - 0.05
  619. fx.Transparency = fx.Transparency - (1/20)
  620. fx.CFrame = Torso.CFrame
  621. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  622. rs:wait()
  623. end
  624.  
  625.  
  626. selectionBoxOfTorso:Destroy()
  627. selectionBoxOfRightArm:Destroy()
  628. selectionBoxOfRightLeg:Destroy()
  629. selectionBoxOfLeftArm:Destroy()
  630. selectionBoxOfLeftLeg:Destroy()
  631. LightOnBody:Destroy()
  632.  
  633.  
  634. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  635. selectionBoxOfTorso.Adornee = Torso
  636. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  637. selectionBoxOfTorso.LineThickness = 0.01
  638. selectionBoxOfTorso.Transparency = 0
  639.  
  640. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  641. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  642. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  643. selectionBoxOfRightArm.LineThickness = 0.01
  644. selectionBoxOfRightArm.Transparency = 0
  645.  
  646. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  647. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  648. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  649. selectionBoxOfRightLeg.LineThickness = 0.01
  650. selectionBoxOfRightLeg.Transparency = 0
  651.  
  652. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  653. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  654. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  655. selectionBoxOfLeftArm.LineThickness = 0.01
  656. selectionBoxOfLeftArm.Transparency = 0
  657.  
  658. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  659. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  660. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  661. selectionBoxOfLeftLeg.LineThickness = 0.01
  662. selectionBoxOfLeftLeg.Transparency = 0
  663.  
  664.  
  665.  
  666.  
  667. local Orbd = Instance.new("Part", char)
  668. Orbd.Name = "Orbd"
  669. Orbd.Shape = Enum.PartType.Ball
  670. Orbd.CanCollide = false
  671.  
  672. Orbd.BrickColor = BrickColor.new("Royal purple")
  673.  
  674. Orbd.Transparency = 0
  675. Orbd.Material = "Neon"
  676. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  677. Orbd.TopSurface = Enum.SurfaceType.Smooth
  678. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  679.  
  680. local Weld = Instance.new("Weld", Orbd)
  681. Weld.Part0 = char.Head
  682. Weld.Part1 = Orbd
  683. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  684. local glov = Instance.new("PointLight", Orbd)
  685. glov.Brightness = 3000
  686. glov.Range = 20
  687. glov.Color = Color3.new(255, 0, 255)
  688.  
  689. --------------------------------------------------------
  690. local Orbvc = Instance.new("Part", char)
  691. Orbvc.Name = "Orbvc"
  692. Orbvc.Shape = Enum.PartType.Ball
  693. Orbvc.CanCollide = false
  694.  
  695. Orbvc.BrickColor = BrickColor.new("Royal purple")
  696.  
  697. Orbvc.Transparency = 0
  698. Orbvc.Material = "Neon"
  699. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  700. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  701. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  702.  
  703. local Weld = Instance.new("Weld", Orbvc)
  704. Weld.Part0 = char.Head
  705. Weld.Part1 = Orbvc
  706. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  707. local glo = Instance.new("PointLight", Orbvc)
  708. glo.Brightness = 3000
  709. glo.Range = 20
  710. glo.Color = Color3.new(255, 0, 255)
  711. ----------------------------------------------------
  712.  
  713.  
  714.  
  715.  
  716.  
  717.  
  718.  
  719.  
  720.  
  721.  
  722. function FindNearestTorso(Position,Distance,SinglePlayer)
  723. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  724. local List = {}
  725. for i,v in pairs(workspace:GetChildren())do
  726. if v:IsA("Model")then
  727. if v:findFirstChild("Torso")then
  728. if v ~= char then
  729. if(v.Torso.Position -Position).magnitude <= Distance then
  730. table.insert(List,v)
  731. end
  732. end
  733. end
  734. end
  735. end
  736. return List
  737. end
  738.  
  739.  
  740.  
  741.  
  742. GroundWave1 = function()
  743. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  744. local Colors = {"Royal purple", "Really black"}
  745. local wave = Instance.new("Part", Torso)
  746. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  747. wave.Anchored = true
  748. wave.CanCollide = false
  749. wave.Locked = true
  750. wave.Size = Vector3.new(1, 1, 1)
  751. wave.TopSurface = "Smooth"
  752. wave.BottomSurface = "Smooth"
  753. wave.Transparency = 0.35
  754. wave.CFrame = HandCF
  755. wm = Instance.new("SpecialMesh", wave)
  756. wm.MeshId = "rbxassetid://3270017"
  757. coroutine.wrap(function()
  758. for i = 1, 30, 1 do
  759. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  760. wave.Size = wm.Scale
  761. wave.CFrame = HandCF
  762. wave.Transparency = i/30
  763. wait()
  764. end
  765. wait()
  766. wave:Destroy()
  767. end)()
  768. end
  769. ----------------------------------------------------
  770.  
  771.  
  772. GroundWave3 = function()
  773. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  774. local Colors = {"Royal purple", "Royal purple"}
  775. local wave = Instance.new("Part", torso)
  776. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  777. wave.Anchored = true
  778. wave.CanCollide = false
  779. wave.Locked = true
  780. wave.Size = Vector3.new(1, 1, 1)
  781. wave.TopSurface = "Smooth"
  782. wave.BottomSurface = "Smooth"
  783. wave.Transparency = 0.35
  784. wave.CFrame = HandCF
  785. wm = Instance.new("SpecialMesh", wave)
  786. wm.MeshId = "rbxassetid://3270017"
  787. coroutine.wrap(function()
  788. for i = 1, 14, 1 do
  789. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  790. wave.Size = wm.Scale
  791. wave.CFrame = HandCF
  792. wave.Transparency = i/14
  793. wait()
  794. end
  795. wait()
  796. wave:Destroy()
  797. end)()
  798. end
  799.  
  800.  
  801.  
  802.  
  803.  
  804. local acos = math.acos
  805. local sqrt = math.sqrt
  806. local Vec3 = Vector3.new
  807. local fromAxisAngle = CFrame.fromAxisAngle
  808.  
  809. local function toAxisAngle(CFr)
  810. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  811. local Angle = math.acos((R00+R11+R22-1)/2)
  812. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  813. A = A == 0 and 0.00001 or A
  814. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  815. B = B == 0 and 0.00001 or B
  816. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  817. C = C == 0 and 0.00001 or C
  818. local x = (R21-R12)/sqrt(A)
  819. local y = (R02-R20)/sqrt(B)
  820. local z = (R10-R01)/sqrt(C)
  821. return Vec3(x,y,z),Angle
  822. end
  823.  
  824. local acos = math.acos
  825. local sqrt = math.sqrt
  826. local Vec3 = Vector3.new
  827. local fromAxisAngle = CFrame.fromAxisAngle
  828.  
  829. local function toAxisAngle(CFr)
  830. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  831. local Angle = math.acos((R00+R11+R22-1)/2)
  832. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  833. A = A == 0 and 0.00001 or A
  834. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  835. B = B == 0 and 0.00001 or B
  836. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  837. C = C == 0 and 0.00001 or C
  838. local x = (R21-R12)/sqrt(A)
  839. local y = (R02-R20)/sqrt(B)
  840. local z = (R10-R01)/sqrt(C)
  841. return Vec3(x,y,z),Angle
  842. end
  843.  
  844. function ApplyTrig(Num,Func)
  845. local Min,Max = Func(0),Func(1)
  846. local i = Func(Num)
  847. return (i-Min)/(Max-Min)
  848. --[[if Func == "sin" then
  849. return (math.sin((1-Num)*math.pi)+1)/2
  850. elseif Func == "cos" then
  851. return (math.cos((1-Num)*math.pi)+1)/2
  852. end]]
  853. end
  854.  
  855. function LerpCFrame(CFrame1,CFrame2,Num)
  856. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  857. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  858. end
  859.  
  860.  
  861.  
  862. local togglecamshake = true
  863.  
  864. function camshake(partoz, magn, intens)
  865. if togglecamshake == true then
  866. return
  867. end
  868. for _, guy in pairs(workspace:GetChildren()) do
  869. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  870. coroutine.resume(coroutine.create(function()
  871. local humz = guy:FindFirstChild("Humanoid")
  872. local torse = guy:FindFirstChild("Torso")
  873. for _ = 1, 5 * intens do
  874. wait()
  875. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  876. end
  877. humz.CameraOffset = Vector3.new(0, 0, 0)
  878. end))
  879. end
  880. end
  881. end
  882.  
  883.  
  884. function Crater(Torso,Radius)
  885. Spawn(function()
  886. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  887. local Ignore = {}
  888. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  889. if v.Character ~= nil then
  890. Ignore[#Ignore+1] = v.Character
  891. end
  892. end
  893. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  894. if Hit == nil then return end
  895. local Parts = {}
  896. for i = 1,360,10 do
  897. local P = Instance.new("Part",Torso.Parent)
  898. P.Anchored = true
  899. P.FormFactor = "Custom"
  900. P.BrickColor = BrickColor.new("Royal purple")
  901. P.Material = "Granite"
  902. P.TopSurface = "Smooth"
  903. P.BottomSurface = "Smooth"
  904. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  905. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  906. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  907. if math.random(0,5) == 0 then -- rubble
  908. local P = Instance.new("Part",Torso.Parent)
  909. P.Anchored = true
  910. P.FormFactor = "Custom"
  911. P.BrickColor = BrickColor.new("Royal Purple")
  912. P.Material = Hit.Material
  913. P.TopSurface = "Smooth"
  914. P.BottomSurface = "Smooth"
  915. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  916. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  917. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  918. end
  919. end
  920. for i = 0,1,0.05 do
  921. for i2,v in pairs(Parts) do
  922. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  923. end
  924. wait(0.02)
  925. end
  926. for i,v in pairs(Parts) do
  927. if v[1].Size.X > 2.1 then
  928. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  929. end
  930. v[1].Anchored = false
  931. end
  932. for i = 0,1,0.05 do
  933. for i2,v in pairs(Parts) do
  934. v[1].Transparency = i
  935. if i == 1 then
  936. v[1]:Destroy()
  937. elseif i >= 0.25 then
  938. v[1].CanCollide = false
  939. end
  940. end
  941. wait(0.02)
  942. end
  943. Parts = nil
  944. end)
  945. end
  946.  
  947.  
  948.  
  949. GroundWave = function()
  950. if Transforming == true then
  951. local value = 5
  952. local value2 = 10
  953. local value3 = 20
  954. local sa2 = Instance.new("Sound",Torso)
  955. sa2.SoundId = "rbxassetid://393621716"
  956. sa2.Pitch = 1
  957. sa2.Volume = 10
  958. sa2.Looped = false
  959. sa2:Play()
  960. local wave = Instance.new("Part", Torso)
  961. local glowz = Instance.new("ParticleEmitter",wave)
  962. glowz.LightEmission = 1
  963. glowz.Texture = "rbxassetid://284205403"
  964. glowz.Color = ColorSequence.new(wit)
  965. glowz.Size = NumberSequence.new(30)
  966. glowz.Speed = NumberRange.new(25,100)
  967. glowz.LockedToPart = false
  968. glowz.Transparency = NumberSequence.new(0.75)
  969. glowz.RotSpeed = NumberRange.new(-2000,2000)
  970. glowz.Lifetime = NumberRange.new(1)
  971. glowz.Rate = 50000
  972. glowz.VelocitySpread = 9001
  973. local glowz2 = Instance.new("ParticleEmitter",wave)
  974. glowz2.LightEmission = 1
  975. glowz.Texture = "rbxassetid://284205403"
  976. glowz2.Color = ColorSequence.new(wit)
  977. glowz2.Size = NumberSequence.new(30)
  978. glowz2.Speed = NumberRange.new(25,100)
  979. glowz2.LockedToPart = false
  980. glowz2.Transparency = NumberSequence.new(0.75)
  981. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  982. glowz2.Lifetime = NumberRange.new(1)
  983. glowz2.Rate = 50000
  984. glowz2.VelocitySpread = 9001
  985. wave.BrickColor = BrickColor.new("Really black")
  986. wave.Anchored = true
  987. wave.CanCollide = false
  988. wave.Locked = true
  989. wave.Size = Vector3.new(1, 1, 1)
  990. wave.TopSurface = "Smooth"
  991. wave.BottomSurface = "Smooth"
  992. wave.Transparency = 0.35
  993. wave.CFrame = fx.CFrame
  994. wave.Material = "Neon"
  995. wm = Instance.new("SpecialMesh", wave)
  996. wm.MeshType = "Sphere"
  997. wm.Scale = Vector3.new(1,1,1)
  998. local wave2 = Instance.new("Part", Torso)
  999. wave2.BrickColor = TorsoColor
  1000. wave2.Anchored = true
  1001. wave2.CanCollide = false
  1002. wave2.Locked = true
  1003. wave2.Size = Vector3.new(1, 1, 1)
  1004. wave2.TopSurface = "Smooth"
  1005. wave2.BottomSurface = "Smooth"
  1006. wave2.Transparency = 0.35
  1007. wave2.CFrame = fx.CFrame
  1008. wave2.Material = "Neon"
  1009. wm2 = Instance.new("SpecialMesh", wave2)
  1010. wm2.MeshType = "FileMesh"
  1011. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1012. wm2.Scale = Vector3.new(1,1,1)
  1013. local wave3 = Instance.new("Part", Torso)
  1014. wave3.BrickColor = BrickColor.new("Really black")
  1015. wave3.Anchored = true
  1016. wave3.CanCollide = false
  1017. wave3.Locked = true
  1018. wave3.Size = Vector3.new(1, 1, 1)
  1019. wave3.TopSurface = "Smooth"
  1020. wave3.BottomSurface = "Smooth"
  1021. wave3.Transparency = 0.35
  1022. wave3.CFrame = fx.CFrame
  1023. wave3.Material = "Neon"
  1024. wm3 = Instance.new("SpecialMesh", wave3)
  1025. wm3.MeshType = "FileMesh"
  1026. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1027. wm3.Scale = Vector3.new(1,1,1)
  1028. coroutine.wrap(function()
  1029. for i = 1, 18, 1 do
  1030. value = value - 0.5
  1031. value2 = value2 - 0.75*1.5
  1032. value3 = value3 - 0.475*1.5
  1033. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  1034. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  1035. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  1036. --wave.Size = wm.Scale
  1037. wave.CFrame = fx.CFrame
  1038. wave.Transparency = i/14
  1039. --wave2.Size = wm2.Scale
  1040. wave2.CFrame = fx.CFrame
  1041. wave2.Rotation = Vector3.new(90, 0, 0)
  1042. wave2.Transparency = i/14
  1043. --wave3.Size = wm3.Scale
  1044. wave3.CFrame = fx.CFrame
  1045. wave3.Rotation = Vector3.new(90, 0, 0)
  1046. wave3.Transparency = i/14
  1047. wait()
  1048. glowz.Rate = 0
  1049. glowz2.Rate = 0
  1050. end
  1051. wait()
  1052. wave:Destroy()
  1053. wave2:Destroy()
  1054. wave3:Destroy()
  1055. end)()
  1056. elseif Transforming == false then
  1057. wait()
  1058. end
  1059. end
  1060.  
  1061. for i = 1, 100 do rs:wait()
  1062. fx.CFrame = Torso.CFrame
  1063. end
  1064.  
  1065. spawn(function()
  1066. while wait(1) do
  1067. GroundWave()
  1068. end
  1069. end)
  1070.  
  1071.  
  1072.  
  1073.  
  1074.  
  1075.  
  1076. local RbxUtility = LoadLibrary("RbxUtility")
  1077. local Create = RbxUtility.Create
  1078.  
  1079. function RemoveOutlines(part)
  1080. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1081. end
  1082. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1083. local Part = Create("Part"){
  1084. Parent = Parent,
  1085. Reflectance = Reflectance,
  1086. Transparency = Transparency,
  1087. CanCollide = false,
  1088. Locked = true,
  1089. BrickColor = BrickColor.new(tostring(BColor)),
  1090. Name = Name,
  1091. Size = Size,
  1092. Material = Material,
  1093. }
  1094. RemoveOutlines(Part)
  1095. return Part
  1096. end
  1097. local Effects = {}
  1098.  
  1099.  
  1100.  
  1101. wait(2)
  1102. local Muss = Instance.new("Sound",char)
  1103. Muss.SoundId = "rbxassetid://186942568"
  1104. Muss.Pitch = 1
  1105. Muss.Volume = 0
  1106. Muss.Looped = true
  1107. Muss:Play()
  1108. Transforming = false
  1109.  
  1110.  
  1111. local value2 = 1
  1112. for i = 1, 20 do rs:wait()
  1113. value2 = value2 - 0.05
  1114. glowz.Rate = 0
  1115. glowz2.Rate = 0
  1116. fx.Transparency = fx.Transparency + (1/20)
  1117. fx.CFrame = torso.CFrame
  1118. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1119. rs:wait()
  1120. end
  1121.  
  1122.  
  1123. local Mus = Instance.new("Sound",char)
  1124. Mus.SoundId = "rbxassetid://752647397"
  1125. Mus.Pitch = 1
  1126. Mus.Volume = 40
  1127. Mus.Looped = false
  1128. wait(0.3)
  1129. Mus:Play()
  1130.  
  1131. glowz:Destroy()
  1132. glowz2:Destroy()
  1133. for i = 1,20 do
  1134.  
  1135. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1136. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1137. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1138. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1139. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1140. end
  1141. wait(1)
  1142. for i = 1,20 do
  1143. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1144. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1145. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1146.  
  1147. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1148. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1149.  
  1150. end
  1151.  
  1152.  
  1153. wait(5)
  1154.  
  1155. wait(1.3)
  1156. for i = 1,20 do
  1157. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1158.  
  1159.  
  1160. end
  1161. wait(0.4)
  1162. for i = 1,20 do
  1163.  
  1164. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1165. end
  1166. wait(0.6)
  1167. for i = 1,20 do
  1168. wait()
  1169. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1170. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1171. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1172. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1173. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1174. end
  1175. wait(0.2)
  1176. for i = 1,20 do
  1177. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1178. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1179. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1180.  
  1181. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1182. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1183.  
  1184. end
  1185. wait()
  1186.  
  1187. camshake(torso, 48, 6)
  1188. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1189. if v:FindFirstChild('Humanoid') then
  1190. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1191. end
  1192. end
  1193.  
  1194.  
  1195.  
  1196.  
  1197. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1198. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1199. end
  1200.  
  1201. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1202. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1203. end
  1204. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1205. TBlast.BrickColor = BrickColor.new("Pink")
  1206. TBlast.Transparency = 1
  1207. TBlast.Anchored = true
  1208. TBlast.CanCollide = false
  1209. TBlast.CFrame = root.CFrame
  1210. TBlast.Size = Vector3.new(2,2,2)
  1211. TBMesh.Parent = TBlast
  1212. TBMesh.MeshType = "Sphere"
  1213. game.Lighting.Brightness = 0
  1214. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1215. game.Lighting.TimeOfDay = 0.1
  1216. game.Lighting.FogEnd = 1000
  1217. game.Lighting.FogColor = TBlast.BrickColor.Color
  1218. game.Lighting.TimeOfDay = "00:00:00"
  1219. game.Lighting.Ambient = Color3.new(0,0,0)
  1220. game.Lighting.FogColor = Color3.new(0,0,0)
  1221. game.Lighting.FogEnd = 500
  1222. game.Lighting.FogStart = 0
  1223. game.Lighting.GlobalShadows = true
  1224.  
  1225.  
  1226.  
  1227. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1228. local valuer = 5
  1229. local valuer2 = 10
  1230. local valuer3 = 15
  1231. local sa2 = Instance.new("Sound",torso)
  1232. sa2.SoundId = "rbxassetid://130972023"
  1233. sa2.Pitch = 1
  1234. sa2.Volume = 5
  1235. sa2.Looped = false
  1236. sa2:Play()
  1237. local sar2 = Instance.new("Sound",torso)
  1238. sar2.SoundId = "rbxassetid://153274423"
  1239. sar2.Pitch = 1
  1240. sar2.Volume = 5
  1241. sar2.Looped = false
  1242. sar2:Play()
  1243. Crater(torso,67)
  1244.  
  1245. GroundWave4 = function()
  1246.  
  1247. local wave = Instance.new("Part", torso)
  1248. wave.BrickColor = BrickColor.new("Royal purple")
  1249. wave.Anchored = true
  1250. wave.CanCollide = false
  1251. wave.Locked = true
  1252. wave.Size = Vector3.new(1, 1, 1)
  1253. wave.TopSurface = "Smooth"
  1254. wave.BottomSurface = "Smooth"
  1255. wave.Transparency = 0.35
  1256. wave.CFrame = fx.CFrame
  1257. wm = Instance.new("SpecialMesh", wave)
  1258. wm.MeshType = "Sphere"
  1259. wm.Scale = Vector3.new(1,1,1)
  1260. coroutine.wrap(function()
  1261. for i = 1, 18, 1 do
  1262. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1263. --wave.Size = wm.Scale
  1264. wave.CFrame = fx.CFrame
  1265. wave.Transparency = i/14
  1266. wait()
  1267. end
  1268. wait()
  1269. wave:Destroy()
  1270. end)()
  1271.  
  1272. end
  1273.  
  1274.  
  1275.  
  1276.  
  1277.  
  1278. GroundWave1()
  1279.  
  1280.  
  1281. CV="Pastel blue"
  1282.  
  1283. local txt = Instance.new("BillboardGui", Char)
  1284. txt.Adornee = Char .Head
  1285. txt.Name = "_status"
  1286. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1287. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1288. local text = Instance.new("TextLabel", txt)
  1289. text.Size = UDim2.new(10, 0, 7, 0)
  1290. text.FontSize = "Size24"
  1291. text.TextScaled = true
  1292. text.TextTransparency = 0
  1293. text.BackgroundTransparency = 1
  1294. text.TextTransparency = 0
  1295. text.TextStrokeTransparency = 0
  1296. text.Font = "Antique"
  1297. text.TextStrokeColor3 = Color3.new(170,0,255)
  1298.  
  1299. v=Instance.new("Part")
  1300. v.Name = "ColorBrick"
  1301. v.Parent=Player.Character
  1302. v.FormFactor="Symmetric"
  1303. v.Anchored=true
  1304. v.CanCollide=false
  1305. v.BottomSurface="Smooth"
  1306. v.TopSurface="Smooth"
  1307. v.Size=Vector3.new(10,5,3)
  1308. v.Transparency=1
  1309. v.CFrame=Char.Torso.CFrame
  1310. v.BrickColor=BrickColor.new(CV)
  1311. v.Transparency=1
  1312. text.TextColor3 = Color3.new(0,0,0)
  1313. v.Shape="Block"
  1314. text.Text = "The Omni-God of Erradication"
  1315.  
  1316.  
  1317.  
  1318.  
  1319. ROW = function(out, trans, s, wt, t, ang, plus)
  1320. for i = 1, 360, 360/t do
  1321. local c = Instance.new("Part", game.Workspace)
  1322. c.FormFactor = 3
  1323. c.TopSurface = 0
  1324. c.BottomSurface = 0
  1325. c.Size = s
  1326. c.Anchored = true
  1327. c.CanCollide = wt
  1328. c.Material=workspace.Base.Material
  1329. c.Transparency = trans
  1330. c.BrickColor = workspace.Base.BrickColor
  1331. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1332. c.Locked=true
  1333. game.Debris:AddItem(c,15)
  1334. end
  1335. end
  1336.  
  1337. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1338.  
  1339.  
  1340.  
  1341.  
  1342.  
  1343.  
  1344.  
  1345. local wave = Instance.new("Part", torso)
  1346. wave.BrickColor = TorsoColor
  1347. wave.Anchored = true
  1348. wave.CanCollide = false
  1349. wave.Locked = true
  1350. wave.Size = Vector3.new(1, 1, 1)
  1351. wave.TopSurface = "Smooth"
  1352. wave.BottomSurface = "Smooth"
  1353. wave.Transparency = 0.35
  1354. wave.CFrame = HandCF
  1355. wm = Instance.new("SpecialMesh", wave)
  1356. wm.MeshId = "rbxassetid://3270017"
  1357. local wave2 = Instance.new("Part", torso)
  1358. wave2.BrickColor = BrickColor.new("Really black")
  1359. wave2.Anchored = true
  1360. wave2.CanCollide = false
  1361. wave2.Locked = true
  1362. wave2.Size = Vector3.new(1, 1, 1)
  1363. wave2.TopSurface = "Smooth"
  1364. wave2.BottomSurface = "Smooth"
  1365. wave2.Transparency = 0.35
  1366. wave2.CFrame = HandCF
  1367. wm2 = Instance.new("SpecialMesh", wave2)
  1368. wm2.MeshId = "rbxassetid://3270017"
  1369. local wave3 = Instance.new("Part", torso)
  1370. wave3.BrickColor = TorsoColor
  1371. wave3.Anchored = true
  1372. wave3.CanCollide = false
  1373. wave3.Locked = true
  1374. wave3.Size = Vector3.new(1, 1, 1)
  1375. wave3.TopSurface = "Smooth"
  1376. wave3.BottomSurface = "Smooth"
  1377. wave3.Transparency = 0.35
  1378. wave3.CFrame = HandCF
  1379. wm3 = Instance.new("SpecialMesh", wave3)
  1380. wm3.MeshId = "rbxassetid://3270017"
  1381. coroutine.wrap(function()
  1382. for i = 1, 14, 1 do
  1383. valuer = valuer - 0.35
  1384. valuer2 = valuer - 0.45
  1385. valuer3 = valuer3 - 0.475
  1386. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1387. wave.Size = wm.Scale
  1388. wave.CFrame = HandCF
  1389. wave.Transparency = i/14
  1390. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1391. wave2.Size = wm2.Scale
  1392. wave2.CFrame = HandCF
  1393. wave2.Transparency = i/14
  1394. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1395. wave3.Size = wm2.Scale
  1396. wave3.CFrame = HandCF
  1397. wave3.Transparency = i/14
  1398. wait()
  1399. end
  1400. wait()
  1401. wave:Destroy()
  1402. wave2:Destroy()
  1403. end)()
  1404.  
  1405. local torso = game.Players.LocalPlayer.Character.Torso
  1406. local block = Instance.new("Part",torso)
  1407. block.Size = Vector3.new(0.1,0.1,0.1)
  1408. block.Position = block.Position + Vector3.new(2,2,2)
  1409. block.Transparency = 1
  1410. local weld = Instance.new("Weld",torso)
  1411. weld.Part0 = torso
  1412. weld.Part1 = block
  1413. weld.C0 = CFrame.new(0,5,0)
  1414. local tables = {5,4,3,2,1}
  1415. local part = Instance.new("ParticleEmitter")
  1416. part.Parent = game.Players.LocalPlayer.Character.Torso
  1417. part.LockedToPart = true
  1418.  
  1419. part.Texture = "rbxassetid://300899196"
  1420. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1421. part.Transparency = NumberSequence.new(0.7)
  1422. part.Lifetime = NumberRange.new(2)
  1423. part.Rate = 30
  1424. local part2 = Instance.new("ParticleEmitter",block)
  1425. part2.Lifetime = NumberRange.new(5)
  1426. part2.Speed = NumberRange.new(0)
  1427. part2.Size = NumberSequence.new(18)
  1428. part2.LockedToPart = true
  1429. part2.Transparency = NumberSequence.new(0.5)
  1430. part2.Rate = 3
  1431. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1432. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1433. local model = Instance.new("Model",torso)
  1434.  
  1435. local ball0 = Instance.new("Part",model)
  1436. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1437. ball0.Transparency = 0.5
  1438. ball0.BrickColor = BrickColor.new("Royal purple")
  1439. ball0.Size = Vector3.new(1,1,1)
  1440. ball0mesh = Instance.new("SpecialMesh",ball0)
  1441. ball0mesh.MeshType = "Sphere"
  1442. ball0mesh.Scale = Vector3.new(1,1,1)
  1443. ballweld = Instance.new("Weld",model)
  1444. ballweld.Part0 = torso
  1445. ballweld.Part1 = ball0
  1446.  
  1447.  
  1448.  
  1449.  
  1450. for i = 1,15 do
  1451. wait(0.1)
  1452. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1453. part2.Size = NumberSequence.new(15)
  1454. for i = 1 , 3 do
  1455. wait()
  1456. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1457.  
  1458. end
  1459.  
  1460. wait(0.1)
  1461. part2.Size = NumberSequence.new(8)
  1462. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1463. ball0mesh.Scale = Vector3.new(1,1,1)
  1464.  
  1465. end
  1466.  
  1467. hum.WalkSpeed = 16
  1468. Muss.Volume = 8
  1469.  
  1470.  
  1471. Charging = true
  1472. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1473. function FDebris()
  1474. repeat
  1475. local p = Instance.new('Part',Torso)
  1476. p.formFactor = 'Custom'
  1477. p.Size = Vector3.new(1,1,1)
  1478. p.BrickColor = BrickColor.new("Dark indigo")
  1479. p.CanCollide = false
  1480. p.Transparency = 0.2
  1481. p.Anchored = true
  1482. p.Locked=true
  1483. p.Material = "Neon"
  1484. s = math.random(1,40)/10
  1485. local m = Instance.new("BlockMesh",p)
  1486. m.Scale = Vector3.new(s,s,s)
  1487. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1488. --[[coroutine.wrap(function()
  1489. wait(2)
  1490. while Charging == true do
  1491. wait(2)
  1492. GroundWave1()
  1493. wait(2)
  1494. end
  1495. end)()]]--
  1496.  
  1497. spawn(function()
  1498. while rs:wait() do
  1499. if p.Transparency >= 1 then p:Destroy() break end
  1500. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1501. p.Transparency = p.Transparency+0.01
  1502. end
  1503. end)
  1504. wait(.3)
  1505. until Charging == false
  1506. end
  1507.  
  1508.  
  1509. spawn(function()
  1510. while wait(.01)
  1511. do
  1512. FDebris()
  1513. end
  1514. end)
  1515.  
  1516.  
  1517.  
  1518. FloatPart = function()
  1519. local Part = Instance.new('Part',Torso)
  1520. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1521. Part.Anchored = true
  1522. Part.Material = 'Neon'
  1523. Part.CanCollide = false
  1524. Part.BrickColor = BrickColor.new("Royal purple")
  1525. local Mesh = Instance.new('SpecialMesh',Part)
  1526. Mesh.Scale = Vector3.new(4,4,.2)
  1527. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1528. Mesh.VertexColor = Vector3.new(0,170,255)
  1529. spawn(function()
  1530. for i = 1,30 do
  1531. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1532. Part.Transparency = Part.Transparency + .035
  1533. game["Run Service"].RenderStepped:wait()
  1534. end
  1535. Part:Destroy()
  1536. end)
  1537. end;
  1538.  
  1539. DubPart = function()
  1540. local Part = Instance.new('Part',Torso)
  1541. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1542. Part.Anchored = true
  1543. Part.CanCollide = false
  1544. Part.Material = 'Neon'
  1545. Part.BrickColor = BrickColor.new(SecondaryColor)
  1546. local Mesh = Instance.new('SpecialMesh',Part)
  1547. Mesh.Scale = Vector3.new(7,7,.2)
  1548. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1549. Mesh.VertexColor = Vector3.new(0,170,255)
  1550. spawn(function()
  1551. for i = 1,30 do
  1552. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1553. Part.Transparency = Part.Transparency + .035
  1554. game["Run Service"].RenderStepped:wait()
  1555. end
  1556. Part:Destroy()
  1557. end)
  1558. end;
  1559.  
  1560. Fade = function(Item,t)
  1561. spawn(function()
  1562. for i = 1,20 do
  1563. Item.Transparency = Item.Transparency + .05
  1564. if t then
  1565. wait(t)
  1566. else
  1567. wait()
  1568. end
  1569. end
  1570. Item:Destroy()
  1571. end)
  1572. end
  1573.  
  1574. Particle = function(PrimaryColor)
  1575. local Part = Instance.new('Part',Torso)
  1576. Part.BrickColor = BrickColor.new(PrimaryColor)
  1577. Part.Anchored = true
  1578. Part.Transparency = .3
  1579. Part.CanCollide = false
  1580. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1581. local Mesh = Instance.new('BlockMesh',Part)
  1582. Mesh.Scale = Vector3.new(.05,.1,.1)
  1583. spawn(function()
  1584. for i = 1,40 do
  1585. Part.Transparency = Part.Transparency + .0125
  1586. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1587. game["Run Service"].RenderStepped:wait()
  1588. end
  1589. Part:Destroy()
  1590. end)
  1591. end;
  1592.  
  1593. --[[spawn(function()
  1594. while wait() do
  1595. wait(.05)
  1596. FloatPart()
  1597. wait(.08)
  1598. FloatPart()
  1599. wait(.05)
  1600. DubPart()
  1601. wait(.08)
  1602. end
  1603. end)]]
  1604.  
  1605. game["Run Service"].RenderStepped:connect(function(_)
  1606. Particle("Royale purple")
  1607. Particle("Really black")
  1608. Particle("Royal purple")
  1609. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1610. end)
  1611.  
  1612.  
  1613.  
  1614.  
  1615.  
  1616.  
  1617.  
  1618.  
  1619.  
  1620.  
  1621.  
  1622.  
  1623.  
  1624.  
  1625.  
  1626.  
  1627. function FindNearestTorso(Position,Distance,SinglePlayer)
  1628. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1629. local List = {}
  1630. for i,v in pairs(workspace:GetChildren())do
  1631. if v:IsA("Model")then
  1632. if v:findFirstChild("Torso")then
  1633. if v ~= char then
  1634. if(v.Torso.Position -Position).magnitude <= Distance then
  1635. table.insert(List,v)
  1636. end
  1637. end
  1638. end
  1639. end
  1640. end
  1641. return List
  1642. end
  1643.  
  1644.  
  1645.  
  1646.  
  1647. vt = Vector3.new
  1648.  
  1649.  
  1650.  
  1651. local player = game.Players.LocalPlayer
  1652. local pchar = player.Character
  1653. local mouse = player:GetMouse()
  1654. local cam = workspace.CurrentCamera
  1655.  
  1656. local rad = math.rad
  1657. bodyparts = {}
  1658. local keysDown = {}
  1659. local flySpeed = 0
  1660. local MAX_FLY_SPEED = 150
  1661.  
  1662. local canFly = false
  1663. local flyToggled = false
  1664.  
  1665. local forward, side = 0, 0
  1666. local lastForward, lastSide = 0, 0
  1667.  
  1668. local floatBP = Instance.new("BodyPosition")
  1669. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1670. local flyBV = Instance.new("BodyVelocity")
  1671. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1672. local turnBG = Instance.new("BodyGyro")
  1673. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1674.  
  1675. mouse.KeyDown:connect(function(key)
  1676. keysDown[key] = true
  1677.  
  1678. if key == "f" then
  1679. flyToggled = not flyToggled
  1680.  
  1681. if not flyToggled then
  1682. stanceToggle = "Normal"
  1683. floatBP.Parent = nil
  1684. flyBV.Parent = nil
  1685. turnBG.Parent = nil
  1686. root.Velocity = Vector3.new()
  1687. pchar.Humanoid.PlatformStand = false
  1688. end
  1689. end
  1690.  
  1691. end)
  1692. mouse.KeyUp:connect(function(key)
  1693. keysDown[key] = nil
  1694. end)
  1695.  
  1696. local function updateFly()
  1697.  
  1698.  
  1699.  
  1700.  
  1701. if not flyToggled then return end
  1702.  
  1703. lastForward = forward
  1704. lastSide = side
  1705.  
  1706. forward = 0
  1707. side = 0
  1708.  
  1709. if keysDown.w then
  1710. forward = forward + 1
  1711. end
  1712. if keysDown.s then
  1713. forward = forward - 1
  1714. end
  1715. if keysDown.a then
  1716. side = side - 1
  1717. end
  1718. if keysDown.d then
  1719. side = side + 1
  1720. end
  1721.  
  1722. canFly = (forward ~= 0 or side ~= 0)
  1723.  
  1724. if canFly then
  1725. stanceToggle = "Floating"
  1726. turnBG.Parent = root
  1727. floatBP.Parent = nil
  1728. flyBV.Parent = root
  1729.  
  1730. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1731. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1732. else
  1733. floatBP.position = root.Position
  1734. floatBP.Parent = root
  1735.  
  1736. flySpeed = flySpeed - 1
  1737. if flySpeed < 0 then flySpeed = 0 end
  1738. end
  1739.  
  1740. local camCF = cam.CoordinateFrame
  1741. local in_forward = canFly and forward or lastForward
  1742. local in_side = canFly and side or lastSide
  1743.  
  1744. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1745.  
  1746. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1747. end
  1748.  
  1749. game:service'RunService'.RenderStepped:connect(function()
  1750. if flyToggled then
  1751. pchar.Humanoid.PlatformStand = true
  1752. end
  1753. updateFly()
  1754. end)
  1755.  
  1756.  
  1757.  
  1758. mouse.KeyDown:connect(function(key)
  1759. if key == "b" then
  1760. hum.WalkSpeed = 0
  1761. if Debounces.CanAttack == true then
  1762. Debounces.CanAttack = false
  1763. Debounces.NoIdl = true
  1764. Debounces.on = true
  1765. v = Instance.new("Sound")
  1766. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1767. v.Parent = char
  1768. v.Looped = false
  1769. v.Pitch = 1
  1770. v.Volume = 3000
  1771. wait(0.01)
  1772. v:Play()
  1773. wait()
  1774. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1776. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1777. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1778. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1779. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1780. if Debounces.on == false then
  1781. end
  1782. wait()
  1783. end
  1784. wait()
  1785.  
  1786.  
  1787. local function Shockwave7()
  1788. local ENERGY = Instance.new("Part", Char)
  1789. ENERGY.Name = "ENERGY"
  1790. ENERGY.CanCollide = false
  1791. ENERGY.BrickColor = BrickColor.new("Really black")
  1792. ENERGY.Transparency = 0.2
  1793. ENERGY.TopSurface = 0
  1794. ENERGY.BottomSurface = 0
  1795. ENERGY.Anchored = true
  1796. local cm = Instance.new("CylinderMesh", ENERGY)
  1797. cm.Scale = Vector3.new(1, 20, 1)
  1798. ENERGY.Size = Vector3.new(5, 20, 5)
  1799. ENERGY.CFrame = char.Torso.CFrame
  1800. ENERGY.Touched:connect(function(hit)
  1801. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1802. local Occlude = true
  1803. local NotOccludes = {
  1804. char.Name;
  1805. "Wings";
  1806. "Scythe";
  1807. "Thingy";
  1808. "Thingy2"; -- put all of the names in a table pls
  1809. }
  1810. for i,v in pairs(NotOccludes) do
  1811. if hit.Parent.Name == v then
  1812. Occlude = false
  1813. end
  1814. end
  1815. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1816. if Occlude then
  1817. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1818. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1819. end
  1820. end
  1821. end)
  1822. for i = 1, 50 do
  1823. ENERGY.CFrame = char.Torso.CFrame
  1824. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1825. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1826. wait()
  1827. end
  1828. ENERGY:Destroy()
  1829. end
  1830. Shockwave7()
  1831.  
  1832.  
  1833. pt=Instance.new('Part',torso)
  1834. pt.Anchored=true
  1835. pt.CanCollide=false
  1836. pt.Locked = true
  1837. pt.FormFactor='Custom'
  1838. pt.Size=Vector3.new(1,1,1)
  1839. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1840. pt.Transparency=.6
  1841. pt.BrickColor=BrickColor.new('Royal purple')
  1842. msh=Instance.new('SpecialMesh',pt)
  1843. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1844. msh.Scale=Vector3.new(8,4,8)
  1845. pt2=pt:clone()
  1846. pt2.Parent = torso
  1847. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1848. pt2.BrickColor=BrickColor.new("Really black")
  1849. msh2=msh:clone()
  1850. msh2.Parent=pt2
  1851. msh2.Scale=Vector3.new(10,5,10)
  1852.  
  1853. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1854. bl = Instance.new("Part", char)
  1855. bl.Locked = true
  1856. bl.Name = "Shell"
  1857. bl.BrickColor = BrickColor.new("Royal purple")
  1858. bl.Anchored = true
  1859. bl.CanCollide = false
  1860. bl.Transparency = 0
  1861. bl.Reflectance = 0
  1862. bl.BottomSurface = 0
  1863. bl.TopSurface = 0
  1864. bl.Shape = 0
  1865. blm = Instance.new("SpecialMesh",bl)
  1866. blm.MeshType = "Sphere"
  1867. blm.Scale = Vector3.new(1,1,1)
  1868. blm.MeshId = "rbxassetid://9982590"
  1869.  
  1870. coroutine.resume(coroutine.create(function()
  1871. for i=1, math.huge, 4 do
  1872. rs:wait()
  1873. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1874. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1875. bl.Transparency = bl.Transparency + 0.005
  1876. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1877. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1878. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1879. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1880. end
  1881. end))
  1882.  
  1883. for i = 1, 15 do
  1884. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1885. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1886. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1887. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1888. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1889. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1890. if Debounces.on == false then
  1891. break
  1892. end
  1893. wait()
  1894. end
  1895. for i = 1, 15 do
  1896. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1897. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1898. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1899. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1900. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1901. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1902. if Debounces.on == false then
  1903. break
  1904. end
  1905. wait()
  1906. end
  1907. for i = 1, 15 do
  1908. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1910. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1911. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1912. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1913. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1914. if Debounces.on == false then
  1915. break
  1916. end
  1917. wait()
  1918. end
  1919. for i = 1, 15 do
  1920. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1921. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1924. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1925. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1926. if Debounces.on == false then
  1927. break
  1928. end
  1929. wait()
  1930. end
  1931. for i = 1, 15 do
  1932. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1933. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1934. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1935. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1936. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1937. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1938. if Debounces.on == false then
  1939. break
  1940. end
  1941. wait()
  1942. end
  1943. for i = 1, 10 do
  1944. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1945. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1946. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1947. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1948. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1949. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1950. if Debounces.on == false then
  1951. break
  1952. end
  1953. wait()
  1954. end
  1955. wait(1.4)
  1956. Debounces.NoIdl = false
  1957. hum.WalkSpeed = 5
  1958. Debounces.on = false
  1959. wait()
  1960. if Debounces.CanAttack == false then
  1961. Debounces.CanAttack = true
  1962. v:Destroy()
  1963. bl:Destroy()
  1964. blm:Destroy()
  1965. pt:Destroy()
  1966. pt2:Destroy()
  1967. msh:Destroy()
  1968. msh2:Destroy()
  1969. end
  1970. end
  1971. end)
  1972.  
  1973.  
  1974.  
  1975.  
  1976.  
  1977. local grabbed = false
  1978. local cf = CFrame.new
  1979. local mr = math.rad
  1980. local angles = CFrame.Angles
  1981. local ud = UDim2.new
  1982. local c3 = Color3.new
  1983. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1984. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1985. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1986. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1987.  
  1988. clerp = function(a, b, t)
  1989. return a:lerp(b, t)
  1990. end
  1991.  
  1992. local RbxUtility = LoadLibrary("RbxUtility")
  1993. local Create = RbxUtility.Create
  1994. RemoveOutlines = function(part)
  1995. part.TopSurface = 10
  1996. end
  1997.  
  1998. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1999. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  2000. RemoveOutlines(Part)
  2001. return Part
  2002. end
  2003.  
  2004. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2005. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  2006. if Mesh == "SpecialMesh" then
  2007. Msh.MeshType = MeshType
  2008. Msh.MeshId = MeshId
  2009. end
  2010. return Msh
  2011. end
  2012.  
  2013.  
  2014.  
  2015.  
  2016.  
  2017.  
  2018.  
  2019. ArtificialHB = Instance.new("BindableEvent", script)
  2020. ArtificialHB.Name = "Heartbeat"
  2021. script:WaitForChild("Heartbeat")
  2022. frame = 0.033333333333333
  2023. tf = 0
  2024. allowframeloss = false
  2025. tossremainder = false
  2026. lastframe = tick()
  2027. script.Heartbeat:Fire()
  2028. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2029. tf = tf + s
  2030. if frame <= tf then
  2031. if allowframeloss then
  2032. script.Heartbeat:Fire()
  2033. lastframe = tick()
  2034. else
  2035. for i = 1, math.floor(tf / frame) do
  2036. script.Heartbeat:Fire()
  2037. end
  2038. lastframe = tick()
  2039. end
  2040. if tossremainder then
  2041. tf = 0
  2042. else
  2043. tf = tf - frame * math.floor(tf / frame)
  2044. end
  2045. end
  2046. end
  2047. )
  2048. swait = function(num)
  2049. if num == 0 or num == nil then
  2050. ArtificialHB.Event:wait()
  2051. else
  2052. for i = 0, num do
  2053. ArtificialHB.Event:wait()
  2054. end
  2055. end
  2056. end
  2057.  
  2058.  
  2059.  
  2060.  
  2061.  
  2062.  
  2063.  
  2064.  
  2065.  
  2066. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  2067. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  2068. return Weld
  2069. end
  2070.  
  2071. rayCast = function(Position, Direction, Range, Ignore)
  2072. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2073. end
  2074.  
  2075. CreateSound = function(id, par, vol, pit)
  2076. coroutine.resume(coroutine.create(function()
  2077. local sou = Instance.new("Sound", par or workspace)
  2078. sou.Volume = vol
  2079. sou.Pitch = pit or 1
  2080. sou.SoundId = id
  2081. swait()
  2082. sou:play()
  2083. game:GetService("Debris"):AddItem(sou, 6)
  2084. end
  2085. ))
  2086. end
  2087.  
  2088. local getclosest = function(obj, distance)
  2089. local last, lastx = distance + 1, nil
  2090. for i,v in pairs(workspace:GetChildren()) do
  2091. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2092. local t = v.Torso
  2093. local dist = t.Position - obj.Position.magnitude
  2094. if dist <= distance and dist < last then
  2095. last = dist
  2096. lastx = v
  2097. end
  2098. end
  2099. end
  2100. return lastx
  2101. end
  2102.  
  2103. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2104. if hit.Parent == nil then
  2105. return
  2106. end
  2107. local h = hit.Parent:FindFirstChild("Humanoid")
  2108. for _,v in pairs(hit.Parent:children()) do
  2109. if v:IsA("Humanoid") then
  2110. h = v
  2111. end
  2112. end
  2113. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2114. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2115. return
  2116. end
  2117. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  2118. game:GetService("Debris"):AddItem(c, 0.5)
  2119. if HitSound ~= nil and HitPitch ~= nil then
  2120. CreateSound(HitSound, hit, 1, HitPitch)
  2121. end
  2122. local Damage = math.random(minim, maxim)
  2123. local blocked = false
  2124. local block = hit.Parent:findFirstChild("Block")
  2125. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2126. blocked = true
  2127. block.Value = block.Value - 1
  2128. print(block.Value)
  2129. end
  2130. if blocked == false then
  2131. h.Health = h.Health - Damage
  2132. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2133. else
  2134. h.Health = h.Health - Damage / 2
  2135. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2136. end
  2137. if Type == "Knockdown" then
  2138. local hum = hit.Parent.Humanoid
  2139. hum.PlatformStand = true
  2140. coroutine.resume(coroutine.create(function(HHumanoid)
  2141. swait(1)
  2142. HHumanoid.PlatformStand = false
  2143. end
  2144. ), hum)
  2145. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2146. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2147. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2148. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2149. game:GetService("Debris"):AddItem(rl, 0.5)
  2150. else
  2151. do
  2152. if Type == "Debuff" then
  2153. print'hi'
  2154. else
  2155. if Type == "Up" then
  2156. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2157. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2158. else
  2159. do
  2160. if Type == "DarkUp" then
  2161. coroutine.resume(coroutine.create(function()
  2162. for i = 0, 1, 0.1 do
  2163. swait()
  2164. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2165. end
  2166. end
  2167. ))
  2168. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2169. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2170. else
  2171. do
  2172. if Type == "Snare" then
  2173. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2174. game:GetService("Debris"):AddItem(bp, 1)
  2175. else
  2176. do
  2177. if Type == "Freeze" then
  2178. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2179. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2180. hit.Parent.Torso.Anchored = true
  2181. coroutine.resume(coroutine.create(function(Part)
  2182. swait(1.5)
  2183. Part.Anchored = false
  2184. end), hit.Parent.Torso)
  2185. game:GetService("Debris"):AddItem(BodPos, 3)
  2186. game:GetService("Debris"):AddItem(BodGy, 3)
  2187. end
  2188. do
  2189. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2190. game:GetService("Debris"):AddItem(debounce, Delay)
  2191. c = Instance.new("ObjectValue")
  2192. c.Name = "creator"
  2193. c.Value = Player
  2194. c.Parent = h
  2195. game:GetService("Debris"):AddItem(c, 0.5)
  2196. end
  2197. end
  2198. end
  2199. end
  2200. end
  2201. end
  2202. end
  2203. end
  2204. end
  2205. end
  2206. end
  2207. end
  2208.  
  2209. ShowDamage = function(Pos, Text, Time, Color)
  2210. local Rate = 0.033333333333333
  2211. if not Pos then
  2212. local Pos = Vector3.new(0, 0, 0)
  2213. end
  2214. local Text = Text or ""
  2215. local Time = Time or 2
  2216. if not Color then
  2217. local Color = Color3.new(1, 0, 1)
  2218. end
  2219. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2220. EffectPart.Anchored = true
  2221. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2222. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2223. game.Debris:AddItem(EffectPart, Time + 0.1)
  2224. EffectPart.Parent = game:GetService("Workspace")
  2225. delay(0, function()
  2226. local Frames = Time / Rate
  2227. for Frame = 1, Frames do
  2228. wait(Rate)
  2229. local Percent = Frame / Frames
  2230. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2231. TextLabel.TextTransparency = Percent
  2232. end
  2233. if EffectPart and EffectPart.Parent then
  2234. EffectPart:Destroy()
  2235. end
  2236. end
  2237. )
  2238. end
  2239.  
  2240. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2241. for _,c in pairs(workspace:children()) do
  2242. local hum = c:findFirstChild("Humanoid")
  2243. if hum ~= nil then
  2244. local head = c:findFirstChild("Torso")
  2245. if head ~= nil then
  2246. local targ = head.Position - Part.Position
  2247. local mag = targ.magnitude
  2248. if mag <= magni and c.Name ~= Player.Name then
  2249. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2250. end
  2251. end
  2252. end
  2253. end
  2254. end
  2255.  
  2256.  
  2257.  
  2258.  
  2259.  
  2260. local effect = Instance.new("Model", Char)
  2261. effect.Name = "Effects"
  2262.  
  2263.  
  2264.  
  2265.  
  2266.  
  2267. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2268. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2269. prt.Anchored = true
  2270. prt.CFrame = cframe
  2271. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2272. game:GetService("Debris"):AddItem(prt, 10)
  2273. if Type == 1 or Type == nil then
  2274. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2275. else
  2276. if Type == 2 then
  2277. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2278. end
  2279. end
  2280. end
  2281.  
  2282.  
  2283.  
  2284.  
  2285. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2286. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2287. prt.Anchored = true
  2288. prt.CFrame = cframe
  2289. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2290. game:GetService("Debris"):AddItem(prt, 10)
  2291. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2292. end
  2293.  
  2294.  
  2295.  
  2296. local grabbing = false
  2297. WindFloor = function()
  2298.  
  2299. end
  2300.  
  2301.  
  2302.  
  2303. bc = BrickColor.new
  2304. function WindFloor2()
  2305. local shur = Instance.new("Part",char)
  2306. local gahd = Instance.new("Sound",shur)
  2307. gahd.SoundId = "rbxassetid://402981977"
  2308. gahd.Volume = 5
  2309. gahd.Pitch = 0.75
  2310. gahd:Play()
  2311. shur.Transparency = 1
  2312. shur.Material = "Neon"
  2313. shur.BrickColor = bc("Royal purple")
  2314. shur.Anchored = true
  2315. shur.CFrame = mouse.Hit
  2316. shur.Rotation = vt(0,math.random(-500,500),0)
  2317. shur.Size = vt(1,0.2,1)
  2318. shur.CanCollide = false
  2319. local dec = Instance.new("Decal",shur)
  2320. dec.Texture = symbolimg
  2321. dec.Face = "Top"
  2322. local dec2 = dec:Clone()
  2323. dec2.Parent = shur
  2324. dec2.Face = "Bottom"
  2325. local Meshshur = Instance.new("CylinderMesh",shur)
  2326. Meshshur.Scale = vt(0,1,0)
  2327. local value1 = 1*2.25
  2328. for i = 0, 50 do
  2329. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2330. value1 = value1 - 0.015*2.25
  2331. wait(0)
  2332. end
  2333. local spart = Instance.new("Part",char)
  2334. local tick = Instance.new("Sound",spart)
  2335. tick.SoundId = "rbxassetid://414516914"
  2336. tick.Volume = 2.5
  2337. tick.Pitch = 0.45
  2338. tick:Play()
  2339. spart.Size = vt(1,1,1)
  2340. spart.BrickColor = BrickColor.new("Royal purple")
  2341. spart.Transparency = 0.1
  2342. spart.Anchored = true
  2343. spart.CanCollide = false
  2344. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2345. local expld = Instance.new("Explosion", spart)
  2346. expld.BlastRadius = 27.5
  2347. expld.Position = spart.Position
  2348. local mesh = Instance.new("SpecialMesh",spart)
  2349. mesh.MeshType = "FileMesh"
  2350. mesh.Scale = vt(1,0.01,1)
  2351. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2352. local parz = spart:Clone()
  2353. local mshe = parz.Mesh
  2354. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2355. parz.CFrame = spart.CFrame
  2356. parz.Parent = char
  2357. local par2 = spart:Clone()
  2358. local msh = par2.Mesh
  2359. par2.Mesh.MeshType = "Sphere"
  2360. par2.Material = "Neon"
  2361. par2.CFrame = spart.CFrame
  2362. par2.BrickColor = BrickColor.new("Royal purple")
  2363. par2.Parent = char
  2364. local par3 = spart:Clone()
  2365. local msh3 = par2.Mesh
  2366. msh3.Scale = vt(15,0,15)
  2367. par3.Mesh.MeshType = "Sphere"
  2368. par3.Material = "Neon"
  2369. par3.CFrame = spart.CFrame
  2370. par3.BrickColor = BrickColor.new("Royal purple")
  2371. par3.Parent = char
  2372. for i = 0, 150 do
  2373. spart.Transparency = spart.Transparency + 0.01
  2374. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2375. spart.Position = spart.Position
  2376. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2377. par2.Transparency = par2.Transparency + 0.01
  2378. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2379. par2.Position = par2.Position
  2380. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2381. par3.Transparency = par2.Transparency + 0.05
  2382. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2383. par3.Position = par2.Position
  2384. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2385. parz.Transparency = par2.Transparency + 0.01
  2386. mshe.Scale = msh.Scale + vt(4,1,4)
  2387. parz.Position = parz.Position
  2388. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2389. wait(0)
  2390. end
  2391. for i = 0, 100 do
  2392. dec.Transparency = dec.Transparency + 0.015
  2393. dec2.Transparency = dec.Transparency
  2394. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2395. value1 = value1 - 0.015*2.25
  2396. wait(0)
  2397. end
  2398. shur:Destroy()
  2399. par2:Destroy()
  2400. spart:Destroy()
  2401. end
  2402.  
  2403.  
  2404.  
  2405.  
  2406.  
  2407.  
  2408.  
  2409. function BlastStorm()
  2410.  
  2411. local lag = Instance.new("Sound", workspace)
  2412. lag.SoundId = "rbxassetid://752783199"
  2413. lag.Volume = 20000
  2414. lag.Pitch = 1
  2415. lag:Play()
  2416. wait(0)
  2417. local ff = Instance.new("ForceField",char)
  2418. local shur = Instance.new("Part",char)
  2419. local gahd = Instance.new("Sound",char)
  2420. gahd.SoundId = "rbxassetid://402981977"
  2421. gahd.Volume = 2.5
  2422. gahd.Pitch = 0.6
  2423. gahd:Play()
  2424. shur.Transparency = 1
  2425. shur.Material = "Neon"
  2426. shur.BrickColor = bc("Royal purple")
  2427. shur.Anchored = true
  2428. shur.CFrame = mouse.Hit
  2429. shur.Size = vt(1,0.2,1)
  2430. shur.CanCollide = false
  2431. local dec = Instance.new("Decal",shur)
  2432. dec.Texture = symbolimg
  2433. dec.Face = "Top"
  2434. local dec2 = dec:Clone()
  2435. dec2.Parent = shur
  2436. dec2.Face = "Bottom"
  2437. local Meshshur = Instance.new("CylinderMesh",shur)
  2438. Meshshur.Scale = vt(0,1,0)
  2439. local value1 = 1*12.5
  2440. for i = 0, 50 do
  2441. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2442. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2443. value1 = value1 - 0.015*12.5
  2444. wait(0)
  2445. end
  2446.  
  2447. wait(0)
  2448. local spart = Instance.new("Part",char)
  2449. local tick = Instance.new("Sound",char)
  2450. tick.SoundId = "rbxassetid://414516914"
  2451. tick.Volume = 2.5
  2452. tick.Pitch = 0.4
  2453. tick:Play()
  2454. local tickz = Instance.new("Sound",char)
  2455. tickz.SoundId = "rbxassetid://435742675"
  2456. tickz.Volume = 1
  2457. tickz.Pitch = 1
  2458. tickz:Play()
  2459. local tickr = Instance.new("Sound",char)
  2460. tickr.SoundId = "rbxassetid://435742675"
  2461. tickr.Volume = 2.5
  2462. tickr.Pitch = 0.5
  2463. tickr:Play()
  2464. local tickel = Instance.new("Sound",char)
  2465. tickel.SoundId = "rbxassetid://2248511"
  2466. tickel.Volume = 3
  2467. tickel.Pitch = 0.2
  2468. tickel:Play()
  2469. spart.Size = vt(1,1,1)
  2470. spart.BrickColor = BrickColor.new("Royal purple")
  2471. spart.Transparency = 0.1
  2472. spart.Anchored = true
  2473. spart.CanCollide = false
  2474. spart.CFrame = mouse.Hit
  2475. local expld = Instance.new("Explosion", spart)
  2476. expld.BlastRadius = 500000
  2477. expld.Position = spart.Position
  2478. local mesh = Instance.new("SpecialMesh",spart)
  2479. mesh.MeshType = "FileMesh"
  2480. mesh.Scale = vt(1,0.01,1)
  2481. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2482. local parz = spart:Clone()
  2483. local mshe = parz.Mesh
  2484. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2485. parz.CFrame = spart.CFrame
  2486. parz.Parent = char
  2487. local par2 = spart:Clone()
  2488. local msh = par2.Mesh
  2489. par2.Mesh.MeshType = "Sphere"
  2490. par2.Material = "Neon"
  2491. par2.CFrame = spart.CFrame
  2492. par2.BrickColor = BrickColor.new("Royal purple")
  2493. par2.Parent = char
  2494. for i = 0, 200 do
  2495. spart.Transparency = spart.Transparency + 0.005
  2496. mesh.Scale = mesh.Scale + vt(10,1,10)
  2497. spart.Position = spart.Position
  2498. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2499. par2.Transparency = par2.Transparency + 0.005
  2500. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2501. par2.Position = par2.Position
  2502. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2503. parz.Transparency = par2.Transparency + 0.005
  2504. mshe.Scale = msh.Scale + vt(6,1,6)
  2505. parz.Position = parz.Position
  2506. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2507. wait(0)
  2508. end
  2509. ff:Destroy()
  2510. for i = 0, 100 do
  2511. dec.Transparency = dec.Transparency + 0.015
  2512. dec2.Transparency = dec.Transparency
  2513. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2514. value1 = value1 - 0.015*12.5
  2515. wait(0)
  2516. end
  2517. shur:Destroy()
  2518. par2:Destroy()
  2519. spart:Destroy()
  2520. tick:Destroy()
  2521. tickr:Destroy()
  2522. tickz:Destroy()
  2523. tickel:Destroy()
  2524. end
  2525.  
  2526.  
  2527.  
  2528.  
  2529.  
  2530.  
  2531.  
  2532.  
  2533. local maincolor = Color3.new(170/255,0/255,255/255)
  2534.  
  2535.  
  2536.  
  2537. function noobyisscripter()
  2538. local hitted = false
  2539. local valuesize = 5
  2540. local lb = Instance.new("Part")
  2541. lb.Parent = char
  2542. lb.Material = "Neon"
  2543. lb.BrickColor = BrickColor.new(maincolor)
  2544. lb.CanCollide = false
  2545. lb.Shape = "Ball"
  2546. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2547. lb.Anchored = false
  2548. lb.Size = vt(1,1,1)
  2549. local thing = Instance.new("SpecialMesh",lb)
  2550. thing.MeshType = "Sphere"
  2551. local trail = Instance.new("ParticleEmitter",lb)
  2552. trail.Texture = "rbxassetid://296874871"
  2553. trail.LightEmission = 0.95
  2554. trail.Color = ColorSequence.new(maincolor)
  2555. trail.Rate = 10000
  2556. trail.Lifetime = NumberRange.new(1.5)
  2557. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2558. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2559. trail.Speed = NumberRange.new(0,0)
  2560. trail.RotSpeed = NumberRange.new(-500,500)
  2561. local bv = Instance.new("BodyVelocity")
  2562. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2563. bv.velocity = mouse.Hit.lookVector *100
  2564. bv.Parent = lb
  2565. wait(0.1)
  2566. pewdiepie=lb.Touched:connect(function(hit)
  2567. if hitted == false then
  2568. local sd = Instance.new("Sound",lb)
  2569. sd.SoundId = "rbxassetid://138210320"
  2570. sd.Volume = 2.5
  2571. sd:Play()
  2572. hitted = true
  2573. trail.Rate = 0
  2574. lb.Anchored = true
  2575. local explosion = Instance.new("Explosion",lb)
  2576. explosion.BlastRadius = 10
  2577. explosion.Position = lb.Position
  2578. local ex = Instance.new("ParticleEmitter",lb)
  2579. ex.Texture = "rbxassetid://296874871"
  2580. ex.LightEmission = 0.95
  2581. ex.Color = ColorSequence.new(maincolor)
  2582. ex.Rate = 10000
  2583. ex.Lifetime = NumberRange.new(1.75)
  2584. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2585. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2586. ex.Speed = NumberRange.new(25,45)
  2587. ex.VelocitySpread = 90000
  2588. ex.RotSpeed = NumberRange.new(-500,500)
  2589. for i = 0, 19 do
  2590. wait()
  2591. valuesize = valuesize - 0.25
  2592. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2593. end
  2594. ex.Rate = 0
  2595. for i = 0, 9 do
  2596. wait()
  2597. lb.Transparency = lb.Transparency + 0.1
  2598. end
  2599. wait(5)
  2600. lb:Destroy()
  2601. end
  2602. end)
  2603. end
  2604.  
  2605.  
  2606. mouse.KeyDown:connect(function(key)
  2607. if key == "g" then
  2608. if Debounces.CanAttack == true then
  2609. Debounces.CanAttack = false
  2610. Debounces.on = true
  2611. Debounces.NoIdl = true
  2612. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2613. shot1 = Instance.new("Sound",Torso)
  2614. shot1.SoundId = "rbxassetid://200633492"
  2615. shot1.Looped = false
  2616. shot1.Pitch = 3
  2617. shot1.Volume = 400
  2618. shot1:Play()
  2619. Debounces.RPunch = true
  2620. Debounces.LPunch = true
  2621. Debounces.ks = true
  2622. Debounces.ks2 = true
  2623. for i = 1, 3 do
  2624. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2625. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2626. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2627. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2628. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2629. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2630. if Debounces.on == false then break end
  2631. wait()
  2632. end
  2633. shot1 = Instance.new("Sound",Torso)
  2634. shot1.SoundId = "rbxassetid://200633492"
  2635. shot1.Looped = false
  2636. shot1.Pitch = 3
  2637. shot1.Volume = 400
  2638. shot1:Play()
  2639. wait(0.5)
  2640. noobyisscripter()
  2641. for i = 1, 3 do
  2642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2648. if Debounces.on == false then break end
  2649. wait()
  2650. end
  2651. shot1 = Instance.new("Sound",Torso)
  2652. shot1.SoundId = "rbxassetid://200633492"
  2653. shot1.Looped = false
  2654. shot1.Pitch = 3
  2655. shot1.Volume = 400
  2656. shot1:Play()
  2657. wait(0.5)
  2658. noobyisscripter()
  2659. for i = 1, 3 do
  2660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2666. if Debounces.on == false then break end
  2667. wait()
  2668. end
  2669. shot1 = Instance.new("Sound",Torso)
  2670. shot1.SoundId = "rbxassetid://200633492"
  2671. shot1.Looped = false
  2672. shot1.Pitch = 3
  2673. shot1.Volume = 400
  2674. shot1:Play()
  2675. wait(0.5)
  2676. noobyisscripter()
  2677. for i = 1, 3 do
  2678. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2679. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2680. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2681. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2682. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2683. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2684. if Debounces.on == false then break end
  2685. wait()
  2686. end
  2687. shot1 = Instance.new("Sound",Torso)
  2688. shot1.SoundId = "rbxassetid://200633492"
  2689. shot1.Looped = false
  2690. shot1.Pitch = 3
  2691. shot1.Volume = 400
  2692. shot1:Play()
  2693. wait(0.5)
  2694. noobyisscripter()
  2695. for i = 1, 3 do
  2696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2702. if Debounces.on == false then break end
  2703. wait()
  2704. end
  2705. shot1 = Instance.new("Sound",Torso)
  2706. shot1.SoundId = "rbxassetid://200633492"
  2707. shot1.Looped = false
  2708. shot1.Pitch = 3
  2709. shot1.Volume = 400
  2710. shot1:Play()
  2711. wait(0.5)
  2712. noobyisscripter()
  2713. for i = 1, 3 do
  2714. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2715. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2716. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2717. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2718. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2719. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2720. if Debounces.on == false then break end
  2721. wait()
  2722. end
  2723. shot1 = Instance.new("Sound",Torso)
  2724. shot1.SoundId = "rbxassetid://200633492"
  2725. shot1.Looped = false
  2726. shot1.Pitch = 3
  2727. shot1.Volume = 400
  2728. shot1:Play()
  2729. wait(0.5)
  2730. noobyisscripter()
  2731. for i = 1, 3 do
  2732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2733. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2734. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2735. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2736. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2737. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2738. if Debounces.on == false then break end
  2739. wait()
  2740. end
  2741. shot1 = Instance.new("Sound",Torso)
  2742. shot1.SoundId = "rbxassetid://200633492"
  2743. shot1.Looped = false
  2744. shot1.Pitch = 3
  2745. shot1.Volume = 400
  2746. shot1:Play()
  2747. wait(0.5)
  2748. noobyisscripter()
  2749. for i = 1, 3 do
  2750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2756. if Debounces.on == false then break end
  2757. wait()
  2758. end
  2759. shot1 = Instance.new("Sound",Torso)
  2760. shot1.SoundId = "rbxassetid://200633492"
  2761. shot1.Looped = false
  2762. shot1.Pitch = 3
  2763. shot1.Volume = 400
  2764. shot1:Play()
  2765. wait(0.5)
  2766. noobyisscripter()
  2767. for i = 1, 3 do
  2768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2774. if Debounces.on == false then break end
  2775. wait()
  2776. end
  2777. shot1 = Instance.new("Sound",Torso)
  2778. shot1.SoundId = "rbxassetid://200633492"
  2779. shot1.Looped = false
  2780. shot1.Pitch = 3
  2781. shot1.Volume = 400
  2782. shot1:Play()
  2783. wait(0.5)
  2784. noobyisscripter()
  2785. for i = 1, 3 do
  2786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2792. if Debounces.on == false then break end
  2793. wait()
  2794. end
  2795. shot1 = Instance.new("Sound",Torso)
  2796. shot1.SoundId = "rbxassetid://200633492"
  2797. shot1.Looped = false
  2798. shot1.Pitch = 3
  2799. shot1.Volume = 400
  2800. shot1:Play()
  2801. wait(0.5)
  2802. noobyisscripter()
  2803. for i = 1, 3 do
  2804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2810. if Debounces.on == false then break end
  2811. wait()
  2812. end
  2813. shot1 = Instance.new("Sound",Torso)
  2814. shot1.SoundId = "rbxassetid://200633492"
  2815. shot1.Looped = false
  2816. shot1.Pitch = 3
  2817. shot1.Volume = 400
  2818. shot1:Play()
  2819. wait(0.5)
  2820. noobyisscripter()
  2821. for i = 1, 3 do
  2822. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2823. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2824. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2825. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2826. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2827. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2828. if Debounces.on == false then break end
  2829. wait()
  2830. end
  2831. shot1 = Instance.new("Sound",Torso)
  2832. shot1.SoundId = "rbxassetid://200633492"
  2833. shot1.Looped = false
  2834. shot1.Pitch = 3
  2835. shot1.Volume = 400
  2836. shot1:Play()
  2837. wait(0.5)
  2838. noobyisscripter()
  2839. for i = 1, 3 do
  2840. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2841. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2842. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2843. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2844. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2845. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2846. if Debounces.on == false then break end
  2847. wait()
  2848. end
  2849. shot1 = Instance.new("Sound",Torso)
  2850. shot1.SoundId = "rbxassetid://200633492"
  2851. shot1.Looped = false
  2852. shot1.Pitch = 3
  2853. shot1.Volume = 400
  2854. shot1:Play()
  2855. wait(0.5)
  2856. noobyisscripter()
  2857. for i = 1, 3 do
  2858. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2859. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2860. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2861. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2862. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2863. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2864. if Debounces.on == false then break end
  2865. wait()
  2866. end
  2867. shot1 = Instance.new("Sound",Torso)
  2868. shot1.SoundId = "rbxassetid://200633492"
  2869. shot1.Looped = false
  2870. shot1.Pitch = 3
  2871. shot1.Volume = 400
  2872. shot1:Play()
  2873. wait(0.5)
  2874. noobyisscripter()
  2875. for i = 1, 3 do
  2876. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2877. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2878. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2879. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2880. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2881. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2882. if Debounces.on == false then break end
  2883. wait()
  2884. end
  2885. shot1 = Instance.new("Sound",Torso)
  2886. shot1.SoundId = "rbxassetid://200633492"
  2887. shot1.Looped = false
  2888. shot1.Pitch = 3
  2889. shot1.Volume = 400
  2890. shot1:Play()
  2891. wait(0.5)
  2892. noobyisscripter()
  2893. for i = 1, 3 do
  2894. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2895. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2896. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2897. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2898. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2899. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2900. if Debounces.on == false then break end
  2901. wait()
  2902. end
  2903. shot1 = Instance.new("Sound",Torso)
  2904. shot1.SoundId = "rbxassetid://200633492"
  2905. shot1.Looped = false
  2906. shot1.Pitch = 3
  2907. shot1.Volume = 400
  2908. shot1:Play()
  2909. wait(0.5)
  2910. noobyisscripter()
  2911. for i = 1, 3 do
  2912. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2913. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2914. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2915. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2916. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2917. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2918. if Debounces.on == false then break end
  2919. wait()
  2920. end
  2921. shot1 = Instance.new("Sound",Torso)
  2922. shot1.SoundId = "rbxassetid://200633492"
  2923. shot1.Looped = false
  2924. shot1.Pitch = 3
  2925. shot1.Volume = 400
  2926. shot1:Play()
  2927. wait(0.5)
  2928. noobyisscripter()
  2929. for i = 1, 3 do
  2930. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2931. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2932. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2933. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2934. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2935. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2936. if Debounces.on == false then break end
  2937. wait()
  2938. end
  2939. shot1 = Instance.new("Sound",Torso)
  2940. shot1.SoundId = "rbxassetid://200633492"
  2941. shot1.Looped = false
  2942. shot1.Pitch = 3
  2943. shot1.Volume = 400
  2944. shot1:Play()
  2945. wait(0.5)
  2946. noobyisscripter()
  2947. for i = 1, 3 do
  2948. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2949. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2950. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2951. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2952. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2953. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2954. if Debounces.on == false then break end
  2955. wait()
  2956. end
  2957. shot1 = Instance.new("Sound",Torso)
  2958. shot1.SoundId = "rbxassetid://200633492"
  2959. shot1.Looped = false
  2960. shot1.Pitch = 3
  2961. shot1.Volume = 400
  2962. shot1:Play()
  2963. wait(0.5)
  2964. noobyisscripter()
  2965. for i = 1, 3 do
  2966. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2967. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2968. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2969. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2970. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2971. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2972. if Debounces.on == false then break end
  2973. wait()
  2974. end
  2975.  
  2976. Debounces.LPunch = false
  2977. Debounces.RPunch = false
  2978. Debounces.ks = false
  2979. Debounces.ks2 = false
  2980. if Debounces.CanAttack == false then
  2981. Debounces.CanAttack = true
  2982. Debounces.on = false
  2983. Debounces.NoIdl = false
  2984. end
  2985. end
  2986. end
  2987. end)
  2988.  
  2989.  
  2990.  
  2991.  
  2992. mouse.KeyDown:connect(function(key)
  2993. if key == "r" then
  2994.  
  2995. if Debounces.CanAttack == true then
  2996. Debounces.CanAttack = false
  2997. Debounces.NoIdl = true
  2998. Debounces.on = true
  2999. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  3000. function FindNearestTorso(Position,Distance,SinglePlayer)
  3001. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3002. local List = {}
  3003. for i,v in pairs(workspace:GetChildren())do
  3004. if v:IsA("Model")then
  3005. if v:findFirstChild("Torso")then
  3006. if v ~= char then
  3007. if(v.Torso.Position -Position).magnitude <= Distance then
  3008. table.insert(List,v)
  3009. end
  3010. end
  3011. end
  3012. end
  3013. end
  3014. return List
  3015. end
  3016. z = Instance.new("Sound",hed)
  3017. z.SoundId = "rbxassetid://232213955"
  3018. z.Pitch = 1
  3019. z.Volume = 1
  3020. wait(0.2)
  3021. z:Play()
  3022. sp = Instance.new("Part",hed)
  3023. sp.Anchored = true
  3024. sp.CanCollide = false
  3025. sp.Locked = false
  3026. sp.Transparency = 0
  3027. sp.Material = "Neon"
  3028. sp.Size = Vector3.new(1,1,1)
  3029. sp.TopSurface = "SmoothNoOutlines"
  3030. sp.BottomSurface = "SmoothNoOutlines"
  3031. sp.BrickColor = BrickColor.new("Royal purple")
  3032. spm = Instance.new("SpecialMesh",sp)
  3033. spm.MeshType = "Sphere"
  3034. spm.Scale = Vector3.new(100,100,100)
  3035. sp2 = Instance.new("Part", rarm)
  3036. sp2.Name = "Energy"
  3037. sp2.BrickColor = BrickColor.new("Royal purple")
  3038. sp2.Size = Vector3.new(1,1,1)
  3039. sp2.Shape = "Ball"
  3040. sp2.CanCollide = false
  3041. sp2.Anchored = true
  3042. sp2.Locked = true
  3043. sp2.TopSurface = 0
  3044. sp2.BottomSurface = 0
  3045. sp2.Transparency = 1
  3046. spm2 = Instance.new("SpecialMesh",sp2)
  3047. spm2.MeshId = "rbxassetid://9982590"
  3048. spm2.Scale = Vector3.new(100,100,100)
  3049. for i = 1, 20 do
  3050. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  3051. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3052. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3053. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3054. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3055. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3056. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3057. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3058. if Debounces.on == false then break end
  3059. rs:wait()
  3060. end
  3061. for i = 1, 100, 20 do rs:wait()
  3062. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3063. end
  3064. for i = 1, 20 do
  3065. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3066. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3067. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3068. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3069. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3070. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3071. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3072. if Debounces.on == false then break end
  3073. rs:wait()
  3074. end
  3075. sp.Transparency = 0
  3076. for i = 1, 20 do
  3077. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3078. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3079. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3080. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3081. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3082. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3083. if Debounces.on == false then break end
  3084. rs:wait()
  3085. end
  3086. wait(1)
  3087. sp.Transparency = 0
  3088. sp2.Transparency = 0.84
  3089. for i = 1, 20 do
  3090. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3091. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3092. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3093. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3094. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3095. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3096. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3097. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3098. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3099. if Debounces.on == false then break end
  3100. rs:wait()
  3101. end
  3102. for i = 1, 2880, 50 do
  3103. rs:wait()
  3104. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3105. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3106. rs:wait()
  3107. end
  3108. sp:Destroy()
  3109. sp2:Destroy()
  3110. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  3111. local X = Instance.new("Part",char)
  3112. local O = Instance.new("ObjectValue",X)
  3113. O.Name = "creator"
  3114. X.Locked = true
  3115. X.Name = "Shell"
  3116. X.Anchored = false
  3117. X.CanCollide = false
  3118. X.Transparency = 0
  3119. X.Reflectance = 0
  3120. X.BottomSurface = 0
  3121. X.TopSurface = 0
  3122. X.Shape = 0
  3123. local V = Instance.new("ObjectValue",X)
  3124. V.Value = char
  3125. V.Name = "creator"
  3126. X.BrickColor = BrickColor.new("Royal purple")
  3127. X.Size = Vector3.new(1,1,1)
  3128. X.Material = "Neon"
  3129. local Z = Instance.new("SpecialMesh",X)
  3130. Z.MeshType = "Sphere"
  3131. Z.Scale = Vector3.new(100,100,100)
  3132. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3133. local bv = Instance.new("BodyVelocity",X)
  3134. bv.maxForce = Vector3.new(99999,99999,99999)
  3135. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3136. bv.velocity = X.CFrame.lookVector*65
  3137.  
  3138. Explode = X.Touched:connect(function(hit)
  3139.  
  3140. local cf = X.CFrame
  3141. bv:Destroy()
  3142. X.Anchored = true
  3143. Z:Remove()
  3144. Explode:disconnect()
  3145.  
  3146. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3147. for i = 1, 360, 360/t do
  3148. local c = Instance.new("Part", game.Workspace)
  3149. c.FormFactor = 3
  3150. c.TopSurface = 0
  3151. c.BottomSurface = 0
  3152. c.Size = s
  3153. c.Anchored = true
  3154. c.CanCollide = wt
  3155. c.Material=workspace.Base.Material
  3156. c.Transparency = trans
  3157. c.BrickColor = workspace.Base.BrickColor
  3158. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3159. c.Locked=true
  3160. game.Debris:AddItem(c,25)
  3161. end
  3162. end
  3163.  
  3164. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3165.  
  3166.  
  3167. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3168. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3169. if part then
  3170. local cfremz = CFrame.new(positi)
  3171. debris(cfremz, part, 30)
  3172. end
  3173.  
  3174. X.Size = Vector3.new(6,6,6)
  3175. X.Touched:connect(function(hit) end)
  3176. X.CanCollide = false
  3177. local part3 = Instance.new("Part", rarm)
  3178. part3.Anchored=true
  3179. part3.CanCollide=false
  3180. part3.Locked = true
  3181. part3.TopSurface = "SmoothNoOutlines"
  3182. part3.BottomSurface = "SmoothNoOutlines"
  3183. part3.FormFactor='Custom'
  3184. part3.Size=Vector3.new(2,2, 2)
  3185. part3.CFrame=X.CFrame
  3186. part3.Transparency=0
  3187. part3.BrickColor=TorsoColor
  3188. local mesh3 = Instance.new("SpecialMesh",part3)
  3189. mesh3.MeshType = "Sphere"
  3190. mesh3.Scale = Vector3.new(2,2,2)
  3191. --debris:AddItem(X,8)
  3192. local part4 = Instance.new("Part", rarm)
  3193. part4.Material = "Neon"
  3194. part4.Anchored=true
  3195. part4.CanCollide=false
  3196. part4.Locked = true
  3197. part4.TopSurface = "SmoothNoOutlines"
  3198. part4.BottomSurface = "SmoothNoOutlines"
  3199. part4.FormFactor='Custom'
  3200. part4.Size=Vector3.new(2,2, 2)
  3201. part4.CFrame=X.CFrame
  3202. part4.Transparency=0
  3203. part4.BrickColor=BrickColor.new("Black")
  3204. local mesh4 = Instance.new("SpecialMesh",part4)
  3205. mesh4.MeshType = "Sphere"
  3206. mesh4.Scale = Vector3.new(1,1,1)
  3207. local part7 = Instance.new("Part", rarm)
  3208. part7.Material = "Neon"
  3209. part7.Anchored=true
  3210. part7.CanCollide=false
  3211. part7.Locked = true
  3212. part7.TopSurface = "SmoothNoOutlines"
  3213. part7.BottomSurface = "SmoothNoOutlines"
  3214. part7.FormFactor='Custom'
  3215. part7.Size=Vector3.new(2,2, 2)
  3216. part7.CFrame=X.CFrame
  3217. part7.Transparency=0
  3218. part7.BrickColor=BrickColor.new("Really black")
  3219. local mesh7 = Instance.new("SpecialMesh",part7)
  3220. mesh7.MeshType = "Sphere"
  3221. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3222. --[[X.Touched:connect(function(ht)
  3223. hit = ht.Parent
  3224. if ht and hit:IsA("Model") then
  3225. if hit:FindFirstChild("Humanoid") then
  3226. if hit.Name ~= p.Name then
  3227. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3228. wait(.3)
  3229. end
  3230. end
  3231. elseif ht and hit:IsA("Hat") then
  3232. if hit.Parent.Name ~= p.Name then
  3233. if hit.Parent:FindFirstChild("Humanoid") then
  3234. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3235. wait(.3)
  3236. end
  3237. end
  3238. end
  3239. end)
  3240. part3.Touched:connect(function(ht)
  3241. hit = ht.Parent
  3242. if ht and hit:IsA("Model") then
  3243. if hit:FindFirstChild("Humanoid") then
  3244. if hit.Name ~= p.Name then
  3245. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3246. wait(.3)
  3247. end
  3248. end
  3249. elseif ht and hit:IsA("Hat") then
  3250. if hit.Parent.Name ~= p.Name then
  3251. if hit.Parent:FindFirstChild("Humanoid") then
  3252. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3253. wait(.3)
  3254. end
  3255. end
  3256. end
  3257. end)]]--
  3258. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3259. if v:FindFirstChild('Humanoid') then
  3260. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3261. v.Humanoid.PlatformStand = true
  3262. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3263. end
  3264. end
  3265.  
  3266. local acos = math.acos
  3267. local sqrt = math.sqrt
  3268. local Vec3 = Vector3.new
  3269. local fromAxisAngle = CFrame.fromAxisAngle
  3270.  
  3271. local function toAxisAngle(CFr)
  3272. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3273. local Angle = math.acos((R00+R11+R22-1)/2)
  3274. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3275. A = A == 0 and 0.00001 or A
  3276. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3277. B = B == 0 and 0.00001 or B
  3278. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3279. C = C == 0 and 0.00001 or C
  3280. local x = (R21-R12)/sqrt(A)
  3281. local y = (R02-R20)/sqrt(B)
  3282. local z = (R10-R01)/sqrt(C)
  3283. return Vec3(x,y,z),Angle
  3284. end
  3285.  
  3286. function ApplyTrig(Num,Func)
  3287. local Min,Max = Func(0),Func(1)
  3288. local i = Func(Num)
  3289. return (i-Min)/(Max-Min)
  3290. end
  3291.  
  3292. function LerpCFrame(CFrame1,CFrame2,Num)
  3293. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3294. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3295. end
  3296.  
  3297. function Crater(Torso,Radius)
  3298. Spawn(function()
  3299. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3300. local Ignore = {}
  3301. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3302. if v.Character ~= nil then
  3303. Ignore[#Ignore+1] = v.Character
  3304. end
  3305. end
  3306. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3307. if Hit == nil then return end
  3308. local Parts = {}
  3309. for i = 1,360,10 do
  3310. local P = Instance.new("Part",Torso.Parent)
  3311. P.Anchored = true
  3312. P.FormFactor = "Custom"
  3313. P.BrickColor = Hit.BrickColor
  3314. P.Material = Hit.Material
  3315. P.TopSurface = "Smooth"
  3316. P.BottomSurface = "Smooth"
  3317. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3318. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3319. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3320. if math.random(0,5) == 0 then -- rubble
  3321. local P = Instance.new("Part",Torso.Parent)
  3322. P.Anchored = true
  3323. P.FormFactor = "Custom"
  3324. P.BrickColor = Hit.BrickColor
  3325. P.Material = Hit.Material
  3326. P.TopSurface = "Smooth"
  3327. P.BottomSurface = "Smooth"
  3328. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3329. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3330. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3331. end
  3332. end
  3333. for i = 0,1,0.05 do
  3334. for i2,v in pairs(Parts) do
  3335. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3336. end
  3337. wait(0.02)
  3338. end
  3339. for i,v in pairs(Parts) do
  3340. if v[1].Size.X > 2.1 then
  3341. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3342. end
  3343. v[1].Anchored = false
  3344. end
  3345. for i = 0,1,0.05 do
  3346. for i2,v in pairs(Parts) do
  3347. v[1].Transparency = i
  3348. if i == 1 then
  3349. v[1]:Destroy()
  3350. elseif i >= 0.25 then
  3351. v[1].CanCollide = false
  3352. end
  3353. end
  3354. wait(0.02)
  3355. end
  3356. Parts = nil
  3357. end)
  3358. end
  3359.  
  3360.  
  3361. Part = function(x,y,z,color,tr,cc,an,parent)
  3362. local p = Instance.new('Part',parent or Weapon)
  3363. p.formFactor = 'Custom'
  3364. p.Size = Vector3.new(x,y,z)
  3365. p.BrickColor = BrickColor.new(color)
  3366. p.CanCollide = cc
  3367. p.Transparency = tr
  3368. p.Anchored = an
  3369. p.TopSurface,p.BottomSurface = 0,0
  3370. p.Locked=true
  3371. p:BreakJoints()
  3372. return p end
  3373.  
  3374. Mesh = function(par,num,x,y,z)
  3375. local msh = _
  3376. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3377. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3378. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3379. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3380. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3381. end msh.Scale = Vector3.new(x,y,z)
  3382. return msh end
  3383.  
  3384. function explosion(col1,col2,cfr,sz,rng,dmg)
  3385. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3386. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3387. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3388. v1,v2,v3=sz.x,sz.y,sz.z
  3389. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3390. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3391. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3392. a.CFrame=cfr
  3393. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3394. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3395.  
  3396. Spawn(function()
  3397. while wait() do
  3398. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3399. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3400. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3401. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3402. a.Transparency=a.Transparency+0.05
  3403. a2.Transparency=a2.Transparency+0.05
  3404. a3.Transparency=a3.Transparency+0.05
  3405. end
  3406. end)
  3407. end
  3408.  
  3409. Crater(X,120)
  3410. Crater(X,220)
  3411. Crater(X,320)
  3412. z = Instance.new("Sound",workspace)
  3413. z.SoundId = "rbxassetid://231917744"
  3414. z.Pitch = .5
  3415. z.Volume = 5
  3416. z1 = Instance.new("Sound",workspace)
  3417. z1.SoundId = "rbxassetid://231917744"
  3418. z1.Pitch = .5
  3419. z1.Volume = 5
  3420. z2 = Instance.new("Sound",workspace)
  3421. z2.SoundId = "rbxassetid://231917744"
  3422. z2.Pitch = .5
  3423. z2.Volume = 5
  3424. z3 = Instance.new("Sound",workspace)
  3425. z3.SoundId = "rbxassetid://245537790"
  3426. z3.Pitch = .7
  3427. z3.Volume = 5
  3428. z4 = Instance.new("Sound",workspace)
  3429. z4.SoundId = "rbxassetid://245537790"
  3430. z4.Pitch = .7
  3431. z4.Volume = 5
  3432. z4a = Instance.new("Sound",workspace)
  3433. z4a.SoundId = "rbxassetid://419447292"
  3434. z4a.Pitch = 1
  3435. z4a.Volume = 5
  3436. z3a = Instance.new("Sound",workspace)
  3437. z3a.SoundId = "rbxassetid://421328847"
  3438. z3a.Pitch = 1
  3439. z3a.Volume = 5
  3440. wait(0.1)
  3441. z:Play()
  3442. z1:Play()
  3443. z2:Play()
  3444. z3:Play()
  3445. z4:Play()
  3446. z3a:Play()
  3447. z4a:Play()
  3448.  
  3449. local part=Instance.new('Part',rarm)
  3450. part.Anchored=true
  3451. part.CanCollide=false
  3452. part.Locked = true
  3453. part.FormFactor='Custom'
  3454. part.Size=Vector3.new(2,2,2)
  3455. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3456. part.Transparency=0
  3457. part.BrickColor=BrickColor.new('Really black')
  3458. local mesh=Instance.new('SpecialMesh',part)
  3459. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3460. mesh.Scale=Vector3.new(4,4,4)
  3461. local part2=part:clone()
  3462. part2.Parent = rarm
  3463. part2.BrickColor=TorsoColor
  3464. local part5=part:clone()
  3465. part5.Parent = rarm
  3466. part5.BrickColor=TorsoColor
  3467. local part6=part:clone()
  3468. part6.Parent = rarm
  3469. part6.BrickColor=BrickColor.new("Black")
  3470. local mesh2=mesh:clone()
  3471. mesh2.Parent=part2
  3472. mesh2.Scale=Vector3.new(6, 6, 6)
  3473. local mesh5=mesh:clone()
  3474. mesh5.Parent=part5
  3475. mesh5.Scale=Vector3.new(6, 6, 6)
  3476. local mesh6=mesh:clone()
  3477. mesh6.Parent=part6
  3478. mesh6.Scale=Vector3.new(6, 6, 6)
  3479. local blast = Instance.new("Part", rarm)
  3480. blast.BrickColor = BrickColor.new("Really black")
  3481. blast.Anchored = true
  3482. blast.CanCollide = false
  3483. blast.Locked = true
  3484. blast.Size = Vector3.new(2, 2, 2)
  3485. blast.TopSurface = "Smooth"
  3486. blast.BottomSurface = "Smooth"
  3487. blast.Transparency = 0
  3488. blast.CFrame = HandCF
  3489. local bm = Instance.new("SpecialMesh", blast)
  3490. bm.Scale = Vector3.new(10,2,10)
  3491. bm.MeshId = "rbxassetid://3270017"
  3492. local blast2 = Instance.new("Part", rarm)
  3493. blast2.BrickColor = BrickColor.new("Really black")
  3494. blast2.Anchored = true
  3495. blast2.CanCollide = false
  3496. blast2.Locked = true
  3497. blast2.Size = Vector3.new(2, 2, 2)
  3498. blast2.TopSurface = "Smooth"
  3499. blast2.BottomSurface = "Smooth"
  3500. blast2.Transparency = 0
  3501. blast2.CFrame = HandCF
  3502. local bm2 = Instance.new("SpecialMesh", blast2)
  3503. bm2.Scale = Vector3.new(6,2,6)
  3504. bm2.MeshId = "rbxassetid://3270017"
  3505. local blast3 = Instance.new("Part", rarm)
  3506. blast3.BrickColor = BrickColor.new("Really black")
  3507. blast3.Anchored = true
  3508. blast3.CanCollide = false
  3509. blast3.Locked = true
  3510. blast3.Size = Vector3.new(1, 1, 1)
  3511. blast3.TopSurface = "Smooth"
  3512. blast3.BottomSurface = "Smooth"
  3513. blast3.Transparency = 0
  3514. blast3.CFrame = HandCF
  3515. local bm3 = Instance.new("SpecialMesh", blast3)
  3516. bm3.Scale = Vector3.new(6,2,6)
  3517. bm3.MeshId = "rbxassetid://3270017"
  3518. for i = 1,120 do rs:wait()
  3519. X.Transparency = X.Transparency + (1/120)
  3520. part.Transparency = part.Transparency + (1/120)
  3521. part2.Transparency = part2.Transparency + (1/120)
  3522. part3.Transparency = part3.Transparency + (1/120)
  3523. part4.Transparency = part4.Transparency + (1/120)
  3524. part5.Transparency = part5.Transparency + (1/120)
  3525. part6.Transparency = part6.Transparency + (1/120)
  3526. part7.Transparency = part7.Transparency + (1/120)
  3527. blast.Transparency = blast.Transparency + (1/120)
  3528. blast2.Transparency = blast2.Transparency + (1/120)
  3529. blast3.Transparency = blast3.Transparency + (1/120)
  3530. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3531. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3532. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3533. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3534. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3535. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3536. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3537. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3538. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3539. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3540. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3541. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3542. X.CFrame = cf
  3543. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3544. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3545. part3.CFrame=X.CFrame
  3546. part4.CFrame=X.CFrame
  3547. part7.CFrame=X.CFrame
  3548. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3549. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3550. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3551. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3552. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3553. rs:wait()
  3554. end
  3555. X:Destroy()
  3556. part:Destroy()
  3557. part2:Destroy()
  3558. part3:Destroy()
  3559. part4:Destroy()
  3560. part5:Destroy()
  3561. part6:Destroy()
  3562. blast:Destroy()
  3563. blast2:Destroy()
  3564. blast3:Destroy()
  3565. z:Destroy()
  3566. z1:Destroy()
  3567. z2:Destroy()
  3568. z3:Destroy()
  3569. z4:Destroy()
  3570. for i = 1, 20 do
  3571. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3573. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3574. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3575. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3576. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3577. if Debounces.on == false then break end
  3578. rs:wait()
  3579. end
  3580. if Debounces.CanAttack == false then
  3581. Debounces.CanAttack = true
  3582. Debounces.NoIdl = false
  3583. Debounces.on = false
  3584. end
  3585. end)
  3586. end
  3587. end
  3588. end)
  3589.  
  3590.  
  3591.  
  3592.  
  3593.  
  3594.  
  3595.  
  3596. WindFloor = function()
  3597. local useRageVer = false
  3598. local locor = 0
  3599. if TrackFunction ~= nil then
  3600. TrackFunction:disconnect()
  3601. TrackFunction = nil
  3602. end
  3603. Ult = true
  3604. Ragemode = false
  3605. CanInterrupt(false)
  3606. PlayerIsAttacking = true
  3607. local cl = 0
  3608. local clastframe = lastframe
  3609. BodyVel.velocity = Vector3.new()
  3610. local CPlane = MousePlane()
  3611. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3612. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3613. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3614. local cl = 0
  3615. DesiredWalkspeed = 0
  3616. p = Instance.new("Sound", vPlayer.Character.Torso)
  3617. p.Volume = 0.8
  3618. p.Pitch = 1
  3619. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3620. p:Play()
  3621. game:GetService("Debris"):AddItem(p, 3)
  3622. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3623. pb.Volume = 1
  3624. pb.Pitch = 0.85
  3625. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3626. pb:Play()
  3627. game:GetService("Debris"):AddItem(pb, 10)
  3628. do
  3629. for i = 1, 8 do
  3630. swait()
  3631. cl = cl + i * 0.02
  3632. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3633. if i == 4 then
  3634. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3635. pc.Mesh.MeshType = "FileMesh"
  3636. pc.Anchored = true
  3637. pc.CanCollide = false
  3638. pc.Parent = workspace
  3639. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3640. pc.Name = "Shockwave"
  3641. game:GetService("Debris"):AddItem(pc, 5)
  3642. coroutine.resume(coroutine.create(function(p)
  3643. for ii = 1, 10 do
  3644. p.Transparency = ii / 10
  3645. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3646. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3647. swait()
  3648. end
  3649. p:Remove()
  3650. end), pc)
  3651. end
  3652. end
  3653. end
  3654. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3655. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3656. cl = 0
  3657. clastframe = lastframe
  3658. for i = 1, 6 do
  3659. swait()
  3660. cl = cl + i * 0.05
  3661. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3662. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3663. eff.Parent = workspace
  3664. eff.Name = "BloodEffect"
  3665. eff.Anchored = true
  3666. eff.CanCollide = false
  3667. game:GetService("Debris"):AddItem(eff, 5)
  3668. coroutine.resume(coroutine.create(function(p, V, x)
  3669. A = vPlayer.Character.Torso.Velocity / 60
  3670. for i = 1, 12 do
  3671. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3672. p.Transparency = 0.75 + i / 48
  3673. p.CFrame = p.CFrame * V + A
  3674. swait()
  3675. end
  3676. p:Remove()
  3677. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3678. if i ~= 1 and (i ~= 4 or i == 6) then
  3679. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3680. pc.Mesh.MeshType = "FileMesh"
  3681. pc.Anchored = true
  3682. pc.CanCollide = false
  3683. pc.Parent = workspace
  3684. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3685. pc.Name = "Shockwave"
  3686. game:GetService("Debris"):AddItem(pc, 5)
  3687. coroutine.resume(coroutine.create(function(p)
  3688. for ii = 1, 7 do
  3689. p.Transparency = ii / 7
  3690. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3691. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3692. swait()
  3693. end
  3694. p:Remove()
  3695. end), pc)
  3696. end
  3697. end
  3698. swait()
  3699. for i = 1, 20 do
  3700. do
  3701. CPlane = MousePlane()
  3702. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3703. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3704. if i == 5 or i == 10 then
  3705. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3706. pc.Mesh.MeshType = "FileMesh"
  3707. pc.Anchored = true
  3708. pc.CanCollide = false
  3709. pc.Parent = workspace
  3710. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3711. pc.Name = "Shockwave"
  3712. game:GetService("Debris"):AddItem(pc, 5)
  3713. coroutine.resume(coroutine.create(function(p)
  3714. for ii = 1, 13 do
  3715. p.Transparency = ii / 13
  3716. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3717. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3718. swait()
  3719. end
  3720. p:Remove()
  3721. end), pc)
  3722. else
  3723. do
  3724. do
  3725. if i == 2 or i == 10 then
  3726. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3727. pc.Mesh.MeshType = "FileMesh"
  3728. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3729. pc.Parent = workspace
  3730. pc.Anchored = true
  3731. pc.CanCollide = false
  3732. pc.Transparency = 0.5
  3733. game:GetService("Debris"):AddItem(pc, 5)
  3734. coroutine.resume(coroutine.create(function(p)
  3735. for ii = 1, 20 do
  3736. p.Transparency = ii / 20
  3737. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3738. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3739. swait()
  3740. end
  3741. p:Remove()
  3742. end), pc)
  3743. end
  3744. if i % 4 == 0 then
  3745. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3746. applyCameraShake(v, 80 + i * 10, 4)
  3747. end
  3748. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3749. pc.Mesh.MeshType = "FileMesh"
  3750. pc.Anchored = true
  3751. pc.CanCollide = false
  3752. pc.Parent = workspace
  3753. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3754. pc.Name = "Shockwave"
  3755. game:GetService("Debris"):AddItem(pc, 5)
  3756. coroutine.resume(coroutine.create(function(p)
  3757. for ii = 1, 10 do
  3758. p.Transparency = ii / 10
  3759. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3760. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3761. swait()
  3762. end
  3763. p:Remove()
  3764. end), pc)
  3765. else
  3766. do
  3767. do
  3768. if i % 1 == 0 then
  3769. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3770. eff.Parent = workspace
  3771. eff.Name = "BloodEffect"
  3772. eff.Anchored = true
  3773. eff.CanCollide = false
  3774. game:GetService("Debris"):AddItem(eff, 5)
  3775. coroutine.resume(coroutine.create(function(p, V, x)
  3776. A = vPlayer.Character.Torso.Velocity / 60
  3777. for i = 1, 8 do
  3778. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3779. p.Transparency = 0.2
  3780. p.CFrame = p.CFrame * V + A
  3781. swait()
  3782. end
  3783. p:Remove()
  3784. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3785. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3786. eff.Parent = workspace
  3787. eff.Name = "BloodEffect"
  3788. eff.Anchored = true
  3789. eff.CanCollide = false
  3790. game:GetService("Debris"):AddItem(eff, 5)
  3791. coroutine.resume(coroutine.create(function(p, V, x)
  3792. A = vPlayer.Character.Torso.Velocity / 60
  3793. for i = 1, 12 do
  3794. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3795. p.Transparency = 0.75 + i / 48
  3796. p.CFrame = p.CFrame * V + A
  3797. swait()
  3798. end
  3799. p:Remove()
  3800. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3801. end
  3802. do
  3803. fwait()
  3804. end
  3805. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3806.  
  3807. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3808.  
  3809. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3810.  
  3811. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3812.  
  3813. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3814.  
  3815. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3816.  
  3817. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3818.  
  3819. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3820.  
  3821. end
  3822. end
  3823. end
  3824. end
  3825. end
  3826. end
  3827. end
  3828. end
  3829. cl = 0
  3830. clastframe = lastframe
  3831. for i = 1, 6 do
  3832. swait()
  3833. cl = cl + i * 0.05
  3834. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3835. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3836. pc.CanCollide = false
  3837. pc.Anchored = true
  3838. pc.Parent = workspace
  3839. game:GetService("Debris"):AddItem(pc, 5)
  3840. coroutine.resume(coroutine.create(function(p)
  3841. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3842. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3843. for i = 1, 30 do
  3844. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3845. p.Transparency = i / 30
  3846. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3847. swait()
  3848. end
  3849. p:Remove()
  3850. end), pc)
  3851. end
  3852. cl = 0
  3853. clastframe = lastframe
  3854. local Grabbee = nil
  3855. for i = 1, 15 do
  3856. fwait()
  3857. do
  3858. if i == 3 then
  3859. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3860. pc.Mesh.MeshType = "FileMesh"
  3861. pc.Anchored = true
  3862. pc.CanCollide = false
  3863. pc.Parent = workspace
  3864. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3865. pc.Name = "Shockwave"
  3866. game:GetService("Debris"):AddItem(pc, 5)
  3867. coroutine.resume(coroutine.create(function(p)
  3868. for ii = 1, 10 do
  3869. p.Transparency = ii / 10
  3870. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3871. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3872. swait()
  3873. end
  3874. p:Remove()
  3875. end), pc)
  3876. end
  3877. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3878. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3879. Grabbee = v
  3880. do break end
  3881. end
  3882. do
  3883. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3884. pc.CanCollide = false
  3885. pc.Anchored = true
  3886. pc.Parent = workspace
  3887. game:GetService("Debris"):AddItem(pc, 5)
  3888. coroutine.resume(coroutine.create(function(p)
  3889. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3890. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3891. for i = 1, 20 do
  3892. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3893. p.Transparency = i / 20
  3894. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3895. swait()
  3896. end
  3897. p:Remove()
  3898. end), pc)
  3899. do
  3900. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3901. pc.CanCollide = false
  3902. pc.Anchored = true
  3903. pc.Parent = workspace
  3904. game:GetService("Debris"):AddItem(pc, 5)
  3905. coroutine.resume(coroutine.create(function(p)
  3906. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3907. for i = 1, 20 do
  3908. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3909. p.Transparency = 0.5 + i / 40
  3910. p.CFrame = p.CFrame * R
  3911. swait()
  3912. end
  3913. p:Remove()
  3914. end), pc)
  3915. if i <= 6 then
  3916. cl = cl + i * 0.05
  3917. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3918. end
  3919. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3920.  
  3921. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3922.  
  3923. end
  3924. end
  3925. end
  3926. end
  3927. if Grabbee ~= nil then
  3928. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3929. Grabbee.Stats.Stun.Value = 999
  3930. end
  3931. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3932. cbuff.Name = "DecreaseDef"
  3933. cbuff.Value = -2
  3934. Mana.Value = Mana.Value - 10
  3935. if useRageVer == true then
  3936. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3937. else
  3938. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3939. end
  3940. local Grabdone = false
  3941. gpos = Instance.new("BodyPosition")
  3942. gpos.Name = ":<"
  3943. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3944. gpos.P = 5000
  3945. gpos.D = 600
  3946. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3947. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3948. coroutine.resume(coroutine.create(function(NNoob)
  3949. nubgyro = nil
  3950. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3951. if NNoob.Parent == nil then
  3952. break
  3953. else
  3954. if NNoob.Humanoid.Health < 0 then
  3955. break
  3956. end
  3957. end
  3958. NNoob.Humanoid.PlatformStand = true
  3959. if nubgyro == nil or nubpos == nil then
  3960. if NNoob.Torso:FindFirstChild(":>") then
  3961. NNoob.Torso[":>"]:Remove()
  3962. end
  3963. if NNoob.Torso:FindFirstChild(":<") then
  3964. NNoob.Torso[":<"]:Remove()
  3965. end
  3966. nubgyro = Instance.new("BodyGyro")
  3967. nubgyro.Name = ":>"
  3968. nubgyro.Parent = NNoob.Torso
  3969. nubgyro.P = 5000
  3970. nubgyro.D = 200
  3971. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3972. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3973. nubpos = Instance.new("BodyPosition")
  3974. nubpos.Name = ":<"
  3975. nubpos.Parent = NNoob.Torso
  3976. nubpos.P = 8000
  3977. nubpos.D = 200
  3978. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3979. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3980. else
  3981. if nubgyro.Parent == nil then
  3982. nubgyro = nil
  3983. nubpos = nil
  3984. else
  3985. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3986. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3987. end
  3988. end
  3989. swait()
  3990. end
  3991. if nubpos and nubgyro then
  3992. nubpos:Remove()
  3993. nubgyro:Remove()
  3994. if NNoob:FindFirstChild("Humanoid") then
  3995. NNoob.Humanoid.PlatformStand = false
  3996. end
  3997. end
  3998. end), Grabbee)
  3999. p = Instance.new("Sound", vPlayer.Character.Torso)
  4000. p.Volume = 1
  4001. p.Pitch = 0.9
  4002. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  4003. p:Play()
  4004. game:GetService("Debris"):AddItem(p, 3)
  4005. BodyVel.velocity = Vector3.new()
  4006. cl = 0
  4007. clastframe = lastframe
  4008. for i = 1, 7 do
  4009. swait()
  4010. cl = cl + i * 0.036
  4011. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  4012. end
  4013. cl = 0
  4014. clastframe = lastframe
  4015. for i = 1, 8 do
  4016. swait()
  4017. cl = cl + i * 0.028
  4018. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  4019. end
  4020. p = Instance.new("Sound", vPlayer.Character.Torso)
  4021. p.Volume = 1
  4022. p.Pitch = 0.55
  4023. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  4024. p:Play()
  4025. game:GetService("Debris"):AddItem(p, 3)
  4026. p = Instance.new("Sound", vPlayer.Character.Torso)
  4027. p.Volume = 1
  4028. p.Pitch = 1
  4029. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  4030. p:Play()
  4031. game:GetService("Debris"):AddItem(p, 3)
  4032. p = Instance.new("Sound", vPlayer.Character.Torso)
  4033. p.Volume = 1
  4034. p.Pitch = 0.4
  4035. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  4036. p:Play()
  4037. game:GetService("Debris"):AddItem(p, 3)
  4038. p = Instance.new("Sound", Grabbee.Torso)
  4039. p.Volume = 1
  4040. p.Pitch = 1
  4041. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  4042. p:Play()
  4043. game:GetService("Debris"):AddItem(p, 3)
  4044. local sees = math.ceil(Mana.Value / borb)
  4045. local sees2 = (math.ceil(Corruption / borb))
  4046. local partic1, partic2 = nil, nil
  4047. partic1 = Instance.new("ParticleEmitter")
  4048. partic1.Name = "AttackParticleEmitter3"
  4049. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  4050. partic1.LightEmission = 0
  4051. partic1.ZOffset = 2
  4052. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  4053. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  4054. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  4055. partic1.Rate = 80
  4056. partic1.VelocitySpread = 180
  4057. partic1.Speed = NumberRange.new(6, 10)
  4058. partic1.Lifetime = NumberRange.new(1, 1.2)
  4059. partic1.Rotation = NumberRange.new(-180, 180)
  4060. partic1.RotSpeed = NumberRange.new(-100, 100)
  4061. partic1.Parent = Grabbee.Torso
  4062. if useRageVer then
  4063. partic2 = Instance.new("ParticleEmitter", p)
  4064. partic2.Name = "AttackParticleEmitter3"
  4065. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  4066. partic2.LightEmission = 0
  4067. partic2.ZOffset = 1
  4068. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  4069. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  4070. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  4071. partic2.Rate = 60
  4072. partic2.VelocitySpread = 180
  4073. partic2.Speed = NumberRange.new(1, 2)
  4074. partic2.Lifetime = NumberRange.new(1, 1.2)
  4075. partic2.Rotation = NumberRange.new(-180, 180)
  4076. partic2.RotSpeed = NumberRange.new(-100, 100)
  4077. partic2.Acceleration = Vector3.new(0, 10, 0)
  4078. partic2.Parent = Grabbee.Torso
  4079. end
  4080. for i = 1, borb + borb % 2 do
  4081. swait()
  4082. if i % 2 == 0 then
  4083. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4084. local st = Grabbee:FindFirstChild("Stats")
  4085. if st and st:FindFirstChild("Mana") then
  4086. if st.Mana.Value >= 3 then
  4087. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4088. st.Mana.Value = st.Mana.Value - 3
  4089. else
  4090. st.Mana.Value = 0
  4091. end
  4092. end
  4093. end
  4094. do
  4095. if sees <= Mana.Value then
  4096. Mana.Value = Mana.Value - sees
  4097. else
  4098. Mana.Value = 0
  4099. end
  4100. if useRageVer then
  4101. if sees2 <= Corruption then
  4102. Corruption = Corruption - sees2
  4103. else
  4104. Corruption = 0
  4105. end
  4106. end
  4107. if useRageVer == true and i % 2 == 0 then
  4108. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4109. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4110. end
  4111. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4112. eb.Parent = workspace
  4113. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4114. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4115. game:GetService("Debris"):AddItem(eb, 3)
  4116. coroutine.resume(coroutine.create(function(p)
  4117. local r = math.random(-3, 3) * 9
  4118. if r > -12 and r < 1 then
  4119. r = -12
  4120. else
  4121. if r < 12 and r > -1 then
  4122. r = 12
  4123. end
  4124. end
  4125. for i = 1, 12 do
  4126. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4127. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4128. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4129. swait()
  4130. end
  4131. p:Remove()
  4132. end), eb)
  4133. end
  4134. do
  4135. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4136. eff.Parent = workspace
  4137. eff.Name = "BloodEffect"
  4138. eff.Anchored = true
  4139. eff.CanCollide = false
  4140. game:GetService("Debris"):AddItem(eff, 5)
  4141. coroutine.resume(coroutine.create(function(p, V, x)
  4142. A = vPlayer.Character.Torso.Velocity / 60
  4143. for i = 1, 8 do
  4144. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4145. p.Transparency = 0.75 + i / 32
  4146. p.CFrame = p.CFrame * V + A
  4147. swait()
  4148. end
  4149. p:Remove()
  4150. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4151. if i % 5 == 0 then
  4152. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4153. applyCameraShake(v, 120, 5)
  4154. end
  4155. applyCameraShake(vPlayer.Character, 120, 5)
  4156. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4157. pc.Mesh.MeshType = "FileMesh"
  4158. pc.Anchored = true
  4159. pc.CanCollide = false
  4160. pc.Parent = workspace
  4161. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4162. pc.Name = "Shockwave"
  4163. game:GetService("Debris"):AddItem(pc, 5)
  4164. coroutine.resume(coroutine.create(function(p)
  4165. for ii = 1, 13 do
  4166. p.Transparency = ii / 13
  4167. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4168. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4169. swait()
  4170. end
  4171. p:Remove()
  4172. end), pc)
  4173. end
  4174. do
  4175. if Grabbee.Parent == nil then
  4176. break
  4177. else
  4178. if Grabbee:FindFirstChild("Humanoid") == nil then
  4179. break
  4180. end
  4181. end
  4182. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4183. eff.Parent = workspace
  4184. eff.Name = "BloodEffect"
  4185. eff.Anchored = true
  4186. eff.CanCollide = false
  4187. game:GetService("Debris"):AddItem(eff, 5)
  4188. coroutine.resume(coroutine.create(function(p, V, x)
  4189. A = vPlayer.Character.Torso.Velocity / 60
  4190. for i = 1, 12 do
  4191. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4192. p.Transparency = 0.25 + i / 48
  4193. p.CFrame = p.CFrame * V + A
  4194. swait()
  4195. end
  4196. p:Remove()
  4197. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4198. do
  4199. if i % 3 == 0 then
  4200. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4201. pc.CanCollide = false
  4202. pc.Anchored = true
  4203. pc.Parent = workspace
  4204. game:GetService("Debris"):AddItem(pc, 5)
  4205. coroutine.resume(coroutine.create(function(p)
  4206. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4207. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4208. for i = 1, 20 do
  4209. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4210. p.Transparency = i / 20
  4211. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4212. swait()
  4213. end
  4214. p:Remove()
  4215. end), pc)
  4216. end
  4217. end
  4218. end
  4219. end
  4220. end
  4221. end
  4222. cl = 0
  4223. clastframe = lastframe
  4224. for i = 1, 5 do
  4225. wait()
  4226. cl = cl + i * 0.07
  4227. if i == 3 then
  4228. Grabdone = true
  4229. partic1.Enabled = false
  4230. game:GetService("Debris"):AddItem(partic1, 5)
  4231. if partic2 then
  4232. partic2.Enabled = false
  4233. game:GetService("Debris"):AddItem(partic2, 5)
  4234. end
  4235. p = Instance.new("Sound", vPlayer.Character.Torso)
  4236. p.Volume = 1
  4237. p.Pitch = 0.95
  4238. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4239. p:Play()
  4240. game:GetService("Debris"):AddItem(p, 3)
  4241. if Grabbee:FindFirstChild("Stats") then
  4242. if Grabbee.Stats.Mana.Value >= 10 then
  4243. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4244. else
  4245. Grabbee.Stats.Mana.Value = 0
  4246. end
  4247. if Grabbee.Stats.Stunned.Value == false then
  4248. Grabbee.Stats.Stun.Value = 999
  4249. end
  4250. end
  4251. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4252. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4253. pc.Mesh.MeshType = "FileMesh"
  4254. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4255. pc.Parent = workspace
  4256. pc.Anchored = true
  4257. pc.CanCollide = false
  4258. pc.Transparency = 0.5
  4259. game:GetService("Debris"):AddItem(pc, 5)
  4260. coroutine.resume(coroutine.create(function(p)
  4261. for ii = 1, 28 do
  4262. p.Transparency = ii / 28
  4263. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4264. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4265. swait()
  4266. end
  4267. p:Remove()
  4268. end), pc)
  4269. for loel = 1, 8 do
  4270. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4271. eff.Parent = workspace
  4272. eff.Name = "BloodEffect"
  4273. eff.Anchored = true
  4274. eff.CanCollide = false
  4275. game:GetService("Debris"):AddItem(eff, 5)
  4276. coroutine.resume(coroutine.create(function(p, V, x)
  4277. for i = 1, 25 do
  4278. p.Transparency = 0.5 + i / 50
  4279. p.CFrame = p.CFrame + x / 2
  4280. swait()
  4281. end
  4282. p:Remove()
  4283. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4284. end
  4285. for loel = 1, 3 do
  4286. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4287. eff.Parent = workspace
  4288. eff.Name = "BloodEffect"
  4289. eff.Anchored = true
  4290. eff.CanCollide = false
  4291. game:GetService("Debris"):AddItem(eff, 5)
  4292. coroutine.resume(coroutine.create(function(p, V, x)
  4293. for i = 1, 25 do
  4294. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4295. p.Transparency = 0.25 + i / 18.75
  4296. p.CFrame = p.CFrame * V
  4297. swait()
  4298. end
  4299. p:Remove()
  4300. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4301. end
  4302. end
  4303. do
  4304. do
  4305. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4306. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4307.  
  4308. end
  4309. end
  4310. end
  4311. cbuff:Remove()
  4312. gpos:Remove()
  4313. else
  4314. do
  4315. for i = 1, 4 do
  4316. fwait()
  4317. BodyVel.velocity = BodyVel.velocity / 1.25
  4318. end
  4319. do
  4320. cl = 0
  4321. coroutine.resume(coroutine.create(function(p)
  4322. for i = 1, 30 do
  4323. p.Volume = 1 - i / 30
  4324. swait()
  4325. end
  4326. p:Stop()
  4327. end), pb)
  4328. clastframe = lastframe
  4329. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4330. for i = 1, 15 do
  4331. fwait()
  4332. BodyVel.velocity = BodyVel.velocity / 1.2
  4333. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4334. end
  4335. if Grabbee == nil then
  4336. Cooldowns["4"] = CooldownsB["4"] / 3
  4337. else
  4338. Cooldowns["4"] = CooldownsB["4"]
  4339. end
  4340. end
  4341. end
  4342. end
  4343. CanInterrupt(true)
  4344. PlayerIsAttacking = false
  4345. BodyVel.Parent = nil
  4346. BodyGyro.Parent = nil
  4347. Ult = false
  4348. end
  4349.  
  4350.  
  4351.  
  4352. mouse.KeyDown:connect(function(k)
  4353.  
  4354. k = k:lower()
  4355. if k == "q" then
  4356. BlastStorm()
  4357. end
  4358. if k == "e" then
  4359. WindFloor2()
  4360. end
  4361. if k == "t" then
  4362. WindFloor()
  4363. end
  4364. end)
  4365.  
  4366.  
  4367.  
  4368.  
  4369.  
  4370.  
  4371.  
  4372.  
  4373. local BC = BrickColor.new
  4374. local Col3 = Color3.new
  4375. local Inst = Instance.new
  4376. local Ud2 = UDim2.new
  4377. local FONT = "SourceSansLight"
  4378.  
  4379.  
  4380.  
  4381.  
  4382.  
  4383.  
  4384.  
  4385. Colour1 = BC("Pastel Blue")
  4386. Colour2 = BC("Black")
  4387. Colour3 = BC("Ghost grey")
  4388. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4389. Chaos_UI.Name = "Chaos UI"
  4390. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4391.  
  4392.  
  4393. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4394. Moves.BackgroundTransparency = .8
  4395. Moves.BorderSizePixel = 0
  4396. Moves.Name = "Moves"
  4397. Moves.Position = Ud2(-.2, 0, .4, 0)
  4398. Moves.Size = Ud2(.2, 0, .5, 0)
  4399. Moves.ScrollBarThickness = 8
  4400. OM.Name = "VML"
  4401. OM.Position = Ud2(.002, 0, .83, 0)
  4402. OM.Size = Ud2(.05, 0, .08, 0)
  4403. OM.Visible = false
  4404. OM.Style = "RobloxRoundButton"
  4405. OM.Font = FONT
  4406. OM.Text = "View Move List"
  4407. OM.TextColor3 = Col3(1,1,1)
  4408. OM.TextScaled = true
  4409. local Title = Inst("TextLabel", Moves)
  4410. Title.BackgroundTransparency = 1
  4411. Title.Name = "Title"
  4412. Title.Size = Ud2(1, 0, .014, 0)
  4413. Title.Font = FONT
  4414. Title.Text = "Move List"
  4415. Title.TextColor3 = Col3(1,1,1)
  4416. Title.TextScaled = true
  4417. Title.TextStrokeTransparency = 0
  4418.  
  4419. OM.Visible = true
  4420.  
  4421. function Create_Moves_In_List()
  4422. local ah = .012
  4423. local am = .012
  4424. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4425. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4426. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4427. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4428. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4429. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4430. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4431. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4432. end
  4433. Create_Moves_In_List()
  4434.  
  4435.  
  4436. local mopen = false
  4437. OM.MouseButton1Click:connect(function()
  4438. if not Debounces.UIAction and not mopen then
  4439. Debounces.UIAction = true
  4440. OM.Text = "Hide Move List"
  4441. mopen = true
  4442. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4443. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4444. wait(.3)
  4445. Debounces.UIAction = false
  4446. elseif not Debounces.UIAction and mopen then
  4447. Debounces.UIAction = true
  4448. OM.Text = "View Move List"
  4449. mopen = false
  4450. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4451. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4452. wait(.3)
  4453. Debounces.UIAction = false
  4454. end
  4455. end)
  4456.  
  4457.  
  4458.  
  4459.  
  4460.  
  4461. local animpose = "Idle"
  4462. local lastanimpose = "Idle"
  4463. local sine = 0
  4464. local change = 1
  4465. local val = 0
  4466. local ffing = false
  4467. -------------------------------
  4468. game:GetService("RunService").RenderStepped:connect(function()
  4469. --[[if char.Humanoid.Jump == true then
  4470. jump = true
  4471. else
  4472. jump = false
  4473. end]]
  4474. char.Humanoid.FreeFalling:connect(function(f)
  4475. if f then
  4476. ffing = true
  4477. else
  4478. ffing = false
  4479. end
  4480. end)
  4481. sine = sine + change
  4482. if jumpn == true then
  4483. animpose = "Jumping"
  4484. elseif ffing == true then
  4485. animpose = "Freefalling"
  4486. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4487. animpose = "Idle"
  4488. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4489. animpose = "Walking"
  4490. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4491. animpose = "Running"
  4492. end
  4493. if animpose ~= lastanimpose then
  4494. sine = 0
  4495. if Debounces.NoIdl == false then
  4496. if animpose == "Idle" then
  4497. for i = 1, 2 do
  4498. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4499. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4500. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4501. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4502. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4503. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4504. end
  4505. elseif animpose == "Walking" then
  4506. for i = 1, 2 do
  4507. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4508. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4509. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4510. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4511. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4512. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4513. end
  4514. elseif animpose == "Running" then
  4515. for i = 1, 2 do
  4516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4517. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4518. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4522. wait()
  4523. end
  4524. end
  4525. else
  4526. end
  4527. end
  4528. lastanimpose = animpose
  4529. if Debounces.NoIdl == false then
  4530. if animpose == "Idle" then
  4531. change = 0.5
  4532. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4533. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4534. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4535. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4536. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4537. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4538. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4539. elseif animpose == "Walking" then
  4540. change = 1
  4541. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4543. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4544. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4545. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4546. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4547. elseif animpose == "Running" then
  4548. change = 1
  4549. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4550. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4551. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4552. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4553. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4554. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4555. end
  4556. end
  4557. end)
  4558.  
  4559. hum.MaxHealth = math.huge
  4560. wait(3)
  4561. hum.Health = math.huge
  4562.  
  4563.  
  4564. spawn(function()
  4565. while wait(2)
  4566. do
  4567. GroundWave3()
  4568. end
  4569. end)
  4570.  
  4571.  
  4572. while true do --Loop
  4573. wait(0.04)
  4574. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4575. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4576. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4577. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4578. wait(0.04)
  4579. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4580. wait(0.04)
  4581. end
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