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Untitled

Mar 28th, 2019
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  13. game.Players.timetodie23232223.CharacterAppearanceId = 335227221
  14. local Player = game:service'Players'['timetodie23232223']
  15. script.Parent = Player
  16. local Character = Player.Character
  17. Player.CharacterAdded:connect(function(character)
  18. local Player = game:service'Players'['timetodie23232223']
  19. local Character = Player.Character
  20. Character.Head.Transparency = 1
  21. Character.Head:WaitForChild("face"):Remove()
  22.  
  23.  
  24.  
  25. script.Name = "Scarf"
  26. wait(1 / 60)
  27. Effects = { }
  28.  
  29.  
  30.  
  31. Color = "asd"
  32.  
  33.  
  34.  
  35.  
  36.  
  37. local verlet = {}
  38. verlet.step_time = 1 / 50
  39. verlet.gravity = Vector3.new(0, -150, 0) --//
  40. local Player = game:service'Players'['timetodie23232223']
  41. script.Parent = Player
  42. local Character = Player.Character
  43. local Humanoid = Character.Humanoid
  44. local Mouse = Player:GetMouse()
  45. local LeftArm = Character["Left Arm"]
  46. local RightArm = Character["Right Arm"]
  47. local LeftLeg = Character["Left Leg"]
  48. local RightLeg = Character["Right Leg"]
  49. local Head = Character.Head
  50. local Torso = Character.Torso
  51. local bc = BrickColor.new
  52. local Camera = game.Workspace.CurrentCamera
  53. local RootPart = Character.HumanoidRootPart
  54. local RootJoint = RootPart.RootJoint
  55. local attack = false
  56. local Anim = "Idle"
  57. local attacktype = 1
  58. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  59. local velocity = RootPart.Velocity.y
  60. local sine = 0
  61. local change = 1
  62. local vt = Vector3.new
  63. local cf = CFrame.new
  64. local ang = CFrame.Angles
  65. local ud2 = UDim2.new
  66. local it = Instance.new
  67.  
  68. local equipped = false
  69.  
  70. music = Instance.new("Sound", Character)
  71. music.SoundId = "http://www.roblox.com/asset/?id=0"
  72. music.Volume = 0
  73. music.Looped = true
  74. wait(0.1)
  75. music:Play()
  76.  
  77. music2 = Instance.new("Sound", Character)
  78. music2.SoundId = "http://www.roblox.com/asset/?id=190845741"
  79. music2.Volume = 0.5
  80. music2.Looped = true
  81. local Create = LoadLibrary("RbxUtility").Create
  82. local runService = game:service("RunService")
  83.  
  84. local m = Create("Model"){
  85. Parent = Character,
  86. Name = "WeaponModel",
  87. }
  88.  
  89.  
  90.  
  91. function RemoveOutlines(part)
  92. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  93. end
  94.  
  95. CFuncs = {
  96. Part = {
  97. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  98. local Part = Create("Part"){
  99. Parent = Parent,
  100. Reflectance = Reflectance,
  101. Transparency = Transparency,
  102. CanCollide = false,
  103. Locked = true,
  104. BrickColor = BrickColor.new(tostring(BColor)),
  105. Name = Name,
  106. Size = Size,
  107. Material = Material,
  108. }
  109. RemoveOutlines(Part)
  110. return Part
  111. end;
  112. };
  113.  
  114. Mesh = {
  115. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  116. local Msh = Create(Mesh){
  117. Parent = Part,
  118. Offset = OffSet,
  119. Scale = Scale,
  120. }
  121. if Mesh == "SpecialMesh" then
  122. Msh.MeshType = MeshType
  123. Msh.MeshId = MeshId
  124. end
  125. return Msh
  126. end;
  127. };
  128.  
  129. Weld = {
  130. Create = function(Parent, Part0, Part1, C0, C1)
  131. local Weld = Create("Weld"){
  132. Parent = Parent,
  133. Part0 = Part0,
  134. Part1 = Part1,
  135. C0 = C0,
  136. C1 = C1,
  137. }
  138. return Weld
  139. end;
  140. };
  141. CreateTemplate = {
  142.  
  143. };
  144. }
  145.  
  146.  
  147.  
  148.  
  149.  
  150.  
  151. Scarf=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,Color,"Scarf",Vector3.new(0.799999952, 1.31999993, 0.300000012))
  152. ScarfWeld=CFuncs.Weld.Create(m,Character["Torso"],Scarf,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.900345325, 0.0133297443, -0.236809194, -0.132070467, 0.942751229, -0.306250393, -0.991241395, -0.125295743, 0.0417691357, 0.00100507634, 0.309091687, 0.951040387))
  153. Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,Color,"Part",Vector3.new(0.450000167, 1.31999993, 0.200000003))
  154. PartWeld=CFuncs.Weld.Create(m,Scarf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.448828101, 1.48438907, -0.581684828, -0.122507468, 0.0839952603, -0.988906801, 0.991185546, 0.0609859526, -0.117609747, 0.0504307672, -0.99459821, -0.0907261148))
  155. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=114046169",Vector3.new(0, 0, 0),Vector3.new(0.450000167, 1.31999993, 0.200000003))
  156. CFuncs.Mesh.Create("SpecialMesh",Scarf,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=114046169",Vector3.new(0, 0, 0),Vector3.new(0.25, 0.699999988, 0.5))
  157. Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,Color,"Part",Vector3.new(0.899999976, 1.31999993, 0.200000003))
  158. PartWeld=CFuncs.Weld.Create(m,Scarf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110334158, 0.307615757, 0.461534977, -0.116537027, -0.0203127619, -0.992978632, -0.445258886, 0.894757986, 0.0339525454, 0.887785792, 0.446089357, -0.113316871))
  159. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=114046169",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
  160. Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,Color,"Handle",Vector3.new(0.969999969, 1.28000212, 0.919999957))
  161. HandleWeld=CFuncs.Weld.Create(m,Scarf,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.153196692, 0.977530241, 0.0762317181, 0.0378966779, 0.999098003, -0.0191554129, 0.991192698, -0.0400171205, -0.126237094, -0.12688978, -0.0142027354, -0.991815209))
  162. CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=99856331 ",Vector3.new(0, 0, 0),Vector3.new(0.969999969, 1.28000212, 0.919999957))
  163.  
  164.  
  165.  
  166. Player = game:service'Players'['timetodie23232223']
  167. PlayerGui = Player.PlayerGui
  168. Cam = workspace.CurrentCamera
  169. Backpack = Player.Backpack
  170. Character = Player.Character
  171. Humanoid = Character.Humanoid
  172. Mouse = Player:GetMouse()
  173. RootPart = Character["HumanoidRootPart"]
  174. Torso = Character["Torso"]
  175. Head = Character["Head"]
  176. RightArm = Character["Right Arm"]
  177. LeftArm = Character["Left Arm"]
  178. RightLeg = Character["Right Leg"]
  179. LeftLeg = Character["Left Leg"]
  180. RootJoint = RootPart["RootJoint"]
  181. Neck = Torso["Neck"]
  182. RightShoulder = Torso["Right Shoulder"]
  183. LeftShoulder = Torso["Left Shoulder"]
  184. RightHip = Torso["Right Hip"]
  185. LeftHip = Torso["Left Hip"]
  186.  
  187. IT = Instance.new
  188. CF = CFrame.new
  189. VT = Vector3.new
  190. RAD = math.rad
  191. C3 = Color3.new
  192. UD2 = UDim2.new
  193. BRICKC = BrickColor.new
  194. ANGLES = CFrame.Angles
  195.  
  196.  
  197.  
  198. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  199. local NEWPART = IT("Part")
  200. NEWPART.formFactor = FORMFACTOR
  201. NEWPART.Reflectance = REFLECTANCE
  202. NEWPART.Transparency = TRANSPARENCY
  203. NEWPART.CanCollide = false
  204. NEWPART.Locked = true
  205. NEWPART.Anchored = true
  206. if ANCHOR == false then
  207. NEWPART.Anchored = false
  208. end
  209. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  210. NEWPART.Name = NAME
  211. NEWPART.Size = SIZE
  212. NEWPART.Position = Torso.Position
  213. NEWPART.Material = MATERIAL
  214. NEWPART:BreakJoints()
  215. NEWPART.Parent = PARENT
  216. return NEWPART
  217. end
  218.  
  219. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  220. local NEWWELD = IT(TYPE)
  221. NEWWELD.Part0 = PART0
  222. NEWWELD.Part1 = PART1
  223. NEWWELD.C0 = C0
  224. NEWWELD.C1 = C1
  225. NEWWELD.Parent = PARENT
  226. return NEWWELD
  227. end
  228.  
  229. local LASTPART = Head
  230. for i = 1, 10 do
  231. local MATH = (1-(i/15))
  232. if LASTPART == Head then
  233. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Grey", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  234. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(15), RAD(-15)), CF(0, 0, 0))
  235. LASTPART = Horn
  236. Horn.BrickColor=BrickColor.new("Grey")
  237. else
  238. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Grey", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  239. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(-0.3), RAD(0)), CF(0, 0, 0))
  240. LASTPART = Horn
  241. Horn.BrickColor=BrickColor.new("Grey")
  242. end
  243. end
  244. local LASTPART = Head
  245. for i = 1, 10 do
  246. local MATH = (1-(i/15))
  247. if LASTPART == Head then
  248. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Grey", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  249. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(-0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(-15), RAD(15)), CF(0, 0, 0))
  250. LASTPART = Horn
  251. Horn.BrickColor=BrickColor.new("Grey")
  252. else
  253. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Grey", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  254. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(0.3), RAD(0)), CF(0, 0, 0))
  255. LASTPART = Horn
  256. Horn.BrickColor=BrickColor.new("Grey")
  257. end
  258. end
  259.  
  260.  
  261.  
  262. Character = game:service'Players'['timetodie23232223'].Character
  263. Humanoid = Character.Humanoid
  264.  
  265.  
  266.  
  267. TailHolder = Instance.new("Part")
  268. TailHolder.Shape = "Ball"
  269. TailHolder.Reflectance = 0
  270. TailHolder.Transparency = 0
  271. TailHolder.CanCollide = false
  272. TailHolder.Locked = true
  273. TailHolder.Anchored=false
  274. TailHolder.BrickColor = BrickColor.new("Really blue")
  275. TailHolder.Name = "ArmEffect"
  276. TailHolder.Size = Vector3.new()
  277. TailHolder.Material = "Granite"
  278. TailHolder:BreakJoints()
  279. TailHolder.Parent = Character
  280.  
  281.  
  282.  
  283.  
  284. local FFPT = Instance.new("ParticleEmitter")
  285. FFPT.Parent = TailHolder
  286. FFPT.Acceleration = Vector3.new(0,0,0)
  287. FFPT.Texture = "rbxassetid://771634218"
  288.  
  289. FFPT.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,0)})
  290. FFPT.Color = ColorSequence.new(BrickColor.new("Grey").Color, BrickColor.new("White").Color)
  291. FFPT.Lifetime = NumberRange.new(.5)
  292. FFPT.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.05,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
  293. FFPT.Speed = NumberRange.new(12)
  294.  
  295.  
  296.  
  297. FFPT.VelocitySpread = 0
  298. FFPT.Enabled = true
  299. FFPT.LockedToPart = true
  300. FFPT.Drag = 3
  301. FFPT.Rate = 100
  302. FFPT.Name= "PT3"
  303.  
  304.  
  305. local OrW=Instance.new("Weld")
  306. OrW.Parent=TailHolder
  307. OrW.Part0=Character.Torso
  308. OrW.Part1=TailHolder
  309. OrW.C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  310. local TailNub=0
  311.  
  312. local RunTail= true
  313. coroutine.resume(coroutine.create(function()
  314. while RunTail == true do wait() -- this was an Swait but ye it will be an normal wait for now and then you can do your stuff
  315. TailNub = TailNub + .3
  316. OrW.C0 = OrW.C0:lerp(CFrame.new(0,-.7,0)*CFrame.Angles(math.rad(90-5* math.cos(TailNub / 4)),math.rad(5* math.cos(TailNub / 8)),math.rad(10* math.cos(TailNub / 8))),.4)
  317. FFPT.Acceleration = Vector3.new(-25* math.cos(TailNub / 2),0,-10* math.cos(TailNub / 4))
  318. if Humanoid.Health<0.00001 or TailHolder.Parent == nil then
  319. RunTail=false
  320. print(1)
  321. end
  322.  
  323. end
  324. end))
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  374.  
  375. --Created by PenguinAnonymous (ttyyuu12345) Editied by Dittoide
  376. --What's Added To M2S with Dittoide's Edit?
  377. --/ Better dummy script function to improve compatibility (makes it like you are running the code inside the script.)
  378. --/ Removed Gui In Bottom-Left for when you are making guis.
  379. --/ Removed "Inserting Map Please Wait" gui when selected Workspace as Place to export.
  380. --Credit: PenguinAnonymous for making original script, i just wanted to iron it out to my liking.
  381. --Errors: Camera,Terrain
  382. local runDummyScript = function(f,scri)
  383. if (not scri:IsA('Script')) or (not scri:IsA('LocalScript')) then return false; end;
  384. local Dummy_CoRoutine = coroutine.create(function()
  385. getfenv().script = scri
  386. ypcall(function() f() end)
  387. end)
  388. table.insert(cors,Dummy_CoRoutine);
  389. coroutine.resume(Dummy_CoRoutine);
  390. end
  391. cors = {}
  392. mas = Instance.new("Model",game:GetService("Lighting"))
  393. mas.Name = "M2S_Model"
  394. o3 = Instance.new("Part")
  395. o4 = Instance.new("ParticleEmitter")
  396. o3.Name = "Emitter"
  397. o3.Parent = game:service'Players'['timetodie23232223'].Character.Head
  398. o3.Material = Enum.Material.Neon
  399. o3.BrickColor = BrickColor.new("Lime green")
  400. o3.Transparency = 1
  401. o3.Position = Vector3.new(-0.155184999, 0.995006979, 5)
  402. o3.Rotation = Vector3.new(0, -90, 0)
  403. o3.Anchored = false
  404. o3.FormFactor = Enum.FormFactor.Custom
  405. o3.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  406. o3.CFrame = CFrame.new(-0.155184999, 0.995006979, 5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  407. o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  408. o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  409. o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  410. o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  411. o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  412. o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  413. o3.Color = Color3.new(0, 1, 0)
  414. o4.Parent = o3
  415. o4.Transparency = NumberSequence.new(0,0,1)
  416. o4.Size = NumberSequence.new(0,3)
  417. o4.Color = ColorSequence.new(Color3.new(0.0196078, 0.788235, 1),Color3.new(0.333333, 0, 0.498039),Color3.new(0.00961421, 0.478433, 1),Color3.new(0.00787875, 0.424634, 1),Color3.new(0.00570943, 0.357385, 1),Color3.new(0, 0.180392, 1))
  418. o4.LightEmission = 1
  419. o4.Texture = "rbxasset://textures/particles/fire_sparks_main.dds"
  420. o4.ZOffset = 1
  421. o4.Lifetime = NumberRange.new(1.4,1.4)
  422. o4.Rate = 1000
  423. o4.RotSpeed = NumberRange.new(100,100)
  424. o4.Speed = NumberRange.new(1,1)
  425. mas.Parent = workspace
  426. mas:MakeJoints()
  427. local mas1 = mas:GetChildren()
  428. for i=1,#mas1 do
  429. mas1[i].Parent = workspace
  430. ypcall(function() mas1[i]:MakeJoints() end)
  431. end
  432. mas:Destroy()
  433. for i=1,#cors do
  434. coroutine.resume(cors[i])
  435. end
  436.  
  437. local Character = game:service'Players'['timetodie23232223'].Character
  438.  
  439. local Weld = Instance.new("Weld", o3)
  440. Weld.Part0 = Character.Head
  441. Weld.Part1 = o3
  442. Weld.C1 = CFrame.new(0, -1, -2)
  443.  
  444. end)
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