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- --By Rufus14
- for i,v in pairs(game.Players:GetChildren()) do
- v.Character.Humanoid.WalkSpeed = 500
- end
- music = Instance.new("Sound", game.Players.LocalPlayer.Character)
- music.SoundId = "rbxassetid://188736240"
- bom = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
- bom.SoundId = "rbxassetid://142070127"
- music.Volume = 10
- music:Play()
- wait()
- roc = Instance.new("Part", game.Players.LocalPlayer.Character)
- roc:BreakJoints()
- roc.CanCollide = false
- roc.Size = Vector3.new(1,1,1)
- music.Looped = true
- music.Volume = 10
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v.ClassName == "Hat" or v.ClassName == "Accessory" then
- v:destroy()
- end
- if v.ClassName == "Part" then
- v.Transparency = 1
- end
- if v.Name == "Part" then
- v.Transparency = 0
- end
- end
- weld = Instance.new("Weld", roc)
- weld.Part0 = game.Players.LocalPlayer.Character.Torso
- weld.Part1 = roc
- weld.C0 = weld.C0 * CFrame.Angles(0,3.15,0)
- meh = Instance.new("SpecialMesh", roc)
- meh.MeshId = "rbxassetid://430344534"
- meh.TextureId = "rbxassetid://430344538"
- meh.Scale = Vector3.new(2,2,2)
- fire = Instance.new("Fire", roc)
- fire.Color = Color3.new(255,255,255)
- fire.SecondaryColor = Color3.new(29, 202, 202)
- game.Players.LocalPlayer.Character.Head.face:destroy()
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
- function kill()
- local ply = game.Players:GetPlayers()[math.random(game.Players.NumPlayers)]
- if ply.Name == game.Players.LocalPlayer.Name then
- kill()
- else
- print("Now you are killing "..ply.Name)
- local rckt = Instance.new("RocketPropulsion", game.Players.LocalPlayer.Character.Torso)
- rckt.MaxTorque = Vector3.new(math.huge,math.huge,math.huge)
- rckt.Target = ply.Character.Torso
- rckt.MaxSpeed = 100
- rckt:fire()
- local function boom()
- rckt:destroy()
- bom:Play()
- ply.Character.Humanoid.Health = ply.Character.Humanoid.Health - 260
- kill()
- local exp = Instance.new("Part", workspace)
- exp.BrickColor = BrickColor.new("New Yeller")
- exp.Size = Vector3.new(1,1,1)
- exp.Shape = "Ball"
- exp.Anchored = true
- exp.CanCollide = false
- exp.Transparency = 0.1
- exp.CFrame = ply.Character.Torso.CFrame
- local cf = exp.CFrame
- for i = 1,9 do
- wait()
- exp.Size = exp.Size + Vector3.new(1.5,1.5,1.5)
- exp.Transparency = exp.Transparency + 0.1
- exp.CFrame = cf
- end
- exp:destroy()
- end
- rckt.ReachedTarget:connect(boom)
- end
- end
- kill()
- scr = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
- txtbut = Instance.new("TextButton", scr)
- txtbut.Position = UDim2.new(0, 0, 0, 300)
- txtbut.Size = UDim2.new(0, 200, 0, 50)
- txtbut.Text = "First Person View"
- fpsing = false
- function fps()
- while fpsing do
- game.Workspace.CurrentCamera.CameraType = "Scriptable"
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Head
- game.Workspace.CurrentCamera.CFrame = game.Players.LocalPlayer.Character.Head.CFrame
- game:GetService('RunService').RenderStepped:wait()
- end
- end
- txtbut.MouseButton1Click:connect(fps)
- function fpser()
- fpsing = not fpsing
- game.Workspace.CurrentCamera.CameraType = "Custom"
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- end
- txtbut.MouseButton1Click:connect(fpser)
- function deded()
- for i,v in pairs(game.Players:GetChildren()) do
- v.Character.Humanoid.WalkSpeed = 16
- end
- end
- game.Players.LocalPlayer.Character.Humanoid.Died:connect(deded)
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