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Jun 28th, 2017
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  1. player = game:GetService("Players").LocalPlayer
  2. char = player.Character
  3. mouse = player:GetMouse()
  4. local makeorb = false
  5. idleq = false
  6. local skl = false
  7. local healingmode = false
  8. parts = {}
  9. poses = {}
  10. sizes = {}
  11. local obj3, TARG10, TARG11, STARG, lastdg, dg, dgm, lastdf, df, dfm = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil
  12. local basicunlocked = false
  13. mc = Instance.new("NumberValue", char)
  14. mc.Name = "CloanTime"
  15. mc.Value = 0
  16. ht = Instance.new("NumberValue", char)
  17. ht.Name = "HealingTime"
  18. ht.Value = 6
  19. stun = Instance.new("BoolValue", char)
  20. stun.Name = "Stunned"
  21. stun.Value = false
  22. atk = Instance.new("NumberValue", char)
  23. atk.Name = "Attack"
  24. atk.Value = 1
  25. def = Instance.new("NumberValue", char)
  26. def.Name = "Defense"
  27. def.Value = 1.1
  28. spd = Instance.new("NumberValue", char)
  29. spd.Name = "Speed"
  30. spd.Value = 1
  31. deft = Instance.new("NumberValue", char)
  32. deft.Name = "DefenseTime"
  33. deft.Value = 0
  34. atkt = Instance.new("NumberValue", char)
  35. atkt.Name = "AttackTime"
  36. atkt.Value = 0
  37. spdt = Instance.new("NumberValue", char)
  38. spdt.Name = "SpeedTime"
  39. spdt.Value = 0
  40. posd = Instance.new("BoolValue", char)
  41. posd.Name = "Posioned"
  42. posd.Value = false
  43. pt = Instance.new("NumberValue", char)
  44. pt.Name = "PoisonTime"
  45. pt.Value = 0
  46. bl = Instance.new("BoolValue", char)
  47. bl.Name = "Blocking"
  48. bl.Value = false
  49. bll = Instance.new("BoolValue", char)
  50. bll.Name = "BlockingLabel"
  51. bll.Value = false
  52. blt = Instance.new("NumberValue", char)
  53. blt.Name = "BlockingLeft"
  54. blt.Value = 50
  55. pb = Instance.new("BoolValue", char)
  56. pb.Name = "PauseBlock"
  57. pb.Value = false
  58. blm = 100
  59. gd = Instance.new("BoolValue", char)
  60. gd.Name = "Ground"
  61. local TARG7, obj, TARG8, obj2 = nil, nil, nil, nil
  62. for i,v in pairs(char:GetChildren()) do
  63. if v.ClassName == "Weld" then
  64. v:destroy()
  65. end
  66. if v.ClassName == "Model" then
  67. v:Destroy()
  68. end
  69. end
  70. for i,v in pairs(player.PlayerGui:GetChildren()) do
  71. if v.Name == "UI" then
  72. v:Destroy()
  73. end
  74. end
  75. for i,v in pairs(char.Head:GetChildren()) do
  76. if v.ClassName == "Sound" then
  77. v:Destroy()
  78. end
  79. end
  80. if script:FindFirstChild("forCustomRun") ~= nil then
  81. local sc = script.forCustomRun.Value
  82. assert(loadstring(sc))()
  83. return
  84. else
  85. do
  86. if script:FindFirstChild("forCustomRunL") ~= nil then
  87. local locsc = workspace:FindFirstChild("_localrun")
  88. local sc = script.forCustomRunL
  89. if locsc ~= nil then
  90. local loc = locsc:clone()
  91. loc.scrun.Value = sc.Value
  92. loc.Name = script.Name
  93. for i,v in pairs(script:GetChildren()) do
  94. v:clone().Parent = loc
  95. end
  96. loc.Parent = script.Parent
  97. script:remove()
  98. return
  99. else
  100. do
  101. do
  102. assert(loadstring(sc.Value))()
  103. do return end
  104. local m = Instance.new("Model")
  105. m.Name = "Cortex"
  106. p1 = Instance.new("Part", m)
  107. p1.BrickColor = BrickColor.new("Bright orange")
  108. p1.Name = "P1"
  109. p1.CFrame = CFrame.new(74.4850006, 0.896979809, -80.3010025, 0.0250819121, -0.998309731, 0.0522681326, -0.86434716, -0.0479167439, -0.500589728, 0.502244949, -0.032613717, -0.864100158)
  110. p1.CanCollide = false
  111. p1.FormFactor = Enum.FormFactor.Custom
  112. p1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  113. p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  114. p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  115. p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  116. p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  117. p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  118. p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  119. b1 = Instance.new("BlockMesh", p1)
  120. b1.Name = "Mesh"
  121. b1.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  122. p2 = Instance.new("Part", m)
  123. p2.BrickColor = BrickColor.new("Br. yellowish orange")
  124. p2.Name = "P2"
  125. p2.CFrame = CFrame.new(74.4646378, 1.25767887, -80.2053528, 0.0524596013, -0.998304963, -0.0248665046, -0.500721753, -0.0478316285, 0.864275277, -0.864011943, -0.0328799896, -0.502379239)
  126. p2.CanCollide = false
  127. p2.FormFactor = Enum.FormFactor.Custom
  128. p2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  129. p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  130. p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  131. p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  132. p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  133. p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  134. p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  135. b2 = Instance.new("BlockMesh", p2)
  136. b2.Name = "Mesh"
  137. b2.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  138. p3 = Instance.new("Part", m)
  139. p3.BrickColor = BrickColor.new("Bright orange")
  140. p3.Name = "P3"
  141. p3.CFrame = CFrame.new(74.4763031, 1.09725058, -80.3280258, 0.0546606034, -0.998306096, 0.0195044391, -0.965169787, -0.0478129238, 0.257183164, -0.255825788, -0.0328745358, -0.966154933)
  142. p3.CanCollide = false
  143. p3.FormFactor = Enum.FormFactor.Custom
  144. p3.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  145. p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  146. p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  147. p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  148. p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  149. p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  150. p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  151. b3 = Instance.new("BlockMesh", p3)
  152. b3.Name = "Mesh"
  153. b3.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  154. p4 = Instance.new("Part", m)
  155. p4.BrickColor = BrickColor.new("Br. yellowish orange")
  156. p4.Name = "P4"
  157. p4.CFrame = CFrame.new(74.4558029, 1.21352983, -79.8729706, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  158. p4.CanCollide = false
  159. p4.FormFactor = Enum.FormFactor.Custom
  160. p4.Size = Vector3.new(0.200000003, 0.240367845, 0.721103489)
  161. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  162. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  163. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  164. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  165. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  166. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  167. b4 = Instance.new("BlockMesh", p4)
  168. b4.Name = "Mesh"
  169. b4.Scale = Vector3.new(0.80122602, 1, 1)
  170. p5 = Instance.new("Part", m)
  171. p5.BrickColor = BrickColor.new("Br. yellowish orange")
  172. p5.Name = "P5"
  173. p5.CFrame = CFrame.new(74.4283676, 1.6955595, -79.7407761, -0.998334646, 0.024735868, -0.0519541278, -0.0474555828, -0.864426851, 0.500495851, -0.0325219966, 0.502124786, 0.864173353)
  174. p5.CanCollide = false
  175. p5.FormFactor = Enum.FormFactor.Custom
  176. p5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  177. p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  178. p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  179. p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  180. p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  181. p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  182. p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  183. b5 = Instance.new("BlockMesh", p5)
  184. b5.Name = "Mesh"
  185. b5.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  186. p6 = Instance.new("Part", m)
  187. p6.BrickColor = BrickColor.new("Br. yellowish orange")
  188. p6.Name = "P6"
  189. p6.CFrame = CFrame.new(74.4612656, 1.28415167, -80.1418076, 0.0443101786, -0.998302639, -0.0375729874, -0.260042369, -0.0478305817, 0.964402497, -0.964573622, -0.0329539329, -0.26171425)
  190. p6.CanCollide = false
  191. p6.FormFactor = Enum.FormFactor.Custom
  192. p6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  193. p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  194. p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  195. p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  196. p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  197. p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  198. p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  199. b6 = Instance.new("BlockMesh", p6)
  200. b6.Name = "Mesh"
  201. b6.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  202. p7 = Instance.new("Part", m)
  203. p7.BrickColor = BrickColor.new("Br. yellowish orange")
  204. p7.Name = "P7"
  205. p7.CFrame = CFrame.new(74.5116653, 1.13120699, -81.4558029, -0.047846213, -0.998299301, -0.0330535844, 0.998841882, -0.0479081944, 0.00134743063, -0.00291989627, -0.0329424888, 0.999444366)
  206. p7.CanCollide = false
  207. p7.FormFactor = Enum.FormFactor.Custom
  208. p7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  209. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  210. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  211. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  212. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  213. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  214. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  215. b7 = Instance.new("BlockMesh", p7)
  216. b7.Name = "Mesh"
  217. b7.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  218. p8 = Instance.new("Part", m)
  219. p8.BrickColor = BrickColor.new("Br. yellowish orange")
  220. p8.Name = "P8"
  221. p8.CFrame = CFrame.new(74.5073547, 1.37105012, -81.6752472, 0.0477833003, -0.998318195, 0.0325690359, -0.998844683, -0.0478465706, -0.00143165409, 0.0029787838, -0.0324546471, -0.999460161)
  222. p8.CanCollide = false
  223. p8.FormFactor = Enum.FormFactor.Custom
  224. p8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  225. p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  226. p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  227. p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  228. p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  229. p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  230. p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  231. b8 = Instance.new("BlockMesh", p8)
  232. b8.Name = "Mesh"
  233. b8.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  234. p9 = Instance.new("Part", m)
  235. p9.BrickColor = BrickColor.new("Br. yellowish orange")
  236. p9.Name = "P9"
  237. p9.CFrame = CFrame.new(74.293251, 1.23596191, -74.9483643, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  238. p9.CanCollide = false
  239. p9.FormFactor = Enum.FormFactor.Custom
  240. p9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  241. p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  242. p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  243. p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  244. p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  245. p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  246. p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  247. b9 = Instance.new("BlockMesh", p9)
  248. b9.Name = "Mesh"
  249. b9.Scale = Vector3.new(0.40061301, 0.640980899, 0.40061301)
  250. p10 = Instance.new("Part", m)
  251. p10.BrickColor = BrickColor.new("Bright orange")
  252. p10.Name = "P10"
  253. p10.CFrame = CFrame.new(74.2423935, 1.30802619, -74.7262878, 0.0546606034, -0.998306096, 0.0195044391, -0.965169787, -0.0478129238, 0.257183164, -0.255825788, -0.0328745358, -0.966154933)
  254. p10.CanCollide = false
  255. p10.FormFactor = Enum.FormFactor.Custom
  256. p10.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  257. p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  258. p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  259. p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  260. p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  261. p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  262. p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  263. b10 = Instance.new("SpecialMesh", p10)
  264. b10.MeshType = Enum.MeshType.Wedge
  265. b10.Name = "Mesh"
  266. b10.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  267. p11 = Instance.new("Part", m)
  268. p11.BrickColor = BrickColor.new("Reddish brown")
  269. p11.Name = "Handle"
  270. p11.CFrame = CFrame.new(74.4855194, 1.25221145, -80.8340607, 0.998325169, -0.0328403264, 0.0474501625, 0.0475116409, 0.0013576051, -0.998860717, 0.0327301435, 0.999451339, 0.00290685217)
  271. p11.FormFactor = Enum.FormFactor.Custom
  272. p11.Size = Vector3.new(0.240367815, 1.76269746, 0.240367845)
  273. p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  274. p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  275. p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  276. p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  277. p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  278. p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  279. b11 = Instance.new("CylinderMesh", p11)
  280. b11.Name = "Mesh"
  281. p12 = Instance.new("Part", m)
  282. p12.BrickColor = BrickColor.new("Br. yellowish orange")
  283. p12.Name = "P12"
  284. p12.CFrame = CFrame.new(74.3949356, 1.1679045, -77.9511261, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  285. p12.CanCollide = false
  286. p12.FormFactor = Enum.FormFactor.Custom
  287. p12.Size = Vector3.new(3.68563962, 0.200000003, 0.200000003)
  288. p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  289. p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  290. p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  291. p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  292. p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  293. p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  294. b12 = Instance.new("BlockMesh", p12)
  295. b12.Name = "Mesh"
  296. b12.Scale = Vector3.new(1, 0.640980899, 0.40061301)
  297. p13 = Instance.new("Part", m)
  298. p13.BrickColor = BrickColor.new("Br. yellowish orange")
  299. p13.Name = "P66"
  300. p13.CFrame = CFrame.new(74.3665009, 1.35283399, -77.3510208, 0.0331627727, -0.998302579, -0.0477015376, -0.00155824423, -0.0477707386, 0.998848021, -0.999440372, -0.0330418944, -0.00313103199)
  301. p13.CanCollide = false
  302. p13.FormFactor = Enum.FormFactor.Custom
  303. p13.Size = Vector3.new(5.04772425, 0.200000003, 0.240367845)
  304. p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  305. p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  306. p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  307. p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  308. p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  309. p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  310. b13 = Instance.new("BlockMesh", p13)
  311. b13.Name = "Mesh"
  312. b13.Scale = Vector3.new(1, 0.640980899, 1)
  313. p14 = Instance.new("Part", m)
  314. p14.BrickColor = BrickColor.new("Bright orange")
  315. p14.Name = "P14"
  316. p14.CFrame = CFrame.new(74.3404083, 1.09644794, -74.9578629, -0.0408099443, 0.998314857, -0.0410502069, 0.17482619, 0.04757661, 0.983440042, 0.98374635, 0.032949131, -0.176466092)
  317. p14.CanCollide = false
  318. p14.FormFactor = Enum.FormFactor.Custom
  319. p14.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  320. p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  321. p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  322. p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  323. p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  324. p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  325. p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  326. b14 = Instance.new("SpecialMesh", p14)
  327. b14.MeshType = Enum.MeshType.Wedge
  328. b14.Name = "Mesh"
  329. b14.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  330. p15 = Instance.new("Part", m)
  331. p15.BrickColor = BrickColor.new("Br. yellowish orange")
  332. p15.Name = "P15"
  333. p15.CFrame = CFrame.new(74.518837, 1.13096368, -81.6745529, 0.0477833003, -0.998318195, 0.0325690359, -0.998844683, -0.0478465706, -0.00143165409, 0.0029787838, -0.0324546471, -0.999460161)
  334. p15.CanCollide = false
  335. p15.FormFactor = Enum.FormFactor.Custom
  336. p15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  337. p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  338. p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  339. p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  340. p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  341. p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  342. p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  343. b15 = Instance.new("BlockMesh", p15)
  344. b15.Name = "Mesh"
  345. b15.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  346. p16 = Instance.new("Part", m)
  347. p16.BrickColor = BrickColor.new("Bright orange")
  348. p16.Name = "P16"
  349. p16.CFrame = CFrame.new(74.3224258, 1.31191719, -74.7236786, -0.0547425598, 0.998297811, 0.019693315, 0.965134799, 0.0478394888, 0.257309258, 0.25593999, 0.0330841243, -0.966117382)
  350. p16.CanCollide = false
  351. p16.FormFactor = Enum.FormFactor.Custom
  352. p16.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  353. p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  354. p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  355. p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  356. p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  357. p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  358. p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  359. b16 = Instance.new("SpecialMesh", p16)
  360. b16.MeshType = Enum.MeshType.Wedge
  361. b16.Name = "Mesh"
  362. b16.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  363. p17 = Instance.new("Part", m)
  364. p17.BrickColor = BrickColor.new("Br. yellowish orange")
  365. p17.Name = "P17"
  366. p17.CFrame = CFrame.new(74.4683762, 1.21568036, -80.259903, 0.0571767092, -0.998301923, -0.0103862695, -0.707385659, -0.0478431173, 0.705194473, -0.704506218, -0.0329656862, -0.708920002)
  367. p17.CanCollide = false
  368. p17.FormFactor = Enum.FormFactor.Custom
  369. p17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  370. p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  371. p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  372. p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  373. p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  374. p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  375. p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  376. b17 = Instance.new("BlockMesh", p17)
  377. b17.Name = "Mesh"
  378. b17.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  379. p18 = Instance.new("Part", m)
  380. p18.BrickColor = BrickColor.new("Br. yellowish orange")
  381. p18.Transparency = 1
  382. p18.Name = "P65"
  383. p18.CFrame = CFrame.new(74.4222488, 1.69581449, -79.5537949, -0.99832958, 0.0574649423, -0.0043799039, -0.0476420708, -0.865793467, -0.498110175, -0.0324076116, -0.497081518, 0.867088437)
  384. p18.CanCollide = false
  385. p18.FormFactor = Enum.FormFactor.Custom
  386. p18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  387. p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  388. p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  389. p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  390. p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  391. p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  392. p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  393. b18 = Instance.new("BlockMesh", p18)
  394. b18.Name = "Mesh"
  395. b18.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  396. p19 = Instance.new("Part", m)
  397. p19.BrickColor = BrickColor.new("Bright orange")
  398. p19.Name = "P19"
  399. p19.CFrame = CFrame.new(74.3157806, 1.43817937, -74.7073364, -0.047846213, 0.998305321, 0.0328707919, 0.998841882, 0.0479079448, -0.00135614304, -0.00291983667, 0.0327594876, -0.999450326)
  400. p19.CanCollide = false
  401. p19.FormFactor = Enum.FormFactor.Custom
  402. p19.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  403. p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  404. p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  405. p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  406. p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  407. p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  408. p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  409. b19 = Instance.new("SpecialMesh", p19)
  410. b19.MeshType = Enum.MeshType.Wedge
  411. b19.Name = "Mesh"
  412. b19.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  413. p20 = Instance.new("Part", m)
  414. p20.BrickColor = BrickColor.new("Bright orange")
  415. p20.Name = "P20"
  416. p20.CFrame = CFrame.new(74.482811, 0.960588753, -80.327652, 0.0376285762, -0.99831003, 0.0440947786, -0.964450777, -0.0478217751, -0.259864569, 0.261527956, -0.0327405669, -0.964631498)
  417. p20.CanCollide = false
  418. p20.FormFactor = Enum.FormFactor.Custom
  419. p20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  420. p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  421. p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  422. p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  423. p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  424. p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  425. p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  426. b20 = Instance.new("BlockMesh", p20)
  427. b20.Name = "Mesh"
  428. b20.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  429. p21 = Instance.new("Part", m)
  430. p21.BrickColor = BrickColor.new("Bright orange")
  431. p21.Name = "P64"
  432. p21.CFrame = CFrame.new(74.4723816, 1.16090846, -80.3017731, 0.0579402298, -0.998300374, 0.00467805378, -0.865818024, -0.0479083695, 0.498040795, -0.496982932, -0.0328980386, -0.867126048)
  433. p21.CanCollide = false
  434. p21.FormFactor = Enum.FormFactor.Custom
  435. p21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  436. p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  437. p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  438. p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  439. p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  440. p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  441. p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  442. b21 = Instance.new("BlockMesh", p21)
  443. b21.Name = "Mesh"
  444. b21.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  445. p22 = Instance.new("Part", m)
  446. p22.BrickColor = BrickColor.new("Br. yellowish orange")
  447. p22.Name = "P63"
  448. p22.CFrame = CFrame.new(74.3594208, 1.47329617, -77.3113251, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  449. p22.CanCollide = false
  450. p22.FormFactor = Enum.FormFactor.Custom
  451. p22.Size = Vector3.new(4.9676013, 0.200000003, 0.200000003)
  452. p22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  453. p22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  454. p22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  455. p22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  456. p22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  457. p22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  458. b22 = Instance.new("BlockMesh", p22)
  459. b22.Name = "Mesh"
  460. b22.Scale = Vector3.new(1, 0.801226139, 0.40061301)
  461. p23 = Instance.new("Part", m)
  462. p23.BrickColor = BrickColor.new("Bright orange")
  463. p23.Name = "P23"
  464. p23.CFrame = CFrame.new(74.2357559, 1.43437028, -74.7099991, 0.0477872491, -0.998318255, 0.0325632654, -0.998844862, -0.0478465483, -0.00130974781, 0.00285680452, -0.0324547142, -0.999460518)
  465. p23.CanCollide = false
  466. p23.FormFactor = Enum.FormFactor.Custom
  467. p23.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  468. p23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  469. p23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  470. p23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  471. p23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  472. p23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  473. p23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  474. b23 = Instance.new("SpecialMesh", p23)
  475. b23.MeshType = Enum.MeshType.Wedge
  476. b23.Name = "Mesh"
  477. b23.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  478. p24 = Instance.new("Part", m)
  479. p24.BrickColor = BrickColor.new("Br. yellowish orange")
  480. p24.Name = "P24"
  481. p24.CFrame = CFrame.new(74.4876328, 0.80141902, -80.2416992, 0.0524596013, -0.998304963, -0.0248665046, -0.500721753, -0.0478316285, 0.864275277, -0.864011943, -0.0328799896, -0.502379239)
  482. p24.CanCollide = false
  483. p24.FormFactor = Enum.FormFactor.Custom
  484. p24.Size = Vector3.new(0.240367815, 0.240367845, 0.200000003)
  485. p24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  486. p24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  487. p24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  488. p24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  489. p24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  490. p24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  491. b24 = Instance.new("BlockMesh", p24)
  492. b24.Name = "Mesh"
  493. b24.Scale = Vector3.new(1, 1, 0.801226139)
  494. p25 = Instance.new("Part", m)
  495. p25.BrickColor = BrickColor.new("Bright orange")
  496. p25.Name = "P25"
  497. p25.CFrame = CFrame.new(74.2489777, 1.20300317, -74.7749939, 0.0581113175, -0.998301685, -0.000360328704, -0.819068611, -0.0478758439, 0.571678638, -0.570737362, -0.0329175182, -0.820462048)
  498. p25.CanCollide = false
  499. p25.FormFactor = Enum.FormFactor.Custom
  500. p25.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  501. p25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  502. p25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  503. p25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  504. p25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  505. p25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  506. p25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  507. b25 = Instance.new("SpecialMesh", p25)
  508. b25.MeshType = Enum.MeshType.Wedge
  509. b25.Name = "Mesh"
  510. b25.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  511. p26 = Instance.new("Part", m)
  512. p26.BrickColor = BrickColor.new("Br. yellowish orange")
  513. p26.Name = "RAY"
  514. p26.CFrame = CFrame.new(74.3758087, 1.20065057, -77.3905945, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  515. p26.CanCollide = false
  516. p26.FormFactor = Enum.FormFactor.Custom
  517. p26.Size = Vector3.new(4.80735636, 0.200000003, 0.200000003)
  518. p26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  519. p26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  520. p26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  521. p26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  522. p26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  523. p26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  524. b26 = Instance.new("BlockMesh", p26)
  525. b26.Name = "Mesh"
  526. b26.Scale = Vector3.new(1, 0.640980899, 0.40061301)
  527. p27 = Instance.new("Part", m)
  528. p27.BrickColor = BrickColor.new("Br. yellowish orange")
  529. p27.Name = "P27"
  530. p27.CFrame = CFrame.new(74.4763412, 0.896838307, -80.0377121, 0.0473471135, -0.998302162, -0.0336809494, -0.343099177, -0.047912471, 0.93806684, -0.938099384, -0.0328505039, -0.344780028)
  531. p27.CanCollide = false
  532. p27.FormFactor = Enum.FormFactor.Custom
  533. p27.Size = Vector3.new(0.240367815, 0.240367845, 0.200000003)
  534. p27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  535. p27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  536. p27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  537. p27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  538. p27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  539. p27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  540. b27 = Instance.new("BlockMesh", p27)
  541. b27.Name = "Mesh"
  542. b27.Scale = Vector3.new(1, 1, 0.801226139)
  543. p28 = Instance.new("Part", m)
  544. p28.BrickColor = BrickColor.new("Br. yellowish orange")
  545. p28.Name = "P28"
  546. p28.CFrame = CFrame.new(74.4585876, 1.29327106, -80.0734253, 0.0331607275, -0.998304665, -0.0476598851, -0.00151514332, -0.0477276258, 0.998850226, -0.99944061, -0.0330420434, -0.00308647985)
  547. p28.CanCollide = false
  548. p28.FormFactor = Enum.FormFactor.Custom
  549. p28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  550. p28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  551. p28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  552. p28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  553. p28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  554. p28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  555. p28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  556. b28 = Instance.new("BlockMesh", p28)
  557. b28.Name = "Mesh"
  558. b28.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  559. p29 = Instance.new("Part", m)
  560. p29.BrickColor = BrickColor.new("Bright orange")
  561. p29.Name = "P29"
  562. p29.CFrame = CFrame.new(74.454628, 1.22144091, -79.8730316, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  563. p29.CanCollide = false
  564. p29.FormFactor = Enum.FormFactor.Custom
  565. p29.Size = Vector3.new(0.200000003, 0.32049045, 0.640980899)
  566. p29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  567. p29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  568. p29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  569. p29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  570. p29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  571. p29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  572. b29 = Instance.new("BlockMesh", p29)
  573. b29.Name = "Mesh"
  574. b29.Scale = Vector3.new(0.40061301, 1, 1)
  575. p30 = Instance.new("Part", m)
  576. p30.BrickColor = BrickColor.new("Br. yellowish orange")
  577. p30.Name = "P30"
  578. p30.CFrame = CFrame.new(74.4193573, 1.1349299, -78.6716156, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  579. p30.CanCollide = false
  580. p30.FormFactor = Enum.FormFactor.Custom
  581. p30.Size = Vector3.new(2.243433, 0.200000003, 0.200000003)
  582. p30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  583. p30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  584. p30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  585. p30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  586. p30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  587. p30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  588. b30 = Instance.new("BlockMesh", p30)
  589. b30.Name = "Mesh"
  590. b30.Scale = Vector3.new(1, 0.640980899, 0.40061301)
  591. p31 = Instance.new("Part", m)
  592. p31.BrickColor = BrickColor.new("Bright orange")
  593. p31.Name = "P31"
  594. p31.CFrame = CFrame.new(74.3461914, 1.07678747, -75.106041, -0.0371449776, 0.998314679, -0.0443998799, 0.0883789733, 0.0475296788, 0.994943321, 0.995386481, 0.0330247842, -0.0899875611)
  595. p31.CanCollide = false
  596. p31.FormFactor = Enum.FormFactor.Custom
  597. p31.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  598. p31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  599. p31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  600. p31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  601. p31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  602. p31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  603. p31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  604. b31 = Instance.new("SpecialMesh", p31)
  605. b31.MeshType = Enum.MeshType.Wedge
  606. b31.Name = "Mesh"
  607. b31.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  608. p32 = Instance.new("Part", m)
  609. p32.BrickColor = BrickColor.new("Br. yellowish orange")
  610. p32.Name = "P32"
  611. p32.CFrame = CFrame.new(74.5144348, 1.25105679, -81.7149429, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  612. p32.CanCollide = false
  613. p32.FormFactor = Enum.FormFactor.Custom
  614. p32.Size = Vector3.new(0.200000003, 0.32049045, 0.32049045)
  615. p32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  616. p32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  617. p32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  618. p32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  619. p32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  620. p32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  621. b32 = Instance.new("BlockMesh", p32)
  622. b32.Name = "Mesh"
  623. b32.Scale = Vector3.new(0.80122602, 1, 1)
  624. p33 = Instance.new("Part", m)
  625. p33.BrickColor = BrickColor.new("Br. yellowish orange")
  626. p33.Name = "P33"
  627. p33.CFrame = CFrame.new(74.4974442, 1.4659605, -81.511467, 0.00499837659, -0.998306513, -0.0578139275, 0.49804318, -0.047639817, 0.86583221, -0.867123663, -0.0331132412, 0.496973723)
  628. p33.CanCollide = false
  629. p33.FormFactor = Enum.FormFactor.Custom
  630. p33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  631. p33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  632. p33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  633. p33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  634. p33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  635. p33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  636. p33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  637. b33 = Instance.new("BlockMesh", p33)
  638. b33.Name = "Mesh"
  639. b33.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  640. p34 = Instance.new("Part", m)
  641. p34.BrickColor = BrickColor.new("Bright orange")
  642. p34.Name = "P34"
  643. p34.CFrame = CFrame.new(74.3349228, 1.13621974, -74.8491211, -0.0524816141, 0.998312116, -0.0245321598, 0.500629246, 0.047549706, 0.864344478, 0.864064336, 0.0330723301, -0.502276599)
  644. p34.CanCollide = false
  645. p34.FormFactor = Enum.FormFactor.Custom
  646. p34.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  647. p34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  648. p34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  649. p34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  650. p34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  651. p34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  652. p34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  653. b34 = Instance.new("SpecialMesh", p34)
  654. b34.MeshType = Enum.MeshType.Wedge
  655. b34.Name = "Mesh"
  656. b34.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  657. p35 = Instance.new("Part", m)
  658. p35.BrickColor = BrickColor.new("Br. yellowish orange")
  659. p35.Name = "P35"
  660. p35.CFrame = CFrame.new(74.5204849, 1.02183568, -81.5648575, -0.0327107832, -0.998305142, 0.0479601398, 0.00157983182, -0.0480287634, -0.998835742, 0.999455273, -0.0325885825, 0.00313943322)
  661. p35.CanCollide = false
  662. p35.FormFactor = Enum.FormFactor.Custom
  663. p35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  664. p35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  665. p35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  666. p35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  667. p35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  668. p35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  669. p35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  670. b35 = Instance.new("BlockMesh", p35)
  671. b35.Name = "Mesh"
  672. b35.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  673. p36 = Instance.new("Part", m)
  674. p36.BrickColor = BrickColor.new("Br. yellowish orange")
  675. p36.Name = "P36"
  676. p36.CFrame = CFrame.new(74.4320755, 1.65369916, -79.7905045, -0.9983325, 0.00546072423, -0.0573197752, -0.0474776067, -0.641084969, 0.765988171, -0.0325556472, 0.767433643, 0.640287757)
  677. p36.CanCollide = false
  678. p36.FormFactor = Enum.FormFactor.Custom
  679. p36.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  680. p36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  681. p36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  682. p36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  683. p36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  684. p36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  685. p36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  686. b36 = Instance.new("BlockMesh", p36)
  687. b36.Name = "Mesh"
  688. b36.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  689. p37 = Instance.new("Part", m)
  690. p37.BrickColor = BrickColor.new("Bright orange")
  691. p37.Name = "P37"
  692. p37.CFrame = CFrame.new(74.3484573, 1.02189076, -77.54216, 0.0339996666, -0.998298109, -0.0472013615, -0.0190592688, -0.0478590988, 0.998663247, -0.999231935, -0.0330462493, -0.0206454061)
  693. p37.CanCollide = false
  694. p37.FormFactor = Enum.FormFactor.Custom
  695. p37.Size = Vector3.new(4.72723389, 0.200000003, 0.240367845)
  696. p37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  697. p37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  698. p37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  699. p37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  700. p37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  701. p37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  702. b37 = Instance.new("SpecialMesh", p37)
  703. b37.MeshType = Enum.MeshType.Wedge
  704. b37.Name = "Mesh"
  705. b37.Scale = Vector3.new(1, 0.40061307, 1)
  706. p38 = Instance.new("Part", m)
  707. p38.BrickColor = BrickColor.new("Bright orange")
  708. p38.Name = "P38"
  709. p38.CFrame = CFrame.new(74.5166855, 1.25886393, -81.7949753, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  710. p38.CanCollide = false
  711. p38.FormFactor = Enum.FormFactor.Custom
  712. p38.Size = Vector3.new(0.200000003, 0.240367845, 0.240367845)
  713. p38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  714. p38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  715. p38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  716. p38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  717. p38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  718. p38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  719. b38 = Instance.new("BlockMesh", p38)
  720. b38.Name = "Mesh"
  721. b38.Scale = Vector3.new(0.80122602, 1, 1)
  722. p39 = Instance.new("Part", m)
  723. p39.BrickColor = BrickColor.new("Bright orange")
  724. p39.Name = "P39"
  725. p39.CFrame = CFrame.new(74.4284592, 1.02568734, -77.5395355, -0.0339458846, 0.998315811, -0.0468670502, 0.0188027117, 0.0475150794, 0.998684525, 0.99923861, 0.0330116563, -0.0203753691)
  726. p39.CanCollide = false
  727. p39.FormFactor = Enum.FormFactor.Custom
  728. p39.Size = Vector3.new(4.72723389, 0.200000003, 0.240367845)
  729. p39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  730. p39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  731. p39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  732. p39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  733. p39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  734. p39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  735. b39 = Instance.new("SpecialMesh", p39)
  736. b39.MeshType = Enum.MeshType.Wedge
  737. b39.Name = "Mesh"
  738. b39.Scale = Vector3.new(1, 0.40061307, 1)
  739. p40 = Instance.new("Part", m)
  740. p40.BrickColor = BrickColor.new("Bright orange")
  741. p40.Name = "P40"
  742. p40.CFrame = CFrame.new(74.2661438, 1.07290602, -75.1086884, 0.0371716507, -0.998303354, -0.0446883366, -0.0885947496, -0.0478268377, 0.994915545, -0.995369256, -0.0330207422, -0.0902140513)
  743. p40.CanCollide = false
  744. p40.FormFactor = Enum.FormFactor.Custom
  745. p40.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  746. p40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  747. p40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  748. p40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  749. p40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  750. p40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  751. p40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  752. b40 = Instance.new("SpecialMesh", p40)
  753. b40.MeshType = Enum.MeshType.Wedge
  754. b40.Name = "Mesh"
  755. b40.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  756. p41 = Instance.new("Part", m)
  757. p41.BrickColor = BrickColor.new("Br. yellowish orange")
  758. p41.Name = "P41"
  759. p41.CFrame = CFrame.new(74.5011063, 1.4657886, -81.6207886, 0.0524596013, -0.998304963, -0.0248665046, -0.500721753, -0.0478316285, 0.864275277, -0.864011943, -0.0328799896, -0.502379239)
  760. p41.CanCollide = false
  761. p41.FormFactor = Enum.FormFactor.Custom
  762. p41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  763. p41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  764. p41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  765. p41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  766. p41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  767. p41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  768. p41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  769. b41 = Instance.new("BlockMesh", p41)
  770. b41.Name = "Mesh"
  771. b41.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  772. p42 = Instance.new("Part", m)
  773. p42.BrickColor = BrickColor.new("Br. yellowish orange")
  774. p42.Name = "P42"
  775. p42.CFrame = CFrame.new(74.4392319, 1.53358483, -79.8338776, -0.998325825, -0.0326749459, -0.0475505628, -0.0476029031, 0.00109051703, 0.998856723, -0.032577388, 0.999457061, -0.00263533345)
  776. p42.CanCollide = false
  777. p42.FormFactor = Enum.FormFactor.Custom
  778. p42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  779. p42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  780. p42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  781. p42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  782. p42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  783. p42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  784. p42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  785. b42 = Instance.new("BlockMesh", p42)
  786. b42.Name = "Mesh"
  787. b42.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  788. p43 = Instance.new("Part", m)
  789. p43.BrickColor = BrickColor.new("Bright orange")
  790. p43.Name = "P43"
  791. p43.CFrame = CFrame.new(74.3290787, 1.20679891, -74.7723618, -0.0581035241, 0.998302221, -0.000131290406, 0.8189587, 0.0477318875, 0.571848154, 0.57089591, 0.0331105255, -0.820344031)
  792. p43.CanCollide = false
  793. p43.FormFactor = Enum.FormFactor.Custom
  794. p43.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  795. p43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  796. p43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  797. p43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  798. p43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  799. p43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  800. p43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  801. b43 = Instance.new("SpecialMesh", p43)
  802. b43.MeshType = Enum.MeshType.Wedge
  803. b43.Name = "Mesh"
  804. b43.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  805. p44 = Instance.new("Part", m)
  806. p44.BrickColor = BrickColor.new("Bright orange")
  807. p44.Name = "P44"
  808. p44.CFrame = CFrame.new(74.254837, 1.13231885, -74.8517838, 0.0524596013, -0.998304963, -0.0248665046, -0.500721753, -0.0478316285, 0.864275277, -0.864011943, -0.0328799896, -0.502379239)
  809. p44.CanCollide = false
  810. p44.FormFactor = Enum.FormFactor.Custom
  811. p44.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  812. p44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  813. p44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  814. p44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  815. p44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  816. p44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  817. p44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  818. b44 = Instance.new("SpecialMesh", p44)
  819. b44.MeshType = Enum.MeshType.Wedge
  820. b44.Name = "Mesh"
  821. b44.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  822. p45 = Instance.new("Part", m)
  823. p45.BrickColor = BrickColor.new("Br. yellowish orange")
  824. p45.Name = "P45"
  825. p45.CFrame = CFrame.new(74.5147476, 1.07657385, -81.4702911, -0.0574037507, -0.998330653, -0.00488479249, 0.865681469, -0.0473294891, -0.498334706, 0.497283787, -0.0328266025, 0.86695683)
  826. p45.CanCollide = false
  827. p45.FormFactor = Enum.FormFactor.Custom
  828. p45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  829. p45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  830. p45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  831. p45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  832. p45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  833. p45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  834. p45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  835. b45 = Instance.new("BlockMesh", p45)
  836. b45.Name = "Mesh"
  837. b45.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  838. p46 = Instance.new("Part", m)
  839. p46.BrickColor = BrickColor.new("Br. yellowish orange")
  840. p46.Name = "P46"
  841. p46.CFrame = CFrame.new(74.521553, 1.03643513, -81.6195755, -0.00440586172, -0.998309135, 0.0578165613, -0.498106778, -0.0479342304, -0.8657794, 0.867090285, -0.0326049812, -0.497065514)
  842. p46.CanCollide = false
  843. p46.FormFactor = Enum.FormFactor.Custom
  844. p46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  845. p46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  846. p46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  847. p46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  848. p46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  849. p46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  850. p46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  851. b46 = Instance.new("BlockMesh", p46)
  852. b46.Name = "Mesh"
  853. b46.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  854. p47 = Instance.new("Part", m)
  855. p47.BrickColor = BrickColor.new("Br. yellowish orange")
  856. p47.Name = "P47"
  857. p47.CFrame = CFrame.new(74.4980774, 1.42602015, -81.4712448, -0.0245325584, -0.998317242, -0.0523835458, 0.864265561, -0.0475060567, 0.500769675, -0.502412498, -0.0329797827, 0.863988936)
  858. p47.CanCollide = false
  859. p47.FormFactor = Enum.FormFactor.Custom
  860. p47.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  861. p47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  862. p47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  863. p47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  864. p47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  865. p47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  866. p47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  867. b47 = Instance.new("BlockMesh", p47)
  868. b47.Name = "Mesh"
  869. b47.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  870. p48 = Instance.new("Part", m)
  871. p48.BrickColor = BrickColor.new("Br. yellowish orange")
  872. p48.Transparency = 1
  873. p48.Name = "P48"
  874. p48.CFrame = CFrame.new(74.4862061, 0.842368245, -80.2588806, 0.0106396191, -0.998316407, 0.0568720587, -0.705345929, -0.0477984995, -0.707237244, 0.70876503, -0.0325813927, -0.704679608)
  875. p48.CanCollide = false
  876. p48.FormFactor = Enum.FormFactor.Custom
  877. p48.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  878. p48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  879. p48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  880. p48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  881. p48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  882. p48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  883. p48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  884. b48 = Instance.new("BlockMesh", p48)
  885. b48.Name = "Mesh"
  886. b48.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  887. p49 = Instance.new("Part", m)
  888. p49.BrickColor = BrickColor.new("Br. yellowish orange")
  889. p49.Name = "P49"
  890. p49.CFrame = CFrame.new(74.518013, 1.03648925, -81.5102005, -0.0520766452, -0.998332024, 0.0245817993, 0.500477791, -0.0473831333, -0.864441395, 0.864176571, -0.0327062085, 0.502107501)
  891. p49.CanCollide = false
  892. p49.FormFactor = Enum.FormFactor.Custom
  893. p49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  894. p49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  895. p49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  896. p49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  897. p49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  898. p49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  899. p49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  900. b49 = Instance.new("BlockMesh", p49)
  901. b49.Name = "Mesh"
  902. b49.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  903. p50 = Instance.new("Part", m)
  904. p50.BrickColor = BrickColor.new("Br. yellowish orange")
  905. p50.Name = "P50"
  906. p50.CFrame = CFrame.new(74.4254074, 1.71774864, -79.6798553, -0.998332798, 0.0410985909, -0.0403206572, -0.0475317053, -0.983475089, 0.174640924, -0.0324685164, 0.17625919, 0.983799458)
  907. p50.CanCollide = false
  908. p50.FormFactor = Enum.FormFactor.Custom
  909. p50.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  910. p50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  911. p50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  912. p50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  913. p50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  914. p50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  915. p50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  916. b50 = Instance.new("BlockMesh", p50)
  917. b50.Name = "Mesh"
  918. b50.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  919. p51 = Instance.new("Part", m)
  920. p51.BrickColor = BrickColor.new("Br. yellowish orange")
  921. p51.Name = "P51"
  922. p51.CFrame = CFrame.new(74.435791, 1.59756637, -79.8227997, -0.998324037, -0.0144562852, -0.0558864549, -0.0476279929, -0.340493679, 0.93903023, -0.032595519, 0.940123737, 0.339245856)
  923. p51.CanCollide = false
  924. p51.FormFactor = Enum.FormFactor.Custom
  925. p51.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  926. p51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  927. p51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  928. p51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  929. p51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  930. p51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  931. p51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  932. b51 = Instance.new("BlockMesh", p51)
  933. b51.Name = "Mesh"
  934. b51.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  935. p52 = Instance.new("Part", m)
  936. p52.BrickColor = BrickColor.new("Bright orange")
  937. p52.Name = "P52"
  938. p52.CFrame = CFrame.new(74.4798431, 1.02888262, -80.3367844, 0.0477833003, -0.998318195, 0.0325690359, -0.998844683, -0.0478465706, -0.00143165409, 0.0029787838, -0.0324546471, -0.999460161)
  939. p52.CanCollide = false
  940. p52.FormFactor = Enum.FormFactor.Custom
  941. p52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  942. p52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  943. p52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  944. p52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  945. p52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  946. p52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  947. p52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  948. b52 = Instance.new("BlockMesh", p52)
  949. b52.Name = "Mesh"
  950. b52.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  951. p53 = Instance.new("Part", m)
  952. p53.BrickColor = BrickColor.new("Bright orange")
  953. p53.Name = "P53"
  954. p53.CFrame = CFrame.new(74.2603378, 1.0926019, -74.9605255, 0.0409791954, -0.998298466, -0.041280102, -0.174987525, -0.0478384197, 0.983398616, -0.983710587, -0.0330670364, -0.176643103)
  955. p53.CanCollide = false
  956. p53.FormFactor = Enum.FormFactor.Custom
  957. p53.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  958. p53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  959. p53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  960. p53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  961. p53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  962. p53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  963. p53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  964. b53 = Instance.new("SpecialMesh", p53)
  965. b53.MeshType = Enum.MeshType.Wedge
  966. b53.Name = "Mesh"
  967. b53.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  968. p54 = Instance.new("Part", m)
  969. p54.BrickColor = BrickColor.new("Br. yellowish orange")
  970. p54.Name = "P54"
  971. p54.CFrame = CFrame.new(74.4578781, 1.25330591, -79.9932709, 0.0331607275, -0.998304665, -0.0476598851, -0.00151514332, -0.0477276258, 0.998850226, -0.99944061, -0.0330420434, -0.00308647985)
  972. p54.CanCollide = false
  973. p54.FormFactor = Enum.FormFactor.Custom
  974. p54.Size = Vector3.new(0.200000003, 0.240367845, 0.32049045)
  975. p54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  976. p54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  977. p54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  978. p54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  979. p54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  980. p54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  981. b54 = Instance.new("BlockMesh", p54)
  982. b54.Name = "Mesh"
  983. b54.Scale = Vector3.new(0.40061301, 1, 1)
  984. p55 = Instance.new("Part", m)
  985. p55.BrickColor = BrickColor.new("Br. yellowish orange")
  986. p55.Name = "P55"
  987. p55.CFrame = CFrame.new(74.5032578, 1.31667686, -81.4709473, -0.0574037507, -0.998330653, -0.00488479249, 0.865681469, -0.0473294891, -0.498334706, 0.497283787, -0.0328266025, 0.86695683)
  988. p55.CanCollide = false
  989. p55.FormFactor = Enum.FormFactor.Custom
  990. p55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  991. p55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  992. p55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  993. p55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  994. p55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  995. p55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  996. p55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  997. b55 = Instance.new("BlockMesh", p55)
  998. b55.Name = "Mesh"
  999. b55.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1000. p56 = Instance.new("Part", m)
  1001. p56.BrickColor = BrickColor.new("Br. yellowish orange")
  1002. p56.Name = "P56"
  1003. p56.CFrame = CFrame.new(74.5002518, 1.37134469, -81.4565201, -0.047846213, -0.998299301, -0.0330535844, 0.998841882, -0.0479081944, 0.00134743063, -0.00291989627, -0.0329424888, 0.999444366)
  1004. p56.CanCollide = false
  1005. p56.FormFactor = Enum.FormFactor.Custom
  1006. p56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1007. p56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1008. p56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1009. p56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1010. p56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1011. p56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1012. p56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1013. b56 = Instance.new("BlockMesh", p56)
  1014. b56.Name = "Mesh"
  1015. b56.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1016. p57 = Instance.new("Part", m)
  1017. p57.BrickColor = BrickColor.new("Br. yellowish orange")
  1018. p57.Name = "P57"
  1019. p57.CFrame = CFrame.new(74.5094986, 1.18583572, -81.4706192, -0.0245325584, -0.998317242, -0.0523835458, 0.864265561, -0.0475060567, 0.500769675, -0.502412498, -0.0329797827, 0.863988936)
  1020. p57.CanCollide = false
  1021. p57.FormFactor = Enum.FormFactor.Custom
  1022. p57.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1023. p57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1024. p57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1025. p57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1026. p57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1027. p57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1028. p57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1029. b57 = Instance.new("BlockMesh", p57)
  1030. b57.Name = "Mesh"
  1031. b57.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1032. p58 = Instance.new("Part", m)
  1033. p58.BrickColor = BrickColor.new("Br. yellowish orange")
  1034. p58.Name = "P58"
  1035. p58.CFrame = CFrame.new(74.5042648, 1.42576611, -81.6607285, 0.0579402298, -0.998300374, 0.00467805378, -0.865818024, -0.0479083695, 0.498040795, -0.496982932, -0.0328980386, -0.867126048)
  1036. p58.CanCollide = false
  1037. p58.FormFactor = Enum.FormFactor.Custom
  1038. p58.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1039. p58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1040. p58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1041. p58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1042. p58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1043. p58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1044. p58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1045. b58 = Instance.new("BlockMesh", p58)
  1046. b58.Name = "Mesh"
  1047. b58.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1048. p59 = Instance.new("Part", m)
  1049. p59.BrickColor = BrickColor.new("Bright orange")
  1050. p59.Name = "P59"
  1051. p59.CFrame = CFrame.new(74.4232178, 1.71791637, -79.6149521, -0.998327017, 0.0524968728, -0.0238843542, -0.0476160161, -0.983933747, -0.172014907, -0.0325225107, -0.170600072, 0.984794736)
  1052. p59.CanCollide = false
  1053. p59.FormFactor = Enum.FormFactor.Custom
  1054. p59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1055. p59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1056. p59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1057. p59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1058. p59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1059. p59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1060. p59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1061. b59 = Instance.new("BlockMesh", p59)
  1062. b59.Name = "Mesh"
  1063. b59.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  1064. p60 = Instance.new("Part", m)
  1065. p60.BrickColor = BrickColor.new("Br. yellowish orange")
  1066. p60.Name = "P60"
  1067. p60.CFrame = CFrame.new(74.4985809, 1.48057747, -81.5661469, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  1068. p60.CanCollide = false
  1069. p60.FormFactor = Enum.FormFactor.Custom
  1070. p60.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1071. p60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1072. p60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1073. p60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1074. p60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1075. p60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1076. p60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1077. b60 = Instance.new("BlockMesh", p60)
  1078. b60.Name = "Mesh"
  1079. b60.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1080. p61 = Instance.new("Part", m)
  1081. p61.BrickColor = BrickColor.new("Br. yellowish orange")
  1082. p61.Name = "P61"
  1083. p61.CFrame = CFrame.new(74.5210037, 1.07631004, -81.6597672, 0.0250819121, -0.998309731, 0.0522681326, -0.86434716, -0.0479167439, -0.500589728, 0.502244949, -0.032613717, -0.864100158)
  1084. p61.CanCollide = false
  1085. p61.FormFactor = Enum.FormFactor.Custom
  1086. p61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1087. p61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1088. p61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1089. p61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1090. p61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1091. p61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1092. p61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1093. b61 = Instance.new("BlockMesh", p61)
  1094. b61.Name = "Mesh"
  1095. b61.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1096. p62 = Instance.new("Part", m)
  1097. p62.BrickColor = BrickColor.new("Br. yellowish orange")
  1098. p62.Name = "P62"
  1099. p62.CFrame = CFrame.new(74.4692383, 0.933352768, -79.8722534, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  1100. p62.CanCollide = false
  1101. p62.FormFactor = Enum.FormFactor.Custom
  1102. p62.Size = Vector3.new(0.200000003, 0.240367845, 0.200000003)
  1103. p62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1104. p62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1105. p62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1106. p62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1107. p62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1108. p62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1109. b62 = Instance.new("BlockMesh", p62)
  1110. b62.Name = "Mesh"
  1111. b62.Scale = Vector3.new(0.80122602, 1, 0.801226139)
  1112. w1 = Instance.new("Weld", p11)
  1113. w1.Name = "P1"
  1114. w1.Part0 = p11
  1115. w1.C0 = CFrame.new(5.34057617e-005, 0.532310486, 0.35636282, 0.000409020868, -1, 0.000102993094, 0.499988496, 0.000115310409, -0.866032124, 0.866032004, 0.000405720522, 0.499988526)
  1116. w1.Part1 = p1
  1117. w1.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1118. w2 = Instance.new("Weld", p11)
  1119. w2.Name = "P2"
  1120. w2.Part0 = p11
  1121. w2.C0 = CFrame.new(0, 0.629066467, -0.00461864471, 0.000290755852, -0.99999994, -0.000201782546, -0.865950406, -0.000150862688, -0.500129819, 0.500129759, 0.000320149353, -0.865950406)
  1122. w2.Part1 = p2
  1123. w2.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1124. w3 = Instance.new("Weld", p11)
  1125. w3.Name = "P3"
  1126. w3.Part0 = p11
  1127. w3.C0 = CFrame.new(0, 0.505859375, 0.155825138, 0.000328774011, -1, 6.23916349e-005, -0.25878635, -0.000145348458, -0.965934634, 0.965934575, 0.000301428081, -0.25878638)
  1128. w3.Part1 = p3
  1129. w3.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1130. w4 = Instance.new("Weld", p11)
  1131. w4.Name = "P4"
  1132. w4.Part0 = p11
  1133. w4.C0 = CFrame.new(-3.81469727e-005, 0.961502075, 0.0400307178, 0.000312735385, -0.999999881, -0.000258901709, -1, -0.000312679476, -0.000215824606, 0.000215743639, 0.000258969172, -1)
  1134. w4.Part1 = p4
  1135. w4.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1136. w5 = Instance.new("Weld", p11)
  1137. w5.Name = "P5"
  1138. w5.Part0 = p11
  1139. w5.C0 = CFrame.new(-0.000198364258, 1.0951767, -0.442374706, -1, 5.58271495e-005, 0.000208427198, 0.000208424593, 0.499879658, 0.866094828, -5.58369138e-005, 0.866094887, -0.499879628)
  1140. w5.Part1 = p5
  1141. w5.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1142. w6 = Instance.new("Weld", p11)
  1143. w6.Name = "P6"
  1144. w6.Part0 = p11
  1145. w6.C0 = CFrame.new(-3.05175781e-005, 0.692726135, -0.0310366154, 0.000299799605, -1, -0.000249866163, -0.965866387, -0.000224840973, -0.259040594, 0.259040475, 0.000318997598, -0.965866446)
  1146. w6.Part1 = p6
  1147. w6.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1148. w7 = Instance.new("Weld", p11)
  1149. w7.Name = "P7"
  1150. w7.Part0 = p11
  1151. w7.C0 = CFrame.new(0, -0.622436523, 0.120296478, -0.000396716408, -1, -0.000213616528, -5.96028258e-008, -0.000213616528, 1, -1, 0.000396716408, 2.51449421e-008)
  1152. w7.Part1 = p7
  1153. w7.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1154. w8 = Instance.new("Weld", p11)
  1155. w8.Name = "P8"
  1156. w8.Part0 = p11
  1157. w8.C0 = CFrame.new(-9.15527344e-005, -0.841293335, -0.120121956, 0.000335703604, -0.99999994, -0.000274647959, 6.09774143e-005, 0.000274668448, -1, 1, 0.00033568684, 6.10696079e-005)
  1158. w8.Part1 = p8
  1159. w8.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1160. w9 = Instance.new("Weld", p11)
  1161. w9.Name = "P9"
  1162. w9.Part0 = p11
  1163. w9.C0 = CFrame.new(-3.05175781e-005, 5.88885498, 0.0242705345, 0.000312735385, -0.999999881, -0.000258901709, -1, -0.000312679476, -0.000215824606, 0.000215743639, 0.000258969172, -1)
  1164. w9.Part1 = p9
  1165. w9.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1166. w10 = Instance.new("Weld", p11)
  1167. w10.Name = "P10"
  1168. w10.Part0 = p11
  1169. w10.C0 = CFrame.new(-0.0401077271, 6.11257935, -0.0494781733, 0.000328774011, -1, 6.23916349e-005, -0.25878635, -0.000145348458, -0.965934634, 0.965934575, 0.000301428081, -0.25878638)
  1170. w10.Part1 = p10
  1171. w10.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1172. w11 = Instance.new("Weld", p11)
  1173. w11.Name = "P12"
  1174. w11.Part0 = p11
  1175. w11.C0 = CFrame.new(-5.34057617e-005, 2.88426208, 0.0883207321, 0.000312735385, -0.999999881, -0.000258901709, -1, -0.000312679476, -0.000215824606, 0.000215743639, 0.000258969172, -1)
  1176. w11.Part1 = p12
  1177. w11.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1178. w12 = Instance.new("Weld", p11)
  1179. w12.Name = "P66"
  1180. w12.Part0 = p11
  1181. w12.C0 = CFrame.new(-7.62939453e-006, 3.48522949, -0.0960006714, 0.000312735385, -0.999999881, -0.000258901709, -1, -0.000312679476, -0.000215824606, 0.000215743639, 0.000258969172, -1)
  1182. w12.Part1 = p13
  1183. w12.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1184. w13 = Instance.new("Weld", p11)
  1185. w13.Name = "P14"
  1186. w13.Part0 = p11
  1187. w13.C0 = CFrame.new(0.0401077271, 5.87762451, 0.165837526, -0.000227210985, 1, -2.56693547e-005, 0.984799027, 0.000219298425, -0.173697904, -0.173697904, -6.47452107e-005, -0.984799027)
  1188. w13.Part1 = p14
  1189. w13.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1190. w14 = Instance.new("Weld", p11)
  1191. w14.Name = "P15"
  1192. w14.Part0 = p11
  1193. w14.C0 = CFrame.new(-1.52587891e-005, -0.841300964, 0.12024188, 0.000335703604, -0.99999994, -0.000274647959, 6.09774143e-005, 0.000274668448, -1, 1, 0.00033568684, 6.10696079e-005)
  1194. w14.Part1 = p15
  1195. w14.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1196. w15 = Instance.new("Weld", p11)
  1197. w15.Name = "P16"
  1198. w15.Part0 = p11
  1199. w15.C0 = CFrame.new(0.0400619507, 6.11257172, -0.0495603085, -0.000408517197, 0.999999881, 0.000258168846, 0.258903146, 0.000355132564, -0.965903223, -0.965903163, -0.000327747373, -0.258903265)
  1200. w15.Part1 = p16
  1201. w15.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1202. w16 = Instance.new("Weld", p11)
  1203. w16.Name = "P17"
  1204. w16.Part0 = p11
  1205. w16.C0 = CFrame.new(-5.34057617e-005, 0.574363708, 0.037350893, 0.000401318073, -1.00000024, -6.7204237e-005, -0.706963122, -0.00023663044, -0.707250774, 0.707250714, 0.000331521034, -0.706963301)
  1206. w16.Part1 = p17
  1207. w16.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1208. w17 = Instance.new("Weld", p11)
  1209. w17.Name = "P65"
  1210. w17.Part0 = p11
  1211. w17.C0 = CFrame.new(-0.00016784668, 1.28225708, -0.442374229, -1, -4.76508685e-005, 0.000344658969, 0.000322328269, -0.49987185, 0.866099298, 0.000131014953, 0.866099358, 0.49987185)
  1212. w17.Part1 = p18
  1213. w17.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1214. w18 = Instance.new("Weld", p11)
  1215. w18.Name = "P19"
  1216. w18.Part0 = p11
  1217. w18.C0 = CFrame.new(0.0399627686, 6.12928772, -0.175948501, -0.000396716408, 1, 3.05166359e-005, 0, 3.05166468e-005, -1, -1, -0.000396716408, -1.2101367e-008)
  1218. w18.Part1 = p19
  1219. w18.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1220. w19 = Instance.new("Weld", p11)
  1221. w19.Name = "P20"
  1222. w19.Part0 = p11
  1223. w19.C0 = CFrame.new(1.52587891e-005, 0.505836487, 0.292643547, 0.000296961196, -0.99999994, 9.13158656e-005, 0.258852482, -1.13343931e-005, -0.965916872, 0.965916812, 0.000310477131, 0.258852482)
  1224. w19.Part1 = p20
  1225. w19.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1226. w20 = Instance.new("Weld", p11)
  1227. w20.Name = "P64"
  1228. w20.Part0 = p11
  1229. w20.C0 = CFrame.new(-3.05175781e-005, 0.532310486, 0.0921292305, 0.000428915024, -0.999999583, -5.15282154e-005, -0.49978894, -0.000169157982, -0.866146803, 0.866146684, 0.000396966934, -0.499788523)
  1230. w20.Part1 = p21
  1231. w20.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1232. w21 = Instance.new("Weld", p11)
  1233. w21.Name = "P63"
  1234. w21.Part0 = p11
  1235. w21.C0 = CFrame.new(-5.34057617e-005, 3.52529907, -0.216547966, 0.000312735385, -0.999999881, -0.000258901709, -1, -0.000312679476, -0.000215824606, 0.000215743639, 0.000258969172, -1)
  1236. w21.Part1 = p22
  1237. w21.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1238. w22 = Instance.new("Weld", p11)
  1239. w22.Name = "P23"
  1240. w22.Part0 = p11
  1241. w22.C0 = CFrame.new(-0.0401992798, 6.12924957, -0.175948143, 0.000335643999, -1, -0.000274625578, -6.10668212e-005, 0.000274605118, -1, 1, 0.000335660763, -6.09746457e-005)
  1242. w22.Part1 = p23
  1243. w22.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1244. w23 = Instance.new("Weld", p11)
  1245. w23.Name = "P24"
  1246. w23.Part0 = p11
  1247. w23.C0 = CFrame.new(8.39233398e-005, 0.591369629, 0.452114344, 0.000290755852, -0.99999994, -0.000201782546, -0.865950406, -0.000150862688, -0.500129819, 0.500129759, 0.000320149353, -0.865950406)
  1248. w23.Part1 = p24
  1249. w23.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1250. w24 = Instance.new("Weld", p11)
  1251. w24.Name = "P25"
  1252. w24.Part0 = p11
  1253. w24.C0 = CFrame.new(-0.0401153564, 6.06354523, 0.0555975437, 0.000406615087, -1, -5.44825052e-005, -0.573446751, -0.000188537713, -0.819242835, 0.819242775, 0.000364359352, -0.573446751)
  1254. w24.Part1 = p25
  1255. w24.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1256. w25 = Instance.new("Weld", p11)
  1257. w25.Name = "RAY"
  1258. w25.Part0 = p11
  1259. w25.C0 = CFrame.new(0.000755310059, 3.44516754, 0.0563380718, 0.000312735385, -0.999999881, -0.000258901709, -1, -0.000312679476, -0.000215824606, 0.000215743639, 0.000258969172, -1)
  1260. w25.Part1 = p26
  1261. w25.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1262. w26 = Instance.new("Weld", p11)
  1263. w26.Name = "P27"
  1264. w26.Part0 = p11
  1265. w26.C0 = CFrame.new(2.28881836e-005, 0.79574585, 0.356861115, 0.000251524471, -1, -0.00033528902, -0.939617932, -0.000121592449, -0.342225492, 0.342225403, 0.000401121652, -0.939617872)
  1266. w26.Part1 = p27
  1267. w26.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1268. w27 = Instance.new("Weld", p11)
  1269. w27.Name = "P28"
  1270. w27.Part0 = p11
  1271. w27.C0 = CFrame.new(-3.05175781e-005, 0.761169434, -0.0400733948, 0.000312735385, -1, -0.000215752894, -1, -0.000312698132, -0.00017266089, 0.000172593413, 0.000215806882, -1)
  1272. w27.Part1 = p28
  1273. w27.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1274. w28 = Instance.new("Weld", p11)
  1275. w28.Name = "P29"
  1276. w28.Part0 = p11
  1277. w28.C0 = CFrame.new(-0.000839233398, 0.961494446, 0.0320725441, 0.000312735385, -0.999999881, -0.000258901709, -1, -0.000312679476, -0.000215824606, 0.000215743639, 0.000258969172, -1)
  1278. w28.Part1 = p29
  1279. w28.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1280. w29 = Instance.new("Weld", p11)
  1281. w29.Name = "P30"
  1282. w29.Part0 = p11
  1283. w29.C0 = CFrame.new(-0.000831604004, 2.16330719, 0.120316029, 0.000312735385, -0.999999881, -0.000258901709, -1, -0.000312679476, -0.000215824606, 0.000215743639, 0.000258969172, -1)
  1284. w29.Part1 = p30
  1285. w29.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1286. w30 = Instance.new("Weld", p11)
  1287. w30.Name = "P31"
  1288. w30.Part0 = p11
  1289. w30.C0 = CFrame.new(0.0401000977, 5.72930908, 0.18531847, -0.000295270613, 1, 8.10020629e-006, 0.996196032, 0.000294853264, -0.0871398449, -0.0871398374, -1.76604408e-005, -0.996196151)
  1290. w30.Part1 = p31
  1291. w30.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1292. w31 = Instance.new("Weld", p11)
  1293. w31.Name = "P32"
  1294. w31.Part0 = p11
  1295. w31.C0 = CFrame.new(-3.05175781e-005, -0.881362915, -4.33921814e-005, 0.000312735385, -0.999999881, -0.000258901709, -1, -0.000312679476, -0.000215824606, 0.000215743639, 0.000258969172, -1)
  1296. w31.Part1 = p32
  1297. w31.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1298. w32 = Instance.new("Weld", p11)
  1299. w32.Name = "P33"
  1300. w32.Part0 = p11
  1301. w32.C0 = CFrame.new(-0.000114440918, -0.677146912, -0.214918613, 0.000268456817, -1, -0.000302448607, -0.86615485, -0.000383681647, 0.499775618, -0.499775708, 0.000127799169, -0.866154909)
  1302. w32.Part1 = p33
  1303. w32.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1304. w33 = Instance.new("Weld", p11)
  1305. w33.Name = "P34"
  1306. w33.Part0 = p11
  1307. w33.C0 = CFrame.new(0.0400848389, 5.98654175, 0.126167297, -0.000315413316, 1, 0.000138656687, 0.866003335, 0.000342482643, -0.500038147, -0.500038207, -3.7641541e-005, -0.866003394)
  1308. w33.Part1 = p34
  1309. w33.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1310. w34 = Instance.new("Weld", p11)
  1311. w34.Name = "P35"
  1312. w34.Part0 = p11
  1313. w34.C0 = CFrame.new(3.05175781e-005, -0.731864929, 0.229645252, 0.000140018819, -0.99999994, 0.000517935201, 1, 0.000140130593, 0.00021574751, -0.000215820037, 0.000517904991, 0.99999994)
  1314. w34.Part1 = p35
  1315. w34.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1316. w35 = Instance.new("Weld", p11)
  1317. w35.Name = "P36"
  1318. w35.Part0 = p11
  1319. w35.C0 = CFrame.new(-0.000114440918, 1.04529572, -0.400530338, -1, 0.000112058558, 0.00013821898, 0.000174690591, 0.765981495, 0.642862558, -3.38349309e-005, 0.642862618, -0.765981495)
  1320. w35.Part1 = p36
  1321. w35.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1322. w36 = Instance.new("Weld", p11)
  1323. w36.Name = "P37"
  1324. w36.Part0 = p11
  1325. w36.C0 = CFrame.new(-0.0400085449, 3.29434204, 0.233157873, 0.000323406741, -0.999999881, -0.00034174521, -0.999842703, -0.000317294121, -0.0177375581, 0.0177374501, 0.000347427878, -0.999842644)
  1326. w36.Part1 = p37
  1327. w36.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1328. w37 = Instance.new("Weld", p11)
  1329. w37.Name = "P38"
  1330. w37.Part0 = p11
  1331. w37.C0 = CFrame.new(-3.05175781e-005, -0.961418152, -0.00796818733, 0.000312735385, -0.999999881, -0.000258901709, -1, -0.000312679476, -0.000215824606, 0.000215743639, 0.000258969172, -1)
  1332. w37.Part1 = p38
  1333. w37.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1334. w38 = Instance.new("Weld", p11)
  1335. w38.Name = "P39"
  1336. w38.Part0 = p11
  1337. w38.C0 = CFrame.new(0.0401306152, 3.29434204, 0.23316884, -0.000281685148, 1, 1.86586863e-006, 0.999847233, 0.000281674729, -0.0174786132, -0.0174786113, -3.05788194e-006, -0.999847293)
  1338. w38.Part1 = p39
  1339. w38.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1340. w39 = Instance.new("Weld", p11)
  1341. w39.Name = "P40"
  1342. w39.Part0 = p11
  1343. w39.C0 = CFrame.new(-0.0400848389, 5.72928619, 0.185390234, 0.000312209129, -1.00000274, -0.000288609415, -0.996179938, -0.000291585922, -0.087356776, 0.0873566866, 0.000315029174, -0.996182799)
  1344. w39.Part1 = p40
  1345. w39.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1346. w40 = Instance.new("Weld", p11)
  1347. w40.Name = "P41"
  1348. w40.Part0 = p11
  1349. w40.C0 = CFrame.new(-4.57763672e-005, -0.786529541, -0.214891911, 0.000290755852, -0.99999994, -0.000201782546, -0.865950406, -0.000150862688, -0.500129819, 0.500129759, 0.000320149353, -0.865950406)
  1350. w40.Part1 = p41
  1351. w40.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1352. w41 = Instance.new("Weld", p11)
  1353. w41.Name = "P42"
  1354. w41.Part0 = p11
  1355. w41.C0 = CFrame.new(-9.15527344e-005, 1.00154877, -0.280337453, -1, 0.000152600463, -9.15317796e-005, 0.000152575318, 0.99999994, 0.000274665188, 9.15736891e-005, 0.000274651218, -1)
  1356. w41.Part1 = p42
  1357. w41.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1358. w42 = Instance.new("Weld", p11)
  1359. w42.Name = "P43"
  1360. w42.Part0 = p11
  1361. w42.C0 = CFrame.new(0.0401153564, 6.06355286, 0.0556137562, -0.000398867851, 1, 0.000186098972, 0.573604763, 0.00038123221, -0.819132149, -0.819132149, -0.000219978247, -0.573604882)
  1362. w42.Part1 = p43
  1363. w42.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1364. w43 = Instance.new("Weld", p11)
  1365. w43.Name = "P44"
  1366. w43.Part0 = p11
  1367. w43.C0 = CFrame.new(-0.0401382446, 5.98651123, 0.126256704, 0.000290755852, -0.99999994, -0.000201782546, -0.865950406, -0.000150862688, -0.500129819, 0.500129759, 0.000320149353, -0.865950406)
  1368. w43.Part1 = p44
  1369. w43.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1370. w44 = Instance.new("Weld", p11)
  1371. w44.Name = "P45"
  1372. w44.Part0 = p11
  1373. w44.C0 = CFrame.new(0, -0.637084961, 0.174972057, 0.000110034518, -1, -0.000174376502, 0.500071824, -9.598209e-005, 0.865984023, -0.865983903, -0.00018248889, 0.500071824)
  1374. w44.Part1 = p45
  1375. w44.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1376. w45 = Instance.new("Weld", p11)
  1377. w45.Name = "P46"
  1378. w45.Part0 = p11
  1379. w45.C0 = CFrame.new(0, -0.786567688, 0.214953423, 0.000318960956, -1, 0.000304582762, 0.86610198, 0.000124001788, -0.499867409, 0.49986726, 0.000423237914, 0.86610198)
  1380. w45.Part1 = p46
  1381. w45.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1382. w46 = Instance.new("Weld", p11)
  1383. w46.Name = "P47"
  1384. w46.Part0 = p11
  1385. w46.C0 = CFrame.new(-6.10351563e-005, -0.637023926, -0.174875617, 0.000130058354, -1, -0.000213304491, -0.500174046, -0.00024975749, 0.865924954, -0.865924954, -5.93141567e-006, -0.500174046)
  1386. w46.Part1 = p47
  1387. w46.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1388. w47 = Instance.new("Weld", p11)
  1389. w47.Name = "P48"
  1390. w47.Part0 = p11
  1391. w47.C0 = CFrame.new(3.81469727e-005, 0.574295044, 0.411092997, 0.000307865994, -1, 9.85547595e-005, 0.707087398, 0.000147997533, -0.7071262, 0.707126141, 0.000287386938, 0.707087457)
  1392. w47.Part1 = p48
  1393. w47.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1394. w48 = Instance.new("Weld", p11)
  1395. w48.Name = "P49"
  1396. w48.Part0 = p11
  1397. w48.C0 = CFrame.new(5.34057617e-005, -0.677139282, 0.215050459, 8.53582751e-005, -1, -9.9242221e-005, 0.86610198, 2.43210234e-005, 0.499867409, -0.49986738, -0.000128621687, 0.86610204)
  1398. w48.Part1 = p49
  1399. w48.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1400. w49 = Instance.new("Weld", p11)
  1401. w49.Name = "P50"
  1402. w49.Part0 = p11
  1403. w49.C0 = CFrame.new(-9.91821289e-005, 1.15619659, -0.464501381, -1, 6.55345139e-005, 0.000254195882, 0.000261710753, 0.173489466, 0.984835744, 2.04404205e-005, 0.984835744, -0.173489481)
  1404. w49.Part1 = p50
  1405. w49.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1406. w50 = Instance.new("Weld", p11)
  1407. w50.Name = "P51"
  1408. w50.Part0 = p11
  1409. w50.C0 = CFrame.new(-0.000129699707, 1.01282501, -0.344378352, -1, 0.000166169106, -6.36503828e-005, 0.000134359943, 0.939639211, 0.34216705, 0.000116665979, 0.34216705, -0.939639211)
  1410. w50.Part1 = p51
  1411. w50.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1412. w51 = Instance.new("Weld", p11)
  1413. w51.Name = "P52"
  1414. w51.Part0 = p11
  1415. w51.C0 = CFrame.new(0, 0.496894836, 0.2242589, 0.000335703604, -0.99999994, -0.000274647959, 6.09774143e-005, 0.000274668448, -1, 1, 0.00033568684, 6.10696079e-005)
  1416. w51.Part1 = p52
  1417. w51.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1418. w52 = Instance.new("Weld", p11)
  1419. w52.Name = "P53"
  1420. w52.Part0 = p11
  1421. w52.C0 = CFrame.new(-0.0401000977, 5.87759399, 0.165872812, 0.000389685971, -0.999999881, -0.000262950693, -0.984769046, -0.000338032172, -0.173867315, 0.173867196, 0.000326699344, -0.984769106)
  1422. w52.Part1 = p53
  1423. w52.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1424. w53 = Instance.new("Weld", p11)
  1425. w53.Name = "P54"
  1426. w53.Part0 = p11
  1427. w53.C0 = CFrame.new(-1.52587891e-005, 0.841255188, 4.69684601e-005, 0.000312735385, -1, -0.000215752894, -1, -0.000312698132, -0.00017266089, 0.000172593413, 0.000215806882, -1)
  1428. w53.Part1 = p54
  1429. w53.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1430. w54 = Instance.new("Weld", p11)
  1431. w54.Name = "P55"
  1432. w54.Part0 = p11
  1433. w54.C0 = CFrame.new(-7.62939453e-005, -0.637046814, -0.0654084682, 0.000110034518, -1, -0.000174376502, 0.500071824, -9.598209e-005, 0.865984023, -0.865983903, -0.00018248889, 0.500071824)
  1434. w54.Part1 = p55
  1435. w54.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1436. w55 = Instance.new("Weld", p11)
  1437. w55.Name = "P56"
  1438. w55.Part0 = p11
  1439. w55.C0 = CFrame.new(-7.62939453e-006, -0.622451782, -0.120115519, -0.000396716408, -1, -0.000213616528, -5.96028258e-008, -0.000213616528, 1, -1, 0.000396716408, 2.51449421e-008)
  1440. w55.Part1 = p56
  1441. w55.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1442. w56 = Instance.new("Weld", p11)
  1443. w56.Name = "P57"
  1444. w56.Part0 = p11
  1445. w56.C0 = CFrame.new(-5.34057617e-005, -0.63710022, 0.0655829906, 0.000130058354, -1, -0.000213304491, -0.500174046, -0.00024975749, 0.865924954, -0.865924954, -5.93141567e-006, -0.500174046)
  1446. w56.Part1 = p57
  1447. w56.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1448. w57 = Instance.new("Weld", p11)
  1449. w57.Name = "P58"
  1450. w57.Part0 = p11
  1451. w57.C0 = CFrame.new(-9.91821289e-005, -0.82660675, -0.174880862, 0.000428915024, -0.999999583, -5.15282154e-005, -0.49978894, -0.000169157982, -0.866146803, 0.866146684, 0.000396966934, -0.499788523)
  1452. w57.Part1 = p58
  1453. w57.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1454. w58 = Instance.new("Weld", p11)
  1455. w58.Name = "P59"
  1456. w58.Part0 = p11
  1457. w58.C0 = CFrame.new(-0.000152587891, 1.22113037, -0.464583635, -1, 6.71830494e-005, 0.000222479764, 0.000207442936, -0.173560232, 0.984823287, 0.000104777064, 0.984823287, 0.173560217)
  1458. w58.Part1 = p59
  1459. w58.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1460. w59 = Instance.new("Weld", p11)
  1461. w59.Name = "P60"
  1462. w59.Part0 = p11
  1463. w59.C0 = CFrame.new(-7.62939453e-005, -0.731819153, -0.229624748, 0.000312735385, -0.999999881, -0.000258901709, -1, -0.000312679476, -0.000215824606, 0.000215743639, 0.000258969172, -1)
  1464. w59.Part1 = p60
  1465. w59.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1466. w60 = Instance.new("Weld", p11)
  1467. w60.Name = "P61"
  1468. w60.Part0 = p11
  1469. w60.C0 = CFrame.new(3.05175781e-005, -0.826667786, 0.174979925, 0.000409020868, -1, 0.000102993094, 0.499988496, 0.000115310409, -0.866032124, 0.866032004, 0.000405720522, 0.499988526)
  1470. w60.Part1 = p61
  1471. w60.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1472. w61 = Instance.new("Weld", p11)
  1473. w61.Name = "P62"
  1474. w61.Part0 = p11
  1475. w61.C0 = CFrame.new(8.39233398e-005, 0.961402893, 0.320533037, 0.000312735385, -0.999999881, -0.000258901709, -1, -0.000312679476, -0.000215824606, 0.000215743639, 0.000258969172, -1)
  1476. w61.Part1 = p62
  1477. w61.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1478. m.Parent = char
  1479. m:MakeJoints()
  1480. local tr = char:WaitForChild("Torso")
  1481. local lr = char:WaitForChild("Left Arm")
  1482. local ra = char:WaitForChild("Right Arm")
  1483. local s1 = Instance.new("Sound", char.Head)
  1484. s1.Volume = 1
  1485. s1.SoundId = "rbxassetid://419372077"
  1486. s1.Pitch = 1
  1487. local s2 = Instance.new("Sound", char.Head)
  1488. s2.Volume = 1
  1489. s2.SoundId = "rbxassetid://419378177"
  1490. local s3 = Instance.new("Sound", char.Head)
  1491. s3.Volume = 1
  1492. s3.SoundId = "rbxassetid://419378177"
  1493. local s4 = Instance.new("Sound", char.Head)
  1494. s4.Volume = 1
  1495. s4.SoundId = "rbxassetid://320557518"
  1496. local s5 = Instance.new("Sound", char.Head)
  1497. s5.Volume = 1
  1498. s5.SoundId = "rbxassetid://320557537"
  1499. local s6 = Instance.new("Sound", char.Head)
  1500. s6.Volume = 1
  1501. s6.SoundId = "rbxassetid://433087655"
  1502. local s7 = Instance.new("Sound", char.Head)
  1503. s7.Volume = 1
  1504. s7.SoundId = "rbxassetid://338586299"
  1505. local s8 = Instance.new("Sound", char.Head)
  1506. s8.Volume = 1
  1507. s8.SoundId = "rbxassetid://338586318"
  1508. local s9 = Instance.new("Sound", char.Head)
  1509. s9.Volume = 1
  1510. s9.SoundId = "rbxassetid://338586331"
  1511. local w3 = Instance.new("Weld", char)
  1512. run = game:GetService("RunService")
  1513. w3.Part0 = lr
  1514. w3.Part1 = tr
  1515. w3.C0 = CFrame.new(1.5, 0, 0)
  1516. local w4 = Instance.new("Weld", char)
  1517. w4.Part0 = ra
  1518. w4.Part1 = tr
  1519. w4.C0 = CFrame.new(-1.5, 0, 0)
  1520. local nc = Instance.new("Weld", char)
  1521. nc.Part0 = char.Torso
  1522. nc.Part1 = char.Head
  1523. nc.C0 = CFrame.new(0, 1.5, 0)
  1524. local ll = Instance.new("Weld", char)
  1525. ll.Part0 = char.Torso
  1526. ll.Part1 = char["Left Leg"]
  1527. ll.C0 = CFrame.new(-0.5, -2, 0)
  1528. local rl = Instance.new("Weld", char)
  1529. rl.Part0 = char.Torso
  1530. rl.Part1 = char["Right Leg"]
  1531. rl.C0 = CFrame.new(0.5, -2, 0)
  1532. local ts = Instance.new("Weld", char)
  1533. ts.Part0 = char.HumanoidRootPart
  1534. ts.Part1 = char.Torso
  1535. ts.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1536. SWELD = Instance.new("Weld", char)
  1537. SWELD.Part0 = char["Right Arm"]
  1538. SWELD.Part1 = p11
  1539. turnonwelds = function()
  1540. w3.Part1 = tr
  1541. w4.Part1 = tr
  1542. nc.Part1 = char.Head
  1543. ll.Part1 = char["Left Leg"]
  1544. rl.Part1 = char["Right Leg"]
  1545. end
  1546.  
  1547. turnoffwelds = function()
  1548. w3.Part1 = nil
  1549. w4.Part1 = nil
  1550. nc.Part1 = nil
  1551. ll.Part1 = nil
  1552. rl.Part1 = nil
  1553. end
  1554.  
  1555. turnoffwelds()
  1556. local walk = {ll.C0 * CFrame.new(0.4, 0, 0.4) * CFrame.Angles(math.rad(0), math.rad(150), math.rad(-50)), rl.C0 * CFrame.new(-0.4, 0, -0.4) * CFrame.Angles(math.rad(0), math.rad(150), math.rad(50)), ll.C0 * CFrame.new(-0.4, 0, -0.4) * CFrame.Angles(math.rad(0), math.rad(150), math.rad(50)), rl.C0 * CFrame.new(0.4, 0, -0.4) * CFrame.Angles(math.rad(0), math.rad(150), math.rad(-50)), ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), 0), nc.C0 * CFrame.Angles(math.rad(0), math.rad(70), 0), w4.C0 * CFrame.new(0.2, 1, -0.5) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(-30)), w3.C0 * CFrame.new(-0.5, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(50), math.rad(0))}
  1557. local equip = {nc.C0 * CFrame.Angles(math.rad(-10), math.rad(0), 0), w3.C0 * CFrame.new(-1.1, -0.1, -1.2) * CFrame.Angles(math.rad(-160), 0, math.rad(90)), w4.C0 * CFrame.new(1.1, -0.2, -1.2) * CFrame.Angles(math.rad(-160), 0, math.rad(-90))}
  1558. local idle = {ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-90), 0), nc.C0 * CFrame.Angles(0, math.rad(90), 0), ll.C0 * CFrame.new(-0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), rl.C0 * CFrame.new(0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), w3.C0 * CFrame.new(-0.5, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(40), math.rad(0)), w4.C0 * CFrame.new(0.5, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(-40), math.rad(0))}
  1559. local PA1 = {ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(430), math.rad(0)), ll.C0 * CFrame.new(-0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), rl.C0 * CFrame.new(0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), nc.C0 * CFrame.Angles(math.rad(-5), math.rad(-40), 0), w3.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-120), math.rad(40), math.rad(20)), w4.C0 * CFrame.new(1, 1, 0.6) * CFrame.Angles(math.rad(-90), math.rad(-30), math.rad(20))}
  1560. local PA21 = {ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), ll.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), rl.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-5), math.rad(0), 0), w3.C0 * CFrame.new(-0.5, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(40), math.rad(0)), w4.C0 * CFrame.new(0.5, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(-40), math.rad(0))}
  1561. local PA2 = {ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), 0), ll.C0 * CFrame.new(-0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), rl.C0 * CFrame.new(0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), w4.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-150), math.rad(-40), math.rad(-10)), w3.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-150), math.rad(40), math.rad(10))}
  1562. local SK2 = {ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), 0), ll.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), rl.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), nc.C0 * CFrame.Angles(math.rad(0), math.rad(-90), 0), w4.C0 * CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-90)), w3.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40))}
  1563. local SK3 = {ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-40), 0), ll.C0 * CFrame.new(-0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), rl.C0 * CFrame.new(0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), nc.C0 * CFrame.Angles(math.rad(10), math.rad(40), 0), w4.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-30)), w3.C0 * CFrame.new(-0.3, 1.7, 0) * CFrame.Angles(math.rad(-110), math.rad(-20), math.rad(0))}
  1564. local SK4 = {ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), ll.C0 * CFrame.new(-0.1, 0, -0.2) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-5)), rl.C0 * CFrame.new(0.1, 0, -0.2) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(5)), nc.C0 * CFrame.Angles(math.rad(10), math.rad(0), 0), w4.C0 * CFrame.new(0, 1, 0.5) * CFrame.Angles(math.rad(-100), math.rad(0), math.rad(0)), w3.C0 * CFrame.new(0, 1, 0.5) * CFrame.Angles(math.rad(-100), math.rad(0), math.rad(0))}
  1565. local med = {ts.C0 * CFrame.new(0, -1.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), ll.C0 * CFrame.new(0, 1, -0.5) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(90)), rl.C0 * CFrame.new(0, 1, -0.5) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-90)), nc.C0 * CFrame.Angles(math.rad(-20), math.rad(0), 0), w4.C0 * CFrame.new(1.1, -0.2, -1.2) * CFrame.Angles(math.rad(-160), 0, math.rad(-90)), w3.C0 * CFrame.new(-1.1, -0.1, -1.2) * CFrame.Angles(math.rad(-160), 0, math.rad(90))}
  1566. local PA3 = {ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(-40), 0), nc.C0 * CFrame.Angles(math.rad(-20), math.rad(40), 0), w4.C0 * CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(10), math.rad(10), math.rad(-90)), w3.C0 * CFrame.new(-1, 2, 0) * CFrame.Angles(math.rad(30), math.rad(40), math.rad(70)), ll.C0 * CFrame.new(-1, 1, -0.7) * CFrame.Angles(math.rad(80), math.rad(0), math.rad(-40)), rl.C0 * CFrame.new(0.5, 0.5, 0.5) * CFrame.Angles(math.rad(-20), math.rad(-40), math.rad(40))}
  1567. local heal = {ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), nc.C0 * CFrame.Angles(math.rad(-10), math.rad(0), 0), w4.C0 * CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), w3.C0 * CFrame.new(-1, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), ll.C0 * CFrame.new(-0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), rl.C0 * CFrame.new(0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5))}
  1568. local PA4 = {ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(60), math.rad(-60), 0), nc.C0 * CFrame.Angles(math.rad(-25), math.rad(50), 0), w4.C0 * CFrame.new(0.4, 1, 0.7) * CFrame.Angles(math.rad(50), 0, math.rad(-70)), w3.C0 * CFrame.new(-1.2, -0.2, 1) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(-50)), ll.C0 * CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(-30)), rl.C0 * CFrame.new(1, 0.5, 0.5) * CFrame.Angles(0, math.rad(-20), math.rad(40))}
  1569. local jump = {nc.C0 * CFrame.Angles(math.rad(20), 0, 0), w4.C0 * CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, math.rad(-30)), w3.C0 * CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, math.rad(30)), ll.C0 * CFrame.new(-0.3, 0, 0) * CFrame.Angles(0, 0, math.rad(-20)), rl.C0 * CFrame.new(0.3, 0, 0) * CFrame.Angles(0, 0, math.rad(20))}
  1570. local stunned = {nc.C0 * CFrame.Angles(0, math.rad(90), 0), w4.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(0, 0, math.rad(-50)), w3.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(0, 0, math.rad(50)), ll.C0 * CFrame.new(-0.3, 0, 0) * CFrame.Angles(0, 0, math.rad(-20)), rl.C0 * CFrame.new(0.3, 0, 0) * CFrame.Angles(0, 0, math.rad(20)), ts.C0 * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), 0, 0)}
  1571. local PA1C = {ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(-40), math.rad(-30)), ll.C0 * CFrame.new(0, 0, -0.5) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(-10)), rl.C0 * CFrame.new(0, -0.05, -0.5) * CFrame.Angles(math.rad(20), math.rad(-30), math.rad(10)), nc.C0 * CFrame.Angles(math.rad(-7), math.rad(-20), 0), w3.C0 * CFrame.new(0, 0.5, -0.2) * CFrame.Angles(math.rad(-100), math.rad(40), math.rad(30)), w4.C0 * CFrame.new(0, 0.6, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-20))}
  1572. local Stomp = {ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), 0), nc.C0 * CFrame.Angles(math.rad(-13), math.rad(-20), 0), ll.C0 * CFrame.new(-0.05, 0, 0) * CFrame.new(math.rad(0), math.rad(0), math.rad(0)), rl.C0 * CFrame.new(0, 0.6, -0.6) * CFrame.Angles(math.rad(0), 0, math.rad(0)), w3.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(30)), w4.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-30))}
  1573. local Stomp2 = {ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), 0), nc.C0 * CFrame.Angles(math.rad(-25), math.rad(-20), 0), ll.C0 * CFrame.new(-0.05, 0, 0) * CFrame.new(math.rad(0), math.rad(0), math.rad(0)), rl.C0 * CFrame.new(0, 0, -0.6) * CFrame.Angles(math.rad(0), 0, math.rad(0)), w3.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(35)), w4.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-35))}
  1574. local dropkick = {ts.C0 * CFrame.new(0, 0.8, 0) * CFrame.Angles(math.rad(90), math.rad(45), 0), nc.C0 * CFrame.new(0, 0, -0.2) * CFrame.Angles(math.rad(-30), math.rad(-20), 0), ll.C0 * CFrame.new(-0.2, 0, -0.3) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), rl.C0 * CFrame.new(-0.05, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), w3.C0 * CFrame.new(-2.7, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(170)), w4.C0 * CFrame.new(2.7, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-160))}
  1575. local block = {ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-9), math.rad(0), 0), ll.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), rl.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), w3.C0 * CFrame.new(-0.8, 1.3, -0.6) * CFrame.Angles(math.rad(-160), math.rad(0), math.rad(0)), w4.C0 * CFrame.new(0.8, 1.3, -0.6) * CFrame.Angles(math.rad(-160), math.rad(0), math.rad(0))}
  1576. local sjump = {ts.C0 * CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-15), math.rad(0), 0), ll.C0 * CFrame.new(0, 0.4, 0.8) * CFrame.Angles(math.rad(-70), 0, 0), rl.C0 * CFrame.new(0, 0.8, -0.5) * CFrame.Angles(math.rad(-10), 0, 0), w3.C0 * CFrame.new(0, 0.5, 0.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), w4.C0 * CFrame.new(0, 0, -0.5) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0))}
  1577. local UpSideDownPunch = {ts.C0 * CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(180), 0, 0), nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ll.C0 * CFrame.new(-0.4, 0, 0) * CFrame.Angles(0, 0, math.rad(-20)), rl.C0 * CFrame.new(0.4, 0, 0) * CFrame.Angles(0, 0, math.rad(20)), w3.C0 * CFrame.new(0, 1.7, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)), w4.C0 * CFrame.new(0, 1.7, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0))}
  1578. local BackBreaker = {ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(15), 0), nc.C0 * CFrame.Angles(math.rad(-15), math.rad(-5), 0), w4.C0 * CFrame.new(0, 0.1, 0.3) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), w3.C0 * CFrame.new(0, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(20), math.rad(0)), ll.C0 * CFrame.new(-0.3, 0, 0.3) * CFrame.Angles(math.rad(-20), math.rad(30), math.rad(-10)), rl.C0 * CFrame.new(-0.2, 1, -0.5) * CFrame.Angles(math.rad(-40), 0, math.rad(0))}
  1579. local FrontFlipKick1 = {ts.C0 * CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(-8), math.rad(0), 0), nc.C0 * CFrame.Angles(math.rad(-15), math.rad(-5), 0), w4.C0 * CFrame.new(0, 1, -0.3) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(0)), w3.C0 * CFrame.new(0, 1, -0.3) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(0)), ll.C0 * CFrame.new(0, 1, 1) * CFrame.Angles(math.rad(-110), 0, math.rad(0)), rl.C0 * CFrame.new(0, 1, -1) * CFrame.Angles(math.rad(110), 0, math.rad(0))}
  1580. f = Instance.new("ScreenGui", player.PlayerGui)
  1581. f.Name = "UI"
  1582. f1 = Instance.new("Frame", f)
  1583. f1.BorderSizePixel = 0
  1584. f1.BackgroundColor3 = Color3.new(0, 0, 0)
  1585. f1.Size = UDim2.new(0.3, 0, 0.05, 0)
  1586. f1.Position = UDim2.new(0.2, 0, 0.84, 0)
  1587. f1f = Instance.new("Frame", f1)
  1588. f1f.BorderSizePixel = 0
  1589. f1f.BackgroundColor3 = Color3.new(255, 255, 255)
  1590. f1f.Size = UDim2.new(1, 0, 1, 0)
  1591. f1l = Instance.new("TextLabel", f1)
  1592. f1l.TextScaled = true
  1593. f1l.TextStrokeTransparency = 0
  1594. f1l.BackgroundTransparency = 1
  1595. f1l.TextColor3 = Color3.new(255, 255, 255)
  1596. f1l.BorderSizePixel = 0
  1597. f1l.Size = UDim2.new(1, 0, 1, 0)
  1598. f1l.Text = "[Z] Heal"
  1599. f2 = Instance.new("Frame", f)
  1600. f2.BorderSizePixel = 0
  1601. f2.BackgroundColor3 = Color3.new(0, 0, 0)
  1602. f2.Size = UDim2.new(0.3, 0, 0.05, 0)
  1603. f2.Position = UDim2.new(0.52, 0, 0.84, 0)
  1604. f2f = Instance.new("Frame", f2)
  1605. f2f.BorderSizePixel = 0
  1606. f2f.BackgroundColor3 = Color3.new(255, 255, 255)
  1607. f2f.Size = UDim2.new(1, 0, 1, 0)
  1608. f2l = Instance.new("TextLabel", f2)
  1609. f2l.TextScaled = true
  1610. f2l.TextStrokeTransparency = 0
  1611. f2l.BackgroundTransparency = 1
  1612. f2l.TextColor3 = Color3.new(255, 255, 255)
  1613. f2l.BorderSizePixel = 0
  1614. f2l.Size = UDim2.new(1, 0, 1, 0)
  1615. f2l.Text = "[X] Cleanse"
  1616. f3 = Instance.new("Frame", f)
  1617. f3.BorderSizePixel = 0
  1618. f3.BackgroundColor3 = Color3.new(0, 0, 0)
  1619. f3.Size = UDim2.new(0.3, 0, 0.05, 0)
  1620. f3.Position = UDim2.new(0.2, 0, 0.9, 0)
  1621. f3f = Instance.new("Frame", f3)
  1622. f3f.BorderSizePixel = 0
  1623. f3f.BackgroundColor3 = Color3.new(255, 255, 255)
  1624. f3f.Size = UDim2.new(1, 0, 1, 0)
  1625. f3l = Instance.new("TextLabel", f3)
  1626. f3l.TextScaled = true
  1627. f3l.TextStrokeTransparency = 0
  1628. f3l.BackgroundTransparency = 1
  1629. f3l.TextColor3 = Color3.new(255, 255, 255)
  1630. f3l.BorderSizePixel = 0
  1631. f3l.Size = UDim2.new(1, 0, 1, 0)
  1632. f3l.Text = "[C] Purify"
  1633. f4 = Instance.new("Frame", f)
  1634. f4.BorderSizePixel = 0
  1635. f4.BackgroundColor3 = Color3.new(0, 0, 0)
  1636. f4.Size = UDim2.new(0.3, 0, 0.05, 0)
  1637. f4.Position = UDim2.new(0.52, 0, 0.9, 0)
  1638. f4f = Instance.new("Frame", f4)
  1639. f4f.BorderSizePixel = 0
  1640. f4f.BackgroundColor3 = Color3.new(255, 255, 255)
  1641. f4f.Size = UDim2.new(1, 0, 1, 0)
  1642. f4l = Instance.new("TextLabel", f4)
  1643. f4l.TextScaled = true
  1644. f4l.TextStrokeTransparency = 0
  1645. f4l.BackgroundTransparency = 1
  1646. f4l.TextColor3 = Color3.new(255, 255, 255)
  1647. f4l.BorderSizePixel = 0
  1648. f4l.Size = UDim2.new(1, 0, 1, 0)
  1649. f4l.Text = "[V] Banish "
  1650. f5 = Instance.new("Frame", f)
  1651. f5.BorderSizePixel = 0
  1652. f5.BackgroundColor3 = Color3.new(255, 255, 255)
  1653. f5.Size = UDim2.new(0.3, 0, 0.03, 0)
  1654. f5.Position = UDim2.new(0.52, 0, 0.8, 0)
  1655. f5f = Instance.new("Frame", f5)
  1656. f5f.BorderSizePixel = 0
  1657. f5f.BackgroundColor3 = Color3.new(0, 255, 0)
  1658. f5f.Size = UDim2.new(1, 0, 1, 0)
  1659. f5l = Instance.new("TextLabel", f5)
  1660. f5l.TextScaled = true
  1661. f5l.TextStrokeTransparency = 0
  1662. f5l.BackgroundTransparency = 1
  1663. f5l.TextColor3 = Color3.new(255, 255, 255)
  1664. f5l.BorderSizePixel = 0
  1665. f5l.Size = UDim2.new(1, 0, 1, 0)
  1666. f5l.Text = "Health"
  1667. f6 = Instance.new("Frame", f)
  1668. f6.BorderSizePixel = 0
  1669. f6.BackgroundColor3 = Color3.new(255, 255, 255)
  1670. f6.Size = UDim2.new(0.3, 0, 0.03, 0)
  1671. f6.Position = UDim2.new(0.2, 0, 0.8, 0)
  1672. f6f = Instance.new("Frame", f6)
  1673. f6f.BorderSizePixel = 0
  1674. f6f.BackgroundColor3 = BrickColor.new("Forest green").Color
  1675. f6f.Size = UDim2.new(1, 0, 1, 0)
  1676. f6l = Instance.new("TextLabel", f6)
  1677. f6l.TextScaled = true
  1678. f6l.TextStrokeTransparency = 0
  1679. f6l.BackgroundTransparency = 1
  1680. f6l.TextColor3 = Color3.new(255, 255, 255)
  1681. f6l.BorderSizePixel = 0
  1682. f6l.Size = UDim2.new(1, 0, 1, 0)
  1683. f6l.Text = "Mana"
  1684. fa = Instance.new("TextLabel", f)
  1685. fa.TextScaled = true
  1686. fa.TextStrokeTransparency = 0
  1687. fa.BackgroundTransparency = 0.5
  1688. fa.BackgroundColor3 = Color3.new(0, 0, 0)
  1689. fa.TextColor3 = Color3.new(255, 0, 0)
  1690. fa.BorderSizePixel = 0
  1691. fa.Size = UDim2.new(0.2, 0, 0.05, 0)
  1692. fa.Position = UDim2.new(0.2, 0, 0.74, 0)
  1693. fa.Text = "Attack : 1"
  1694. fa2 = Instance.new("TextLabel", f)
  1695. fa2.TextScaled = true
  1696. fa2.TextStrokeTransparency = 0
  1697. fa2.BackgroundTransparency = 0.5
  1698. fa2.BackgroundColor3 = Color3.new(0, 0, 0)
  1699. fa2.TextColor3 = Color3.new(0, 255, 0)
  1700. fa2.BorderSizePixel = 0
  1701. fa2.Size = UDim2.new(0.2, 0, 0.05, 0)
  1702. fa2.Position = UDim2.new(0.41, 0, 0.74, 0)
  1703. fa2.Text = "Speed : 1"
  1704. fa3 = Instance.new("TextLabel", f)
  1705. fa3.TextScaled = true
  1706. fa3.TextStrokeTransparency = 0
  1707. fa3.BackgroundTransparency = 0.5
  1708. fa3.BackgroundColor3 = Color3.new(0, 0, 0)
  1709. fa3.TextColor3 = Color3.new(0, 0, 255)
  1710. fa3.BorderSizePixel = 0
  1711. fa3.Size = UDim2.new(0.2, 0, 0.05, 0)
  1712. fa3.Position = UDim2.new(0.62, 0, 0.74, 0)
  1713. fa3.Text = "Defense : 1"
  1714. S1 = true
  1715. S1T = 0
  1716. S1TF = 7
  1717. S2 = true
  1718. S2T = 0
  1719. S2TF = 15
  1720. S3 = true
  1721. S3T = 0
  1722. S3TF = 12
  1723. S4 = true
  1724. S4T = 0
  1725. S4TF = 30
  1726. energy = 0
  1727. local Close1 = CFrame.new(1.5, 0, 0)
  1728. local Close2 = CFrame.new(-1.5, 0, 0)
  1729. local Speed = 0.3
  1730. local Open4 = w4.C0 * CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, math.rad(-30))
  1731. local h1 = nc.C0 * CFrame.Angles(math.rad(20), math.rad(-30), 0)
  1732. local h2 = CFrame.new(0, 1.5, 0)
  1733. local h3 = nc.C0 * CFrame.Angles(math.rad(-20), math.rad(30), 0)
  1734. local opend = false
  1735. local current = true
  1736. local DGU = function(p, txt)
  1737. s2:Play()
  1738. local par = Instance.new("Part", game.Workspace)
  1739. par.Transparency = 1
  1740. par.Anchored = true
  1741. par.CFrame = p.CFrame
  1742. par.CanCollide = false
  1743. game.Debris:AddItem(par, 10)
  1744. local f = Instance.new("BillboardGui", par)
  1745. f.Size = UDim2.new(1.2, 0, 1.2, 0)
  1746. f.AlwaysOnTop = true
  1747. f.StudsOffset = Vector3.new(0, 2, 0)
  1748. local fr = Instance.new("Frame", f)
  1749. fr.BackgroundTransparency = 1
  1750. fr.Size = UDim2.new(1, 0, 1, 0)
  1751. fr.ClipsDescendants = true
  1752. local fe = Instance.new("TextLabel", fr)
  1753. fe.Size = UDim2.new(1, 0, 1, 0)
  1754. fe.BackgroundTransparency = 1
  1755. fe.TextColor3 = BrickColor.new("Bright yellow").Color
  1756. fe.TextStrokeTransparency = 0
  1757. fe.Text = txt
  1758. fe.TextScaled = true
  1759. fe.Font = "Legacy"
  1760. fe.Position = UDim2.new(0, 0, 1, 0)
  1761. fe:TweenPosition(UDim2.new(0, 0, 0, 0), "In", "Linear", 0.5)
  1762. wait(2)
  1763. fe:TweenPosition(UDim2.new(0, 0, -1, 0), "In", "Linear", 0.4)
  1764. for i = 0, 10 do
  1765. wait()
  1766. fe.TextTransparency = fe.TextTransparency + 0.1
  1767. end
  1768. end
  1769.  
  1770. local HL = function(p, txt)
  1771. local par = Instance.new("Part", game.Workspace)
  1772. par.Transparency = 1
  1773. par.Anchored = true
  1774. par.CFrame = p.CFrame
  1775. par.CanCollide = false
  1776. game.Debris:AddItem(par, 10)
  1777. local f = Instance.new("BillboardGui", par)
  1778. f.Size = UDim2.new(1.2, 0, 1.2, 0)
  1779. f.AlwaysOnTop = true
  1780. f.StudsOffset = Vector3.new(0, 2, 0)
  1781. local fr = Instance.new("Frame", f)
  1782. fr.BackgroundTransparency = 1
  1783. fr.Size = UDim2.new(1, 0, 1, 0)
  1784. fr.ClipsDescendants = true
  1785. local fe = Instance.new("TextLabel", fr)
  1786. fe.Size = UDim2.new(1, 0, 1, 0)
  1787. fe.BackgroundTransparency = 1
  1788. fe.TextColor3 = BrickColor.new("Lime green").Color
  1789. fe.TextStrokeTransparency = 0
  1790. fe.Text = txt
  1791. fe.TextScaled = true
  1792. fe.Font = "Legacy"
  1793. fe.Position = UDim2.new(0, 0, 1, 0)
  1794. fe:TweenPosition(UDim2.new(0, 0, 0, 0), "In", "Linear", 0.5)
  1795. wait(2)
  1796. fe:TweenPosition(UDim2.new(0, 0, -1, 0), "In", "Linear", 0.4)
  1797. for i = 0, 10 do
  1798. wait()
  1799. fe.TextTransparency = fe.TextTransparency + 0.1
  1800. end
  1801. end
  1802.  
  1803. makeui = function(color, txt)
  1804. local par = Instance.new("Part", game.Workspace)
  1805. par.Transparency = 1
  1806. par.Anchored = true
  1807. par.CFrame = char.Head.CFrame
  1808. par.CanCollide = false
  1809. game.Debris:AddItem(par, 10)
  1810. local f = Instance.new("BillboardGui", par)
  1811. f.Size = UDim2.new(1.2, 0, 1.2, 0)
  1812. f.AlwaysOnTop = true
  1813. f.StudsOffset = Vector3.new(0, 4, 0)
  1814. local fr = Instance.new("Frame", f)
  1815. fr.BackgroundTransparency = 1
  1816. fr.Size = UDim2.new(2, 0, 2, 0)
  1817. fr.ClipsDescendants = true
  1818. local fe = Instance.new("TextLabel", fr)
  1819. fe.Size = UDim2.new(1, 0, 1, 0)
  1820. fe.BackgroundTransparency = 1
  1821. fe.TextColor3 = Color3.new(255, 255, 255)
  1822. fe.TextStrokeTransparency = 0
  1823. fe.Text = txt
  1824. fe.TextScaled = true
  1825. fe.Font = "SourceSansBold"
  1826. game.Debris:AddItem(f, 4)
  1827. fe.Position = UDim2.new(0, 0, 1, 0)
  1828. fe:TweenPosition(UDim2.new(0, 0, 0, 0), "In", "Linear", 0.5)
  1829. wait(2)
  1830. fe:TweenPosition(UDim2.new(0, 0, -1, 0), "In", "Linear", 0.4)
  1831. for i = 0, 10 do
  1832. wait()
  1833. fe.TextTransparency = fe.TextTransparency + 0.1
  1834. end
  1835. end
  1836.  
  1837. local TARG1, TARG2, TARG3, TARG4, TARG5, TARG6 = nil, nil, nil, nil, nil, nil
  1838. local IdleAndWalk = false
  1839. turnonwelds()
  1840. opend = true
  1841. local wpb = true
  1842. local num = 1
  1843. mouse.Button1Down:connect(function()
  1844. if current == true and idleq == false and opend == true and wpb == true and stun.Value == false and bl.Value == false and healingmode == false then
  1845. local fs = nil
  1846. do
  1847. if num == 1 then
  1848. wpb = false
  1849. current = false
  1850. fr = true
  1851. p26.Touched:connect(function(hit)
  1852. if not fr then
  1853. return
  1854. end
  1855. if hit.Parent:FindFirstChild("Defense") then
  1856. fs = math.floor(math.random(4, 8) * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
  1857. else
  1858. fs = math.floor(math.random(4, 8) * atk.Value)
  1859. end
  1860. if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
  1861. fr = false
  1862. if hit.Parent:FindFirstChild("Blocking") then
  1863. if hit.Parent:FindFirstChild("Blocking").Value == true then
  1864. hit.Parent.PauseBlock.Value = true
  1865. wait()
  1866. wait()
  1867. hit.Parent.BlockingLeft.Value = 5
  1868. wait()
  1869. wait()
  1870. hit.Parent.PauseBlock.Value = false
  1871. hit.Parent.BlockingLabel.Value = true
  1872. stun.Value = true
  1873. else
  1874. hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  1875. DGU(hit, fs)
  1876. fr = false
  1877. end
  1878. else
  1879. hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  1880. DGU(hit, fs)
  1881. fr = false
  1882. end
  1883. end
  1884. end
  1885. )
  1886. s4:Play()
  1887. local tar = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-100))
  1888. wait(0.1)
  1889. TARG1 = PA1[5]
  1890. TARG2 = PA1[6]
  1891. TARG3 = PA1[4]
  1892. TARG4 = PA1[3]
  1893. TARG5 = PA1[2]
  1894. TARG6 = PA1[1]
  1895. STARG = tar
  1896. wait(0.1)
  1897. TARG1 = PA1[5]
  1898. TARG2 = PA1[6]
  1899. TARG3 = PA1[4]
  1900. TARG4 = PA1[3]
  1901. TARG5 = PA1[2]
  1902. TARG6 = PA1[1]
  1903. STARG = tar
  1904. wait(0.1)
  1905. TARG1 = PA1[5]
  1906. TARG2 = PA1[6]
  1907. TARG3 = PA1[4]
  1908. TARG4 = PA1[3]
  1909. TARG5 = PA1[2]
  1910. TARG6 = PA1[1]
  1911. STARG = tar
  1912. wait(0.1)
  1913. TARG1 = PA1[5]
  1914. TARG2 = PA1[6]
  1915. TARG3 = PA1[4]
  1916. TARG4 = PA1[3]
  1917. TARG5 = PA1[2]
  1918. TARG6 = PA1[1]
  1919. STARG = tar
  1920. wait(0.2)
  1921. current = true
  1922. fr = false
  1923. wait(0.1)
  1924. wpb = true
  1925. num = num + 1
  1926. return
  1927. end
  1928. do
  1929. if num == 2 then
  1930. wpb = false
  1931. current = false
  1932. fr = true
  1933. p26.Touched:connect(function(hit)
  1934. if not fr then
  1935. return
  1936. end
  1937. if hit.Parent:FindFirstChild("Defense") then
  1938. fs = math.floor(math.random(4, 8) * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
  1939. else
  1940. fs = math.floor(math.random(4, 8) * atk.Value)
  1941. end
  1942. if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
  1943. fr = false
  1944. if hit.Parent:FindFirstChild("Blocking") then
  1945. if hit.Parent:FindFirstChild("Blocking").Value == true then
  1946. hit.Parent.PauseBlock.Value = true
  1947. wait()
  1948. hit.Parent.BlockingLeft.Value = 5
  1949. wait()
  1950. hit.Parent.PauseBlock.Value = true
  1951. hit.Parent.BlockingLabel.Value = true
  1952. stun.Value = true
  1953. else
  1954. hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  1955. DGU(hit, fs)
  1956. fr = false
  1957. end
  1958. else
  1959. hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  1960. DGU(hit, fs)
  1961. fr = false
  1962. end
  1963. end
  1964. end
  1965. )
  1966. s5:Play()
  1967. wait(0.1)
  1968. local tar = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(160))
  1969. local tar2 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(160))
  1970. TARG1 = PA2[6]
  1971. TARG2 = PA2[5]
  1972. TARG3 = PA2[4]
  1973. TARG4 = PA2[3]
  1974. TARG5 = PA2[2]
  1975. TARG6 = PA2[1]
  1976. STARG = tar
  1977. wait(0.02)
  1978. TARG1 = PA2[6]
  1979. TARG2 = PA2[5]
  1980. TARG3 = PA2[4]
  1981. TARG4 = PA2[3]
  1982. TARG5 = PA2[2]
  1983. TARG6 = PA2[1]
  1984. STARG = tar
  1985. wait(0.02)
  1986. TARG1 = PA2[6]
  1987. TARG2 = PA2[5]
  1988. TARG3 = PA2[4]
  1989. TARG4 = PA2[3]
  1990. TARG5 = PA2[2]
  1991. TARG6 = PA2[1]
  1992. wait(0.02)
  1993. STARG = tar
  1994. TARG1 = PA2[6]
  1995. TARG2 = PA2[5]
  1996. TARG3 = PA2[4]
  1997. TARG4 = PA2[3]
  1998. TARG5 = PA2[2]
  1999. TARG6 = PA2[1]
  2000. STARG = tar
  2001. wait(0.02)
  2002. TARG1 = PA21[6]
  2003. TARG2 = PA21[5]
  2004. TARG3 = PA21[4]
  2005. TARG4 = PA21[3]
  2006. TARG5 = PA21[2]
  2007. TARG6 = PA21[1]
  2008. STARG = tar2
  2009. wait(0.02)
  2010. TARG1 = PA21[6]
  2011. TARG2 = PA21[5]
  2012. TARG3 = PA21[4]
  2013. TARG4 = PA21[3]
  2014. TARG5 = PA21[2]
  2015. TARG6 = PA21[1]
  2016. STARG = tar2
  2017. wait(0.02)
  2018. TARG1 = PA21[6]
  2019. TARG2 = PA21[5]
  2020. TARG3 = PA21[4]
  2021. TARG4 = PA21[3]
  2022. TARG5 = PA21[2]
  2023. TARG6 = PA21[1]
  2024. STARG = tar2
  2025. wait(0.02)
  2026. TARG1 = PA21[6]
  2027. TARG2 = PA21[5]
  2028. TARG3 = PA21[4]
  2029. TARG4 = PA21[3]
  2030. TARG5 = PA21[2]
  2031. TARG6 = PA21[1]
  2032. STARG = tar2
  2033. wait(0.2)
  2034. current = true
  2035. fr = false
  2036. wait(0.1)
  2037. wpb = true
  2038. num = num + 1
  2039. return
  2040. end
  2041. do
  2042. if num == 3 then
  2043. do
  2044. wpb = false
  2045. current = false
  2046. fr = true
  2047. char["Left Leg"].Touched:connect(function(hit)
  2048. if not fr then
  2049. return
  2050. end
  2051. if hit.Parent:FindFirstChild("Defense") then
  2052. fs = math.floor(math.random(4, 8) * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
  2053. else
  2054. fs = math.floor(math.random(4, 8) * atk.Value)
  2055. end
  2056. if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
  2057. fr = false
  2058. if hit.Parent:FindFirstChild("Blocking") then
  2059. if hit.Parent:FindFirstChild("Blocking").Value == true then
  2060. hit.Parent.PauseBlock.Value = true
  2061. wait()
  2062. hit.Parent.BlockingLeft.Value = 5
  2063. wait()
  2064. hit.Parent.PauseBlock.Value = true
  2065. hit.Parent.BlockingLabel.Value = true
  2066. stun.Value = true
  2067. else
  2068. hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  2069. DGU(hit, fs)
  2070. fr = false
  2071. end
  2072. else
  2073. hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  2074. DGU(hit, fs)
  2075. fr = false
  2076. end
  2077. end
  2078. end
  2079. )
  2080. s1.Pitch = 0.8
  2081. s1:Play()
  2082. wait(0.1)
  2083. TARG1 = PA3[4]
  2084. TARG2 = PA3[3]
  2085. TARG3 = PA3[2]
  2086. TARG4 = PA3[6]
  2087. TARG5 = PA3[5]
  2088. TARG6 = PA3[1]
  2089. wait(0.1)
  2090. TARG1 = PA3[4]
  2091. TARG2 = PA3[3]
  2092. TARG3 = PA3[2]
  2093. TARG4 = PA3[6]
  2094. TARG5 = PA3[5]
  2095. TARG6 = PA3[1]
  2096. wait(0.1)
  2097. TARG1 = PA3[4]
  2098. TARG2 = PA3[3]
  2099. TARG3 = PA3[2]
  2100. TARG4 = PA3[6]
  2101. TARG5 = PA3[5]
  2102. TARG6 = PA3[1]
  2103. wait(0.1)
  2104. TARG1 = PA3[4]
  2105. TARG2 = PA3[3]
  2106. TARG3 = PA3[2]
  2107. TARG4 = PA3[6]
  2108. TARG5 = PA3[5]
  2109. TARG6 = PA3[1]
  2110. wait(0.2)
  2111. current = true
  2112. fr = false
  2113. wait(0.1)
  2114. wpb = true
  2115. num = 1
  2116. do return end
  2117. -- DECOMPILER ERROR at PC545: LeaveBlock: unexpected jumping out IF_THEN_STMT
  2118.  
  2119. -- DECOMPILER ERROR at PC545: LeaveBlock: unexpected jumping out IF_STMT
  2120.  
  2121. end
  2122. end
  2123. end
  2124. end
  2125. end
  2126. end
  2127. end
  2128. )
  2129. local rtb = true
  2130. local orb = nil
  2131. healplrs = function()
  2132. local plrs = {}
  2133. local healpoints = math.floor(math.random(3, 5))
  2134. local num = 0
  2135. local getsnearme = function(studs)
  2136. local list = game.Workspace:GetChildren()
  2137. local targs = {}
  2138. for i = 1, #list do
  2139. local target = list[i]
  2140. if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") and target.Torso.Position - char.Torso.Position.magnitude < studs then
  2141. table.insert(targs, target)
  2142. end
  2143. end
  2144. return targs
  2145. end
  2146.  
  2147. makeorb = true
  2148. dgm = healpoints
  2149. dg = nil
  2150. wait(0.1)
  2151. local hum = char:FindFirstChild("Humanoid")
  2152. hum.Health = hum.Health + healpoints
  2153. def.Value = def.Value + 0.03
  2154. dgm = healpoints
  2155. dg = char.Head
  2156. wait()
  2157. local f = getsnearme(30)
  2158. if f ~= nil then
  2159. for i,v in pairs(f) do
  2160. if v:FindFirstChild("Attack") then
  2161. wait(0.1)
  2162. local hum = v:FindFirstChild("Humanoid")
  2163. hum.Health = hum.Health + healpoints
  2164. v:FindFirstChild("Defense").Value = v:FindFirstChild("Defense").Value + 0.03
  2165. dgm = healpoints
  2166. dg = v.Head
  2167. else
  2168. do
  2169. wait(0.1)
  2170. do
  2171. local hum = v:FindFirstChild("Humanoid")
  2172. hum.Health = hum.Health + healpoints
  2173. dgm = healpoints
  2174. dg = v.Head
  2175. -- DECOMPILER ERROR at PC85: LeaveBlock: unexpected jumping out DO_STMT
  2176.  
  2177. -- DECOMPILER ERROR at PC85: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  2178.  
  2179. -- DECOMPILER ERROR at PC85: LeaveBlock: unexpected jumping out IF_STMT
  2180.  
  2181. end
  2182. end
  2183. end
  2184. end
  2185. end
  2186. end
  2187.  
  2188. game:GetService("RunService").RenderStepped:connect(function()
  2189. if healingmode == true and ht.Value > 0.9 then
  2190. ht.Value = ht.Value - 0.02
  2191. end
  2192. if ht.Value < 1.1 and healingmode == true then
  2193. ht.Value = 5
  2194. healplrs()
  2195. end
  2196. end
  2197. )
  2198. mouse.KeyDown:connect(function(key)
  2199. key = key:lower()
  2200. if key == "e" and rtb == true and stun.Value == false then
  2201. if healingmode == false then
  2202. skl = true
  2203. healingmode = true
  2204. char.Humanoid.WalkSpeed = 0
  2205. wait(0.05)
  2206. SWELD.Part0 = char.Torso
  2207. local cf = CFrame.new(0, 0, -3) * CFrame.Angles(math.rad(180), 0, 0)
  2208. TARG1 = med[6]
  2209. TARG2 = med[5]
  2210. TARG3 = med[4]
  2211. TARG4 = med[3]
  2212. TARG5 = med[2]
  2213. TARG6 = med[1]
  2214. STARG = cf
  2215. wait(0.05)
  2216. TARG1 = med[6]
  2217. TARG2 = med[5]
  2218. TARG3 = med[4]
  2219. TARG4 = med[3]
  2220. TARG5 = med[2]
  2221. TARG6 = med[1]
  2222. STARG = cf
  2223. wait(0.05)
  2224. TARG1 = med[6]
  2225. TARG2 = med[5]
  2226. TARG3 = med[4]
  2227. TARG4 = med[3]
  2228. TARG5 = med[2]
  2229. TARG6 = med[1]
  2230. STARG = cf
  2231. wait(0.05)
  2232. TARG1 = med[6]
  2233. TARG2 = med[5]
  2234. TARG3 = med[4]
  2235. TARG4 = med[3]
  2236. TARG5 = med[2]
  2237. TARG6 = med[1]
  2238. STARG = cf
  2239. local r = Instance.new("Part", char)
  2240. r.Transparency = 1
  2241. r.CanCollide = false
  2242. r.Name = "Circle"
  2243. r.CFrame = char.Torso.CFrame * CFrame.new(0, -1.7, 0)
  2244. r.Size = Vector3.new(50, 1, 50)
  2245. r.Anchored = true
  2246. local c = Instance.new("Decal", r)
  2247. c.Face = "Top"
  2248. c.Texture = "http://www.roblox.com/asset/?id=332014171"
  2249. orb = r
  2250. wait()
  2251. r.CFrame = char.Torso.CFrame * CFrame.new(0, -1.7, 0)
  2252. return
  2253. else
  2254. do
  2255. SWELD.Part0 = char["Right Arm"]
  2256. healingmode = false
  2257. skl = false
  2258. if orb ~= nil then
  2259. orb:Destroy()
  2260. end
  2261. do return end
  2262. end
  2263. end
  2264. end
  2265. end
  2266. )
  2267. game:GetService("RunService").RenderStepped:connect(function()
  2268. if healingmode == false and orb ~= nil then
  2269. orb:Destroy()
  2270. if char:FindFirstChild("Circle") then
  2271. char:FindFirstChild("Circle"):Destroy()
  2272. end
  2273. end
  2274. end
  2275. )
  2276. local pos = 0
  2277. game:GetService("RunService").RenderStepped:connect(function()
  2278. if healingmode == true and orb ~= nil then
  2279. orb.CFrame = char.Torso.CFrame * CFrame.new(0, -1.7, 0) * CFrame.fromEulerAnglesXYZ(0, pos, 0)
  2280. pos = pos + 0.05
  2281. local cf = CFrame.new(0, 0, -3) * CFrame.Angles(math.rad(180), 0, 0)
  2282. TARG1 = med[6]
  2283. TARG2 = med[5]
  2284. TARG3 = med[4]
  2285. TARG4 = med[3]
  2286. TARG5 = med[2]
  2287. TARG6 = med[1]
  2288. STARG = cf
  2289. end
  2290. do
  2291. if healingmode == true and stun.Value == true then
  2292. orb:Destroy()
  2293. if char:FindFirstChild("Circle") then
  2294. char:FindFirstChild("Circle"):Destroy()
  2295. end
  2296. healingmode = false
  2297. skl = false
  2298. SWELD.Part0 = char["Right Arm"]
  2299. end
  2300. end
  2301. end
  2302. )
  2303. local pr, sz, ps = nil, nil, nil
  2304. local act = false
  2305. game:GetService("RunService").RenderStepped:connect(function()
  2306. if makeorb == true then
  2307. makeorb = false
  2308. local l = Instance.new("Part", game.Workspace)
  2309. l.BrickColor = BrickColor.new("Forest green")
  2310. l.Size = Vector3.new(1, 1, 1)
  2311. l.Shape = "Ball"
  2312. l.TopSurface = "Smooth"
  2313. l.BottomSurface = "Smooth"
  2314. l.Material = "Neon"
  2315. l.CanCollide = false
  2316. l.Anchored = true
  2317. l.Transparency = 0
  2318. l.CFrame = char.Torso.CFrame
  2319. game.Debris:AddItem(l, 2)
  2320. sz = Vector3.new(120, 120, 120)
  2321. ps = char.Torso.CFrame
  2322. pr = l
  2323. for i = 0, 20 do
  2324. wait()
  2325. l.Transparency = l.Transparency + 0.05
  2326. end
  2327. end
  2328. end
  2329. )
  2330. game:GetService("RunService").RenderStepped:connect(function()
  2331. if pr ~= nil and pr.Size ~= Vector3.new(40, 40, 40) then
  2332. pr.Size = pr.Size:lerp(Vector3.new(40, 40, 40), 0.05)
  2333. pr.CFrame = char.Torso.CFrame
  2334. end
  2335. end
  2336. )
  2337. game:GetService("RunService").RenderStepped:connect(function()
  2338. if dg ~= lastdg then
  2339. lastdg = dg
  2340. if dg ~= nil then
  2341. HL(dg, dgm)
  2342. end
  2343. end
  2344. end
  2345. )
  2346. game:GetService("RunService").RenderStepped:connect(function()
  2347. if df ~= lastdf then
  2348. lastdf = df
  2349. if df ~= nil then
  2350. DGU(df, dfm)
  2351. end
  2352. end
  2353. end
  2354. )
  2355. mouse.KeyDown:connect(function(key)
  2356. key = key:lower()
  2357. if key == "z" and current == true and opend == true and stun.Value == false and energy > 19 and S1 == true and healingmode == false then
  2358. energy = energy - 20
  2359. S1T = 0
  2360. current = false
  2361. wait()
  2362. SWELD.Part0 = char.Torso
  2363. local cf = CFrame.new(0, 0, -2) * CFrame.Angles(math.rad(180), 0, 0)
  2364. SWELD.Part0 = char.Torso
  2365. makeorb = true
  2366. TARG1 = heal[4]
  2367. TARG2 = heal[3]
  2368. TARG3 = heal[2]
  2369. TARG4 = heal[6]
  2370. TARG5 = heal[5]
  2371. TARG6 = heal[1]
  2372. STARG = cf
  2373. wait(0.05)
  2374. TARG1 = heal[4]
  2375. TARG2 = heal[3]
  2376. TARG3 = heal[2]
  2377. TARG4 = heal[6]
  2378. TARG5 = heal[5]
  2379. TARG6 = heal[1]
  2380. STARG = cf
  2381. wait(0.05)
  2382. TARG1 = heal[4]
  2383. TARG2 = heal[3]
  2384. TARG3 = heal[2]
  2385. TARG4 = heal[6]
  2386. TARG5 = heal[5]
  2387. TARG6 = heal[1]
  2388. STARG = cf
  2389. wait(0.05)
  2390. TARG1 = heal[4]
  2391. TARG2 = heal[3]
  2392. TARG3 = heal[2]
  2393. TARG4 = heal[6]
  2394. TARG5 = heal[5]
  2395. TARG6 = heal[1]
  2396. STARG = cf
  2397. local plrs = {}
  2398. local healpoints = math.floor(math.random(10, 14))
  2399. local num = 0
  2400. local getsnearme = function(studs)
  2401. local list = game.Workspace:GetChildren()
  2402. local targs = {}
  2403. for i = 1, #list do
  2404. local target = list[i]
  2405. if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") and target.Torso.Position - char.Torso.Position.magnitude < studs then
  2406. table.insert(targs, target)
  2407. end
  2408. end
  2409. return targs
  2410. end
  2411.  
  2412. local f = getsnearme(30)
  2413. dgm = healpoints
  2414. dg = nil
  2415. wait(0.1)
  2416. local hum = char:FindFirstChild("Humanoid")
  2417. hum.Health = hum.Health + healpoints
  2418. def.Value = def.Value + 0.05
  2419. dgm = healpoints
  2420. dg = char.Head
  2421. wait()
  2422. for i,v in pairs(f) do
  2423. if v:FindFirstChild("Defense") then
  2424. wait(0.1)
  2425. local hum = v:FindFirstChild("Humanoid")
  2426. hum.Health = hum.Health + healpoints
  2427. v:FindFirstChild("Defense").Value = v:FindFirstChild("Defense").Value + 0.05
  2428. dgm = healpoints
  2429. dg = v.Head
  2430. else
  2431. do
  2432. wait(0.1)
  2433. do
  2434. local hum = v:FindFirstChild("Humanoid")
  2435. hum.Health = hum.Health + healpoints
  2436. dgm = healpoints
  2437. dg = v.Head
  2438. -- DECOMPILER ERROR at PC225: LeaveBlock: unexpected jumping out DO_STMT
  2439.  
  2440. -- DECOMPILER ERROR at PC225: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  2441.  
  2442. -- DECOMPILER ERROR at PC225: LeaveBlock: unexpected jumping out IF_STMT
  2443.  
  2444. end
  2445. end
  2446. end
  2447. end
  2448. wait(0.5)
  2449. SWELD.Part0 = char["Right Arm"]
  2450. current = true
  2451. end
  2452. end
  2453. )
  2454. local r2d = false
  2455. local rb = nil
  2456. local r = false
  2457. mouse.KeyDown:connect(function(key)
  2458. key = key:lower()
  2459. if key == "x" then
  2460. if r2d == true then
  2461. rb = char.B1.CFrame
  2462. r = true
  2463. char:FindFirstChild("B1"):Destroy()
  2464. char:FindFirstChild("B2"):Destroy()
  2465. f2l.Text = "[X] Cleanse"
  2466. r2d = false
  2467. end
  2468. if current == true and opend == true and stun.Value == false and energy > 24 and S2 == true and healingmode == false and r2d == false then
  2469. energy = energy - 25
  2470. S2T = 0
  2471. current = false
  2472. TARG1 = SK2[6]
  2473. TARG2 = SK2[5]
  2474. TARG3 = SK2[4]
  2475. TARG4 = SK2[3]
  2476. TARG5 = SK2[2]
  2477. TARG6 = SK2[1]
  2478. local cf = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(180), math.rad(-90), 0)
  2479. STARG = cf
  2480. wait(0.05)
  2481. TARG1 = SK2[6]
  2482. TARG2 = SK2[5]
  2483. TARG3 = SK2[4]
  2484. TARG4 = SK2[3]
  2485. TARG5 = SK2[2]
  2486. TARG6 = SK2[1]
  2487. STARG = cf
  2488. wait(0.05)
  2489. TARG1 = SK2[6]
  2490. TARG2 = SK2[5]
  2491. TARG3 = SK2[4]
  2492. TARG4 = SK2[3]
  2493. TARG5 = SK2[2]
  2494. TARG6 = SK2[1]
  2495. STARG = cf
  2496. wait(0.05)
  2497. TARG1 = SK2[6]
  2498. TARG2 = SK2[5]
  2499. TARG3 = SK2[4]
  2500. TARG4 = SK2[3]
  2501. TARG5 = SK2[2]
  2502. TARG6 = SK2[1]
  2503. STARG = cf
  2504. local d1 = Instance.new("Part", char)
  2505. d1.BrickColor = BrickColor.new("Lime green")
  2506. d1.Shape = "Ball"
  2507. d1.Size = Vector3.new(5.95, 5.95, 5.95)
  2508. d1.CanCollide = false
  2509. d1.Transparency = 0.6
  2510. d1.Position = p18.CFrame.p + Vector3.new(0, 0, 0)
  2511. d1.TopSurface = "Smooth"
  2512. d1.BottomSurface = "Smooth"
  2513. d1.Material = "Neon"
  2514. d1.Name = "B1"
  2515. local v = Instance.new("BodyVelocity", d1)
  2516. v.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2517. v.velocity = char.HumanoidRootPart.CFrame.lookVector * 80
  2518. local d2 = Instance.new("Part", char)
  2519. d2.BrickColor = BrickColor.new("Lime green")
  2520. d2.Shape = "Ball"
  2521. d2.Size = Vector3.new(8.12, 8.12, 8.12)
  2522. d2.CanCollide = false
  2523. d2.Position = d1.CFrame.p
  2524. d2.TopSurface = "Smooth"
  2525. d2.BottomSurface = "Smooth"
  2526. d2.Material = "Neon"
  2527. d2.Name = "B2"
  2528. d2.Transparency = 0.8
  2529. game.Debris:AddItem(d1, 5)
  2530. game.Debris:AddItem(d2, 5)
  2531. local w = Instance.new("Weld", d1)
  2532. w.Part0 = d1
  2533. w.Part1 = d2
  2534. r2d = true
  2535. f2l.Text = "[X] Detonate"
  2536. wait()
  2537. d1.CFrame = p18.CFrame
  2538. wait(0.5)
  2539. current = true
  2540. wait(4.4)
  2541. r2d = false
  2542. f2l.Text = "[X] Cleanse"
  2543. end
  2544. end
  2545. end
  2546. )
  2547. ma = function()
  2548. local f = Instance.new("Part", char)
  2549. game.Debris:AddItem(f, 1.1)
  2550. f.TopSurface = "Smooth"
  2551. f.BottomSurface = "Smooth"
  2552. f.BrickColor = BrickColor.new("Lime green")
  2553. f.Size = Vector3.new(2, 2.4, 2)
  2554. f.CanCollide = false
  2555. f.Anchored = true
  2556. local fm = Instance.new("SpecialMesh", f)
  2557. fm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2558. fm.Scale = Vector3.new(6, 1, 6)
  2559. f.CFrame = CFrame.new(char.B1.CFrame.X, char.B1.CFrame.Y + -3, char.B1.CFrame.Z)
  2560. for i = 0, 10 do
  2561. wait()
  2562. f.Transparency = f.Transparency + 0.1
  2563. end
  2564. end
  2565.  
  2566. game:GetService("RunService").RenderStepped:connect(function()
  2567. if r2d == true and mc.Value > 0.9 then
  2568. mc.Value = mc.Value - 0.15
  2569. end
  2570. if mc.Value < 1.1 and r2d == true then
  2571. mc.Value = 2
  2572. ma()
  2573. end
  2574. end
  2575. )
  2576. game:GetService("RunService").RenderStepped:connect(function()
  2577. if r == true then
  2578. r = false
  2579. local l = Instance.new("Part", game.Workspace)
  2580. do
  2581. l.BrickColor = BrickColor.new("Forest green")
  2582. l.Size = Vector3.new(1, 1, 1)
  2583. l.Shape = "Ball"
  2584. l.TopSurface = "Smooth"
  2585. l.BottomSurface = "Smooth"
  2586. l.Material = "Neon"
  2587. l.CanCollide = false
  2588. l.Anchored = true
  2589. l.Transparency = 0
  2590. l.CFrame = rb
  2591. local dmg = true
  2592. local getsnearme = function(studs)
  2593. local list = game.Workspace:GetChildren()
  2594. local targs = {}
  2595. for i = 1, #list do
  2596. local target = list[i]
  2597. if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") and target.Torso.Position - l.Position.magnitude < studs and target ~= nil then
  2598. table.insert(targs, target)
  2599. end
  2600. end
  2601. return targs
  2602. end
  2603.  
  2604. local f = getsnearme(20)
  2605. for i,v in pairs(f) do
  2606. wait(0.1)
  2607. if v:FindFirstChild("Attack") then
  2608. if v:FindFirstChild("Blocking").Value == true then
  2609. v.BlockingLabel.Value = true
  2610. else
  2611. v:FindFirstChild("Attack").Value = v:FindFirstChild("Attack").Value - 0.1
  2612. v:FindFirstChild("Attack").Value = v:FindFirstChild("Attack").Value - 0.1
  2613. local dtd = math.floor(math.random(12, 14) * atk.Value / v:FindFirstChild("Defense").Value)
  2614. v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  2615. dfm = 5
  2616. df = nil
  2617. wait()
  2618. dfm = dtd
  2619. df = v:FindFirstChild("Head")
  2620. end
  2621. else
  2622. do
  2623. do
  2624. local dtd = math.floor(math.random(12, 14) * atk.Value)
  2625. v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  2626. dfm = 5
  2627. df = nil
  2628. wait()
  2629. dfm = dtd
  2630. df = v:FindFirstChild("Head")
  2631. -- DECOMPILER ERROR at PC145: LeaveBlock: unexpected jumping out DO_STMT
  2632.  
  2633. -- DECOMPILER ERROR at PC145: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  2634.  
  2635. -- DECOMPILER ERROR at PC145: LeaveBlock: unexpected jumping out IF_STMT
  2636.  
  2637. end
  2638. end
  2639. end
  2640. end
  2641. game.Debris:AddItem(l, 2)
  2642. sz = Vector3.new(120, 120, 120)
  2643. pl = l
  2644. for i = 0, 20 do
  2645. wait()
  2646. l.Transparency = l.Transparency + 0.05
  2647. end
  2648. end
  2649. end
  2650. end
  2651. )
  2652. game:GetService("RunService").RenderStepped:connect(function()
  2653. if pl ~= nil and pl.Size ~= Vector3.new(40, 40, 40) then
  2654. pl.Size = pl.Size:lerp(Vector3.new(40, 40, 40), 0.05)
  2655. pl.CFrame = rb
  2656. end
  2657. end
  2658. )
  2659. makepart = function(transparency, collide, color, size, cf, material, shape, debris, anchored)
  2660. local p = Instance.new("Part", game.Workspace)
  2661. if transparency ~= nil then
  2662. p.Transparency = transparency
  2663. end
  2664. p.Anchored = true
  2665. if collide ~= nil then
  2666. p.CanCollide = collide
  2667. if color ~= nil then
  2668. p.BrickColor = BrickColor.new(color)
  2669. end
  2670. if size ~= nil then
  2671. p.Size = size
  2672. end
  2673. if cf ~= nil then
  2674. p.CFrame = cf
  2675. end
  2676. if material ~= nil then
  2677. p.Material = material
  2678. end
  2679. if shape ~= nil then
  2680. p.Shape = shape
  2681. end
  2682. if debris ~= nil then
  2683. game.Debris:AddItem(p, debris)
  2684. end
  2685. p.TopSurface = "SmoothNoOutlines"
  2686. p.BottomSurface = "SmoothNoOutlines"
  2687. p.LeftSurface = "SmoothNoOutlines"
  2688. p.RightSurface = "SmoothNoOutlines"
  2689. p.FrontSurface = "SmoothNoOutlines"
  2690. p.BackSurface = "SmoothNoOutlines"
  2691. return p
  2692. end
  2693. end
  2694.  
  2695. meshsomething = function(part, meshid, textureid, scale, mt)
  2696. local msh = nil
  2697. if mt ~= nil then
  2698. msh = Instance.new(mt, part)
  2699. else
  2700. msh = Instance.new("SpecialMesh", part)
  2701. end
  2702. if meshid ~= nil then
  2703. msh.MeshId = meshid
  2704. end
  2705. if textureid ~= nil then
  2706. msh.TextureId = textureid
  2707. end
  2708. if scale ~= nil then
  2709. msh.Scale = scale
  2710. end
  2711. return msh
  2712. end
  2713.  
  2714. local spk, spkcf, spkm = nil, nil, nil
  2715. local cf = Instance.new("CFrameValue", char)
  2716. game:GetService("RunService").RenderStepped:connect(function()
  2717. if spk ~= nil and spkcf ~= nil and spkm ~= nil then
  2718. spk.Size = spk.Size:lerp(Vector3.new(8.02, 15, 9.39), 0.05)
  2719. spk.CFrame = cf
  2720. spkm.Scale = spkm.Scale:lerp(Vector3.new(10, 10, 10), 0.05)
  2721. end
  2722. end
  2723. )
  2724. mouse.KeyDown:connect(function(key)
  2725. key = key:lower()
  2726. if key == "c" and current == true and opend == true and stun.Value == false and energy > 34 and S3 == true and healingmode == false then
  2727. energy = energy - 26
  2728. S3T = 0
  2729. local dmg = true
  2730. do
  2731. current = false
  2732. skl = true
  2733. char.Humanoid.WalkSpeed = 0
  2734. TARG1 = SK3[6]
  2735. TARG2 = SK3[5]
  2736. TARG3 = SK3[4]
  2737. TARG4 = SK3[3]
  2738. TARG5 = SK3[2]
  2739. TARG6 = SK3[1]
  2740. wait(0.05)
  2741. TARG1 = SK3[6]
  2742. TARG2 = SK3[5]
  2743. TARG3 = SK3[4]
  2744. TARG4 = SK3[3]
  2745. TARG5 = SK3[2]
  2746. TARG6 = SK3[1]
  2747. wait(0.05)
  2748. TARG1 = SK3[6]
  2749. TARG2 = SK3[5]
  2750. TARG3 = SK3[4]
  2751. TARG4 = SK3[3]
  2752. TARG5 = SK3[2]
  2753. TARG6 = SK3[1]
  2754. wait(0.05)
  2755. TARG1 = SK3[6]
  2756. TARG2 = SK3[5]
  2757. TARG3 = SK3[4]
  2758. TARG4 = SK3[3]
  2759. TARG5 = SK3[2]
  2760. TARG6 = SK3[1]
  2761. wait(0.05)
  2762. local p1 = makepart(0, false, "Lime green", Vector3.new(2, 2.4, 2), char.HumanoidRootPart.CFrame * CFrame.new(0, -2.7, -8), "Plastic", nil, 4, true)
  2763. local m1 = meshsomething(p1, "http://www.roblox.com/asset/?id=20329976", nil, Vector3.new(8, 1, 8))
  2764. local p2 = makepart(0, false, "Lime green", Vector3.new(10.81, 1.2, 10.4), char.HumanoidRootPart.CFrame * CFrame.new(0, -3, -7.5), "Neon", nil, 4, true)
  2765. local m2 = meshsomething(p2, nil, nil, Vector3.new(1, 1, 1), "CylinderMesh")
  2766. local p3 = makepart(0, false, "Lime green", Vector3.new(8.02, 0.2, 9.39), char.HumanoidRootPart.CFrame * CFrame.new(0, -3, -7.5), "Neon", nil, 4, true)
  2767. local m3 = meshsomething(p3, "http://www.roblox.com/asset/?id=1323306", nil, Vector3.new(10, 0, 10))
  2768. spkm = m3
  2769. spkcf = p3.CFrame
  2770. spk = p3
  2771. cf = char.HumanoidRootPart.CFrame * CFrame.new(0, -3, -7.5)
  2772. local getsnearme = function(studs)
  2773. local list = game.Workspace:GetChildren()
  2774. local targs = {}
  2775. for i = 1, #list do
  2776. local target = list[i]
  2777. if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") and target.Torso.Position - p1.Position.magnitude < studs and target ~= nil then
  2778. table.insert(targs, target)
  2779. end
  2780. end
  2781. return targs
  2782. end
  2783.  
  2784. local f = getsnearme(7)
  2785. for i,v in pairs(f) do
  2786. wait(0.1)
  2787. if v:FindFirstChild("Attack") then
  2788. if v:FindFirstChild("Blocking").Value == true then
  2789. v.BlockingLabel.Value = true
  2790. else
  2791. v:FindFirstChild("Attack").Value = v:FindFirstChild("Attack").Value - 0.1
  2792. v:FindFirstChild("Attack").Value = v:FindFirstChild("Attack").Value - 0.2
  2793. local dtd = math.floor(math.random(15, 19) * atk.Value / v:FindFirstChild("Defense").Value)
  2794. v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  2795. dfm = 5
  2796. df = nil
  2797. wait()
  2798. dfm = dtd
  2799. df = v:FindFirstChild("Head")
  2800. end
  2801. else
  2802. do
  2803. do
  2804. local dtd = math.floor(math.random(15, 17) * atk.Value)
  2805. v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  2806. dfm = 5
  2807. df = nil
  2808. wait()
  2809. dfm = dtd
  2810. df = v:FindFirstChild("Head")
  2811. -- DECOMPILER ERROR at PC356: LeaveBlock: unexpected jumping out DO_STMT
  2812.  
  2813. -- DECOMPILER ERROR at PC356: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  2814.  
  2815. -- DECOMPILER ERROR at PC356: LeaveBlock: unexpected jumping out IF_STMT
  2816.  
  2817. end
  2818. end
  2819. end
  2820. end
  2821. wait(0.2)
  2822. current = true
  2823. skl = false
  2824. for i = 0, 20 do
  2825. wait()
  2826. p1.Transparency = p1.Transparency + 0.05
  2827. p2.Transparency = p2.Transparency + 0.05
  2828. end
  2829. wait(0.1)
  2830. for i = 0, 10 do
  2831. wait()
  2832. p3.Transparency = p3.Transparency + 0.1
  2833. end
  2834. wait(0.5)
  2835. dmg = false
  2836. end
  2837. end
  2838. end
  2839. )
  2840. local ttl, cfr, ttl2, cfr2 = nil, nil, nil, nil
  2841. game:GetService("RunService").RenderStepped:connect(function()
  2842. if ttl ~= nil then
  2843. ttl.CFrame = ttl.CFrame:lerp(cfr, 0.2)
  2844. end
  2845. end
  2846. )
  2847. game:GetService("RunService").RenderStepped:connect(function()
  2848. if ttl2 ~= nil then
  2849. ttl2.CFrame = ttl2.CFrame:lerp(cfr2, 0.005)
  2850. end
  2851. end
  2852. )
  2853. mouse.KeyDown:connect(function(key)
  2854. key = key:lower()
  2855. if key == "v" and current == true and opend == true and stun.Value == false and energy > 49 and S4 == true and healingmode == false then
  2856. current = false
  2857. skl = true
  2858. wait(0.05)
  2859. local dmg = nil
  2860. do
  2861. S4T = 0
  2862. energy = energy - 59
  2863. wait()
  2864. char.Humanoid.WalkSpeed = 0
  2865. TARG1 = SK4[6]
  2866. TARG2 = SK4[5]
  2867. TARG3 = SK4[4]
  2868. TARG4 = SK4[3]
  2869. TARG5 = SK4[2]
  2870. TARG6 = SK4[1]
  2871. wait(0.05)
  2872. TARG1 = SK4[6]
  2873. TARG2 = SK4[5]
  2874. TARG3 = SK4[4]
  2875. TARG4 = SK4[3]
  2876. TARG5 = SK4[2]
  2877. TARG6 = SK4[1]
  2878. wait(0.05)
  2879. TARG1 = SK4[6]
  2880. TARG2 = SK4[5]
  2881. TARG3 = SK4[4]
  2882. TARG4 = SK4[3]
  2883. TARG5 = SK4[2]
  2884. TARG6 = SK4[1]
  2885. wait(0.05)
  2886. TARG1 = SK4[6]
  2887. TARG2 = SK4[5]
  2888. TARG3 = SK4[4]
  2889. TARG4 = SK4[3]
  2890. TARG5 = SK4[2]
  2891. TARG6 = SK4[1]
  2892. local p2 = makepart(0, false, "Lime green", Vector3.new(16.48, 0.2, 2.85), char.HumanoidRootPart.CFrame * CFrame.new(0, -3, -3), "Neon", nil, 4, true)
  2893. local p3 = makepart(0, false, "Lime green", Vector3.new(2, 2.4, 2), char.HumanoidRootPart.CFrame * CFrame.new(0, 0, -3), "Neon", nil, 4, true)
  2894. local m3 = meshsomething(p3, "http://www.roblox.com/asset/?id=20329976", nil, Vector3.new(10, 10, 2))
  2895. dmg = true
  2896. local p1 = makepart(0, false, "Lime green", Vector3.new(15.68, 11.17, 2), char.HumanoidRootPart.CFrame * CFrame.new(0, -15, -3), "Neon", nil, 3, false)
  2897. ttl = p1
  2898. cfr = p1.CFrame * CFrame.new(0, 18.5, 0)
  2899. p1.Parent = game.Workspace
  2900. p1.Transparency = 0.5
  2901. dmg = true
  2902. p1.Touched:connect(function(hit)
  2903. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= player.Name and dmg == true then
  2904. if hit.Parent:FindFirstChild("Attack") then
  2905. if hit.Parent:FindFirstChild("Blocking").Value == true then
  2906. hit.Parent.BlockingLabel.Value = true
  2907. else
  2908. hit.Parent.Stunned.Value = true
  2909. local dtd = math.floor(math.random(15, 24) * atk.Value * hit.Parent.Defense.Value)
  2910. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - dtd
  2911. p1:Destroy()
  2912. DGU(hit.Parent.Head, dtd)
  2913. end
  2914. else
  2915. do
  2916. local dtd = math.floor(math.random(15, 24) * atk.Value)
  2917. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - dtd
  2918. p1:Destroy()
  2919. DGU(hit.Parent.Head, dtd)
  2920. end
  2921. end
  2922. end
  2923. end
  2924. )
  2925. wait(0.4)
  2926. current = true
  2927. skl = false
  2928. ttl = nil
  2929. ttl2 = p1
  2930. cfr2 = p1.CFrame * CFrame.new(0, 0, -400)
  2931. dmg = true
  2932. wait(0.1)
  2933. dmg = true
  2934. p1.Touched:connect(function(hit)
  2935. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= player.Name and dmg == true then
  2936. if hit.Parent:FindFirstChild("Attack") then
  2937. if hit.Parent:FindFirstChild("Blocking").Value == true then
  2938. hit.Parent.BlockingLabel.Value = true
  2939. else
  2940. hit.Parent.Stunned.Value = true
  2941. local dtd = math.floor(math.random(15, 24) * atk.Value / hit.Parent.Defense.Value)
  2942. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - dtd
  2943. p1:Destroy()
  2944. DGU(hit.Parent.Head, dtd)
  2945. end
  2946. else
  2947. do
  2948. local dtd = math.floor(math.random(15, 24) * atk.Value)
  2949. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - dtd
  2950. p1:Destroy()
  2951. DGU(hit.Parent.Head, dtd)
  2952. end
  2953. end
  2954. end
  2955. end
  2956. )
  2957. for i = 0, 20 do
  2958. wait()
  2959. p2.Transparency = p2.Transparency + 0.05
  2960. p3.Transparency = p3.Transparency + 0.05
  2961. end
  2962. end
  2963. end
  2964. end
  2965. )
  2966. local Speed = 0.4
  2967. local lspeed = 0.2
  2968. game:GetService("RunService").RenderStepped:connect(function()
  2969. if Vector3.new(char.Torso.Velocity.X, 0, char.Torso.Velocity.Z).magnitude > 2 then
  2970. IdleAndWalk = true
  2971. else
  2972. IdleAndWalk = false
  2973. end
  2974. if TARG4 ~= nil then
  2975. rl.C0 = rl.C0:lerp(TARG4, lspeed)
  2976. end
  2977. if TARG5 ~= nil then
  2978. ll.C0 = ll.C0:lerp(TARG5, lspeed)
  2979. end
  2980. if TARG3 ~= nil then
  2981. nc.C0 = nc.C0:lerp(TARG3, lspeed)
  2982. end
  2983. if TARG1 ~= nil then
  2984. w3.C0 = w3.C0:lerp(TARG1, Speed)
  2985. end
  2986. if TARG2 ~= nil then
  2987. w4.C0 = w4.C0:lerp(TARG2, Speed)
  2988. end
  2989. if TARG6 ~= nil then
  2990. ts.C0 = ts.C0:lerp(TARG6, Speed)
  2991. end
  2992. if STARG ~= nil then
  2993. SWELD.C0 = SWELD.C0:lerp(STARG, Speed)
  2994. end
  2995. if TARG7 ~= nil and obj ~= nil then
  2996. obj.Scale = obj.Scale:lerp(TARG7, 0.05)
  2997. end
  2998. if TARG8 ~= nil and obj2 ~= nil then
  2999. obj2.Size = obj2.Size:lerp(TARG8, 0.4)
  3000. obj2.CFrame = char.Torso.CFrame * CFrame.new(0, -2.5, 0)
  3001. end
  3002. if TARG10 ~= nil and obj3 ~= nil and TARG11 ~= nil then
  3003. obj3.Size = obj3.Size:lerp(TARG10, 0.05)
  3004. obj3.CFrame = char.Torso.CFrame * CFrame.new(0, -2.5, 0) * TARG11
  3005. end
  3006. if TARG10 ~= nil and obj3 ~= nil and obj3.Transparency ~= 1 then
  3007. obj2.Transparency = obj2.Transparency + 0.05
  3008. obj3.Transparency = obj3.Transparency + 0.05
  3009. wait(0.1)
  3010. end
  3011. if char.Humanoid.Jump == true then
  3012. gd.Value = true
  3013. else
  3014. gd.Value = false
  3015. end
  3016. if energy < 100 and current == true then
  3017. energy = energy + 0.05
  3018. end
  3019. for i = 1, #parts do
  3020. local Part = parts[i]
  3021. Part.Size = Part.Size:lerp(Vector3.new(6, 32, 7), 0.05)
  3022. for x = 1, #poses do
  3023. Part.CFrame = poses[i]
  3024. end
  3025. end
  3026. if blt.Value < 99 and bl.Value == false and stun.Value == false then
  3027. blt.Value = blt.Value + 0.03
  3028. end
  3029. if bl.Value == true and blt.Value < 5 then
  3030. bl.Value = false
  3031. current = true
  3032. skl = false
  3033. end
  3034. if posd.Value == true and pt.Value > 0 then
  3035. pt.Value = pt.Value - 0.02
  3036. char.Humanoid.Health = char.Humanoid.Health - 0.11
  3037. end
  3038. if pt.Value < 1 then
  3039. posd.Value = false
  3040. end
  3041. if bl.Value == true then
  3042. blt.Value = blt.Value - 0.5
  3043. end
  3044. if atkt.Value > 0 then
  3045. atkt.Value = atkt.Value - 0.02
  3046. else
  3047. atk.Value = 1
  3048. end
  3049. if deft.Value > 0 then
  3050. deft.Value = deft.Value - 0.02
  3051. else
  3052. def.Value = 1.1
  3053. end
  3054. if spdt.Value > 0 then
  3055. spdt.Value = spdt.Value - 0.02
  3056. else
  3057. wait()
  3058. if spdt.Value < 1 then
  3059. spd.Value = 1
  3060. end
  3061. end
  3062. local DV2 = S1T / S1TF
  3063. local initX6 = f1.Size.X.Scale
  3064. f1f:TweenSize(UDim2.new(initX6 * DV2 * 1.665, 0, 1, 0), "In", "Linear", 1)
  3065. if S1T < 14 then
  3066. S1T = S1T + 0.04
  3067. S1 = false
  3068. else
  3069. S1 = true
  3070. end
  3071. if S1T == 14 then
  3072. S1 = true
  3073. end
  3074. local DV2 = S2T / S2TF
  3075. local initX6 = f2.Size.X.Scale
  3076. f2f:TweenSize(UDim2.new(initX6 * DV2 * 3.566, 0, 1, 0), "In", "Linear", 1)
  3077. if S2T < 14 then
  3078. S2T = S2T + 0.01
  3079. S2 = false
  3080. else
  3081. S2 = true
  3082. end
  3083. if S2T == 15 then
  3084. S2 = true
  3085. end
  3086. local DV2 = S3T / S3TF
  3087. local initX6 = f3.Size.X.Scale
  3088. f3f:TweenSize(UDim2.new(initX6 * DV2 * 2.855, 0, 1, 0), "In", "Linear", 1)
  3089. if S3T < 14 then
  3090. S3T = S3T + 0.01
  3091. S3 = false
  3092. else
  3093. S3 = true
  3094. end
  3095. if S3T == 15 then
  3096. S3 = true
  3097. end
  3098. local DV2 = S4T / S4TF
  3099. local initX6 = f4.Size.X.Scale
  3100. f4f:TweenSize(UDim2.new(initX6 * DV2 * 3.45, 0, 1, 0), "In", "Linear", 1)
  3101. if S4T < 29 then
  3102. S4T = S4T + 0.01
  3103. S4 = false
  3104. else
  3105. S4 = true
  3106. end
  3107. if S4T == 30 then
  3108. S4 = true
  3109. end
  3110. end
  3111. )
  3112. satk = atk.Value
  3113. sdef = def.Value
  3114. sspd = spd.Value
  3115. atk.Changed:connect(function()
  3116. if atk.Value < satk then
  3117. atkt.Value = atkt.Value + 4
  3118. makeui(Color3.new(255, 0, 0), "-Damage")
  3119. satk = atk.Value
  3120. else
  3121. atkt.Value = atkt.Value + 4
  3122. makeui(Color3.new(255, 0, 0), "+Damage")
  3123. satk = atk.Value
  3124. end
  3125. end
  3126. )
  3127. posd.Changed:connect(function()
  3128. if posd.Value == false then
  3129. makeui(Color3.new(255, 0, 0), "-Poison")
  3130. else
  3131. makeui(Color3.new(255, 0, 0), "+Poison")
  3132. end
  3133. end
  3134. )
  3135. def.Changed:connect(function()
  3136. if def.Value < sdef then
  3137. deft.Value = deft.Value + 4
  3138. makeui(Color3.new(0, 0, 255), "-Defense")
  3139. sdef = def.Value
  3140. else
  3141. deft.Value = deft.Value + 4
  3142. makeui(Color3.new(0, 0, 255), "+Defense")
  3143. sdef = def.Value
  3144. end
  3145. end
  3146. )
  3147. spd.Changed:connect(function()
  3148. if spd.Value < sspd then
  3149. spdt.Value = spdt.Value + 4
  3150. makeui(Color3.new(0, 255, 0), "-Speed")
  3151. sspd = spd.Value
  3152. else
  3153. spdt.Value = spdt.Value + 4
  3154. makeui(Color3.new(0, 255, 0), "+Speed")
  3155. sspd = spd.Value
  3156. end
  3157. end
  3158. )
  3159. bll.Changed:connect(function()
  3160. if bll.Value == true then
  3161. local c = Instance.new("Part", game.Workspace)
  3162. c.Anchored = true
  3163. c.CanCollide = false
  3164. c.BrickColor = BrickColor.new("Medium stone grey")
  3165. c.Shape = "Ball"
  3166. c.Size = Vector3.new(1, 1, 1)
  3167. c.CFrame = char.Torso.CFrame
  3168. c.TopSurface = "Smooth"
  3169. c.BottomSurface = "Smooth"
  3170. c.Transparency = 0.1
  3171. local v = Instance.new("Part", game.Workspace)
  3172. v.Anchored = true
  3173. v.CanCollide = false
  3174. v.BrickColor = BrickColor.new("Medium stone grey")
  3175. v.Size = Vector3.new(1, 1, 1)
  3176. v.CFrame = char.Torso.CFrame
  3177. v.TopSurface = "Smooth"
  3178. v.BottomSurface = "Smooth"
  3179. v.Transparency = 0.1
  3180. obj2 = c
  3181. TARG8 = Vector3.new(30, 30, 30)
  3182. obj3 = v
  3183. TARG10 = Vector3.new(15, 21, 15)
  3184. TARG11 = CFrame.new(0, 0, 0)
  3185. makeui(BrickColor.new("Bright bluish green").Color, "Blocked!")
  3186. bll.Value = false
  3187. end
  3188. end
  3189. )
  3190. stun.Changed:connect(function()
  3191. if stun.Value == true then
  3192. makeui(Color3.new(255, 255, 0), "+Stunned")
  3193. wait(2)
  3194. if opend == true then
  3195. stun.Value = false
  3196. end
  3197. end
  3198. if stun.Value == false then
  3199. makeui(Color3.new(255, 255, 0), "-Stunned")
  3200. end
  3201. end
  3202. )
  3203. while 1 do
  3204. while 1 do
  3205. if wait() then
  3206. wait()
  3207. fa.Text = "Attack : " .. atk.Value
  3208. fa2.Text = "Speed : " .. spd.Value
  3209. fa3.Text = "Defense : " .. def.Value
  3210. local initX5 = f5.Size.X.Scale
  3211. local maxhp = char.Humanoid.MaxHealth
  3212. local hp = char.Humanoid.Health
  3213. local Pie = hp / maxhp
  3214. f5f:TweenSize(UDim2.new(initX5 * Pie * 3.33, 0, 1, 0), "In", "Linear", 1)
  3215. local DV1 = energy / 100
  3216. local initX6 = f6.Size.X.Scale
  3217. f6f:TweenSize(UDim2.new(initX6 * DV1 * 3.33, 0, 1, 0), "In", "Linear", 1)
  3218. if opend == true then
  3219. if current == true then
  3220. if idleq == false then
  3221. if stun.Value == true then
  3222. TARG1 = stunned[3]
  3223. TARG2 = stunned[2]
  3224. TARG3 = stunned[1]
  3225. TARG4 = stunned[5]
  3226. TARG5 = stunned[4]
  3227. TARG6 = stunned[6]
  3228. char.Humanoid.WalkSpeed = 0
  3229. end
  3230. if stun.Value == true then
  3231. char.Humanoid.JumpPower = 0
  3232. else
  3233. char.Humanoid.JumpPower = 50
  3234. end
  3235. if stun.Value == false and skl == false then
  3236. char.Humanoid.WalkSpeed = 16 * spd.Value
  3237. end
  3238. if char.Humanoid.Jump == true and stun.Value == false and bl.Value == false and healingmode == false then
  3239. TARG1 = jump[3]
  3240. TARG2 = jump[2]
  3241. TARG3 = jump[1]
  3242. TARG4 = jump[5]
  3243. TARG5 = jump[4]
  3244. TARG6 = CFrame.new(0, 0, 0)
  3245. end
  3246. local lilwl = ll.C0 * CFrame.new(0, 0, -0.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0))
  3247. local lirwl = rl.C0 * CFrame.new(0, 0, 0.5) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0))
  3248. local lilwr = ll.C0 * CFrame.new(0, 0, 0.5) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0))
  3249. local lirwr = rl.C0 * CFrame.new(0, 0, -0.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0))
  3250. if bl.Value == false then
  3251. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and healingmode == false then
  3252. TARG1 = walk[8]
  3253. TARG2 = walk[7]
  3254. TARG3 = walk[6]
  3255. TARG4 = walk[4]
  3256. TARG5 = walk[3]
  3257. TARG6 = walk[5]
  3258. STARG = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  3259. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  3260. wait(0.05)
  3261. end
  3262. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  3263. wait(0.05)
  3264. end
  3265. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  3266. wait(0.05)
  3267. end
  3268. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  3269. wait(0.05)
  3270. end
  3271. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  3272. TARG1 = walk[8]
  3273. TARG2 = walk[7]
  3274. TARG3 = walk[6]
  3275. TARG4 = walk[2]
  3276. TARG5 = walk[1]
  3277. TARG6 = walk[5]
  3278. end
  3279. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  3280. wait(0.05)
  3281. end
  3282. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  3283. wait(0.05)
  3284. end
  3285. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  3286. wait(0.05)
  3287. end
  3288. if IdleAndWalk ~= true or char.Humanoid.Jump ~= false or stun.Value ~= false or bl.Value ~= false or healingmode == false then
  3289. wait(0.05)
  3290. end
  3291. -- DECOMPILER ERROR at PC15317: LeaveBlock: unexpected jumping out IF_THEN_STMT
  3292.  
  3293. -- DECOMPILER ERROR at PC15317: LeaveBlock: unexpected jumping out IF_STMT
  3294.  
  3295. -- DECOMPILER ERROR at PC15317: LeaveBlock: unexpected jumping out IF_THEN_STMT
  3296.  
  3297. -- DECOMPILER ERROR at PC15317: LeaveBlock: unexpected jumping out IF_STMT
  3298.  
  3299. -- DECOMPILER ERROR at PC15317: LeaveBlock: unexpected jumping out IF_THEN_STMT
  3300.  
  3301. -- DECOMPILER ERROR at PC15317: LeaveBlock: unexpected jumping out IF_STMT
  3302.  
  3303. -- DECOMPILER ERROR at PC15317: LeaveBlock: unexpected jumping out IF_THEN_STMT
  3304.  
  3305. -- DECOMPILER ERROR at PC15317: LeaveBlock: unexpected jumping out IF_STMT
  3306.  
  3307. -- DECOMPILER ERROR at PC15317: LeaveBlock: unexpected jumping out IF_THEN_STMT
  3308.  
  3309. -- DECOMPILER ERROR at PC15317: LeaveBlock: unexpected jumping out IF_STMT
  3310.  
  3311. -- DECOMPILER ERROR at PC15317: LeaveBlock: unexpected jumping out IF_THEN_STMT
  3312.  
  3313. -- DECOMPILER ERROR at PC15317: LeaveBlock: unexpected jumping out IF_STMT
  3314.  
  3315. end
  3316. end
  3317. end
  3318. end
  3319. end
  3320. end
  3321. end
  3322. if IdleAndWalk ~= false or char.Humanoid.Jump ~= false or stun.Value ~= false or bl.Value ~= false or healingmode == false then
  3323. TARG1 = idle[5] * CFrame.Angles(0.1 * math.sin(tick()), 0, 0)
  3324. TARG2 = idle[6] * CFrame.Angles(0.1 * math.sin(tick()), 0, 0)
  3325. TARG3 = idle[2] * CFrame.Angles(0.07 * math.sin(tick()), 0, 0)
  3326. TARG4 = idle[4] * CFrame.Angles(0.07 * math.sin(tick()), 0, 0)
  3327. TARG5 = idle[3] * CFrame.Angles(0.07 * math.sin(tick()), 0, 0)
  3328. TARG6 = idle[1]
  3329. STARG = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-50))
  3330. end
  3331. end
  3332. end
  3333. end
  3334. end
  3335. end
  3336. end
  3337. end
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