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- -- Objects
- local SWORDGUI = Instance.new("ScreenGui")
- local MAIN = Instance.new("Frame")
- local DSG = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- local TextLabel = Instance.new("TextLabel")
- local DSG_2 = Instance.new("Frame")
- local TextLabel_2 = Instance.new("TextLabel")
- local TextLabel_3 = Instance.new("TextLabel")
- local fenval = Instance.new("TextBox")
- local changefen = Instance.new("TextButton")
- local TextLabel_4 = Instance.new("TextLabel")
- local onfen = Instance.new("TextButton")
- local offsw = Instance.new("TextButton")
- local TextLabel_5 = Instance.new("TextLabel")
- local onsw = Instance.new("TextButton")
- local offfen = Instance.new("TextButton")
- local changesw = Instance.new("TextButton")
- local swval = Instance.new("TextBox")
- local TextLabel_6 = Instance.new("TextLabel")
- local shadowsp = Instance.new("TextButton")
- local illumina = Instance.new("TextButton")
- local windf = Instance.new("TextButton")
- local ghostw = Instance.new("TextButton")
- local icedg = Instance.new("TextButton")
- local touchst = Instance.new("TextButton")
- -- Properties
- SWORDGUI.Name = "SWORDGUI"
- SWORDGUI.Parent = game.CoreGui
- MAIN.Name = "MAIN"
- MAIN.Parent = SWORDGUI
- MAIN.Active = true
- MAIN.BackgroundColor3 = Color3.new(1, 1, 1)
- MAIN.BorderSizePixel = 0
- MAIN.Draggable = true
- MAIN.Position = UDim2.new(0.389502764, 0, 0.193798453, 0)
- MAIN.Selectable = true
- MAIN.Size = UDim2.new(0, 239, 0, 462)
- DSG.Name = "DSG"
- DSG.Parent = MAIN
- DSG.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- DSG.BorderSizePixel = 0
- DSG.Position = UDim2.new(0.00339427916, 0, -0.0123049486, 0)
- DSG.Size = UDim2.new(0, 239, 0, 6)
- ImageLabel.Parent = MAIN
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Position = UDim2.new(0.259414226, 0, 0, 0)
- ImageLabel.Size = UDim2.new(0, 115, 0, 75)
- ImageLabel.Image = "rbxassetid://109049502"
- TextLabel.Parent = MAIN
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0.213389128, 0, 0, 0)
- TextLabel.Size = UDim2.new(0, 137, 0, 56)
- TextLabel.Font = Enum.Font.Bodoni
- TextLabel.FontSize = Enum.FontSize.Size14
- TextLabel.Text = "SWORD GUI"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- DSG_2.Name = "DSG"
- DSG_2.Parent = MAIN
- DSG_2.BackgroundColor3 = Color3.new(0.560784, 0.560784, 0.560784)
- DSG_2.BorderSizePixel = 0
- DSG_2.Position = UDim2.new(0.00130222901, 0, 0.454862535, 0)
- DSG_2.Size = UDim2.new(0, 239, 0, 6)
- TextLabel_2.Parent = MAIN
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.Position = UDim2.new(0.213389128, 0, 0.194767445, 0)
- TextLabel_2.Size = UDim2.new(0, 137, 0, 18)
- TextLabel_2.Font = Enum.Font.Bodoni
- TextLabel_2.FontSize = Enum.FontSize.Size14
- TextLabel_2.Text = "FENCING"
- TextLabel_2.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_2.TextScaled = true
- TextLabel_2.TextSize = 14
- TextLabel_2.TextWrapped = true
- TextLabel_3.Parent = MAIN
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BackgroundTransparency = 1
- TextLabel_3.Position = UDim2.new(0.163179919, 0, 0.474372029, 0)
- TextLabel_3.Size = UDim2.new(0, 162, 0, 24)
- TextLabel_3.Font = Enum.Font.Bodoni
- TextLabel_3.FontSize = Enum.FontSize.Size14
- TextLabel_3.Text = "Sword Fights on the Heights"
- TextLabel_3.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_3.TextScaled = true
- TextLabel_3.TextSize = 14
- TextLabel_3.TextWrapped = true
- fenval.Name = "fenval"
- fenval.Parent = MAIN
- fenval.BackgroundColor3 = Color3.new(0.603922, 0.603922, 0.603922)
- fenval.BorderSizePixel = 0
- fenval.Position = UDim2.new(0.786610901, 0, 0.293604642, 0)
- fenval.Size = UDim2.new(0, 38, 0, 23)
- fenval.Font = Enum.Font.SourceSans
- fenval.FontSize = Enum.FontSize.Size14
- fenval.Text = "0"
- fenval.TextColor3 = Color3.new(1, 1, 1)
- fenval.TextSize = 14
- changefen.Name = "changefen"
- changefen.Parent = MAIN
- changefen.BackgroundColor3 = Color3.new(0.603922, 0.603922, 0.603922)
- changefen.BorderSizePixel = 0
- changefen.Position = UDim2.new(0.0376569033, 0, 0.290697664, 0)
- changefen.Size = UDim2.new(0, 168, 0, 24)
- changefen.Font = Enum.Font.SourceSans
- changefen.FontSize = Enum.FontSize.Size14
- changefen.Text = "CHANGE REACH"
- changefen.TextColor3 = Color3.new(1, 1, 1)
- changefen.TextSize = 14
- TextLabel_4.Parent = MAIN
- TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_4.BackgroundTransparency = 1
- TextLabel_4.Position = UDim2.new(0.0376569182, 0, 0.389534891, 0)
- TextLabel_4.Size = UDim2.new(0, 137, 0, 18)
- TextLabel_4.Font = Enum.Font.Bodoni
- TextLabel_4.FontSize = Enum.FontSize.Size14
- TextLabel_4.Text = "SHOW HITBOX"
- TextLabel_4.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_4.TextScaled = true
- TextLabel_4.TextSize = 14
- TextLabel_4.TextWrapped = true
- onfen.Name = "onfen"
- onfen.Parent = MAIN
- onfen.BackgroundColor3 = Color3.new(0.454902, 0.603922, 0.423529)
- onfen.BorderSizePixel = 0
- onfen.Position = UDim2.new(0.57740587, 0, 0.380813956, 0)
- onfen.Size = UDim2.new(0, 39, 0, 24)
- onfen.Font = Enum.Font.SourceSans
- onfen.FontSize = Enum.FontSize.Size14
- onfen.Text = "ON"
- onfen.TextColor3 = Color3.new(1, 1, 1)
- onfen.TextSize = 14
- offsw.Name = "offsw"
- offsw.Parent = MAIN
- offsw.BackgroundColor3 = Color3.new(0.603922, 0.32549, 0.254902)
- offsw.BorderSizePixel = 0
- offsw.Position = UDim2.new(0.786610901, 0, 0.380813956, 0)
- offsw.Size = UDim2.new(0, 39, 0, 24)
- offsw.Font = Enum.Font.SourceSans
- offsw.FontSize = Enum.FontSize.Size14
- offsw.Text = "OFF"
- offsw.TextColor3 = Color3.new(1, 1, 1)
- offsw.TextSize = 14
- TextLabel_5.Parent = MAIN
- TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_5.BackgroundTransparency = 1
- TextLabel_5.Position = UDim2.new(0.00418411568, 0, 0.93579483, 0)
- TextLabel_5.Size = UDim2.new(0, 137, 0, 18)
- TextLabel_5.Font = Enum.Font.Bodoni
- TextLabel_5.FontSize = Enum.FontSize.Size14
- TextLabel_5.Text = "SHOW HITBOX"
- TextLabel_5.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_5.TextScaled = true
- TextLabel_5.TextSize = 14
- TextLabel_5.TextWrapped = true
- onsw.Name = "onsw"
- onsw.Parent = MAIN
- onsw.BackgroundColor3 = Color3.new(0.454902, 0.603922, 0.423529)
- onsw.BorderSizePixel = 0
- onsw.Position = UDim2.new(0.57740587, 0, 0.922681987, 0)
- onsw.Size = UDim2.new(0, 39, 0, 24)
- onsw.Font = Enum.Font.SourceSans
- onsw.FontSize = Enum.FontSize.Size14
- onsw.Text = "ON"
- onsw.TextColor3 = Color3.new(1, 1, 1)
- onsw.TextSize = 14
- offfen.Name = "offfen"
- offfen.Parent = MAIN
- offfen.BackgroundColor3 = Color3.new(0.603922, 0.32549, 0.254902)
- offfen.BorderSizePixel = 0
- offfen.Position = UDim2.new(0.786610901, 0, 0.922681987, 0)
- offfen.Size = UDim2.new(0, 39, 0, 24)
- offfen.Font = Enum.Font.SourceSans
- offfen.FontSize = Enum.FontSize.Size14
- offfen.Text = "OFF"
- offfen.TextColor3 = Color3.new(1, 1, 1)
- offfen.TextSize = 14
- changesw.Name = "changesw"
- changesw.Parent = MAIN
- changesw.BackgroundColor3 = Color3.new(0.603922, 0.603922, 0.603922)
- changesw.BorderSizePixel = 0
- changesw.Position = UDim2.new(0.0376569033, 0, 0.526628375, 0)
- changesw.Size = UDim2.new(0, 168, 0, 24)
- changesw.Font = Enum.Font.SourceSans
- changesw.FontSize = Enum.FontSize.Size14
- changesw.Text = "CHANGE REACH"
- changesw.TextColor3 = Color3.new(1, 1, 1)
- changesw.TextSize = 14
- swval.Name = "swval"
- swval.Parent = MAIN
- swval.BackgroundColor3 = Color3.new(0.603922, 0.603922, 0.603922)
- swval.BorderSizePixel = 0
- swval.Position = UDim2.new(0.786610901, 0, 0.52737087, 0)
- swval.Size = UDim2.new(0, 38, 0, 23)
- swval.Font = Enum.Font.SourceSans
- swval.FontSize = Enum.FontSize.Size14
- swval.Text = "0"
- swval.TextColor3 = Color3.new(1, 1, 1)
- swval.TextSize = 14
- TextLabel_6.Parent = MAIN
- TextLabel_6.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_6.BackgroundTransparency = 1
- TextLabel_6.Position = UDim2.new(0.330543935, 0, 0.590909123, 0)
- TextLabel_6.Size = UDim2.new(0, 81, 0, 12)
- TextLabel_6.Font = Enum.Font.Bodoni
- TextLabel_6.FontSize = Enum.FontSize.Size14
- TextLabel_6.Text = "TELEPORTING"
- TextLabel_6.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_6.TextSize = 14
- TextLabel_6.TextWrapped = true
- shadowsp.Name = "shadowsp"
- shadowsp.Parent = MAIN
- shadowsp.BackgroundColor3 = Color3.new(0.603922, 0.603922, 0.603922)
- shadowsp.BorderSizePixel = 0
- shadowsp.Position = UDim2.new(0.146443516, 0, 0.632034659, 0)
- shadowsp.Size = UDim2.new(0, 168, 0, 15)
- shadowsp.Font = Enum.Font.SourceSans
- shadowsp.FontSize = Enum.FontSize.Size14
- shadowsp.Text = "ShadowSphere"
- shadowsp.TextColor3 = Color3.new(1, 1, 1)
- shadowsp.TextSize = 14
- illumina.Name = "illumina"
- illumina.Parent = MAIN
- illumina.BackgroundColor3 = Color3.new(0.603922, 0.603922, 0.603922)
- illumina.BorderSizePixel = 0
- illumina.Position = UDim2.new(0.146443516, 0, 0.681818247, 0)
- illumina.Size = UDim2.new(0, 168, 0, 15)
- illumina.Font = Enum.Font.SourceSans
- illumina.FontSize = Enum.FontSize.Size14
- illumina.Text = "Illumina"
- illumina.TextColor3 = Color3.new(1, 1, 1)
- illumina.TextSize = 14
- windf.Name = "windf"
- windf.Parent = MAIN
- windf.BackgroundColor3 = Color3.new(0.603922, 0.603922, 0.603922)
- windf.BorderSizePixel = 0
- windf.Position = UDim2.new(0.146443516, 0, 0.729437292, 0)
- windf.Size = UDim2.new(0, 168, 0, 15)
- windf.Font = Enum.Font.SourceSans
- windf.FontSize = Enum.FontSize.Size14
- windf.Text = "WindForce"
- windf.TextColor3 = Color3.new(1, 1, 1)
- windf.TextSize = 14
- ghostw.Name = "ghostw"
- ghostw.Parent = MAIN
- ghostw.BackgroundColor3 = Color3.new(0.603922, 0.603922, 0.603922)
- ghostw.BorderSizePixel = 0
- ghostw.Position = UDim2.new(0.146443516, 0, 0.774891853, 0)
- ghostw.Size = UDim2.new(0, 168, 0, 15)
- ghostw.Font = Enum.Font.SourceSans
- ghostw.FontSize = Enum.FontSize.Size14
- ghostw.Text = "Ghost Walker"
- ghostw.TextColor3 = Color3.new(1, 1, 1)
- ghostw.TextSize = 14
- icedg.Name = "icedg"
- icedg.Parent = MAIN
- icedg.BackgroundColor3 = Color3.new(0.603922, 0.603922, 0.603922)
- icedg.BorderSizePixel = 0
- icedg.Position = UDim2.new(0.138075322, 0, 0.824675381, 0)
- icedg.Size = UDim2.new(0, 168, 0, 15)
- icedg.Font = Enum.Font.SourceSans
- icedg.FontSize = Enum.FontSize.Size14
- icedg.Text = "Ice Dagger"
- icedg.TextColor3 = Color3.new(1, 1, 1)
- icedg.TextSize = 14
- touchst.Name = "touchst"
- touchst.Parent = MAIN
- touchst.BackgroundColor3 = Color3.new(0.603922, 0.603922, 0.603922)
- touchst.BorderSizePixel = 0
- touchst.Position = UDim2.new(0.138075322, 0, 0.872294366, 0)
- touchst.Size = UDim2.new(0, 168, 0, 15)
- touchst.Font = Enum.Font.SourceSans
- touchst.FontSize = Enum.FontSize.Size14
- touchst.Text = "TouchStone"
- touchst.TextColor3 = Color3.new(1, 1, 1)
- touchst.TextSize = 14
- changefen.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Foil.Handle.Size = Vector3.new(1,1,fenval.Text)
- end)
- onfen.MouseButton1Click:connect(function()
- local box = Instance.new("SelectionBox", game.Players.LocalPlayer.Backpack.Foil.Handle)
- box.Adornee = game.Players.LocalPlayer.Backpack.Foil.Handle
- end)
- offfen.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Foil.Handle.SelectionBox:Destroy()
- end)
- changesw.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Sword.Handle.Size = Vector3.new(1,1,swval.Text)
- game.Players.LocalPlayer.Backpack.Illumina.Handle.Size = Vector3.new(1,1,swval.Text)
- game.Players.LocalPlayer.Backpack.Windforce.Handle.Size = Vector3.new(1,1,swval.Text)
- game.Players.LocalPlayer.Backpack["Ghostwalker (0)"].Handle.Size = Vector3.new(1,1,swval.Text)
- game.Players.LocalPlayer.Backpack["Ice Dagger"].Handle.Size = Vector3.new(1,1,swval.Text)
- end)
- icedg.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(2,257,325))
- end)
- illumina.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-456,390,80))
- end)
- shadowsp.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-205,470,256))
- end)
- windf.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(83,636,-278))
- end)
- ghostw.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(351,22,128))
- end)
- touchst.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-209,280,-68))
- end)
- onsw.MouseButton1Click:connect(function()
- local box1 = Instance.new("SelectionBox", game.Players.LocalPlayer.Backpack.Sword.Handle)
- box1.Adornee = game.Players.LocalPlayer.Backpack.Sword.Handle
- local box2 = Instance.new("SelectionBox", game.Players.LocalPlayer.Backpack.Illumina.Handle)
- box2.Adornee = game.Players.LocalPlayer.Backpack.Illumina.Handle
- local box3 = Instance.new("SelectionBox", game.Players.LocalPlayer.Backpack.Windforce.Handle)
- box3.Adornee = game.Players.LocalPlayer.Backpack.Windforce.Handle
- local box4 = Instance.new("SelectionBox", game.Players.LocalPlayer.Backpack["Ghostwalker (0)"].Handle)
- box4.Adornee = game.Players.LocalPlayer.Backpack.Ghostwalker.Handle
- local box4 = Instance.new("SelectionBox", game.Players.LocalPlayer.Backpack["Ice Dagger"].Handle)
- box4.Adornee = game.Players.LocalPlayer.Backpack["Ice Dagger"].Handle
- end)
- offsw.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Backpack.Sword.Handle.SelectionBox:Destroy()
- game.Players.LocalPlayer.Backpack.Illumina.Handle.SelectionBox:Destroy()
- game.Players.LocalPlayer.Backpack.Windforce.Handle.SelectionBox:Destroy()
- game.Players.LocalPlayer.Backpack["Ghostwalker (0)"].Handle.SelectionBox:Destroy()
- game.Players.LocalPlayer.Backpack["Ice Dagger"].Handle.SelectionBox:Destroy()
- end)
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