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IAmBW

idk

Mar 21st, 2015
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Lua 1.49 KB | None | 0 0
  1. me = game.Players.bacalou
  2. char = me.Character
  3. torso = char.Torso
  4. dist = 6
  5.  
  6. cols = {"Hot pink", "Really red", "Really blue", "New Yeller", "Lime green", "Neon orange"}
  7. function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form)
  8. part.Parent = parent
  9. part.formFactor = form
  10. part.CanCollide = collide
  11. part.Transparency = tran
  12. part.Reflectance = refa
  13. part.Size = Vector3.new(x,y,z)
  14. part.BrickColor = BrickColor.new(color)
  15. part.TopSurface = 0
  16. part.BottomSurface = 0
  17. part.Anchored = anchor
  18. part.Locked = true
  19. part:BreakJoints()
  20. end
  21.  
  22. for i=1,50 do
  23.     local p = Instance.new("Part")
  24.     prop(p,char,false,0,0,0.4,0.4,0.4,cols[math.random(1,#cols)],false,"Custom")
  25.     Instance.new("SpecialMesh",p).MeshType = "Sphere"
  26.     local bp = Instance.new("BodyPosition",p)
  27.     bp.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  28.     bp.P = 20000
  29.     bp.position = p.Position
  30.     local way = CFrame.Angles(0,0,0)
  31.     local pos = CFrame.new(torso.Position) * CFrame.Angles(math.random(-320,320)/100,math.random(-320,320)/100,math.random(-320,320)/100)
  32.     p.CFrame = pos
  33.     coroutine.resume(coroutine.create(function()
  34.         while true do
  35.             wait()
  36.             pos = CFrame.new(torso.Position) * way * CFrame.new(0,dist,0)
  37.             way = way * CFrame.Angles(math.random(0,50)/400,math.random(0,50)/400,math.random(0,50)/400)
  38.             bp.position = pos.p
  39.         end
  40.     end))
  41.     p.Touched:connect(function(o)
  42.         if o.Anchored == false and o.Parent ~= char then
  43.             o.Velocity = CFrame.new(torso.Position, o.Position).lookVector * 250
  44.         end
  45.     end)
  46. end
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