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Aug 2nd, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126.  
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. --Yeahh, idk anymore. Since no one buys scripts anymore, i might aswell just throw this on the internet for all of you to enjoy--
  145. --Feel free to edit this however you like, but please, do not turn this into some lame ass edit which pretty much 1 shots anything/everyone--
  146. --WIP(because nothing is perfect)--
  147. --Inspired by the one and only, yes, TheDarkRevenant(KingAbsalom)--
  148. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  149. --RIP Forums 12/4/17--
  150. Player=owner
  151. Character=Player.Character
  152. Character.Humanoid.Name = "noneofurbusiness"
  153. hum = Character.noneofurbusiness
  154. LeftArm=Character["Left Arm"]
  155. LeftLeg=Character["Left Leg"]
  156. RightArm=Character["Right Arm"]
  157. RightLeg=Character["Right Leg"]
  158. Root=Character["HumanoidRootPart"]
  159. Head=Character["Head"]
  160. Torso=Character["Torso"]
  161. attacking = false
  162. walking = false
  163. position = "Idle"
  164. local sine = 0
  165. removeuseless = game:GetService("Debris")
  166. local change = 2
  167. debounce = false
  168. tauntdebounce = false
  169. mouse = Player:GetMouse()
  170. sID = rbxassetid
  171. create = Instance.new
  172. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  173. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  174. local soundtable3 = {834001797,834001752,834001699,834001828}
  175. rdnm3 = #soundtable3
  176. rdnm = #soundtable
  177. rototota = false
  178. rdnm2 = #soundtable
  179. rototota = false
  180. i = 1
  181. running = false
  182. damagedebounce = false
  183. comingouttoplay = true
  184. transf1 = false
  185. balldebounce = false
  186. donttransform = false
  187. damageall={}
  188. Repeater={}
  189. Repeater2={}
  190. nonmeshRepeater={}
  191. nonmeshRepeater2={}
  192. dmgii={}
  193. DamageAll2={}
  194. SlowlyFade={}
  195. TheEnd={}
  196. TheEnd2={}
  197. TheEnd3={}
  198. Extreme={}
  199. ExtremeM={}
  200. TheEnd4={}
  201. UpMover={}
  202. openshocktable={}
  203. LessSize={}
  204. ForwardMover={}
  205.  
  206. punchexplosion = Instance.new("Sound", LeftArm)
  207. punchexplosion.SoundId = "rbxassetid://909258891"
  208. punchexplosion.Looped = false
  209. punchexplosion.Volume = 2
  210.  
  211. punchexplosion2 = Instance.new("Sound", LeftArm)
  212. punchexplosion2.SoundId = "rbxassetid://907528019"
  213. punchexplosion2.Looped = false
  214. punchexplosion2.Volume = 2
  215.  
  216. punchexplosion3 = Instance.new("Sound", LeftArm)
  217. punchexplosion3.SoundId = "rbxassetid://564533374"
  218. punchexplosion3.Looped = false
  219. punchexplosion3.Volume = 2
  220.  
  221. punchcharge = Instance.new("Sound", LeftArm)
  222. punchcharge.SoundId = "rbxassetid://909253995"
  223. punchcharge.Looped = false
  224. punchcharge.Volume = 2
  225.  
  226. punchcharge2 = Instance.new("Sound", LeftArm)
  227. punchcharge2.SoundId = "rbxassetid://907532684"
  228. punchcharge2.Looped = false
  229. punchcharge2.Volume = 2
  230.  
  231. LSSJ = Instance.new("Sound", Torso)
  232. LSSJ.SoundId = "rbxassetid://1412058990"
  233. LSSJ.Volume = 8
  234.  
  235. punchcharge3 = Instance.new("Sound", LeftArm)
  236. punchcharge3.SoundId = "rbxassetid://1177784554"
  237. punchcharge3.Looped = false
  238. punchcharge3.Volume = 2
  239.  
  240. boomswoosh = Instance.new("Sound", Torso)
  241. boomswoosh.SoundId = "rbxassetid://633627961"
  242. boomswoosh.Looped = false
  243. boomswoosh.Volume = 1.5
  244.  
  245. TheEndSound = Instance.new("Sound", Torso)
  246. TheEndSound.SoundId = "rbxassetid://264358562"
  247. TheEndSound.Looped = false
  248. TheEndSound.Volume = 3
  249.  
  250. TheEndSound2 = Instance.new("Sound", Torso)
  251. TheEndSound2.SoundId = "rbxassetid://907530407"
  252. TheEndSound2.Looped = true
  253. TheEndSound2.Volume = 3
  254.  
  255. ROOOAAAAH = Instance.new("Sound", Torso)
  256. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  257. ROOOAAAAH.Looped = false
  258. ROOOAAAAH.Volume = 2
  259.  
  260. x0412 = Instance.new("Sound", Torso)
  261. x0412.SoundId = "rbxassetid://962379106"
  262. x0412.Looped = false
  263. x0412.Volume = 8
  264.  
  265. local HEADLERP = Instance.new("ManualWeld")
  266. HEADLERP.Parent = Head
  267. HEADLERP.Part0 = Head
  268. HEADLERP.Part1 = Torso
  269. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  270.  
  271. local TORSOLERP = Instance.new("ManualWeld")
  272. TORSOLERP.Parent = Torso
  273. TORSOLERP.Part0 = Torso
  274. TORSOLERP.Part1 = Torso
  275. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  276.  
  277. local ROOTLERP = Instance.new("ManualWeld")
  278. ROOTLERP.Parent = Root
  279. ROOTLERP.Part0 = Root
  280. ROOTLERP.Part1 = Torso
  281. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  282.  
  283. local RIGHTARMLERP = Instance.new("ManualWeld")
  284. RIGHTARMLERP.Parent = RightArm
  285. RIGHTARMLERP.Part0 = RightArm
  286. RIGHTARMLERP.Part1 = Torso
  287. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  288.  
  289. local LEFTARMLERP = Instance.new("ManualWeld")
  290. LEFTARMLERP.Parent = LeftArm
  291. LEFTARMLERP.Part0 = LeftArm
  292. LEFTARMLERP.Part1 = Torso
  293. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  294.  
  295. local RIGHTLEGLERP = Instance.new("ManualWeld")
  296. RIGHTLEGLERP.Parent = RightLeg
  297. RIGHTLEGLERP.Part0 = RightLeg
  298. RIGHTLEGLERP.Part1 = Torso
  299. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  300.  
  301. local LEFTLEGLERP = Instance.new("ManualWeld")
  302. LEFTLEGLERP.Parent = LeftLeg
  303. LEFTLEGLERP.Part0 = LeftLeg
  304. LEFTLEGLERP.Part1 = Torso
  305. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  306.  
  307. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  308. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  309. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  310. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  311. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  312. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  313.  
  314. local function weldBetween(a, b)
  315. local weld = Instance.new("ManualWeld", a)
  316. weld.Part0 = a
  317. weld.Part1 = b
  318. weld.C0 = a.CFrame:inverse() * b.CFrame
  319. return weld
  320. end
  321.  
  322. godmode = coroutine.wrap(function()
  323. while true do
  324. hum.MaxHealth = math.huge
  325. wait(0.0000001)
  326. hum.Health = math.huge
  327. wait()
  328. end
  329. end)
  330. godmode()
  331. ff = Instance.new("ForceField", Character)
  332. ff.Visible = false
  333.  
  334. while comingouttoplay do
  335. hum.WalkSpeed = 0
  336. for i = 1, 15 do
  337. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  338. wait()
  339. end
  340. Root.Anchored = true
  341. smallrift = Instance.new("Part", Torso)
  342. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  343. smallrift.Material = "Neon"
  344. smallrift.Transparency = 1
  345. smallrift.Anchored = true
  346. smallrift.CanCollide = false
  347. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  348. smallriftdecal = Instance.new("Decal", smallrift)
  349. smallriftdecal.Face = "Top"
  350. smallriftdecal.Texture = "rbxassetid://702583926"
  351. local sm = weldBetween(smallrift, Root)
  352. sm.C0 = CFrame.new(0, 0, 0)
  353. sound = Instance.new("Sound", smallrift)
  354. sound.Volume = 1
  355. sound.Pitch = 1.2
  356. sound.SoundId = "rbxassetid://344894344"
  357. sound:Play()
  358. local rotete = coroutine.wrap(function()
  359. while comingouttoplay do
  360. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  361. wait()
  362. end
  363. end)
  364. rotete()
  365. for i = 1, 50 do
  366. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  367. wait()
  368. end
  369. wait(1)
  370. for _,n in pairs(Character:GetChildren()) do
  371. if n:IsA("Accessory") then n:Remove() end
  372. end
  373. for _,x in pairs(Character:GetChildren()) do
  374. if x:IsA("Decal") then x:Remove() end
  375. end
  376. Torso.BrickColor = BrickColor.new("Really black")
  377. Head.BrickColor = BrickColor.new("Really black")
  378. for i,v in pairs(Character:children()) do
  379. if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then
  380. v:Remove()
  381. end
  382. end
  383. shirt = Instance.new("Shirt", Character)
  384. shirt.Name = "Shirt"
  385. pants = Instance.new("Pants", Character)
  386. pants.Name = "Pants"
  387. Character.Shirt.ShirtTemplate = "rbxassetid://520226382"
  388. Character.Pants.PantsTemplate = "rbxassetid://520226569"
  389.  
  390. local DarkReaper = Instance.new("Part",Character)
  391. DarkReaper.Size = Vector3.new(2,2,2)
  392. DarkReaper.CFrame = Head.CFrame
  393. DarkReaper.CanCollide = false
  394. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  395. DarkReaperWeld.Part0 = DarkReaper
  396. DarkReaperWeld.Part1 = Head
  397. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  398. mdark = Instance.new("SpecialMesh", DarkReaper)
  399. mdark.MeshType = "FileMesh"
  400. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  401. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799'
  402. mdark.VertexColor = Vector3.new(1,1,1)
  403.  
  404. local DarkReaperANTLERS = Instance.new("Part",Character)
  405. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  406. DarkReaperANTLERS.CFrame = Head.CFrame
  407. DarkReaperANTLERS.CanCollide = false
  408. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  409. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  410. DarkReaperWeld2.Part1 = Head
  411. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  412. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  413. mdark2.MeshType = "FileMesh"
  414. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  415. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850'
  416. mdark2.VertexColor = Vector3.new(255,0,0)
  417.  
  418. HandCannonTop1 = Instance.new("Part", LeftArm)
  419. HandCannonTop1.CanCollide = false
  420. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  421. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  422. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  423. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  424. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  425. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  426. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  427. HandCannonTop1.Material = "Metal"
  428. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  429. weld2.C0 = CFrame.new(0, .9, 0)
  430.  
  431. FixedER = Instance.new("Part", LeftArm)
  432. FixedER.CanCollide = false
  433. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  434. FixedER.BottomSurface = "SmoothNoOutlines"
  435. FixedER.TopSurface = "SmoothNoOutlines"
  436. FixedER.LeftSurface = "SmoothNoOutlines"
  437. FixedER.RightSurface = "SmoothNoOutlines"
  438. FixedER.FrontSurface = "SmoothNoOutlines"
  439. FixedER.BackSurface = "SmoothNoOutlines"
  440. FixedER.Material = "Metal"
  441. local weldFixedER = weldBetween(FixedER, LeftArm)
  442. weldFixedER.C0 = CFrame.new(0, .7, 0)
  443.  
  444.  
  445. FixedER4 = Instance.new("Part", LeftArm)
  446. FixedER4.CanCollide = false
  447. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  448. FixedER4.BottomSurface = "SmoothNoOutlines"
  449. FixedER4.TopSurface = "SmoothNoOutlines"
  450. FixedER4.LeftSurface = "SmoothNoOutlines"
  451. FixedER4.RightSurface = "SmoothNoOutlines"
  452. FixedER4.FrontSurface = "SmoothNoOutlines"
  453. FixedER4.BackSurface = "SmoothNoOutlines"
  454. FixedER4.Material = "Metal"
  455. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  456. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  457.  
  458. FixedER5 = Instance.new("Part", LeftArm)
  459. FixedER5.CanCollide = false
  460. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  461. FixedER5.BottomSurface = "SmoothNoOutlines"
  462. FixedER5.TopSurface = "SmoothNoOutlines"
  463. FixedER5.LeftSurface = "SmoothNoOutlines"
  464. FixedER5.RightSurface = "SmoothNoOutlines"
  465. FixedER5.FrontSurface = "SmoothNoOutlines"
  466. FixedER5.BackSurface = "SmoothNoOutlines"
  467. FixedER5.Material = "Metal"
  468. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  469. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  470.  
  471. FixedER2 = Instance.new("Part", LeftArm)
  472. FixedER2.CanCollide = false
  473. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  474. FixedER2.BottomSurface = "SmoothNoOutlines"
  475. FixedER2.TopSurface = "SmoothNoOutlines"
  476. FixedER2.LeftSurface = "SmoothNoOutlines"
  477. FixedER2.RightSurface = "SmoothNoOutlines"
  478. FixedER2.FrontSurface = "SmoothNoOutlines"
  479. FixedER2.BackSurface = "SmoothNoOutlines"
  480. FixedER2.Material = "Metal"
  481. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  482. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  483.  
  484.  
  485. FixedER3 = Instance.new("Part", LeftArm)
  486. FixedER3.CanCollide = false
  487. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  488. FixedER3.BottomSurface = "SmoothNoOutlines"
  489. FixedER3.TopSurface = "SmoothNoOutlines"
  490. FixedER3.LeftSurface = "SmoothNoOutlines"
  491. FixedER3.RightSurface = "SmoothNoOutlines"
  492. FixedER3.FrontSurface = "SmoothNoOutlines"
  493. FixedER3.BackSurface = "SmoothNoOutlines"
  494. FixedER3.Material = "Metal"
  495. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  496. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  497.  
  498. HandCannonTop2 = Instance.new("Part", LeftArm)
  499. HandCannonTop2.CanCollide = false
  500. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  501. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  502. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  503. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  504. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  505. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  506. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  507. HandCannonTop2.Material = "Metal"
  508. HandCannonTop2.Transparency = 1
  509. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  510. weld3.C0 = CFrame.new(0, -.8, 0)
  511.  
  512. HandCannonTop3 = Instance.new("Part", LeftArm)
  513. HandCannonTop3.CanCollide = false
  514. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  515. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  516. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  517. HandCannonTop3.Material = "Metal"
  518. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  519. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  520. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  521. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  522. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  523. weld4.C0 = CFrame.new(0, 0, 0)
  524.  
  525. secretpart = Instance.new("Part", LeftArm)
  526. secretpart.CanCollide = false
  527. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  528. secretpart.BottomSurface = "SmoothNoOutlines"
  529. secretpart.TopSurface = "SmoothNoOutlines"
  530. secretpart.Material = "Metal"
  531. secretpart.BrickColor = BrickColor.new("Really black")
  532. secretpart.LeftSurface = "SmoothNoOutlines"
  533. secretpart.RightSurface = "SmoothNoOutlines"
  534. secretpart.FrontSurface = "SmoothNoOutlines"
  535. secretpart.BackSurface = "SmoothNoOutlines"
  536. local secret = weldBetween(secretpart, LeftArm)
  537. secret.C0 = CFrame.new(0, 0, 0)
  538.  
  539. HandCannonTop4 = Instance.new("Part", LeftArm)
  540. HandCannonTop4.CanCollide = false
  541. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  542. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  543. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  544. HandCannonTop4.Material = "Granite"
  545. HandCannonTop4.BrickColor = BrickColor.new("Crimson")
  546. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  547. weld5.C0 = CFrame.new(0, 0, 0)
  548.  
  549. HandCannonTop5 = Instance.new("Part", LeftArm)
  550. HandCannonTop5.CanCollide = false
  551. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  552. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  553. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  554. HandCannonTop5.Material = "Granite"
  555. HandCannonTop5.BrickColor = BrickColor.new("Crimson")
  556. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  557. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  558.  
  559. HandCannonTop6 = Instance.new("Part", LeftArm)
  560. HandCannonTop6.CanCollide = false
  561. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  562. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  563. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  564. HandCannonTop6.Material = "Granite"
  565. HandCannonTop6.BrickColor = BrickColor.new("Crimson")
  566. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  567. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  568.  
  569. HandCannonTop7 = Instance.new("Part", LeftArm)
  570. HandCannonTop7.CanCollide = false
  571. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  572. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  573. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  574. HandCannonTop7.Material = "Granite"
  575. HandCannonTop7.BrickColor = BrickColor.new("Crimson")
  576. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  577. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  578.  
  579. HandCannonTop8 = Instance.new("Part", LeftArm)
  580. HandCannonTop8.CanCollide = false
  581. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  582. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  583. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  584. HandCannonTop8.Material = "Granite"
  585. HandCannonTop8.BrickColor = BrickColor.new("Crimson")
  586. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  587. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  588.  
  589.  
  590. HandCannonTop9 = Instance.new("Part", LeftArm)
  591. HandCannonTop9.CanCollide = false
  592. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  593. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  594. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  595. HandCannonTop9.Material = "Granite"
  596. HandCannonTop9.BrickColor = BrickColor.new("Crimson")
  597. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  598. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  599.  
  600. HandCannonTop10 = Instance.new("Part", LeftArm)
  601. HandCannonTop10.CanCollide = false
  602. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  603. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  604. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  605. HandCannonTop10.Material = "Granite"
  606. HandCannonTop10.BrickColor = BrickColor.new("Crimson")
  607. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  608. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  609.  
  610. HandCannonTop11 = Instance.new("Part", LeftArm)
  611. HandCannonTop11.CanCollide = false
  612. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  613. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  614. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  615. HandCannonTop11.Material = "Granite"
  616. HandCannonTop11.BrickColor = BrickColor.new("Crimson")
  617. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  618. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  619.  
  620. HandCannonTop12 = Instance.new("Part", LeftArm)
  621. HandCannonTop12.CanCollide = false
  622. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  623. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  624. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  625. HandCannonTop12.Material = "Granite"
  626. HandCannonTop12.BrickColor = BrickColor.new("Crimson")
  627. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  628. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  629.  
  630. HandCannonTop13 = Instance.new("Part", LeftArm)
  631. HandCannonTop13.CanCollide = false
  632. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  633. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  634. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  635. HandCannonTop13.Material = "Granite"
  636. HandCannonTop13.BrickColor = BrickColor.new("Crimson")
  637. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  638. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  639.  
  640.  
  641. HandCannonTop14 = Instance.new("Part", LeftArm)
  642. HandCannonTop14.CanCollide = false
  643. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  644. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  645. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  646. HandCannonTop14.Material = "Granite"
  647. HandCannonTop14.BrickColor = BrickColor.new("Crimson")
  648. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  649. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  650.  
  651. corecircle = Instance.new("Part", LeftArm)
  652. corecircle.CanCollide = false
  653. corecircle.Size = Vector3.new(0,0,0)
  654. corecircle.Material = "Slate"
  655. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  656. corecircleMESH.Scale = Vector3.new(8,17,17)
  657. corecircleMESH.MeshType = "Cylinder"
  658. local weldcore = weldBetween(corecircle, HandCannonTop3)
  659. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  660.  
  661. corecircle2 = Instance.new("Part", LeftArm)
  662. corecircle2.CanCollide = false
  663. corecircle2.Size = Vector3.new(0,0,0)
  664. corecircle2.Material = "Fabric"
  665. corecircle2.BrickColor = BrickColor.new("Really black")
  666. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  667. corecircleMESH2.Scale = Vector3.new(7,18,18)
  668. corecircleMESH2.MeshType = "Cylinder"
  669. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  670. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  671.  
  672. TheCore = Instance.new("Part", LeftArm)
  673. TheCore.CanCollide = false
  674. TheCore.Size = Vector3.new(0,0,0)
  675. TheCore.Material = "Fabric"
  676. TheCore.BrickColor = BrickColor.new("Crimson")
  677. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  678. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  679. TheCoreMESH.MeshId = "rbxassetid://19251107"
  680. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  681. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  682.  
  683. local fidgetspinner = coroutine.wrap(function()
  684. while true do
  685. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  686. wait()
  687. end
  688. end)
  689. fidgetspinner()
  690.  
  691. Gear1 = Instance.new("Part", LeftArm)
  692. Gear1.CanCollide = false
  693. Gear1.Size = Vector3.new(1, 1, 1)
  694. Gear1.CFrame = CFrame.new(0, 1, 0)
  695. Gear1.BrickColor = BrickColor.new("Really black")
  696. GearMesh1 = Instance.new("FileMesh", Gear1)
  697. GearMesh1.MeshId = "rbxassetid://156292343"
  698. local weld6 = weldBetween(Gear1, HandCannonTop2)
  699. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  700.  
  701. Gear2 = Instance.new("Part", LeftArm)
  702. Gear2.CanCollide = false
  703. Gear2.Size = Vector3.new(1, 1, 1)
  704. Gear2.CFrame = CFrame.new(0, -1, 0)
  705. Gear2.BrickColor = BrickColor.new("Really black")
  706. GearMesh2 = Instance.new("FileMesh", Gear2)
  707. GearMesh2.MeshId = "rbxassetid://156292343"
  708. local weld7 = weldBetween(Gear2, HandCannonTop1)
  709. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  710.  
  711. EnergyCorePART = Instance.new("Part", LeftArm)
  712. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  713. EnergyCorePART.Material = "Neon"
  714. EnergyCorePART.BrickColor = BrickColor.new("Crimson")
  715. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  716. EnergyCore1.MeshType = "Sphere"
  717. EnergyCore1.Scale = Vector3.new(1,1,1)
  718. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  719. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  720.  
  721. CorruptedArm = Instance.new("Part", LeftArm)
  722. CorruptedArm.CanCollide = false
  723. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  724. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  725. CorruptedArm.TopSurface = "SmoothNoOutlines"
  726. CorruptedArm.Material = "Neon"
  727. CorruptedArm.Transparency = 0
  728. CorruptedArm.BrickColor = BrickColor.new("Really red")
  729. local weldcor = weldBetween(CorruptedArm, LeftArm)
  730. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  731.  
  732. CorruptedArm2 = Instance.new("Part", LeftArm)
  733. CorruptedArm2.CanCollide = false
  734. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  735. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  736. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  737. CorruptedArm2.Material = "Neon"
  738. CorruptedArm2.Transparency = 1
  739. CorruptedArm2.BrickColor = BrickColor.new("Crimson")
  740. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  741. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  742.  
  743. ArmorPlating = Instance.new("Part", LeftArm)
  744. ArmorPlating.CanCollide = false
  745. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  746. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  747. ArmorPlating.TopSurface = "SmoothNoOutlines"
  748. ArmorPlating.Material = "Neon"
  749. ArmorPlating.BrickColor = BrickColor.new("Crimson")
  750. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  751. ArmorPlating.RightSurface = "SmoothNoOutlines"
  752. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  753. ArmorPlating.BackSurface = "SmoothNoOutlines"
  754. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  755. Armoring.C0 = CFrame.new(.4, 0, .53)
  756.  
  757. ArmorPlating2 = Instance.new("Part", LeftArm)
  758. ArmorPlating2.CanCollide = false
  759. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  760. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  761. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  762. ArmorPlating2.Material = "Neon"
  763. ArmorPlating2.BrickColor = BrickColor.new("Crimson")
  764. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  765. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  766. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  767. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  768. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  769. Armoring2.C0 = CFrame.new(.2, 0, .53)
  770.  
  771. ArmorPlating3 = Instance.new("Part", LeftArm)
  772. ArmorPlating3.CanCollide = false
  773. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  774. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  775. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  776. ArmorPlating3.Material = "Neon"
  777. ArmorPlating3.BrickColor = BrickColor.new("Crimson")
  778. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  779. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  780. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  781. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  782. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  783. Armoring3.C0 = CFrame.new(0, 0, .53)
  784.  
  785. ArmorPlating4 = Instance.new("Part", LeftArm)
  786. ArmorPlating4.CanCollide = false
  787. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  788. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  789. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  790. ArmorPlating4.Material = "Neon"
  791. ArmorPlating4.BrickColor = BrickColor.new("Crimson")
  792. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  793. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  794. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  795. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  796. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  797. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  798.  
  799. ArmorPlating5 = Instance.new("Part", LeftArm)
  800. ArmorPlating5.CanCollide = false
  801. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  802. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  803. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  804. ArmorPlating5.Material = "Neon"
  805. ArmorPlating5.BrickColor = BrickColor.new("Crimson")
  806. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  807. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  808. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  809. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  810. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  811. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  812.  
  813. ArmorPlating6 = Instance.new("Part", LeftArm)
  814. ArmorPlating6.CanCollide = false
  815. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  816. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  817. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  818. ArmorPlating6.Material = "Neon"
  819. ArmorPlating6.BrickColor = BrickColor.new("Crimson")
  820. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  821. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  822. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  823. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  824. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  825. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  826.  
  827. ArmorPlating7 = Instance.new("Part", LeftArm)
  828. ArmorPlating7.CanCollide = false
  829. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  830. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  831. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  832. ArmorPlating7.Material = "Neon"
  833. ArmorPlating7.BrickColor = BrickColor.new("Crimson")
  834. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  835. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  836. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  837. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  838. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  839. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  840.  
  841. ArmorPlating8 = Instance.new("Part", LeftArm)
  842. ArmorPlating8.CanCollide = false
  843. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  844. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  845. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  846. ArmorPlating8.Material = "Neon"
  847. ArmorPlating8.BrickColor = BrickColor.new("Crimson")
  848. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  849. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  850. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  851. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  852. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  853. Armoring8.C0 = CFrame.new(0, 0, -.53)
  854.  
  855. ArmorPlating9 = Instance.new("Part", LeftArm)
  856. ArmorPlating9.CanCollide = false
  857. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  858. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  859. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  860. ArmorPlating9.Material = "Neon"
  861. ArmorPlating9.BrickColor = BrickColor.new("Crimson")
  862. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  863. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  864. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  865. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  866. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  867. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  868.  
  869. ArmorPlating10 = Instance.new("Part", LeftArm)
  870. ArmorPlating10.CanCollide = false
  871. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  872. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  873. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  874. ArmorPlating10.Material = "Neon"
  875. ArmorPlating10.BrickColor = BrickColor.new("Crimson")
  876. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  877. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  878. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  879. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  880. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  881. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  882.  
  883. light = Instance.new("PointLight", Torso)
  884. light.Color = Color3.new(255,0,0)
  885. light.Range = 5
  886. light.Brightness = 50
  887.  
  888. local Switcher = coroutine.wrap(function()
  889. while true do
  890. for i = 1, 50 do
  891. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  892. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  893. wait()
  894. end
  895. for i = 1, 50 do
  896. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  897. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  898. wait()
  899. end
  900. wait()
  901. end
  902. end)
  903. Switcher()
  904. Root.Anchored = false
  905. Root.CanCollide = false
  906. local removesize = coroutine.wrap(function()
  907. while comingouttoplay do
  908. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  909. wait()
  910. end
  911. end)
  912. removesize()
  913. sound2 = Instance.new("Sound", Torso)
  914. sound2.SoundId = "rbxassetid://1292034965"
  915. sound2.Volume = 4
  916. sound2:Play()
  917. for i = 1, 10 do
  918. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  919. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  920. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  921. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  922. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  923. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  924. wait()
  925. end
  926. local shockwefe = coroutine.wrap(function()
  927. shockwave = Instance.new("Part", Torso)
  928. shockwave.Size = Vector3.new(5, 5, 5)
  929. shockwave.Transparency = 0
  930. shockwave.BrickColor = BrickColor.new("Artichoke")
  931. shockwave.Anchored = true
  932. shockwave.CanCollide = false
  933. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  934. sh1 = Instance.new("SpecialMesh", shockwave)
  935. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  936. sh1.Scale = Vector3.new(0, 0, 0)
  937. removeuseless:AddItem(shockwave,5)
  938. for i = 1, 100 do
  939. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  940. shockwave.Transparency = shockwave.Transparency + 0.05
  941. wait()
  942. end
  943. end)
  944. shockwefe()
  945. for i = 1, 15 do
  946. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  947. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  948. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  949. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  950. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  951. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  952. wait()
  953. end
  954. removeuseless:AddItem(smallrift,4)
  955. comingouttoplay = false
  956. wait()
  957. end
  958.  
  959. mouse.KeyDown:connect(function(Press)
  960. Press=Press:lower()
  961. if Press=='m' then
  962. if debounce then return end
  963. debounce = true
  964. attacking = true
  965. hum.WalkSpeed = 0
  966. maketransparencysetto = coroutine.wrap(function()
  967. brolycharge = Instance.new("Sound", Torso)
  968. brolycharge.SoundId = "rbxassetid://722133423"
  969. brolycharge.Volume = 4
  970. brolycharge:Play()
  971. Shield = Instance.new("Part", Torso)
  972. Shield.Material = "Neon"
  973. Shield.Anchored = true
  974. Shield.Transparency = 1
  975. Shield.CanCollide = false
  976. Shield.BrickColor = BrickColor.new("Crimson")
  977. Shield.Size = Vector3.new(10,10,10)
  978. ShieldShape = Instance.new("SpecialMesh", Shield)
  979. ShieldShape.MeshType = "Sphere"
  980. ShieldShape.Scale = Vector3.new(50,50,50)
  981. Shield.CFrame = Root.CFrame
  982. while Shield.Transparency > .5 do
  983. Shield.Transparency = Shield.Transparency - 0.03
  984. wait()
  985. end
  986. end)
  987. maketransparencysetto()
  988. quicklerp = coroutine.wrap(function()
  989. for i = 1, 15 do
  990. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  991. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  992. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  993. wait()
  994. end
  995. end)
  996. quicklerp()
  997. for i = 1, 100 do
  998. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  999. wait()
  1000. end
  1001. wait(.5)
  1002. ShieldShape.Scale = Vector3.new(1,1,1)
  1003. Shield.Transparency = .5
  1004. wait(.01)
  1005. Shield.Transparency = 1
  1006. wait(.01)
  1007. Shield.Transparency = .5
  1008. wait(.01)
  1009. Shield.Transparency = 1
  1010. wait(.01)
  1011. Shield.Transparency = .5
  1012. wait(.01)
  1013. Shield.Transparency = 1
  1014. wait(.01)
  1015. Shield.Transparency = .5
  1016. wait(.01)
  1017. Shield.Transparency = 1
  1018. wait(.01)
  1019. Shield.Transparency = .5
  1020. wait(.01)
  1021. Shield.Transparency = 1
  1022. wait(.01)
  1023. Shield.Transparency = .5
  1024. wait(.01)
  1025. Shield.Transparency = 1
  1026. wait(.01)
  1027. Shield.Transparency = .5
  1028. huah = Instance.new("Sound", Torso)
  1029. huah.Volume = 8
  1030. huah.SoundId = "rbxassetid://1502082459"
  1031. huah:Play()
  1032. explosionsound = Instance.new("Sound", Torso)
  1033. explosionsound.SoundId = "rbxassetid://919941001"
  1034. explosionsound.Volume = 3
  1035. explosionsound:Play()
  1036. quicklerp2 = coroutine.wrap(function()
  1037. for i = 1, 15 do
  1038. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1039. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  1040. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  1041. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1042. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1043. wait()
  1044. end
  1045. end)
  1046. quicklerp2()
  1047. Shield:Remove()
  1048. blastwave = Instance.new("Part", Torso)
  1049. blastwave.Size = Vector3.new(1, 1, 1)
  1050. blastwave.Transparency = 0
  1051. blastwave.BrickColor = BrickColor.new("Crimson")
  1052. blastwave.Material = "Neon"
  1053. blastwave.Anchored = true
  1054. blastwave.CanCollide = false
  1055. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1056. removeuseless:AddItem(blastwave,5)
  1057. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  1058. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1059. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  1060. blastwave2 = Instance.new("Part", Torso)
  1061. blastwave2.Size = Vector3.new(1, 1, 1)
  1062. blastwave2.Transparency = 0
  1063. blastwave2.BrickColor = BrickColor.new("Crimson")
  1064. blastwave2.Material = "Neon"
  1065. blastwave2.Anchored = true
  1066. blastwave2.CanCollide = false
  1067. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1068. removeuseless:AddItem(blastwave2,5)
  1069. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  1070. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1071. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  1072. blastwave3 = Instance.new("Part", Torso)
  1073. blastwave3.Size = Vector3.new(1, 1, 1)
  1074. blastwave3.Transparency = 0
  1075. blastwave3.BrickColor = BrickColor.new("Crimson")
  1076. blastwave3.Material = "Neon"
  1077. blastwave3.Anchored = true
  1078. blastwave3.CanCollide = false
  1079. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1080. removeuseless:AddItem(blastwave3,5)
  1081. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  1082. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1083. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  1084. blastwave4 = Instance.new("Part", Torso)
  1085. blastwave4.Size = Vector3.new(1, 1, 1)
  1086. blastwave4.Transparency = 0
  1087. blastwave4.BrickColor = BrickColor.new("Crimson")
  1088. blastwave4.Material = "Neon"
  1089. blastwave4.Anchored = true
  1090. blastwave4.CanCollide = false
  1091. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1092. removeuseless:AddItem(blastwave4,5)
  1093. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  1094. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1095. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  1096. blastwave5 = Instance.new("Part", Torso)
  1097. blastwave5.Size = Vector3.new(1, 1, 1)
  1098. blastwave5.Transparency = 0
  1099. blastwave5.BrickColor = BrickColor.new("Crimson")
  1100. blastwave5.Material = "Neon"
  1101. blastwave5.Anchored = true
  1102. blastwave5.CanCollide = false
  1103. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1104. removeuseless:AddItem(blastwave5,5)
  1105. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  1106. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1107. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  1108. Blastcircle = Instance.new("Part", Torso)
  1109. Blastcircle.Material = "Neon"
  1110. Blastcircle.Anchored = true
  1111. Blastcircle.Transparency = 0
  1112. Blastcircle.CanCollide = false
  1113. Blastcircle.BrickColor = BrickColor.new("Really red")
  1114. Blastcircle.Size = Vector3.new(10,10,10)
  1115. removeuseless:AddItem(Blastcircle,5)
  1116. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  1117. BlastShape.MeshType = "Sphere"
  1118. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  1119. Blastcircle.CFrame = Root.CFrame
  1120. Blastcircle2 = Instance.new("Part", Torso)
  1121. Blastcircle2.Material = "Neon"
  1122. Blastcircle2.Anchored = true
  1123. Blastcircle2.Transparency = 0
  1124. Blastcircle2.CanCollide = false
  1125. Blastcircle2.BrickColor = BrickColor.new("Crimson")
  1126. Blastcircle2.Size = Vector3.new(10,10,10)
  1127. removeuseless:AddItem(Blastcircle2,5)
  1128. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  1129. BlastShape2.MeshType = "Sphere"
  1130. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  1131. Blastcircle2.CFrame = Root.CFrame
  1132. Blastcircle3 = Instance.new("Part", Torso)
  1133. Blastcircle3.Material = "Neon"
  1134. Blastcircle3.Anchored = true
  1135. Blastcircle3.Transparency = 0
  1136. Blastcircle3.CanCollide = false
  1137. Blastcircle3.BrickColor = BrickColor.new("Crimson")
  1138. Blastcircle3.Size = Vector3.new(10,10,10)
  1139. removeuseless:AddItem(Blastcircle3,5)
  1140. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  1141. BlastShape3.MeshType = "Sphere"
  1142. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1143. Blastcircle3.CFrame = Root.CFrame
  1144. Blastcircle4 = Instance.new("Part", Torso)
  1145. Blastcircle4.Material = "Neon"
  1146. Blastcircle4.Anchored = true
  1147. Blastcircle4.Transparency = 0
  1148. Blastcircle4.CanCollide = false
  1149. Blastcircle4.BrickColor = BrickColor.new("Really red")
  1150. Blastcircle4.Size = Vector3.new(10,10,10)
  1151. removeuseless:AddItem(Blastcircle4,5)
  1152. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1153. BlastShape4.MeshType = "Sphere"
  1154. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1155. Blastcircle4.CFrame = Root.CFrame
  1156. Blastcircle5 = Instance.new("Part", Torso)
  1157. Blastcircle5.Material = "Neon"
  1158. Blastcircle5.Anchored = true
  1159. Blastcircle5.Transparency = 0
  1160. Blastcircle5.CanCollide = false
  1161. Blastcircle5.BrickColor = BrickColor.new("Really red")
  1162. Blastcircle5.Size = Vector3.new(10,10,10)
  1163. removeuseless:AddItem(Blastcircle5,5)
  1164. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1165. BlastShape5.MeshType = "Sphere"
  1166. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1167. Blastcircle5.CFrame = Root.CFrame
  1168.  
  1169. shockwav = Instance.new("Part", Torso)
  1170. shockwav.Size = Vector3.new(1, 1, 1)
  1171. shockwav.Transparency = 0
  1172. shockwav.BrickColor = BrickColor.new("Crimson")
  1173. shockwav.Material = "Neon"
  1174. shockwav.Anchored = true
  1175. shockwav.CanCollide = false
  1176. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1177. removeuseless:AddItem(shockwav,5)
  1178. dea = Instance.new("SpecialMesh", shockwav)
  1179. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1180. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1181. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1182. shockwav2 = Instance.new("Part", Torso)
  1183. shockwav2.Size = Vector3.new(1, 1, 1)
  1184. shockwav2.Transparency = 0
  1185. shockwav2.BrickColor = BrickColor.new("Really red")
  1186. shockwav2.Material = "Neon"
  1187. shockwav2.Anchored = true
  1188. shockwav2.CanCollide = false
  1189. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1190. removeuseless:AddItem(shockwav2,5)
  1191. dea2 = Instance.new("SpecialMesh", shockwav2)
  1192. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1193. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1194. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1195. local Hit = damagealll(50,Torso.Position)
  1196. for _,v in pairs(Hit) do
  1197. local velo2 = Instance.new("BodyVelocity", v)
  1198. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1199. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1200. removeuseless:AddItem(velo2,2)
  1201. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1202. v.Humanoid:TakeDamage(math.random(48,89,59,50,42,85,44,92))
  1203. end
  1204.  
  1205. opopo = coroutine.wrap(function()
  1206. for i = 1, 100 do
  1207. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1208. shockwav.Transparency = shockwav.Transparency + 0.02
  1209. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1210. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1211. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1212. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1213. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1214. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1215. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1216. blastwave.Transparency = blastwave.Transparency + .01
  1217. blastwave2.Transparency = blastwave2.Transparency + .03
  1218. blastwave3.Transparency = blastwave3.Transparency + .02
  1219. blastwave4.Transparency = blastwave4.Transparency + .015
  1220. blastwave5.Transparency = blastwave5.Transparency + .01
  1221. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1222. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1223. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1224. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1225. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1226. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1227. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1228. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1229. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1230. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1231. wait()
  1232. end
  1233. end)
  1234. opopo()
  1235. wait(2)
  1236. hum.WalkSpeed = 13
  1237. debounce = false
  1238. attacking = false
  1239. end
  1240. end)
  1241.  
  1242. EnergyIdle = Instance.new("Sound", Torso)
  1243. EnergyIdle.SoundId = "rbxassetid://865160364"
  1244. EnergyIdle.Looped = true
  1245. EnergyIdle.Volume = .2
  1246. EnergyIdle:Play()
  1247. doommusucus = Instance.new("Sound", Torso)
  1248. doommusucus.SoundId = "rbxassetid://261681311"
  1249. doommusucus.Looped = true
  1250. doommusucus.Volume = 1.5
  1251. doommusucus:Play()
  1252. hum.WalkSpeed = 13
  1253.  
  1254. function damagealll(Radius,Position)
  1255. local Returning = {}
  1256. for _,v in pairs(workspace:GetChildren()) do
  1257. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1258. local Mag = (v.Torso.Position - Position).magnitude
  1259. if Mag < Radius then
  1260. table.insert(Returning,v)
  1261. end
  1262. end
  1263. end
  1264. return Returning
  1265. end
  1266.  
  1267. function damagealll2(Radius,Position)
  1268. local Returning = {}
  1269. while wait() do
  1270. for _,v in pairs(workspace:GetChildren()) do
  1271. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1272. local Mag = (v.Torso.Position - Position).magnitude
  1273. if Mag < Radius then
  1274. table.insert(Returning,v)
  1275. end
  1276. end
  1277. end
  1278. end
  1279. return Returning
  1280. end
  1281.  
  1282. footsteps = Instance.new("Sound", Torso)
  1283. footsteps.SoundId = "sID://320886417"
  1284. footsteps.Looped = true
  1285. footsteps.Volume = 5
  1286.  
  1287. checks1 = coroutine.wrap(function() -------Checks
  1288. while true do
  1289. if Root.Velocity.Magnitude > 0.5 and running == false then
  1290. position = "Walking"
  1291. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1292. position = "Idle2"
  1293. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1294. position = "Idle"
  1295. elseif Root.Velocity.Magnitude > 15 then
  1296. position = "Running"
  1297. else
  1298. end
  1299. wait()
  1300. end
  1301. end)
  1302. checks1()
  1303.  
  1304. mouse.KeyDown:connect(function(Press)
  1305. Press=Press:lower()
  1306. if Press=='p' then
  1307. if debounce == true then return end
  1308. debounce = true
  1309. walking = false
  1310. attacking = true
  1311. punchcharge:Play()
  1312. for i = 1, 10 do
  1313. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1314. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1315. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1316. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1317. wait()
  1318. end
  1319. punchexplosion:Play()
  1320. hitboxpert = Instance.new("Part", LeftArm)
  1321. hitboxpert.Size = Vector3.new(2, 2, 2)
  1322. hitboxpert.CanCollide = false
  1323. hitboxpert.Transparency = 1
  1324. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1325. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1326. hitboxpert.Touched:connect(function(hit)
  1327. if hit.Parent:IsA("Part") then
  1328. elseif hit.Parent:IsA("SpecialMesh") then
  1329. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1330. elseif hit.Parent:findFirstChild("Humanoid") then
  1331. if damagedebounce == true then return end
  1332. damagedebounce = true
  1333. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1334. Slachtoffer:TakeDamage(32)
  1335. end
  1336. end)
  1337. local punchplosion = coroutine.wrap(function()
  1338. plosion = Instance.new("Part", LeftArm)
  1339. plosion.Size = Vector3.new(1, 1, 1)
  1340. plosion.Transparency = 0.2
  1341. plosion.BrickColor = BrickColor.new("Crimson")
  1342. plosion.Anchored = true
  1343. plosion.CanCollide = false
  1344. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1345. dea1 = Instance.new("SpecialMesh", plosion)
  1346. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1347. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1348. for i = 1, 25 do
  1349. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1350. plosion.Transparency = plosion.Transparency + 0.07
  1351. wait()
  1352. end
  1353. end)
  1354. punchplosion()
  1355. for i = 1, 10 do
  1356. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1357. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1358. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1359. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1360. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1361. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1362. wait()
  1363. end
  1364. hitboxpert:Destroy()
  1365. hitboxweld:Destroy()
  1366. plosion:Destroy()
  1367. attacking = false
  1368. damagedebounce = false
  1369. debounce = false
  1370. end
  1371. end)
  1372.  
  1373. mouse.KeyDown:connect(function(Press)
  1374. Press=Press:lower()
  1375. if Press=='t' then
  1376. if tauntdebounce == true then return end
  1377. tauntdebounce = true
  1378. rdnm = soundtable[math.random(1,#soundtable)]
  1379. tauntsound = Instance.new("Sound", Head)
  1380. tauntsound.Volume = .8
  1381. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1382. tauntsound.Looped = false
  1383. tauntsound:Play()
  1384. wait(tauntsound.TimeLength)
  1385. wait(3)
  1386. tauntsound:Remove()
  1387. wait(1)
  1388. tauntdebounce = false
  1389. debounce = false
  1390. end
  1391. end)
  1392.  
  1393.  
  1394. mouse.KeyDown:connect(function(Press)
  1395. Press=Press:lower()
  1396. if Press=='l' then
  1397. if debounce then return end
  1398. debounce = true
  1399. attacking = true
  1400. punchcharge2:Play()
  1401. hum.WalkSpeed = 13
  1402. for i = 1, 8 do
  1403. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1404. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1405. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1406. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1407. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1408. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1409. wait()
  1410. end
  1411. local shockwavv = coroutine.wrap(function()
  1412. shockwav = Instance.new("Part", LeftArm)
  1413. shockwav.Size = Vector3.new(1, 1, 1)
  1414. shockwav.Transparency = 0
  1415. shockwav.BrickColor = BrickColor.new("Really black")
  1416. shockwav.Anchored = true
  1417. shockwav.CanCollide = false
  1418. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1419. dea2 = Instance.new("SpecialMesh", shockwav)
  1420. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1421. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1422. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1423.  
  1424. shockwav2 = Instance.new("Part", LeftArm)
  1425. shockwav2.Size = Vector3.new(1, 1, 1)
  1426. shockwav2.Transparency = 0
  1427. shockwav2.BrickColor = BrickColor.new("Crimson")
  1428. shockwav2.Anchored = true
  1429. shockwav2.CanCollide = false
  1430. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1431. dea3 = Instance.new("SpecialMesh", shockwav2)
  1432. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1433. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1434. removeuseless:AddItem(shockwav2,5)
  1435.  
  1436. shockesr = Instance.new("Part", Torso)
  1437. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1438. shockesr.Material = "Neon"
  1439. shockesr.BrickColor = BrickColor.new("Crimson")
  1440. shockesr.Transparency = 0
  1441. shockesr.Anchored = true
  1442. shockesr.CanCollide = false
  1443. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1444. shockerMESH.MeshType = "Sphere"
  1445. shockerMESH.Scale = Vector3.new(1,1,1)
  1446. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1447. removeuseless:AddItem(shockesr,5)
  1448.  
  1449. local Hit = damagealll(14,Torso.Position)
  1450. for _,v in pairs(Hit) do
  1451. local velo2 = Instance.new("BodyVelocity", v)
  1452. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1453. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1454. removeuseless:AddItem(velo2,2)
  1455. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1456. v.Humanoid:TakeDamage(30)
  1457. end
  1458.  
  1459. for i = 1, 25 do
  1460. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1461. shockwav.Transparency = shockwav.Transparency + 0.07
  1462. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1463. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1464. shockesr.Transparency = shockesr.Transparency + 0.07
  1465. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1466. wait()
  1467. end
  1468. end)
  1469. shockwavv()
  1470. punchexplosion2:Play()
  1471. chunks = Instance.new("Part", workspace)
  1472. chunks.BrickColor = BrickColor.new("Really red")
  1473. chunks.Size = Vector3.new(2, 2, 2)
  1474. chunks.Anchored = true
  1475. chunks.Material = "Neon"
  1476. chunks.TopSurface = "Smooth"
  1477. chunks.BottomSurface = "Smooth"
  1478. chunks.CanCollide = false
  1479. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1480. table.insert(SlowlyFade,chunks)
  1481. removeuseless:AddItem(chunks,5)
  1482. chunks2 = Instance.new("Part", workspace)
  1483. chunks2.BrickColor = BrickColor.new("Crimson")
  1484. chunks2.Size = Vector3.new(2, 2, 2)
  1485. chunks2.Anchored = true
  1486. chunks2.Material = "Neon"
  1487. chunks2.TopSurface = "Smooth"
  1488. chunks2.BottomSurface = "Smooth"
  1489. chunks2.CanCollide = false
  1490. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1491. table.insert(SlowlyFade,chunks2)
  1492. removeuseless:AddItem(chunks2,5)
  1493. chunks3 = Instance.new("Part", workspace)
  1494. chunks3.BrickColor = BrickColor.new("Really red")
  1495. chunks3.Size = Vector3.new(2, 2, 2)
  1496. chunks3.Anchored = true
  1497. chunks3.Material = "Neon"
  1498. chunks3.CanCollide = false
  1499. chunks3.TopSurface = "Smooth"
  1500. chunks3.BottomSurface = "Smooth"
  1501. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1502. table.insert(SlowlyFade,chunks3)
  1503. removeuseless:AddItem(chunks3,5)
  1504. chunks4 = Instance.new("Part", workspace)
  1505. chunks4.BrickColor = BrickColor.new("Crimson")
  1506. chunks4.Size = Vector3.new(2, 2, 2)
  1507. chunks4.Anchored = true
  1508. chunks4.TopSurface = "Smooth"
  1509. chunks4.BottomSurface = "Smooth"
  1510. chunks4.Material = "Neon"
  1511. chunks4.CanCollide = false
  1512. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1513. table.insert(SlowlyFade,chunks4)
  1514. removeuseless:AddItem(chunks4,5)
  1515. hum.WalkSpeed = 0
  1516. for i = 1, 15 do
  1517. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1518. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1519. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1520. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1521. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1522. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1523. wait()
  1524. end
  1525. hum.WalkSpeed = 13
  1526. attacking = false
  1527. damagedebounce = false
  1528. shockwav:Remove()
  1529. shockwav2:Remove()
  1530. shockesr:Remove()
  1531. debounce = false
  1532. end
  1533. end)
  1534.  
  1535. mouse.KeyDown:connect(function(Press)
  1536. Press=Press:lower()
  1537. if Press=='k' then
  1538. if debounce then return end
  1539. debounce = true
  1540. attacking = true
  1541. punchcharge2:Play()
  1542. hum.WalkSpeed = 0
  1543. for i = 1, 8 do
  1544. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1545. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1546. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1547. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1548. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1549. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1550. wait()
  1551. end
  1552. punchexplosion3:Play()
  1553. local wtfboomzorz = coroutine.wrap(function()
  1554. shockesr = Instance.new("Part", Torso)
  1555. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1556. shockesr.Material = "Neon"
  1557. shockesr.BrickColor = BrickColor.new("Crimson")
  1558. shockesr.Transparency = 0
  1559. shockesr.Anchored = true
  1560. shockesr.CanCollide = false
  1561. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1562. shockerMESH.MeshType = "Sphere"
  1563. shockerMESH.Scale = Vector3.new(1,1,1)
  1564. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1565. removeuseless:AddItem(shockesr,5)
  1566.  
  1567. shockwav = Instance.new("Part", LeftArm)
  1568. shockwav.Size = Vector3.new(1, 1, 1)
  1569. shockwav.Transparency = 0
  1570. shockwav.BrickColor = BrickColor.new("Really red")
  1571. shockwav.Anchored = true
  1572. shockwav.CanCollide = false
  1573. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1574. dea2 = Instance.new("SpecialMesh", shockwav)
  1575. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1576. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1577. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1578. removeuseless:AddItem(shockwav,5)
  1579.  
  1580. shockwav2 = Instance.new("Part", LeftArm)
  1581. shockwav2.Size = Vector3.new(1, 1, 1)
  1582. shockwav2.Transparency = 0
  1583. shockwav2.BrickColor = BrickColor.new("Crimson")
  1584. shockwav2.Anchored = true
  1585. shockwav2.CanCollide = false
  1586. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1587. dea3 = Instance.new("SpecialMesh", shockwav2)
  1588. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1589. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1590. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1591. removeuseless:AddItem(shockwav2,5)
  1592.  
  1593. shockwav3 = Instance.new("Part", LeftArm)
  1594. shockwav3.Size = Vector3.new(1, 1, 1)
  1595. shockwav3.Transparency = 0
  1596. shockwav3.BrickColor = BrickColor.new("Really red")
  1597. shockwav3.Anchored = true
  1598. shockwav3.CanCollide = false
  1599. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1600. dea4 = Instance.new("SpecialMesh", shockwav3)
  1601. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1602. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1603. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1604. removeuseless:AddItem(shockwav3,5)
  1605.  
  1606. local Hit = damagealll(35,Torso.Position)
  1607. for _,v in pairs(Hit) do
  1608. v:BreakJoints()
  1609. end
  1610. for i = 1, 25 do
  1611. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1612. shockwav.Transparency = shockwav.Transparency + 0.07
  1613. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1614. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1615. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1616. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1617. shockesr.Transparency = shockesr.Transparency + 0.08
  1618. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1619. wait()
  1620. end
  1621. end)
  1622. wtfboomzorz()
  1623. for i = 1, 8 do
  1624. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1625. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1626. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1627. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1628. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1629. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1630. wait()
  1631. end
  1632. for i = 1, 26 do
  1633. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1634. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1635. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1636. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1637. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1638. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1639. wait()
  1640. end
  1641. hum.WalkSpeed = 13
  1642. debounce = false
  1643. attacking = false
  1644. end
  1645. end)
  1646.  
  1647. mouse.KeyDown:connect(function(Press)
  1648. Press=Press:lower()
  1649. if Press=='o' then
  1650. if debounce then return end
  1651. debounce = true
  1652. attacking = true
  1653. hum.WalkSpeed = 0
  1654. local theendbegin = coroutine.wrap(function()
  1655. shockwav = Instance.new("Part", Torso)
  1656. shockwav.Size = Vector3.new(1, 1, 1)
  1657. shockwav.Transparency = 0
  1658. shockwav.BrickColor = BrickColor.new("Really red")
  1659. shockwav.Material = "Neon"
  1660. shockwav.Anchored = true
  1661. shockwav.CanCollide = false
  1662. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1663. dea2 = Instance.new("SpecialMesh", shockwav)
  1664. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1665. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1666. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1667. removeuseless:AddItem(shockwav,5)
  1668. shockwav2 = Instance.new("Part", Torso)
  1669. shockwav2.Size = Vector3.new(1, 1, 1)
  1670. shockwav2.Transparency = 0
  1671. shockwav2.Material = "Neon"
  1672. shockwav2.BrickColor = BrickColor.new("Crimson")
  1673. shockwav2.Anchored = true
  1674. shockwav2.CanCollide = false
  1675. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1676. dea3 = Instance.new("SpecialMesh", shockwav2)
  1677. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1678. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1679. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1680. removeuseless:AddItem(shockwav2,5)
  1681. for i = 1, 125 do
  1682. shockwav.Transparency = shockwav.Transparency + 0.03
  1683. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1684. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1685. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1686. wait()
  1687. end
  1688. end)
  1689. theendbegin()
  1690. boomswoosh:Play()
  1691. for i = 1, 50 do
  1692. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1693. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1694. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1695. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1696. wait()
  1697. end
  1698. EndOfTimes = true
  1699. local TheEnd = coroutine.wrap(function()
  1700. while EndOfTimes do
  1701. TheEndTimeWave = Instance.new("Part", Torso)
  1702. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1703. TheEndTimeWave.Transparency = 1
  1704. TheEndTimeWave.BrickColor = BrickColor.new("Really red")
  1705. TheEndTimeWave.Material = "Neon"
  1706. TheEndTimeWave.Anchored = true
  1707. TheEndTimeWave.CanCollide = false
  1708. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1709. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1710. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1711. DDT.Scale = Vector3.new(50, 50, 50)
  1712. removeuseless:AddItem(TheEndTimeWave,2)
  1713. table.insert(TheEnd,TheEndTimeWave)
  1714. table.insert(TheEnd2,DDT)
  1715. wait(0.1)
  1716. end
  1717. end)
  1718. TheEnd()
  1719. local EndOrb = coroutine.wrap(function()
  1720. EnddOrb = Instance.new("Part", Torso)
  1721. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1722. EnddOrb.Material = "Neon"
  1723. EnddOrb.BrickColor = BrickColor.new("Crimson")
  1724. EnddOrb.Transparency = 1
  1725. EnddOrb.Anchored = true
  1726. EnddOrb.CanCollide = false
  1727. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1728. EnddOrbMESH.MeshType = "Sphere"
  1729. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1730. EnddOrb.CFrame = Torso.CFrame
  1731. while EnddOrb.Transparency > 0 do
  1732. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1733. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1734. wait()
  1735. end
  1736. end)
  1737. EndOrb()
  1738. TheEndSound2:Play()
  1739. while EnddOrb.Transparency > 0 do
  1740. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1741. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1742. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1743. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1744. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1745. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1746. wait()
  1747. end
  1748. TheEndSound2:Stop()
  1749. TheEndSound:Play()
  1750. EndOfTimes = false
  1751. for i = 1, 100 do
  1752. EnddOrb.CFrame = Torso.CFrame
  1753. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1754. wait()
  1755. end
  1756. wait(2)
  1757. local dissapend = coroutine.wrap(function()
  1758. for i = 1, 100 do
  1759. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1760. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1761. wait()
  1762. end
  1763. end)
  1764. dissapend()
  1765. ROOOAAAAH:Play()
  1766. local opforr = coroutine.wrap(function()
  1767. while true do
  1768. if loowki then break end
  1769. TheEndTimeWave2 = Instance.new("Part", Torso)
  1770. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1771. TheEndTimeWave2.Transparency = 0.4
  1772. TheEndTimeWave2.BrickColor = BrickColor.new("Crimson")
  1773. TheEndTimeWave2.Material = "Neon"
  1774. TheEndTimeWave2.Anchored = true
  1775. TheEndTimeWave2.CanCollide = false
  1776. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1777. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1778. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1779. DDT2.Scale = Vector3.new(1, 1, 1)
  1780. removeuseless:AddItem(TheEndTimeWave2,3)
  1781. table.insert(TheEnd4,TheEndTimeWave2)
  1782. table.insert(TheEnd3,DDT2)
  1783. EnddOrb2 = Instance.new("Part", Torso)
  1784. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1785. EnddOrb2.Material = "Neon"
  1786. EnddOrb2.BrickColor = BrickColor.new("Really red")
  1787. EnddOrb2.Transparency = 0
  1788. EnddOrb2.Anchored = true
  1789. EnddOrb2.CanCollide = false
  1790. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1791. EnddOrbMESH2.MeshType = "Sphere"
  1792. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1793. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1794. removeuseless:AddItem(EnddOrb2,2)
  1795. table.insert(TheEnd2,EnddOrbMESH2)
  1796. table.insert(SlowlyFade,EnddOrb2)
  1797. wait(0.1)
  1798. end
  1799. end)
  1800. opforr()
  1801. for i = 1, 20 do
  1802. local Hit = damagealll(60,Torso.Position)
  1803. for _,v in pairs(Hit) do
  1804. v.Humanoid:TakeDamage(3)
  1805. end
  1806. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1807. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1808. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1809. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1810. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1811. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1812. wait()
  1813. end
  1814. local damgog = coroutine.wrap(function()
  1815. while true do
  1816. if loowki then return end
  1817. local Hit = damagealll(60,Torso.Position)
  1818. for _,v in pairs(Hit) do
  1819. v.Humanoid:TakeDamage(1)
  1820. end
  1821. wait()
  1822. end
  1823. end)
  1824. damgog()
  1825. wait(ROOOAAAAH.TimeLength)
  1826. loowki = true
  1827. wait(.5)
  1828. for i = 1, 40 do
  1829. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1830. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1831. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1832. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1833. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1834. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1835. wait()
  1836. end
  1837. for i = 1, 100 do
  1838. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1839. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1840. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1841. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1842. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1843. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1844. wait()
  1845. end
  1846. attacking = false
  1847. debounce = false
  1848. loowki = false
  1849. EndOfTimes = false
  1850. hum.WalkSpeed = 13
  1851. end
  1852. end)
  1853.  
  1854. mouse.KeyDown:connect(function(Press)
  1855. Press=Press:lower()
  1856. if Press=='j' then
  1857. if debounce then return end
  1858. debounce = true
  1859. attacking = true
  1860. zorro = true
  1861. local timereft = coroutine.wrap(function()
  1862. shockesr = Instance.new("Part", Torso)
  1863. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1864. shockesr.Material = "Neon"
  1865. shockesr.BrickColor = BrickColor.new("Crimson")
  1866. shockesr.Transparency = 0
  1867. shockesr.Anchored = true
  1868. shockesr.CanCollide = false
  1869. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1870. shockerMESH.MeshType = "Cylinder"
  1871. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1872. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1873. riftopen = Instance.new("Sound", shockesr)
  1874. riftopen.SoundId = "rbxassetid://93724183"
  1875. riftopen.Looped = false
  1876. riftopen.Volume = 2
  1877. riftopen:Play()
  1878. while zorro do
  1879. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1880. wait()
  1881. end
  1882. end)
  1883. timereft()
  1884. for i = 1, 50 do
  1885. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1886. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1887. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1888. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1889. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1890. wait()
  1891. end
  1892. zorro = false
  1893. punchcharge3:Play()
  1894. for i = 1, 10 do
  1895. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1896. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1897. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1898. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1899. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1900. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1901. wait()
  1902. end
  1903. astral = true
  1904. local astralshocks = coroutine.wrap(function()
  1905. while astral do
  1906. Astralshock = Instance.new("Part", Torso)
  1907. Astralshock.Size = Vector3.new(1, 1, 1)
  1908. Astralshock.Transparency = 0
  1909. Astralshock.BrickColor = BrickColor.new("Really red")
  1910. Astralshock.Material = "Neon"
  1911. Astralshock.Anchored = true
  1912. Astralshock.CanCollide = false
  1913. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1914. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1915. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1916. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1917. table.insert(TheEnd3,DDTASTRAL)
  1918. table.insert(SlowlyFade,Astralshock)
  1919. removeuseless:AddItem(Astralshock,2)
  1920. wait(0.3)
  1921. end
  1922. end)
  1923. local astralshocks2 = coroutine.wrap(function()
  1924. while astral do
  1925. Astralshock2 = Instance.new("Part", Torso)
  1926. Astralshock2.Size = Vector3.new(1, 1, 1)
  1927. Astralshock2.Transparency = 0
  1928. Astralshock2.BrickColor = BrickColor.new("Crimson")
  1929. Astralshock2.Material = "Neon"
  1930. Astralshock2.Anchored = true
  1931. Astralshock2.CanCollide = false
  1932. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1933. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1934. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1935. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1936. table.insert(UpMover,Astralshock2)
  1937. table.insert(SlowlyFade,Astralshock2)
  1938. removeuseless:AddItem(Astralshock2,2)
  1939. wait(0.2)
  1940. end
  1941. end)
  1942. astralshocks2()
  1943. astralshocks()
  1944. riftopen2 = Instance.new("Sound", shockesr)
  1945. riftopen2.SoundId = "rbxassetid://907527750"
  1946. riftopen2.Looped = false
  1947. riftopen2.Volume = 2
  1948. riftopen2:Play()
  1949. local fofp = coroutine.wrap(function()
  1950. riftopen3 = Instance.new("Sound", shockesr)
  1951. riftopen3.SoundId = "rbxassetid://1190833720"
  1952. riftopen3.Looped = false
  1953. riftopen3.Volume = 0
  1954. removeuseless:AddItem(riftopen3,10)
  1955. removeuseless:AddItem(shockesr,6)
  1956. riftopen3:Play()
  1957. while riftopen3.Volume < 3 do
  1958. riftopen3.Volume = riftopen3.Volume + 0.2
  1959. wait()
  1960. end
  1961. while astral do
  1962. wait()
  1963. end
  1964. while riftopen3.Volume > 0 do
  1965. riftopen3.Volume = riftopen3.Volume - 0.1
  1966. wait()
  1967. end
  1968. end)
  1969. fofp()
  1970. local astraldmg = coroutine.wrap(function()
  1971. for i = 1, 5 do
  1972. local Hit = damagealll(20,shockesr.Position)
  1973. for _,v in pairs(Hit) do
  1974. v.Humanoid:TakeDamage(25)
  1975. end
  1976. wait(1)
  1977. end
  1978. end)
  1979. astraldmg()
  1980. while shockesr.Transparency < 1 do
  1981. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1982. shockesr.Transparency = shockesr.Transparency + 0.02
  1983. wait()
  1984. end
  1985. astral = false
  1986. debounce = false
  1987. attacking = false
  1988. riftopen:Remove()
  1989. riftopen2:Remove()
  1990. end
  1991. end)
  1992.  
  1993. mouse.KeyDown:connect(function(Press)
  1994. Press=Press:lower()
  1995. if Press=='r' then
  1996. if debounce then return end
  1997. debounce = true
  1998. attacking = true
  1999. borb = true
  2000. hum.WalkSpeed = 0
  2001. punchcharge:Play()
  2002. for i = 1, 8 do
  2003. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  2004. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  2005. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  2006. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2007. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  2008. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  2009. wait()
  2010. end
  2011. BlackPowerBall = Instance.new("Part", Torso)
  2012. BlackPowerBall.BrickColor = BrickColor.new("Crimson")
  2013. BlackPowerBall.Anchored = true
  2014. BlackPowerBall.Shape = 0
  2015. BlackPowerBall.Material = "Neon"
  2016. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  2017. BlackPowerBall.CanCollide = false
  2018. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  2019. local increasesizeball = coroutine.wrap(function()
  2020. for i = 1, 20 do
  2021. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  2022. wait()
  2023. end
  2024. end)
  2025. increasesizeball()
  2026. OMEGABLASTER = Instance.new("Sound", RightArm)
  2027. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  2028. OMEGABLASTER.Pitch = 1.5
  2029. OMEGABLASTER.Volume = 2
  2030. OMEGABLASTER:Play()
  2031. for i = 1, 25 do
  2032. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  2033. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  2034. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2035. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2036. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2037. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2038. wait()
  2039. end
  2040. for i = 1, 8 do
  2041. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  2042. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2043. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2044. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2045. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2046. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2047. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2048. wait()
  2049. end
  2050. local shootthemballs = coroutine.wrap(function()
  2051. BlackPowerBall.Anchored = false
  2052. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  2053. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  2054. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  2055. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  2056. wait()
  2057. end)
  2058. shootthemballs()
  2059. for i = 1, 12 do
  2060. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  2061. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  2062. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  2063. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  2064. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2065. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  2066. wait()
  2067. end
  2068. BlackPowerBall.Touched:connect(function(OnHit)
  2069. if hitters == true then return end
  2070. hitters = true
  2071. BlackPowerBall.Anchored = true
  2072. BlackPowerBall.Transparency = 1
  2073. local Hit = damagealll(32,BlackPowerBall.Position)
  2074. for _,v in pairs(Hit) do
  2075. v.Humanoid:TakeDamage(40)
  2076. end
  2077. explosivesound = Instance.new("Sound", BlackPowerBall)
  2078. explosivesound.SoundId = "rbxassetid://400765078"
  2079. explosivesound.Looped = false
  2080. explosivesound.Volume = 2
  2081. explosivesound.Pitch = 2
  2082. explosivesound:Play()
  2083. for i = 1, 3 do
  2084. ExplosionBall = Instance.new("Part", Torso)
  2085. ExplosionBall.BrickColor = BrickColor.new("Crimson")
  2086. ExplosionBall.Anchored = true
  2087. ExplosionBall.Shape = 0
  2088. ExplosionBall.Material = "Neon"
  2089. ExplosionBall.CFrame = BlackPowerBall.CFrame
  2090. ExplosionBall.CanCollide = false
  2091. ExplosionBall.Size = BlackPowerBall.Size
  2092. ExplosionBallshock = Instance.new("Part", Torso)
  2093. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  2094. ExplosionBallshock.Transparency = 0
  2095. ExplosionBallshock.BrickColor = BrickColor.new("Really red")
  2096. ExplosionBallshock.Material = "Neon"
  2097. ExplosionBallshock.Anchored = true
  2098. ExplosionBallshock.CanCollide = false
  2099. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2100. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  2101. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2102. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  2103. table.insert(Extreme,ExplosionBall)
  2104. table.insert(SlowlyFade,ExplosionBall)
  2105. table.insert(SlowlyFade,ExplosionBallshock)
  2106. table.insert(ExtremeM,ExplosionBallshockDDT)
  2107. removeuseless:AddItem(ExplosionBall,2)
  2108. removeuseless:AddItem(ExplosionBallshock,2)
  2109. wait(0.1)
  2110. end
  2111. borb = false
  2112. hitters = false
  2113. end)
  2114. hum.WalkSpeed = 13
  2115. local time = coroutine.wrap(function()
  2116. for i = 1, 100 do
  2117. if borb == false then break end
  2118. wait()
  2119. end
  2120. BlackPowerBall:Remove()
  2121. debounce = false
  2122. balldebounce = false
  2123. hitters = false
  2124. end)
  2125. time()
  2126. attacking = false
  2127. while wait() do
  2128. if borb == false then break end
  2129. wait()
  2130. end
  2131. balldebounce = false
  2132. debounce = false
  2133. hitters = false
  2134. end
  2135. end)
  2136.  
  2137. mouse.KeyDown:connect(function(Press)
  2138. Press=Press:lower()
  2139. if Press=='h' then
  2140. if debounce == true then return end
  2141. debounce = true
  2142. walking = false
  2143. hit = false
  2144. attacking = true
  2145. punchcharge:Play()
  2146. bbm = Instance.new("Sound", Torso)
  2147. bbm.SoundId = "rbxassetid://1412100204"
  2148. bbm.Volume = 6
  2149. bbm:Play()
  2150. hum.WalkSpeed = 0
  2151. local createnergyblast = coroutine.wrap(function()
  2152. BlastWave = Instance.new("Part", Torso)
  2153. BlastWave.Material = "Neon"
  2154. BlastWave.Anchored = true
  2155. BlastWave.CanCollide = false
  2156. BlastWave.BrickColor = BrickColor.new("Crimson")
  2157. BlastWave.Size = Vector3.new(.1,.1,.1)
  2158. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2159. BlastShape.MeshType = "Sphere"
  2160. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2161. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2162. end)
  2163. createnergyblast()
  2164. local sizeincrease = coroutine.wrap(function()
  2165. for i = 1, 45 do
  2166. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2167. wait()
  2168. end
  2169. end)
  2170. sizeincrease()
  2171. local RetrEnergy2 = coroutine.wrap(function()
  2172. for i = 1, 10 do
  2173. circlescircles = Instance.new("Part", Torso)
  2174. circlescircles.Size = Vector3.new(1, 1, 1)
  2175. circlescircles.Transparency = 0.2
  2176. circlescircles.BrickColor = BrickColor.new("Really red")
  2177. circlescircles.Material = "Neon"
  2178. circlescircles.Anchored = true
  2179. circlescircles.CanCollide = false
  2180. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2181. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2182. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2183. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2184. removeuseless:AddItem(circlescircles,1)
  2185. table.insert(nonmeshRepeater2,circlescircles)
  2186. table.insert(TheEnd2,circlescirclesmesh)
  2187. wait(.1)
  2188. end
  2189. end)
  2190. RetrEnergy2()
  2191. local RetrEnergy = coroutine.wrap(function()
  2192. for i = 1, 7 do
  2193. RetrEnergy1 = Instance.new("Part", Torso)
  2194. RetrEnergy1.Material = "Neon"
  2195. RetrEnergy1.Anchored = true
  2196. RetrEnergy1.CanCollide = false
  2197. RetrEnergy1.BrickColor = BrickColor.new("Really red")
  2198. RetrEnergy1.Transparency = 0.5
  2199. RetrEnergy1.Size = Vector3.new(10,10,10)
  2200. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2201. RetrEnergy1Shape.MeshType = "Sphere"
  2202. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2203. RetrEnergy1.CFrame = BlastWave.CFrame
  2204. table.insert(LessSize,RetrEnergy1)
  2205. table.insert(Repeater2,RetrEnergy1)
  2206. removeuseless:AddItem(RetrEnergy1,2)
  2207. wait(0.2)
  2208. end
  2209. end)
  2210. RetrEnergy()
  2211. for i = 1, 10 do
  2212. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2213. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2214. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2215. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2216. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2217. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2218. wait()
  2219. end
  2220. wait(1)
  2221. local shocks = coroutine.wrap(function()
  2222. while BlastWave.Transparency < 1 do
  2223. shockoftheblast = Instance.new("Part", Torso)
  2224. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2225. shockoftheblast.Transparency = 0
  2226. shockoftheblast.BrickColor = BrickColor.new("Really red")
  2227. shockoftheblast.Material = "Neon"
  2228. shockoftheblast.Anchored = true
  2229. shockoftheblast.CanCollide = false
  2230. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2231. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2232. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2233. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2234. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2235. removeuseless:AddItem(shockoftheblast,.5)
  2236. table.insert(ForwardMover,shockoftheblast)
  2237. table.insert(nonmeshRepeater2,shockoftheblast)
  2238. wait(.1)
  2239. end
  2240. end)
  2241. shocks()
  2242. x0412:Play()
  2243. ReaperLaunch = Instance.new("Sound", LeftArm)
  2244. ReaperLaunch.Volume = 3
  2245. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2246. ReaperLaunch:Play()
  2247. hum.WalkSpeed = 2
  2248. TheBeam = Instance.new("Part", LeftArm)
  2249. TheBeam.CanCollide = false
  2250. TheBeam.Size = Vector3.new(1,3,3)
  2251. TheBeam.Material = "Neon"
  2252. TheBeam.Anchored = true
  2253. TheBeam.BrickColor = BrickColor.new("Crimson")
  2254. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2255. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2256. TheBeamMESH.MeshType = "Cylinder"
  2257. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2258. TheBeam.Touched:connect(function(hit)
  2259. if hit.Parent:IsA("Part") then
  2260. elseif hit.Parent:IsA("SpecialMesh") then
  2261. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2262. elseif hit.Parent:findFirstChild("Humanoid") then
  2263. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2264. Slachtoffer:TakeDamage(30)
  2265. wait(.6)
  2266. end
  2267. end)
  2268. for i = 1, 100 do
  2269. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2270. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2271. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2272. wait()
  2273. end
  2274. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2275. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2276. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2277. wait()
  2278. end
  2279. debounce = false
  2280. attacking = false
  2281. TheBeam:Remove()
  2282. BlastWave:Remove()
  2283. end
  2284. end)
  2285.  
  2286. mouse.KeyDown:connect(function(Press)
  2287. Press=Press:lower()
  2288. if Press=='q' then
  2289. if debounce then return end
  2290. debounce = true
  2291. attacking = true
  2292. open = true
  2293. nepo = true
  2294. hum.WalkSpeed = 0
  2295. bigrift = Instance.new("Part", Torso)
  2296. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2297. bigrift.Material = "Neon"
  2298. bigrift.Transparency = 1
  2299. bigrift.Anchored = true
  2300. bigrift.CanCollide = false
  2301. bigriftdecal = Instance.new("Decal", bigrift)
  2302. bigriftdecal.Face = "Top"
  2303. bigriftdecal.Texture = "rbxassetid://702583926"
  2304. local bigriftopen = coroutine.wrap(function()
  2305. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2306. while open do
  2307. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2308. wait()
  2309. end
  2310. end)
  2311. bigriftopen()
  2312. local rotate = coroutine.wrap(function()
  2313. while nepo do
  2314. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2315. wait()
  2316. end
  2317. end)
  2318. rotate()
  2319. for i = 1, 15 do
  2320. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2321. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2322. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2323. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2324. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2325. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2326. wait()
  2327. end
  2328. open = false
  2329. for i = 1, 8 do
  2330. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2331. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2332. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2333. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2334. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2335. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2336. wait()
  2337. end
  2338. local openshocks = coroutine.wrap(function()
  2339. for i = 1, 2 do
  2340. openshock2 = Instance.new("Part", Torso)
  2341. openshock2.Size = Vector3.new(1, 1, 1)
  2342. openshock2.Transparency = 0
  2343. openshock2.BrickColor = BrickColor.new("Really red")
  2344. openshock2.Material = "Neon"
  2345. openshock2.Anchored = true
  2346. openshock2.CanCollide = false
  2347. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2348. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2349. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2350. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2351. removeuseless:AddItem(openshock2,2)
  2352. table.insert(TheEnd3,DDTopenshock2)
  2353. table.insert(SlowlyFade,openshock2)
  2354. openshock = Instance.new("Part", Torso)
  2355. openshock.Size = Vector3.new(1, 1, 1)
  2356. openshock.Transparency = 0
  2357. openshock.BrickColor = BrickColor.new("Really red")
  2358. openshock.Material = "Neon"
  2359. openshock.Anchored = true
  2360. openshock.CanCollide = false
  2361. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2362. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2363. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2364. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2365. removeuseless:AddItem(openshock,2)
  2366. table.insert(TheEnd3,DDTopenshock)
  2367. table.insert(SlowlyFade,openshock)
  2368. wait(.2)
  2369. end
  2370. end)
  2371. openshocks()
  2372. wreckingbrick = Instance.new("Part", Torso)
  2373. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2374. wreckingbrick.Material = "Neon"
  2375. wreckingbrick.Transparency = 0
  2376. wreckingbrick.Anchored = true
  2377. wreckingbrick.BrickColor = BrickColor.new("Crimson")
  2378. wreckingbrick.CanCollide = false
  2379. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2380. iffalsedontspin = true
  2381. local rotq = coroutine.wrap(function()
  2382. while iffalsedontspin do
  2383. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2384. wait()
  2385. end
  2386. end)
  2387. rotq()
  2388. swooshsound = Instance.new("Sound", wreckingbrick)
  2389. swooshsound.Volume = 1
  2390. swooshsound.SoundId = "rbxassetid://148894535"
  2391. swooshsound.Looped = false
  2392. swooshsound:Play()
  2393. removeuseless:AddItem(swooshsound,2)
  2394. for i = 1, 10 do
  2395. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2396. wait()
  2397. end
  2398. for i = 1, 8 do
  2399. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2400. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2401. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2402. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2403. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2404. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2405. wait()
  2406. end
  2407. local removeportal = coroutine.wrap(function()
  2408. for i = 1, 20 do
  2409. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2410. wait()
  2411. end
  2412. nepo = false
  2413. bigrift:Remove()
  2414. end)
  2415. removeportal()
  2416. wait(.5)
  2417. iffalsedontspin = false
  2418. wreckingbrick.Anchored = false
  2419. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2420. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2421. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2422. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2423. removeuseless:AddItem(wreckingbrick,5)
  2424. function onTouchedBrick(part)
  2425. local h = part.Parent:findFirstChild("Humanoid")
  2426. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2427. if hit then return end
  2428. hit = true
  2429. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2430. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2431. heavyhitimpact.Volume = 1
  2432. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2433. heavyhitimpact.Looped = false
  2434. heavyhitimpact:Play()
  2435. removeuseless:AddItem(heavyhitimpact,2)
  2436. h.Health = h.Health - 35
  2437. wait(1)
  2438. hit = false
  2439. end
  2440. end
  2441. wreckingbrick.Touched:connect(onTouchedBrick)
  2442. for i = 1, 10 do
  2443. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2444. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2445. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2446. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2447. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2448. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2449. wait()
  2450. end
  2451. for i = 1, 2 do
  2452. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2453. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2454. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2455. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2456. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2457. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2458. wait()
  2459. end
  2460. attacking = false
  2461. hum.WalkSpeed = 13
  2462. wait(0.3)
  2463. debounce = false
  2464. end
  2465. end)
  2466.  
  2467. mouse.KeyDown:connect(function(Press)
  2468. Press=Press:lower()
  2469. if Press=='x' then
  2470. if debounce then return end
  2471. debounce = true
  2472. attacking = true
  2473. notbreakeffect = true
  2474. hum.WalkSpeed = 0
  2475. step = Instance.new("Sound", Torso)
  2476. step.SoundId = "rbxassetid://337064700"
  2477. step.Volume = 2
  2478. step:Play()
  2479. for i = 1, 12 do
  2480. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2481. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2482. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2483. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2484. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2485. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2486. wait()
  2487. end
  2488. knockbackhitbox = Instance.new("Part", Torso)
  2489. knockbackhitbox.Size = Vector3.new(5,5,3)
  2490. knockbackhitbox.Transparency = 1
  2491. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2492. local flyposition = coroutine.wrap(function()
  2493. for i = 1, 10 do
  2494. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2495. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2496. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2497. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2498. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2499. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2500. wait()
  2501. end
  2502. end)
  2503. local aftereffect = coroutine.wrap(function()
  2504. while notbreakeffect do
  2505. leftarmeffect = Instance.new("Part", Torso)
  2506. leftarmeffect.BrickColor = BrickColor.new("Really red")
  2507. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2508. leftarmeffect.Material = "Neon"
  2509. leftarmeffect.Anchored = true
  2510. leftarmeffect.CanCollide = false
  2511. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2512. table.insert(SlowlyFade,leftarmeffect)
  2513. removeuseless:AddItem(leftarmeffect,2)
  2514. rightarmeffect = Instance.new("Part", Torso)
  2515. rightarmeffect.BrickColor = BrickColor.new("Really red")
  2516. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2517. rightarmeffect.Material = "Neon"
  2518. rightarmeffect.Anchored = true
  2519. rightarmeffect.CanCollide = false
  2520. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2521. table.insert(SlowlyFade,rightarmeffect)
  2522. removeuseless:AddItem(rightarmeffect,2)
  2523. leftlegeffect = Instance.new("Part", Torso)
  2524. leftlegeffect.BrickColor = BrickColor.new("Really red")
  2525. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2526. leftlegeffect.Material = "Neon"
  2527. leftlegeffect.Anchored = true
  2528. leftlegeffect.CanCollide = false
  2529. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2530. table.insert(SlowlyFade,leftlegeffect)
  2531. removeuseless:AddItem(leftlegeffect,2)
  2532. rightlegeffect = Instance.new("Part", Torso)
  2533. rightlegeffect.BrickColor = BrickColor.new("Really red")
  2534. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2535. rightlegeffect.Material = "Neon"
  2536. rightlegeffect.Anchored = true
  2537. rightlegeffect.CanCollide = false
  2538. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2539. table.insert(SlowlyFade,rightlegeffect)
  2540. removeuseless:AddItem(rightlegeffect,2)
  2541. wait()
  2542. end
  2543. end)
  2544. local sawnicboomzor = coroutine.wrap(function()
  2545. while notbreakeffect do
  2546. openshock2 = Instance.new("Part", Torso)
  2547. openshock2.Size = Vector3.new(1, 1, 1)
  2548. openshock2.Transparency = 0
  2549. openshock2.BrickColor = BrickColor.new("Really red")
  2550. openshock2.Material = "Neon"
  2551. openshock2.Anchored = true
  2552. openshock2.CanCollide = false
  2553. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2554. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2555. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2556. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2557. removeuseless:AddItem(openshock2,2)
  2558. table.insert(TheEnd3,DDTopenshock2)
  2559. table.insert(SlowlyFade,openshock2)
  2560. wait(0.1)
  2561. end
  2562. end)
  2563. local knockback = coroutine.wrap(function()
  2564. knockbackhitbox.Touched:connect(function(hit)
  2565. if hit.Parent:IsA("Part") then
  2566. elseif hit.Parent:IsA("SpecialMesh") then
  2567. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2568. elseif hit.Parent:findFirstChild("Humanoid") then
  2569. if damagedebounce == true then return end
  2570. damagedebounce = true
  2571. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2572. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2573. dmgsound.SoundId = "rbxassetid://553324113"
  2574. dmgsound.Volume = 2
  2575. dmgsound:Play()
  2576. removeuseless:AddItem(dmgsound,2)
  2577. knockbacktarget:TakeDamage(10)
  2578. end
  2579. end)
  2580. end)
  2581. knockback()
  2582. aftereffect()
  2583. flyposition()
  2584. sawnicboomzor()
  2585. energy = Instance.new("Sound", Torso)
  2586. energy.Volume = 2
  2587. energy.SoundId = "rbxassetid://601621838"
  2588. energy:Play()
  2589. removeuseless:AddItem(energy,3)
  2590. energy2 = Instance.new("Sound", Torso)
  2591. energy2.Volume = 2
  2592. energy2.SoundId = "rbxassetid://303858412"
  2593. energy2:Play()
  2594. removeuseless:AddItem(energy2,3)
  2595. local fly = Instance.new("BodyVelocity", Torso)
  2596. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2597. fly.Velocity = Root.CFrame.lookVector * 90
  2598. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2599. wait(.7)
  2600. hum.WalkSpeed = 13
  2601. notbreakeffect = false
  2602. fly:Remove()
  2603. attacking = false
  2604. debounce = false
  2605. knockbackhitbox:Remove()
  2606. damagedebounce = false
  2607. end
  2608. end)
  2609.  
  2610. mouse.KeyDown:connect(function(Press)
  2611. Press=Press:lower()
  2612. if Press=='c' then
  2613. if debounce == true then return end
  2614. debounce = true
  2615. attacking = true
  2616. hum.WalkSpeed = 0
  2617. coercion = Instance.new("Part", Torso)
  2618. coercion.BrickColor = BrickColor.new("Crimson")
  2619. coercion.Anchored = true
  2620. coercion.Shape = 0
  2621. coercion.Material = "Neon"
  2622. coercion.Size = Vector3.new(25,25,25)
  2623. coercion.CanCollide = false
  2624. coercion.Transparency = 1
  2625. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2626. local coercion1 = coroutine.wrap(function()
  2627. for i = 1, 5 do
  2628. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2629. coercion.Transparency = coercion.Transparency - 0.25
  2630. wait()
  2631. end
  2632. end)
  2633. punchcharge:Play()
  2634. coercion1()
  2635. for i = 1, 8 do
  2636. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2637. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2638. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2639. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2640. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2641. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2642. wait()
  2643. end
  2644. local coercion2 = coroutine.wrap(function()
  2645. for i = 1, 12 do
  2646. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2647. coercion.Transparency = coercion.Transparency + 0.1
  2648. wait()
  2649. end
  2650. end)
  2651. coercion2()
  2652. xboom = Instance.new("Sound", Torso)
  2653. xboom.SoundId = "rbxassetid://400765078"
  2654. xboom.Volume = 2
  2655. xboom:Play()
  2656. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2657. sound23 = Instance.new("Sound", Torso)
  2658. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2659. sound23.Volume = 4
  2660. sound23:Play()
  2661. local Hit = damagealll(20,Torso.Position)
  2662. for _,v in pairs(Hit) do
  2663. v.Humanoid:TakeDamage(15)
  2664. end
  2665. for i = 1, 12 do
  2666. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2667. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2668. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2669. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2670. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2671. wait()
  2672. end
  2673. debounce = false
  2674. attacking = false
  2675. coercion:Remove()
  2676. hum.WalkSpeed = 13
  2677. end
  2678. end)
  2679.  
  2680. mouse.KeyDown:connect(function(Press)
  2681. Press=Press:lower()
  2682. if Press=='v' then
  2683. if debounce then return end
  2684. if transf1 == false then
  2685. print("You are not ready to transform!")
  2686. elseif transf1 and donttransform == false then
  2687. debounce = true
  2688. attacking = true
  2689. hum.WalkSpeed = 0
  2690. local timechange = coroutine.wrap(function()
  2691. game.Lighting.Brightness = -1
  2692. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2693. wait(.1)
  2694. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2695. wait(0.1)
  2696. game.Lighting.Ambient = Color3.new(2,2,2)
  2697. wait(0.1)
  2698. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2699. wait(0.1)
  2700. game.Lighting.Ambient = Color3.new(1,1,1)
  2701. wait(0.1)
  2702. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2703. wait(0.1)
  2704. game.Lighting.Ambient = Color3.new(0,0,0)
  2705. wait(10)
  2706. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2707. wait(0.1)
  2708. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2709. wait(0.1)
  2710. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2711. end)
  2712. local timechange2 = coroutine.wrap(function()
  2713. minutesAfterMidnight = -400
  2714. for i = 1, 100 do
  2715. minutesAfterMidnight = minutesAfterMidnight + 5
  2716. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2717. wait()
  2718. end
  2719. end)
  2720. timechange2()
  2721. local lri = coroutine.wrap(function()
  2722. light:Remove()
  2723. light = Instance.new("PointLight", Torso)
  2724. light.Color = Color3.new(0,255,0)
  2725. light.Range = 5
  2726. light.Brightness = 50
  2727. for i = 1, 150 do
  2728. light.Range = light.Range + 0.02
  2729. light.Brightness = light.Brightness + 0.05
  2730. wait()
  2731. end
  2732. end)
  2733. lri()
  2734. CorruptedArm3 = Instance.new("Part", LeftArm)
  2735. CorruptedArm3.CanCollide = false
  2736. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2737. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2738. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2739. CorruptedArm3.Material = "Neon"
  2740. CorruptedArm3.Transparency = 1
  2741. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2742. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2743. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2744. sao = coroutine.wrap(function()
  2745. for i = 1, 100 do
  2746. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2747. wait()
  2748. end
  2749. end)
  2750. sao()
  2751. for i = 1, 100 do
  2752. doommusucus.Volume = doommusucus.Volume - 0.02
  2753. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2754. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2755. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2756. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2757. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2758. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2759. wait()
  2760. end
  2761. for i = 1, 10 do
  2762. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2763. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2764. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2765. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2766. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2767. wait()
  2768. end
  2769. lssj = true
  2770. LSSJ:Play()
  2771. for i = 1, 40 do
  2772. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2773. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2774. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2775. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2776. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2777. wait()
  2778. end
  2779. rjjj = coroutine.wrap(function()
  2780. for i = 1, 62 do
  2781. unleashingpower = Instance.new("Part", Torso)
  2782. unleashingpower.Size = Vector3.new(1, 1, 1)
  2783. unleashingpower.Transparency = 0.5
  2784. unleashingpower.BrickColor = BrickColor.Random()
  2785. unleashingpower.Material = "Neon"
  2786. unleashingpower.Anchored = true
  2787. unleashingpower.CanCollide = false
  2788. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2789. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2790. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2791. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2792. removeuseless:AddItem(unleashingpower,2)
  2793. table.insert(Extreme,unleashingpower)
  2794. table.insert(nonmeshRepeater2,unleashingpower)
  2795. table.insert(ExtremeM,unleashingpowermesh)
  2796. unleashingpower2 = Instance.new("Part", Torso)
  2797. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2798. unleashingpower2.Transparency = 0.5
  2799. unleashingpower2.Shape = 0
  2800. unleashingpower2.BrickColor = BrickColor.Random()
  2801. unleashingpower2.Material = "Neon"
  2802. unleashingpower2.Anchored = true
  2803. unleashingpower2.CanCollide = false
  2804. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2805. removeuseless:AddItem(unleashingpower2,2)
  2806. table.insert(Extreme,unleashingpower2)
  2807. table.insert(nonmeshRepeater2,unleashingpower2)
  2808. wait()
  2809. end
  2810. end)
  2811. rjjj()
  2812. mcs = coroutine.wrap(function()
  2813. while lssj do
  2814. light.Range = light.Range + 5
  2815. light.Brightness = light.Brightness + 5
  2816. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2817. sine = sine + change
  2818. change = 4
  2819. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2820. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2821. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2822. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2823. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2824. wait()
  2825. end
  2826. end)
  2827. mcs()
  2828. wait(4)
  2829. lssj = false
  2830. light.Range = 50
  2831. light.Brightness = 9001
  2832. light.Color = Color3.new(255,0,0)
  2833. unleashingpower3 = Instance.new("Part", Torso)
  2834. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2835. unleashingpower3.Transparency = 0
  2836. unleashingpower3.Shape = 0
  2837. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2838. unleashingpower3.Material = "Neon"
  2839. unleashingpower3.Anchored = true
  2840. unleashingpower3.CanCollide = false
  2841. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2842. table.insert(Extreme,unleashingpower3)
  2843. wait(1)
  2844. HandCannonTop1:Remove()
  2845. FixedER:Remove()
  2846. FixedER4:Remove()
  2847. FixedER5:Remove()
  2848. FixedER2:Remove()
  2849. FixedER3:Remove()
  2850. HandCannonTop2:Remove()
  2851. HandCannonTop3:Remove()
  2852. secretpart:Remove()
  2853. HandCannonTop4:Remove()
  2854. HandCannonTop5:Remove()
  2855. HandCannonTop6:Remove()
  2856. HandCannonTop7:Remove()
  2857. HandCannonTop8:Remove()
  2858. HandCannonTop9:Remove()
  2859. HandCannonTop10:Remove()
  2860. HandCannonTop11:Remove()
  2861. HandCannonTop12:Remove()
  2862. HandCannonTop13:Remove()
  2863. HandCannonTop14:Remove()
  2864. corecircle:Remove()
  2865. corecircle2:Remove()
  2866. TheCore:Remove()
  2867. Gear1:Remove()
  2868. Gear2:Remove()
  2869. EnergyCorePART:Remove()
  2870. CorruptedArm:Remove()
  2871. CorruptedArm2:Remove()
  2872. ArmorPlating:Remove()
  2873. ArmorPlating2:Remove()
  2874. ArmorPlating3:Remove()
  2875. ArmorPlating4:Remove()
  2876. ArmorPlating5:Remove()
  2877. ArmorPlating6:Remove()
  2878. ArmorPlating7:Remove()
  2879. ArmorPlating8:Remove()
  2880. ArmorPlating9:Remove()
  2881. ArmorPlating10:Remove()
  2882. CorruptedArm3:Remove()
  2883. unleashingpower5 = Instance.new("Part", Torso)
  2884. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2885. unleashingpower5.Transparency = 0.5
  2886. unleashingpower5.BrickColor = BrickColor.New("Really red")
  2887. unleashingpower5.Material = "Neon"
  2888. unleashingpower5.Anchored = true
  2889. unleashingpower5.CanCollide = false
  2890. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2891. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2892. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2893. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2894. unleashingpower6 = Instance.new("Part", Torso)
  2895. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2896. unleashingpower6.Transparency = 0.5
  2897. unleashingpower6.BrickColor = BrickColor.New("Really red")
  2898. unleashingpower6.Material = "Neon"
  2899. unleashingpower6.Anchored = true
  2900. unleashingpower6.CanCollide = false
  2901. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2902. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2903. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2904. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2905. quickcour = coroutine.wrap(function()
  2906. while wait() do
  2907. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2908. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2909. end
  2910. end)
  2911. quickcour()
  2912. light.Range = 10
  2913. light.Brightness = 25
  2914. light.Color = Color3.new(255,0,0)
  2915. unleashingpower4 = Instance.new("Part", Torso)
  2916. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2917. unleashingpower4.Transparency = 0
  2918. unleashingpower4.Shape = 0
  2919. unleashingpower4.BrickColor = BrickColor.New("Really red")
  2920. unleashingpower4.Material = "Neon"
  2921. unleashingpower4.Anchored = true
  2922. unleashingpower4.CanCollide = false
  2923. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2924. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388'
  2925. wait(1)
  2926. table.insert(nonmeshRepeater2,unleashingpower3)
  2927. removeuseless:AddItem(unleashingpower3,3)
  2928. wait(1)
  2929. unleashingpower7 = Instance.new("Part", Torso)
  2930. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2931. unleashingpower7.Transparency = 0
  2932. unleashingpower7.Shape = 0
  2933. unleashingpower7.BrickColor = BrickColor.New("Really red")
  2934. unleashingpower7.Material = "Neon"
  2935. unleashingpower7.Anchored = true
  2936. unleashingpower7.CanCollide = false
  2937. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2938. table.insert(Extreme,unleashingpower7)
  2939. table.insert(nonmeshRepeater2,unleashingpower7)
  2940. removeuseless:AddItem(unleashingpower7,3)
  2941. wait(2)
  2942. unleashingpower8 = Instance.new("Part", Torso)
  2943. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2944. unleashingpower8.Transparency = 0
  2945. unleashingpower8.Shape = 0
  2946. unleashingpower8.BrickColor = BrickColor.New("Really red")
  2947. unleashingpower8.Material = "Neon"
  2948. unleashingpower8.Anchored = true
  2949. unleashingpower8.CanCollide = false
  2950. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2951. table.insert(Extreme,unleashingpower8)
  2952. table.insert(nonmeshRepeater2,unleashingpower8)
  2953. removeuseless:AddItem(unleashingpower8,3)
  2954. wait(2)
  2955. unleashingpower9 = Instance.new("Part", Torso)
  2956. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2957. unleashingpower9.Transparency = 0
  2958. unleashingpower9.Shape = 0
  2959. unleashingpower9.BrickColor = BrickColor.New("Really red")
  2960. unleashingpower9.Material = "Neon"
  2961. unleashingpower9.Anchored = true
  2962. unleashingpower9.CanCollide = false
  2963. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2964. table.insert(Extreme,unleashingpower9)
  2965. table.insert(nonmeshRepeater2,unleashingpower9)
  2966. removeuseless:AddItem(unleashingpower9,3)
  2967. wait(2)
  2968. table.insert(Extreme,unleashingpower4)
  2969. table.insert(nonmeshRepeater2,unleashingpower4)
  2970. removeuseless:AddItem(unleashingpower4,3)
  2971. wait(.1)
  2972. arti = coroutine.wrap(function()
  2973. for i = 1, 10 do
  2974. unleashingpower10 = Instance.new("Part", Torso)
  2975. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2976. unleashingpower10.Transparency = 0.5
  2977. unleashingpower10.BrickColor = BrickColor.New("Crimson")
  2978. unleashingpower10.Material = "Neon"
  2979. unleashingpower10.Anchored = true
  2980. unleashingpower10.CanCollide = false
  2981. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2982. un = Instance.new("SpecialMesh", unleashingpower10)
  2983. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2984. un.Scale = Vector3.new(15, 15, 15)
  2985. removeuseless:AddItem(unleashingpower10,2)
  2986. table.insert(Extreme,unleashingpower10)
  2987. table.insert(nonmeshRepeater2,unleashingpower10)
  2988. table.insert(ExtremeM,un)
  2989. wait()
  2990. end
  2991. end)
  2992. arti()
  2993. dso = coroutine.wrap(function()
  2994. for i = 1, 100 do
  2995. LSSJ.Volume = LSSJ.Volume - 0.4
  2996. wait()
  2997. end
  2998. end)
  2999. dso()
  3000. removeuseless:AddItem(unleashingpower6,2)
  3001. table.insert(Extreme,unleashingpower6)
  3002. table.insert(nonmeshRepeater2,unleashingpower6)
  3003. removeuseless:AddItem(unleashingpower5,2)
  3004. table.insert(Extreme,unleashingpower5)
  3005. table.insert(nonmeshRepeater2,unleashingpower5)
  3006. doommusucus.SoundId = "rbxassetid://296414388"
  3007. laugh = Instance.new("Sound", Torso)
  3008. laugh.SoundId = "rbxassetid://179774173"
  3009. laugh.Volume = 2.5
  3010. laugh:Play()
  3011. for i = 1, 10 do
  3012. doommusucus.Volume = doommusucus.Volume + 0.11
  3013. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3014. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  3015. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  3016. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3017. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3018. wait()
  3019. end
  3020. for i = 1, 10 do
  3021. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  3022. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  3023. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  3024. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  3025. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  3026. wait()
  3027. end
  3028. for i = 1, 15 do
  3029. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3030. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3031. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3032. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3033. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3034. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3035. wait()
  3036. end
  3037. wait(1)
  3038. hum.WalkSpeed = 13
  3039. LSSJn = true
  3040. donttransform = true
  3041. attacking = false
  3042. debounce = false
  3043. end
  3044. end
  3045. end)
  3046.  
  3047. mouse.KeyDown:connect(function(Press)
  3048. Press=Press:lower()
  3049. if Press=='b' then
  3050. if debounce == true then return end
  3051. debounce = true
  3052. walking = false
  3053. attacking = true
  3054. fpg = false
  3055. gpf = true
  3056. for i = 1, 5 do
  3057. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3058. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  3059. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  3060. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3061. wait()
  3062. end
  3063. wind = Instance.new("Part", Torso)
  3064. wind.BrickColor = BrickColor.new("Crimson")
  3065. wind.Size = Vector3.new(5,5,5)
  3066. wind.CanCollide = false
  3067. wind.Transparency = 1
  3068. wind.Material = "Neon"
  3069. windmesh = Instance.new("SpecialMesh", wind)
  3070. windmesh.Scale = Vector3.new(2,2,2)
  3071. windmesh.MeshId = "rbxassetid://168892432"
  3072. windweld = weldBetween(wind, Torso)
  3073. wind2 = Instance.new("Part", Torso)
  3074. wind2.BrickColor = BrickColor.new("Crimson")
  3075. wind2.Size = Vector3.new(5,5,5)
  3076. wind2.CanCollide = false
  3077. wind2.Transparency = 1
  3078. wind2.Material = "Neon"
  3079. windmesh2 = Instance.new("SpecialMesh", wind2)
  3080. windmesh2.Scale = Vector3.new(4,4,4)
  3081. windmesh2.MeshId = "rbxassetid://168892432"
  3082. windweld2 = weldBetween(wind2, wind)
  3083. quickcourou = coroutine.wrap(function()
  3084. m = 1
  3085. for i = 1, 5 do
  3086. wind.Transparency = wind.Transparency - 0.1
  3087. wind2.Transparency = wind2.Transparency - 0.04
  3088. wait()
  3089. end
  3090. end)
  3091. quickcourou()
  3092. eORBleft = Instance.new("Part", Torso)
  3093. eORBleft.Size = Vector3.new(1, 1, 1)
  3094. eORBleft.Transparency = 0
  3095. eORBleft.Shape = 0
  3096. eORBleft.BrickColor = BrickColor.New("Really red")
  3097. eORBleft.Material = "Neon"
  3098. eORBleft.Anchored = false
  3099. eORBleft.CanCollide = false
  3100. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3101. eorbweld1 = weldBetween(eORBleft, LeftArm)
  3102. eorbweld1.C0 = CFrame.new(0,1.3,0)
  3103. eORBright = Instance.new("Part", Torso)
  3104. eORBright.Size = Vector3.new(1, 1, 1)
  3105. eORBright.Transparency = 0
  3106. eORBright.Shape = 0
  3107. eORBright.BrickColor = BrickColor.New("Really red")
  3108. eORBright.Material = "Neon"
  3109. eORBright.Anchored = false
  3110. eORBright.CanCollide = false
  3111. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3112. eorbweld2 = weldBetween(eORBright, RightArm)
  3113. eorbweld2.C0 = CFrame.new(0,1.3,0)
  3114. hev = Instance.new("Part", Torso)
  3115. hev.Size = Vector3.new(15, 15, 15)
  3116. hev.Transparency = 0
  3117. hev.Shape = 0
  3118. hev.BrickColor = BrickColor.New("Really red")
  3119. hev.Material = "Neon"
  3120. hev.Anchored = true
  3121. hev.CanCollide = false
  3122. hev2 = Instance.new("Part", Torso)
  3123. hev2.Size = Vector3.new(15, 15, 15)
  3124. hev2.Transparency = 0
  3125. hev2.Shape = 0
  3126. hev2.BrickColor = BrickColor.New("Really red")
  3127. hev2.Material = "Neon"
  3128. hev2.Anchored = true
  3129. hev2.CanCollide = false
  3130. quickcour2 = coroutine.wrap(function()
  3131. while gpf do
  3132. local Hit = damagealll(8,Torso.Position)
  3133. for _,v in pairs(Hit) do
  3134. local velo2 = Instance.new("BodyVelocity", v)
  3135. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  3136. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  3137. removeuseless:AddItem(velo2,2)
  3138. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  3139. v.Humanoid:TakeDamage(10)
  3140. wait(.5)
  3141. end
  3142. wait()
  3143. end
  3144. end)
  3145. quickcour2()
  3146. quickcour = coroutine.wrap(function()
  3147. removeuseless:AddItem(hev,2)
  3148. removeuseless:AddItem(hev2,2)
  3149. for i = 1, 50 do
  3150. hev.Size = hev.Size - Vector3.new(1,1,1)
  3151. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3152. hev.CFrame = eORBleft.CFrame
  3153. hev2.CFrame = eORBright.CFrame
  3154. wait()
  3155. end
  3156. end)
  3157. quickcour()
  3158. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3159. particlemiter1.Enabled = true
  3160. particlemiter1.Texture = "rbxassetid://1415728949"
  3161. particlemiter1.Lifetime = NumberRange.new(2.5)
  3162. particlemiter1.Size = NumberSequence.new(1,0)
  3163. particlemiter1.Rate = 20
  3164. particlemiter1.RotSpeed = NumberRange.new(70)
  3165. particlemiter1.Speed = NumberRange.new(0)
  3166. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3167. particlemiter2.Enabled = true
  3168. particlemiter2.Texture = "rbxassetid://1415728949"
  3169. particlemiter2.Lifetime = NumberRange.new(2.5)
  3170. particlemiter2.Size = NumberSequence.new(1,0)
  3171. particlemiter2.Rate = 20
  3172. particlemiter2.RotSpeed = NumberRange.new(70)
  3173. particlemiter2.Speed = NumberRange.new(0)
  3174. t = 1
  3175. for i = 1, 5 do
  3176. t = t + 1
  3177. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3178. wait()
  3179. end
  3180. sound = Instance.new("Sound", Torso)
  3181. sound.SoundId = "rbxassetid://730531499"
  3182. sound.Volume = 3
  3183. sound.Pitch = math.random(.8,1)
  3184. sound:Play()
  3185. for i = 1, 5 do
  3186. hum.WalkSpeed = 15
  3187. t = t + 2
  3188. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3189. wait()
  3190. end
  3191. sound2 = Instance.new("Sound", Torso)
  3192. sound2.SoundId = "rbxassetid://93186995"
  3193. sound2.Volume = 3
  3194. sound2.Pitch = math.random(.8,1)
  3195. sound2:Play()
  3196. for i = 1, 5 do
  3197. hum.WalkSpeed = 16
  3198. t = t + 3
  3199. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3200. wait()
  3201. end
  3202. sound3 = Instance.new("Sound", Torso)
  3203. sound3.SoundId = "rbxassetid://178090362"
  3204. sound3.Volume = 3
  3205. sound3.Pitch = math.random(.8,1)
  3206. sound3:Play()
  3207. for i = 1, 5 do
  3208. hum.WalkSpeed = 18
  3209. t = t + 4
  3210. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3211. wait()
  3212. end
  3213. sound4 = Instance.new("Sound", Torso)
  3214. sound4.SoundId = "rbxassetid://152091992"
  3215. sound4.Volume = 3
  3216. sound4.Pitch = 1
  3217. sound4.Looped = true
  3218. sound4:Play()
  3219. for i = 1, 5 do
  3220. hum.WalkSpeed = 20
  3221. t = t + 5
  3222. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3223. wait()
  3224. end
  3225. for i = 1, 5 do
  3226. hum.WalkSpeed = 25
  3227. t = t + 10
  3228. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3229. wait()
  3230. end
  3231. for i = 1, 5 do
  3232. hum.WalkSpeed = 30
  3233. t = t + 20
  3234. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3235. wait()
  3236. end
  3237. for i = 1, 5 do
  3238. hum.WalkSpeed = 35
  3239. t = t + 30
  3240. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3241. wait()
  3242. end
  3243. for i = 1, 150 do
  3244. hum.WalkSpeed = 40
  3245. t = t + 40
  3246. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3247. wait()
  3248. end
  3249. fpg = true
  3250. gpf = false
  3251. removeuseless:AddItem(sound4,5)
  3252. removeuseless:AddItem(eORBright,1)
  3253. removeuseless:AddItem(eORBleft,1)
  3254. removeuseless:AddItem(wind,1)
  3255. removeuseless:AddItem(wind2,1)
  3256. attacking = false
  3257. debounce = false
  3258. quikcour = coroutine.wrap(function()
  3259. while fpg do
  3260. wind.Transparency = wind.Transparency + 0.06
  3261. wind2.Transparency = wind2.Transparency + .06
  3262. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3263. eORBright.Transparency = eORBright.Transparency + 0.07
  3264. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3265. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3266. sound4.Volume = sound4.Volume - 0.05
  3267. eORBright.Anchored = true
  3268. eORBleft.Anchored = true
  3269. wait()
  3270. end
  3271. end)
  3272. quikcour()
  3273. end
  3274. end)
  3275.  
  3276. mouse.KeyDown:connect(function(Press)
  3277. Press=Press:lower()
  3278. if Press=='n' then
  3279. if debounce == true then return end
  3280. debounce = true
  3281. attacking = true
  3282. damageallow2 = true
  3283. combowombo = true
  3284. hum.WalkSpeed = 10
  3285. hitbox1 = Instance.new("Part", RightArm)
  3286. hitbox1.Size = Vector3.new(2,2,1)
  3287. hitbox1.Transparency = 1
  3288. hitbox1.CanCollide = false
  3289. local hitbox1w = weldBetween(hitbox1, RightArm)
  3290. hitbox1w.C0 = CFrame.new(0,2,0)
  3291. hitbox2 = Instance.new("Part", LeftArm)
  3292. hitbox2.Size = Vector3.new(2,2,1)
  3293. hitbox2.Transparency = 1
  3294. hitbox2.CanCollide = false
  3295. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3296. hitbox2w.C0 = CFrame.new(0,2,0)
  3297. impactsound = Instance.new("Sound", nil)
  3298. impactsound.Volume = 3
  3299. impactsound.SoundId = "rbxassetid://281156569"
  3300. impactsound2 = Instance.new("Sound", nil)
  3301. impactsound2.Volume = 3
  3302. impactsound2.SoundId = "rbxassetid://281156569"
  3303. hitbox1.Touched:connect(function(hit1)
  3304. if hit1.Parent:IsA("Part") then
  3305. elseif hit1.Parent:IsA("SpecialMesh") then
  3306. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3307. elseif hit1.Parent:findFirstChild("Humanoid") then
  3308. if damageallow1 then return end
  3309. damageallow1 = true
  3310. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3311. impactsound.Parent = Slachtoffer.Torso
  3312. impactsound:Play()
  3313. Slachtoffer:TakeDamage(5)
  3314. end
  3315. end)
  3316. hitbox2.Touched:connect(function(hit2)
  3317. if hit2.Parent:IsA("Part") then
  3318. elseif hit2.Parent:IsA("SpecialMesh") then
  3319. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3320. elseif hit2.Parent:findFirstChild("Humanoid") then
  3321. if damageallow2 then return end
  3322. damageallow2 = true
  3323. impactsound2.Parent = Slachtoffer.Torso
  3324. impactsound2:Play()
  3325. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3326. Slachtoffer:TakeDamage(5)
  3327. end
  3328. end)
  3329. punchsound = Instance.new("Sound", Torso)
  3330. punchsound.Volume = 3
  3331. punchsound.SoundId = "rbxassetid://515339961"
  3332. punchsound2 = Instance.new("Sound", Torso)
  3333. punchsound2.Volume = 3
  3334. punchsound2.SoundId = "rbxassetid://515339961"
  3335. punchsound2.Pitch = .9
  3336. while combowombo do
  3337. damageallow1 = false
  3338. punchsound:Play()
  3339. for i = 1, 3 do
  3340. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3341. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3342. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3343. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3344. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3345. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3346. wait()
  3347. end
  3348. damageallow2 = false
  3349. punchsound2:Play()
  3350. for i = 1, 3 do
  3351. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3352. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3353. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3354. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3355. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3356. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3357. wait()
  3358. end
  3359. wait()
  3360. end
  3361. hitbox1:Remove()
  3362. hitbox2:Remove()
  3363. attacking = false
  3364. debounce = false
  3365. end
  3366. end)
  3367.  
  3368. mouse.KeyDown:connect(function(Press)
  3369. Press=Press:lower()
  3370. if Press=='e' then
  3371. if debounce == true then return end
  3372. debounce = true
  3373. walking = false
  3374. attacking = true
  3375. ll = false
  3376. smallrift = Instance.new("Part", Torso)
  3377. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3378. smallrift.Material = "Neon"
  3379. smallrift.Transparency = 1
  3380. smallrift.Anchored = true
  3381. smallrift.CanCollide = false
  3382. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3383. smallriftdecal = Instance.new("Decal", smallrift)
  3384. smallriftdecal.Face = "Top"
  3385. smallriftdecal.Texture = "rbxassetid://702583933"
  3386. smallrift2 = Instance.new("Part", Torso)
  3387. smallrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3388. smallrift2.Material = "Neon"
  3389. smallrift2.Transparency = 1
  3390. smallrift2.Anchored = true
  3391. smallrift2.CanCollide = false
  3392. smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3393. smallriftdecal2 = Instance.new("Decal", smallrift2)
  3394. smallriftdecal2.Face = "Top"
  3395. smallriftdecal2.Texture = "rbxassetid://702583933"
  3396. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3397. luagh = Instance.new("Sound", Torso)
  3398. luagh.SoundId = "rbxassetid://"..rdnm3
  3399. luagh.Looped = false
  3400. luagh.Volume = 2
  3401. luagh:Play()
  3402. removeuseless:AddItem(luagh,10)
  3403. poop1 = coroutine.wrap(function()
  3404. for i = 1, 25 do
  3405. smallrift.Size = smallrift.Size + Vector3.new(1,0,1)
  3406. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3407. wait()
  3408. end
  3409. smallrift2.CFrame = CFrame.new(mouse.Hit.p)
  3410. for i = 1, 25 do
  3411. smallrift.Size = smallrift.Size - Vector3.new(1,0,1)
  3412. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3413. smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1)
  3414. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3415. wait()
  3416. end
  3417. for i = 1, 25 do
  3418. ll = true
  3419. smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1)
  3420. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3421. wait()
  3422. end
  3423. end)
  3424. poop1()
  3425. for i = 1, 15 do
  3426. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3427. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3428. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3429. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3430. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3431. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3432. wait()
  3433. end
  3434. wait(1)
  3435. LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0)
  3436. for i = 1, 15 do
  3437. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3438. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3439. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3440. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3441. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3442. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3443. wait()
  3444. end
  3445. debounce = false
  3446. attacking = false
  3447. ll = false
  3448. end
  3449. end)
  3450.  
  3451. mouse.KeyUp:connect(function(Press)
  3452. Press=Press:lower()
  3453. if Press=='n' then
  3454. combowombo = false
  3455. end
  3456. end)
  3457.  
  3458. mouse.KeyDown:connect(function(Press)
  3459. Press=Press:lower()
  3460. if Press=='0' then
  3461. if debounce then return end
  3462. debounce = true
  3463. running = true
  3464. hum.WalkSpeed = 28
  3465. end
  3466. end)
  3467.  
  3468. mouse.KeyUp:connect(function(Press)
  3469. Press=Press:lower()
  3470. if Press=='0' then
  3471. debounce = false
  3472. running = false
  3473. hum.WalkSpeed = 13
  3474. end
  3475. end)
  3476.  
  3477. doit = coroutine.wrap(function()
  3478. while wait() do
  3479. for _,v in pairs(Repeater) do
  3480. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3481. end
  3482.  
  3483. for _,v in pairs(openshocktable) do
  3484. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3485. end
  3486.  
  3487. for _,v in pairs(nonmeshRepeater) do
  3488. v.Size = v.Size + Vector3.new(2, 2, 2)
  3489. end
  3490.  
  3491. for _,v in pairs(Extreme) do
  3492. v.Size = v.Size + Vector3.new(6, 6, 6)
  3493. end
  3494.  
  3495. for _,v in pairs(LessSize) do
  3496. v.Size = v.Size - Vector3.new(1, 1, 1)
  3497. end
  3498.  
  3499. for _,v in pairs(nonmeshRepeater2) do
  3500. v.Transparency = v.Transparency + 0.05
  3501. end
  3502.  
  3503. for _,v in pairs(Repeater2) do
  3504. v.Transparency = v.Transparency + 0.01
  3505. end
  3506.  
  3507. for _,v in pairs(TheEnd) do
  3508. v.Transparency = v.Transparency - 0.008
  3509. end
  3510.  
  3511. for _,v in pairs(TheEnd2) do
  3512. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3513. end
  3514.  
  3515. for _,v in pairs(TheEnd3) do
  3516. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3517. end
  3518.  
  3519. for _,v in pairs(ExtremeM) do
  3520. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3521. end
  3522.  
  3523. for _,v in pairs(TheEnd4) do
  3524. v.Transparency = v.Transparency + 0.009
  3525. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3526. end
  3527.  
  3528. for _,v in pairs(SlowlyFade) do
  3529. v.Transparency = v.Transparency + 0.05
  3530. end
  3531.  
  3532. for _,v in pairs(UpMover) do
  3533. v.Position = v.Position + Vector3.new(0, 3, 0)
  3534. end
  3535.  
  3536. for _,v in pairs(ForwardMover) do
  3537. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3538. end
  3539.  
  3540. for _,v in pairs(DamageAll2) do
  3541. if attackdebounce then return end
  3542. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3543. Slachtoffer:TakeDamage(20)
  3544. end
  3545. end
  3546. end)
  3547. doit()
  3548.  
  3549. vcoroutine = coroutine.wrap(function()
  3550. wait(1)
  3551. transf1 = true
  3552. end)
  3553. vcoroutine()
  3554.  
  3555. local anims = coroutine.wrap(function()
  3556. while true do
  3557. settime = 0.05
  3558. sine = sine + change
  3559. if position == "Walking" and attacking == false and running == false then
  3560. change = 2.2
  3561. walking = true
  3562. hum.WalkSpeed = 13
  3563. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3564. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3565. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3566. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3567. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3568. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3569. elseif position == "Idle" and attacking == false and running == false then
  3570. walking = false
  3571. change = .9
  3572. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3573. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3574. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3575. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3576. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3577. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3578. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3579. elseif position == "Idle2" and attacking == false and running == false then
  3580. change = .7
  3581. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3582. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3583. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3584. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3585. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3586. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3587. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3588. elseif position == "Running" and attacking == false then
  3589. change = 2
  3590. hum.WalkSpeed = 26
  3591. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3592. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3593. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3594. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3595. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3596. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3597. end
  3598. wait()
  3599. end
  3600. end)
  3601. anims()
  3602. print("Project 44033514 loaded, made by Supr14.")
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