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- me = game.Players.batdead12
- hoppa = Instance.new("HopperBin")
- hoppa.Parent = me.Backpack
- hoppa.Name = "Steal"
- script.Parent = hoppa
- function selected(mouse, key)
- mouse.Button1Down:connect(function()
- if mouse.Target then
- local targ = mouse.Target
- if targ.Name == "Base" then return end
- local too = Instance.new("Tool")
- too.Parent = me.Backpack
- too.Name = targ.Name
- too.GripPos = Vector3.new(0,0,0)
- if targ.Size.Y >= 1 then
- too.GripPos = Vector3.new(0,-0.5,0)
- elseif targ.Size.Y >= 2 then
- too.GripPos = Vector3.new(0,-1,0)
- elseif targ.Size.Y >= 3 then
- too.GripPos = Vector3.new(0,-1.5,0)
- elseif targ.Size.Y >= 4 then
- too.GripPos = Vector3.new(0,-2,0)
- end
- local hand = targ
- hand.Name = "Handle"
- hand.Anchored = false
- hand.Parent = too
- hand.CanCollide = false
- local gee = false
- local function touch(hit)
- if gee == false then return end
- local hum = hit.Parent:findFirstChild("Humanoid")
- if hum ~= nil then
- hum:TakeDamage(math.random(5,10))
- end
- end
- hand.Touched:connect(touch)
- too.Equipped:connect(function()
- too.Activated:connect(function()
- gee = true
- local val = Instance.new("StringValue")
- val.Parent = too
- val.Name = "toolanim"
- val.Value = "Slash"
- wait(0.5)
- gee = false
- end)
- end)
- end
- end)
- end
- script.Parent.Selected:connect(selected)
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