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- local purple = Vector3.new(-978.197998, 93.4756699, -1160.83459)
- local pink = Vector3.new(-1578.89868, 122.127914, 726.853516)
- local egg = Vector3.new(-1300.83508, 100.809959, -1154.26392)
- local len = Vector3.new(-1301.82056, 101.768974, -1143.20056)
- game:GetService("ReplicatedStorage").Remotes.RemoteFunctions.requestSpawn:InvokeServer('Explorer', {'1' = 'Normal'}, 'Male');
- local interact = game:GetService("ReplicatedStorage").Remotes.RemoteEvents.checkInteract
- game.Players.LocalPlayer.Character:MoveTo(len)
- interact:FireServer('NPC_Leonard')
- wait(5)
- interact:FireServer('NPC_Leonard')
- for i=1,3 do
- game.Players.LocalPlayer.Character:MoveTo(purple)
- wait()
- interact:FireServer('Well_5')
- wait(2)
- game.Players.LocalPlayer.Character:MoveTo(egg)
- wait()
- interact:FireServer('EventEgg_Whole')
- wait(10)
- end
- for i=1,2 do
- game.Players.LocalPlayer.Character:MoveTo(pink)
- wait()
- interact:FireServer('Well_4')
- wait(2)
- game.Players.LocalPlayer.Character:MoveTo(egg)
- wait()
- interact:FireServer('EventEgg_Whole')
- wait(10)
- end
- wait()
- game:GetService("ReplicatedStorage").Remotes.RemoteEvents.checkInteract:FireServer('EggHatInteract')
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