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- --my meh (Rufus14 MY LONGEST SCRIPT)
- mouse = game.Players.LocalPlayer:GetMouse()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Head
- woah = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- woah.Volume = 30
- woah.SoundId = "rbxassetid://172800015"
- woah:Play()
- woah.Looped = true
- game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=129058216"
- game.Players.LocalPlayer.Character.Animate:destroy()
- rig = game.Players.LocalPlayer.Character.Torso
- run = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- run.SoundId = "rbxassetid://197909620"
- run.Volume = 0
- run.Looped = true
- run:Play()
- run.PlaybackSpeed = 1.9
- walking = true
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 13
- cough = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- cough.Volume = 50
- cough.SoundId = "rbxassetid://186581757"
- function walk(key)
- key = key:lower()
- if key == "w" then
- walking = true
- run.Volume = 10
- if walking == true then
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- while walking == true do
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- end
- end
- end
- end
- mouse.KeyDown:connect(walk)
- function notwalk(key)
- key = key:lower()
- if key == "w" then
- walking = false
- run.Volume = 0
- for i = 1,15 do
- wait()
- rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- end
- end
- end
- mouse.KeyUp:connect(notwalk)
- ---------------------------------
- walking1 = false
- function walk1(key)
- key = key:lower()
- if key == "d" then
- walking1 = true
- run.Volume = 10
- if walking1 == true then
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- while walking1 == true do
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- end
- end
- end
- end
- mouse.KeyDown:connect(walk1)
- function notwalk1(key)
- key = key:lower()
- if key == "d" then
- walking1 = false
- run.Volume = 0
- for i = 1,15 do
- wait()
- rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- end
- end
- end
- mouse.KeyUp:connect(notwalk1)
- ----------------------------------------------------
- walking3 = false
- function walk3(key)
- key = key:lower()
- if key == "a" then
- walking3 = true
- run.Volume = 10
- if walking3 == true then
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- while walking3 == true do
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- end
- end
- end
- end
- mouse.KeyDown:connect(walk3)
- function notwalk3(key)
- key = key:lower()
- if key == "a" then
- walking3 = false
- run.Volume = 0
- for i = 1,15 do
- wait()
- rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- end
- end
- end
- mouse.KeyUp:connect(notwalk3)
- -----------------------------------
- walking2 = false
- function walk2(key)
- key = key:lower()
- if key == "s" then
- walking2 = true
- run.Volume = 10
- if walking2 == true then
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
- wait()
- while walking2 == true do
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- wait(0.05)
- rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
- rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
- end
- end
- end
- end
- mouse.KeyDown:connect(walk2)
- function notwalk3(key)
- key = key:lower()
- if key == "s" then
- walking2 = false
- run.Volume = 0
- for i = 1,20 do
- wait()
- rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- end
- end
- end
- mouse.KeyUp:connect(notwalk3)
- trip = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
- omg = Instance.new("ImageLabel", trip)
- omg.Image = "http://www.roblox.com/asset/?id=115790774"
- omg.Size = UDim2.new(1,0 , 1,0)
- omg.ImageTransparency = 0.9
- omg.BackgroundTransparency = 1
- while true do
- for i = 1,200 do
- Math = math.random(1,350)
- print(Math)
- if Math == 1 then
- game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"AM I HIGH NAO?!","Red")
- text = Instance.new("TextBox", trip)
- text.Size = UDim2.new(1,0 , 1,0)
- text.FontSize = "Size48"
- text.Text = "WEEEEEEEEEEEEEED SNOOPDAWG"
- text.TextColor3 = Color3.fromRGB(24, 255, 8)
- text.TextTransparency = 1
- text.BackgroundTransparency = 1
- text.Font = "Cartoon"
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency - 0.1
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Highway"
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Cartoon"
- end
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency + 0.1
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Highway"
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Cartoon"
- text.TextTransparency = text.TextTransparency + 0.1
- end
- text:destroy()
- end
- if Math == 2 then
- game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"A FLYING CHEEZBEWGER","Red")
- text = Instance.new("TextBox", trip)
- text.Size = UDim2.new(1,0 , 1,0)
- text.FontSize = "Size48"
- text.Text = "FEQDIEHIEHIEFIEFIHEFHIwdfe"
- text.TextColor3 = Color3.fromRGB(24, 255, 8)
- text.TextTransparency = 1
- text.BackgroundTransparency = 1
- text.Font = "Cartoon"
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency - 0.1
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Highway"
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Cartoon"
- end
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency + 0.1
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Highway"
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Cartoon"
- text.TextTransparency = text.TextTransparency + 0.1
- end
- text:destroy()
- end
- if Math == 3 then
- text = Instance.new("TextBox", trip)
- text.Size = UDim2.new(1,0 , 1,0)
- text.FontSize = "Size48"
- text.Text = "OMGOMGMOMOGOMGOMGOMGOMG"
- text.TextColor3 = Color3.fromRGB(24, 255, 8)
- text.TextTransparency = 1
- text.BackgroundTransparency = 1
- text.Font = "Cartoon"
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency - 0.1
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Highway"
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Cartoon"
- end
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency + 0.1
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Highway"
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Cartoon"
- text.TextTransparency = text.TextTransparency + 0.1
- end
- text:destroy()
- game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"OH MY GOOOOOOOOOOOOOOOOOD","Red")
- end
- if Math == 4 then
- text = Instance.new("TextBox", trip)
- text.Size = UDim2.new(1,0 , 1,0)
- text.FontSize = "Size48"
- text.Text = "WHERE AM I?!?!!?"
- text.TextColor3 = Color3.fromRGB(24, 255, 8)
- text.TextTransparency = 1
- text.BackgroundTransparency = 1
- text.Font = "Cartoon"
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency - 0.1
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Highway"
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Cartoon"
- end
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency + 0.1
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Highway"
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Cartoon"
- text.TextTransparency = text.TextTransparency + 0.1
- end
- text:destroy()
- game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"WHERE AM I?!?!?","Red")
- end
- if Math == 5 then
- text = Instance.new("TextBox", trip)
- text.Size = UDim2.new(1,0 , 1,0)
- text.FontSize = "Size48"
- text.Text = "WOOOOOHOOOOOOOOO"
- text.TextColor3 = Color3.fromRGB(24, 255, 8)
- text.TextTransparency = 1
- text.BackgroundTransparency = 1
- text.Font = "Cartoon"
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency - 0.1
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Highway"
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Cartoon"
- end
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency + 0.1
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Highway"
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Cartoon"
- text.TextTransparency = text.TextTransparency + 0.1
- end
- text:destroy()
- game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"KTHXBYE","Red")
- end
- if Math == 6 then
- text = Instance.new("TextBox", trip)
- text.Size = UDim2.new(1,0 , 1,0)
- text.FontSize = "Size48"
- text.Text = "0.o"
- text.TextColor3 = Color3.fromRGB(24, 255, 8)
- text.TextTransparency = 1
- text.BackgroundTransparency = 1
- text.Font = "Cartoon"
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency - 0.1
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Highway"
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Cartoon"
- end
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency + 0.1
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Highway"
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Cartoon"
- text.TextTransparency = text.TextTransparency + 0.1
- end
- text:destroy()
- game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"CAN I DIE NAO!??!","Red")
- end
- if Math == 7 then
- cough:Play()
- text = Instance.new("TextBox", trip)
- text.Size = UDim2.new(1,0 , 1,0)
- text.FontSize = "Size48"
- text.Text = "*COUGHING INTENSIFIES*"
- text.TextColor3 = Color3.fromRGB(24, 255, 8)
- text.TextTransparency = 1
- text.BackgroundTransparency = 1
- text.Font = "Cartoon"
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency - 0.1
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Highway"
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Cartoon"
- end
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency + 0.1
- wait()
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Highway"
- omg.ImageTransparency = 0.9
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Cartoon"
- text.TextTransparency = text.TextTransparency + 0.1
- end
- text:destroy()
- end
- omg.ImageTransparency = 0.9
- wait()
- omg.ImageTransparency = 0.8
- wait()
- game.Workspace.CurrentCamera.FieldOfView = game.Workspace.CurrentCamera.FieldOfView + 0.1
- end
- for i = 1,200 do
- Math = math.random(1,300)
- print(Math)
- if Math == 1 then
- text = Instance.new("TextBox", trip)
- text.Size = UDim2.new(1,0 , 1,0)
- text.FontSize = "Size48"
- text.Text = "HOW HIGH AM I?!?!?"
- text.TextColor3 = Color3.fromRGB(24, 255, 8)
- text.TextTransparency = 1
- text.BackgroundTransparency = 1
- game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"AM I HIGH NAO?!","Red")
- text.Font = "Cartoon"
- for i = 1,10 do
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency - 0.1
- omg.ImageTransparency = 0.9
- end
- for i = 1,10 do
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency + 0.1
- omg.ImageTransparency = 0.9
- end
- text:destroy()
- end
- if Math == 2 then
- game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"A FLYING CHEEZBEWGER","Red")
- end
- if Math == 3 then
- game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"OH MY GOOOOOOOOOOOOOOOOOD","Red")
- text = Instance.new("TextBox", trip)
- text.Size = UDim2.new(1,0 , 1,0)
- text.FontSize = "Size48"
- text.Text = "OMGOMGMOMOGOMGOMGOMGOMG"
- text.TextColor3 = Color3.fromRGB(24, 255, 8)
- text.TextTransparency = 1
- text.BackgroundTransparency = 1
- text.Font = "Cartoon"
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency - 0.1
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Highway"
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Cartoon"
- end
- for i = 1,10 do
- wait()
- text.TextTransparency = text.TextTransparency + 0.1
- end
- text:destroy()
- end
- if Math == 4 then
- game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"WHERE AM I?!?!?","Red")
- text = Instance.new("TextBox", trip)
- text.Size = UDim2.new(1,0 , 1,0)
- text.FontSize = "Size48"
- text.Text = "I LIKE TURTLES"
- text.TextColor3 = Color3.fromRGB(24, 255, 8)
- text.TextTransparency = 1
- text.BackgroundTransparency = 1
- text.Font = "Cartoon"
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency - 0.1
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Highway"
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Cartoon"
- end
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency + 0.1
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Highway"
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Cartoon"
- text.TextTransparency = text.TextTransparency + 0.1
- end
- text:destroy()
- end
- if Math == 5 then
- game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"KTHXBYE","Red")
- text = Instance.new("TextBox", trip)
- text.Size = UDim2.new(1,0 , 1,0)
- text.FontSize = "Size48"
- text.Text = "BAIIIIIIIIIIIIIIIIIIIIIIIIII"
- text.TextColor3 = Color3.fromRGB(24, 255, 8)
- text.TextTransparency = 1
- text.BackgroundTransparency = 1
- text.Font = "Cartoon"
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency - 0.1
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Highway"
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Cartoon"
- end
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency + 0.1
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Highway"
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency + 0.1
- text.Font = "Cartoon"
- text.TextTransparency = text.TextTransparency + 0.1
- end
- woah:Stop()
- rip = Instance.new("Sound", trip)
- rip.SoundId = "rbxassetid://245325046"
- rip:Play()
- rip.Volume = 50
- game.Workspace.CurrentCamera.CameraType = "Scriptable"
- for i = 1,20 do
- wait()
- game.Workspace.CurrentCamera.FieldOfView = game.Workspace.CurrentCamera.FieldOfView + 3
- game.Workspace.CurrentCamera.CFrame = game.Workspace.CurrentCamera.CFrame * CFrame.Angles(0,0,0.2)
- end
- text.TextColor3 = Color3.new(1,0,0)
- text.BackgroundColor3 = Color3.fromRGB(0,0,0)
- text.BackgroundTransparency = 0
- wait(3)
- text.Text = "dats too dark you go ded lol rip X-X"
- for i = 1,8 do
- wait()
- omg.ImageTransparency = 0.8
- text.Font = "Code"
- text.TextTransparency = text.TextTransparency - 0.1
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Highway"
- wait()
- omg.ImageTransparency = 0.9
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Arial"
- wait()
- omg.ImageTransparency = 0.8
- text.TextTransparency = text.TextTransparency - 0.1
- text.Font = "Cartoon"
- text.TextTransparency = text.TextTransparency - 0.1
- end
- for i = 1,50 do
- text.Font = "Code"
- wait()
- text.Font = "Highway"
- wait()
- text.Font = "Arial"
- wait()
- text.Font = "Cartoon"
- wait()
- end
- game.Workspace.CurrentCamera.CameraType = "Track"
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Head
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- for i = 1,50 do
- text.Font = "Code"
- wait()
- text.Font = "Highway"
- wait()
- text.Font = "Arial"
- wait()
- text.Font = "Cartoon"
- wait()
- end
- for i = 1,50 do
- text.Font = "Code"
- wait()
- text.Font = "Highway"
- wait()
- text.Font = "Arial"
- wait()
- text.Font = "Cartoon"
- wait()
- end
- for i = 1,50 do
- text.Font = "Code"
- wait()
- text.Font = "Highway"
- wait()
- text.Font = "Arial"
- wait()
- text.Font = "Cartoon"
- wait()
- end
- for i = 1,50 do
- text.Font = "Code"
- wait()
- text.Font = "Highway"
- wait()
- text.Font = "Arial"
- wait()
- text.Font = "Cartoon"
- wait()
- end
- text:destroy()
- end
- if Math == 6 then
- game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"CAN I DIE NAO!??!","Red")
- end
- if Math == 7 then
- cough:Play()
- end
- omg.ImageTransparency = 0.9
- game.Workspace.CurrentCamera.FieldOfView = game.Workspace.CurrentCamera.FieldOfView - 0.1
- wait()
- omg.ImageTransparency = 0.8
- wait()
- end
- end
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