Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
- local Player = game:GetService("Players").LocalPlayer
- Character=Player.Character
- Humanoid=Character.Humanoid
- Torso=Character.Torso
- Head = Character.Head
- LeftArm=Character["Left Arm"]
- LeftLeg=Character["Left Leg"]
- RightArm=Character["Right Arm"]
- RightLeg=Character["Right Leg"]
- mouse=Player:GetMouse()
- it=Instance.new
- vt=Vector3.new
- cf=CFrame.new
- euler=CFrame.fromEulerAnglesXYZ
- angles=CFrame.Angles
- attacktype=1
- attack=false
- mouse.KeyDown:connect(function(k)
- k=k:lower()
- if k=='r' then
- Sentry()
- end
- -- if k=='e' and attack==false and attacktype==1 then
- --- wait(0.1)
- -- attacktype=2
- -- SentrysFire()
- --end
- -- if k=='e' and attack==false and attacktype==2 then
- -- wait(0.1)
- -- attacktype=1
- -- SentrysFire2()
- --end
- end)
- mouse.Button1Down:connect(function()
- if attack==false and attacktype==1 then
- attacktype=2
- SentrysFire()()
- elseif attack==false and attacktype==2 then
- attacktype=1
- SentrysFire2()
- end
- end)
- function Sentry()
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- WedgePart1 = Instance.new("WedgePart")
- WeldConstraint2 = Instance.new("WeldConstraint")
- WedgePart3 = Instance.new("WedgePart")
- WeldConstraint4 = Instance.new("WeldConstraint")
- WeldConstraint5 = Instance.new("WeldConstraint")
- Part6 = Instance.new("Part")
- WeldConstraint7 = Instance.new("WeldConstraint")
- Part8 = Instance.new("Part")
- WeldConstraint9 = Instance.new("WeldConstraint")
- Part10 = Instance.new("Part")
- WeldConstraint11 = Instance.new("WeldConstraint")
- WedgePart12 = Instance.new("WedgePart")
- WeldConstraint13 = Instance.new("WeldConstraint")
- Part14 = Instance.new("Part")
- WeldConstraint15 = Instance.new("WeldConstraint")
- Part16 = Instance.new("Part")
- ParticleEmitter17 = Instance.new("ParticleEmitter")
- WeldConstraint18 = Instance.new("WeldConstraint")
- WedgePart19 = Instance.new("WedgePart")
- WeldConstraint20 = Instance.new("WeldConstraint")
- Part21 = Instance.new("Part")
- WeldConstraint22 = Instance.new("WeldConstraint")
- Part23 = Instance.new("Part")
- WeldConstraint24 = Instance.new("WeldConstraint")
- Part25 = Instance.new("Part")
- WeldConstraint26 = Instance.new("WeldConstraint")
- Part27 = Instance.new("Part")
- WeldConstraint28 = Instance.new("WeldConstraint")
- Part29 = Instance.new("Part")
- WeldConstraint30 = Instance.new("WeldConstraint")
- Part31 = Instance.new("Part")
- WedgePart32 = Instance.new("WedgePart")
- WeldConstraint33 = Instance.new("WeldConstraint")
- Part34 = Instance.new("Part")
- ParticleEmitter35 = Instance.new("ParticleEmitter")
- WeldConstraint36 = Instance.new("WeldConstraint")
- Part37 = Instance.new("Part")
- WeldConstraint38 = Instance.new("WeldConstraint")
- WedgePart39 = Instance.new("WedgePart")
- WeldConstraint40 = Instance.new("WeldConstraint")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- WeldConstraint44 = Instance.new("WeldConstraint")
- Part45 = Instance.new("Part")
- WeldConstraint46 = Instance.new("WeldConstraint")
- Part47 = Instance.new("Part")
- WeldConstraint48 = Instance.new("WeldConstraint")
- Part49 = Instance.new("Part")
- WeldConstraint50 = Instance.new("WeldConstraint")
- WedgePart51 = Instance.new("WedgePart")
- WeldConstraint52 = Instance.new("WeldConstraint")
- Part53 = Instance.new("Part")
- WeldConstraint54 = Instance.new("WeldConstraint")
- Part55 = Instance.new("Part")
- WeldConstraint56 = Instance.new("WeldConstraint")
- Part57 = Instance.new("Part")
- WeldConstraint58 = Instance.new("WeldConstraint")
- Part59 = Instance.new("Part")
- ParticleEmitter60 = Instance.new("ParticleEmitter")
- WeldConstraint61 = Instance.new("WeldConstraint")
- Part62 = Instance.new("Part")
- WeldConstraint63 = Instance.new("WeldConstraint")
- Part64 = Instance.new("Part")
- WeldConstraint65 = Instance.new("WeldConstraint")
- Part66 = Instance.new("Part")
- WeldConstraint67 = Instance.new("WeldConstraint")
- Part68 = Instance.new("Part")
- WeldConstraint69 = Instance.new("WeldConstraint")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- WeldConstraint72 = Instance.new("WeldConstraint")
- Part73 = Instance.new("Part")
- WeldConstraint74 = Instance.new("WeldConstraint")
- Part75 = Instance.new("Part")
- ParticleEmitter76 = Instance.new("ParticleEmitter")
- WeldConstraint77 = Instance.new("WeldConstraint")
- Part78 = Instance.new("Part")
- WeldConstraint79 = Instance.new("WeldConstraint")
- Part80 = Instance.new("Part")
- WeldConstraint81 = Instance.new("WeldConstraint")
- Part82 = Instance.new("Part")
- WeldConstraint83 = Instance.new("WeldConstraint")
- Part84 = Instance.new("Part")
- WeldConstraint85 = Instance.new("WeldConstraint")
- Part86 = Instance.new("Part")
- WeldConstraint87 = Instance.new("WeldConstraint")
- Part88 = Instance.new("Part")
- WeldConstraint89 = Instance.new("WeldConstraint")
- Part90 = Instance.new("Part")
- WeldConstraint91 = Instance.new("WeldConstraint")
- WedgePart92 = Instance.new("WedgePart")
- WeldConstraint93 = Instance.new("WeldConstraint")
- WedgePart94 = Instance.new("WedgePart")
- WeldConstraint95 = Instance.new("WeldConstraint")
- Part96 = Instance.new("Part")
- WeldConstraint97 = Instance.new("WeldConstraint")
- Part98 = Instance.new("Part")
- WeldConstraint99 = Instance.new("WeldConstraint")
- Part100 = Instance.new("Part")
- WeldConstraint101 = Instance.new("WeldConstraint")
- Part102 = Instance.new("Part")
- WeldConstraint103 = Instance.new("WeldConstraint")
- Part104 = Instance.new("Part")
- WeldConstraint105 = Instance.new("WeldConstraint")
- Part106 = Instance.new("Part")
- WeldConstraint107 = Instance.new("WeldConstraint")
- Part108 = Instance.new("Part")
- WeldConstraint109 = Instance.new("WeldConstraint")
- Part110 = Instance.new("Part")
- WeldConstraint111 = Instance.new("WeldConstraint")
- Part112 = Instance.new("Part")
- WeldConstraint113 = Instance.new("WeldConstraint")
- Part114 = Instance.new("Part")
- WeldConstraint115 = Instance.new("WeldConstraint")
- WedgePart116 = Instance.new("WedgePart")
- WeldConstraint117 = Instance.new("WeldConstraint")
- WedgePart118 = Instance.new("WedgePart")
- WeldConstraint119 = Instance.new("WeldConstraint")
- Part120 = Instance.new("Part")
- WeldConstraint121 = Instance.new("WeldConstraint")
- Part122 = Instance.new("Part")
- WeldConstraint123 = Instance.new("WeldConstraint")
- Part124 = Instance.new("Part")
- WeldConstraint125 = Instance.new("WeldConstraint")
- Part126 = Instance.new("Part")
- WeldConstraint127 = Instance.new("WeldConstraint")
- Part128 = Instance.new("Part")
- WeldConstraint129 = Instance.new("WeldConstraint")
- Part130 = Instance.new("Part")
- WeldConstraint131 = Instance.new("WeldConstraint")
- Part132 = Instance.new("Part")
- ParticleEmitter133 = Instance.new("ParticleEmitter")
- WeldConstraint134 = Instance.new("WeldConstraint")
- Part135 = Instance.new("Part")
- WeldConstraint136 = Instance.new("WeldConstraint")
- Part137 = Instance.new("Part")
- WeldConstraint138 = Instance.new("WeldConstraint")
- Part139 = Instance.new("Part")
- WeldConstraint140 = Instance.new("WeldConstraint")
- Part141 = Instance.new("Part")
- WeldConstraint142 = Instance.new("WeldConstraint")
- Part143 = Instance.new("Part")
- WeldConstraint144 = Instance.new("WeldConstraint")
- WedgePart145 = Instance.new("WedgePart")
- WeldConstraint146 = Instance.new("WeldConstraint")
- Model0.Name = "turret2"
- Model0.Parent = mas
- WedgePart1.Parent = Model0
- WedgePart1.CFrame = CFrame.new(-28.0227985, 6.77707434, -241.240829, 2.06928803e-06, -6.65837717e-07, 0.999993145, -4.78327274e-06, 0.999996364, 6.4319579e-07, -0.999995708, -4.61935952e-06, 1.99889587e-06)
- WedgePart1.Orientation = Vector3.new(0, 90, 0)
- WedgePart1.Position = Vector3.new(-28.0227985, 6.77707434, -241.240829)
- WedgePart1.Rotation = Vector3.new(-17.8400002, 89.7900009, 17.8400002)
- WedgePart1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart1.Size = Vector3.new(5.96938848, 5.96938848, 1.59183693)
- WedgePart1.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart1.BrickColor = BrickColor.new("Really black")
- WedgePart1.Material = Enum.Material.Neon
- WedgePart1.brickColor = BrickColor.new("Really black")
- WeldConstraint2.Parent = WedgePart1
- WeldConstraint2.Part0 = WedgePart1
- WeldConstraint2.Part1 = Part70
- WedgePart3.Parent = Model0
- WedgePart3.CFrame = CFrame.new(-20.4616127, 2.89697266, -245.021378, 6.65837717e-07, 0.999993145, -2.06928803e-06, -0.999996364, 6.4319579e-07, 4.78327274e-06, 4.61935952e-06, 1.99889587e-06, 0.999995708)
- WedgePart3.Orientation = Vector3.new(0, 0, -90)
- WedgePart3.Position = Vector3.new(-20.4616127, 2.89697266, -245.021378)
- WedgePart3.Rotation = Vector3.new(0, 0, -90)
- WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart3.Size = Vector3.new(1.79081655, 1.59183693, 1.59183693)
- WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart3.BrickColor = BrickColor.new("Really black")
- WedgePart3.Material = Enum.Material.Neon
- WedgePart3.brickColor = BrickColor.new("Really black")
- WeldConstraint4.Parent = WedgePart3
- WeldConstraint4.Part0 = WedgePart3
- WeldConstraint4.Part1 = nil
- WeldConstraint5.Parent = WedgePart3
- WeldConstraint5.Part0 = WedgePart3
- WeldConstraint5.Part1 = Part70
- Part6.Parent = Model0
- Part6.CFrame = CFrame.new(-23.2211246, 6.40868044, -245.222549, 0.707101166, -0.707102776, -4.07216021e-06, 0.683229685, 0.683229506, -0.257657677, 0.182194442, 0.182188526, 0.966231823)
- Part6.Orientation = Vector3.new(14.9300003, 0, 45)
- Part6.Position = Vector3.new(-23.2211246, 6.40868044, -245.222549)
- Part6.Rotation = Vector3.new(14.9300003, 0, 45)
- Part6.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part6.Size = Vector3.new(3.78061271, 0.795918465, 0.198979616)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Lapis")
- Part6.Material = Enum.Material.Neon
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Lapis")
- WeldConstraint7.Parent = Part6
- WeldConstraint7.Part0 = Part6
- WeldConstraint7.Part1 = Part70
- Part8.Parent = Model0
- Part8.CFrame = CFrame.new(-24.2422161, 3.7410574, -245.62355, -1.3851477e-06, 1.84076976e-06, -0.999991775, 0.966232002, 0.257656783, -8.36909521e-07, 0.257656753, -0.966231167, -2.05104607e-06)
- Part8.Orientation = Vector3.new(0, -90, 75.0699997)
- Part8.Position = Vector3.new(-24.2422161, 3.7410574, -245.62355)
- Part8.Rotation = Vector3.new(157.800003, -89.7699966, -126.959999)
- Part8.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part8.Size = Vector3.new(3.18367386, 0.795918465, 1.1938777)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Lapis")
- Part8.Material = Enum.Material.Neon
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Lapis")
- WeldConstraint9.Parent = Part8
- WeldConstraint9.Part0 = Part8
- WeldConstraint9.Part1 = Part70
- Part10.Parent = Model0
- Part10.CFrame = CFrame.new(-24.283411, 9.68216324, -241.316269, -0.707100511, -6.65837717e-07, 0.707103491, -3.83709312e-06, 0.999996364, -2.92747677e-06, -0.707105219, -4.61935952e-06, -0.707102358)
- Part10.Orientation = Vector3.new(0, 135, 0)
- Part10.Position = Vector3.new(-24.283411, 9.68216324, -241.316269)
- Part10.Rotation = Vector3.new(180, 45, 180)
- Part10.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part10.Size = Vector3.new(8.15816498, 0.238775551, 0.198979616)
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Lapis")
- Part10.Material = Enum.Material.Neon
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("Lapis")
- WeldConstraint11.Parent = Part10
- WeldConstraint11.Part0 = Part10
- WeldConstraint11.Part1 = Part70
- WedgePart12.Parent = Model0
- WedgePart12.CFrame = CFrame.new(-28.0228043, 2.89700389, -237.460205, 6.65837717e-07, -0.999993145, 2.06928803e-06, -0.999996364, -6.4319579e-07, -4.78327274e-06, 4.61935952e-06, -1.99889587e-06, -0.999995708)
- WedgePart12.Orientation = Vector3.new(0, 180, -90)
- WedgePart12.Position = Vector3.new(-28.0228043, 2.89700389, -237.460205)
- WedgePart12.Rotation = Vector3.new(180, 0, 90)
- WedgePart12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart12.Size = Vector3.new(1.79081655, 1.59183693, 1.59183693)
- WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart12.BrickColor = BrickColor.new("Really black")
- WedgePart12.Material = Enum.Material.Neon
- WedgePart12.brickColor = BrickColor.new("Really black")
- WeldConstraint13.Parent = WedgePart12
- WeldConstraint13.Part0 = WedgePart12
- WeldConstraint13.Part1 = Part70
- Part14.Parent = Model0
- Part14.CFrame = CFrame.new(-26.0000744, 20.2828026, -241.32518, 4.58012153e-07, 0.999993145, 2.1249748e-06, 0.866019785, 6.4319579e-07, -0.500002563, -0.500002086, 1.99889587e-06, -0.866019309)
- Part14.Orientation = Vector3.new(30, 180, 90)
- Part14.Position = Vector3.new(-26.0000744, 20.2828026, -241.32518)
- Part14.Rotation = Vector3.new(150, 0, -90)
- Part14.Color = Color3.new(0, 1, 1)
- Part14.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Toothpaste")
- Part14.Material = Enum.Material.Neon
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Toothpaste")
- Part14.Shape = Enum.PartType.Cylinder
- WeldConstraint15.Parent = Part14
- WeldConstraint15.Part0 = Part14
- WeldConstraint15.Part1 = Part70
- Part16.Name = "particle1"
- Part16.Parent = Model0
- Part16.CFrame = CFrame.new(-26.000164, 23.3571033, -243.100159, 0.999993145, 4.58012153e-07, -2.1249748e-06, 6.4319579e-07, 0.866019785, 0.500002563, 1.99889587e-06, -0.500002086, 0.866019309)
- Part16.Orientation = Vector3.new(-30, 0, 0)
- Part16.Position = Vector3.new(-26.000164, 23.3571033, -243.100159)
- Part16.Rotation = Vector3.new(-30, 0, 0)
- Part16.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part16.Size = Vector3.new(1.00000072, 1.00000072, 1.00000072)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Lapis")
- Part16.Material = Enum.Material.Neon
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Lapis")
- Part16.Shape = Enum.PartType.Ball
- ParticleEmitter17.Parent = Part16
- ParticleEmitter17.Speed = NumberRange.new(0, 0)
- ParticleEmitter17.Rotation = NumberRange.new(1, 460)
- ParticleEmitter17.LightEmission = 10
- ParticleEmitter17.LightInfluence = 1
- ParticleEmitter17.Texture = "rbxassetid://298947128"
- ParticleEmitter17.Size = NumberSequence.new(2,2)
- ParticleEmitter17.EmissionDirection = Enum.NormalId.Back
- ParticleEmitter17.Lifetime = NumberRange.new(0.10000000149012, 0.10000000149012)
- ParticleEmitter17.Rate = 10
- WeldConstraint18.Parent = Part16
- WeldConstraint18.Part0 = Part16
- WeldConstraint18.Part1 = Part70
- WedgePart19.Parent = Model0
- WedgePart19.CFrame = CFrame.new(-20.4616241, 6.77707911, -241.240814, -2.06928803e-06, -6.65837717e-07, -0.999993145, 4.78327274e-06, 0.999996364, -6.4319579e-07, 0.999995708, -4.61935952e-06, -1.99889587e-06)
- WedgePart19.Orientation = Vector3.new(0, -90, 0)
- WedgePart19.Position = Vector3.new(-20.4616241, 6.77707911, -241.240814)
- WedgePart19.Rotation = Vector3.new(162.160004, -89.7900009, 162.160004)
- WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart19.Size = Vector3.new(5.96938848, 5.96938848, 1.59183693)
- WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart19.BrickColor = BrickColor.new("Really black")
- WedgePart19.Material = Enum.Material.Neon
- WedgePart19.brickColor = BrickColor.new("Really black")
- WeldConstraint20.Parent = WedgePart19
- WeldConstraint20.Part0 = WedgePart19
- WeldConstraint20.Part1 = Part70
- Part21.Parent = Model0
- Part21.CFrame = CFrame.new(-24.3829784, 3.64224815, -236.795364, 1.29923194e-07, -2.54400129e-06, 0.999987662, 0.966228187, 0.257662386, 5.25426231e-07, -0.257662058, 0.966227114, 2.36487881e-06)
- Part21.Orientation = Vector3.new(0, 90, 75.0699997)
- Part21.Position = Vector3.new(-24.3829784, 3.64224815, -236.795364)
- Part21.Rotation = Vector3.new(-12.5299997, 89.7200012, 87.0800018)
- Part21.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part21.Size = Vector3.new(3.18367386, 0.795918465, 1.1938777)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Lapis")
- Part21.Material = Enum.Material.Neon
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.brickColor = BrickColor.new("Lapis")
- WeldConstraint22.Parent = Part21
- WeldConstraint22.Part0 = Part21
- WeldConstraint22.Part1 = Part70
- Part23.Parent = Model0
- Part23.CFrame = CFrame.new(-25.4040337, 6.30978775, -237.199417, -0.70709914, 0.707098961, 4.77538379e-06, 0.68322593, 0.683227837, -0.25766328, -0.182198405, -0.182192042, -0.96622777)
- Part23.Orientation = Vector3.new(14.9300003, 180, 45)
- Part23.Position = Vector3.new(-25.4040337, 6.30978775, -237.199417)
- Part23.Rotation = Vector3.new(165.070007, 0, -135)
- Part23.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part23.Size = Vector3.new(3.78061271, 0.795918465, 0.198979616)
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Lapis")
- Part23.Material = Enum.Material.Neon
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Lapis")
- WeldConstraint24.Parent = Part23
- WeldConstraint24.Part0 = Part23
- WeldConstraint24.Part1 = Part70
- Part25.Parent = Model0
- Part25.CFrame = CFrame.new(-28.0227966, 2.89698601, -241.240814, 2.06928803e-06, -6.65837717e-07, 0.999993145, -4.78327274e-06, 0.999996364, 6.4319579e-07, -0.999995708, -4.61935952e-06, 1.99889587e-06)
- Part25.Orientation = Vector3.new(0, 90, 0)
- Part25.Position = Vector3.new(-28.0227966, 2.89698601, -241.240814)
- Part25.Rotation = Vector3.new(-17.8400002, 89.7900009, 17.8400002)
- Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part25.Size = Vector3.new(5.96938848, 1.79081655, 1.59183693)
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Really black")
- Part25.Material = Enum.Material.Neon
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Really black")
- WeldConstraint26.Parent = Part25
- WeldConstraint26.Part0 = Part25
- WeldConstraint26.Part1 = Part70
- Part27.Parent = Model0
- Part27.CFrame = CFrame.new(-23.3377609, 6.17379951, -237.163361, -0.707100272, -0.707097888, 6.44016836e-06, -0.683227301, 0.683227241, -0.257661343, 0.182189196, -0.18219848, -0.966228426)
- Part27.Orientation = Vector3.new(14.9300003, 180, -45)
- Part27.Position = Vector3.new(-23.3377609, 6.17379951, -237.163361)
- Part27.Rotation = Vector3.new(165.070007, 0, 135)
- Part27.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part27.Size = Vector3.new(3.78061271, 0.795918465, 0.198979616)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Lapis")
- Part27.Material = Enum.Material.Neon
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Lapis")
- WeldConstraint28.Parent = Part27
- WeldConstraint28.Part0 = Part27
- WeldConstraint28.Part1 = Part70
- Part29.Parent = Model0
- Part29.CFrame = CFrame.new(-24.2422047, 2.89697027, -245.021378, 0.999993145, -6.65837717e-07, -2.06928803e-06, 6.4319579e-07, 0.999996364, 4.78327274e-06, 1.99889587e-06, -4.61935952e-06, 0.999995708)
- Part29.Position = Vector3.new(-24.2422047, 2.89697027, -245.021378)
- Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part29.Size = Vector3.new(5.96938848, 1.79081655, 1.59183693)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.BrickColor = BrickColor.new("Really black")
- Part29.Material = Enum.Material.Neon
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Really black")
- WeldConstraint30.Parent = Part29
- WeldConstraint30.Part0 = Part29
- WeldConstraint30.Part1 = Part70
- Part31.Parent = Model0
- Part31.CFrame = CFrame.new(-20.4619198, 2.89704847, -241.24292, 2.06928803e-06, -6.65837717e-07, 0.999993145, -4.78327274e-06, 0.999996364, 6.4319579e-07, -0.999995708, -4.61935952e-06, 1.99889587e-06)
- Part31.Orientation = Vector3.new(0, 90, 0)
- Part31.Position = Vector3.new(-20.4619198, 2.89704847, -241.24292)
- Part31.Rotation = Vector3.new(-17.8400002, 89.7900009, 17.8400002)
- Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part31.Size = Vector3.new(5.96938848, 1.79081655, 1.59183693)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Really black")
- Part31.Material = Enum.Material.Neon
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Really black")
- WedgePart32.Parent = Model0
- WedgePart32.CFrame = CFrame.new(-20.4616299, 2.8970089, -237.46019, 6.65837717e-07, -2.06928803e-06, -0.999993145, -0.999996364, 4.78327274e-06, -6.4319579e-07, 4.61935952e-06, 0.999995708, -1.99889587e-06)
- WedgePart32.Orientation = Vector3.new(0, -90, -90)
- WedgePart32.Position = Vector3.new(-20.4616299, 2.8970089, -237.46019)
- WedgePart32.Rotation = Vector3.new(162.160004, -89.7900009, 72.1600037)
- WedgePart32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart32.Size = Vector3.new(1.79081655, 1.59183693, 1.59183693)
- WedgePart32.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart32.BrickColor = BrickColor.new("Really black")
- WedgePart32.Material = Enum.Material.Neon
- WedgePart32.brickColor = BrickColor.new("Really black")
- WeldConstraint33.Parent = WedgePart32
- WeldConstraint33.Part0 = WedgePart32
- WeldConstraint33.Part1 = Part70
- Part34.Parent = Model0
- Part34.CFrame = CFrame.new(-22.9322033, 17.4314384, -236.64711, 0.999993145, -2.12497503e-06, -4.58012096e-07, 6.4319579e-07, 0.500002563, -0.866019845, 1.99889587e-06, 0.866019368, 0.500002086)
- Part34.Orientation = Vector3.new(60, 0, 0)
- Part34.Position = Vector3.new(-22.9322033, 17.4314384, -236.64711)
- Part34.Rotation = Vector3.new(60, 0, 0)
- Part34.Color = Color3.new(0, 1, 1)
- Part34.Size = Vector3.new(1.35000002, 1.35000002, 1.35000002)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Toothpaste")
- Part34.Material = Enum.Material.Neon
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Toothpaste")
- Part34.Shape = Enum.PartType.Ball
- ParticleEmitter35.Parent = Part34
- ParticleEmitter35.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.133333, 0.0196078, 1),Color3.new(1, 1, 1))
- ParticleEmitter35.LightEmission = 4
- ParticleEmitter35.LightInfluence = 1
- ParticleEmitter35.Transparency = NumberSequence.new(0.80000001192093,0.80000001192093)
- ParticleEmitter35.Drag = 2.2000000476837
- ParticleEmitter35.Lifetime = NumberRange.new(0, 0)
- ParticleEmitter35.LockedToPart = true
- ParticleEmitter35.Rate = 10
- ParticleEmitter35.RotSpeed = NumberRange.new(360, 360)
- ParticleEmitter35.VelocityInheritance = 100
- WeldConstraint36.Parent = Part34
- WeldConstraint36.Part0 = Part34
- WeldConstraint36.Part1 = Part70
- Part37.Name = "Backpart"
- Part37.Parent = Model0
- Part37.CFrame = CFrame.new(-24.2999802, 18.5617924, -242.382523, 0.999993145, -6.65837717e-07, -2.06928803e-06, 6.4319579e-07, 0.999996364, 4.78327274e-06, 1.99889587e-06, -4.61935952e-06, 0.999995708)
- Part37.Position = Vector3.new(-24.2999802, 18.5617924, -242.382523)
- Part37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part37.Size = Vector3.new(4.79999924, 3.49999857, 2)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Really black")
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Really black")
- WeldConstraint38.Parent = Part37
- WeldConstraint38.Part0 = Part37
- WeldConstraint38.Part1 = Part70
- WedgePart39.Parent = Model0
- WedgePart39.CFrame = CFrame.new(-26.1013546, 18.5539646, -240.168488, 6.65837717e-07, -0.999993145, 2.06928803e-06, -0.999996364, -6.4319579e-07, -4.78327274e-06, 4.61935952e-06, -1.99889587e-06, -0.999995708)
- WedgePart39.Orientation = Vector3.new(0, 180, -90)
- WedgePart39.Position = Vector3.new(-26.1013546, 18.5539646, -240.168488)
- WedgePart39.Rotation = Vector3.new(180, 0, 90)
- WedgePart39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart39.Size = Vector3.new(3.49999952, 1.4000001, 0.799999714)
- WedgePart39.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart39.BrickColor = BrickColor.new("Really black")
- WedgePart39.brickColor = BrickColor.new("Really black")
- WeldConstraint40.Parent = WedgePart39
- WeldConstraint40.Part0 = WedgePart39
- WeldConstraint40.Part1 = Part70
- Part41.Parent = Model0
- Part41.CFrame = CFrame.new(-25.5706673, 19.1106033, -236.777771, 2.06928803e-06, -6.65837717e-07, 0.999993145, -4.78327274e-06, 0.999996364, 6.4319579e-07, -0.999995708, -4.61935952e-06, 1.99889587e-06)
- Part41.Orientation = Vector3.new(0, 90, 0)
- Part41.Position = Vector3.new(-25.5706673, 19.1106033, -236.777771)
- Part41.Rotation = Vector3.new(-17.8400002, 89.7900009, 17.8400002)
- Part41.Color = Color3.new(0, 1, 1)
- Part41.Size = Vector3.new(4.69999933, 0.799999952, 0.899999738)
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Toothpaste")
- Part41.Material = Enum.Material.Neon
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Toothpaste")
- Part42.Parent = Model0
- Part42.CFrame = CFrame.new(-22.9092979, 19.1051445, -236.819412, 2.06928803e-06, -6.65837717e-07, 0.999993145, -4.78327274e-06, 0.999996364, 6.4319579e-07, -0.999995708, -4.61935952e-06, 1.99889587e-06)
- Part42.Orientation = Vector3.new(0, 90, 0)
- Part42.Position = Vector3.new(-22.9092979, 19.1051445, -236.819412)
- Part42.Rotation = Vector3.new(-17.8400002, 89.7900009, 17.8400002)
- Part42.Color = Color3.new(0, 1, 1)
- Part42.Size = Vector3.new(4.79999924, 0.799999952, 0.899999738)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Toothpaste")
- Part42.Material = Enum.Material.Neon
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Toothpaste")
- Part43.Parent = Model0
- Part43.CFrame = CFrame.new(-25.2011909, 18.5561295, -240.219971, 0.999993145, -6.65837717e-07, -2.06928803e-06, 6.4319579e-07, 0.999996364, 4.78327274e-06, 1.99889587e-06, -4.61935952e-06, 0.999995708)
- Part43.Position = Vector3.new(-25.2011909, 18.5561295, -240.219971)
- Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part43.Size = Vector3.new(0.399999708, 3.49999881, 0.69999969)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Really black")
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Really black")
- WeldConstraint44.Parent = Part43
- WeldConstraint44.Part0 = Part43
- WeldConstraint44.Part1 = Part70
- Part45.Parent = Model0
- Part45.CFrame = CFrame.new(-22.9096642, 18.6555576, -237.312454, 0.999993145, -6.65837717e-07, -2.06928803e-06, 6.4319579e-07, 0.999996364, 4.78327274e-06, 1.99889587e-06, -4.61935952e-06, 0.999995708)
- Part45.Position = Vector3.new(-22.9096642, 18.6555576, -237.312454)
- Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part45.Size = Vector3.new(1.10000098, 0.099999927, 6.19999933)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Black")
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Black")
- WeldConstraint46.Parent = Part45
- WeldConstraint46.Part0 = Part45
- WeldConstraint46.Part1 = Part70
- Part47.Parent = Model0
- Part47.CFrame = CFrame.new(-25.4854469, 17.5114975, -240.330811, 0.999993145, 2.06928803e-06, -6.65837717e-07, 6.4319579e-07, -4.78327274e-06, 0.999996364, 1.99889587e-06, -0.999995708, -4.61935952e-06)
- Part47.Orientation = Vector3.new(-89.8499985, -171.800003, 172.339996)
- Part47.Position = Vector3.new(-25.4854469, 17.5114975, -240.330811)
- Part47.Rotation = Vector3.new(-90, 0, 0)
- Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part47.Size = Vector3.new(1.33323467, 2.39982224, 0.799940884)
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("Really black")
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Really black")
- Part47.FormFactor = Enum.FormFactor.Symmetric
- Part47.formFactor = Enum.FormFactor.Symmetric
- WeldConstraint48.Parent = Part47
- WeldConstraint48.Part0 = Part47
- WeldConstraint48.Part1 = Part70
- Part49.Parent = Model0
- Part49.CFrame = CFrame.new(-23.0571995, 17.5063324, -237.976486, 2.06928803e-06, -6.65837717e-07, 0.999993145, -4.78327274e-06, 0.999996364, 6.4319579e-07, -0.999995708, -4.61935952e-06, 1.99889587e-06)
- Part49.Orientation = Vector3.new(0, 90, 0)
- Part49.Position = Vector3.new(-23.0571995, 17.5063324, -237.976486)
- Part49.Rotation = Vector3.new(-17.8400002, 89.7900009, 17.8400002)
- Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part49.Size = Vector3.new(2.30000162, 0.799999952, 1.19999981)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("Black")
- Part49.Material = Enum.Material.Neon
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("Black")
- WeldConstraint50.Parent = Part49
- WeldConstraint50.Part0 = Part49
- WeldConstraint50.Part1 = Part70
- WedgePart51.Parent = Model0
- WedgePart51.CFrame = CFrame.new(-25.3272934, 18.5539722, -239.267166, 6.65837717e-07, -0.999993145, 2.06928803e-06, -0.999996364, -6.4319579e-07, -4.78327274e-06, 4.61935952e-06, -1.99889587e-06, -0.999995708)
- WedgePart51.Orientation = Vector3.new(0, 180, -90)
- WedgePart51.Position = Vector3.new(-25.3272934, 18.5539722, -239.267166)
- WedgePart51.Rotation = Vector3.new(180, 0, 90)
- WedgePart51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart51.Size = Vector3.new(3.49999905, 0.649999917, 1.39999986)
- WedgePart51.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart51.BrickColor = BrickColor.new("Really black")
- WedgePart51.brickColor = BrickColor.new("Really black")
- WeldConstraint52.Parent = WedgePart51
- WeldConstraint52.Part0 = WedgePart51
- WeldConstraint52.Part1 = Part70
- Part53.Parent = Model0
- Part53.CFrame = CFrame.new(-24.6460266, 18.5790215, -239.570023, 0.999993145, -6.65837717e-07, -2.06928803e-06, 6.4319579e-07, 0.999996364, 4.78327274e-06, 1.99889587e-06, -4.61935952e-06, 0.999995708)
- Part53.Position = Vector3.new(-24.6460266, 18.5790215, -239.570023)
- Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part53.Size = Vector3.new(0.709999502, 3.44999862, 2)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Really black")
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Really black")
- WeldConstraint54.Parent = Part53
- WeldConstraint54.Part0 = Part53
- WeldConstraint54.Part1 = Part70
- Part55.Parent = Model0
- Part55.CFrame = CFrame.new(-23.408783, 19.1098194, -237.262634, -6.65837717e-07, -0.999993145, -2.06928803e-06, 0.999996364, -6.4319579e-07, 4.78327274e-06, -4.61935952e-06, -1.99889587e-06, 0.999995708)
- Part55.Orientation = Vector3.new(0, 0, 90)
- Part55.Position = Vector3.new(-23.408783, 19.1098194, -237.262634)
- Part55.Rotation = Vector3.new(0, 0, 90)
- Part55.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part55.Size = Vector3.new(1.00000095, 0.099999927, 6.09999895)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Black")
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Black")
- WeldConstraint56.Parent = Part55
- WeldConstraint56.Part0 = Part55
- WeldConstraint56.Part1 = Part70
- Part57.Parent = Model0
- Part57.CFrame = CFrame.new(-22.9104919, 19.5565071, -237.262268, 0.999993145, -6.65837717e-07, -2.06928803e-06, 6.4319579e-07, 0.999996364, 4.78327274e-06, 1.99889587e-06, -4.61935952e-06, 0.999995708)
- Part57.Position = Vector3.new(-22.9104919, 19.5565071, -237.262268)
- Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part57.Size = Vector3.new(1.10000098, 0.099999927, 6.09999895)
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Black")
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Black")
- WeldConstraint58.Parent = Part57
- WeldConstraint58.Part0 = Part57
- WeldConstraint58.Part1 = Part70
- Part59.Parent = Model0
- Part59.CFrame = CFrame.new(-25.6321411, 17.4265518, -236.70166, 0.999993145, -2.12497503e-06, -4.58012096e-07, 6.4319579e-07, 0.500002563, -0.866019845, 1.99889587e-06, 0.866019368, 0.500002086)
- Part59.Orientation = Vector3.new(60, 0, 0)
- Part59.Position = Vector3.new(-25.6321411, 17.4265518, -236.70166)
- Part59.Rotation = Vector3.new(60, 0, 0)
- Part59.Color = Color3.new(0, 1, 1)
- Part59.Size = Vector3.new(1.35000002, 1.35000002, 1.35000002)
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("Toothpaste")
- Part59.Material = Enum.Material.Neon
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("Toothpaste")
- Part59.Shape = Enum.PartType.Ball
- ParticleEmitter60.Parent = Part59
- ParticleEmitter60.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.133333, 0.0196078, 1),Color3.new(1, 1, 1))
- ParticleEmitter60.LightEmission = 4
- ParticleEmitter60.LightInfluence = 1
- ParticleEmitter60.Transparency = NumberSequence.new(0.80000001192093,0.80000001192093)
- ParticleEmitter60.Drag = 2.2000000476837
- ParticleEmitter60.Lifetime = NumberRange.new(3, 3)
- ParticleEmitter60.LockedToPart = true
- ParticleEmitter60.Rate = 0
- ParticleEmitter60.RotSpeed = NumberRange.new(360, 360)
- ParticleEmitter60.VelocityInheritance = 100
- WeldConstraint61.Parent = Part59
- WeldConstraint61.Part0 = Part59
- WeldConstraint61.Part1 = Part70
- Part62.Parent = Model0
- Part62.CFrame = CFrame.new(-22.4110298, 19.1131153, -237.26358, -6.65837717e-07, -0.999993145, -2.06928803e-06, 0.999996364, -6.4319579e-07, 4.78327274e-06, -4.61935952e-06, -1.99889587e-06, 0.999995708)
- Part62.Orientation = Vector3.new(0, 0, 90)
- Part62.Position = Vector3.new(-22.4110298, 19.1131153, -237.26358)
- Part62.Rotation = Vector3.new(0, 0, 90)
- Part62.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part62.Size = Vector3.new(1.00000095, 0.099999927, 6.09999895)
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.BrickColor = BrickColor.new("Black")
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.brickColor = BrickColor.new("Black")
- WeldConstraint63.Parent = Part62
- WeldConstraint63.Part0 = Part62
- WeldConstraint63.Part1 = Part70
- Part64.Parent = Model0
- Part64.CFrame = CFrame.new(-26.1085453, 19.1037731, -237.262711, -6.65837717e-07, -0.999993145, -2.06928803e-06, 0.999996364, -6.4319579e-07, 4.78327274e-06, -4.61935952e-06, -1.99889587e-06, 0.999995708)
- Part64.Orientation = Vector3.new(0, 0, 90)
- Part64.Position = Vector3.new(-26.1085453, 19.1037731, -237.262711)
- Part64.Rotation = Vector3.new(0, 0, 90)
- Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part64.Size = Vector3.new(1.00000095, 0.099999927, 6.09999895)
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Black")
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.brickColor = BrickColor.new("Black")
- WeldConstraint65.Parent = Part64
- WeldConstraint65.Part0 = Part64
- WeldConstraint65.Part1 = Part70
- Part66.Parent = Model0
- Part66.CFrame = CFrame.new(-25.1083488, 19.1099892, -237.264191, -6.65837717e-07, -0.999993145, -2.06928803e-06, 0.999996364, -6.4319579e-07, 4.78327274e-06, -4.61935952e-06, -1.99889587e-06, 0.999995708)
- Part66.Orientation = Vector3.new(0, 0, 90)
- Part66.Position = Vector3.new(-25.1083488, 19.1099892, -237.264191)
- Part66.Rotation = Vector3.new(0, 0, 90)
- Part66.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part66.Size = Vector3.new(1.00000095, 0.099999927, 6.09999895)
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.BrickColor = BrickColor.new("Black")
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.brickColor = BrickColor.new("Black")
- WeldConstraint67.Parent = Part66
- WeldConstraint67.Part0 = Part66
- WeldConstraint67.Part1 = Part70
- Part68.Parent = Model0
- Part68.CFrame = CFrame.new(-25.6086006, 18.6559181, -237.262695, 0.999993145, -6.65837717e-07, -2.06928803e-06, 6.4319579e-07, 0.999996364, 4.78327274e-06, 1.99889587e-06, -4.61935952e-06, 0.999995708)
- Part68.Position = Vector3.new(-25.6086006, 18.6559181, -237.262695)
- Part68.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part68.Size = Vector3.new(1.10000098, 0.099999927, 6.09999895)
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Black")
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("Black")
- WeldConstraint69.Parent = Part68
- WeldConstraint69.Part0 = Part68
- WeldConstraint69.Part1 = Part70
- Part70.Name = "hitbox"
- Part70.Parent = Model0
- Part70.CFrame = CFrame.new(-24.1246853, 2.12626266, -241.372894, 0.999993145, -6.65837717e-07, -2.06928803e-06, 6.4319579e-07, 0.999996364, 4.78327274e-06, 1.99889587e-06, -4.61935952e-06, 0.999995708)
- Part70.Position = Vector3.new(-24.1246853, 2.12626266, -241.372894)
- Part70.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part70.Size = Vector3.new(1.25, 0.25, 1.25)
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.BrickColor = BrickColor.new("Lapis")
- Part70.Material = Enum.Material.Neon
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.brickColor = BrickColor.new("Lapis")
- Part71.Parent = Model0
- Part71.CFrame = CFrame.new(-22.700222, 20.3739681, -241.377823, 4.58012039e-07, 0.999993145, 2.1249748e-06, 0.866019785, 6.4319579e-07, -0.500002563, -0.500002027, 1.99889587e-06, -0.866019249)
- Part71.Orientation = Vector3.new(30, 180, 90)
- Part71.Position = Vector3.new(-22.700222, 20.3739681, -241.377823)
- Part71.Rotation = Vector3.new(150, 0, -90)
- Part71.Color = Color3.new(0, 1, 1)
- Part71.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.BrickColor = BrickColor.new("Toothpaste")
- Part71.Material = Enum.Material.Neon
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.brickColor = BrickColor.new("Toothpaste")
- Part71.Shape = Enum.PartType.Cylinder
- WeldConstraint72.Parent = Part71
- WeldConstraint72.Part0 = Part71
- WeldConstraint72.Part1 = Part70
- Part73.Parent = Model0
- Part73.CFrame = CFrame.new(-22.700222, 23.0585747, -242.927826, 4.58012039e-07, 0.999993145, 2.1249748e-06, 0.866019785, 6.4319579e-07, -0.500002563, -0.500002027, 1.99889587e-06, -0.866019249)
- Part73.Orientation = Vector3.new(30, 180, 90)
- Part73.Position = Vector3.new(-22.700222, 23.0585747, -242.927826)
- Part73.Rotation = Vector3.new(150, 0, -90)
- Part73.Color = Color3.new(0, 1, 1)
- Part73.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.BrickColor = BrickColor.new("Toothpaste")
- Part73.Material = Enum.Material.Neon
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.brickColor = BrickColor.new("Toothpaste")
- Part73.Shape = Enum.PartType.Cylinder
- WeldConstraint74.Parent = Part73
- WeldConstraint74.Part0 = Part73
- WeldConstraint74.Part1 = Part70
- Part75.Name = "particle2"
- Part75.Parent = Model0
- Part75.CFrame = CFrame.new(-22.7003136, 23.4482822, -243.152954, 0.999993145, 4.58012323e-07, -2.1249748e-06, 6.4319579e-07, 0.866019726, 0.500002563, 1.99889587e-06, -0.500002146, 0.866019309)
- Part75.Orientation = Vector3.new(-30, 0, 0)
- Part75.Position = Vector3.new(-22.7003136, 23.4482822, -243.152954)
- Part75.Rotation = Vector3.new(-30, 0, 0)
- Part75.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part75.Size = Vector3.new(1.00000072, 1.00000072, 1.00000072)
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.BrickColor = BrickColor.new("Lapis")
- Part75.Material = Enum.Material.Neon
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.brickColor = BrickColor.new("Lapis")
- Part75.Shape = Enum.PartType.Ball
- ParticleEmitter76.Parent = Part75
- ParticleEmitter76.Speed = NumberRange.new(0, 0)
- ParticleEmitter76.Rotation = NumberRange.new(1, 460)
- ParticleEmitter76.LightEmission = 10
- ParticleEmitter76.LightInfluence = 1
- ParticleEmitter76.Texture = "rbxassetid://298947128"
- ParticleEmitter76.Size = NumberSequence.new(2,2)
- ParticleEmitter76.EmissionDirection = Enum.NormalId.Back
- ParticleEmitter76.Lifetime = NumberRange.new(0.10000000149012, 0.10000000149012)
- ParticleEmitter76.Rate = 10
- WeldConstraint77.Parent = Part75
- WeldConstraint77.Part0 = Part75
- WeldConstraint77.Part1 = Part70
- Part78.Parent = Model0
- Part78.CFrame = CFrame.new(-22.7002144, 21.0647831, -241.776627, 4.58012039e-07, 0.999993145, 2.1249748e-06, 0.866019785, 6.4319579e-07, -0.500002563, -0.500002027, 1.99889587e-06, -0.866019249)
- Part78.Orientation = Vector3.new(30, 180, 90)
- Part78.Position = Vector3.new(-22.7002144, 21.0647831, -241.776627)
- Part78.Rotation = Vector3.new(150, 0, -90)
- Part78.Color = Color3.new(0, 1, 1)
- Part78.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Toothpaste")
- Part78.Material = Enum.Material.Neon
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.brickColor = BrickColor.new("Toothpaste")
- Part78.Shape = Enum.PartType.Cylinder
- WeldConstraint79.Parent = Part78
- WeldConstraint79.Part0 = Part78
- WeldConstraint79.Part1 = Part70
- Part80.Parent = Model0
- Part80.CFrame = CFrame.new(-22.700222, 22.4523468, -242.577759, 4.58012039e-07, 0.999993145, 2.1249748e-06, 0.866019785, 6.4319579e-07, -0.500002563, -0.500002027, 1.99889587e-06, -0.866019249)
- Part80.Orientation = Vector3.new(30, 180, 90)
- Part80.Position = Vector3.new(-22.700222, 22.4523468, -242.577759)
- Part80.Rotation = Vector3.new(150, 0, -90)
- Part80.Color = Color3.new(0, 1, 1)
- Part80.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.BrickColor = BrickColor.new("Toothpaste")
- Part80.Material = Enum.Material.Neon
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.brickColor = BrickColor.new("Toothpaste")
- Part80.Shape = Enum.PartType.Cylinder
- WeldConstraint81.Parent = Part80
- WeldConstraint81.Part0 = Part80
- WeldConstraint81.Part1 = Part70
- Part82.Parent = Model0
- Part82.CFrame = CFrame.new(-22.700222, 21.7595654, -242.177765, 4.58012039e-07, 0.999993145, 2.1249748e-06, 0.866019785, 6.4319579e-07, -0.500002563, -0.500002027, 1.99889587e-06, -0.866019249)
- Part82.Orientation = Vector3.new(30, 180, 90)
- Part82.Position = Vector3.new(-22.700222, 21.7595654, -242.177765)
- Part82.Rotation = Vector3.new(150, 0, -90)
- Part82.Color = Color3.new(0, 1, 1)
- Part82.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.BrickColor = BrickColor.new("Toothpaste")
- Part82.Material = Enum.Material.Neon
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.brickColor = BrickColor.new("Toothpaste")
- Part82.Shape = Enum.PartType.Cylinder
- WeldConstraint83.Parent = Part82
- WeldConstraint83.Part0 = Part82
- WeldConstraint83.Part1 = Part70
- Part84.Parent = Model0
- Part84.CFrame = CFrame.new(-22.7002831, 21.7162685, -242.152817, -4.58012153e-07, 2.1249748e-06, 0.999993145, -0.866019785, -0.500002563, 6.4319579e-07, 0.500002086, -0.866019309, 1.99889587e-06)
- Part84.Orientation = Vector3.new(0, 90, -120)
- Part84.Position = Vector3.new(-22.7002831, 21.7162685, -242.152817)
- Part84.Rotation = Vector3.new(-17.8400002, 89.7900009, -102.160004)
- Part84.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part84.Size = Vector3.new(4, 1, 1)
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.BrickColor = BrickColor.new("Really black")
- Part84.Material = Enum.Material.Neon
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.brickColor = BrickColor.new("Really black")
- Part84.Shape = Enum.PartType.Cylinder
- WeldConstraint85.Parent = Part84
- WeldConstraint85.Part0 = Part84
- WeldConstraint85.Part1 = Part70
- Part86.Parent = Model0
- Part86.CFrame = CFrame.new(-26.0000725, 22.9674244, -242.875137, 4.58012153e-07, 0.999993145, 2.1249748e-06, 0.866019785, 6.4319579e-07, -0.500002563, -0.500002086, 1.99889587e-06, -0.866019309)
- Part86.Orientation = Vector3.new(30, 180, 90)
- Part86.Position = Vector3.new(-26.0000725, 22.9674244, -242.875137)
- Part86.Rotation = Vector3.new(150, 0, -90)
- Part86.Color = Color3.new(0, 1, 1)
- Part86.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.BrickColor = BrickColor.new("Toothpaste")
- Part86.Material = Enum.Material.Neon
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.brickColor = BrickColor.new("Toothpaste")
- Part86.Shape = Enum.PartType.Cylinder
- WeldConstraint87.Parent = Part86
- WeldConstraint87.Part0 = Part86
- WeldConstraint87.Part1 = Part70
- Part88.Parent = Model0
- Part88.CFrame = CFrame.new(-25.5500965, 18.551939, -240.97847, 0.999993145, -6.65837717e-07, -2.06928803e-06, 6.4319579e-07, 0.999996364, 4.78327274e-06, 1.99889587e-06, -4.61935952e-06, 0.999995708)
- Part88.Position = Vector3.new(-25.5500965, 18.551939, -240.97847)
- Part88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part88.Size = Vector3.new(2.50000072, 3.49999905, 0.799999714)
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.BrickColor = BrickColor.new("Really black")
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.brickColor = BrickColor.new("Really black")
- WeldConstraint89.Parent = Part88
- WeldConstraint89.Part0 = Part88
- WeldConstraint89.Part1 = Part70
- Part90.Parent = Model0
- Part90.CFrame = CFrame.new(-23.9472256, 18.5805626, -239.57106, -0.999993145, 6.65837717e-07, -2.06928803e-06, -6.4319579e-07, -0.999996364, 4.78327274e-06, -1.99889587e-06, 4.61935952e-06, 0.999995708)
- Part90.Orientation = Vector3.new(0, 0, -180)
- Part90.Position = Vector3.new(-23.9472256, 18.5805626, -239.57106)
- Part90.Rotation = Vector3.new(0, 0, -180)
- Part90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part90.Size = Vector3.new(0.709999502, 3.44999862, 2)
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.BrickColor = BrickColor.new("Really black")
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.brickColor = BrickColor.new("Really black")
- WeldConstraint91.Parent = Part90
- WeldConstraint91.Part0 = Part90
- WeldConstraint91.Part1 = Part70
- WedgePart92.Parent = Model0
- WedgePart92.CFrame = CFrame.new(-23.2657928, 18.5602684, -239.271439, -6.65837717e-07, 0.999993145, 2.06928803e-06, 0.999996364, 6.4319579e-07, -4.78327274e-06, -4.61935952e-06, 1.99889587e-06, -0.999995708)
- WedgePart92.Orientation = Vector3.new(0, 180, 90)
- WedgePart92.Position = Vector3.new(-23.2657928, 18.5602684, -239.271439)
- WedgePart92.Rotation = Vector3.new(180, 0, -90)
- WedgePart92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart92.Size = Vector3.new(3.49999905, 0.649999917, 1.39999986)
- WedgePart92.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart92.BrickColor = BrickColor.new("Really black")
- WedgePart92.brickColor = BrickColor.new("Really black")
- WeldConstraint93.Parent = WedgePart92
- WeldConstraint93.Part0 = WedgePart92
- WeldConstraint93.Part1 = Part70
- WedgePart94.Parent = Model0
- WedgePart94.CFrame = CFrame.new(-22.4924011, 18.559618, -240.167023, -6.65837717e-07, 0.999993145, 2.06928803e-06, 0.999996364, 6.4319579e-07, -4.78327274e-06, -4.61935952e-06, 1.99889587e-06, -0.999995708)
- WedgePart94.Orientation = Vector3.new(0, 180, 90)
- WedgePart94.Position = Vector3.new(-22.4924011, 18.559618, -240.167023)
- WedgePart94.Rotation = Vector3.new(180, 0, -90)
- WedgePart94.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart94.Size = Vector3.new(3.49999952, 1.4000001, 0.799999714)
- WedgePart94.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart94.BrickColor = BrickColor.new("Really black")
- WedgePart94.brickColor = BrickColor.new("Really black")
- WeldConstraint95.Parent = WedgePart94
- WeldConstraint95.Part0 = WedgePart94
- WeldConstraint95.Part1 = Part70
- Part96.Parent = Model0
- Part96.CFrame = CFrame.new(-23.3919697, 18.5598354, -240.218521, -0.999993145, 6.65837717e-07, -2.06928803e-06, -6.4319579e-07, -0.999996364, 4.78327274e-06, -1.99889587e-06, 4.61935952e-06, 0.999995708)
- Part96.Orientation = Vector3.new(0, 0, -180)
- Part96.Position = Vector3.new(-23.3919697, 18.5598354, -240.218521)
- Part96.Rotation = Vector3.new(0, 0, -180)
- Part96.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part96.Size = Vector3.new(0.399999708, 3.49999881, 0.69999969)
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.BrickColor = BrickColor.new("Really black")
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.brickColor = BrickColor.new("Really black")
- WeldConstraint97.Parent = Part96
- WeldConstraint97.Part0 = Part96
- WeldConstraint97.Part1 = Part70
- Part98.Parent = Model0
- Part98.CFrame = CFrame.new(-23.040802, 18.5605259, -240.973816, -0.999985635, 6.65832886e-07, -2.06927803e-06, -6.43190958e-07, -0.999989092, 4.78324955e-06, -1.99888086e-06, 4.61932586e-06, 0.99999088)
- Part98.Orientation = Vector3.new(0, 0, -180)
- Part98.Position = Vector3.new(-23.040802, 18.5605259, -240.973816)
- Part98.Rotation = Vector3.new(0, 0, -180)
- Part98.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part98.Size = Vector3.new(2.50000072, 3.49999905, 0.799999714)
- Part98.BottomSurface = Enum.SurfaceType.Smooth
- Part98.BrickColor = BrickColor.new("Really black")
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part98.brickColor = BrickColor.new("Really black")
- WeldConstraint99.Parent = Part98
- WeldConstraint99.Part0 = Part98
- WeldConstraint99.Part1 = Part70
- Part100.Parent = Model0
- Part100.CFrame = CFrame.new(-23.1183128, 17.5116119, -240.322052, 0.999993145, 2.06928803e-06, -6.65837717e-07, 6.4319579e-07, -4.78327274e-06, 0.999996364, 1.99889587e-06, -0.999995708, -4.61935952e-06)
- Part100.Orientation = Vector3.new(-89.8499985, -171.800003, 172.339996)
- Part100.Position = Vector3.new(-23.1183128, 17.5116119, -240.322052)
- Part100.Rotation = Vector3.new(-90, 0, 0)
- Part100.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part100.Size = Vector3.new(1.33323467, 2.39982224, 0.799940884)
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.BrickColor = BrickColor.new("Really black")
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.brickColor = BrickColor.new("Really black")
- Part100.FormFactor = Enum.FormFactor.Symmetric
- Part100.formFactor = Enum.FormFactor.Symmetric
- WeldConstraint101.Parent = Part100
- WeldConstraint101.Part0 = Part100
- WeldConstraint101.Part1 = Part70
- Part102.Parent = Model0
- Part102.CFrame = CFrame.new(-25.5571461, 17.501545, -237.976501, 2.06928803e-06, -6.65837717e-07, 0.999993145, -4.78327274e-06, 0.999996364, 6.4319579e-07, -0.999995708, -4.61935952e-06, 1.99889587e-06)
- Part102.Orientation = Vector3.new(0, 90, 0)
- Part102.Position = Vector3.new(-25.5571461, 17.501545, -237.976501)
- Part102.Rotation = Vector3.new(-17.8400002, 89.7900009, 17.8400002)
- Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part102.Size = Vector3.new(2.30000162, 0.799999952, 1.19999981)
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.BrickColor = BrickColor.new("Black")
- Part102.Material = Enum.Material.Neon
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.brickColor = BrickColor.new("Black")
- WeldConstraint103.Parent = Part102
- WeldConstraint103.Part0 = Part102
- WeldConstraint103.Part1 = Part70
- Part104.Parent = Model0
- Part104.CFrame = CFrame.new(-26.0001354, 21.6250801, -242.100006, -4.58011982e-07, 2.1249748e-06, 0.999993145, -0.866019845, -0.500002563, 6.4319579e-07, 0.500002027, -0.866019309, 1.99889587e-06)
- Part104.Orientation = Vector3.new(0, 90, -120)
- Part104.Position = Vector3.new(-26.0001354, 21.6250801, -242.100006)
- Part104.Rotation = Vector3.new(-17.8400002, 89.7900009, -102.160004)
- Part104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part104.Size = Vector3.new(4, 1, 1)
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.BrickColor = BrickColor.new("Really black")
- Part104.Material = Enum.Material.Neon
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.brickColor = BrickColor.new("Really black")
- Part104.Shape = Enum.PartType.Cylinder
- WeldConstraint105.Parent = Part104
- WeldConstraint105.Part0 = Part104
- WeldConstraint105.Part1 = Part70
- Part106.Parent = Model0
- Part106.CFrame = CFrame.new(-25.6083469, 19.5599766, -237.264206, 0.999993145, -6.65837717e-07, -2.06928803e-06, 6.4319579e-07, 0.999996364, 4.78327274e-06, 1.99889587e-06, -4.61935952e-06, 0.999995708)
- Part106.Position = Vector3.new(-25.6083469, 19.5599766, -237.264206)
- Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part106.Size = Vector3.new(1.10000098, 0.099999927, 6.09999895)
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.BrickColor = BrickColor.new("Black")
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.brickColor = BrickColor.new("Black")
- WeldConstraint107.Parent = Part106
- WeldConstraint107.Part0 = Part106
- WeldConstraint107.Part1 = Part70
- Part108.Parent = Model0
- Part108.CFrame = CFrame.new(-26.0000744, 21.6684074, -242.125153, 4.58012153e-07, 0.999993145, 2.1249748e-06, 0.866019785, 6.4319579e-07, -0.500002563, -0.500002086, 1.99889587e-06, -0.866019309)
- Part108.Orientation = Vector3.new(30, 180, 90)
- Part108.Position = Vector3.new(-26.0000744, 21.6684074, -242.125153)
- Part108.Rotation = Vector3.new(150, 0, -90)
- Part108.Color = Color3.new(0, 1, 1)
- Part108.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.BrickColor = BrickColor.new("Toothpaste")
- Part108.Material = Enum.Material.Neon
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.brickColor = BrickColor.new("Toothpaste")
- Part108.Shape = Enum.PartType.Cylinder
- WeldConstraint109.Parent = Part108
- WeldConstraint109.Part0 = Part108
- WeldConstraint109.Part1 = Part70
- Part110.Parent = Model0
- Part110.CFrame = CFrame.new(-26.0000668, 20.9736176, -241.723999, 4.58012153e-07, 0.999993145, 2.1249748e-06, 0.866019785, 6.4319579e-07, -0.500002563, -0.500002086, 1.99889587e-06, -0.866019309)
- Part110.Orientation = Vector3.new(30, 180, 90)
- Part110.Position = Vector3.new(-26.0000668, 20.9736176, -241.723999)
- Part110.Rotation = Vector3.new(150, 0, -90)
- Part110.Color = Color3.new(0, 1, 1)
- Part110.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.BrickColor = BrickColor.new("Toothpaste")
- Part110.Material = Enum.Material.Neon
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.brickColor = BrickColor.new("Toothpaste")
- Part110.Shape = Enum.PartType.Cylinder
- WeldConstraint111.Parent = Part110
- WeldConstraint111.Part0 = Part110
- WeldConstraint111.Part1 = Part70
- Part112.Parent = Model0
- Part112.CFrame = CFrame.new(-26.0000744, 22.3611965, -242.525131, 4.58012153e-07, 0.999993145, 2.1249748e-06, 0.866019785, 6.4319579e-07, -0.500002563, -0.500002086, 1.99889587e-06, -0.866019309)
- Part112.Orientation = Vector3.new(30, 180, 90)
- Part112.Position = Vector3.new(-26.0000744, 22.3611965, -242.525131)
- Part112.Rotation = Vector3.new(150, 0, -90)
- Part112.Color = Color3.new(0, 1, 1)
- Part112.Size = Vector3.new(0.300000489, 1.20000005, 1.20000005)
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.BrickColor = BrickColor.new("Toothpaste")
- Part112.Material = Enum.Material.Neon
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.brickColor = BrickColor.new("Toothpaste")
- Part112.Shape = Enum.PartType.Cylinder
- WeldConstraint113.Parent = Part112
- WeldConstraint113.Part0 = Part112
- WeldConstraint113.Part1 = Part70
- Part114.Parent = Model0
- Part114.CFrame = CFrame.new(-24.2422142, 9.36380291, -241.240829, 0.999993145, -6.65837717e-07, -2.06928803e-06, 6.4319579e-07, 0.999996364, 4.78327274e-06, 1.99889587e-06, -4.61935952e-06, 0.999995708)
- Part114.Position = Vector3.new(-24.2422142, 9.36380291, -241.240829)
- Part114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part114.Size = Vector3.new(5.96938848, 0.795918465, 5.96938848)
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.BrickColor = BrickColor.new("Really black")
- Part114.Material = Enum.Material.Neon
- Part114.TopSurface = Enum.SurfaceType.Smooth
- Part114.brickColor = BrickColor.new("Really black")
- WeldConstraint115.Parent = Part114
- WeldConstraint115.Part0 = Part114
- WeldConstraint115.Part1 = Part70
- WedgePart116.Parent = Model0
- WedgePart116.CFrame = CFrame.new(-24.2422047, 6.7770586, -245.021393, 0.999993145, -6.65837717e-07, -2.06928803e-06, 6.4319579e-07, 0.999996364, 4.78327274e-06, 1.99889587e-06, -4.61935952e-06, 0.999995708)
- WedgePart116.Position = Vector3.new(-24.2422047, 6.7770586, -245.021393)
- WedgePart116.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart116.Size = Vector3.new(5.96938848, 5.96938848, 1.59183693)
- WedgePart116.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart116.BrickColor = BrickColor.new("Really black")
- WedgePart116.Material = Enum.Material.Neon
- WedgePart116.brickColor = BrickColor.new("Really black")
- WeldConstraint117.Parent = WedgePart116
- WeldConstraint117.Part0 = WedgePart116
- WeldConstraint117.Part1 = Part70
- WedgePart118.Parent = Model0
- WedgePart118.CFrame = CFrame.new(-28.022789, 2.89696789, -245.021393, 6.65837717e-07, 2.06928803e-06, 0.999993145, -0.999996364, -4.78327274e-06, 6.4319579e-07, 4.61935952e-06, -0.999995708, 1.99889587e-06)
- WedgePart118.Orientation = Vector3.new(0, 90, -90)
- WedgePart118.Position = Vector3.new(-28.022789, 2.89696789, -245.021393)
- WedgePart118.Rotation = Vector3.new(-17.8400002, 89.7900009, -72.1600037)
- WedgePart118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart118.Size = Vector3.new(1.79081655, 1.59183693, 1.59183693)
- WedgePart118.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart118.BrickColor = BrickColor.new("Really black")
- WedgePart118.Material = Enum.Material.Neon
- WedgePart118.brickColor = BrickColor.new("Really black")
- WeldConstraint119.Parent = WedgePart118
- WeldConstraint119.Part0 = WedgePart118
- WeldConstraint119.Part1 = Part70
- Part120.Name = "fire1"
- Part120.Parent = Model0
- Part120.CFrame = CFrame.new(-25.6071854, 19.1063671, -234.176498, -0.999993145, -6.65837717e-07, 2.06928803e-06, -6.4319579e-07, 0.999996364, -4.78327274e-06, -1.99889587e-06, -4.61935952e-06, -0.999995708)
- Part120.Orientation = Vector3.new(0, 180, 0)
- Part120.Position = Vector3.new(-25.6071854, 19.1063671, -234.176498)
- Part120.Rotation = Vector3.new(180, 0, 180)
- Part120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part120.Transparency = 1
- Part120.Size = Vector3.new(0.900000453, 0.799999952, 0.0999996886)
- Part120.BottomSurface = Enum.SurfaceType.Smooth
- Part120.BrickColor = BrickColor.new("Really black")
- Part120.Material = Enum.Material.Neon
- Part120.TopSurface = Enum.SurfaceType.Smooth
- Part120.brickColor = BrickColor.new("Really black")
- WeldConstraint121.Parent = Part120
- WeldConstraint121.Part0 = Part120
- WeldConstraint121.Part1 = Part70
- Part122.Name = "fire2"
- Part122.Parent = Model0
- Part122.CFrame = CFrame.new(-22.9072037, 19.1063766, -234.176498, -0.999993145, -6.65837717e-07, 2.06928803e-06, -6.4319579e-07, 0.999996364, -4.78327274e-06, -1.99889587e-06, -4.61935952e-06, -0.999995708)
- Part122.Orientation = Vector3.new(0, 180, 0)
- Part122.Position = Vector3.new(-22.9072037, 19.1063766, -234.176498)
- Part122.Rotation = Vector3.new(180, 0, 180)
- Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part122.Transparency = 1
- Part122.Size = Vector3.new(0.900000453, 0.799999952, 0.0999996886)
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.BrickColor = BrickColor.new("Really black")
- Part122.Material = Enum.Material.Neon
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.brickColor = BrickColor.new("Really black")
- WeldConstraint123.Parent = Part122
- WeldConstraint123.Part0 = Part122
- WeldConstraint123.Part1 = Part70
- Part124.Parent = Model0
- Part124.CFrame = CFrame.new(-24.242218, 2.89700603, -237.46019, 0.999993145, -6.65837717e-07, -2.06928803e-06, 6.4319579e-07, 0.999996364, 4.78327274e-06, 1.99889587e-06, -4.61935952e-06, 0.999995708)
- Part124.Position = Vector3.new(-24.242218, 2.89700603, -237.46019)
- Part124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part124.Size = Vector3.new(5.96938848, 1.79081655, 1.59183693)
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.BrickColor = BrickColor.new("Really black")
- Part124.Material = Enum.Material.Neon
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.brickColor = BrickColor.new("Really black")
- WeldConstraint125.Parent = Part124
- WeldConstraint125.Part0 = Part124
- WeldConstraint125.Part1 = Part70
- Part126.Parent = Model0
- Part126.CFrame = CFrame.new(-19.899847, 3.64059281, -241.13884, -0.257661432, 0.966227353, 7.78389403e-06, 0.966231644, 0.257661968, -1.61200096e-05, -1.53793917e-05, 2.92226287e-06, -0.999993443)
- Part126.Orientation = Vector3.new(0, 180, 75.0699997)
- Part126.Position = Vector3.new(-19.899847, 3.64059281, -241.13884)
- Part126.Rotation = Vector3.new(180, 0, -104.93)
- Part126.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part126.Size = Vector3.new(3.18367386, 0.795918465, 1.1938777)
- Part126.BottomSurface = Enum.SurfaceType.Smooth
- Part126.BrickColor = BrickColor.new("Lapis")
- Part126.Material = Enum.Material.Neon
- Part126.TopSurface = Enum.SurfaceType.Smooth
- Part126.brickColor = BrickColor.new("Lapis")
- WeldConstraint127.Parent = Part126
- WeldConstraint127.Part0 = Part126
- WeldConstraint127.Part1 = Part70
- Part128.Parent = Model0
- Part128.CFrame = CFrame.new(-20.3022823, 6.30815983, -240.119949, -0.182201788, -0.182187736, -0.966228008, 0.683240235, 0.68321842, -0.257662863, 0.707092345, -0.707113743, -5.13495525e-06)
- Part128.Orientation = Vector3.new(14.9300003, -90, 45)
- Part128.Position = Vector3.new(-20.3022823, 6.30815983, -240.119949)
- Part128.Rotation = Vector3.new(90, -75.0699997, 135)
- Part128.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part128.Size = Vector3.new(3.78061271, 0.795918465, 0.198979616)
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.BrickColor = BrickColor.new("Lapis")
- Part128.Material = Enum.Material.Neon
- Part128.TopSurface = Enum.SurfaceType.Smooth
- Part128.brickColor = BrickColor.new("Lapis")
- WeldConstraint129.Parent = Part128
- WeldConstraint129.Part0 = Part128
- WeldConstraint129.Part1 = Part70
- Part130.Parent = Model0
- Part130.CFrame = CFrame.new(-20.2660637, 6.17220831, -242.186478, 0.18218489, -0.182201847, -0.966228664, -0.683217824, 0.683241427, -0.257660896, 0.707115114, 0.707091153, -6.83138887e-06)
- Part130.Orientation = Vector3.new(14.9300003, -90, -45)
- Part130.Position = Vector3.new(-20.2660637, 6.17220831, -242.186478)
- Part130.Rotation = Vector3.new(90, -75.0699997, 45)
- Part130.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part130.Size = Vector3.new(3.78061271, 0.795918465, 0.198979616)
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.BrickColor = BrickColor.new("Lapis")
- Part130.Material = Enum.Material.Neon
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part130.brickColor = BrickColor.new("Lapis")
- WeldConstraint131.Parent = Part130
- WeldConstraint131.Part0 = Part130
- WeldConstraint131.Part1 = Part70
- Part132.Parent = Model0
- Part132.CFrame = CFrame.new(-24.2999573, 17.2524242, -241.682373, 6.65837717e-07, -2.06928803e-06, -0.999993145, -0.999996364, 4.78327274e-06, -6.4319579e-07, 4.61935952e-06, 0.999995708, -1.99889587e-06)
- Part132.Orientation = Vector3.new(0, -90, -90)
- Part132.Position = Vector3.new(-24.2999573, 17.2524242, -241.682373)
- Part132.Rotation = Vector3.new(162.160004, -89.7900009, 72.1600037)
- Part132.Color = Color3.new(0, 0, 1)
- Part132.Transparency = 1
- Part132.Size = Vector3.new(0.499999672, 3.3999989, 4.79999876)
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.BrickColor = BrickColor.new("Really blue")
- Part132.Material = Enum.Material.Neon
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.brickColor = BrickColor.new("Really blue")
- Part132.Shape = Enum.PartType.Cylinder
- ParticleEmitter133.Parent = Part132
- ParticleEmitter133.Speed = NumberRange.new(40, 40)
- ParticleEmitter133.LightInfluence = 1
- ParticleEmitter133.Drag = 8
- ParticleEmitter133.EmissionDirection = Enum.NormalId.Right
- ParticleEmitter133.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter133.Rate = 60
- ParticleEmitter133.SpreadAngle = Vector2.new(15, 15)
- ParticleEmitter133.VelocitySpread = 15
- WeldConstraint134.Parent = Part132
- WeldConstraint134.Part0 = Part132
- WeldConstraint134.Part1 = Part70
- Part135.Parent = Model0
- Part135.CFrame = CFrame.new(-24.283411, 9.68216705, -241.316269, 0.707103491, -6.65837717e-07, 0.707100511, -2.92747677e-06, 0.999996364, 3.83709312e-06, -0.707102358, -4.61935952e-06, 0.707105219)
- Part135.Orientation = Vector3.new(0, 45, 0)
- Part135.Position = Vector3.new(-24.283411, 9.68216705, -241.316269)
- Part135.Rotation = Vector3.new(0, 45, 0)
- Part135.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part135.Size = Vector3.new(8.15816498, 0.238775551, 0.198979616)
- Part135.BottomSurface = Enum.SurfaceType.Smooth
- Part135.BrickColor = BrickColor.new("Lapis")
- Part135.Material = Enum.Material.Neon
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part135.brickColor = BrickColor.new("Lapis")
- WeldConstraint136.Parent = Part135
- WeldConstraint136.Part0 = Part135
- WeldConstraint136.Part1 = Part70
- Part137.Parent = Model0
- Part137.CFrame = CFrame.new(-25.2874451, 6.27275038, -245.25885, 0.707104087, 0.707099915, -5.73695388e-06, -0.68322897, 0.683230937, -0.25765571, -0.182185665, 0.182194501, 0.966232419)
- Part137.Orientation = Vector3.new(14.9300003, 0, -45)
- Part137.Position = Vector3.new(-25.2874451, 6.27275038, -245.25885)
- Part137.Rotation = Vector3.new(14.9300003, 0, -45)
- Part137.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part137.Size = Vector3.new(3.78061271, 0.795918465, 0.198979616)
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.BrickColor = BrickColor.new("Lapis")
- Part137.Material = Enum.Material.Neon
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.brickColor = BrickColor.new("Lapis")
- WeldConstraint138.Parent = Part137
- WeldConstraint138.Part0 = Part137
- WeldConstraint138.Part1 = Part70
- Part139.Parent = Model0
- Part139.CFrame = CFrame.new(-28.5255203, 3.64221644, -241.283478, 0.257637978, -0.966234446, -5.05353455e-06, 0.966237605, 0.257638842, 3.82295593e-06, -2.25165832e-06, -5.75764216e-06, 0.999995708)
- Part139.Orientation = Vector3.new(0, 0, 75.0699997)
- Part139.Position = Vector3.new(-28.5255203, 3.64221644, -241.283478)
- Part139.Rotation = Vector3.new(0, 0, 75.0699997)
- Part139.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part139.Size = Vector3.new(3.18367386, 0.795918465, 1.1938777)
- Part139.BottomSurface = Enum.SurfaceType.Smooth
- Part139.BrickColor = BrickColor.new("Lapis")
- Part139.Material = Enum.Material.Neon
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Part139.brickColor = BrickColor.new("Lapis")
- WeldConstraint140.Parent = Part139
- WeldConstraint140.Part0 = Part139
- WeldConstraint140.Part1 = Part70
- Part141.Parent = Model0
- Part141.CFrame = CFrame.new(-28.1593056, 6.17348719, -240.221634, -0.182169273, 0.182182178, 0.966229081, -0.683232248, 0.683227479, -0.257636279, -0.707096577, -0.707097411, 9.65375875e-06)
- Part141.Orientation = Vector3.new(14.9300003, 90, -45)
- Part141.Position = Vector3.new(-28.1593056, 6.17348719, -240.221634)
- Part141.Rotation = Vector3.new(90, 75.0699997, -135)
- Part141.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part141.Size = Vector3.new(3.78061271, 0.795918465, 0.198979616)
- Part141.BottomSurface = Enum.SurfaceType.Smooth
- Part141.BrickColor = BrickColor.new("Lapis")
- Part141.Material = Enum.Material.Neon
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part141.brickColor = BrickColor.new("Lapis")
- WeldConstraint142.Parent = Part141
- WeldConstraint142.Part0 = Part141
- WeldConstraint142.Part1 = Part70
- Part143.Parent = Model0
- Part143.CFrame = CFrame.new(-28.1230621, 6.30941391, -242.28775, 0.182182118, 0.182172135, 0.966228485, 0.683226168, 0.683232844, -0.257638246, -0.707098663, 0.707095265, 7.98898418e-06)
- Part143.Orientation = Vector3.new(14.9300003, 90, 45)
- Part143.Position = Vector3.new(-28.1230621, 6.30941391, -242.28775)
- Part143.Rotation = Vector3.new(90, 75.0699997, -45)
- Part143.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part143.Size = Vector3.new(3.78061271, 0.795918465, 0.198979616)
- Part143.BottomSurface = Enum.SurfaceType.Smooth
- Part143.BrickColor = BrickColor.new("Lapis")
- Part143.Material = Enum.Material.Neon
- Part143.TopSurface = Enum.SurfaceType.Smooth
- Part143.brickColor = BrickColor.new("Lapis")
- WeldConstraint144.Parent = Part143
- WeldConstraint144.Part0 = Part143
- WeldConstraint144.Part1 = Part70
- WedgePart145.Parent = Model0
- WedgePart145.CFrame = CFrame.new(-24.2422199, 6.77709484, -237.46022, -0.999993145, -6.54799408e-07, 2.06104983e-06, -6.3215731e-07, 0.999996364, -4.72465172e-06, -1.99065767e-06, -4.56073849e-06, -0.999995708)
- WedgePart145.Orientation = Vector3.new(0, 180, 0)
- WedgePart145.Position = Vector3.new(-24.2422199, 6.77709484, -237.46022)
- WedgePart145.Rotation = Vector3.new(180, 0, 180)
- WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart145.Size = Vector3.new(5.96938848, 5.96938848, 1.59183693)
- WedgePart145.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart145.BrickColor = BrickColor.new("Really black")
- WedgePart145.Material = Enum.Material.Neon
- WedgePart145.brickColor = BrickColor.new("Really black")
- WeldConstraint146.Parent = WedgePart145
- WeldConstraint146.Part0 = WedgePart145
- WeldConstraint146.Part1 = Part70
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- wait(0.2)
- local pos=Part37.Position
- MagicCircle(BrickColor.new("Black"),cf(pos),0.1,5,5,5,5,5,0.01)
- --Part70.Position=mouse.Hit.p
- --Part37 (backpart)
- local moosick = it("Sound",Part37)
- moosick.SoundId = "rbxassetid://1925099916"
- --142653441, 175067863, 177058852
- moosick.Looped = true
- moosick.Pitch = 1
- moosick.Volume = 5
- moosick:Play()
- end
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Heartbeat:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Heartbeat:wait(0)
- end
- end
- end
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function rayCast(Pos, Dir, Max, Ignore)
- return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
- end
- function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,"Neon",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- prt.CanCollide = false
- msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- swait()
- Part.CFrame=Part.CFrame
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,"Neon",0,0,brickcolor,"Effect",vt(0.2,0.2,0.2))
- prt.Anchored=true
- prt.CFrame=cframe
- msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- swait()
- Part.CFrame=Part.CFrame
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=part(3,workspace,"Neon",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,2)
- coroutine.resume(coroutine.create(function(Part,Mesh,num)
- for i=0,1,delay do
- swait()
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh,(math.random(0,1)+math.random())/5)
- end
- function Machinegun(Prt,Parent)
- --attack=true
- local efprt=part(3,Parent,"Neon",0,0.5,BrickColor.new("Bright green"),"Effect",vt(0.2,0.2,0.2))
- efprt.Anchored=true
- local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(1,1,1))
- local spread=vt((math.random(-1,0)+math.random())*7,(math.random(-1,0)+math.random())*7,(math.random(-1,0)+math.random())*7)*(Prt.Position-mouse.Hit.p).magnitude/40
- coroutine.resume(coroutine.create(function(Part,Mesh,Spreaded)
- game:GetService("Debris"):AddItem(Part,6)
- local TheHit=mouse.Hit.p
- local MouseLook=cf((Prt.Position+TheHit)/2,TheHit+Spreaded/170)
- local hit,pos = rayCast(Prt.Position,MouseLook.lookVector,1000,Parent)
- --local pos=rayCast(P.Parent.Position,Player:GetMouse().Hit.p).lookVector
- local tefprt=part(3,workspace,"Neon",0,1,BrickColor.new("Black"),"Effect",vt(0.2,0.2,0.5))
- tefprt.CFrame=cf(pos)
- MagicCircle(BrickColor.new("Light blue"),cf(pos),0,0.5,0.5,0.5,0.5,0.5,0.02)
- game:GetService("Debris"):AddItem(tefprt,3)
- Part.CFrame=CFrame.new((Prt.Position+pos)/2,pos)*angles(1.57,0,0)
- if(hit.Parent:FindFirstChild("Humanoid")~= nil)then
- if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then
- hit:BreakJoints()
- end
- end
- local mag=(Prt.Position-pos).magnitude
- for i=1,3 do
- MagicRing(BrickColor.new("Dark blue"),cf(pos)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),3,3,3,1,1,1,0.02)
- end
- for i=1,8 do
- local tehcf=CFrame.new((Part.Position+pos)/2,pos)*euler(1.57,0,0)*cf(0,(mag/5)*(i/2),0)
- MagicRing(BrickColor.new("Really black"),tehcf*euler(1.57,0,0),1,1,1,0.5,0.5,0.5,0.02)
- end
- --[[
- for i=0,5 do
- local tehcf=CFrame.new((Part.Position+pos)/2,pos)*euler(1.57,0,0)*cf(0,(-mag/5)*(i/2),0)
- MagicRing(BrickColor.new("Neon orange"),tehcf*euler(1.57,0,0),1,1,1,0.5,0.5,0.5,0.01)
- end
- ]]-- --
- MagicCylinder(BrickColor.new("Light blue"),Part.CFrame,1,mag*5,0.5,2.15,0,0.5,0.02)
- local particleemitter = Instance.new("ParticleEmitter", hit)
- particleemitter.Texture = "http://www.roblox.com/asset/?id=321556991"
- --particleemitter.ZOffset = Vector3.new(1,1,10)
- --particleemitter.EmissionDirection = "Front"
- particleemitter.VelocitySpread = 360
- particleemitter.LockedToPart = true
- particleemitter.Lifetime = NumberRange.new(0.65)
- particleemitter.Speed = NumberRange.new(40)
- particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5.563)})
- particleemitter.RotSpeed = NumberRange.new(-180, 180)
- particleemitter.Rate = 1000
- particleemitter.Rotation = NumberRange.new(-45, 45)
- particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
- particleemitter.LightEmission = 0
- particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
- wait(0.1)
- particleemitter.Rate = 0
- Part.Parent=nil
- end),efprt,efmsh,spread)
- end
- --[[
- function BeamBlast()
- if deeznuts==true then
- deeznuts=false
- attack = true
- local n=2
- local orb=part(3,Character,"Neon",0,1,BrickColor.new("Bright orange"),"Orb",vt())
- local omsh=mesh("SpecialMesh",orb,"Sphere","",vt(0,0,0),vt(15,15,15))
- local owld=weld(orb,orb,Torso,cf(0,-1.5,8),cf(0,0,0))
- for i=1,0.3,-0.01 do
- wait()
- orb.Transparency=i
- omsh.Scale=omsh.Scale+vt(0.5,0.5,0.5)
- MagicBlock(BrickColor.new("Really black"),orb.CFrame,15,15,15,2,2,2,0.1)
- local ef=part(3,workspace,"Neon",0,0,BrickColor.new("Bright orange"),"Effect",vt())
- ef.Anchored=true
- local emsh=mesh("SpecialMesh",ef,"Sphere","",vt(0,0,0),vt(2,math.random(1000,1500)/100,2))
- local ceef=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cf(0,math.random(10,20),0)
- ef.CFrame=orb.CFrame*ceef
- game:GetService("Debris"):AddItem(ef,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,0.1 do
- wait()
- Part.Transparency=i
- Part.CFrame=Part.CFrame*cf(0,-1,0)
- end
- Part.Parent=nil
- end),ef,emsh)
- end
- local Pos=cf(orb.Position,Player:GetMouse().Hit.p).lookVector
- wait(.5)
- orb.Parent=nil
- local hit,pos = rayCast(orb.Position,Pos,999,Character)
- local mag=(orb.Position-pos).magnitude
- MagicCircle(BrickColor.new("Bright orange"),cf(pos),15,15,15,8,8,8,0.02)
- MagicBlock(BrickColor.new("Bright orange"),cf(pos),15,15,15,8,8,8,0.02)
- MagicCylinder(BrickColor.new("Bright orange"),CFrame.new((orb.Position+pos)/2,pos)*euler(1.57,0,0),10,mag*5,10,0.5,0,0.5,0.01)
- for i=1,2 do
- MagicRing(BrickColor.new("Bright orange"),cf(pos)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),3,3,3,1,1,1,0.04)
- end
- for i=1,5 do
- local tehcf=CFrame.new((orb.Position+pos)/2,pos)*euler(1.57,0,0)*cf(0,(mag/5)*(i/2),0)
- MagicRing(BrickColor.new("Really black"),tehcf*euler(1.57,0,0),1,1,1,0.5,0.5,0.5,0.01)
- end
- for i=0,5 do
- local tehcf=CFrame.new((orb.Position+pos)/2,pos)*euler(1.57,0,0)*cf(0,(-mag/5)*(i/2),0)
- MagicRing(BrickColor.new("Bright orange"),tehcf*euler(1.57,0,0),1,1,1,0.5,0.5,0.5,0.01)
- end
- local ref=part(3,workspace,"Neon",0,1,BrickColor.new("Really black"),"Effect",vt())
- ref.CFrame=cf(pos)
- coroutine.resume(coroutine.create(function(Part)
- Part.Parent=nil
- end),ref)
- if hit~=nil then
- MagniDamage(Part,hit,30,90,100,0,"Normal")
- end
- local n=2
- deeznuts=true
- end
- attack = false
- end
- ]]--
- function CreateSound(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local sou = it("Sound"){
- Parent = par or workspace,
- Volume = vol,
- Pitch = pit or 1,
- SoundId = id,
- }
- wait()
- sou:play()
- end))
- end
- function SentrysFire()
- attack=true
- Machinegun(Part120)--fire1
- local moosick2 = it("Sound",Part37)
- moosick2.SoundId = "rbxassetid://1624609598"
- --142653441, 175067863, 177058852
- moosick2.Looped = false
- moosick2.Pitch = 1
- moosick2.Volume = 5
- moosick2:Play()
- wait(0.2)
- attack=false
- end
- function SentrysFire2()
- attack=true
- Machinegun(Part122)--fire2
- local moosick2 = it("Sound",Part37)
- moosick2.SoundId = "rbxassetid://1624609598"
- --142653441, 175067863, 177058852
- moosick2.Looped = false
- moosick2.Pitch = 1
- moosick2.Volume = 5
- moosick2:Play()
- wait(0.2)
- attack=false
- end --1624609598
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement