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Hermaxs

Project 44033514

Mar 1st, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  6.  
  7.  
  8. Player=game:GetService("Players").LocalPlayer
  9. Character=Player.Character
  10. Character.Humanoid.Name = "noneofurbusiness"
  11. hum = Character.noneofurbusiness
  12. LeftArm=Character["Left Arm"]
  13. LeftLeg=Character["Left Leg"]
  14. RightArm=Character["Right Arm"]
  15. RightLeg=Character["Right Leg"]
  16. Root=Character["HumanoidRootPart"]
  17. Head=Character["Head"]
  18. Torso=Character["Torso"]
  19. attacking = false
  20. walking = false
  21. position = "Idle"
  22. local sine = 0
  23. removeuseless = game:GetService("Debris")
  24. local change = 2
  25. debounce = false
  26. tauntdebounce = false
  27. mouse = Player:GetMouse()
  28. sID = rbxassetid
  29. create = Instance.new
  30. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  31. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  32. local soundtable3 = {834001797,834001752,834001699,834001828}
  33. rdnm3 = #soundtable3
  34. rdnm = #soundtable
  35. rototota = false
  36. rdnm2 = #soundtable
  37. rototota = false
  38. i = 1
  39. running = false
  40. damagedebounce = false
  41. comingouttoplay = true
  42. transf1 = false
  43. balldebounce = false
  44. donttransform = false
  45. damageall={}
  46. Repeater={}
  47. Repeater2={}
  48. nonmeshRepeater={}
  49. nonmeshRepeater2={}
  50. dmgii={}
  51. DamageAll2={}
  52. SlowlyFade={}
  53. TheEnd={}
  54. TheEnd2={}
  55. TheEnd3={}
  56. Extreme={}
  57. ExtremeM={}
  58. TheEnd4={}
  59. UpMover={}
  60. openshocktable={}
  61. LessSize={}
  62. ForwardMover={}
  63.  
  64. punchexplosion = Instance.new("Sound", LeftArm)
  65. punchexplosion.SoundId = "rbxassetid://909258891"
  66. punchexplosion.Looped = false
  67. punchexplosion.Volume = 2
  68.  
  69. punchexplosion2 = Instance.new("Sound", LeftArm)
  70. punchexplosion2.SoundId = "rbxassetid://907528019"
  71. punchexplosion2.Looped = false
  72. punchexplosion2.Volume = 2
  73.  
  74. punchexplosion3 = Instance.new("Sound", LeftArm)
  75. punchexplosion3.SoundId = "rbxassetid://564533374"
  76. punchexplosion3.Looped = false
  77. punchexplosion3.Volume = 2
  78.  
  79. punchcharge = Instance.new("Sound", LeftArm)
  80. punchcharge.SoundId = "rbxassetid://909253995"
  81. punchcharge.Looped = false
  82. punchcharge.Volume = 2
  83.  
  84. punchcharge2 = Instance.new("Sound", LeftArm)
  85. punchcharge2.SoundId = "rbxassetid://907532684"
  86. punchcharge2.Looped = false
  87. punchcharge2.Volume = 2
  88.  
  89. LSSJ = Instance.new("Sound", Torso)
  90. LSSJ.SoundId = "rbxassetid://1412058990"
  91. LSSJ.Volume = 8
  92.  
  93. punchcharge3 = Instance.new("Sound", LeftArm)
  94. punchcharge3.SoundId = "rbxassetid://1177784554"
  95. punchcharge3.Looped = false
  96. punchcharge3.Volume = 2
  97.  
  98. boomswoosh = Instance.new("Sound", Torso)
  99. boomswoosh.SoundId = "rbxassetid://633627961"
  100. boomswoosh.Looped = false
  101. boomswoosh.Volume = 1.5
  102.  
  103. TheEndSound = Instance.new("Sound", Torso)
  104. TheEndSound.SoundId = "rbxassetid://264358562"
  105. TheEndSound.Looped = false
  106. TheEndSound.Volume = 3
  107.  
  108. TheEndSound2 = Instance.new("Sound", Torso)
  109. TheEndSound2.SoundId = "rbxassetid://907530407"
  110. TheEndSound2.Looped = true
  111. TheEndSound2.Volume = 3
  112.  
  113. ROOOAAAAH = Instance.new("Sound", Torso)
  114. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  115. ROOOAAAAH.Looped = false
  116. ROOOAAAAH.Volume = 2
  117.  
  118. x0412 = Instance.new("Sound", Torso)
  119. x0412.SoundId = "rbxassetid://962379106"
  120. x0412.Looped = false
  121. x0412.Volume = 8
  122.  
  123. local HEADLERP = Instance.new("ManualWeld")
  124. HEADLERP.Parent = Head
  125. HEADLERP.Part0 = Head
  126. HEADLERP.Part1 = Torso
  127. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  128.  
  129. local TORSOLERP = Instance.new("ManualWeld")
  130. TORSOLERP.Parent = Torso
  131. TORSOLERP.Part0 = Torso
  132. TORSOLERP.Part1 = Torso
  133. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  134.  
  135. local ROOTLERP = Instance.new("ManualWeld")
  136. ROOTLERP.Parent = Root
  137. ROOTLERP.Part0 = Root
  138. ROOTLERP.Part1 = Torso
  139. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  140.  
  141. local RIGHTARMLERP = Instance.new("ManualWeld")
  142. RIGHTARMLERP.Parent = RightArm
  143. RIGHTARMLERP.Part0 = RightArm
  144. RIGHTARMLERP.Part1 = Torso
  145. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  146.  
  147. local LEFTARMLERP = Instance.new("ManualWeld")
  148. LEFTARMLERP.Parent = LeftArm
  149. LEFTARMLERP.Part0 = LeftArm
  150. LEFTARMLERP.Part1 = Torso
  151. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  152.  
  153. local RIGHTLEGLERP = Instance.new("ManualWeld")
  154. RIGHTLEGLERP.Parent = RightLeg
  155. RIGHTLEGLERP.Part0 = RightLeg
  156. RIGHTLEGLERP.Part1 = Torso
  157. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  158.  
  159. local LEFTLEGLERP = Instance.new("ManualWeld")
  160. LEFTLEGLERP.Parent = LeftLeg
  161. LEFTLEGLERP.Part0 = LeftLeg
  162. LEFTLEGLERP.Part1 = Torso
  163. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  164.  
  165. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  166. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  167. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  168. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  169. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  170. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  171.  
  172. local function weldBetween(a, b)
  173. local weld = Instance.new("ManualWeld", a)
  174. weld.Part0 = a
  175. weld.Part1 = b
  176. weld.C0 = a.CFrame:inverse() * b.CFrame
  177. return weld
  178. end
  179.  
  180. godmode = coroutine.wrap(function()
  181. while true do
  182. hum.MaxHealth = math.huge
  183. wait(0.0000001)
  184. hum.Health = math.huge
  185. wait()
  186. end
  187. end)
  188. godmode()
  189. ff = Instance.new("ForceField", Character)
  190. ff.Visible = false
  191.  
  192. while comingouttoplay do
  193. hum.WalkSpeed = 0
  194. for i = 1, 15 do
  195. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  196. wait()
  197. end
  198. Root.Anchored = true
  199. smallrift = Instance.new("Part", Torso)
  200. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  201. smallrift.Material = "Neon"
  202. smallrift.Transparency = 1
  203. smallrift.Anchored = true
  204. smallrift.CanCollide = false
  205. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  206. smallriftdecal = Instance.new("Decal", smallrift)
  207. smallriftdecal.Face = "Top"
  208. smallriftdecal.Texture = "rbxassetid://702583926"
  209. local sm = weldBetween(smallrift, Root)
  210. sm.C0 = CFrame.new(0, 0, 0)
  211. sound = Instance.new("Sound", smallrift)
  212. sound.Volume = 1
  213. sound.Pitch = 1.2
  214. sound.SoundId = "rbxassetid://344894344"
  215. sound:Play()
  216. local rotete = coroutine.wrap(function()
  217. while comingouttoplay do
  218. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  219. wait()
  220. end
  221. end)
  222. rotete()
  223. for i = 1, 50 do
  224. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  225. wait()
  226. end
  227. wait(1)
  228. for _,n in pairs(Character:GetChildren()) do
  229. if n:IsA("Accessory") then n:Remove() end
  230. end
  231. for _,x in pairs(Character:GetChildren()) do
  232. if x:IsA("Decal") then x:Remove() end
  233. end
  234. Torso.BrickColor = BrickColor.new("Really black")
  235. Head.BrickColor = BrickColor.new("Really black")
  236. Character.Shirt:Destroy()
  237. Character.Pants:Destroy()
  238. shirt = Instance.new("Shirt", Character)
  239. shirt.Name = "Shirt"
  240. pants = Instance.new("Pants", Character)
  241. pants.Name = "Pants"
  242. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  243. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  244.  
  245. local DarkReaper = Instance.new("Part",Character)
  246. DarkReaper.Size = Vector3.new(2,2,2)
  247. DarkReaper.CFrame = Head.CFrame
  248. DarkReaper.CanCollide = false
  249. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  250. DarkReaperWeld.Part0 = DarkReaper
  251. DarkReaperWeld.Part1 = Head
  252. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  253. mdark = Instance.new("SpecialMesh", DarkReaper)
  254. mdark.MeshType = "FileMesh"
  255. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  256. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799'
  257. mdark.VertexColor = Vector3.new(1,1,1)
  258.  
  259. local DarkReaperANTLERS = Instance.new("Part",Character)
  260. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  261. DarkReaperANTLERS.CFrame = Head.CFrame
  262. DarkReaperANTLERS.CanCollide = false
  263. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  264. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  265. DarkReaperWeld2.Part1 = Head
  266. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  267. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  268. mdark2.MeshType = "FileMesh"
  269. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  270. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850'
  271. mdark2.VertexColor = Vector3.new(255,0,0)
  272.  
  273. HandCannonTop1 = Instance.new("Part", LeftArm)
  274. HandCannonTop1.CanCollide = false
  275. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  276. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  277. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  278. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  279. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  280. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  281. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  282. HandCannonTop1.Material = "Metal"
  283. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  284. weld2.C0 = CFrame.new(0, .9, 0)
  285.  
  286. FixedER = Instance.new("Part", LeftArm)
  287. FixedER.CanCollide = false
  288. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  289. FixedER.BottomSurface = "SmoothNoOutlines"
  290. FixedER.TopSurface = "SmoothNoOutlines"
  291. FixedER.LeftSurface = "SmoothNoOutlines"
  292. FixedER.RightSurface = "SmoothNoOutlines"
  293. FixedER.FrontSurface = "SmoothNoOutlines"
  294. FixedER.BackSurface = "SmoothNoOutlines"
  295. FixedER.Material = "Metal"
  296. local weldFixedER = weldBetween(FixedER, LeftArm)
  297. weldFixedER.C0 = CFrame.new(0, .7, 0)
  298.  
  299.  
  300. FixedER4 = Instance.new("Part", LeftArm)
  301. FixedER4.CanCollide = false
  302. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  303. FixedER4.BottomSurface = "SmoothNoOutlines"
  304. FixedER4.TopSurface = "SmoothNoOutlines"
  305. FixedER4.LeftSurface = "SmoothNoOutlines"
  306. FixedER4.RightSurface = "SmoothNoOutlines"
  307. FixedER4.FrontSurface = "SmoothNoOutlines"
  308. FixedER4.BackSurface = "SmoothNoOutlines"
  309. FixedER4.Material = "Metal"
  310. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  311. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  312.  
  313. FixedER5 = Instance.new("Part", LeftArm)
  314. FixedER5.CanCollide = false
  315. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  316. FixedER5.BottomSurface = "SmoothNoOutlines"
  317. FixedER5.TopSurface = "SmoothNoOutlines"
  318. FixedER5.LeftSurface = "SmoothNoOutlines"
  319. FixedER5.RightSurface = "SmoothNoOutlines"
  320. FixedER5.FrontSurface = "SmoothNoOutlines"
  321. FixedER5.BackSurface = "SmoothNoOutlines"
  322. FixedER5.Material = "Metal"
  323. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  324. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  325.  
  326. FixedER2 = Instance.new("Part", LeftArm)
  327. FixedER2.CanCollide = false
  328. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  329. FixedER2.BottomSurface = "SmoothNoOutlines"
  330. FixedER2.TopSurface = "SmoothNoOutlines"
  331. FixedER2.LeftSurface = "SmoothNoOutlines"
  332. FixedER2.RightSurface = "SmoothNoOutlines"
  333. FixedER2.FrontSurface = "SmoothNoOutlines"
  334. FixedER2.BackSurface = "SmoothNoOutlines"
  335. FixedER2.Material = "Metal"
  336. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  337. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  338.  
  339.  
  340. FixedER3 = Instance.new("Part", LeftArm)
  341. FixedER3.CanCollide = false
  342. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  343. FixedER3.BottomSurface = "SmoothNoOutlines"
  344. FixedER3.TopSurface = "SmoothNoOutlines"
  345. FixedER3.LeftSurface = "SmoothNoOutlines"
  346. FixedER3.RightSurface = "SmoothNoOutlines"
  347. FixedER3.FrontSurface = "SmoothNoOutlines"
  348. FixedER3.BackSurface = "SmoothNoOutlines"
  349. FixedER3.Material = "Metal"
  350. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  351. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  352.  
  353. HandCannonTop2 = Instance.new("Part", LeftArm)
  354. HandCannonTop2.CanCollide = false
  355. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  356. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  357. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  358. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  359. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  360. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  361. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  362. HandCannonTop2.Material = "Metal"
  363. HandCannonTop2.Transparency = 1
  364. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  365. weld3.C0 = CFrame.new(0, -.8, 0)
  366.  
  367. HandCannonTop3 = Instance.new("Part", LeftArm)
  368. HandCannonTop3.CanCollide = false
  369. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  370. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  371. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  372. HandCannonTop3.Material = "Metal"
  373. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  374. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  375. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  376. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  377. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  378. weld4.C0 = CFrame.new(0, 0, 0)
  379.  
  380. secretpart = Instance.new("Part", LeftArm)
  381. secretpart.CanCollide = false
  382. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  383. secretpart.BottomSurface = "SmoothNoOutlines"
  384. secretpart.TopSurface = "SmoothNoOutlines"
  385. secretpart.Material = "Metal"
  386. secretpart.BrickColor = BrickColor.new("Really black")
  387. secretpart.LeftSurface = "SmoothNoOutlines"
  388. secretpart.RightSurface = "SmoothNoOutlines"
  389. secretpart.FrontSurface = "SmoothNoOutlines"
  390. secretpart.BackSurface = "SmoothNoOutlines"
  391. local secret = weldBetween(secretpart, LeftArm)
  392. secret.C0 = CFrame.new(0, 0, 0)
  393.  
  394. HandCannonTop4 = Instance.new("Part", LeftArm)
  395. HandCannonTop4.CanCollide = false
  396. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  397. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  398. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  399. HandCannonTop4.Material = "Granite"
  400. HandCannonTop4.BrickColor = BrickColor.new("Crimson")
  401. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  402. weld5.C0 = CFrame.new(0, 0, 0)
  403.  
  404. HandCannonTop5 = Instance.new("Part", LeftArm)
  405. HandCannonTop5.CanCollide = false
  406. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  407. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  408. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  409. HandCannonTop5.Material = "Granite"
  410. HandCannonTop5.BrickColor = BrickColor.new("Crimson")
  411. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  412. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  413.  
  414. HandCannonTop6 = Instance.new("Part", LeftArm)
  415. HandCannonTop6.CanCollide = false
  416. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  417. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  418. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  419. HandCannonTop6.Material = "Granite"
  420. HandCannonTop6.BrickColor = BrickColor.new("Crimson")
  421. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  422. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  423.  
  424. HandCannonTop7 = Instance.new("Part", LeftArm)
  425. HandCannonTop7.CanCollide = false
  426. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  427. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  428. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  429. HandCannonTop7.Material = "Granite"
  430. HandCannonTop7.BrickColor = BrickColor.new("Crimson")
  431. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  432. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  433.  
  434. HandCannonTop8 = Instance.new("Part", LeftArm)
  435. HandCannonTop8.CanCollide = false
  436. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  437. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  438. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  439. HandCannonTop8.Material = "Granite"
  440. HandCannonTop8.BrickColor = BrickColor.new("Crimson")
  441. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  442. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  443.  
  444.  
  445. HandCannonTop9 = Instance.new("Part", LeftArm)
  446. HandCannonTop9.CanCollide = false
  447. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  448. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  449. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  450. HandCannonTop9.Material = "Granite"
  451. HandCannonTop9.BrickColor = BrickColor.new("Crimson")
  452. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  453. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  454.  
  455. HandCannonTop10 = Instance.new("Part", LeftArm)
  456. HandCannonTop10.CanCollide = false
  457. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  458. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  459. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  460. HandCannonTop10.Material = "Granite"
  461. HandCannonTop10.BrickColor = BrickColor.new("Crimson")
  462. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  463. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  464.  
  465. HandCannonTop11 = Instance.new("Part", LeftArm)
  466. HandCannonTop11.CanCollide = false
  467. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  468. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  469. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  470. HandCannonTop11.Material = "Granite"
  471. HandCannonTop11.BrickColor = BrickColor.new("Crimson")
  472. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  473. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  474.  
  475. HandCannonTop12 = Instance.new("Part", LeftArm)
  476. HandCannonTop12.CanCollide = false
  477. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  478. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  479. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  480. HandCannonTop12.Material = "Granite"
  481. HandCannonTop12.BrickColor = BrickColor.new("Crimson")
  482. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  483. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  484.  
  485. HandCannonTop13 = Instance.new("Part", LeftArm)
  486. HandCannonTop13.CanCollide = false
  487. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  488. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  489. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  490. HandCannonTop13.Material = "Granite"
  491. HandCannonTop13.BrickColor = BrickColor.new("Crimson")
  492. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  493. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  494.  
  495.  
  496. HandCannonTop14 = Instance.new("Part", LeftArm)
  497. HandCannonTop14.CanCollide = false
  498. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  499. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  500. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  501. HandCannonTop14.Material = "Granite"
  502. HandCannonTop14.BrickColor = BrickColor.new("Crimson")
  503. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  504. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  505.  
  506. corecircle = Instance.new("Part", LeftArm)
  507. corecircle.CanCollide = false
  508. corecircle.Size = Vector3.new(0,0,0)
  509. corecircle.Material = "Slate"
  510. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  511. corecircleMESH.Scale = Vector3.new(8,17,17)
  512. corecircleMESH.MeshType = "Cylinder"
  513. local weldcore = weldBetween(corecircle, HandCannonTop3)
  514. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  515.  
  516. corecircle2 = Instance.new("Part", LeftArm)
  517. corecircle2.CanCollide = false
  518. corecircle2.Size = Vector3.new(0,0,0)
  519. corecircle2.Material = "Fabric"
  520. corecircle2.BrickColor = BrickColor.new("Really black")
  521. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  522. corecircleMESH2.Scale = Vector3.new(7,18,18)
  523. corecircleMESH2.MeshType = "Cylinder"
  524. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  525. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  526.  
  527. TheCore = Instance.new("Part", LeftArm)
  528. TheCore.CanCollide = false
  529. TheCore.Size = Vector3.new(0,0,0)
  530. TheCore.Material = "Fabric"
  531. TheCore.BrickColor = BrickColor.new("Crimson")
  532. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  533. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  534. TheCoreMESH.MeshId = "rbxassetid://19251107"
  535. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  536. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  537.  
  538. local fidgetspinner = coroutine.wrap(function()
  539. while true do
  540. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  541. wait()
  542. end
  543. end)
  544. fidgetspinner()
  545.  
  546. Gear1 = Instance.new("Part", LeftArm)
  547. Gear1.CanCollide = false
  548. Gear1.Size = Vector3.new(1, 1, 1)
  549. Gear1.CFrame = CFrame.new(0, 1, 0)
  550. Gear1.BrickColor = BrickColor.new("Really black")
  551. GearMesh1 = Instance.new("FileMesh", Gear1)
  552. GearMesh1.MeshId = "rbxassetid://156292343"
  553. local weld6 = weldBetween(Gear1, HandCannonTop2)
  554. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  555.  
  556. Gear2 = Instance.new("Part", LeftArm)
  557. Gear2.CanCollide = false
  558. Gear2.Size = Vector3.new(1, 1, 1)
  559. Gear2.CFrame = CFrame.new(0, -1, 0)
  560. Gear2.BrickColor = BrickColor.new("Really black")
  561. GearMesh2 = Instance.new("FileMesh", Gear2)
  562. GearMesh2.MeshId = "rbxassetid://156292343"
  563. local weld7 = weldBetween(Gear2, HandCannonTop1)
  564. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  565.  
  566. EnergyCorePART = Instance.new("Part", LeftArm)
  567. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  568. EnergyCorePART.Material = "Neon"
  569. EnergyCorePART.BrickColor = BrickColor.new("Crimson")
  570. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  571. EnergyCore1.MeshType = "Sphere"
  572. EnergyCore1.Scale = Vector3.new(1,1,1)
  573. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  574. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  575.  
  576. CorruptedArm = Instance.new("Part", LeftArm)
  577. CorruptedArm.CanCollide = false
  578. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  579. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  580. CorruptedArm.TopSurface = "SmoothNoOutlines"
  581. CorruptedArm.Material = "Neon"
  582. CorruptedArm.Transparency = 0
  583. CorruptedArm.BrickColor = BrickColor.new("Really red")
  584. local weldcor = weldBetween(CorruptedArm, LeftArm)
  585. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  586.  
  587. CorruptedArm2 = Instance.new("Part", LeftArm)
  588. CorruptedArm2.CanCollide = false
  589. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  590. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  591. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  592. CorruptedArm2.Material = "Neon"
  593. CorruptedArm2.Transparency = 1
  594. CorruptedArm2.BrickColor = BrickColor.new("Crimson")
  595. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  596. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  597.  
  598. ArmorPlating = Instance.new("Part", LeftArm)
  599. ArmorPlating.CanCollide = false
  600. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  601. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  602. ArmorPlating.TopSurface = "SmoothNoOutlines"
  603. ArmorPlating.Material = "Neon"
  604. ArmorPlating.BrickColor = BrickColor.new("Crimson")
  605. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  606. ArmorPlating.RightSurface = "SmoothNoOutlines"
  607. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  608. ArmorPlating.BackSurface = "SmoothNoOutlines"
  609. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  610. Armoring.C0 = CFrame.new(.4, 0, .53)
  611.  
  612. ArmorPlating2 = Instance.new("Part", LeftArm)
  613. ArmorPlating2.CanCollide = false
  614. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  615. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  616. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  617. ArmorPlating2.Material = "Neon"
  618. ArmorPlating2.BrickColor = BrickColor.new("Crimson")
  619. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  620. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  621. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  622. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  623. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  624. Armoring2.C0 = CFrame.new(.2, 0, .53)
  625.  
  626. ArmorPlating3 = Instance.new("Part", LeftArm)
  627. ArmorPlating3.CanCollide = false
  628. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  629. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  630. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  631. ArmorPlating3.Material = "Neon"
  632. ArmorPlating3.BrickColor = BrickColor.new("Crimson")
  633. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  634. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  635. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  636. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  637. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  638. Armoring3.C0 = CFrame.new(0, 0, .53)
  639.  
  640. ArmorPlating4 = Instance.new("Part", LeftArm)
  641. ArmorPlating4.CanCollide = false
  642. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  643. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  644. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  645. ArmorPlating4.Material = "Neon"
  646. ArmorPlating4.BrickColor = BrickColor.new("Crimson")
  647. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  648. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  649. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  650. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  651. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  652. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  653.  
  654. ArmorPlating5 = Instance.new("Part", LeftArm)
  655. ArmorPlating5.CanCollide = false
  656. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  657. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  658. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  659. ArmorPlating5.Material = "Neon"
  660. ArmorPlating5.BrickColor = BrickColor.new("Crimson")
  661. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  662. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  663. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  664. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  665. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  666. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  667.  
  668. ArmorPlating6 = Instance.new("Part", LeftArm)
  669. ArmorPlating6.CanCollide = false
  670. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  671. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  672. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  673. ArmorPlating6.Material = "Neon"
  674. ArmorPlating6.BrickColor = BrickColor.new("Crimson")
  675. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  676. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  677. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  678. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  679. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  680. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  681.  
  682. ArmorPlating7 = Instance.new("Part", LeftArm)
  683. ArmorPlating7.CanCollide = false
  684. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  685. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  686. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  687. ArmorPlating7.Material = "Neon"
  688. ArmorPlating7.BrickColor = BrickColor.new("Crimson")
  689. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  690. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  691. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  692. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  693. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  694. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  695.  
  696. ArmorPlating8 = Instance.new("Part", LeftArm)
  697. ArmorPlating8.CanCollide = false
  698. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  699. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  700. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  701. ArmorPlating8.Material = "Neon"
  702. ArmorPlating8.BrickColor = BrickColor.new("Crimson")
  703. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  704. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  705. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  706. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  707. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  708. Armoring8.C0 = CFrame.new(0, 0, -.53)
  709.  
  710. ArmorPlating9 = Instance.new("Part", LeftArm)
  711. ArmorPlating9.CanCollide = false
  712. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  713. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  714. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  715. ArmorPlating9.Material = "Neon"
  716. ArmorPlating9.BrickColor = BrickColor.new("Crimson")
  717. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  718. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  719. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  720. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  721. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  722. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  723.  
  724. ArmorPlating10 = Instance.new("Part", LeftArm)
  725. ArmorPlating10.CanCollide = false
  726. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  727. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  728. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  729. ArmorPlating10.Material = "Neon"
  730. ArmorPlating10.BrickColor = BrickColor.new("Crimson")
  731. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  732. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  733. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  734. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  735. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  736. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  737.  
  738. light = Instance.new("PointLight", Torso)
  739. light.Color = Color3.new(255,0,0)
  740. light.Range = 5
  741. light.Brightness = 50
  742.  
  743. local Switcher = coroutine.wrap(function()
  744. while true do
  745. for i = 1, 50 do
  746. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  747. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  748. wait()
  749. end
  750. for i = 1, 50 do
  751. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  752. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  753. wait()
  754. end
  755. wait()
  756. end
  757. end)
  758. Switcher()
  759. Root.Anchored = false
  760. Root.CanCollide = false
  761. local removesize = coroutine.wrap(function()
  762. while comingouttoplay do
  763. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  764. wait()
  765. end
  766. end)
  767. removesize()
  768. sound2 = Instance.new("Sound", Torso)
  769. sound2.SoundId = "rbxassetid://1292034965"
  770. sound2.Volume = 4
  771. sound2:Play()
  772. for i = 1, 10 do
  773. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  774. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  775. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  776. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  777. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  778. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  779. wait()
  780. end
  781. local shockwefe = coroutine.wrap(function()
  782. shockwave = Instance.new("Part", Torso)
  783. shockwave.Size = Vector3.new(5, 5, 5)
  784. shockwave.Transparency = 0
  785. shockwave.BrickColor = BrickColor.new("Artichoke")
  786. shockwave.Anchored = true
  787. shockwave.CanCollide = false
  788. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  789. sh1 = Instance.new("SpecialMesh", shockwave)
  790. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  791. sh1.Scale = Vector3.new(0, 0, 0)
  792. removeuseless:AddItem(shockwave,5)
  793. for i = 1, 100 do
  794. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  795. shockwave.Transparency = shockwave.Transparency + 0.05
  796. wait()
  797. end
  798. end)
  799. shockwefe()
  800. for i = 1, 15 do
  801. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  802. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  803. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  804. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  805. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  806. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  807. wait()
  808. end
  809. removeuseless:AddItem(smallrift,4)
  810. comingouttoplay = false
  811. wait()
  812. end
  813.  
  814. mouse.KeyDown:connect(function(Press)
  815. Press=Press:lower()
  816. if Press=='m' then
  817. if debounce then return end
  818. debounce = true
  819. attacking = true
  820. hum.WalkSpeed = 0
  821. maketransparencysetto = coroutine.wrap(function()
  822. brolycharge = Instance.new("Sound", Torso)
  823. brolycharge.SoundId = "rbxassetid://722133423"
  824. brolycharge.Volume = 4
  825. brolycharge:Play()
  826. Shield = Instance.new("Part", Torso)
  827. Shield.Material = "Neon"
  828. Shield.Anchored = true
  829. Shield.Transparency = 1
  830. Shield.CanCollide = false
  831. Shield.BrickColor = BrickColor.new("Crimson")
  832. Shield.Size = Vector3.new(10,10,10)
  833. ShieldShape = Instance.new("SpecialMesh", Shield)
  834. ShieldShape.MeshType = "Sphere"
  835. ShieldShape.Scale = Vector3.new(50,50,50)
  836. Shield.CFrame = Root.CFrame
  837. while Shield.Transparency > .5 do
  838. Shield.Transparency = Shield.Transparency - 0.03
  839. wait()
  840. end
  841. end)
  842. maketransparencysetto()
  843. quicklerp = coroutine.wrap(function()
  844. for i = 1, 15 do
  845. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  846. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  847. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  848. wait()
  849. end
  850. end)
  851. quicklerp()
  852. for i = 1, 100 do
  853. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  854. wait()
  855. end
  856. wait(.5)
  857. ShieldShape.Scale = Vector3.new(1,1,1)
  858. Shield.Transparency = .5
  859. wait(.01)
  860. Shield.Transparency = 1
  861. wait(.01)
  862. Shield.Transparency = .5
  863. wait(.01)
  864. Shield.Transparency = 1
  865. wait(.01)
  866. Shield.Transparency = .5
  867. wait(.01)
  868. Shield.Transparency = 1
  869. wait(.01)
  870. Shield.Transparency = .5
  871. wait(.01)
  872. Shield.Transparency = 1
  873. wait(.01)
  874. Shield.Transparency = .5
  875. wait(.01)
  876. Shield.Transparency = 1
  877. wait(.01)
  878. Shield.Transparency = .5
  879. wait(.01)
  880. Shield.Transparency = 1
  881. wait(.01)
  882. Shield.Transparency = .5
  883. huah = Instance.new("Sound", Torso)
  884. huah.Volume = 8
  885. huah.SoundId = "rbxassetid://1502082459"
  886. huah:Play()
  887. explosionsound = Instance.new("Sound", Torso)
  888. explosionsound.SoundId = "rbxassetid://919941001"
  889. explosionsound.Volume = 3
  890. explosionsound:Play()
  891. quicklerp2 = coroutine.wrap(function()
  892. for i = 1, 15 do
  893. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  894. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  895. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  896. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  897. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  898. wait()
  899. end
  900. end)
  901. quicklerp2()
  902. Shield:Remove()
  903. blastwave = Instance.new("Part", Torso)
  904. blastwave.Size = Vector3.new(1, 1, 1)
  905. blastwave.Transparency = 0
  906. blastwave.BrickColor = BrickColor.new("Crimson")
  907. blastwave.Material = "Neon"
  908. blastwave.Anchored = true
  909. blastwave.CanCollide = false
  910. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  911. removeuseless:AddItem(blastwave,5)
  912. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  913. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  914. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  915. blastwave2 = Instance.new("Part", Torso)
  916. blastwave2.Size = Vector3.new(1, 1, 1)
  917. blastwave2.Transparency = 0
  918. blastwave2.BrickColor = BrickColor.new("Crimson")
  919. blastwave2.Material = "Neon"
  920. blastwave2.Anchored = true
  921. blastwave2.CanCollide = false
  922. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  923. removeuseless:AddItem(blastwave2,5)
  924. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  925. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  926. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  927. blastwave3 = Instance.new("Part", Torso)
  928. blastwave3.Size = Vector3.new(1, 1, 1)
  929. blastwave3.Transparency = 0
  930. blastwave3.BrickColor = BrickColor.new("Crimson")
  931. blastwave3.Material = "Neon"
  932. blastwave3.Anchored = true
  933. blastwave3.CanCollide = false
  934. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  935. removeuseless:AddItem(blastwave3,5)
  936. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  937. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  938. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  939. blastwave4 = Instance.new("Part", Torso)
  940. blastwave4.Size = Vector3.new(1, 1, 1)
  941. blastwave4.Transparency = 0
  942. blastwave4.BrickColor = BrickColor.new("Crimson")
  943. blastwave4.Material = "Neon"
  944. blastwave4.Anchored = true
  945. blastwave4.CanCollide = false
  946. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  947. removeuseless:AddItem(blastwave4,5)
  948. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  949. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  950. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  951. blastwave5 = Instance.new("Part", Torso)
  952. blastwave5.Size = Vector3.new(1, 1, 1)
  953. blastwave5.Transparency = 0
  954. blastwave5.BrickColor = BrickColor.new("Crimson")
  955. blastwave5.Material = "Neon"
  956. blastwave5.Anchored = true
  957. blastwave5.CanCollide = false
  958. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  959. removeuseless:AddItem(blastwave5,5)
  960. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  961. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  962. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  963. Blastcircle = Instance.new("Part", Torso)
  964. Blastcircle.Material = "Neon"
  965. Blastcircle.Anchored = true
  966. Blastcircle.Transparency = 0
  967. Blastcircle.CanCollide = false
  968. Blastcircle.BrickColor = BrickColor.new("Really red")
  969. Blastcircle.Size = Vector3.new(10,10,10)
  970. removeuseless:AddItem(Blastcircle,5)
  971. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  972. BlastShape.MeshType = "Sphere"
  973. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  974. Blastcircle.CFrame = Root.CFrame
  975. Blastcircle2 = Instance.new("Part", Torso)
  976. Blastcircle2.Material = "Neon"
  977. Blastcircle2.Anchored = true
  978. Blastcircle2.Transparency = 0
  979. Blastcircle2.CanCollide = false
  980. Blastcircle2.BrickColor = BrickColor.new("Crimson")
  981. Blastcircle2.Size = Vector3.new(10,10,10)
  982. removeuseless:AddItem(Blastcircle2,5)
  983. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  984. BlastShape2.MeshType = "Sphere"
  985. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  986. Blastcircle2.CFrame = Root.CFrame
  987. Blastcircle3 = Instance.new("Part", Torso)
  988. Blastcircle3.Material = "Neon"
  989. Blastcircle3.Anchored = true
  990. Blastcircle3.Transparency = 0
  991. Blastcircle3.CanCollide = false
  992. Blastcircle3.BrickColor = BrickColor.new("Crimson")
  993. Blastcircle3.Size = Vector3.new(10,10,10)
  994. removeuseless:AddItem(Blastcircle3,5)
  995. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  996. BlastShape3.MeshType = "Sphere"
  997. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  998. Blastcircle3.CFrame = Root.CFrame
  999. Blastcircle4 = Instance.new("Part", Torso)
  1000. Blastcircle4.Material = "Neon"
  1001. Blastcircle4.Anchored = true
  1002. Blastcircle4.Transparency = 0
  1003. Blastcircle4.CanCollide = false
  1004. Blastcircle4.BrickColor = BrickColor.new("Really red")
  1005. Blastcircle4.Size = Vector3.new(10,10,10)
  1006. removeuseless:AddItem(Blastcircle4,5)
  1007. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1008. BlastShape4.MeshType = "Sphere"
  1009. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1010. Blastcircle4.CFrame = Root.CFrame
  1011. Blastcircle5 = Instance.new("Part", Torso)
  1012. Blastcircle5.Material = "Neon"
  1013. Blastcircle5.Anchored = true
  1014. Blastcircle5.Transparency = 0
  1015. Blastcircle5.CanCollide = false
  1016. Blastcircle5.BrickColor = BrickColor.new("Really red")
  1017. Blastcircle5.Size = Vector3.new(10,10,10)
  1018. removeuseless:AddItem(Blastcircle5,5)
  1019. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1020. BlastShape5.MeshType = "Sphere"
  1021. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1022. Blastcircle5.CFrame = Root.CFrame
  1023.  
  1024. shockwav = Instance.new("Part", Torso)
  1025. shockwav.Size = Vector3.new(1, 1, 1)
  1026. shockwav.Transparency = 0
  1027. shockwav.BrickColor = BrickColor.new("Crimson")
  1028. shockwav.Material = "Neon"
  1029. shockwav.Anchored = true
  1030. shockwav.CanCollide = false
  1031. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1032. removeuseless:AddItem(shockwav,5)
  1033. dea = Instance.new("SpecialMesh", shockwav)
  1034. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1035. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1036. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1037. shockwav2 = Instance.new("Part", Torso)
  1038. shockwav2.Size = Vector3.new(1, 1, 1)
  1039. shockwav2.Transparency = 0
  1040. shockwav2.BrickColor = BrickColor.new("Really red")
  1041. shockwav2.Material = "Neon"
  1042. shockwav2.Anchored = true
  1043. shockwav2.CanCollide = false
  1044. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1045. removeuseless:AddItem(shockwav2,5)
  1046. dea2 = Instance.new("SpecialMesh", shockwav2)
  1047. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1048. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1049. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1050. local Hit = damagealll(50,Torso.Position)
  1051. for _,v in pairs(Hit) do
  1052. local velo2 = Instance.new("BodyVelocity", v)
  1053. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1054. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1055. removeuseless:AddItem(velo2,2)
  1056. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1057. v.Humanoid:TakeDamage(math.random(48,89))
  1058. end
  1059.  
  1060. opopo = coroutine.wrap(function()
  1061. for i = 1, 100 do
  1062. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1063. shockwav.Transparency = shockwav.Transparency + 0.02
  1064. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1065. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1066. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1067. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1068. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1069. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1070. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1071. blastwave.Transparency = blastwave.Transparency + .01
  1072. blastwave2.Transparency = blastwave2.Transparency + .03
  1073. blastwave3.Transparency = blastwave3.Transparency + .02
  1074. blastwave4.Transparency = blastwave4.Transparency + .015
  1075. blastwave5.Transparency = blastwave5.Transparency + .01
  1076. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1077. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1078. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1079. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1080. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1081. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1082. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1083. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1084. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1085. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1086. wait()
  1087. end
  1088. end)
  1089. opopo()
  1090. wait(2)
  1091. hum.WalkSpeed = 13
  1092. debounce = false
  1093. attacking = false
  1094. end
  1095. end)
  1096.  
  1097. EnergyIdle = Instance.new("Sound", Torso)
  1098. EnergyIdle.SoundId = "rbxassetid://865160364"
  1099. EnergyIdle.Looped = true
  1100. EnergyIdle.Volume = .2
  1101. EnergyIdle:Play()
  1102. doommusucus = Instance.new("Sound", Torso)
  1103. doommusucus.SoundId = "rbxassetid://261681311"
  1104. doommusucus.Looped = true
  1105. doommusucus.Volume = 1.5
  1106. doommusucus:Play()
  1107. hum.WalkSpeed = 13
  1108.  
  1109. function damagealll(Radius,Position)
  1110. local Returning = {}
  1111. for _,v in pairs(workspace:GetChildren()) do
  1112. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1113. local Mag = (v.Torso.Position - Position).magnitude
  1114. if Mag < Radius then
  1115. table.insert(Returning,v)
  1116. end
  1117. end
  1118. end
  1119. return Returning
  1120. end
  1121.  
  1122. function damagealll2(Radius,Position)
  1123. local Returning = {}
  1124. while wait() do
  1125. for _,v in pairs(workspace:GetChildren()) do
  1126. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1127. local Mag = (v.Torso.Position - Position).magnitude
  1128. if Mag < Radius then
  1129. table.insert(Returning,v)
  1130. end
  1131. end
  1132. end
  1133. end
  1134. return Returning
  1135. end
  1136.  
  1137. footsteps = Instance.new("Sound", Torso)
  1138. footsteps.SoundId = "sID://320886417"
  1139. footsteps.Looped = true
  1140. footsteps.Volume = 5
  1141.  
  1142. checks1 = coroutine.wrap(function() -------Checks
  1143. while true do
  1144. if Root.Velocity.Magnitude > 0.5 and running == false then
  1145. position = "Walking"
  1146. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1147. position = "Idle2"
  1148. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1149. position = "Idle"
  1150. elseif Root.Velocity.Magnitude > 15 then
  1151. position = "Running"
  1152. else
  1153. end
  1154. wait()
  1155. end
  1156. end)
  1157. checks1()
  1158.  
  1159. mouse.KeyDown:connect(function(Press)
  1160. Press=Press:lower()
  1161. if Press=='p' then
  1162. if debounce == true then return end
  1163. debounce = true
  1164. walking = false
  1165. attacking = true
  1166. punchcharge:Play()
  1167. for i = 1, 10 do
  1168. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1169. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1170. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1171. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1172. wait()
  1173. end
  1174. punchexplosion:Play()
  1175. hitboxpert = Instance.new("Part", LeftArm)
  1176. hitboxpert.Size = Vector3.new(2, 2, 2)
  1177. hitboxpert.CanCollide = false
  1178. hitboxpert.Transparency = 1
  1179. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1180. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1181. hitboxpert.Touched:connect(function(hit)
  1182. if hit.Parent:IsA("Part") then
  1183. elseif hit.Parent:IsA("SpecialMesh") then
  1184. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1185. elseif hit.Parent:findFirstChild("Humanoid") then
  1186. if damagedebounce == true then return end
  1187. damagedebounce = true
  1188. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1189. Slachtoffer:TakeDamage(32)
  1190. end
  1191. end)
  1192. local punchplosion = coroutine.wrap(function()
  1193. plosion = Instance.new("Part", LeftArm)
  1194. plosion.Size = Vector3.new(1, 1, 1)
  1195. plosion.Transparency = 0.2
  1196. plosion.BrickColor = BrickColor.new("Crimson")
  1197. plosion.Anchored = true
  1198. plosion.CanCollide = false
  1199. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1200. dea1 = Instance.new("SpecialMesh", plosion)
  1201. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1202. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1203. for i = 1, 25 do
  1204. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1205. plosion.Transparency = plosion.Transparency + 0.07
  1206. wait()
  1207. end
  1208. end)
  1209. punchplosion()
  1210. for i = 1, 10 do
  1211. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1212. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1213. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1214. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1215. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1216. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1217. wait()
  1218. end
  1219. hitboxpert:Destroy()
  1220. hitboxweld:Destroy()
  1221. plosion:Destroy()
  1222. attacking = false
  1223. damagedebounce = false
  1224. debounce = false
  1225. end
  1226. end)
  1227.  
  1228. mouse.KeyDown:connect(function(Press)
  1229. Press=Press:lower()
  1230. if Press=='t' then
  1231. if tauntdebounce == true then return end
  1232. tauntdebounce = true
  1233. rdnm = soundtable[math.random(1,#soundtable)]
  1234. tauntsound = Instance.new("Sound", Head)
  1235. tauntsound.Volume = .8
  1236. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1237. tauntsound.Looped = false
  1238. tauntsound:Play()
  1239. wait(tauntsound.TimeLength)
  1240. wait(3)
  1241. tauntsound:Remove()
  1242. wait(1)
  1243. tauntdebounce = false
  1244. debounce = false
  1245. end
  1246. end)
  1247.  
  1248.  
  1249. mouse.KeyDown:connect(function(Press)
  1250. Press=Press:lower()
  1251. if Press=='l' then
  1252. if debounce then return end
  1253. debounce = true
  1254. attacking = true
  1255. punchcharge2:Play()
  1256. hum.WalkSpeed = 13
  1257. for i = 1, 8 do
  1258. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1259. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1260. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1261. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1262. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1263. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1264. wait()
  1265. end
  1266. local shockwavv = coroutine.wrap(function()
  1267. shockwav = Instance.new("Part", LeftArm)
  1268. shockwav.Size = Vector3.new(1, 1, 1)
  1269. shockwav.Transparency = 0
  1270. shockwav.BrickColor = BrickColor.new("Really black")
  1271. shockwav.Anchored = true
  1272. shockwav.CanCollide = false
  1273. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1274. dea2 = Instance.new("SpecialMesh", shockwav)
  1275. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1276. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1277. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1278.  
  1279. shockwav2 = Instance.new("Part", LeftArm)
  1280. shockwav2.Size = Vector3.new(1, 1, 1)
  1281. shockwav2.Transparency = 0
  1282. shockwav2.BrickColor = BrickColor.new("Crimson")
  1283. shockwav2.Anchored = true
  1284. shockwav2.CanCollide = false
  1285. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1286. dea3 = Instance.new("SpecialMesh", shockwav2)
  1287. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1288. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1289. removeuseless:AddItem(shockwav2,5)
  1290.  
  1291. shockesr = Instance.new("Part", Torso)
  1292. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1293. shockesr.Material = "Neon"
  1294. shockesr.BrickColor = BrickColor.new("Crimson")
  1295. shockesr.Transparency = 0
  1296. shockesr.Anchored = true
  1297. shockesr.CanCollide = false
  1298. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1299. shockerMESH.MeshType = "Sphere"
  1300. shockerMESH.Scale = Vector3.new(1,1,1)
  1301. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1302. removeuseless:AddItem(shockesr,5)
  1303.  
  1304. local Hit = damagealll(14,Torso.Position)
  1305. for _,v in pairs(Hit) do
  1306. local velo2 = Instance.new("BodyVelocity", v)
  1307. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1308. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1309. removeuseless:AddItem(velo2,2)
  1310. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1311. v.Humanoid:TakeDamage(30)
  1312. end
  1313.  
  1314. for i = 1, 25 do
  1315. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1316. shockwav.Transparency = shockwav.Transparency + 0.07
  1317. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1318. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1319. shockesr.Transparency = shockesr.Transparency + 0.07
  1320. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1321. wait()
  1322. end
  1323. end)
  1324. shockwavv()
  1325. punchexplosion2:Play()
  1326. chunks = Instance.new("Part", workspace)
  1327. chunks.BrickColor = BrickColor.new("Really red")
  1328. chunks.Size = Vector3.new(2, 2, 2)
  1329. chunks.Anchored = true
  1330. chunks.Material = "Neon"
  1331. chunks.TopSurface = "Smooth"
  1332. chunks.BottomSurface = "Smooth"
  1333. chunks.CanCollide = false
  1334. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1335. table.insert(SlowlyFade,chunks)
  1336. removeuseless:AddItem(chunks,5)
  1337. chunks2 = Instance.new("Part", workspace)
  1338. chunks2.BrickColor = BrickColor.new("Crimson")
  1339. chunks2.Size = Vector3.new(2, 2, 2)
  1340. chunks2.Anchored = true
  1341. chunks2.Material = "Neon"
  1342. chunks2.TopSurface = "Smooth"
  1343. chunks2.BottomSurface = "Smooth"
  1344. chunks2.CanCollide = false
  1345. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1346. table.insert(SlowlyFade,chunks2)
  1347. removeuseless:AddItem(chunks2,5)
  1348. chunks3 = Instance.new("Part", workspace)
  1349. chunks3.BrickColor = BrickColor.new("Really red")
  1350. chunks3.Size = Vector3.new(2, 2, 2)
  1351. chunks3.Anchored = true
  1352. chunks3.Material = "Neon"
  1353. chunks3.CanCollide = false
  1354. chunks3.TopSurface = "Smooth"
  1355. chunks3.BottomSurface = "Smooth"
  1356. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1357. table.insert(SlowlyFade,chunks3)
  1358. removeuseless:AddItem(chunks3,5)
  1359. chunks4 = Instance.new("Part", workspace)
  1360. chunks4.BrickColor = BrickColor.new("Crimson")
  1361. chunks4.Size = Vector3.new(2, 2, 2)
  1362. chunks4.Anchored = true
  1363. chunks4.TopSurface = "Smooth"
  1364. chunks4.BottomSurface = "Smooth"
  1365. chunks4.Material = "Neon"
  1366. chunks4.CanCollide = false
  1367. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1368. table.insert(SlowlyFade,chunks4)
  1369. removeuseless:AddItem(chunks4,5)
  1370. hum.WalkSpeed = 0
  1371. for i = 1, 15 do
  1372. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1373. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1374. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1375. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1376. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1377. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1378. wait()
  1379. end
  1380. hum.WalkSpeed = 13
  1381. attacking = false
  1382. damagedebounce = false
  1383. shockwav:Remove()
  1384. shockwav2:Remove()
  1385. shockesr:Remove()
  1386. debounce = false
  1387. end
  1388. end)
  1389.  
  1390. mouse.KeyDown:connect(function(Press)
  1391. Press=Press:lower()
  1392. if Press=='k' then
  1393. if debounce then return end
  1394. debounce = true
  1395. attacking = true
  1396. punchcharge2:Play()
  1397. hum.WalkSpeed = 0
  1398. for i = 1, 8 do
  1399. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1400. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1401. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1402. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1403. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1404. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1405. wait()
  1406. end
  1407. punchexplosion3:Play()
  1408. local wtfboomzorz = coroutine.wrap(function()
  1409. shockesr = Instance.new("Part", Torso)
  1410. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1411. shockesr.Material = "Neon"
  1412. shockesr.BrickColor = BrickColor.new("Crimson")
  1413. shockesr.Transparency = 0
  1414. shockesr.Anchored = true
  1415. shockesr.CanCollide = false
  1416. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1417. shockerMESH.MeshType = "Sphere"
  1418. shockerMESH.Scale = Vector3.new(1,1,1)
  1419. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1420. removeuseless:AddItem(shockesr,5)
  1421.  
  1422. shockwav = Instance.new("Part", LeftArm)
  1423. shockwav.Size = Vector3.new(1, 1, 1)
  1424. shockwav.Transparency = 0
  1425. shockwav.BrickColor = BrickColor.new("Really red")
  1426. shockwav.Anchored = true
  1427. shockwav.CanCollide = false
  1428. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1429. dea2 = Instance.new("SpecialMesh", shockwav)
  1430. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1431. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1432. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1433. removeuseless:AddItem(shockwav,5)
  1434.  
  1435. shockwav2 = Instance.new("Part", LeftArm)
  1436. shockwav2.Size = Vector3.new(1, 1, 1)
  1437. shockwav2.Transparency = 0
  1438. shockwav2.BrickColor = BrickColor.new("Crimson")
  1439. shockwav2.Anchored = true
  1440. shockwav2.CanCollide = false
  1441. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1442. dea3 = Instance.new("SpecialMesh", shockwav2)
  1443. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1444. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1445. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1446. removeuseless:AddItem(shockwav2,5)
  1447.  
  1448. shockwav3 = Instance.new("Part", LeftArm)
  1449. shockwav3.Size = Vector3.new(1, 1, 1)
  1450. shockwav3.Transparency = 0
  1451. shockwav3.BrickColor = BrickColor.new("Really red")
  1452. shockwav3.Anchored = true
  1453. shockwav3.CanCollide = false
  1454. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1455. dea4 = Instance.new("SpecialMesh", shockwav3)
  1456. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1457. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1458. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1459. removeuseless:AddItem(shockwav3,5)
  1460.  
  1461. local Hit = damagealll(35,Torso.Position)
  1462. for _,v in pairs(Hit) do
  1463. v:BreakJoints()
  1464. end
  1465. for i = 1, 25 do
  1466. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1467. shockwav.Transparency = shockwav.Transparency + 0.07
  1468. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1469. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1470. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1471. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1472. shockesr.Transparency = shockesr.Transparency + 0.08
  1473. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1474. wait()
  1475. end
  1476. end)
  1477. wtfboomzorz()
  1478. for i = 1, 8 do
  1479. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1480. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1481. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1482. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1483. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1484. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1485. wait()
  1486. end
  1487. for i = 1, 26 do
  1488. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1489. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1490. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1491. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1492. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1493. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1494. wait()
  1495. end
  1496. hum.WalkSpeed = 13
  1497. debounce = false
  1498. attacking = false
  1499. end
  1500. end)
  1501.  
  1502. mouse.KeyDown:connect(function(Press)
  1503. Press=Press:lower()
  1504. if Press=='o' then
  1505. if debounce then return end
  1506. debounce = true
  1507. attacking = true
  1508. hum.WalkSpeed = 0
  1509. local theendbegin = coroutine.wrap(function()
  1510. shockwav = Instance.new("Part", Torso)
  1511. shockwav.Size = Vector3.new(1, 1, 1)
  1512. shockwav.Transparency = 0
  1513. shockwav.BrickColor = BrickColor.new("Really red")
  1514. shockwav.Material = "Neon"
  1515. shockwav.Anchored = true
  1516. shockwav.CanCollide = false
  1517. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1518. dea2 = Instance.new("SpecialMesh", shockwav)
  1519. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1520. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1521. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1522. removeuseless:AddItem(shockwav,5)
  1523. shockwav2 = Instance.new("Part", Torso)
  1524. shockwav2.Size = Vector3.new(1, 1, 1)
  1525. shockwav2.Transparency = 0
  1526. shockwav2.Material = "Neon"
  1527. shockwav2.BrickColor = BrickColor.new("Crimson")
  1528. shockwav2.Anchored = true
  1529. shockwav2.CanCollide = false
  1530. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1531. dea3 = Instance.new("SpecialMesh", shockwav2)
  1532. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1533. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1534. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1535. removeuseless:AddItem(shockwav2,5)
  1536. for i = 1, 125 do
  1537. shockwav.Transparency = shockwav.Transparency + 0.03
  1538. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1539. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1540. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1541. wait()
  1542. end
  1543. end)
  1544. theendbegin()
  1545. boomswoosh:Play()
  1546. for i = 1, 50 do
  1547. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1548. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1549. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1550. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1551. wait()
  1552. end
  1553. EndOfTimes = true
  1554. local TheEnd = coroutine.wrap(function()
  1555. while EndOfTimes do
  1556. TheEndTimeWave = Instance.new("Part", Torso)
  1557. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1558. TheEndTimeWave.Transparency = 1
  1559. TheEndTimeWave.BrickColor = BrickColor.new("Really red")
  1560. TheEndTimeWave.Material = "Neon"
  1561. TheEndTimeWave.Anchored = true
  1562. TheEndTimeWave.CanCollide = false
  1563. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1564. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1565. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1566. DDT.Scale = Vector3.new(50, 50, 50)
  1567. removeuseless:AddItem(TheEndTimeWave,2)
  1568. table.insert(TheEnd,TheEndTimeWave)
  1569. table.insert(TheEnd2,DDT)
  1570. wait(0.1)
  1571. end
  1572. end)
  1573. TheEnd()
  1574. local EndOrb = coroutine.wrap(function()
  1575. EnddOrb = Instance.new("Part", Torso)
  1576. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1577. EnddOrb.Material = "Neon"
  1578. EnddOrb.BrickColor = BrickColor.new("Crimson")
  1579. EnddOrb.Transparency = 1
  1580. EnddOrb.Anchored = true
  1581. EnddOrb.CanCollide = false
  1582. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1583. EnddOrbMESH.MeshType = "Sphere"
  1584. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1585. EnddOrb.CFrame = Torso.CFrame
  1586. while EnddOrb.Transparency > 0 do
  1587. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1588. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1589. wait()
  1590. end
  1591. end)
  1592. EndOrb()
  1593. TheEndSound2:Play()
  1594. while EnddOrb.Transparency > 0 do
  1595. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1596. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1597. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1598. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1599. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1600. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1601. wait()
  1602. end
  1603. TheEndSound2:Stop()
  1604. TheEndSound:Play()
  1605. EndOfTimes = false
  1606. for i = 1, 100 do
  1607. EnddOrb.CFrame = Torso.CFrame
  1608. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1609. wait()
  1610. end
  1611. wait(2)
  1612. local dissapend = coroutine.wrap(function()
  1613. for i = 1, 100 do
  1614. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1615. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1616. wait()
  1617. end
  1618. end)
  1619. dissapend()
  1620. ROOOAAAAH:Play()
  1621. local opforr = coroutine.wrap(function()
  1622. while true do
  1623. if loowki then break end
  1624. TheEndTimeWave2 = Instance.new("Part", Torso)
  1625. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1626. TheEndTimeWave2.Transparency = 0.4
  1627. TheEndTimeWave2.BrickColor = BrickColor.new("Crimson")
  1628. TheEndTimeWave2.Material = "Neon"
  1629. TheEndTimeWave2.Anchored = true
  1630. TheEndTimeWave2.CanCollide = false
  1631. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1632. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1633. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1634. DDT2.Scale = Vector3.new(1, 1, 1)
  1635. removeuseless:AddItem(TheEndTimeWave2,3)
  1636. table.insert(TheEnd4,TheEndTimeWave2)
  1637. table.insert(TheEnd3,DDT2)
  1638. EnddOrb2 = Instance.new("Part", Torso)
  1639. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1640. EnddOrb2.Material = "Neon"
  1641. EnddOrb2.BrickColor = BrickColor.new("Really red")
  1642. EnddOrb2.Transparency = 0
  1643. EnddOrb2.Anchored = true
  1644. EnddOrb2.CanCollide = false
  1645. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1646. EnddOrbMESH2.MeshType = "Sphere"
  1647. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1648. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1649. removeuseless:AddItem(EnddOrb2,2)
  1650. table.insert(TheEnd2,EnddOrbMESH2)
  1651. table.insert(SlowlyFade,EnddOrb2)
  1652. wait(0.1)
  1653. end
  1654. end)
  1655. opforr()
  1656. for i = 1, 20 do
  1657. local Hit = damagealll(60,Torso.Position)
  1658. for _,v in pairs(Hit) do
  1659. v.Humanoid:TakeDamage(3)
  1660. end
  1661. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1662. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1663. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1664. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1665. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1666. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1667. wait()
  1668. end
  1669. local damgog = coroutine.wrap(function()
  1670. while true do
  1671. if loowki then return end
  1672. local Hit = damagealll(60,Torso.Position)
  1673. for _,v in pairs(Hit) do
  1674. v.Humanoid:TakeDamage(1)
  1675. end
  1676. wait()
  1677. end
  1678. end)
  1679. damgog()
  1680. wait(ROOOAAAAH.TimeLength)
  1681. loowki = true
  1682. wait(.5)
  1683. for i = 1, 40 do
  1684. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1685. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1686. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1687. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1688. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1689. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1690. wait()
  1691. end
  1692. for i = 1, 100 do
  1693. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1694. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1695. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1696. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1697. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1698. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1699. wait()
  1700. end
  1701. attacking = false
  1702. debounce = false
  1703. loowki = false
  1704. EndOfTimes = false
  1705. hum.WalkSpeed = 13
  1706. end
  1707. end)
  1708.  
  1709. mouse.KeyDown:connect(function(Press)
  1710. Press=Press:lower()
  1711. if Press=='j' then
  1712. if debounce then return end
  1713. debounce = true
  1714. attacking = true
  1715. zorro = true
  1716. local timereft = coroutine.wrap(function()
  1717. shockesr = Instance.new("Part", Torso)
  1718. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1719. shockesr.Material = "Neon"
  1720. shockesr.BrickColor = BrickColor.new("Crimson")
  1721. shockesr.Transparency = 0
  1722. shockesr.Anchored = true
  1723. shockesr.CanCollide = false
  1724. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1725. shockerMESH.MeshType = "Cylinder"
  1726. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1727. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1728. riftopen = Instance.new("Sound", shockesr)
  1729. riftopen.SoundId = "rbxassetid://93724183"
  1730. riftopen.Looped = false
  1731. riftopen.Volume = 2
  1732. riftopen:Play()
  1733. while zorro do
  1734. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1735. wait()
  1736. end
  1737. end)
  1738. timereft()
  1739. for i = 1, 50 do
  1740. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1741. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1742. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1743. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1744. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1745. wait()
  1746. end
  1747. zorro = false
  1748. punchcharge3:Play()
  1749. for i = 1, 10 do
  1750. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1751. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1752. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1753. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1754. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1755. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1756. wait()
  1757. end
  1758. astral = true
  1759. local astralshocks = coroutine.wrap(function()
  1760. while astral do
  1761. Astralshock = Instance.new("Part", Torso)
  1762. Astralshock.Size = Vector3.new(1, 1, 1)
  1763. Astralshock.Transparency = 0
  1764. Astralshock.BrickColor = BrickColor.new("Really red")
  1765. Astralshock.Material = "Neon"
  1766. Astralshock.Anchored = true
  1767. Astralshock.CanCollide = false
  1768. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1769. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1770. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1771. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1772. table.insert(TheEnd3,DDTASTRAL)
  1773. table.insert(SlowlyFade,Astralshock)
  1774. removeuseless:AddItem(Astralshock,2)
  1775. wait(0.3)
  1776. end
  1777. end)
  1778. local astralshocks2 = coroutine.wrap(function()
  1779. while astral do
  1780. Astralshock2 = Instance.new("Part", Torso)
  1781. Astralshock2.Size = Vector3.new(1, 1, 1)
  1782. Astralshock2.Transparency = 0
  1783. Astralshock2.BrickColor = BrickColor.new("Crimson")
  1784. Astralshock2.Material = "Neon"
  1785. Astralshock2.Anchored = true
  1786. Astralshock2.CanCollide = false
  1787. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1788. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1789. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1790. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1791. table.insert(UpMover,Astralshock2)
  1792. table.insert(SlowlyFade,Astralshock2)
  1793. removeuseless:AddItem(Astralshock2,2)
  1794. wait(0.2)
  1795. end
  1796. end)
  1797. astralshocks2()
  1798. astralshocks()
  1799. riftopen2 = Instance.new("Sound", shockesr)
  1800. riftopen2.SoundId = "rbxassetid://907527750"
  1801. riftopen2.Looped = false
  1802. riftopen2.Volume = 2
  1803. riftopen2:Play()
  1804. local fofp = coroutine.wrap(function()
  1805. riftopen3 = Instance.new("Sound", shockesr)
  1806. riftopen3.SoundId = "rbxassetid://1190833720"
  1807. riftopen3.Looped = false
  1808. riftopen3.Volume = 0
  1809. removeuseless:AddItem(riftopen3,10)
  1810. removeuseless:AddItem(shockesr,6)
  1811. riftopen3:Play()
  1812. while riftopen3.Volume < 3 do
  1813. riftopen3.Volume = riftopen3.Volume + 0.2
  1814. wait()
  1815. end
  1816. while astral do
  1817. wait()
  1818. end
  1819. while riftopen3.Volume > 0 do
  1820. riftopen3.Volume = riftopen3.Volume - 0.1
  1821. wait()
  1822. end
  1823. end)
  1824. fofp()
  1825. local astraldmg = coroutine.wrap(function()
  1826. for i = 1, 5 do
  1827. local Hit = damagealll(20,shockesr.Position)
  1828. for _,v in pairs(Hit) do
  1829. v.Humanoid:TakeDamage(25)
  1830. end
  1831. wait(1)
  1832. end
  1833. end)
  1834. astraldmg()
  1835. while shockesr.Transparency < 1 do
  1836. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1837. shockesr.Transparency = shockesr.Transparency + 0.02
  1838. wait()
  1839. end
  1840. astral = false
  1841. debounce = false
  1842. attacking = false
  1843. riftopen:Remove()
  1844. riftopen2:Remove()
  1845. end
  1846. end)
  1847.  
  1848. mouse.KeyDown:connect(function(Press)
  1849. Press=Press:lower()
  1850. if Press=='r' then
  1851. if debounce then return end
  1852. debounce = true
  1853. attacking = true
  1854. borb = true
  1855. hum.WalkSpeed = 0
  1856. punchcharge:Play()
  1857. for i = 1, 8 do
  1858. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  1859. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  1860. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  1861. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1862. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  1863. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1864. wait()
  1865. end
  1866. BlackPowerBall = Instance.new("Part", Torso)
  1867. BlackPowerBall.BrickColor = BrickColor.new("Crimson")
  1868. BlackPowerBall.Anchored = true
  1869. BlackPowerBall.Shape = 0
  1870. BlackPowerBall.Material = "Neon"
  1871. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  1872. BlackPowerBall.CanCollide = false
  1873. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  1874. local increasesizeball = coroutine.wrap(function()
  1875. for i = 1, 20 do
  1876. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  1877. wait()
  1878. end
  1879. end)
  1880. increasesizeball()
  1881. OMEGABLASTER = Instance.new("Sound", RightArm)
  1882. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  1883. OMEGABLASTER.Pitch = 1.5
  1884. OMEGABLASTER.Volume = 2
  1885. OMEGABLASTER:Play()
  1886. for i = 1, 25 do
  1887. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  1888. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  1889. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1890. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1891. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1892. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1893. wait()
  1894. end
  1895. for i = 1, 8 do
  1896. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  1897. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1898. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  1899. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1900. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1901. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1902. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1903. wait()
  1904. end
  1905. local shootthemballs = coroutine.wrap(function()
  1906. BlackPowerBall.Anchored = false
  1907. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  1908. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  1909. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  1910. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  1911. wait()
  1912. end)
  1913. shootthemballs()
  1914. for i = 1, 12 do
  1915. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  1916. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  1917. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  1918. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  1919. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1920. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  1921. wait()
  1922. end
  1923. BlackPowerBall.Touched:connect(function(OnHit)
  1924. if hitters == true then return end
  1925. hitters = true
  1926. BlackPowerBall.Anchored = true
  1927. BlackPowerBall.Transparency = 1
  1928. local Hit = damagealll(32,BlackPowerBall.Position)
  1929. for _,v in pairs(Hit) do
  1930. v.Humanoid:TakeDamage(40)
  1931. end
  1932. explosivesound = Instance.new("Sound", BlackPowerBall)
  1933. explosivesound.SoundId = "rbxassetid://400765078"
  1934. explosivesound.Looped = false
  1935. explosivesound.Volume = 2
  1936. explosivesound.Pitch = 2
  1937. explosivesound:Play()
  1938. for i = 1, 3 do
  1939. ExplosionBall = Instance.new("Part", Torso)
  1940. ExplosionBall.BrickColor = BrickColor.new("Crimson")
  1941. ExplosionBall.Anchored = true
  1942. ExplosionBall.Shape = 0
  1943. ExplosionBall.Material = "Neon"
  1944. ExplosionBall.CFrame = BlackPowerBall.CFrame
  1945. ExplosionBall.CanCollide = false
  1946. ExplosionBall.Size = BlackPowerBall.Size
  1947. ExplosionBallshock = Instance.new("Part", Torso)
  1948. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  1949. ExplosionBallshock.Transparency = 0
  1950. ExplosionBallshock.BrickColor = BrickColor.new("Really red")
  1951. ExplosionBallshock.Material = "Neon"
  1952. ExplosionBallshock.Anchored = true
  1953. ExplosionBallshock.CanCollide = false
  1954. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  1955. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  1956. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1957. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  1958. table.insert(Extreme,ExplosionBall)
  1959. table.insert(SlowlyFade,ExplosionBall)
  1960. table.insert(SlowlyFade,ExplosionBallshock)
  1961. table.insert(ExtremeM,ExplosionBallshockDDT)
  1962. removeuseless:AddItem(ExplosionBall,2)
  1963. removeuseless:AddItem(ExplosionBallshock,2)
  1964. wait(0.1)
  1965. end
  1966. borb = false
  1967. hitters = false
  1968. end)
  1969. hum.WalkSpeed = 13
  1970. local time = coroutine.wrap(function()
  1971. for i = 1, 100 do
  1972. if borb == false then break end
  1973. wait()
  1974. end
  1975. BlackPowerBall:Remove()
  1976. debounce = false
  1977. balldebounce = false
  1978. hitters = false
  1979. end)
  1980. time()
  1981. attacking = false
  1982. while wait() do
  1983. if borb == false then break end
  1984. wait()
  1985. end
  1986. balldebounce = false
  1987. debounce = false
  1988. hitters = false
  1989. end
  1990. end)
  1991.  
  1992. mouse.KeyDown:connect(function(Press)
  1993. Press=Press:lower()
  1994. if Press=='h' then
  1995. if debounce == true then return end
  1996. debounce = true
  1997. walking = false
  1998. hit = false
  1999. attacking = true
  2000. punchcharge:Play()
  2001. bbm = Instance.new("Sound", Torso)
  2002. bbm.SoundId = "rbxassetid://1412100204"
  2003. bbm.Volume = 6
  2004. bbm:Play()
  2005. hum.WalkSpeed = 0
  2006. local createnergyblast = coroutine.wrap(function()
  2007. BlastWave = Instance.new("Part", Torso)
  2008. BlastWave.Material = "Neon"
  2009. BlastWave.Anchored = true
  2010. BlastWave.CanCollide = false
  2011. BlastWave.BrickColor = BrickColor.new("Crimson")
  2012. BlastWave.Size = Vector3.new(.1,.1,.1)
  2013. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2014. BlastShape.MeshType = "Sphere"
  2015. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2016. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2017. end)
  2018. createnergyblast()
  2019. local sizeincrease = coroutine.wrap(function()
  2020. for i = 1, 45 do
  2021. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2022. wait()
  2023. end
  2024. end)
  2025. sizeincrease()
  2026. local RetrEnergy2 = coroutine.wrap(function()
  2027. for i = 1, 10 do
  2028. circlescircles = Instance.new("Part", Torso)
  2029. circlescircles.Size = Vector3.new(1, 1, 1)
  2030. circlescircles.Transparency = 0.2
  2031. circlescircles.BrickColor = BrickColor.new("Really red")
  2032. circlescircles.Material = "Neon"
  2033. circlescircles.Anchored = true
  2034. circlescircles.CanCollide = false
  2035. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2036. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2037. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2038. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2039. removeuseless:AddItem(circlescircles,1)
  2040. table.insert(nonmeshRepeater2,circlescircles)
  2041. table.insert(TheEnd2,circlescirclesmesh)
  2042. wait(.1)
  2043. end
  2044. end)
  2045. RetrEnergy2()
  2046. local RetrEnergy = coroutine.wrap(function()
  2047. for i = 1, 7 do
  2048. RetrEnergy1 = Instance.new("Part", Torso)
  2049. RetrEnergy1.Material = "Neon"
  2050. RetrEnergy1.Anchored = true
  2051. RetrEnergy1.CanCollide = false
  2052. RetrEnergy1.BrickColor = BrickColor.new("Really red")
  2053. RetrEnergy1.Transparency = 0.5
  2054. RetrEnergy1.Size = Vector3.new(10,10,10)
  2055. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2056. RetrEnergy1Shape.MeshType = "Sphere"
  2057. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2058. RetrEnergy1.CFrame = BlastWave.CFrame
  2059. table.insert(LessSize,RetrEnergy1)
  2060. table.insert(Repeater2,RetrEnergy1)
  2061. removeuseless:AddItem(RetrEnergy1,2)
  2062. wait(0.2)
  2063. end
  2064. end)
  2065. RetrEnergy()
  2066. for i = 1, 10 do
  2067. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2068. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2069. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2070. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2071. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2072. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2073. wait()
  2074. end
  2075. wait(1)
  2076. local shocks = coroutine.wrap(function()
  2077. while BlastWave.Transparency < 1 do
  2078. shockoftheblast = Instance.new("Part", Torso)
  2079. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2080. shockoftheblast.Transparency = 0
  2081. shockoftheblast.BrickColor = BrickColor.new("Really red")
  2082. shockoftheblast.Material = "Neon"
  2083. shockoftheblast.Anchored = true
  2084. shockoftheblast.CanCollide = false
  2085. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2086. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2087. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2088. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2089. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2090. removeuseless:AddItem(shockoftheblast,.5)
  2091. table.insert(ForwardMover,shockoftheblast)
  2092. table.insert(nonmeshRepeater2,shockoftheblast)
  2093. wait(.1)
  2094. end
  2095. end)
  2096. shocks()
  2097. x0412:Play()
  2098. ReaperLaunch = Instance.new("Sound", LeftArm)
  2099. ReaperLaunch.Volume = 3
  2100. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2101. ReaperLaunch:Play()
  2102. hum.WalkSpeed = 2
  2103. TheBeam = Instance.new("Part", LeftArm)
  2104. TheBeam.CanCollide = false
  2105. TheBeam.Size = Vector3.new(1,3,3)
  2106. TheBeam.Material = "Neon"
  2107. TheBeam.Anchored = true
  2108. TheBeam.BrickColor = BrickColor.new("Crimson")
  2109. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2110. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2111. TheBeamMESH.MeshType = "Cylinder"
  2112. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2113. TheBeam.Touched:connect(function(hit)
  2114. if hit.Parent:IsA("Part") then
  2115. elseif hit.Parent:IsA("SpecialMesh") then
  2116. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2117. elseif hit.Parent:findFirstChild("Humanoid") then
  2118. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2119. Slachtoffer:TakeDamage(30)
  2120. wait(.6)
  2121. end
  2122. end)
  2123. for i = 1, 100 do
  2124. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2125. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2126. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2127. wait()
  2128. end
  2129. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2130. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2131. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2132. wait()
  2133. end
  2134. debounce = false
  2135. attacking = false
  2136. TheBeam:Remove()
  2137. BlastWave:Remove()
  2138. end
  2139. end)
  2140.  
  2141. mouse.KeyDown:connect(function(Press)
  2142. Press=Press:lower()
  2143. if Press=='q' then
  2144. if debounce then return end
  2145. debounce = true
  2146. attacking = true
  2147. open = true
  2148. nepo = true
  2149. hum.WalkSpeed = 0
  2150. bigrift = Instance.new("Part", Torso)
  2151. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2152. bigrift.Material = "Neon"
  2153. bigrift.Transparency = 1
  2154. bigrift.Anchored = true
  2155. bigrift.CanCollide = false
  2156. bigriftdecal = Instance.new("Decal", bigrift)
  2157. bigriftdecal.Face = "Top"
  2158. bigriftdecal.Texture = "rbxassetid://702583926"
  2159. local bigriftopen = coroutine.wrap(function()
  2160. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2161. while open do
  2162. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2163. wait()
  2164. end
  2165. end)
  2166. bigriftopen()
  2167. local rotate = coroutine.wrap(function()
  2168. while nepo do
  2169. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2170. wait()
  2171. end
  2172. end)
  2173. rotate()
  2174. for i = 1, 15 do
  2175. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2176. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2177. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2178. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2179. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2180. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2181. wait()
  2182. end
  2183. open = false
  2184. for i = 1, 8 do
  2185. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2186. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2187. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2188. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2189. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2190. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2191. wait()
  2192. end
  2193. local openshocks = coroutine.wrap(function()
  2194. for i = 1, 2 do
  2195. openshock2 = Instance.new("Part", Torso)
  2196. openshock2.Size = Vector3.new(1, 1, 1)
  2197. openshock2.Transparency = 0
  2198. openshock2.BrickColor = BrickColor.new("Really red")
  2199. openshock2.Material = "Neon"
  2200. openshock2.Anchored = true
  2201. openshock2.CanCollide = false
  2202. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2203. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2204. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2205. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2206. removeuseless:AddItem(openshock2,2)
  2207. table.insert(TheEnd3,DDTopenshock2)
  2208. table.insert(SlowlyFade,openshock2)
  2209. openshock = Instance.new("Part", Torso)
  2210. openshock.Size = Vector3.new(1, 1, 1)
  2211. openshock.Transparency = 0
  2212. openshock.BrickColor = BrickColor.new("Really red")
  2213. openshock.Material = "Neon"
  2214. openshock.Anchored = true
  2215. openshock.CanCollide = false
  2216. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2217. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2218. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2219. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2220. removeuseless:AddItem(openshock,2)
  2221. table.insert(TheEnd3,DDTopenshock)
  2222. table.insert(SlowlyFade,openshock)
  2223. wait(.2)
  2224. end
  2225. end)
  2226. openshocks()
  2227. wreckingbrick = Instance.new("Part", Torso)
  2228. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2229. wreckingbrick.Material = "Neon"
  2230. wreckingbrick.Transparency = 0
  2231. wreckingbrick.Anchored = true
  2232. wreckingbrick.BrickColor = BrickColor.new("Crimson")
  2233. wreckingbrick.CanCollide = false
  2234. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2235. iffalsedontspin = true
  2236. local rotq = coroutine.wrap(function()
  2237. while iffalsedontspin do
  2238. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2239. wait()
  2240. end
  2241. end)
  2242. rotq()
  2243. swooshsound = Instance.new("Sound", wreckingbrick)
  2244. swooshsound.Volume = 1
  2245. swooshsound.SoundId = "rbxassetid://148894535"
  2246. swooshsound.Looped = false
  2247. swooshsound:Play()
  2248. removeuseless:AddItem(swooshsound,2)
  2249. for i = 1, 10 do
  2250. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2251. wait()
  2252. end
  2253. for i = 1, 8 do
  2254. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2255. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2256. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2257. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2258. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2259. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2260. wait()
  2261. end
  2262. local removeportal = coroutine.wrap(function()
  2263. for i = 1, 20 do
  2264. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2265. wait()
  2266. end
  2267. nepo = false
  2268. bigrift:Remove()
  2269. end)
  2270. removeportal()
  2271. wait(.5)
  2272. iffalsedontspin = false
  2273. wreckingbrick.Anchored = false
  2274. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2275. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2276. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2277. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2278. removeuseless:AddItem(wreckingbrick,5)
  2279. function onTouchedBrick(part)
  2280. local h = part.Parent:findFirstChild("Humanoid")
  2281. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2282. if hit then return end
  2283. hit = true
  2284. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2285. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2286. heavyhitimpact.Volume = 1
  2287. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2288. heavyhitimpact.Looped = false
  2289. heavyhitimpact:Play()
  2290. removeuseless:AddItem(heavyhitimpact,2)
  2291. h.Health = h.Health - 35
  2292. wait(1)
  2293. hit = false
  2294. end
  2295. end
  2296. wreckingbrick.Touched:connect(onTouchedBrick)
  2297. for i = 1, 10 do
  2298. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2299. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2300. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2301. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2302. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2303. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2304. wait()
  2305. end
  2306. for i = 1, 2 do
  2307. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2308. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2309. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2310. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2311. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2312. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2313. wait()
  2314. end
  2315. attacking = false
  2316. hum.WalkSpeed = 13
  2317. wait(0.3)
  2318. debounce = false
  2319. end
  2320. end)
  2321.  
  2322. mouse.KeyDown:connect(function(Press)
  2323. Press=Press:lower()
  2324. if Press=='x' then
  2325. if debounce then return end
  2326. debounce = true
  2327. attacking = true
  2328. notbreakeffect = true
  2329. hum.WalkSpeed = 0
  2330. step = Instance.new("Sound", Torso)
  2331. step.SoundId = "rbxassetid://337064700"
  2332. step.Volume = 2
  2333. step:Play()
  2334. for i = 1, 12 do
  2335. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2336. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2337. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2338. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2339. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2340. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2341. wait()
  2342. end
  2343. knockbackhitbox = Instance.new("Part", Torso)
  2344. knockbackhitbox.Size = Vector3.new(5,5,3)
  2345. knockbackhitbox.Transparency = 1
  2346. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2347. local flyposition = coroutine.wrap(function()
  2348. for i = 1, 10 do
  2349. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2350. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2351. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2352. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2353. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2354. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2355. wait()
  2356. end
  2357. end)
  2358. local aftereffect = coroutine.wrap(function()
  2359. while notbreakeffect do
  2360. leftarmeffect = Instance.new("Part", Torso)
  2361. leftarmeffect.BrickColor = BrickColor.new("Really red")
  2362. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2363. leftarmeffect.Material = "Neon"
  2364. leftarmeffect.Anchored = true
  2365. leftarmeffect.CanCollide = false
  2366. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2367. table.insert(SlowlyFade,leftarmeffect)
  2368. removeuseless:AddItem(leftarmeffect,2)
  2369. rightarmeffect = Instance.new("Part", Torso)
  2370. rightarmeffect.BrickColor = BrickColor.new("Really red")
  2371. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2372. rightarmeffect.Material = "Neon"
  2373. rightarmeffect.Anchored = true
  2374. rightarmeffect.CanCollide = false
  2375. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2376. table.insert(SlowlyFade,rightarmeffect)
  2377. removeuseless:AddItem(rightarmeffect,2)
  2378. leftlegeffect = Instance.new("Part", Torso)
  2379. leftlegeffect.BrickColor = BrickColor.new("Really red")
  2380. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2381. leftlegeffect.Material = "Neon"
  2382. leftlegeffect.Anchored = true
  2383. leftlegeffect.CanCollide = false
  2384. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2385. table.insert(SlowlyFade,leftlegeffect)
  2386. removeuseless:AddItem(leftlegeffect,2)
  2387. rightlegeffect = Instance.new("Part", Torso)
  2388. rightlegeffect.BrickColor = BrickColor.new("Really red")
  2389. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2390. rightlegeffect.Material = "Neon"
  2391. rightlegeffect.Anchored = true
  2392. rightlegeffect.CanCollide = false
  2393. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2394. table.insert(SlowlyFade,rightlegeffect)
  2395. removeuseless:AddItem(rightlegeffect,2)
  2396. wait()
  2397. end
  2398. end)
  2399. local sawnicboomzor = coroutine.wrap(function()
  2400. while notbreakeffect do
  2401. openshock2 = Instance.new("Part", Torso)
  2402. openshock2.Size = Vector3.new(1, 1, 1)
  2403. openshock2.Transparency = 0
  2404. openshock2.BrickColor = BrickColor.new("Really red")
  2405. openshock2.Material = "Neon"
  2406. openshock2.Anchored = true
  2407. openshock2.CanCollide = false
  2408. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2409. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2410. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2411. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2412. removeuseless:AddItem(openshock2,2)
  2413. table.insert(TheEnd3,DDTopenshock2)
  2414. table.insert(SlowlyFade,openshock2)
  2415. wait(0.1)
  2416. end
  2417. end)
  2418. local knockback = coroutine.wrap(function()
  2419. knockbackhitbox.Touched:connect(function(hit)
  2420. if hit.Parent:IsA("Part") then
  2421. elseif hit.Parent:IsA("SpecialMesh") then
  2422. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2423. elseif hit.Parent:findFirstChild("Humanoid") then
  2424. if damagedebounce == true then return end
  2425. damagedebounce = true
  2426. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2427. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2428. dmgsound.SoundId = "rbxassetid://553324113"
  2429. dmgsound.Volume = 2
  2430. dmgsound:Play()
  2431. removeuseless:AddItem(dmgsound,2)
  2432. knockbacktarget:TakeDamage(10)
  2433. end
  2434. end)
  2435. end)
  2436. knockback()
  2437. aftereffect()
  2438. flyposition()
  2439. sawnicboomzor()
  2440. energy = Instance.new("Sound", Torso)
  2441. energy.Volume = 2
  2442. energy.SoundId = "rbxassetid://601621838"
  2443. energy:Play()
  2444. removeuseless:AddItem(energy,3)
  2445. energy2 = Instance.new("Sound", Torso)
  2446. energy2.Volume = 2
  2447. energy2.SoundId = "rbxassetid://303858412"
  2448. energy2:Play()
  2449. removeuseless:AddItem(energy2,3)
  2450. local fly = Instance.new("BodyVelocity", Torso)
  2451. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2452. fly.Velocity = Root.CFrame.lookVector * 90
  2453. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2454. wait(.7)
  2455. hum.WalkSpeed = 13
  2456. notbreakeffect = false
  2457. fly:Remove()
  2458. attacking = false
  2459. debounce = false
  2460. knockbackhitbox:Remove()
  2461. damagedebounce = false
  2462. end
  2463. end)
  2464.  
  2465. mouse.KeyDown:connect(function(Press)
  2466. Press=Press:lower()
  2467. if Press=='c' then
  2468. if debounce == true then return end
  2469. debounce = true
  2470. attacking = true
  2471. hum.WalkSpeed = 0
  2472. coercion = Instance.new("Part", Torso)
  2473. coercion.BrickColor = BrickColor.new("Crimson")
  2474. coercion.Anchored = true
  2475. coercion.Shape = 0
  2476. coercion.Material = "Neon"
  2477. coercion.Size = Vector3.new(25,25,25)
  2478. coercion.CanCollide = false
  2479. coercion.Transparency = 1
  2480. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2481. local coercion1 = coroutine.wrap(function()
  2482. for i = 1, 5 do
  2483. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2484. coercion.Transparency = coercion.Transparency - 0.25
  2485. wait()
  2486. end
  2487. end)
  2488. punchcharge:Play()
  2489. coercion1()
  2490. for i = 1, 8 do
  2491. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2492. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2493. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2494. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2495. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2496. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2497. wait()
  2498. end
  2499. local coercion2 = coroutine.wrap(function()
  2500. for i = 1, 12 do
  2501. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2502. coercion.Transparency = coercion.Transparency + 0.1
  2503. wait()
  2504. end
  2505. end)
  2506. coercion2()
  2507. xboom = Instance.new("Sound", Torso)
  2508. xboom.SoundId = "rbxassetid://400765078"
  2509. xboom.Volume = 2
  2510. xboom:Play()
  2511. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2512. sound23 = Instance.new("Sound", Torso)
  2513. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2514. sound23.Volume = 4
  2515. sound23:Play()
  2516. local Hit = damagealll(20,Torso.Position)
  2517. for _,v in pairs(Hit) do
  2518. v.Humanoid:TakeDamage(15)
  2519. end
  2520. for i = 1, 12 do
  2521. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2522. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2523. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2524. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2525. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2526. wait()
  2527. end
  2528. debounce = false
  2529. attacking = false
  2530. coercion:Remove()
  2531. hum.WalkSpeed = 13
  2532. end
  2533. end)
  2534.  
  2535. mouse.KeyDown:connect(function(Press)
  2536. Press=Press:lower()
  2537. if Press=='v' then
  2538. if debounce then return end
  2539. if transf1 == false then
  2540. print("You are not ready to transform!")
  2541. elseif transf1 and donttransform == false then
  2542. debounce = true
  2543. attacking = true
  2544. hum.WalkSpeed = 0
  2545. local timechange = coroutine.wrap(function()
  2546. game.Lighting.Brightness = -1
  2547. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2548. wait(.1)
  2549. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2550. wait(0.1)
  2551. game.Lighting.Ambient = Color3.new(2,2,2)
  2552. wait(0.1)
  2553. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2554. wait(0.1)
  2555. game.Lighting.Ambient = Color3.new(1,1,1)
  2556. wait(0.1)
  2557. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2558. wait(0.1)
  2559. game.Lighting.Ambient = Color3.new(0,0,0)
  2560. wait(10)
  2561. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2562. wait(0.1)
  2563. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2564. wait(0.1)
  2565. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2566. end)
  2567. local timechange2 = coroutine.wrap(function()
  2568. minutesAfterMidnight = -400
  2569. for i = 1, 100 do
  2570. minutesAfterMidnight = minutesAfterMidnight + 5
  2571. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2572. wait()
  2573. end
  2574. end)
  2575. timechange2()
  2576. local lri = coroutine.wrap(function()
  2577. light:Remove()
  2578. light = Instance.new("PointLight", Torso)
  2579. light.Color = Color3.new(0,255,0)
  2580. light.Range = 5
  2581. light.Brightness = 50
  2582. for i = 1, 150 do
  2583. light.Range = light.Range + 0.02
  2584. light.Brightness = light.Brightness + 0.05
  2585. wait()
  2586. end
  2587. end)
  2588. lri()
  2589. CorruptedArm3 = Instance.new("Part", LeftArm)
  2590. CorruptedArm3.CanCollide = false
  2591. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2592. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2593. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2594. CorruptedArm3.Material = "Neon"
  2595. CorruptedArm3.Transparency = 1
  2596. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2597. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2598. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2599. sao = coroutine.wrap(function()
  2600. for i = 1, 100 do
  2601. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2602. wait()
  2603. end
  2604. end)
  2605. sao()
  2606. for i = 1, 100 do
  2607. doommusucus.Volume = doommusucus.Volume - 0.02
  2608. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2609. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2610. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2611. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2612. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2613. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2614. wait()
  2615. end
  2616. for i = 1, 10 do
  2617. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2618. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2619. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2620. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2621. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2622. wait()
  2623. end
  2624. lssj = true
  2625. LSSJ:Play()
  2626. for i = 1, 40 do
  2627. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2628. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2629. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2630. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2631. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2632. wait()
  2633. end
  2634. rjjj = coroutine.wrap(function()
  2635. for i = 1, 62 do
  2636. unleashingpower = Instance.new("Part", Torso)
  2637. unleashingpower.Size = Vector3.new(1, 1, 1)
  2638. unleashingpower.Transparency = 0.5
  2639. unleashingpower.BrickColor = BrickColor.Random()
  2640. unleashingpower.Material = "Neon"
  2641. unleashingpower.Anchored = true
  2642. unleashingpower.CanCollide = false
  2643. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2644. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2645. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2646. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2647. removeuseless:AddItem(unleashingpower,2)
  2648. table.insert(Extreme,unleashingpower)
  2649. table.insert(nonmeshRepeater2,unleashingpower)
  2650. table.insert(ExtremeM,unleashingpowermesh)
  2651. unleashingpower2 = Instance.new("Part", Torso)
  2652. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2653. unleashingpower2.Transparency = 0.5
  2654. unleashingpower2.Shape = 0
  2655. unleashingpower2.BrickColor = BrickColor.Random()
  2656. unleashingpower2.Material = "Neon"
  2657. unleashingpower2.Anchored = true
  2658. unleashingpower2.CanCollide = false
  2659. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2660. removeuseless:AddItem(unleashingpower2,2)
  2661. table.insert(Extreme,unleashingpower2)
  2662. table.insert(nonmeshRepeater2,unleashingpower2)
  2663. wait()
  2664. end
  2665. end)
  2666. rjjj()
  2667. mcs = coroutine.wrap(function()
  2668. while lssj do
  2669. light.Range = light.Range + 5
  2670. light.Brightness = light.Brightness + 5
  2671. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2672. sine = sine + change
  2673. change = 4
  2674. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2675. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2676. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2677. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2678. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2679. wait()
  2680. end
  2681. end)
  2682. mcs()
  2683. wait(4)
  2684. lssj = false
  2685. light.Range = 50
  2686. light.Brightness = 9001
  2687. light.Color = Color3.new(255,0,0)
  2688. unleashingpower3 = Instance.new("Part", Torso)
  2689. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2690. unleashingpower3.Transparency = 0
  2691. unleashingpower3.Shape = 0
  2692. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2693. unleashingpower3.Material = "Neon"
  2694. unleashingpower3.Anchored = true
  2695. unleashingpower3.CanCollide = false
  2696. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2697. table.insert(Extreme,unleashingpower3)
  2698. wait(1)
  2699. HandCannonTop1:Remove()
  2700. FixedER:Remove()
  2701. FixedER4:Remove()
  2702. FixedER5:Remove()
  2703. FixedER2:Remove()
  2704. FixedER3:Remove()
  2705. HandCannonTop2:Remove()
  2706. HandCannonTop3:Remove()
  2707. secretpart:Remove()
  2708. HandCannonTop4:Remove()
  2709. HandCannonTop5:Remove()
  2710. HandCannonTop6:Remove()
  2711. HandCannonTop7:Remove()
  2712. HandCannonTop8:Remove()
  2713. HandCannonTop9:Remove()
  2714. HandCannonTop10:Remove()
  2715. HandCannonTop11:Remove()
  2716. HandCannonTop12:Remove()
  2717. HandCannonTop13:Remove()
  2718. HandCannonTop14:Remove()
  2719. corecircle:Remove()
  2720. corecircle2:Remove()
  2721. TheCore:Remove()
  2722. Gear1:Remove()
  2723. Gear2:Remove()
  2724. EnergyCorePART:Remove()
  2725. CorruptedArm:Remove()
  2726. CorruptedArm2:Remove()
  2727. ArmorPlating:Remove()
  2728. ArmorPlating2:Remove()
  2729. ArmorPlating3:Remove()
  2730. ArmorPlating4:Remove()
  2731. ArmorPlating5:Remove()
  2732. ArmorPlating6:Remove()
  2733. ArmorPlating7:Remove()
  2734. ArmorPlating8:Remove()
  2735. ArmorPlating9:Remove()
  2736. ArmorPlating10:Remove()
  2737. CorruptedArm3:Remove()
  2738. unleashingpower5 = Instance.new("Part", Torso)
  2739. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2740. unleashingpower5.Transparency = 0.5
  2741. unleashingpower5.BrickColor = BrickColor.New("Really red")
  2742. unleashingpower5.Material = "Neon"
  2743. unleashingpower5.Anchored = true
  2744. unleashingpower5.CanCollide = false
  2745. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2746. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2747. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2748. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2749. unleashingpower6 = Instance.new("Part", Torso)
  2750. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2751. unleashingpower6.Transparency = 0.5
  2752. unleashingpower6.BrickColor = BrickColor.New("Really red")
  2753. unleashingpower6.Material = "Neon"
  2754. unleashingpower6.Anchored = true
  2755. unleashingpower6.CanCollide = false
  2756. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2757. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2758. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2759. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2760. quickcour = coroutine.wrap(function()
  2761. while wait() do
  2762. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2763. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2764. end
  2765. end)
  2766. quickcour()
  2767. light.Range = 10
  2768. light.Brightness = 25
  2769. light.Color = Color3.new(255,0,0)
  2770. unleashingpower4 = Instance.new("Part", Torso)
  2771. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2772. unleashingpower4.Transparency = 0
  2773. unleashingpower4.Shape = 0
  2774. unleashingpower4.BrickColor = BrickColor.New("Really red")
  2775. unleashingpower4.Material = "Neon"
  2776. unleashingpower4.Anchored = true
  2777. unleashingpower4.CanCollide = false
  2778. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2779. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388'
  2780. wait(1)
  2781. table.insert(nonmeshRepeater2,unleashingpower3)
  2782. removeuseless:AddItem(unleashingpower3,3)
  2783. wait(1)
  2784. unleashingpower7 = Instance.new("Part", Torso)
  2785. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2786. unleashingpower7.Transparency = 0
  2787. unleashingpower7.Shape = 0
  2788. unleashingpower7.BrickColor = BrickColor.New("Really red")
  2789. unleashingpower7.Material = "Neon"
  2790. unleashingpower7.Anchored = true
  2791. unleashingpower7.CanCollide = false
  2792. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2793. table.insert(Extreme,unleashingpower7)
  2794. table.insert(nonmeshRepeater2,unleashingpower7)
  2795. removeuseless:AddItem(unleashingpower7,3)
  2796. wait(2)
  2797. unleashingpower8 = Instance.new("Part", Torso)
  2798. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2799. unleashingpower8.Transparency = 0
  2800. unleashingpower8.Shape = 0
  2801. unleashingpower8.BrickColor = BrickColor.New("Really red")
  2802. unleashingpower8.Material = "Neon"
  2803. unleashingpower8.Anchored = true
  2804. unleashingpower8.CanCollide = false
  2805. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2806. table.insert(Extreme,unleashingpower8)
  2807. table.insert(nonmeshRepeater2,unleashingpower8)
  2808. removeuseless:AddItem(unleashingpower8,3)
  2809. wait(2)
  2810. unleashingpower9 = Instance.new("Part", Torso)
  2811. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2812. unleashingpower9.Transparency = 0
  2813. unleashingpower9.Shape = 0
  2814. unleashingpower9.BrickColor = BrickColor.New("Really red")
  2815. unleashingpower9.Material = "Neon"
  2816. unleashingpower9.Anchored = true
  2817. unleashingpower9.CanCollide = false
  2818. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2819. table.insert(Extreme,unleashingpower9)
  2820. table.insert(nonmeshRepeater2,unleashingpower9)
  2821. removeuseless:AddItem(unleashingpower9,3)
  2822. wait(2)
  2823. table.insert(Extreme,unleashingpower4)
  2824. table.insert(nonmeshRepeater2,unleashingpower4)
  2825. removeuseless:AddItem(unleashingpower4,3)
  2826. wait(.1)
  2827. arti = coroutine.wrap(function()
  2828. for i = 1, 10 do
  2829. unleashingpower10 = Instance.new("Part", Torso)
  2830. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2831. unleashingpower10.Transparency = 0.5
  2832. unleashingpower10.BrickColor = BrickColor.New("Crimson")
  2833. unleashingpower10.Material = "Neon"
  2834. unleashingpower10.Anchored = true
  2835. unleashingpower10.CanCollide = false
  2836. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2837. un = Instance.new("SpecialMesh", unleashingpower10)
  2838. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2839. un.Scale = Vector3.new(15, 15, 15)
  2840. removeuseless:AddItem(unleashingpower10,2)
  2841. table.insert(Extreme,unleashingpower10)
  2842. table.insert(nonmeshRepeater2,unleashingpower10)
  2843. table.insert(ExtremeM,un)
  2844. wait()
  2845. end
  2846. end)
  2847. arti()
  2848. dso = coroutine.wrap(function()
  2849. for i = 1, 100 do
  2850. LSSJ.Volume = LSSJ.Volume - 0.4
  2851. wait()
  2852. end
  2853. end)
  2854. dso()
  2855. removeuseless:AddItem(unleashingpower6,2)
  2856. table.insert(Extreme,unleashingpower6)
  2857. table.insert(nonmeshRepeater2,unleashingpower6)
  2858. removeuseless:AddItem(unleashingpower5,2)
  2859. table.insert(Extreme,unleashingpower5)
  2860. table.insert(nonmeshRepeater2,unleashingpower5)
  2861. doommusucus.SoundId = "rbxassetid://296414388"
  2862. laugh = Instance.new("Sound", Torso)
  2863. laugh.SoundId = "rbxassetid://179774173"
  2864. laugh.Volume = 2.5
  2865. laugh:Play()
  2866. for i = 1, 10 do
  2867. doommusucus.Volume = doommusucus.Volume + 0.11
  2868. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2869. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2870. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2871. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2872. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2873. wait()
  2874. end
  2875. for i = 1, 10 do
  2876. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2877. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2878. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2879. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2880. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2881. wait()
  2882. end
  2883. for i = 1, 15 do
  2884. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2885. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  2886. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2887. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  2888. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  2889. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  2890. wait()
  2891. end
  2892. wait(1)
  2893. hum.WalkSpeed = 13
  2894. LSSJn = true
  2895. donttransform = true
  2896. attacking = false
  2897. debounce = false
  2898. end
  2899. end
  2900. end)
  2901.  
  2902. mouse.KeyDown:connect(function(Press)
  2903. Press=Press:lower()
  2904. if Press=='b' then
  2905. if debounce == true then return end
  2906. debounce = true
  2907. walking = false
  2908. attacking = true
  2909. fpg = false
  2910. gpf = true
  2911. for i = 1, 5 do
  2912. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2913. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  2914. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  2915. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2916. wait()
  2917. end
  2918. wind = Instance.new("Part", Torso)
  2919. wind.BrickColor = BrickColor.new("Crimson")
  2920. wind.Size = Vector3.new(5,5,5)
  2921. wind.CanCollide = false
  2922. wind.Transparency = 1
  2923. wind.Material = "Neon"
  2924. windmesh = Instance.new("SpecialMesh", wind)
  2925. windmesh.Scale = Vector3.new(2,2,2)
  2926. windmesh.MeshId = "rbxassetid://168892432"
  2927. windweld = weldBetween(wind, Torso)
  2928. wind2 = Instance.new("Part", Torso)
  2929. wind2.BrickColor = BrickColor.new("Crimson")
  2930. wind2.Size = Vector3.new(5,5,5)
  2931. wind2.CanCollide = false
  2932. wind2.Transparency = 1
  2933. wind2.Material = "Neon"
  2934. windmesh2 = Instance.new("SpecialMesh", wind2)
  2935. windmesh2.Scale = Vector3.new(4,4,4)
  2936. windmesh2.MeshId = "rbxassetid://168892432"
  2937. windweld2 = weldBetween(wind2, wind)
  2938. quickcourou = coroutine.wrap(function()
  2939. m = 1
  2940. for i = 1, 5 do
  2941. wind.Transparency = wind.Transparency - 0.1
  2942. wind2.Transparency = wind2.Transparency - 0.04
  2943. wait()
  2944. end
  2945. end)
  2946. quickcourou()
  2947. eORBleft = Instance.new("Part", Torso)
  2948. eORBleft.Size = Vector3.new(1, 1, 1)
  2949. eORBleft.Transparency = 0
  2950. eORBleft.Shape = 0
  2951. eORBleft.BrickColor = BrickColor.New("Really red")
  2952. eORBleft.Material = "Neon"
  2953. eORBleft.Anchored = false
  2954. eORBleft.CanCollide = false
  2955. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  2956. eorbweld1 = weldBetween(eORBleft, LeftArm)
  2957. eorbweld1.C0 = CFrame.new(0,1.3,0)
  2958. eORBright = Instance.new("Part", Torso)
  2959. eORBright.Size = Vector3.new(1, 1, 1)
  2960. eORBright.Transparency = 0
  2961. eORBright.Shape = 0
  2962. eORBright.BrickColor = BrickColor.New("Really red")
  2963. eORBright.Material = "Neon"
  2964. eORBright.Anchored = false
  2965. eORBright.CanCollide = false
  2966. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  2967. eorbweld2 = weldBetween(eORBright, RightArm)
  2968. eorbweld2.C0 = CFrame.new(0,1.3,0)
  2969. hev = Instance.new("Part", Torso)
  2970. hev.Size = Vector3.new(15, 15, 15)
  2971. hev.Transparency = 0
  2972. hev.Shape = 0
  2973. hev.BrickColor = BrickColor.New("Really red")
  2974. hev.Material = "Neon"
  2975. hev.Anchored = true
  2976. hev.CanCollide = false
  2977. hev2 = Instance.new("Part", Torso)
  2978. hev2.Size = Vector3.new(15, 15, 15)
  2979. hev2.Transparency = 0
  2980. hev2.Shape = 0
  2981. hev2.BrickColor = BrickColor.New("Really red")
  2982. hev2.Material = "Neon"
  2983. hev2.Anchored = true
  2984. hev2.CanCollide = false
  2985. quickcour2 = coroutine.wrap(function()
  2986. while gpf do
  2987. local Hit = damagealll(8,Torso.Position)
  2988. for _,v in pairs(Hit) do
  2989. local velo2 = Instance.new("BodyVelocity", v)
  2990. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  2991. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  2992. removeuseless:AddItem(velo2,2)
  2993. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  2994. v.Humanoid:TakeDamage(10)
  2995. wait(.5)
  2996. end
  2997. wait()
  2998. end
  2999. end)
  3000. quickcour2()
  3001. quickcour = coroutine.wrap(function()
  3002. removeuseless:AddItem(hev,2)
  3003. removeuseless:AddItem(hev2,2)
  3004. for i = 1, 50 do
  3005. hev.Size = hev.Size - Vector3.new(1,1,1)
  3006. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3007. hev.CFrame = eORBleft.CFrame
  3008. hev2.CFrame = eORBright.CFrame
  3009. wait()
  3010. end
  3011. end)
  3012. quickcour()
  3013. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3014. particlemiter1.Enabled = true
  3015. particlemiter1.Texture = "rbxassetid://1415728949"
  3016. particlemiter1.Lifetime = NumberRange.new(2.5)
  3017. particlemiter1.Size = NumberSequence.new(1,0)
  3018. particlemiter1.Rate = 20
  3019. particlemiter1.RotSpeed = NumberRange.new(70)
  3020. particlemiter1.Speed = NumberRange.new(0)
  3021. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3022. particlemiter2.Enabled = true
  3023. particlemiter2.Texture = "rbxassetid://1415728949"
  3024. particlemiter2.Lifetime = NumberRange.new(2.5)
  3025. particlemiter2.Size = NumberSequence.new(1,0)
  3026. particlemiter2.Rate = 20
  3027. particlemiter2.RotSpeed = NumberRange.new(70)
  3028. particlemiter2.Speed = NumberRange.new(0)
  3029. t = 1
  3030. for i = 1, 5 do
  3031. t = t + 1
  3032. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3033. wait()
  3034. end
  3035. sound = Instance.new("Sound", Torso)
  3036. sound.SoundId = "rbxassetid://730531499"
  3037. sound.Volume = 3
  3038. sound.Pitch = math.random(.8,1)
  3039. sound:Play()
  3040. for i = 1, 5 do
  3041. hum.WalkSpeed = 15
  3042. t = t + 2
  3043. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3044. wait()
  3045. end
  3046. sound2 = Instance.new("Sound", Torso)
  3047. sound2.SoundId = "rbxassetid://93186995"
  3048. sound2.Volume = 3
  3049. sound2.Pitch = math.random(.8,1)
  3050. sound2:Play()
  3051. for i = 1, 5 do
  3052. hum.WalkSpeed = 16
  3053. t = t + 3
  3054. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3055. wait()
  3056. end
  3057. sound3 = Instance.new("Sound", Torso)
  3058. sound3.SoundId = "rbxassetid://178090362"
  3059. sound3.Volume = 3
  3060. sound3.Pitch = math.random(.8,1)
  3061. sound3:Play()
  3062. for i = 1, 5 do
  3063. hum.WalkSpeed = 18
  3064. t = t + 4
  3065. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3066. wait()
  3067. end
  3068. sound4 = Instance.new("Sound", Torso)
  3069. sound4.SoundId = "rbxassetid://152091992"
  3070. sound4.Volume = 3
  3071. sound4.Pitch = 1
  3072. sound4.Looped = true
  3073. sound4:Play()
  3074. for i = 1, 5 do
  3075. hum.WalkSpeed = 20
  3076. t = t + 5
  3077. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3078. wait()
  3079. end
  3080. for i = 1, 5 do
  3081. hum.WalkSpeed = 25
  3082. t = t + 10
  3083. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3084. wait()
  3085. end
  3086. for i = 1, 5 do
  3087. hum.WalkSpeed = 30
  3088. t = t + 20
  3089. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3090. wait()
  3091. end
  3092. for i = 1, 5 do
  3093. hum.WalkSpeed = 35
  3094. t = t + 30
  3095. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3096. wait()
  3097. end
  3098. for i = 1, 150 do
  3099. hum.WalkSpeed = 40
  3100. t = t + 40
  3101. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3102. wait()
  3103. end
  3104. fpg = true
  3105. gpf = false
  3106. removeuseless:AddItem(sound4,5)
  3107. removeuseless:AddItem(eORBright,1)
  3108. removeuseless:AddItem(eORBleft,1)
  3109. removeuseless:AddItem(wind,1)
  3110. removeuseless:AddItem(wind2,1)
  3111. attacking = false
  3112. debounce = false
  3113. quikcour = coroutine.wrap(function()
  3114. while fpg do
  3115. wind.Transparency = wind.Transparency + 0.06
  3116. wind2.Transparency = wind2.Transparency + .06
  3117. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3118. eORBright.Transparency = eORBright.Transparency + 0.07
  3119. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3120. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3121. sound4.Volume = sound4.Volume - 0.05
  3122. eORBright.Anchored = true
  3123. eORBleft.Anchored = true
  3124. wait()
  3125. end
  3126. end)
  3127. quikcour()
  3128. end
  3129. end)
  3130.  
  3131. mouse.KeyDown:connect(function(Press)
  3132. Press=Press:lower()
  3133. if Press=='n' then
  3134. if debounce == true then return end
  3135. debounce = true
  3136. attacking = true
  3137. damageallow2 = true
  3138. combowombo = true
  3139. hum.WalkSpeed = 10
  3140. hitbox1 = Instance.new("Part", RightArm)
  3141. hitbox1.Size = Vector3.new(2,2,1)
  3142. hitbox1.Transparency = 1
  3143. hitbox1.CanCollide = false
  3144. local hitbox1w = weldBetween(hitbox1, RightArm)
  3145. hitbox1w.C0 = CFrame.new(0,2,0)
  3146. hitbox2 = Instance.new("Part", LeftArm)
  3147. hitbox2.Size = Vector3.new(2,2,1)
  3148. hitbox2.Transparency = 1
  3149. hitbox2.CanCollide = false
  3150. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3151. hitbox2w.C0 = CFrame.new(0,2,0)
  3152. impactsound = Instance.new("Sound", nil)
  3153. impactsound.Volume = 3
  3154. impactsound.SoundId = "rbxassetid://281156569"
  3155. impactsound2 = Instance.new("Sound", nil)
  3156. impactsound2.Volume = 3
  3157. impactsound2.SoundId = "rbxassetid://281156569"
  3158. hitbox1.Touched:connect(function(hit1)
  3159. if hit1.Parent:IsA("Part") then
  3160. elseif hit1.Parent:IsA("SpecialMesh") then
  3161. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3162. elseif hit1.Parent:findFirstChild("Humanoid") then
  3163. if damageallow1 then return end
  3164. damageallow1 = true
  3165. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3166. impactsound.Parent = Slachtoffer.Torso
  3167. impactsound:Play()
  3168. Slachtoffer:TakeDamage(5)
  3169. end
  3170. end)
  3171. hitbox2.Touched:connect(function(hit2)
  3172. if hit2.Parent:IsA("Part") then
  3173. elseif hit2.Parent:IsA("SpecialMesh") then
  3174. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3175. elseif hit2.Parent:findFirstChild("Humanoid") then
  3176. if damageallow2 then return end
  3177. damageallow2 = true
  3178. impactsound2.Parent = Slachtoffer.Torso
  3179. impactsound2:Play()
  3180. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3181. Slachtoffer:TakeDamage(5)
  3182. end
  3183. end)
  3184. punchsound = Instance.new("Sound", Torso)
  3185. punchsound.Volume = 3
  3186. punchsound.SoundId = "rbxassetid://515339961"
  3187. punchsound2 = Instance.new("Sound", Torso)
  3188. punchsound2.Volume = 3
  3189. punchsound2.SoundId = "rbxassetid://515339961"
  3190. punchsound2.Pitch = .9
  3191. while combowombo do
  3192. damageallow1 = false
  3193. punchsound:Play()
  3194. for i = 1, 3 do
  3195. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3196. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3197. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3198. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3199. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3200. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3201. wait()
  3202. end
  3203. damageallow2 = false
  3204. punchsound2:Play()
  3205. for i = 1, 3 do
  3206. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3207. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3208. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3209. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3210. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3211. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3212. wait()
  3213. end
  3214. wait()
  3215. end
  3216. hitbox1:Remove()
  3217. hitbox2:Remove()
  3218. attacking = false
  3219. debounce = false
  3220. end
  3221. end)
  3222.  
  3223. mouse.KeyDown:connect(function(Press)
  3224. Press=Press:lower()
  3225. if Press=='e' then
  3226. if debounce == true then return end
  3227. debounce = true
  3228. walking = false
  3229. attacking = true
  3230. ll = false
  3231. bigrift = Instance.new("Part", Torso)
  3232. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3233. bigrift.Material = "Neon"
  3234. bigrift.Transparency = 1
  3235. bigrift.Anchored = true
  3236. bigrift.CanCollide = false
  3237. bigriftdecal = Instance.new("Decal", bigrift)
  3238. bigriftdecal.Face = "Top"
  3239. bigriftdecal.Texture = "rbxassetid://702583926"
  3240. bigrift2 = Instance.new("Part", Torso)
  3241. bigrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3242. bigrift2.Material = "Neon"
  3243. bigrift2.Transparency = 1
  3244. bigrift2.Anchored = true
  3245. bigrift2.CanCollide = false
  3246. bigriftdecal2 = Instance.new("Decal", bigrift2)
  3247. bigriftdecal2.Face = "Top"
  3248. bigriftdecal2.Texture = "rbxassetid://702583926"
  3249. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3250. luagh = Instance.new("Sound", Torso)
  3251. luagh.SoundId = "rbxassetid://"..rdnm3
  3252. luagh.Looped = false
  3253. luagh.Volume = 2
  3254. luagh:Play()
  3255. removeuseless:AddItem(luagh,10)
  3256. poop1 = coroutine.wrap(function()
  3257. for i = 1, 25 do
  3258. bigrift.Size = bigrift.Size + Vector3.new(1,0,1)
  3259. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3260. wait()
  3261. end
  3262. bigrift2.CFrame = CFrame.new(mouse.Hit.p)
  3263. for i = 1, 25 do
  3264. bigrift.Size = bigrift.Size - Vector3.new(1,0,1)
  3265. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3266. bigrift2.Size = bigrift2.Size + Vector3.new(1,0,1)
  3267. bigrift2.CFrame = bigrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3268. wait()
  3269. end
  3270. for i = 1, 25 do
  3271. ll = true
  3272. bigrift2.Size = bigrift2.Size - Vector3.new(1,0,1)
  3273. bigrift2.CFrame = bigrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3274. wait()
  3275. end
  3276. end)
  3277. poop1()
  3278. for i = 1, 15 do
  3279. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3280. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3281. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3282. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3283. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3284. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3285. wait()
  3286. end
  3287. wait(1)
  3288. LeftLeg.CFrame = CFrame.new(bigrift2.Position) * CFrame.new(0,1,0)
  3289. for i = 1, 15 do
  3290. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3291. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3292. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3293. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3294. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3295. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3296. wait()
  3297. end
  3298. debounce = false
  3299. attacking = false
  3300. ll = false
  3301. end
  3302. end)
  3303.  
  3304. mouse.KeyUp:connect(function(Press)
  3305. Press=Press:lower()
  3306. if Press=='n' then
  3307. combowombo = false
  3308. end
  3309. end)
  3310.  
  3311. mouse.KeyDown:connect(function(Press)
  3312. Press=Press:lower()
  3313. if Press=='0' then
  3314. if debounce then return end
  3315. debounce = true
  3316. running = true
  3317. hum.WalkSpeed = 28
  3318. end
  3319. end)
  3320.  
  3321. mouse.KeyUp:connect(function(Press)
  3322. Press=Press:lower()
  3323. if Press=='0' then
  3324. debounce = false
  3325. running = false
  3326. hum.WalkSpeed = 13
  3327. end
  3328. end)
  3329.  
  3330. doit = coroutine.wrap(function()
  3331. while wait() do
  3332. for _,v in pairs(Repeater) do
  3333. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3334. end
  3335.  
  3336. for _,v in pairs(openshocktable) do
  3337. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3338. end
  3339.  
  3340. for _,v in pairs(nonmeshRepeater) do
  3341. v.Size = v.Size + Vector3.new(2, 2, 2)
  3342. end
  3343.  
  3344. for _,v in pairs(Extreme) do
  3345. v.Size = v.Size + Vector3.new(6, 6, 6)
  3346. end
  3347.  
  3348. for _,v in pairs(LessSize) do
  3349. v.Size = v.Size - Vector3.new(1, 1, 1)
  3350. end
  3351.  
  3352. for _,v in pairs(nonmeshRepeater2) do
  3353. v.Transparency = v.Transparency + 0.05
  3354. end
  3355.  
  3356. for _,v in pairs(Repeater2) do
  3357. v.Transparency = v.Transparency + 0.01
  3358. end
  3359.  
  3360. for _,v in pairs(TheEnd) do
  3361. v.Transparency = v.Transparency - 0.008
  3362. end
  3363.  
  3364. for _,v in pairs(TheEnd2) do
  3365. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3366. end
  3367.  
  3368. for _,v in pairs(TheEnd3) do
  3369. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3370. end
  3371.  
  3372. for _,v in pairs(ExtremeM) do
  3373. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3374. end
  3375.  
  3376. for _,v in pairs(TheEnd4) do
  3377. v.Transparency = v.Transparency + 0.009
  3378. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3379. end
  3380.  
  3381. for _,v in pairs(SlowlyFade) do
  3382. v.Transparency = v.Transparency + 0.05
  3383. end
  3384.  
  3385. for _,v in pairs(UpMover) do
  3386. v.Position = v.Position + Vector3.new(0, 3, 0)
  3387. end
  3388.  
  3389. for _,v in pairs(ForwardMover) do
  3390. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3391. end
  3392.  
  3393. for _,v in pairs(DamageAll2) do
  3394. if attackdebounce then return end
  3395. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3396. Slachtoffer:TakeDamage(20)
  3397. end
  3398. end
  3399. end)
  3400. doit()
  3401.  
  3402. vcoroutine = coroutine.wrap(function()
  3403. wait(1)
  3404. transf1 = true
  3405. end)
  3406. vcoroutine()
  3407.  
  3408. local anims = coroutine.wrap(function()
  3409. while true do
  3410. settime = 0.05
  3411. sine = sine + change
  3412. if position == "Walking" and attacking == false and running == false then
  3413. change = 2.2
  3414. walking = true
  3415. hum.WalkSpeed = 13
  3416. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3417. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3418. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3419. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3420. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3421. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3422. elseif position == "Idle" and attacking == false and running == false then
  3423. walking = false
  3424. change = .9
  3425. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3426. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3427. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3428. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3429. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3430. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3431. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3432. elseif position == "Idle2" and attacking == false and running == false then
  3433. change = .7
  3434. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3435. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3436. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3437. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3438. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3439. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3440. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3441. elseif position == "Running" and attacking == false then
  3442. change = 2
  3443. hum.WalkSpeed = 26
  3444. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3445. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3446. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3447. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3448. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3449. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3450. end
  3451. wait()
  3452. end
  3453. end)
  3454. anims()
  3455. print("Project 44033514 loaded, made by Supr14.")
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