xOmqDarryl

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Dec 10th, 2016
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  1. me = game.Players.robert147jansen
  2. gui = Instance.new("ScreenGui")
  3. gui.Parent = me.PlayerGui
  4. gui.Name = "Kick"
  5.  
  6. pos = 135
  7. pos2 = 10
  8. pos3 = 0
  9.  
  10. enabled = false
  11.  
  12. button = Instance.new("TextButton")
  13. button.Parent = gui
  14. button.Size = UDim2.new(0, 100, 0, 30)
  15. button.Position = UDim2.new(0, 8, 0, pos)
  16. button.Text = "Kick"
  17. button.MouseButton1Click:connect(function()
  18. if enabled == false then
  19. enabled = true
  20. local a = game.Workspace:GetChildren()
  21. red = 0
  22. green = 0.5
  23. blue = 0
  24. for i=1, #a do
  25. wait()
  26. pos2 = pos2 + 23
  27. if pos2 >= 450 then
  28. pos3 = pos3 + 103
  29. pos2 = 33
  30. end
  31. if green <= 0.9 then
  32. green = green + 0.46
  33. elseif green >= 0.9 then
  34. green = green - 0.46
  35. end
  36. local bu = Instance.new("TextButton")
  37. bu.Parent = button
  38. bu.Size = UDim2.new(0, 100, 0, 20)
  39. bu.Position = UDim2.new(0, pos3, 0, pos2)
  40. bu.Text = a[i].Name
  41. bu.BackgroundTransparency = 1
  42. bu.TextTransparency = 1
  43. bu.BackgroundColor3 = Color3.new(red,green,blue)
  44. coroutine.resume(coroutine.create(function()
  45. for i=1, 3 do
  46. wait()
  47. bu.BackgroundTransparency = bu.BackgroundTransparency - 0.34
  48. bu.TextTransparency = bu.BackgroundTransparency
  49. end
  50. end))
  51. bu.MouseButton2Down:connect(function()
  52. local play = game.Workspace:findFirstChild(bu.Text)
  53. if play ~= nil then
  54. play:remove()
  55. bu:remove()
  56. end
  57. end)
  58. end
  59. elseif enabled == true then
  60. enabled = false
  61. pos2 = 10
  62. pos3 = 0
  63. local o = button:GetChildren()
  64. for i=1, #o do
  65. wait()
  66. o[i]:remove()
  67. end
  68. end
  69. end)
  70.  
  71.  
  72.  
  73. --lego
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