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- --[[
- Made By BrainJason / DLLExploits
- --]]
- s=Instance.new'Sound';
- s.Parent=workspace;
- s.SoundId='rbxassetid://138169063';
- s.Pitch=1;
- s.Volume=1;
- s.Looped=false;
- s:play();
- local hint = Instance.new("Hint",game.Players.LocalPlayer.PlayerGui)
- hint.Text = "[ DLLExploits ]: |Loaded Successfully| Press F9 to view command list!"
- hint.Name = game.JobId
- wait(6)
- hint:Destroy()
- print("Made By DLLExploits / BrainJason#5395")
- print("")
- print("Command list:")
- print("------------------------")
- print("/ekillall - Kills Everyone")
- print("/ec - Kills Cyan")
- print("/eb - Kills Brown")
- print("/eg - Kills Green")
- print("/ep - Kills Pink")
- print("/ew - Kills White")
- print("/ey - Kills Yellow")
- print("/ebl - Kills Blue")
- print("/eph - Kills Peach")
- print("/epl - Kills Purple")
- print("/er - Kills Red")
- print("------------------------")
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg:sub(1, 8) == "/ec" then
- game.ReplicatedStorage.Events.Color:FireServer("Cyan")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Cyan")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Cyan")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Cyan")
- elseif msg:sub(1, 9) == "/eb" then
- game.ReplicatedStorage.Events.Color:FireServer("Brown")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Brown")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Brown")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Brown")
- wait(1)
- elseif msg:sub(1, 10) == "/eg" then
- game.ReplicatedStorage.Events.Color:FireServer("Green")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Green")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Green")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Green")
- wait(1)
- elseif msg:sub(1, 11) == "/ep" then
- game.ReplicatedStorage.Events.Color:FireServer("Pink")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Pink")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Pink")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Pink")
- wait(1)
- elseif msg:sub(1, 12) == "/ew" then
- game.ReplicatedStorage.Events.Color:FireServer("White")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("White")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("White")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("White")
- wait(1)
- elseif msg:sub(1, 13) == "/ey" then
- game.ReplicatedStorage.Events.Color:FireServer("Yellow")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Yellow")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Yellow")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Yellow")
- wait(1)
- elseif msg:sub(1, 14) == "/ebl" then
- game.ReplicatedStorage.Events.Color:FireServer("Blue")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Blue")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Blue")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Blue")
- wait(1)
- elseif msg:sub(1, 15) == "/eph" then
- game.ReplicatedStorage.Events.Color:FireServer("Peach")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Peach")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Peach")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Peach")
- wait(1)
- elseif msg:sub(1, 16) == "/epl" then
- game.ReplicatedStorage.Events.Color:FireServer("Purple")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Purple")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Purple")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Purple")
- wait(1)
- elseif msg:sub(1, 17) == "/er" then
- game.ReplicatedStorage.Events.Color:FireServer("Red")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Red")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Red")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Red")
- wait(1)
- elseif msg:sub(1, 17) == "/ekillall" then
- game.ReplicatedStorage.Events.Color:FireServer("Red")
- game.ReplicatedStorage.Events.Color:FireServer("Purple")
- game.ReplicatedStorage.Events.Color:FireServer("Peach")
- game.ReplicatedStorage.Events.Color:FireServer("Blue")
- game.ReplicatedStorage.Events.Color:FireServer("Yellow")
- game.ReplicatedStorage.Events.Color:FireServer("White")
- game.ReplicatedStorage.Events.Color:FireServer("Pink")
- game.ReplicatedStorage.Events.Color:FireServer("Green")
- game.ReplicatedStorage.Events.Color:FireServer("Brown")
- game.ReplicatedStorage.Events.Color:FireServer("Cyan")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Red")
- game.ReplicatedStorage.Events.Color:FireServer("Purple")
- game.ReplicatedStorage.Events.Color:FireServer("Peach")
- game.ReplicatedStorage.Events.Color:FireServer("Blue")
- game.ReplicatedStorage.Events.Color:FireServer("Yellow")
- game.ReplicatedStorage.Events.Color:FireServer("White")
- game.ReplicatedStorage.Events.Color:FireServer("Pink")
- game.ReplicatedStorage.Events.Color:FireServer("Green")
- game.ReplicatedStorage.Events.Color:FireServer("Brown")
- game.ReplicatedStorage.Events.Color:FireServer("Cyan")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Red")
- game.ReplicatedStorage.Events.Color:FireServer("Purple")
- game.ReplicatedStorage.Events.Color:FireServer("Peach")
- game.ReplicatedStorage.Events.Color:FireServer("Blue")
- game.ReplicatedStorage.Events.Color:FireServer("Yellow")
- game.ReplicatedStorage.Events.Color:FireServer("White")
- game.ReplicatedStorage.Events.Color:FireServer("Pink")
- game.ReplicatedStorage.Events.Color:FireServer("Green")
- game.ReplicatedStorage.Events.Color:FireServer("Brown")
- game.ReplicatedStorage.Events.Color:FireServer("Cyan")
- wait(1)
- game.ReplicatedStorage.Events.Color:FireServer("Red")
- game.ReplicatedStorage.Events.Color:FireServer("Purple")
- game.ReplicatedStorage.Events.Color:FireServer("Peach")
- game.ReplicatedStorage.Events.Color:FireServer("Blue")
- game.ReplicatedStorage.Events.Color:FireServer("Yellow")
- game.ReplicatedStorage.Events.Color:FireServer("White")
- game.ReplicatedStorage.Events.Color:FireServer("Pink")
- game.ReplicatedStorage.Events.Color:FireServer("Green")
- game.ReplicatedStorage.Events.Color:FireServer("Brown")
- game.ReplicatedStorage.Events.Color:FireServer("Cyan")
- end
- end)
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