Dark_EccentricYT

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Jul 23rd, 2017
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  1.  
  2. plr = game.Players.LocalPlayer
  3. char = plr.Character
  4. torso = char.Torso
  5. head = char.Head
  6. hed = char.Head
  7. neck = torso.Neck
  8. mouse = plr:GetMouse()
  9. larm = char["Left Arm"]
  10. rarm = char["Right Arm"]
  11. lleg = char["Left Leg"]
  12. rleg = char["Right Leg"]
  13. local Player = game:service("Players").LocalPlayer
  14. local Char = Player.Character
  15. local mouse = Player:GetMouse()
  16. local Humanoid = Char:findFirstChild("Humanoid")
  17. local Torso = Char:findFirstChild("Torso")
  18. head.face:Destroy()
  19. ypcall(function()
  20. local shirt = Char:FindFirstChild("Shirt") or Instance.new("Shirt", Char)
  21. local pants = Char:FindFirstChild("Pants") or Instance.new("Pants", Char)
  22. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=181769528"
  23. pants.PantsTemplate = "http://www.roblox.com/asset/?id=167384966"
  24. end)
  25. Humanoid.MaxHealth = math.huge
  26. wait()
  27. Humanoid.Health = math.huge
  28. for i, v in pairs(char:GetChildren()) do
  29. if v:IsA("Hat") then
  30. v.Handle.Transparency = 1
  31. v:Destroy()
  32. end
  33. end
  34. char["Body Colors"].HeadColor = BrickColor.new("Nougat")
  35. char["Body Colors"].TorsoColor = BrickColor.new("Nougat")
  36. char["Body Colors"].LeftArmColor = BrickColor.new("Nougat")
  37. char["Body Colors"].RightArmColor = BrickColor.new("Nougat")
  38. local Head = Char.Head
  39. local ra = Char:findFirstChild("Right Arm")
  40. local la = Char:findFirstChild("Left Arm")
  41. local rl = Char:findFirstChild("Right Leg")
  42. local ll = Char:findFirstChild("Left Leg")
  43. local rs = Torso:findFirstChild("Right Shoulder")
  44. local ls = Torso:findFirstChild("Left Shoulder")
  45. local rh = Torso:findFirstChild("Right Hip")
  46. local lh = Torso:findFirstChild("Left Hip")
  47. local neck = Torso:findFirstChild("Neck")
  48. local rp = Char:findFirstChild("HumanoidRootPart")
  49. rp.Archivable = true
  50. local rj = rp:findFirstChild("RootJoint")
  51. rj.Archivable = true
  52. local animate = Char:findFirstChild("Animate")
  53. local rootpart = Char:findFirstChild("HumanoidRootPart")
  54. local Camera = workspace.CurrentCamera
  55. local CF = CFrame.new
  56. local components = CF().components
  57. rootpart.CanCollide = false
  58. Humanoid:findFirstChild("Animator"):Destroy()
  59. local debounce = false
  60. function Random(num)
  61. local section = num % 1 * 3
  62. local secondary = 0.5 * math.pi * (section % 1)
  63. if section < 1 then
  64. return 1, 1 - math.cos(secondary), 1 - math.sin(secondary)
  65. elseif section < 2 then
  66. return 1 - math.sin(secondary), 1, 1 - math.cos(secondary)
  67. else
  68. return 1 - math.cos(secondary), 1 - math.sin(secondary), 1
  69. end
  70. end
  71. local txtfag = Instance.new("BillboardGui", head)
  72. txtfag.Adornee = suckadick
  73. txtfag.Name = "kys nigga"
  74. txtfag.Size = UDim2.new(2, 0, 1.2, 0)
  75. txtfag.StudsOffset = Vector3.new(-5, 3, 0)
  76. local textfag = Instance.new("TextLabel", txtfag)
  77. textfag.Size = UDim2.new(6, 0, 1, 0)
  78. textfag.FontSize = "Size8"
  79. textfag.TextScaled = true
  80. textfag.TextTransparency = 0
  81. textfag.BackgroundTransparency = 1
  82. textfag.TextTransparency = 0
  83. textfag.TextStrokeTransparency = 0
  84. textfag.Font = "SciFi"
  85. textfag.TextStrokeColor3 = Color3.new(0, 1, 0)
  86. textfag.Text = "420"
  87. v = Instance.new("Part")
  88. v.Name = "ColorBrick"
  89. v.Parent = part
  90. v.FormFactor = "Symmetric"
  91. v.Anchored = true
  92. v.CanCollide = false
  93. v.BottomSurface = "Smooth"
  94. v.TopSurface = "Smooth"
  95. v.Size = Vector3.new(10, 5, 3)
  96. v.Transparency = 0.7
  97. v.CFrame = head.CFrame
  98. v.BrickColor = BrickColor.new("Really black")
  99. v.Transparency = 1
  100. textfag.TextColor3 = v.BrickColor.Color
  101. textfag.TextStrokeColor3 = Color3.new(0, 0, 0)
  102. v.Shape = "Block"
  103. game:GetService("RunService").RenderStepped:connect(function()
  104. textfag.TextColor = BrickColor.new(Random(tick()))
  105. end)
  106. sine = 100
  107. angle = 100
  108. anglespeed = 100
  109. local anim = false
  110. local walking = false
  111. local sprinting = false
  112. local superspeed = false
  113. local superspeed2 = false
  114. local debounce = false
  115. function Lerp(a, b, c)
  116. return a + (b - a) * c
  117. end
  118. function phaseclone()
  119. Char.Archivable = true
  120. local Clone1 = Char:Clone()
  121. Clone1.Parent = game.Workspace
  122. for i, v in pairs(Clone1:GetChildren()) do
  123. if v.ClassName == "BodyColors" then
  124. B = "Really red"
  125. v.HeadColor = BrickColor.new(B)
  126. v.LeftArmColor = BrickColor.new(B)
  127. v.RightArmColor = BrickColor.new(B)
  128. v.TorsoColor = BrickColor.new(B)
  129. v.LeftLegColor = BrickColor.new(B)
  130. v.RightLegColor = BrickColor.new(B)
  131. elseif not v:IsA("Part") then
  132. v:Destroy()
  133. end
  134. if v.ClassName ~= "Part" or v.Name == "HumanoidRootPart" then
  135. v:Destroy()
  136. end
  137. if v:IsA("Part") then
  138. v.Transparency = 0.5
  139. v.TopSurface = "Smooth"
  140. v.BottomSurface = "Smooth"
  141. v.LeftSurface = "Smooth"
  142. v.RightSurface = "Smooth"
  143. Bl = "New Yeller"
  144. v.BrickColor = BrickColor.new(Bl)
  145. v.Anchored = true
  146. v.CanCollide = false
  147. end
  148. end
  149. for i, v in pairs(Clone1:GetChildren()) do
  150. if v:FindFirstChild("roblox") then
  151. v.roblox:Destroy()
  152. end
  153. if v:FindFirstChild("face") then
  154. v.face:Destroy()
  155. end
  156. if v.Name == "Part" or v.Name == "Hold" or v.Name == "Circle" then
  157. v:Remove()
  158. end
  159. end
  160. wait(0.3)
  161. for i = 1, 5 do
  162. for _, v in pairs(Clone1:GetChildren()) do
  163. if v:IsA("Part") then
  164. v.Transparency = 0.5 + i / 5
  165. wait()
  166. end
  167. end
  168. end
  169. Clone1:Destroy()
  170. end
  171. function ctlerp(c1, c2, al)
  172. local com1 = {
  173. c1:components()
  174. }
  175. local com2 = {
  176. c2:components()
  177. }
  178. for i, v in pairs(com1) do
  179. com1[i] = Lerp(v, com2[i], al)
  180. end
  181. return CF(unpack(com1))
  182. end
  183. do
  184. local QuaternionFromCFrame = function(cf)
  185. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  186. local trace = m00 + m11 + m22
  187. if trace > 0 then
  188. local s = math.sqrt(1 + trace)
  189. local recip = 0.5 / s
  190. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  191. else
  192. local i = 0
  193. if m00 < m11 then
  194. i = 1
  195. end
  196. if m22 > (i == 0 and m00 or m11) then
  197. i = 2
  198. end
  199. if i == 0 then
  200. local s = math.sqrt(m00 - m11 - m22 + 1)
  201. local recip = 0.5 / s
  202. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  203. elseif i == 1 then
  204. local s = math.sqrt(m11 - m22 - m00 + 1)
  205. local recip = 0.5 / s
  206. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  207. elseif i == 2 then
  208. local s = math.sqrt(m22 - m00 - m11 + 1)
  209. local recip = 0.5 / s
  210. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  211. end
  212. end
  213. end
  214. local function QuaternionToCFrame(px, py, pz, x, y, z, w)
  215. local xs, ys, zs = x + x, y + y, z + z
  216. local wx, wy, wz = w * xs, w * ys, w * zs
  217. local xx = x * xs
  218. local xy = x * ys
  219. local xz = x * zs
  220. local yy = y * ys
  221. local yz = y * zs
  222. local zz = z * zs
  223. return CF(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  224. end
  225. local QuaternionSlerp = function(a, b, t)
  226. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  227. local startInterp, finishInterp
  228. if cosTheta >= 1.0E-4 then
  229. if 1 - cosTheta > 1.0E-4 then
  230. local theta = math.acos(cosTheta)
  231. local invSinTheta = 1 / math.sin(theta)
  232. startInterp = math.sin((1 - t) * theta) * invSinTheta
  233. finishInterp = math.sin(t * theta) * invSinTheta
  234. else
  235. startInterp = 1 - t
  236. finishInterp = t
  237. end
  238. elseif 1 + cosTheta > 1.0E-4 then
  239. local theta = math.acos(-cosTheta)
  240. local invSinTheta = 1 / math.sin(theta)
  241. startInterp = math.sin((t - 1) * theta) * invSinTheta
  242. finishInterp = math.sin(t * theta) * invSinTheta
  243. else
  244. startInterp = t - 1
  245. finishInterp = t
  246. end
  247. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  248. end
  249. function clerp(a, b, t)
  250. local qa = {
  251. QuaternionFromCFrame(a)
  252. }
  253. local qb = {
  254. QuaternionFromCFrame(b)
  255. }
  256. local ax, ay, az = a.x, a.y, a.z
  257. local bx, by, bz = b.x, b.y, b.z
  258. local _t = 1 - t
  259. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  260. end
  261. end
  262. rm = Instance.new("Weld", Torso)
  263. rm.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.Angles(0, 0, 0)
  264. rm.C1 = CFrame.new(0, 0.5, 0)
  265. rm.Part0 = Torso
  266. rm.Part1 = ra
  267. lm = Instance.new("Weld", Torso)
  268. lm.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(0, 0, 0)
  269. lm.C1 = CFrame.new(0, 0.5, 0)
  270. lm.Part0 = Torso
  271. lm.Part1 = la
  272. rlegm = Instance.new("Weld", Torso)
  273. rlegm.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, 0)
  274. rlegm.C1 = CFrame.new(0, 1, 0)
  275. rlegm.Part0 = Torso
  276. rlegm.Part1 = rl
  277. llegm = Instance.new("Weld", Torso)
  278. llegm.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, 0)
  279. llegm.C1 = CFrame.new(0, 1, 0)
  280. llegm.Part0 = Torso
  281. llegm.Part1 = ll
  282. neck.C0 = CFrame.new(0, 1, 0)
  283. neck.C1 = CFrame.new(0, -0.5, 0)
  284. game:GetService("RunService").Stepped:connect(function()
  285. angle = angle % 100 + anglespeed / 10
  286. rootpart.CanCollide = false
  287. local speed = Vector3.new(rootpart.Velocity.X, 0, rootpart.Velocity.Z).magnitude
  288. if Humanoid.Jump and Torso.Velocity.Y > 1 and speed < 2 then
  289. animpose = "Jump"
  290. elseif speed < 1 then
  291. animpose = "Idle"
  292. elseif sprinting == true then
  293. animpose = "Sprinting"
  294. elseif superspeed == true then
  295. animpose = "SuperSpeed"
  296. elseif superspeed2 == true then
  297. animpose = "SuperSpeed2"
  298. elseif speed > 2 then
  299. walking = true
  300. animpose = "Moving"
  301. end
  302. if animpose == "Idle" and anim == false then
  303. anglespeed = 0.5
  304. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.6, -0.15) * CFrame.Angles(math.rad(80) + math.sin(angle) * 0.02, math.rad(-15), math.rad(-80) + math.sin(angle) * 0.02), 0.1)
  305. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.6, 0.15) * CFrame.Angles(math.rad(15) + math.sin(angle) * 0.02, math.rad(20), math.rad(-30) + -math.sin(angle) * 0.02), 0.1)
  306. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)
  307. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.1)
  308. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-6.5), math.rad(0), math.sin(angle) * 0.01), 0.1)
  309. rj.C0 = clerp(rj.C0, CFrame.new(0, -0.1, 0) * CFrame.Angles(math.rad(-90), 0, math.rad(180)), 0.1)
  310. elseif animpose == "Moving" and anim == false and walking == true then
  311. anglespeed = 0.5
  312. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-10) + -math.sin(angle * 3), math.rad(12) + math.sin(angle) * 0.02, math.rad(8)), 0.1)
  313. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.6, 0.15) * CFrame.Angles(math.rad(15) + math.sin(angle) * 0.02, math.rad(0), math.rad(-15) + -math.sin(angle) * 0.02), 0.1)
  314. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(-7) + math.sin(angle * 3), math.rad(0), 0), 0.1)
  315. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.8, 0) * CFrame.Angles(math.rad(-7) + -math.sin(angle * 3), math.rad(0), 0), 0.1)
  316. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(5), Head.RotVelocity.Y / 25, 0), 0.1)
  317. rj.C0 = clerp(rj.C0, CFrame.new(0, -0.1, 0) * CFrame.Angles(math.rad(-90), -rootpart.RotVelocity.Y / 25, math.rad(180)), 0.1)
  318. Humanoid.WalkSpeed = 20
  319. elseif animpose == "Sprinting" and anim == false then
  320. anglespeed = 0.5
  321. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(-45), math.rad(8)), 0.1)
  322. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(45), math.rad(-8)), 0.1)
  323. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(20) + math.sin(angle * 10), math.rad(0), 0), 0.1)
  324. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.8, 0) * CFrame.Angles(math.rad(20) + -math.sin(angle * 10), math.rad(0), 0), 0.1)
  325. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(40), Head.RotVelocity.Y / 15, 0), 0.1)
  326. rj.C0 = clerp(rj.C0, CFrame.new(0, -0.2, 0) * CFrame.Angles(math.rad(-135), -rootpart.RotVelocity.Y / 15, math.rad(180)), 0.1)
  327. Humanoid.WalkSpeed = 50
  328. elseif animpose == "SuperSpeed" and anim == false then
  329. anglespeed = 0.5
  330. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(-45), math.rad(8)), 0.1)
  331. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(45), math.rad(-8)), 0.1)
  332. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(-20), math.rad(-15), 0), 0.1)
  333. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.8, 0) * CFrame.Angles(math.rad(-20), math.rad(15), 0), 0.1)
  334. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(40), Head.RotVelocity.Y / 15, 0), 0.1)
  335. rj.C0 = clerp(rj.C0, CFrame.new(0, 4 + math.sin(angle), 0) * CFrame.Angles(math.rad(-135), -rootpart.RotVelocity.Y / 15, math.rad(180)), 0.1)
  336. Humanoid.WalkSpeed = 80
  337. elseif animpose == "SuperSpeed2" and anim == false then
  338. anglespeed = 0.5
  339. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(-45), math.rad(8)), 0.1)
  340. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(45), math.rad(-8)), 0.1)
  341. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(-20), math.rad(-15), 0), 0.1)
  342. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.8, 0) * CFrame.Angles(math.rad(-20), math.rad(15), 0), 0.1)
  343. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(40), Head.RotVelocity.Y / 15, 0), 0.1)
  344. rj.C0 = clerp(rj.C0, CFrame.new(0, 4 + math.sin(angle), 0) * CFrame.Angles(math.rad(-135), -rootpart.RotVelocity.Y / 15, math.rad(180)), 0.1)
  345. Humanoid.WalkSpeed = 300
  346. elseif animpose == "Smoke" and anim == false then
  347. anglespeed = 0.5
  348. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.6, -0.15) * CFrame.Angles(math.rad(80) + math.sin(angle) * 0.02, math.rad(-15), math.rad(80) + math.sin(angle) * 0.02), 0.1)
  349. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.6, 0.15) * CFrame.Angles(math.rad(15) + math.sin(angle) * 0.02, math.rad(20), math.rad(-30) + -math.sin(angle) * 0.02), 0.1)
  350. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)
  351. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.1)
  352. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-6.5), math.rad(0), math.sin(angle) * 0.01), 0.1)
  353. rj.C0 = clerp(rj.C0, CFrame.new(0, -0.1, 0) * CFrame.Angles(math.rad(-90), 0, math.rad(180)), 0.1)
  354. end
  355. end)
  356. local sound = Instance.new("Sound", head)
  357. sound.SoundId = "rbxassetid://684566406"
  358. sound.Name = "Mesh"
  359. sound.Looped = true
  360. sound.Volume = 1
  361. sound:Play()
  362. function part(name, parent, size, brickcolor, material)
  363. local part = Instance.new("Part")
  364. part.Name = name
  365. part.Parent = parent
  366. part.Size = size
  367. part.BrickColor = brickcolor
  368. part.Material = material
  369. part.CanCollide = false
  370. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  371. part:BreakJoints()
  372. return part
  373. end
  374. function weld(parent, part0, part1, c0)
  375. local weld = Instance.new("Weld")
  376. weld.Parent = parent
  377. weld.Part0 = part0
  378. weld.Part1 = part1
  379. weld.C0 = c0
  380. return weld
  381. end
  382. Hat = part("", torso, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Black"), "Slate")
  383. Weld = weld(torso, head, Hat, CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  384. local HatMesh = Instance.new("SpecialMesh", Hat)
  385. HatMesh.MeshId = "rbxassetid://10495042"
  386. HatMesh.TextureId = "rbxassetid://10494528"
  387. HatMesh.Scale = Vector3.new(1, 1, 1)
  388. Dreadlocks = part("", torso, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Black"), "Slate")
  389. Weld = weld(torso, head, Dreadlocks, CFrame.new(0, -0.2, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  390. local DreadlocksMesh = Instance.new("SpecialMesh", Dreadlocks)
  391. DreadlocksMesh.MeshId = "rbxassetid://26768783"
  392. DreadlocksMesh.TextureId = "rbxassetid://26768766"
  393. DreadlocksMesh.Scale = Vector3.new(1, 1, 1)
  394. Cig = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Bronze"), "Slate")
  395. Cig.FormFactor = "Custom"
  396. local Mesh = Instance.new("CylinderMesh", Cig)
  397. Cig.Mesh.Scale = Vector3.new(0.1, 0.7, 0.7)
  398. Weld = weld(head, rarm, Cig, CFrame.new(0.4, -1, -0.3) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)))
  399. Cig2 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Camo"), "Grass")
  400. Cig2.FormFactor = "Custom"
  401. local Mesh = Instance.new("CylinderMesh", Cig2)
  402. Cig2.Mesh.Scale = Vector3.new(0.1, 0.01, 0.7)
  403. Weld = weld(head, Cig, Cig2, CFrame.new(0, -0.35, 0))
  404. Cig3 = part("", head, Vector3.new(0.001, 0.001, 0.001), BrickColor.new("Really red"), "SmoothPlastic")
  405. Cig3.Transparency = 1
  406. Weld = weld(head, Cig, Cig3, CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(-90), math.rad(20), math.rad(20)))
  407. Eye1 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Pastel orange"), "SmoothPlastic")
  408. local Mesh = Instance.new("SpecialMesh", Eye1)
  409. Mesh.MeshType = Enum.MeshType.Sphere
  410. Mesh.Scale = Vector3.new(0.1, 0.2, 0.05)
  411. Weld = weld(head, head, Eye1, CFrame.new(0.15, 0.25, -0.58) * CFrame.Angles(math.rad(0), math.rad(-18), math.rad(0)))
  412. Eye1 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Pastel orange"), "SmoothPlastic")
  413. local Mesh = Instance.new("SpecialMesh", Eye1)
  414. Mesh.MeshType = Enum.MeshType.Sphere
  415. Mesh.Scale = Vector3.new(0.1, 0.2, 0.05)
  416. Weld = weld(head, head, Eye1, CFrame.new(-0.15, 0.25, -0.58) * CFrame.Angles(math.rad(0), math.rad(18), math.rad(0)))
  417. Eye1 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  418. local Mesh = Instance.new("SpecialMesh", Eye1)
  419. Mesh.MeshType = Enum.MeshType.Sphere
  420. Mesh.Scale = Vector3.new(0.05, 0.1, 0.02)
  421. Weld = weld(head, head, Eye1, CFrame.new(0.15, 0.25, -0.6) * CFrame.Angles(math.rad(0), math.rad(-18), math.rad(0)))
  422. Eye1 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  423. local Mesh = Instance.new("SpecialMesh", Eye1)
  424. Mesh.MeshType = Enum.MeshType.Sphere
  425. Mesh.Scale = Vector3.new(0.05, 0.1, 0.02)
  426. Weld = weld(head, head, Eye1, CFrame.new(-0.15, 0.25, -0.6) * CFrame.Angles(math.rad(0), math.rad(18), math.rad(0)))
  427. Jetpack = part("", torso, Vector3.new(1, 1, 1), BrickColor.new("Gold"), "SmoothPlastic")
  428. Jetpack.FormFactor = "Custom"
  429. local Mesh = Instance.new("CylinderMesh", Jetpack)
  430. Jetpack.Mesh.Scale = Vector3.new(1, 2, 1)
  431. Weld = weld(head, torso, Jetpack, CFrame.new(0, 0, 1.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)))
  432. Jetpack2 = part("", torso, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  433. Jetpack2.FormFactor = "Custom"
  434. local Mesh = Instance.new("SpecialMesh", Jetpack2)
  435. Mesh.MeshId = "rbxassetid://1778999"
  436. Mesh.Scale = Vector3.new(0.8, 0.6, 0.8)
  437. Weld = weld(head, Jetpack, Jetpack2, CFrame.new(0, -0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  438. Jetpack = part("", torso, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  439. Jetpack.FormFactor = "Custom"
  440. local Mesh = Instance.new("CylinderMesh", Jetpack)
  441. Jetpack.Mesh.Scale = Vector3.new(1.2, 1.8, 1.2)
  442. Weld = weld(head, torso, Jetpack, CFrame.new(0, 0, 1.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)))
  443. JetpackHold = part("", torso, Vector3.new(0.8, 1.9, 1), BrickColor.new("Really black"), "SmoothPlastic")
  444. Weld = weld(head, torso, JetpackHold, CFrame.new(0, 0, 0.05) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  445. JetpackHold = part("", torso, Vector3.new(2.02, 0.8, 1.02), BrickColor.new("Really black"), "SmoothPlastic")
  446. Weld = weld(head, torso, JetpackHold, CFrame.new(0, -0.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  447. JetpackHold = part("", torso, Vector3.new(0.5, 0.5, 0.5), BrickColor.new("Gold"), "SmoothPlastic")
  448. Weld = weld(head, torso, JetpackHold, CFrame.new(0, 0.5, 0.6) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  449. JetpackHold = part("", torso, Vector3.new(0.5, 0.5, 0.5), BrickColor.new("Gold"), "SmoothPlastic")
  450. Weld = weld(head, torso, JetpackHold, CFrame.new(0, -0.5, 0.6) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  451. JetpackHolder = part("", torso, Vector3.new(0.2, 2.02, 1.01), BrickColor.new("Gold"), "SmoothPlastic")
  452. Weld = weld(head, torso, JetpackHolder, CFrame.new(0.7, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  453. JetpackHolder = part("", torso, Vector3.new(0.2, 2.02, 1.01), BrickColor.new("Gold"), "SmoothPlastic")
  454. Weld = weld(head, torso, JetpackHolder, CFrame.new(-0.7, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  455. Bag = part("", torso, Vector3.new(0.3, 0.3, 0.9), BrickColor.new("Bronze"), "Plastic")
  456. Weld = weld(torso, torso, Bag, CFrame.new(-1, -0.8, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(30)))
  457. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  458. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, 0) * CFrame.Angles(math.rad(-35), math.rad(0), math.rad(55)))
  459. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  460. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, -0.2) * CFrame.Angles(math.rad(-65), math.rad(0), math.rad(70)))
  461. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  462. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(25)))
  463. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  464. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, -0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(20)))
  465. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  466. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, 0.3) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(80)))
  467. function SmokeDamage()
  468. if debounce == false then
  469. debounce = true
  470. part = Instance.new("Part")
  471. game.Debris:AddItem(part, 3)
  472. part.Size = Vector3.new(3, 3, 1)
  473. part.CFrame = torso.CFrame * CFrame.new(0, 1, -2)
  474. part.Transparency = 1
  475. part.CanCollide = false
  476. part.Parent = head
  477. local v = Instance.new("BodyVelocity", part)
  478. v.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  479. v.Velocity = torso.CFrame.lookVector * 5
  480. part.Touched:connect(function(hit)
  481. if hit.Parent:FindFirstChild("Humanoid") then
  482. cough = Instance.new("Sound", hit.Parent.Head)
  483. cough.SoundId = "rbxassetid://289001712"
  484. cough.Volume = 3
  485. while wait() do
  486. hit.Parent.Humanoid:TakeDamage(1)
  487. if hit.Parent.Humanoid.Health <= 5 then
  488. cough:Play()
  489. break
  490. end
  491. end
  492. bg:Destroy()
  493. end
  494. end)
  495. wait()
  496. debounce = false
  497. end
  498. end
  499. local CigSmoke = Instance.new("ParticleEmitter", Cig3)
  500. CigSmoke.VelocitySpread = 5
  501. CigSmoke.Size = NumberSequence.new({
  502. NumberSequenceKeypoint.new(0, 0.01),
  503. NumberSequenceKeypoint.new(1, 1)
  504. })
  505. CigSmoke.Rate = math.huge
  506. CigSmoke.Speed = NumberRange.new(4, 4)
  507. CigSmoke.Lifetime = NumberRange.new(1, 1)
  508. CigSmoke.Transparency = NumberSequence.new({
  509. NumberSequenceKeypoint.new(0, 0.9),
  510. NumberSequenceKeypoint.new(1, 1)
  511. })
  512. CigSmoke.Rotation = NumberRange.new(0, 360)
  513. CigSmoke.Name = "Smoke"
  514. CigSmoke.LightEmission = 999
  515. CigSmoke.Texture = "http://www.roblox.com/asset/?id=243728104"
  516. CigSmoke.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  517. CigSmoke.LockedToPart = false
  518. RunSmoke1 = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  519. RunSmoke1.Transparency = 0
  520. Weld = weld(head, rleg, RunSmoke1, CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  521. local RunSmokee = Instance.new("ParticleEmitter", RunSmoke1)
  522. RunSmokee.VelocitySpread = 0
  523. RunSmokee.Size = NumberSequence.new({
  524. NumberSequenceKeypoint.new(0, 0.01),
  525. NumberSequenceKeypoint.new(1, 10)
  526. })
  527. RunSmokee.Rate = 0
  528. RunSmokee.Speed = NumberRange.new(0, 0)
  529. RunSmokee.Lifetime = NumberRange.new(2, 2)
  530. RunSmokee.Transparency = NumberSequence.new({
  531. NumberSequenceKeypoint.new(0, 0.9),
  532. NumberSequenceKeypoint.new(1, 1)
  533. })
  534. RunSmokee.Rotation = NumberRange.new(0, 360)
  535. RunSmokee.Name = "Smoke"
  536. RunSmokee.LightEmission = 999
  537. RunSmokee.Texture = "http://www.roblox.com/asset/?id=243728104"
  538. RunSmokee.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  539. RunSmokee.LockedToPart = false
  540. RunSmoke2 = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  541. RunSmoke2.Transparency = 0
  542. Weld = weld(head, lleg, RunSmoke2, CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  543. local RunSmokeee = Instance.new("ParticleEmitter", RunSmoke2)
  544. RunSmokeee.VelocitySpread = 0
  545. RunSmokeee.Size = NumberSequence.new({
  546. NumberSequenceKeypoint.new(0, 0.01),
  547. NumberSequenceKeypoint.new(1, 10)
  548. })
  549. RunSmokeee.Rate = 0
  550. RunSmokeee.Speed = NumberRange.new(0, 0)
  551. RunSmokeee.Lifetime = NumberRange.new(2, 2)
  552. RunSmokeee.Transparency = NumberSequence.new({
  553. NumberSequenceKeypoint.new(0, 0.9),
  554. NumberSequenceKeypoint.new(1, 1)
  555. })
  556. RunSmokeee.Rotation = NumberRange.new(0, 360)
  557. RunSmokeee.Name = "Smoke"
  558. RunSmokeee.LightEmission = 999
  559. RunSmokeee.Texture = "http://www.roblox.com/asset/?id=243728104"
  560. RunSmokeee.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  561. RunSmokeee.LockedToPart = false
  562. FlyFire = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  563. FlyFire.Transparency = 1
  564. Weld = weld(head, rleg, FlyFire, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)))
  565. FlyFire2 = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  566. FlyFire2.Transparency = 1
  567. Weld = weld(head, lleg, FlyFire2, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)))
  568. if sprinting == true then
  569. RunSmokee.Rate = math.huge
  570. RunSmokeee.Rate = math.huge
  571. end
  572. Smokee = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  573. Smokee.Transparency = 0
  574. Weld = weld(head, head, Smokee, CFrame.new(0, -0.25, -0.1) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)))
  575. local Smoke = Instance.new("ParticleEmitter", Smokee)
  576. Smoke.VelocitySpread = 10
  577. Smoke.Size = NumberSequence.new({
  578. NumberSequenceKeypoint.new(0, 0.01),
  579. NumberSequenceKeypoint.new(1, 2)
  580. })
  581. Smoke.Rate = 0
  582. Smoke.Speed = NumberRange.new(8, 8)
  583. Smoke.Lifetime = NumberRange.new(2, 2)
  584. Smoke.Transparency = NumberSequence.new({
  585. NumberSequenceKeypoint.new(0, 0.6),
  586. NumberSequenceKeypoint.new(1, 1)
  587. })
  588. Smoke.Rotation = NumberRange.new(0, 360)
  589. Smoke.Name = "Smoke"
  590. Smoke.LightEmission = 999
  591. Smoke.Texture = "http://www.roblox.com/asset/?id=243728104"
  592. Smoke.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  593. Smoke.LockedToPart = false
  594. Smokee2 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Cyan"), "Neon")
  595. Smokee2.Transparency = 0
  596. local Mesh = Instance.new("SpecialMesh", Smokee2)
  597. Mesh.MeshType = Enum.MeshType.Sphere
  598. Mesh.Scale = Vector3.new(0.6, 0.25, 0.6)
  599. Weld = weld(head, Jetpack2, Smokee2, CFrame.new(0, -0.25, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)))
  600. Smokee3 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  601. Smokee3.Transparency = 0
  602. local Mesh = Instance.new("SpecialMesh", Smokee3)
  603. Mesh.MeshType = Enum.MeshType.Sphere
  604. Mesh.Scale = Vector3.new(0.7, 0.2, 0.7)
  605. Weld = weld(head, Jetpack2, Smokee3, CFrame.new(0, -0.25, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)))
  606. local JetFire = Instance.new("ParticleEmitter", Smokee2)
  607. JetFire.VelocitySpread = 0
  608. JetFire.Size = NumberSequence.new({
  609. NumberSequenceKeypoint.new(0, 1),
  610. NumberSequenceKeypoint.new(1, 0.5)
  611. })
  612. JetFire.Rate = 40
  613. JetFire.Speed = NumberRange.new(2, 2)
  614. JetFire.Lifetime = NumberRange.new(0.5, 0.5)
  615. JetFire.Transparency = NumberSequence.new({
  616. NumberSequenceKeypoint.new(0, 0.9),
  617. NumberSequenceKeypoint.new(1, 1)
  618. })
  619. JetFire.Rotation = NumberRange.new(0, 360)
  620. JetFire.Name = "Smoke"
  621. JetFire.LightEmission = 999
  622. JetFire.Texture = "http://www.roblox.com/asset/?id=243728104"
  623. JetFire.Color = ColorSequence.new(Color3.new(1, 1, 0), Color3.new(1, 0, 0))
  624. JetFire.LockedToPart = true
  625. local Exhale = Instance.new("Sound", head)
  626. Exhale.SoundId = "rbxassetid://267313517"
  627. Exhale.Pitch = 0.7
  628. Exhale.Volume = 3
  629. function smoke()
  630. if animpose == "Idle" and debounce == false then
  631. debounce = true
  632. Exhale:Play()
  633. rs = game:GetService("RunService")
  634. con = rs.Stepped:connect(function()
  635. textfag.Text = "Blaze It"
  636. Smoke.Rate = math.huge
  637. anglespeed = 0.2
  638. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.6, -0.15) * CFrame.Angles(math.rad(80) + math.sin(angle) * 0.02, math.rad(40), math.rad(90) + -math.sin(angle) * 0.02), 0.1)
  639. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(30), Head.RotVelocity.Y / 15, 0), 0.1)
  640. wait(2)
  641. con:disconnect()
  642. end)
  643. wait(2.1)
  644. debounce = false
  645. Smoke.Rate = 0
  646. textfag.Text = "420"
  647. end
  648. end
  649. mouse.KeyDown:connect(function(key)
  650. if key == string.char(50) and sprinting == false then
  651. sprinting = true
  652. Humanoid.WalkSpeed = 50
  653. RunSmokee.Rate = 50
  654. RunSmokeee.Rate = 50
  655. RunSmokee.Size = NumberSequence.new({
  656. NumberSequenceKeypoint.new(0, 0.01),
  657. NumberSequenceKeypoint.new(1, 10)
  658. })
  659. RunSmokeee.Size = NumberSequence.new({
  660. NumberSequenceKeypoint.new(0, 0.01),
  661. NumberSequenceKeypoint.new(1, 10)
  662. })
  663. RunSmokee.Size = NumberSequence.new({
  664. NumberSequenceKeypoint.new(0, 0.01),
  665. NumberSequenceKeypoint.new(1, 10)
  666. })
  667. RunSmokeee.Size = NumberSequence.new({
  668. NumberSequenceKeypoint.new(0, 0.01),
  669. NumberSequenceKeypoint.new(1, 10)
  670. })
  671. RunSmokee.Lifetime = NumberRange.new(2, 2)
  672. RunSmokeee.Lifetime = NumberRange.new(2, 2)
  673. RunSmokee.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  674. RunSmokeee.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  675. RunSmokee.LockedToPart = false
  676. RunSmokeee.LockedToPart = false
  677. RunSmokee.Parent = RunSmoke1
  678. RunSmokeee.Parent = RunSmoke2
  679. RunSmokee.Speed = NumberRange.new(0, 0)
  680. RunSmokeee.Speed = NumberRange.new(0, 0)
  681. end
  682. end)
  683. mouse.KeyUp:connect(function(key)
  684. if key == string.char(50) and sprinting == true then
  685. sprinting = false
  686. Humanoid.WalkSpeed = 20
  687. RunSmokee.Rate = 0
  688. RunSmokeee.Rate = 0
  689. end
  690. end)
  691. mouse.KeyDown:connect(function(key)
  692. if key == "x" and superspeed == false then
  693. superspeed = true
  694. RunSmokee.Rate = math.huge
  695. RunSmokeee.Rate = math.huge
  696. RunSmokee.Size = NumberSequence.new({
  697. NumberSequenceKeypoint.new(0, 1),
  698. NumberSequenceKeypoint.new(1, 0.5)
  699. })
  700. RunSmokeee.Size = NumberSequence.new({
  701. NumberSequenceKeypoint.new(0, 1),
  702. NumberSequenceKeypoint.new(1, 0.5)
  703. })
  704. RunSmokee.Lifetime = NumberRange.new(0.5, 0.5)
  705. RunSmokeee.Lifetime = NumberRange.new(0.5, 0.5)
  706. RunSmokee.Color = ColorSequence.new(Color3.new(1, 1, 0), Color3.new(1, 0, 0))
  707. RunSmokeee.Color = ColorSequence.new(Color3.new(1, 1, 0), Color3.new(1, 0, 0))
  708. RunSmokee.LockedToPart = true
  709. RunSmokeee.LockedToPart = true
  710. RunSmokee.Parent = FlyFire
  711. RunSmokeee.Parent = FlyFire2
  712. RunSmokee.Speed = NumberRange.new(5, 5)
  713. RunSmokeee.Speed = NumberRange.new(5, 5)
  714. JetFire.Rate = math.huge
  715. JetFire.Speed = NumberRange.new(5, 5)
  716. JetFire.Color = ColorSequence.new(Color3.new(1, 1, 0), Color3.new(1, 0, 0))
  717. end
  718. end)
  719. mouse.KeyUp:connect(function(key)
  720. if key == "x" and superspeed == true then
  721. superspeed = false
  722. RunSmokee.Rate = 0
  723. RunSmokeee.Rate = 0
  724. JetFire.Rate = 40
  725. JetFire.Speed = NumberRange.new(2, 2)
  726. end
  727. end)
  728. mouse.KeyDown:connect(function(key)
  729. if key == "c" and superspeed2 == false then
  730. superspeed2 = true
  731. RunSmokee.Rate = math.huge
  732. RunSmokeee.Rate = math.huge
  733. RunSmokee.Size = NumberSequence.new({
  734. NumberSequenceKeypoint.new(0, 1),
  735. NumberSequenceKeypoint.new(1, 0.5)
  736. })
  737. RunSmokeee.Size = NumberSequence.new({
  738. NumberSequenceKeypoint.new(0, 1),
  739. NumberSequenceKeypoint.new(1, 0.5)
  740. })
  741. RunSmokee.Lifetime = NumberRange.new(0.5, 0.5)
  742. RunSmokeee.Lifetime = NumberRange.new(0.5, 0.5)
  743. RunSmokee.Color = ColorSequence.new(Color3.new(0, 0, 1), Color3.new(0, 1, 1))
  744. RunSmokeee.Color = ColorSequence.new(Color3.new(0, 0, 1), Color3.new(0, 1, 1))
  745. RunSmokee.LockedToPart = true
  746. RunSmokeee.LockedToPart = true
  747. RunSmokee.Parent = FlyFire
  748. RunSmokeee.Parent = FlyFire2
  749. RunSmokee.Speed = NumberRange.new(5, 5)
  750. RunSmokeee.Speed = NumberRange.new(5, 5)
  751. JetFire.Rate = math.huge
  752. JetFire.Speed = NumberRange.new(7, 7)
  753. JetFire.Color = ColorSequence.new(Color3.new(0, 0, 1), Color3.new(0, 1, 1))
  754. end
  755. end)
  756. mouse.KeyUp:connect(function(key)
  757. if key == "c" and superspeed2 == true then
  758. superspeed2 = false
  759. Humanoid.WalkSpeed = 20
  760. RunSmokee.Rate = 0
  761. RunSmokeee.Rate = 0
  762. JetFire.Rate = 40
  763. JetFire.Speed = NumberRange.new(2, 2)
  764. end
  765. end)
  766. mouse.KeyDown:connect(function(key)
  767. if key == "e" and animpose == "Idle" then
  768. SmokeDamage()
  769. smoke()
  770. end
  771. end)
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