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- local Partz = Instance.new("Part", game.Workspace)
- Partz.Size = Vector3.new(4, 4.73, 4.3)
- Partz.Position = Vector3.new(-5.7, 2.365, -3.2)
- Partz.CanCollide = false
- Partz.Anchored = true
- Partz.Transparency = 0.3
- Partz.BrickColor = BrickColor.Yellow()
- local Music = Instance.new("Sound", game.Workspace)
- Music.SoundId = "rbxassetid://142603362"
- Music:Play()
- while true do
- Partz.Touched:connect(function(Child)
- if Child.ClassName == "Part" then
- Child.Material = "CorrodedMetal"
- Child.Anchored = false
- Child.CanCollide = false
- local explosion = Instance.new("Explosion", game.Workspace)
- explosion.Position = Child.Position
- end
- end)
- wait()
- Partz.Size = Partz.Size + Vector3.new(1, 1, 1)
- Partz.Position = Vector3.new(-5.7, 2.365, -3.2)
- end
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