Advertisement
memberhero

fixed for real fire dragon slayer titan

Dec 12th, 2016
279
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 160.60 KB | None | 0 0
  1.  
  2. -------The Dark Ruler V2--------Created by: Wizardunstopable and MatterGh0st------Give Credit Plz and DONT LEAK THIS
  3. local p = game.Players.LocalPlayer
  4. local char = p.Character
  5. local mouse = p:GetMouse()
  6. local larm = char["Left Arm"]
  7. local rarm = char["Right Arm"]
  8. local lleg = char["Left Leg"]
  9. local rleg = char["Right Leg"]
  10. local hed = char.Head
  11. local torso = char.Torso
  12. local hum = char.Humanoid
  13. local cam = game.Workspace.CurrentCamera
  14. local root = char.HumanoidRootPart
  15. local deb = false
  16. local shot = 0
  17. local l = game:GetService("Lighting")
  18. local rs = game:GetService("RunService").RenderStepped
  19. local stanceToggle = "Normal"
  20. math.randomseed(os.time())
  21. hum.WalkSpeed = 100
  22. char.Health:Destroy()
  23. hum.MaxHealth = math.huge
  24. wait(0.1)
  25. hum.Health = math.huge
  26. ----------------------------------------------------
  27. p:ClearCharacterAppearance()
  28. wait(0.1)
  29. p.Character.Head.BrickColor = BrickColor.new("Really red")
  30. p.Character.Torso.BrickColor = BrickColor.new("Really red")
  31. p.Character["Right Arm"].BrickColor = BrickColor.new("Really red")
  32. p.Character["Right Leg"].BrickColor = BrickColor.new("Really red")
  33. p.Character["Left Leg"].BrickColor = BrickColor.new("Really red")
  34. p.Character["Left Arm"].BrickColor = BrickColor.new("Really red")
  35. pcall(function() p.char.torso.roblox:Destroy() end)
  36. shirt = Instance.new("Shirt", char)
  37. shirt.Name = "Shirt"
  38. pants = Instance.new("Pants", char)
  39. pants.Name = "Pants"
  40. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=235673625"
  41. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=222859226"
  42. ----------------------------------------------------
  43. Fl = Instance.new('Fire',larm); FR = Instance.new('Fire',rarm); Ft = Instance.new('Fire',torso)
  44. Ft.Size = 12
  45. Fl.Size = 12
  46. FR.Size = 12
  47. Fl.Color = Color3.new(0,0,0)
  48. FR.Color = Color3.new(0,0,0)
  49. Ft.Color = Color3.new(0,0,0)
  50. Fl.SecondaryColor = Color3.new(0,0,0)
  51. FR.SecondaryColor = Color3.new(0,0,0)
  52. Ft.SecondaryColor = Color3.new(0,0,0)
  53. SR = Instance.new('Smoke',rleg)
  54. SR.Color = Color3.new(0,0,0)
  55. SR.Size = 1
  56. SR.RiseVelocity = 1
  57. ----------------------------------------------------
  58. Debounces = {
  59. on = false;
  60. ks = false;
  61. CanAttack = true;
  62. CanJoke = true;
  63. NoIdl = false;
  64. Slashing = false;
  65. Slashed = false;
  66. Grabbing = false;
  67. Grabbed = false;
  68. }
  69. local Touche = {char.Name, }
  70. ----------------------------------------------------
  71. function lerp(a, b, t) -- Linear interpolation
  72. return a + (b - a)*t
  73. end
  74.  
  75. function slerp(a, b, t) --Spherical interpolation
  76. dot = a:Dot(b)
  77. if dot > 0.99999 or dot < -0.99999 then
  78. return t <= 0.5 and a or b
  79. else
  80. r = math.acos(dot)
  81. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  82. end
  83. end
  84.  
  85. function matrixInterpolate(a, b, t)
  86. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  87. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  88. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  89. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  90. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  91. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  92. local t = v1:Dot(v2)
  93. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  94. return CFrame.new()
  95. end
  96. return CFrame.new(
  97. v0.x, v0.y, v0.z,
  98. v1.x, v1.y, v1.z,
  99. v2.x, v2.y, v2.z,
  100. v3.x, v3.y, v3.z)
  101. end
  102. ----------------------------------------------------
  103. function genWeld(a,b)
  104. local w = Instance.new("Weld",a)
  105. w.Part0 = a
  106. w.Part1 = b
  107. return w
  108. end
  109. function weld(a, b)
  110. local weld = Instance.new("Weld")
  111. weld.Name = "W"
  112. weld.Part0 = a
  113. weld.Part1 = b
  114. weld.C0 = a.CFrame:inverse() * b.CFrame
  115. weld.Parent = a
  116. return weld;
  117. end
  118. ----------------------------------------------------
  119. function Lerp(c1,c2,al)
  120. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  121. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  122. for i,v in pairs(com1) do
  123. com1[i] = v+(com2[i]-v)*al
  124. end
  125. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  126. end
  127. ----------------------------------------------------
  128. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  129. local wld = Instance.new("Weld", wp1)
  130. wld.Part0 = wp0
  131. wld.Part1 = wp1
  132. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  133. end
  134. ----------------------------------------------------
  135. for i,v in pairs(char:children()) do
  136. if v:IsA("Hat") then
  137. v:Destroy()
  138. end
  139. end
  140. for i,v in pairs(hed:children()) do
  141. if v:IsA("Sound") then
  142. v:Destroy()
  143. end
  144. end
  145. ----------------------------------------------------
  146. function HasntTouched(plrname)
  147. local ret = true
  148. for _, v in pairs(Touche) do
  149. if v == plrname then
  150. ret = false
  151. end
  152. end
  153. return ret
  154. end
  155. ----------------------------------------------------
  156. larm.Size = larm.Size * 2
  157. rarm.Size = rarm.Size * 2
  158. lleg.Size = lleg.Size * 2
  159. rleg.Size = rleg.Size * 2
  160. torso.Size = torso.Size * 2
  161. hed.Size = hed.Size * 2
  162. root.Size = root.Size * 2
  163. ----------------------------------------------------
  164. newWeld(torso, larm, -1.5, 0.5, 0)
  165. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  166. newWeld(torso, rarm, 1.5, 0.5, 0)
  167. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  168. newWeld(torso, hed, 0, 1.5, 0)
  169. newWeld(torso, lleg, -0.5, -1, 0)
  170. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  171. newWeld(torso, rleg, 0.5, -1, 0)
  172. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  173. newWeld(root, torso, 0, -1, 0)
  174. torso.Weld.C1 = CFrame.new(0, -1, 0)
  175. ----------------------------------------------------
  176. z = Instance.new("Sound", char)
  177. z.SoundId = "rbxassetid://408386283"--209113706
  178. z.Looped = true
  179. z.Pitch = 1
  180. z.Volume = 1
  181. wait(.01)
  182. z:Play()
  183. ----------------------------------------------------
  184. --[[
  185. wait(0.1)
  186. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You Will Die Of The Hands Of Me!", "Red")
  187. wait(9)
  188. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You've rediculed hades for the last time!", "Blue")
  189. wait(9)
  190. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Activate", "Red")
  191. wait(9.8)
  192. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Summoning!", "Red")
  193. wait(0.1)
  194. game.Lighting.Ambient = Color3.new(1,0,0)
  195. wait(0.1)
  196. game.Lighting.Ambient = Color3.new(0,0,0)
  197. wait(0.1)
  198. game.Lighting.Ambient = Color3.new(1,0,0)
  199. wait(0.1)
  200. game.Lighting.Ambient = Color3.new(1,0,0)
  201. wait(0.1)
  202. game.Lighting.Ambient = Color3.new(1,0,0)
  203. wait(0.1)
  204. game.Lighting.Ambient = Color3.new(0,0,0)
  205. wait(0.1)
  206. game.Lighting.Ambient = Color3.new(1,0,0)
  207. wait(0.1)
  208. game.Lighting.Ambient = Color3.new(1,0,0)
  209. wait(0.1)
  210. game.Lighting.Ambient = Color3.new(1,0,0)
  211. wait(0.1)
  212. game.Lighting.Ambient = Color3.new(0,0,0)
  213. wait(0.1)
  214. game.Lighting.Ambient = Color3.new(1,0,0)
  215. wait(0.1)
  216. game.Lighting.Ambient = Color3.new(1,0,0)
  217. wait(0.1)
  218. game.Lighting.Ambient = Color3.new(0,0,0)
  219. wait(0.1)
  220. game.Lighting.Ambient = Color3.new(1,0,0)
  221. wait(0.1)
  222. game.Lighting.Ambient = Color3.new(0,0,0)
  223. wait(0.1)
  224. game.Lighting.Ambient = Color3.new(1,0,0)
  225. wait(0.1)
  226. game.Lighting.Ambient = Color3.new(0,0,0)
  227. wait(0.1)
  228. game.Lighting.Ambient = Color3.new(1,0,0)
  229. wait(0.1)
  230. game.Lighting.Ambient = Color3.new(0,0,0)
  231. wait(0.1)
  232. game.Lighting.Ambient = Color3.new(1,0,0)
  233. wait(0.1)
  234. game.Lighting.Ambient = Color3.new(0,0,0)
  235. wait(0.1)
  236. game.Lighting.Ambient = Color3.new(1,0,0)
  237. wait(0.1)
  238. game.Lighting.Ambient = Color3.new(0,0,0)
  239. wait(0.1)
  240. game.Lighting.Ambient = Color3.new(1,0,0)
  241. wait(0.1)
  242. game.Lighting.Ambient = Color3.new(0,0,0)
  243. wait(0.1)
  244. game.Lighting.Ambient = Color3.new(1,0,0)
  245. wait(0.1)
  246. game.Lighting.Ambient = Color3.new(0,0,0)
  247. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"The demon awakens! With The anger of thousands!", "Green")
  248. ]]--
  249. --game:service'InsertService':LoadAsset(130900995):children()[1].Parent=char
  250. --char.PumpkinReaper.Handle.Mesh.Scale = char.PumpkinReaper.Handle.Mesh.Scale * 1.8
  251. --char.PumpkinReaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=334850318"
  252. --char.PumpkinReaper.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
  253. --l.TimeOfDay = 24
  254. z=Instance.new('Decal',hed)
  255. z.Face = 'Front'
  256. z.Texture='rbxassetid://99174105'
  257. hed.BrickColor = BrickColor.new("Really red")
  258. lite = Instance.new("PointLight", rleg)
  259. lite.Brightness = 30
  260. lite.Range = 20
  261. lite.Color = Color3.new(19, 0, 0)
  262. --[[local hed2 = hed:Clone()
  263. hed2.CanCollide = false
  264. hed2.Parent = char
  265. hed2:ClearAllChildren()
  266. hed2.Transparency = 1
  267. hed2.Name = "DARP"
  268. local w = Instance.new("Weld",hed2)
  269. w.Part0 = hed
  270. w.Part1 = hed2
  271. w.C0 = CFrame.new(0,0,-0.175)
  272. z=Instance.new("SurfaceGui",hed2)
  273. z.Enabled = true
  274. z.Face = "Front"
  275. z.Adornee = hed2
  276. z.CanvasSize = Vector2.new(100,100)
  277. local face = Instance.new("ImageLabel",z)
  278. face.Size = UDim2.new(1,-30,1,0)
  279. face.Position = UDim2.new(0,15,0,0)
  280. face.BackgroundTransparency = 1
  281. face.Image='rbxassetid://46282671']]--
  282. ----------------------------------------------------
  283.  
  284. ----------------------------------------------------
  285. local m = Instance.new("Model")
  286. m.Name = "Titanius"
  287. p1 = Instance.new("Part", m)
  288. p1.BrickColor = BrickColor.new("Really red")
  289. p1.FormFactor = Enum.FormFactor.Custom
  290. p1.Material = "Neon"
  291. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  292. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  293. p1.CanCollide = false
  294. p1.Locked = true
  295. p1.Elasticity = 0
  296. p1.BottomSurface = Enum.SurfaceType.Smooth
  297. p1.TopSurface = Enum.SurfaceType.Smooth
  298. b1 = Instance.new("SpecialMesh", p1)
  299. b1.MeshType = Enum.MeshType.Wedge
  300. b1.Name = "Mesh"
  301. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  302. p2 = Instance.new("Part", m)
  303. p2.BrickColor = BrickColor.new("Really red")
  304. p2.FormFactor = Enum.FormFactor.Custom
  305. p2.Size = Vector3.new(1, 2.9000001, 1)
  306. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  307. p2.CanCollide = false
  308. p2.Locked = true
  309. p2.Elasticity = 0
  310. p2.BottomSurface = Enum.SurfaceType.Smooth
  311. p2.TopSurface = Enum.SurfaceType.Smooth
  312. b2 = Instance.new("BlockMesh", p2)
  313. b2.Name = "Mesh"
  314. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  315. p3 = Instance.new("Part", m)
  316. p3.BrickColor = BrickColor.new("Really red")
  317. p3.Material = "Neon"
  318. p3.FormFactor = Enum.FormFactor.Custom
  319. p3.Size = Vector3.new(1, 1.10000005, 2.0999999)
  320. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  321. p3.CanCollide = false
  322. p3.Locked = true
  323. p3.Elasticity = 0
  324. p3.BottomSurface = Enum.SurfaceType.Smooth
  325. p3.TopSurface = Enum.SurfaceType.Smooth
  326. b3 = Instance.new("SpecialMesh", p3)
  327. b3.MeshType = Enum.MeshType.Wedge
  328. b3.Name = "Mesh"
  329. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  330. p4 = Instance.new("Part", m)
  331. p4.BrickColor = BrickColor.new("Really red")
  332. p4.Material = "Neon"
  333. p4.FormFactor = Enum.FormFactor.Custom
  334. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  335. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  336. p4.CanCollide = false
  337. p4.Locked = true
  338. p4.Elasticity = 0
  339. p4.BottomSurface = Enum.SurfaceType.Smooth
  340. p4.TopSurface = Enum.SurfaceType.Smooth
  341. b4 = Instance.new("SpecialMesh", p4)
  342. b4.MeshType = Enum.MeshType.Wedge
  343. b4.Name = "Mesh"
  344. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  345. p5 = Instance.new("Part", m)
  346. p5.BrickColor = BrickColor.new("Really red")
  347. p5.Material = "Neon"
  348. p5.FormFactor = Enum.FormFactor.Custom
  349. p5.Size = Vector3.new(1, 1.10000005, 3.10000005)
  350. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  351. p5.CanCollide = false
  352. p5.Locked = true
  353. p5.Elasticity = 0
  354. p5.BottomSurface = Enum.SurfaceType.Smooth
  355. p5.TopSurface = Enum.SurfaceType.Smooth
  356. b5 = Instance.new("SpecialMesh", p5)
  357. b5.MeshType = Enum.MeshType.Wedge
  358. b5.Name = "Mesh"
  359. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  360. p6 = Instance.new("Part", m)
  361. p6.Name = "Handle"
  362. p6.BrickColor = BrickColor.new("Really red")
  363. p6.FormFactor = Enum.FormFactor.Custom
  364. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  365. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  366. p6.CanCollide = false
  367. p6.Locked = true
  368. p6.Elasticity = 0
  369. p6.BottomSurface = Enum.SurfaceType.Smooth
  370. p6.TopSurface = Enum.SurfaceType.Smooth
  371. b6 = Instance.new("BlockMesh", p6)
  372. b6.Name = "Mesh"
  373. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  374. p7 = Instance.new("Part", m)
  375. p7.BrickColor = BrickColor.new("Really red")
  376. p7.Material = "Neon"
  377. p7.FormFactor = Enum.FormFactor.Custom
  378. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  379. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  380. p7.CanCollide = false
  381. p7.Locked = true
  382. p7.Elasticity = 0
  383. p7.BottomSurface = Enum.SurfaceType.Smooth
  384. p7.TopSurface = Enum.SurfaceType.Smooth
  385. b7 = Instance.new("SpecialMesh", p7)
  386. b7.MeshType = Enum.MeshType.Wedge
  387. b7.Name = "Mesh"
  388. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  389. p8 = Instance.new("Part", m)
  390. p8.BrickColor = BrickColor.new("Really red")
  391. p8.Material = "Neon"
  392. p8.FormFactor = Enum.FormFactor.Custom
  393. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  394. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  395. p8.CanCollide = false
  396. p8.Locked = true
  397. p8.Elasticity = 0
  398. p8.BottomSurface = Enum.SurfaceType.Smooth
  399. p8.TopSurface = Enum.SurfaceType.Smooth
  400. b8 = Instance.new("SpecialMesh", p8)
  401. b8.MeshType = Enum.MeshType.Wedge
  402. b8.Name = "Mesh"
  403. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  404. p9 = Instance.new("Part", m)
  405. p9.BrickColor = BrickColor.new("Really red")
  406. p9.FormFactor = Enum.FormFactor.Custom
  407. p9.Size = Vector3.new(1, 1.07999957, 1)
  408. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  409. p9.CanCollide = false
  410. p9.Locked = true
  411. p9.Elasticity = 0
  412. p9.BottomSurface = Enum.SurfaceType.Smooth
  413. p9.TopSurface = Enum.SurfaceType.Smooth
  414. b9 = Instance.new("BlockMesh", p9)
  415. b9.Name = "Mesh"
  416. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  417. p10 = Instance.new("Part", m)
  418. p10.BrickColor = BrickColor.new("Really red")
  419. p10.FormFactor = Enum.FormFactor.Custom
  420. p10.Size = Vector3.new(1, 1.41999948, 1)
  421. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  422. p10.CanCollide = false
  423. p10.Locked = true
  424. p10.Elasticity = 0
  425. p10.BottomSurface = Enum.SurfaceType.Smooth
  426. p10.TopSurface = Enum.SurfaceType.Smooth
  427. b10 = Instance.new("BlockMesh", p10)
  428. b10.Name = "Mesh"
  429. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  430. p11 = Instance.new("Part", m)
  431. p11.BrickColor = BrickColor.new("Really red")
  432. p11.FormFactor = Enum.FormFactor.Custom
  433. p11.Size = Vector3.new(1, 1.50999951, 1)
  434. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  435. p11.CanCollide = false
  436. p11.Locked = true
  437. p11.Elasticity = 0
  438. p11.BottomSurface = Enum.SurfaceType.Smooth
  439. p11.TopSurface = Enum.SurfaceType.Smooth
  440. b11 = Instance.new("BlockMesh", p11)
  441. b11.Name = "Mesh"
  442. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  443. p12 = Instance.new("Part", m)
  444. p12.Name = "BladeCenter"
  445. p12.BrickColor = BrickColor.new("Really red")
  446. p12.Material = "Neon"
  447. p12.FormFactor = Enum.FormFactor.Symmetric
  448. p12.Size = Vector3.new(1, 2, 2)
  449. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  450. p12.CanCollide = false
  451. p12.Locked = true
  452. p12.BottomSurface = Enum.SurfaceType.Smooth
  453. p12.TopSurface = Enum.SurfaceType.Smooth
  454. b12 = Instance.new("SpecialMesh", p12)
  455. b12.MeshType = Enum.MeshType.Brick
  456. b12.Name = "Mesh"
  457. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  458. p13 = Instance.new("Part", m)
  459. p13.BrickColor = BrickColor.new("Really red")
  460. p13.FormFactor = Enum.FormFactor.Custom
  461. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  462. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  463. p13.CanCollide = false
  464. p13.Locked = true
  465. p13.Elasticity = 0
  466. p13.BottomSurface = Enum.SurfaceType.Smooth
  467. p13.TopSurface = Enum.SurfaceType.Smooth
  468. b13 = Instance.new("BlockMesh", p13)
  469. b13.Name = "Mesh"
  470. b13.Scale = Vector3.new(1, 1, 0.400000006)
  471. p14 = Instance.new("Part", m)
  472. p14.BrickColor = BrickColor.new("Really red")
  473. p14.FormFactor = Enum.FormFactor.Custom
  474. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  475. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6410059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  476. p14.CanCollide = false
  477. p14.Locked = true
  478. p14.Elasticity = 0
  479. p14.BottomSurface = Enum.SurfaceType.Smooth
  480. p14.TopSurface = Enum.SurfaceType.Smooth
  481. b14 = Instance.new("BlockMesh", p14)
  482. b14.Name = "Mesh"
  483. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  484. p15 = Instance.new("Part", m)
  485. p15.BrickColor = BrickColor.new("Really red")
  486. p15.FormFactor = Enum.FormFactor.Custom
  487. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  488. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  489. p15.CanCollide = false
  490. p15.Locked = true
  491. p15.Elasticity = 0
  492. p15.BottomSurface = Enum.SurfaceType.Smooth
  493. p15.TopSurface = Enum.SurfaceType.Smooth
  494. b15 = Instance.new("BlockMesh", p15)
  495. b15.Name = "Mesh"
  496. b15.Scale = Vector3.new(1, 1, 0.400000006)
  497. p16 = Instance.new("Part", m)
  498. p16.BrickColor = BrickColor.new("Really red")
  499. p16.FormFactor = Enum.FormFactor.Custom
  500. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  501. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  502. p16.CanCollide = false
  503. p16.Locked = true
  504. p16.Elasticity = 0
  505. p16.BottomSurface = Enum.SurfaceType.Smooth
  506. p16.TopSurface = Enum.SurfaceType.Smooth
  507. b16 = Instance.new("BlockMesh", p16)
  508. b16.Name = "Mesh"
  509. b16.Scale = Vector3.new(1, 1, 0.400000006)
  510. p17 = Instance.new("Part", m)
  511. p17.BrickColor = BrickColor.new("Really red")
  512. p17.FormFactor = Enum.FormFactor.Custom
  513. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  514. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  515. p17.CanCollide = false
  516. p17.Locked = true
  517. p17.Elasticity = 0
  518. p17.BottomSurface = Enum.SurfaceType.Smooth
  519. p17.TopSurface = Enum.SurfaceType.Smooth
  520. b17 = Instance.new("BlockMesh", p17)
  521. b17.Name = "Mesh"
  522. b17.Scale = Vector3.new(1, 1, 0.400000006)
  523. p18 = Instance.new("WedgePart", m)
  524. p18.BrickColor = BrickColor.new("Really red")
  525. p18.Name = "BladePart1"
  526. p18.Material = "Neon"
  527. p18.Name = "Wedge"
  528. p18.FormFactor = Enum.FormFactor.Symmetric
  529. p18.Size = Vector3.new(1, 4, 2)
  530. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  531. p18.CanCollide = false
  532. p18.Locked = true
  533. p18.BottomSurface = Enum.SurfaceType.Smooth
  534. p18.TopSurface = Enum.SurfaceType.Smooth
  535. b18 = Instance.new("SpecialMesh", p18)
  536. b18.MeshType = Enum.MeshType.Wedge
  537. b18.Name = "Mesh"
  538. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  539. p19 = Instance.new("WedgePart", m)
  540. p19.BrickColor = BrickColor.new("Really red")
  541. p19.Name = "BladePart2"
  542. p19.Material = "Neon"
  543. p19.Name = "Wedge"
  544. p19.FormFactor = Enum.FormFactor.Symmetric
  545. p19.Size = Vector3.new(1, 4, 2)
  546. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  547. p19.CanCollide = false
  548. p19.Locked = true
  549. p19.BottomSurface = Enum.SurfaceType.Smooth
  550. p19.TopSurface = Enum.SurfaceType.Smooth
  551. b19 = Instance.new("SpecialMesh", p19)
  552. b19.MeshType = Enum.MeshType.Wedge
  553. b19.Name = "Mesh"
  554. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  555. p20 = Instance.new("Part", m)
  556. p20.BrickColor = BrickColor.new("Really red")
  557. p20.FormFactor = Enum.FormFactor.Custom
  558. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  559. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  560. p20.CanCollide = false
  561. p20.Locked = true
  562. p20.Elasticity = 0
  563. p20.BottomSurface = Enum.SurfaceType.Smooth
  564. p20.TopSurface = Enum.SurfaceType.Smooth
  565. b20 = Instance.new("BlockMesh", p20)
  566. b20.Name = "Mesh"
  567. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  568. p21 = Instance.new("Part", m)
  569. p21.BrickColor = BrickColor.new("Really red")
  570. p21.Material = "Neon"
  571. p21.FormFactor = Enum.FormFactor.Custom
  572. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  573. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  574. p21.CanCollide = false
  575. p21.Locked = true
  576. p21.Elasticity = 0
  577. p21.BottomSurface = Enum.SurfaceType.Smooth
  578. p21.TopSurface = Enum.SurfaceType.Smooth
  579. b21 = Instance.new("SpecialMesh", p21)
  580. b21.MeshType = Enum.MeshType.Wedge
  581. b21.Name = "Mesh"
  582. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  583. w1 = Instance.new("Weld", p1)
  584. w1.Name = "Part_Weld"
  585. w1.Part0 = p1
  586. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  587. w1.Part1 = p2
  588. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  589. w2 = Instance.new("Weld", p2)
  590. w2.Name = "Part_Weld"
  591. w2.Part0 = p2
  592. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  593. w2.Part1 = p3
  594. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  595. w3 = Instance.new("Weld", p3)
  596. w3.Name = "Part_Weld"
  597. w3.Part0 = p3
  598. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  599. w3.Part1 = p4
  600. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  601. w4 = Instance.new("Weld", p4)
  602. w4.Name = "Part_Weld"
  603. w4.Part0 = p4
  604. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  605. w4.Part1 = p5
  606. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  607. w5 = Instance.new("Weld", p5)
  608. w5.Name = "Part_Weld"
  609. w5.Part0 = p5
  610. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  611. w5.Part1 = p6
  612. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  613. w6 = Instance.new("Weld", p6)
  614. w6.Name = "Part_Weld"
  615. w6.Part0 = p6
  616. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  617. w6.Part1 = p7
  618. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  619. w7 = Instance.new("Weld", p7)
  620. w7.Name = "Part_Weld"
  621. w7.Part0 = p7
  622. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  623. w7.Part1 = p8
  624. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  625. w8 = Instance.new("Weld", p8)
  626. w8.Name = "Part_Weld"
  627. w8.Part0 = p8
  628. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  629. w8.Part1 = p9
  630. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  631. w9 = Instance.new("Weld", p9)
  632. w9.Name = "Part_Weld"
  633. w9.Part0 = p9
  634. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  635. w9.Part1 = p10
  636. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  637. w10 = Instance.new("Weld", p10)
  638. w10.Name = "Part_Weld"
  639. w10.Part0 = p10
  640. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  641. w10.Part1 = p11
  642. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  643. w11 = Instance.new("Weld", p11)
  644. w11.Name = "Part_Weld"
  645. w11.Part0 = p11
  646. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  647. w11.Part1 = p12
  648. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  649. w12 = Instance.new("Weld", p12)
  650. w12.Name = "Part_Weld"
  651. w12.Part0 = p12
  652. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  653. w12.Part1 = p13
  654. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  655. w13 = Instance.new("Weld", p13)
  656. w13.Name = "Part_Weld"
  657. w13.Part0 = p13
  658. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  659. w13.Part1 = p14
  660. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  661. w14 = Instance.new("Weld", p14)
  662. w14.Name = "Part_Weld"
  663. w14.Part0 = p14
  664. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  665. w14.Part1 = p15
  666. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  667. w15 = Instance.new("Weld", p15)
  668. w15.Name = "Part_Weld"
  669. w15.Part0 = p15
  670. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  671. w15.Part1 = p16
  672. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  673. w16 = Instance.new("Weld", p16)
  674. w16.Name = "Part_Weld"
  675. w16.Part0 = p16
  676. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  677. w16.Part1 = p17
  678. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  679. w17 = Instance.new("Weld", p17)
  680. w17.Name = "Wedge_Weld"
  681. w17.Part0 = p17
  682. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  683. w17.Part1 = p18
  684. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  685. w18 = Instance.new("Weld", p18)
  686. w18.Name = "Wedge_Weld"
  687. w18.Part0 = p18
  688. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  689. w18.Part1 = p19
  690. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  691. w19 = Instance.new("Weld", p19)
  692. w19.Name = "Part_Weld"
  693. w19.Part0 = p19
  694. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  695. w19.Part1 = p20
  696. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  697. w20 = Instance.new("Weld", p20)
  698. w20.Name = "Part_Weld"
  699. w20.Part0 = p20
  700. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  701. w20.Part1 = p21
  702. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  703. m.Parent = char
  704. m:MakeJoints()
  705. ----------------------------------------------------
  706. local cor = Instance.new("Part", char.Titanius)
  707. cor.Name = "Thingy"
  708. cor.Locked = true
  709. cor.BottomSurface = 0
  710. cor.CanCollide = false
  711. cor.Size = Vector3.new(1, 13, 1)
  712. cor.Transparency = 1
  713. cor.TopSurface = 0
  714. corw = Instance.new("Weld", cor)
  715. corw.Part0 = rarm
  716. corw.Part1 = cor
  717. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  718. corw.C1 = CFrame.new(0, 0, 0)
  719. weld1 = Instance.new("Weld", char.Titanius)
  720. weld1.Part0 = cor
  721. weld1.Part1 = p6
  722. weld1.C0 = CFrame.new(0, 0, 0)
  723. ----------------------------------------------------
  724. hitb = Instance.new("Part", char.Titanius)
  725. hitb.Name = "Thingy2"
  726. hitb.Locked = true
  727. hitb.BottomSurface = 0
  728. hitb.CanCollide = false
  729. hitb.Size = Vector3.new(0, 8, 6)
  730. hitb.Transparency = 1
  731. hitb.TopSurface = 0
  732. weld2 = Instance.new("Weld", char.Titanius)
  733. weld2.Part0 = hitb
  734. weld2.Part1 = p12
  735. weld2.C0 = CFrame.new(0, .6, 1)
  736. ----------------------------------------------------
  737. local m = Instance.new("Model")
  738. m.Name = "Claw"
  739. p1 = Instance.new("Part", m)
  740. p1.BrickColor = BrickColor.new("Really red")
  741. p1.FormFactor = Enum.FormFactor.Custom
  742. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  743. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  744. p1.CanCollide = false
  745. p1.Locked = true
  746. p1.BottomSurface = Enum.SurfaceType.Smooth
  747. p1.TopSurface = Enum.SurfaceType.Smooth
  748. b1 = Instance.new("BlockMesh", p1)
  749. b1.Name = "Mesh"
  750. p2 = Instance.new("WedgePart", m)
  751. p2.BrickColor = BrickColor.new("Really red")
  752. p2.Name = "Wedge"
  753. p2.FormFactor = Enum.FormFactor.Custom
  754. p2.Size = Vector3.new(3, 1, 0.5)
  755. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  756. p2.CanCollide = false
  757. p2.Locked = true
  758. p2.BottomSurface = Enum.SurfaceType.Smooth
  759. p2.TopSurface = Enum.SurfaceType.Smooth
  760. p3 = Instance.new("Part", m)
  761. p3.BrickColor = BrickColor.new("Really red")
  762. p3.FormFactor = Enum.FormFactor.Custom
  763. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  764. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  765. p3.CanCollide = false
  766. p3.Locked = true
  767. p3.BottomSurface = Enum.SurfaceType.Smooth
  768. p3.TopSurface = Enum.SurfaceType.Smooth
  769. b2 = Instance.new("BlockMesh", p3)
  770. b2.Name = "Mesh"
  771. p4 = Instance.new("WedgePart", m)
  772. p4.BrickColor = BrickColor.new("Really red")
  773. p4.Name = "Wedge"
  774. p4.FormFactor = Enum.FormFactor.Custom
  775. p4.Size = Vector3.new(3, 1, 0.5)
  776. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  777. p4.CanCollide = false
  778. p4.Locked = true
  779. p4.BottomSurface = Enum.SurfaceType.Smooth
  780. p4.TopSurface = Enum.SurfaceType.Smooth
  781. p5 = Instance.new("Part", m)
  782. p5.BrickColor = BrickColor.new("Really red")
  783. p5.FormFactor = Enum.FormFactor.Custom
  784. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  785. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  786. p5.CanCollide = false
  787. p5.Locked = true
  788. p5.BottomSurface = Enum.SurfaceType.Smooth
  789. p5.TopSurface = Enum.SurfaceType.Smooth
  790. b3 = Instance.new("BlockMesh", p5)
  791. b3.Name = "Mesh"
  792. p6 = Instance.new("Part", m)
  793. p6.BrickColor = BrickColor.new("Really red")
  794. p6.FormFactor = Enum.FormFactor.Custom
  795. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  796. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  797. p6.CanCollide = false
  798. p6.Locked = true
  799. p6.BottomSurface = Enum.SurfaceType.Smooth
  800. p6.TopSurface = Enum.SurfaceType.Smooth
  801. b4 = Instance.new("BlockMesh", p6)
  802. b4.Name = "Mesh"
  803. p7 = Instance.new("Part", m)
  804. p7.BrickColor = BrickColor.new("Really red")
  805. p7.FormFactor = Enum.FormFactor.Custom
  806. p7.Size = Vector3.new(3, 1, 1.10000005)
  807. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  808. p7.CanCollide = false
  809. p7.Locked = true
  810. p7.BottomSurface = Enum.SurfaceType.Smooth
  811. p7.TopSurface = Enum.SurfaceType.Smooth
  812. b5 = Instance.new("BlockMesh", p7)
  813. b5.Name = "Mesh"
  814. p8 = Instance.new("Part", m)
  815. p8.BrickColor = BrickColor.new("Really red")
  816. p8.Material = "Neon"
  817. p8.FormFactor = Enum.FormFactor.Symmetric
  818. p8.Size = Vector3.new(1, 1, 1)
  819. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  820. p8.CanCollide = false
  821. p8.Locked = true
  822. b6 = Instance.new("SpecialMesh", p8)
  823. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  824. b6.TextureId = ""
  825. b6.MeshType = Enum.MeshType.FileMesh
  826. b6.Name = "Mesh"
  827. b6.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  828. p9 = Instance.new("Part", m)
  829. p9.BrickColor = BrickColor.new("Really red")
  830. p9.FormFactor = Enum.FormFactor.Custom
  831. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  832. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  833. p9.CanCollide = false
  834. p9.Locked = true
  835. p9.BottomSurface = Enum.SurfaceType.Smooth
  836. p9.TopSurface = Enum.SurfaceType.Smooth
  837. b7 = Instance.new("BlockMesh", p9)
  838. b7.Name = "Mesh"
  839. p10 = Instance.new("Part", m)
  840. p10.BrickColor = BrickColor.new("Really red")
  841. p10.Material = "Neon"
  842. p10.FormFactor = Enum.FormFactor.Symmetric
  843. p10.Size = Vector3.new(1, 1, 1)
  844. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  845. p10.CanCollide = false
  846. p10.Locked = true
  847. b8 = Instance.new("SpecialMesh", p10)
  848. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  849. b8.TextureId = ""
  850. b8.MeshType = Enum.MeshType.FileMesh
  851. b8.Name = "Mesh"
  852. b8.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  853. p11 = Instance.new("Part", m)
  854. p11.BrickColor = BrickColor.new("Really red")
  855. p11.FormFactor = Enum.FormFactor.Custom
  856. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  857. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  858. p11.CanCollide = false
  859. p11.Locked = true
  860. p11.BottomSurface = Enum.SurfaceType.Smooth
  861. p11.TopSurface = Enum.SurfaceType.Smooth
  862. b9 = Instance.new("BlockMesh", p11)
  863. b9.Name = "Mesh"
  864. p12 = Instance.new("Part", m)
  865. p12.BrickColor = BrickColor.new("Really red")
  866. p12.FormFactor = Enum.FormFactor.Custom
  867. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  868. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  869. p12.CanCollide = false
  870. p12.Locked = true
  871. p12.BottomSurface = Enum.SurfaceType.Smooth
  872. p12.TopSurface = Enum.SurfaceType.Smooth
  873. b10 = Instance.new("BlockMesh", p12)
  874. b10.Name = "Mesh"
  875. p13 = Instance.new("Part", m)
  876. p13.BrickColor = BrickColor.new("Really red")
  877. p13.FormFactor = Enum.FormFactor.Custom
  878. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  879. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  880. p13.CanCollide = false
  881. p13.Locked = true
  882. p13.BottomSurface = Enum.SurfaceType.Smooth
  883. p13.TopSurface = Enum.SurfaceType.Smooth
  884. b11 = Instance.new("BlockMesh", p13)
  885. b11.Name = "Mesh"
  886. p14 = Instance.new("Part", m)
  887. p14.BrickColor = BrickColor.new("Really red")
  888. p14.Material = "Neon"
  889. p14.FormFactor = Enum.FormFactor.Symmetric
  890. p14.Size = Vector3.new(1, 1, 1)
  891. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  892. p14.CanCollide = false
  893. p14.Locked = true
  894. b12 = Instance.new("SpecialMesh", p14)
  895. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  896. b12.TextureId = ""
  897. b12.MeshType = Enum.MeshType.FileMesh
  898. b12.Name = "Mesh"
  899. b12.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  900. p15 = Instance.new("Part", m)
  901. p15.BrickColor = BrickColor.new("Medium stone grey")
  902. p15.Transparency = 1
  903. p15.Name = "ArmPart"
  904. p15.FormFactor = Enum.FormFactor.Custom
  905. p15.Size = Vector3.new(2, 1, 1)
  906. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  907. p15.CanCollide = false
  908. p15.Locked = true
  909. p15.BottomSurface = Enum.SurfaceType.Smooth
  910. p15.TopSurface = Enum.SurfaceType.Smooth
  911. b13 = Instance.new("BlockMesh", p15)
  912. b13.Name = "Mesh"
  913. p16 = Instance.new("Part", m)
  914. p16.BrickColor = BrickColor.new("Really red")
  915. p16.FormFactor = Enum.FormFactor.Custom
  916. p16.Size = Vector3.new(3, 1, 2.4000001)
  917. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  918. p16.CanCollide = false
  919. p16.Locked = true
  920. p16.BottomSurface = Enum.SurfaceType.Smooth
  921. p16.TopSurface = Enum.SurfaceType.Smooth
  922. b14 = Instance.new("BlockMesh", p16)
  923. b14.Name = "Mesh"
  924. p17 = Instance.new("Part", m)
  925. p17.BrickColor = BrickColor.new("Really red")
  926. p17.FormFactor = Enum.FormFactor.Custom
  927. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  928. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  929. p17.CanCollide = false
  930. p17.Locked = true
  931. p17.BottomSurface = Enum.SurfaceType.Smooth
  932. p17.TopSurface = Enum.SurfaceType.Smooth
  933. b15 = Instance.new("BlockMesh", p17)
  934. b15.Name = "Mesh"
  935. p18 = Instance.new("Part", m)
  936. p18.BrickColor = BrickColor.new("Really red")
  937. p18.Material = "Neon"
  938. p18.FormFactor = Enum.FormFactor.Symmetric
  939. p18.Size = Vector3.new(1, 1, 1)
  940. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  941. p18.CanCollide = false
  942. p18.Locked = true
  943. b16 = Instance.new("SpecialMesh", p18)
  944. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  945. b16.TextureId = ""
  946. b16.MeshType = Enum.MeshType.FileMesh
  947. b16.Name = "Mesh"
  948. b16.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  949. p19 = Instance.new("Part", m)
  950. p19.BrickColor = BrickColor.new("Really red")
  951. p19.Material = "Neon"
  952. p19.FormFactor = Enum.FormFactor.Symmetric
  953. p19.Size = Vector3.new(1, 1, 1)
  954. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  955. p19.CanCollide = false
  956. p19.Locked = true
  957. b17 = Instance.new("SpecialMesh", p19)
  958. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  959. b17.TextureId = ""
  960. b17.MeshType = Enum.MeshType.FileMesh
  961. b17.Name = "Mesh"
  962. b17.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  963. p20 = Instance.new("Part", m)
  964. p20.BrickColor = BrickColor.new("Really red")
  965. p20.FormFactor = Enum.FormFactor.Custom
  966. p20.Size = Vector3.new(3, 1, 2.4000001)
  967. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  968. p20.CanCollide = false
  969. p20.Locked = true
  970. p20.BottomSurface = Enum.SurfaceType.Smooth
  971. p20.TopSurface = Enum.SurfaceType.Smooth
  972. b18 = Instance.new("BlockMesh", p20)
  973. b18.Name = "Mesh"
  974. p21 = Instance.new("Part", m)
  975. p21.BrickColor = BrickColor.new("Really red")
  976. p21.FormFactor = Enum.FormFactor.Custom
  977. p21.Size = Vector3.new(3, 1, 1.19999993)
  978. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  979. p21.CanCollide = false
  980. p21.Locked = true
  981. p21.BottomSurface = Enum.SurfaceType.Smooth
  982. p21.TopSurface = Enum.SurfaceType.Smooth
  983. b19 = Instance.new("BlockMesh", p21)
  984. b19.Name = "Mesh"
  985. p22 = Instance.new("WedgePart", m)
  986. p22.BrickColor = BrickColor.new("Really red")
  987. p22.Name = "Wedge"
  988. p22.FormFactor = Enum.FormFactor.Custom
  989. p22.Size = Vector3.new(3, 1, 0.5)
  990. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  991. p22.CanCollide = false
  992. p22.Locked = true
  993. p22.BottomSurface = Enum.SurfaceType.Smooth
  994. p22.TopSurface = Enum.SurfaceType.Smooth
  995. p23 = Instance.new("Part", m)
  996. p23.BrickColor = BrickColor.new("Really red")
  997. p23.FormFactor = Enum.FormFactor.Custom
  998. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  999. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  1000. p23.CanCollide = false
  1001. p23.Locked = true
  1002. p23.BottomSurface = Enum.SurfaceType.Smooth
  1003. p23.TopSurface = Enum.SurfaceType.Smooth
  1004. b20 = Instance.new("BlockMesh", p23)
  1005. b20.Name = "Mesh"
  1006. p24 = Instance.new("WedgePart", m)
  1007. p24.BrickColor = BrickColor.new("Really red")
  1008. p24.Name = "Wedge"
  1009. p24.FormFactor = Enum.FormFactor.Custom
  1010. p24.Size = Vector3.new(3, 1, 0.5)
  1011. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  1012. p24.CanCollide = false
  1013. p24.Locked = true
  1014. p24.BottomSurface = Enum.SurfaceType.Smooth
  1015. p24.TopSurface = Enum.SurfaceType.Smooth
  1016. p25 = Instance.new("Part", m)
  1017. p25.BrickColor = BrickColor.new("Bright yellow")
  1018. p25.Material = "Neon"
  1019. particlep25 = Instance.new("ParticleEmitter")
  1020. particlep25.Parent = p25
  1021. particlep25.Enabled = true
  1022. particlep25.LockedToPart = true
  1023. particlep25.Texture = "rbxassetid://286293993"
  1024. particlep25.EmissionDirection = "Right"
  1025. particlep25.Size = NumberSequence.new(1.8)
  1026. particlep25.Lifetime = NumberRange.new(0.09)
  1027. particlep25.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(255, 0, 0))
  1028. particlep25.Rate = 150
  1029. p25.FormFactor = Enum.FormFactor.Symmetric
  1030. p25.Size = Vector3.new(1, 1, 1)
  1031. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  1032. p25.CanCollide = false
  1033. p25.Locked = true
  1034. p25.BottomSurface = Enum.SurfaceType.Smooth
  1035. p25.TopSurface = Enum.SurfaceType.Smooth
  1036. b21 = Instance.new("SpecialMesh", p25)
  1037. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1038. b21.TextureId = ""
  1039. b21.MeshType = Enum.MeshType.FileMesh
  1040. b21.Name = "Mesh"
  1041. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  1042. p26 = Instance.new("Part", m)
  1043. p26.BrickColor = BrickColor.new("Really red")
  1044. p26.FormFactor = Enum.FormFactor.Symmetric
  1045. p26.Size = Vector3.new(1, 1, 1)
  1046. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  1047. p26.CanCollide = false
  1048. p26.Locked = true
  1049. p26.BottomSurface = Enum.SurfaceType.Smooth
  1050. p26.TopSurface = Enum.SurfaceType.Smooth
  1051. b22 = Instance.new("SpecialMesh", p26)
  1052. b22.MeshType = Enum.MeshType.Brick
  1053. b22.Name = "Mesh"
  1054. w1 = Instance.new("Weld", p1)
  1055. w1.Name = "Wedge_Weld"
  1056. w1.Part0 = p1
  1057. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  1058. w1.Part1 = p2
  1059. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  1060. w2 = Instance.new("Weld", p2)
  1061. w2.Name = "Part_Weld"
  1062. w2.Part0 = p2
  1063. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  1064. w2.Part1 = p3
  1065. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  1066. w3 = Instance.new("Weld", p3)
  1067. w3.Name = "Wedge_Weld"
  1068. w3.Part0 = p3
  1069. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  1070. w3.Part1 = p4
  1071. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  1072. w4 = Instance.new("Weld", p4)
  1073. w4.Name = "Part_Weld"
  1074. w4.Part0 = p4
  1075. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  1076. w4.Part1 = p5
  1077. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  1078. w5 = Instance.new("Weld", p5)
  1079. w5.Name = "Part_Weld"
  1080. w5.Part0 = p5
  1081. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  1082. w5.Part1 = p6
  1083. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  1084. w6 = Instance.new("Weld", p6)
  1085. w6.Name = "Part_Weld"
  1086. w6.Part0 = p6
  1087. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  1088. w6.Part1 = p7
  1089. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  1090. w7 = Instance.new("Weld", p7)
  1091. w7.Name = "Part_Weld"
  1092. w7.Part0 = p7
  1093. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  1094. w7.Part1 = p8
  1095. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  1096. w8 = Instance.new("Weld", p8)
  1097. w8.Name = "Part_Weld"
  1098. w8.Part0 = p8
  1099. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  1100. w8.Part1 = p9
  1101. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  1102. w9 = Instance.new("Weld", p9)
  1103. w9.Name = "Part_Weld"
  1104. w9.Part0 = p9
  1105. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  1106. w9.Part1 = p10
  1107. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  1108. w10 = Instance.new("Weld", p10)
  1109. w10.Name = "Part_Weld"
  1110. w10.Part0 = p10
  1111. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  1112. w10.Part1 = p11
  1113. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  1114. w11 = Instance.new("Weld", p11)
  1115. w11.Name = "Part_Weld"
  1116. w11.Part0 = p11
  1117. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46100418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1118. w11.Part1 = p12
  1119. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1120. w12 = Instance.new("Weld", p12)
  1121. w12.Name = "Part_Weld"
  1122. w12.Part0 = p12
  1123. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1124. w12.Part1 = p13
  1125. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1126. w13 = Instance.new("Weld", p13)
  1127. w13.Name = "Part_Weld"
  1128. w13.Part0 = p13
  1129. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1130. w13.Part1 = p14
  1131. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1132. w14 = Instance.new("Weld", p14)
  1133. w14.Name = "ArmPart_Weld"
  1134. w14.Part0 = p14
  1135. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1136. w14.Part1 = p15
  1137. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1138. w15 = Instance.new("Weld", p15)
  1139. w15.Name = "Part_Weld"
  1140. w15.Part0 = p15
  1141. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1142. w15.Part1 = p16
  1143. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1144. w16 = Instance.new("Weld", p16)
  1145. w16.Name = "Part_Weld"
  1146. w16.Part0 = p16
  1147. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1148. w16.Part1 = p17
  1149. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1150. w17 = Instance.new("Weld", p17)
  1151. w17.Name = "Part_Weld"
  1152. w17.Part0 = p17
  1153. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1154. w17.Part1 = p18
  1155. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1156. w18 = Instance.new("Weld", p18)
  1157. w18.Name = "Part_Weld"
  1158. w18.Part0 = p18
  1159. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1160. w18.Part1 = p19
  1161. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1162. w19 = Instance.new("Weld", p19)
  1163. w19.Name = "Part_Weld"
  1164. w19.Part0 = p19
  1165. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1166. w19.Part1 = p20
  1167. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1168. w20 = Instance.new("Weld", p20)
  1169. w20.Name = "Part_Weld"
  1170. w20.Part0 = p20
  1171. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1172. w20.Part1 = p21
  1173. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1174. w21 = Instance.new("Weld", p21)
  1175. w21.Name = "Wedge_Weld"
  1176. w21.Part0 = p21
  1177. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1178. w21.Part1 = p22
  1179. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1180. w22 = Instance.new("Weld", p22)
  1181. w22.Name = "Part_Weld"
  1182. w22.Part0 = p22
  1183. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1184. w22.Part1 = p23
  1185. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1186. w23 = Instance.new("Weld", p23)
  1187. w23.Name = "Wedge_Weld"
  1188. w23.Part0 = p23
  1189. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1190. w23.Part1 = p24
  1191. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1192. w24 = Instance.new("Weld", p24)
  1193. w24.Name = "Part_Weld"
  1194. w24.Part0 = p24
  1195. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1196. w24.Part1 = p25
  1197. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1198. w25 = Instance.new("Weld", p25)
  1199. w25.Name = "Part_Weld"
  1200. w25.Part0 = p25
  1201. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1202. w25.Part1 = p26
  1203. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1204. m.Parent = char
  1205. m:MakeJoints()
  1206. ----------------------------------------------------
  1207. local cor2 = Instance.new("Part", char.Claw)
  1208. cor2.Name = "Thingy"
  1209. cor2.Locked = true
  1210. cor2.BottomSurface = 0
  1211. cor2.CanCollide = false
  1212. cor2.Size = Vector3.new(2, 1, 1)
  1213. cor2.Transparency = 1
  1214. cor2.TopSurface = 0
  1215. corw2 = Instance.new("Weld", cor2)
  1216. corw2.Part0 = larm
  1217. corw2.Part1 = cor2
  1218. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1219. corw2.C1 = CFrame.new(0, 0, 0)
  1220. weld2 = Instance.new("Weld", char.Claw)
  1221. weld2.Part0 = cor2
  1222. weld2.Part1 = char.Claw.ArmPart
  1223. weld2.C0 = CFrame.new(0, 0, 0)
  1224. ----------------------------------------------------
  1225. function weld5(part0, part1, c0, c1)
  1226. weeld=Instance.new("Weld", part0)
  1227. weeld.Part0=part0
  1228. weeld.Part1=part1
  1229. weeld.C0=c0
  1230. weeld.C1=c1
  1231. return weeld
  1232. end
  1233. ----------------------------------------------------
  1234. function newRay(start,face,range,wat)
  1235. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1236. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1237. return rey,hit,pos
  1238. end
  1239. ----------------------------------------------------
  1240. mod5 = Instance.new("Model",char)
  1241.  
  1242. function FindNearestTorso(Position,Distance,SinglePlayer)
  1243. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1244. local List = {}
  1245. for i,v in pairs(workspace:GetChildren())do
  1246. if v:IsA("Model")then
  1247. if v:findFirstChild("Torso")then
  1248. if v ~= char then
  1249. if(v.Torso.Position -Position).magnitude <= Distance then
  1250. table.insert(List,v)
  1251. end
  1252. end
  1253. end
  1254. end
  1255. end
  1256. return List
  1257. end
  1258.  
  1259. function Landing()
  1260. part=Instance.new('Part',mod5)
  1261. part.Anchored=true
  1262. part.CanCollide=false
  1263. part.FormFactor='Custom'
  1264. part.Size=Vector3.new(.2,.2,.2)
  1265. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1266. part.Transparency=.7
  1267. part.BrickColor=BrickColor.new('Really red')
  1268. mesh=Instance.new('SpecialMesh',part)
  1269. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1270. mesh.Scale=Vector3.new(10,5,10)
  1271.  
  1272. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1273. if v:FindFirstChild('Humanoid') then
  1274. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1275. v.Humanoid.PlatformStand = true
  1276. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1277. end
  1278. end
  1279.  
  1280. coroutine.resume(coroutine.create(function()
  1281. for i=0,3.8,0.05 do
  1282. wait()
  1283. part.CFrame=part.CFrame
  1284. part.Transparency=i
  1285. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1286. end
  1287. part.Parent = nil
  1288. end))
  1289. end
  1290. ----------------------------------------------------
  1291. mod4 = Instance.new("Model",char)
  1292.  
  1293. ptez = {0.7, 0.8, 0.9, 1}
  1294.  
  1295. function FindNearestTorso(Position,Distance,SinglePlayer)
  1296. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1297. local List = {}
  1298. for i,v in pairs(workspace:GetChildren())do
  1299. if v:IsA("Model")then
  1300. if v:findFirstChild("Torso")then
  1301. if v ~= char then
  1302. if(v.Torso.Position -Position).magnitude <= Distance then
  1303. table.insert(List,v)
  1304. end
  1305. end
  1306. end
  1307. end
  1308. end
  1309. return List
  1310. end
  1311.  
  1312. function GroundPound()
  1313. part=Instance.new('Part',mod4)
  1314. part.Anchored=true
  1315. part.CanCollide=false
  1316. part.FormFactor='Custom'
  1317. part.Size=Vector3.new(.2,.2,.2)
  1318. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1319. part.Transparency=.7
  1320. part.BrickColor=BrickColor.new('Really red')
  1321. mesh=Instance.new('SpecialMesh',part)
  1322. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1323. mesh.Scale=Vector3.new(3,3,3)
  1324. part2=Instance.new('Part',mod4)
  1325. part2.Anchored=true
  1326. part2.CanCollide=false
  1327. part2.FormFactor='Custom'
  1328. part2.Size=Vector3.new(.2,.2,.2)
  1329. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1330. part2.Transparency=.7
  1331. part2.BrickColor=BrickColor.new('Really red')
  1332. mesh2=Instance.new('SpecialMesh',part2)
  1333. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1334. mesh2.Scale=Vector3.new(3,1.5,3)
  1335. x = Instance.new("Sound",char)
  1336. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1337. x.Pitch = ptez[math.random(1,#ptez)]
  1338. x.Volume = 1
  1339. wait(.1)
  1340. x:Play()
  1341. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1342. if v:FindFirstChild('Humanoid') then
  1343. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1344. end
  1345. end
  1346. coroutine.resume(coroutine.create(function()
  1347. for i=0,0.62,0.13 do
  1348. wait()
  1349. part.CFrame=part.CFrame
  1350. part.Transparency=i
  1351. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1352. part2.CFrame=part2.CFrame
  1353. part2.Transparency=i
  1354. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1355. end
  1356. part.Parent=nil
  1357. part2.Parent=nil
  1358. x:Destroy()
  1359. end))
  1360. end
  1361. ----------------------------------------------------
  1362. mod=Instance.new('Model',char)
  1363.  
  1364. function charge()
  1365. hed.Velocity=hed.CFrame.lookVector*100
  1366. part=Instance.new('Part',mod)
  1367. part.Anchored=true
  1368. part.CanCollide=false
  1369. part.FormFactor='Custom'
  1370. part.Size=Vector3.new(.2,.2,.2)
  1371. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1372. part.Transparency=.7
  1373. part.BrickColor=BrickColor.new('Black')
  1374. mesh=Instance.new('SpecialMesh',part)
  1375. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1376. mesh.Scale=Vector3.new(10,5,10)
  1377. part2=part:clone()
  1378. part2.Parent=mod
  1379. part2.BrickColor=BrickColor.new('Bright red')
  1380. mesh2=mesh:clone()
  1381. mesh2.Parent=part2
  1382. mesh2.Scale=Vector3.new(20,10,20)
  1383. part3=part2:clone()
  1384. part3.Parent = mod
  1385. part3.BrickColor=BrickColor.new('Really red')
  1386. mesh3=mesh2:clone()
  1387. mesh2.Parent=part3
  1388. mesh3.Scale=Vector3.new(30,15,30)
  1389. coroutine.resume(coroutine.create(function()
  1390. for i=0,1,0.1 do
  1391. wait()
  1392. part.CFrame=part.CFrame
  1393. part.Transparency=i
  1394. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1395. part2.CFrame=part2.CFrame
  1396. part2.Transparency=i
  1397. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1398. part3.CFrame=part3.CFrame
  1399. part3.Transparency=i
  1400. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1401. end
  1402. part.Parent=nil
  1403. part2.Parent=nil
  1404. part3.Parent = nil
  1405. end))
  1406. end
  1407. ----------------------------------------------------
  1408. function FindNearestTorso(Position,Distance,SinglePlayer)
  1409. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1410. local List = {}
  1411. for i,v in pairs(workspace:GetChildren())do
  1412. if v:IsA("Model")then
  1413. if v:findFirstChild("Torso")then
  1414. if v ~= char then
  1415. if(v.Torso.Position -Position).magnitude <= Distance then
  1416. table.insert(List,v)
  1417. end
  1418. end
  1419. end
  1420. end
  1421. end
  1422. return List
  1423. end
  1424.  
  1425. mod3 = Instance.new("Model",rleg)
  1426.  
  1427. function Stomp()
  1428. part=Instance.new('Part',mod3)
  1429. part.Anchored=true
  1430. part.CanCollide=false
  1431. part.FormFactor='Custom'
  1432. part.Size=Vector3.new(.2,.2,.2)
  1433. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1434. part.Transparency=.7
  1435. part.BrickColor=BrickColor.new('Really red')
  1436. mesh=Instance.new('SpecialMesh',part)
  1437. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1438. mesh.Scale=Vector3.new(25,25,25)
  1439. part2=part:clone()
  1440. part2.Parent=mod3
  1441. part2.BrickColor=BrickColor.new('Really red')
  1442. mesh2=mesh:clone()
  1443. mesh2.Parent=part2
  1444. mesh2.Scale=Vector3.new(15,15,15)
  1445. part3=part:clone()
  1446. part3.Parent=mod3
  1447. part3.TopSurface=0
  1448. part3.BottomSurface=0
  1449. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1450. mesh3=Instance.new('SpecialMesh',part3)
  1451. mesh3.MeshType = 3
  1452. mesh3.Scale=Vector3.new(12,12,12)
  1453. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1454. if v:FindFirstChild('Humanoid') then
  1455. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1456. v.Humanoid.PlatformStand = true
  1457. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 800
  1458. end
  1459. end
  1460. coroutine.resume(coroutine.create(function()
  1461. for i=0,3.8,0.05 do
  1462. wait()
  1463. part.CFrame=part.CFrame
  1464. part.Transparency=i
  1465. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1466. part2.CFrame=part2.CFrame
  1467. part2.Transparency=i
  1468. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1469. part3.CFrame=part3.CFrame
  1470. part3.Transparency=i
  1471. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1472. end
  1473. end))
  1474. end
  1475. ----------------------------------------------------
  1476.  
  1477. local acos = math.acos
  1478. local sqrt = math.sqrt
  1479. local Vec3 = Vector3.new
  1480. local fromAxisAngle = CFrame.fromAxisAngle
  1481.  
  1482. local function toAxisAngle(CFr)
  1483. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1484. local Angle = math.acos((R00+R11+R22-1)/2)
  1485. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1486. A = A == 0 and 0.00001 or A
  1487. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1488. B = B == 0 and 0.00001 or B
  1489. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1490. C = C == 0 and 0.00001 or C
  1491. local x = (R21-R12)/sqrt(A)
  1492. local y = (R02-R20)/sqrt(B)
  1493. local z = (R10-R01)/sqrt(C)
  1494. return Vec3(x,y,z),Angle
  1495. end
  1496.  
  1497. function ApplyTrig(Num,Func)
  1498. local Min,Max = Func(0),Func(1)
  1499. local i = Func(Num)
  1500. return (i-Min)/(Max-Min)
  1501. --[[if Func == "sin" then
  1502. return (math.sin((1-Num)*math.pi)+1)/2
  1503. elseif Func == "cos" then
  1504. return (math.cos((1-Num)*math.pi)+1)/2
  1505. end]]
  1506. end
  1507.  
  1508. function LerpCFrame(CFrame1,CFrame2,Num)
  1509. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1510. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1511. end
  1512.  
  1513. function Crater(Torso,Radius)
  1514. Spawn(function()
  1515. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1516. local Ignore = {}
  1517. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1518. if v.Character ~= nil then
  1519. Ignore[#Ignore+1] = v.Character
  1520. end
  1521. end
  1522. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1523. if Hit == nil then return end
  1524. local Parts = {}
  1525. for i = 1,360,10 do
  1526. local P = Instance.new("Part",Torso.Parent)
  1527. P.Anchored = true
  1528. P.FormFactor = "Custom"
  1529. P.BrickColor = Hit.BrickColor
  1530. P.Material = Hit.Material
  1531. P.TopSurface = "Smooth"
  1532. P.BottomSurface = "Smooth"
  1533. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1534. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1535. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1536. if math.random(0,5) == 0 then -- rubble
  1537. local P = Instance.new("Part",Torso.Parent)
  1538. P.Anchored = true
  1539. P.FormFactor = "Custom"
  1540. P.BrickColor = Hit.BrickColor
  1541. P.Material = Hit.Material
  1542. P.TopSurface = "Smooth"
  1543. P.BottomSurface = "Smooth"
  1544. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1545. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1546. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1547. end
  1548. end
  1549. for i = 0,1,0.05 do
  1550. for i2,v in pairs(Parts) do
  1551. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1552. end
  1553. wait(0.02)
  1554. end
  1555. for i,v in pairs(Parts) do
  1556. if v[1].Size.X > 2.1 then
  1557. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1558. end
  1559. v[1].Anchored = false
  1560. end
  1561. for i = 0,1,0.05 do
  1562. for i2,v in pairs(Parts) do
  1563. v[1].Transparency = i
  1564. if i == 1 then
  1565. v[1]:Destroy()
  1566. elseif i >= 0.25 then
  1567. v[1].CanCollide = false
  1568. end
  1569. end
  1570. wait(0.02)
  1571. end
  1572. Parts = nil
  1573. end)
  1574. end
  1575.  
  1576. ----------------------------------------------------
  1577. mouse.KeyDown:connect(function(key)
  1578. if key == "r" then
  1579. larm.BrickColor = BrickColor.new("Bright red")
  1580. rarm.BrickColor = BrickColor.new("Bright red")
  1581. if Debounces.CanAttack == true then
  1582. Debounces.CanAttack = false
  1583. Debounces.on = true
  1584. Debounces.NoIdl = true
  1585. to = char.Titanius.Thingy2.Touched:connect(function(ht)
  1586. hit = ht.Parent
  1587. if ht and hit:IsA("Model") then
  1588. if hit:FindFirstChild("Humanoid") then
  1589. if hit.Name ~= p.Name then
  1590. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1591. Debounces.Slashed = true]]--
  1592. hit:FindFirstChild("Humanoid"):TakeDamage(19999999)
  1593. wait(1)
  1594. --Debounces.Slashed = false
  1595. --end
  1596. end
  1597. end
  1598. elseif ht and hit:IsA("Hat") then
  1599. if hit.Parent.Name ~= p.Name then
  1600. if hit.Parent:FindFirstChild("Humanoid") then
  1601. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1602. Debounces.Slashed = true]]--
  1603. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(109999999)
  1604. wait(1)
  1605. --Debounces.Slashed = false
  1606. end
  1607. end
  1608. end
  1609. end)
  1610. q = Instance.new("Sound",hed)
  1611. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1612. q.Pitch = 0.85
  1613. q.Looped = false
  1614. q1 = Instance.new("Sound",hed)
  1615. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1616. q1.Pitch = 0.85
  1617. q1.Looped = false
  1618. q:Play()
  1619. q1:Play()
  1620. for i = 1,20 do
  1621. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1627. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1628. if Debounces.on == false then break end
  1629. wait()
  1630. end
  1631. n = Instance.new("Sound",hed)
  1632. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1633. n.Pitch = 0.94
  1634. n.Looped = false
  1635. n1 = Instance.new("Sound",hed)
  1636. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1637. n1.Pitch = 0.94
  1638. n1.Looped = false
  1639. n:Play()
  1640. n1:Play()
  1641. b = Instance.new("Sound",hed)
  1642. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1643. b.Pitch = 0.94
  1644. b.Looped = false
  1645. b1 = Instance.new("Sound",hed)
  1646. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1647. b1.Pitch = 0.94
  1648. b1.Looped = false
  1649. b:Play()
  1650. b1:Play()
  1651. for i = 1,26 do
  1652. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1653. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1654. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1655. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1656. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1657. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1658. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1659. if Debounces.on == false then break end
  1660. wait()
  1661. end
  1662. wait(.5)
  1663. to:disconnect()
  1664. q:Destroy()
  1665. q1:Destroy()
  1666. n:Destroy()
  1667. n1:Destroy()
  1668. larm.BrickColor = BrickColor.new("Really red")
  1669. rarm.BrickColor = BrickColor.new("Really red")
  1670. if Debounces.CanAttack == false then
  1671. Debounces.CanAttack = true
  1672. Debounces.on = false
  1673. Debounces.NoIdl = false
  1674. end
  1675. end
  1676. end
  1677. end)
  1678. ----------------------------------------------------
  1679. mouse.KeyDown:connect(function(key)
  1680. if key == "q" then
  1681. larm.BrickColor = BrickColor.new("Bright red")
  1682. rarm.BrickColor = BrickColor.new("Bright red")
  1683. if Debounces.CanAttack == true then
  1684. Debounces.CanAttack = false
  1685. Debounces.on = true
  1686. Debounces.NoIdl = true
  1687. to = char.Titanius.Thingy2.Touched:connect(function(ht)
  1688. hit = ht.Parent
  1689. if ht and hit:IsA("Model") then
  1690. if hit:FindFirstChild("Humanoid") then
  1691. if hit.Name ~= p.Name then
  1692. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1693. Debounces.Slashed = true]]--
  1694. hit:FindFirstChild("Humanoid"):TakeDamage(499999999)
  1695. wait(1)
  1696. --Debounces.Slashed = false
  1697. --end
  1698. end
  1699. end
  1700. elseif ht and hit:IsA("Hat") then
  1701. if hit.Parent.Name ~= p.Name then
  1702. if hit.Parent:FindFirstChild("Humanoid") then
  1703. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1704. Debounces.Slashed = true]]--
  1705. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(499999999)
  1706. wait(1)
  1707. --Debounces.Slashed = false
  1708. end
  1709. end
  1710. end
  1711. end)
  1712. for i = 1, 20 do
  1713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1719. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1720. if Debounces.on == false then break end
  1721. wait()
  1722. end
  1723. z = Instance.new("Sound",hed)
  1724. z.SoundId = "rbxassetid://160069154"
  1725. z.Looped = false
  1726. z.Pitch = .9
  1727. z1 = Instance.new("Sound",hed)
  1728. z1.SoundId = "rbxassetid://160069154"
  1729. z1.Looped = false
  1730. z1.Pitch = .9
  1731. wait(0.01)
  1732. z:Play()
  1733. z1:Play()
  1734. for i = 1, 12 do
  1735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1737. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1738. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1739. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1740. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1741. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1742. if Debounces.on == false then break end
  1743. wait()
  1744. end
  1745. for i = 1, 12 do
  1746. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1747. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1748. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1749. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1750. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1751. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1752. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1753. if Debounces.on == false then break end
  1754. wait()
  1755. end
  1756. z = Instance.new("Sound",hed)
  1757. z.SoundId = "rbxassetid://168586621"
  1758. z.Looped = false
  1759. z.Pitch = 1
  1760. z1 = Instance.new("Sound",hed)
  1761. z1.SoundId = "rbxassetid://168586621"
  1762. z1.Looped = false
  1763. z1.Pitch = 1
  1764. wait(0.01)
  1765. z:Play()
  1766. z1:Play()
  1767. for i = 1, 12 do
  1768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1774. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1775. if Debounces.on == false then break end
  1776. wait()
  1777. end
  1778. to:disconnect()
  1779. larm.BrickColor = BrickColor.new("Really red")
  1780. rarm.BrickColor = BrickColor.new("Really red")
  1781. if Debounces.CanAttack == false then
  1782. Debounces.CanAttack = true
  1783. Debounces.on = false
  1784. Debounces.NoIdl = false
  1785. end
  1786. end
  1787. end
  1788. end)
  1789. ----------------------------------------------------
  1790. Sit = false
  1791. mouse.KeyDown:connect(function(key)
  1792. if key == "v" then
  1793. if Sit == false then
  1794. Sit = true
  1795. hum.WalkSpeed = 100
  1796. stanceToggle = "Sitting"
  1797. elseif Sit == true then
  1798. Sit = false
  1799. hum.WalkSpeed = 100
  1800. stanceToggle = "Normal"
  1801. end
  1802. end
  1803. end)
  1804. ----------------------------------------------------
  1805. mouse.KeyDown:connect(function(key)
  1806. if key == "t" then
  1807. if Debounces.CanAttack == true then
  1808. Debounces.CanAttack = false
  1809. Debounces.on = true
  1810. Debounces.NoIdl = true
  1811. for i = 1, 20 do
  1812. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1813. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1814. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1815. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1816. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1817. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1818. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1819. if Debounces.on == false then break end
  1820. wait()
  1821. end
  1822. Spawn(function()
  1823. local Parts = {}
  1824. for Y = -5,5 do
  1825. local P = Instance.new("Part",char)
  1826. P.Anchored = true
  1827. P.FormFactor = "Custom"
  1828. P.CanCollide = false
  1829. P.Size = Vector3.new(1,2,1)
  1830. P.TopSurface = "SmoothNoOutlines"
  1831. P.BottomSurface = "SmoothNoOutlines"
  1832. P.BrickColor = BrickColor.new("Really red")
  1833. P.Name = tostring(Y)
  1834. local i = (Y+5)/(10)
  1835. i = 1-math.cos(math.pi*i-(math.pi/2))
  1836. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1837. --[[P.Touched:connect(function(ht)
  1838. local hit = ht.Parent
  1839. if hit:FindFirstChild("Humanoid") then
  1840. hit.Humanoid:TakeDamage(math.random(10000020,10000030))
  1841. end
  1842. end)]]--
  1843. s = Instance.new("Sound",P)
  1844. s.SoundId = "rbxassetid://228343271"
  1845. s.Volume = .7
  1846. s.Pitch = 0.9
  1847. s:Play()
  1848. P.Touched:connect(function(ht)
  1849. hit = ht.Parent
  1850. if ht and hit:IsA("Model") then
  1851. if hit:FindFirstChild("Humanoid") then
  1852. if hit.Name ~= p.Name then
  1853. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1854. Debounces.Slashed = true]]--
  1855. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
  1856. hit:FindFirstChild("Humanoid").PlatformStand = true
  1857. wait(1)
  1858. --Debounces.Slashed = false
  1859. --end
  1860. end
  1861. end
  1862. elseif ht and hit:IsA("Hat") then
  1863. if hit.Parent.Name ~= p.Name then
  1864. if hit.Parent:FindFirstChild("Humanoid") then
  1865. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1866. Debounces.Slashed = true]]--
  1867. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (10000020,10000030))
  1868. hit:FindFirstChild("Humanoid").PlatformStand = true
  1869. wait(1)
  1870. --Debounces.Slashed = false
  1871. --end
  1872. end
  1873. end
  1874. end
  1875. end)
  1876. Parts[#Parts+1] = P
  1877. end
  1878. local BREAKIT = false
  1879. local CParts = {}
  1880. local Rocks = {}
  1881. local LastPos = nil
  1882. for i = 1,70 do
  1883. for i2,v in pairs(Parts) do
  1884. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1885. local cf = v.CFrame
  1886. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1887. v.CFrame = cf
  1888. v.Transparency = v.Transparency+0.02
  1889. if v.Transparency >= 0.975 then BREAKIT = true end
  1890. if v.Name == "0" then
  1891. local Ignore = {}
  1892. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1893. if v.Character ~= nil then
  1894. Ignore[#Ignore+1] = v.Character
  1895. end
  1896. end
  1897. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-100,0))
  1898. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1899. if Hit ~= nil then
  1900. if #Rocks == 0 then
  1901. for i = 1,5 do
  1902. local P = Instance.new("Part",char)
  1903. Rocks[#Rocks+1] = P
  1904. P.Anchored = true
  1905. P.FormFactor = "Custom"
  1906. P.BrickColor = Hit.BrickColor
  1907. P.Material = Hit.Material
  1908. P.TopSurface = "Smooth"
  1909. P.BottomSurface = "Smooth"
  1910. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1911. end
  1912. end
  1913. for i,P in pairs(Rocks) do
  1914. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1915. end
  1916. local P = Instance.new("Part",char)
  1917. CParts[#CParts+1] = {P,tick()}
  1918. P.Anchored = true
  1919. P.FormFactor = "Custom"
  1920. P.BrickColor = Hit.BrickColor
  1921. P.Material = Hit.Material
  1922. P.TopSurface = "Smooth"
  1923. P.BottomSurface = "Smooth"
  1924. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1925. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1926. Pos = Pos.p
  1927. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1928. local P = P:Clone()
  1929. CParts[#CParts+1] = {P,tick()}
  1930. P.Parent = char
  1931. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1932. Pos = Pos.p
  1933. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1934. if LastPos ~= nil then
  1935. local P = P:Clone()
  1936. CParts[#CParts+1] = {P,tick()}
  1937. P.Parent = char
  1938. P.BrickColor = BrickColor.new("Really red")
  1939. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1940. Pos = Pos.p
  1941. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1942. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1943. --P.Velocity = Vector3.new(0,-1000,0)
  1944. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1945. end
  1946. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1947. end
  1948. end
  1949. end
  1950. if BREAKIT then break end
  1951. wait(0.002)
  1952. end
  1953. for i,v in pairs(Rocks) do
  1954. CParts[#CParts+1] = {v,tick()}
  1955. end
  1956. for i,v in pairs(Parts) do
  1957. v:Destroy()
  1958. end
  1959. Parts = nil
  1960. while true do
  1961. local t = tick()
  1962. local p = nil
  1963. for i,v in pairs(CParts) do
  1964. if t-v[2] > 4 then
  1965. v[1].Transparency = v[1].Transparency+0.05
  1966. if v[1].Transparency >= 1 then
  1967. v[1]:Destroy()
  1968. CParts[i] = nil
  1969. end
  1970. end
  1971. p = v
  1972. end
  1973. if p == nil then break end
  1974. wait(0.002)
  1975. end
  1976. for i,v in pairs(CParts) do
  1977. v:Destroy()
  1978. end
  1979. CParts = {}
  1980. end)
  1981. for i = 1, 20 do
  1982. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1983. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1984. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1985. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1986. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1987. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1988. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1989. if Debounces.on == false then break end
  1990. wait()
  1991. end
  1992. if Debounces.CanAttack == false then
  1993. Debounces.CanAttack = true
  1994. Debounces.on = false
  1995. Debounces.NoIdl = false
  1996. end
  1997. end
  1998. end
  1999. end)
  2000. ----------------------------------------------------
  2001. mouse.KeyDown:connect(function(key)
  2002. if key == "e" then
  2003. larm.BrickColor = BrickColor.new("Bright red")
  2004. rarm.BrickColor = BrickColor.new("Bright red")
  2005. if Debounces.CanAttack == true then
  2006. Debounces.CanAttack = false
  2007. Debounces.on = true
  2008. Debounces.NoIdl = true
  2009. for i = 1, 18 do
  2010. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  2011. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2012. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2013. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2014. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2015. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2016. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2017. if Debounces.on == false then break end
  2018. wait()
  2019. end
  2020. local HandCF = CFrame.new(char.Titanius.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2021. local rng = Instance.new("Part", char.Titanius.Handle)
  2022. rng.Anchored = true
  2023. rng.BrickColor = BrickColor.new("Really red")
  2024. rng.CanCollide = true
  2025. rng.FormFactor = 3
  2026. rng.Name = "Ring"
  2027. rng.Size = Vector3.new(1, 1, 1)
  2028. rng.CanCollide = false
  2029. rng.Transparency = 0.35
  2030. rng.TopSurface = 0
  2031. rng.BottomSurface = 0
  2032. rng.CFrame = HandCF
  2033. local rngm = Instance.new("SpecialMesh", rng)
  2034. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2035. rngm.Scale = Vector3.new(1, 1, 2)
  2036. x = Instance.new("Sound", hed)
  2037. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2038. x.Looped = false
  2039. x.Pitch = .7
  2040. x.Volume = 1
  2041. x1 = Instance.new("Sound", hed)
  2042. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2043. x1.Looped = false
  2044. x1.Pitch = .7
  2045. x1.Volume = 1
  2046. x:Play()
  2047. x1:Play()
  2048. rngto = rng.Touched:connect(function(ht)
  2049. hit = ht.Parent
  2050. if ht and hit:IsA("Model") then
  2051. if hit:FindFirstChild("Humanoid") then
  2052. if hit.Name ~= p.Name then
  2053. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2054. Debounces.Slashed = true]]--
  2055. hit:FindFirstChild("Humanoid"):TakeDamage(1000000)
  2056. hit:FindFirstChild("Humanoid").PlatformStand = true
  2057. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  2058. --Debounces.Slashed = false
  2059. --end
  2060. end
  2061. end
  2062. elseif ht and hit:IsA("Hat") then
  2063. if hit.Parent.Name ~= p.Name then
  2064. if hit.Parent:FindFirstChild("Humanoid") then
  2065. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2066. Debounces.Slashed = true]]--
  2067. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(100000)
  2068. hit:FindFirstChild("Humanoid").PlatformStand = true
  2069. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  2070. --Debounces.Slashed = false
  2071. end
  2072. end
  2073. end
  2074. end)
  2075. coroutine.wrap(function()
  2076. for i = 1, 60, 2 do
  2077. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2078. rng.Size = rngm.Scale
  2079. rng.CFrame = HandCF
  2080. rng.Transparency = i/60
  2081. wait()
  2082. end
  2083. wait()
  2084. rng:Destroy()
  2085. end)()
  2086. for i = 1, 18 do
  2087. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  2088. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2089. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2090. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2091. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2092. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2093. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2094. if Debounces.on == false then break end
  2095. wait()
  2096. end
  2097. larm.BrickColor = BrickColor.new("Really red")
  2098. rarm.BrickColor = BrickColor.new("Really red")
  2099. x:Destroy()
  2100. x1:Destroy()
  2101. if Debounces.CanAttack == false then
  2102. Debounces.CanAttack = true
  2103. Debounces.on = false
  2104. Debounces.NoIdl = false
  2105. end
  2106. end
  2107. end
  2108. end)
  2109. ----------------------------------------------------
  2110. mouse.KeyDown:connect(function(key)
  2111. if key == "y" then
  2112. if Debounces.CanAttack == true then
  2113. Debounces.CanAttack = false
  2114. Debounces.on = true
  2115. Debounces.NoIdl = true
  2116. for i = 1, 15 do
  2117. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2118. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2119. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2120. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2121. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2122. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2123. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2124. if Debounces.on == false then break end
  2125. wait()
  2126. end
  2127. x = Instance.new("Sound",char)
  2128. x.SoundId = "rbxassetid://228343271"
  2129. x.Pitch = 1
  2130. x.Volume = .8
  2131. wait(.1)
  2132. x:Play()
  2133. Debounces.on = false
  2134. Debounces.Here = false
  2135. shot = shot + 1
  2136. local rng = Instance.new("Part", char)
  2137. rng.Anchored = true
  2138. rng.BrickColor = BrickColor.new("Really red")
  2139. rng.CanCollide = false
  2140. rng.FormFactor = 3
  2141. rng.Name = "Ring"
  2142. rng.Size = Vector3.new(1, 1, 1)
  2143. rng.Transparency = 0.35
  2144. rng.TopSurface = 0
  2145. rng.BottomSurface = 0
  2146. rng2 = rng:clone()
  2147. rng3 = rng2:clone()
  2148. rng4 = rng2:clone()
  2149. local rngm = Instance.new("SpecialMesh", rng)
  2150. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2151. rngm.Scale = Vector3.new(10, 10, 1)
  2152. rngm2 = rngm:clone()
  2153. rngm2.Scale = Vector3.new(5, 5, 1)
  2154. rngm3=rngm2:clone()
  2155. rngm3.Parent = rng3
  2156. rngm3.Scale = Vector3.new(8, 8, 1)
  2157. rngm4 = rngm2:clone()
  2158. rngm4.Parent = rng4
  2159. rngm4.Scale = Vector3.new(6, 6, 1)
  2160. local bem = Instance.new("Part", char)
  2161. bem.Anchored = true
  2162. bem.BrickColor = BrickColor.new("Really red")
  2163. bem.CanCollide = false
  2164. bem.FormFactor = 3
  2165. bem.Name = "Beam" .. shot
  2166. bem.Size = Vector3.new(1, 1, 1)
  2167. bem.Transparency = 0.35
  2168. bem.TopSurface = 0
  2169. bem.BottomSurface = 0
  2170. local bemm = Instance.new("SpecialMesh", bem)
  2171. bemm.MeshType = 4
  2172. bemm.Scale = Vector3.new(1, 4, 4)
  2173. local out = Instance.new("Part", char)
  2174. out.Anchored = true
  2175. out.BrickColor = BrickColor.new("Really red")
  2176. out.CanCollide = false
  2177. out.FormFactor = 3
  2178. out.Name = "Out"
  2179. out.Size = Vector3.new(4, 4, 4)
  2180. out.Transparency = 0.35
  2181. out.TopSurface = 0
  2182. out.BottomSurface = 0
  2183. local outm = Instance.new("SpecialMesh", out)
  2184. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2185. outm.Scale = Vector3.new(4, 4, 4)
  2186. local bnd = Instance.new("Part", char)
  2187. bnd.Anchored = true
  2188. bnd.BrickColor = BrickColor.new("Really red")
  2189. bnd.CanCollide = false
  2190. bnd.FormFactor = 3
  2191. bnd.Name = "Bend"
  2192. bnd.Size = Vector3.new(1, 1, 1)
  2193. bnd.Transparency = 1
  2194. bnd.TopSurface = 0
  2195. bnd.BottomSurface = 0
  2196. local bndm = Instance.new("SpecialMesh", bnd)
  2197. bndm.MeshType = 3
  2198. bndm.Scale = Vector3.new(8, 8, 8)
  2199. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2200. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2201. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2202. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2203. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2204. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2205. Debounces.Shewt = true
  2206. coroutine.wrap(function()
  2207. for i = 1, 20, 0.2 do
  2208. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2209. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2210. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2211. rng.Transparency = i/20
  2212. rng3.Transparency = 1/16
  2213. rng4.Transparency = i/12
  2214. wait()
  2215. end
  2216. wait()
  2217. rng:Destroy()
  2218. end)()
  2219. if Debounces.Shewt == true then
  2220. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2221. hit = ht.Parent
  2222. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2223. if HasntTouched(hit.Name) == true and deb == false then
  2224. deb = true
  2225. coroutine.wrap(function()
  2226. hit:FindFirstChild("Humanoid").PlatformStand = true
  2227. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2228. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
  2229. end)()
  2230. table.insert(Touche, hit.Name)
  2231. deb = false
  2232. end
  2233. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2234. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2235. deb = true
  2236. coroutine.wrap(function()
  2237. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2238. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2239. wait(1)
  2240. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2241. end)()
  2242. table.insert(Touche, hit.Parent.Name)
  2243. deb = false
  2244. for i, v in pairs(Touche) do
  2245. print(v)
  2246. end
  2247. end
  2248. end
  2249. end)
  2250. end
  2251. for i = 0, 260, 8 do
  2252. bem.Size = Vector3.new(i, 2, 2)
  2253. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2254. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2255. bnd.Size = Vector3.new(1,1,1)
  2256. bndm.Scale = Vector3.new(8,8,8)
  2257. if i % 10 == 0 then
  2258. local newRng = rng2:Clone()
  2259. newRng.Parent = char
  2260. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2261. local newRngm = rngm2:clone()
  2262. newRngm.Parent=newRng
  2263. coroutine.wrap(function()
  2264. for i = 1, 10, 0.2 do
  2265. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2266. newRng.Transparency = i/10
  2267. wait()
  2268. end
  2269. wait()
  2270. newRng:Destroy()
  2271. end)()
  2272. end
  2273. wait()
  2274. end
  2275. wait()
  2276. Debounces.Shewt = false
  2277. bem:Destroy()
  2278. out:Destroy()
  2279. bnd:Destroy()
  2280. Debounces.Ready = false
  2281. for i, v in pairs(Touche) do
  2282. table.remove(Touche, i)
  2283. end
  2284. wait()
  2285. table.insert(Touche, char.Name)
  2286. Debounces.NoIdl = false
  2287. if Debounces.CanAttack == false then
  2288. Debounces.CanAttack = true
  2289. end
  2290. end
  2291. end
  2292. end)
  2293. ----------------------------------------------------
  2294. sidz = {"231917888", "231917845", "231917806"}
  2295. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2296. mouse.KeyDown:connect(function(key)
  2297. if key == "f" then
  2298. if Debounces.CanAttack == true then
  2299. Debounces.CanAttack = false
  2300. Debounces.on = true
  2301. Debounces.NoIdl = true
  2302. for i = 1, 10 do
  2303. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2304. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2305. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2306. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2307. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2308. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2309. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2310. if Debounces.on == false then break end
  2311. wait()
  2312. end
  2313. z = Instance.new("Sound",char)
  2314. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2315. z.Pitch = ptz[math.random(1,#ptz)]
  2316. z.Volume = 1
  2317. z1 = Instance.new("Sound",char)
  2318. z1.SoundId = z.SoundId
  2319. z1.Pitch = z.Pitch
  2320. z1.Volume = 1
  2321. wait(1)
  2322. z:Play()
  2323. z1:Play()
  2324. Stomp()
  2325. for i = 1, 20 do
  2326. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2327. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2328. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2329. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2330. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2331. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2332. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2333. if Debounces.on == false then break end
  2334. wait()
  2335. end
  2336. if Debounces.CanAttack == false then
  2337. Debounces.CanAttack = true
  2338. Debounces.on = false
  2339. Debounces.NoIdl = false
  2340. larm.BrickColor = BrickColor.new("Really red")
  2341. rarm.BrickColor = BrickColor.new("Really red")
  2342. end
  2343. end
  2344. end
  2345. end)
  2346. ----------------------------------------------------
  2347. mouse.KeyDown:connect(function(key)
  2348. if key == "g" then
  2349. if Debounces.CanAttack == true then
  2350. Debounces.CanAttack = false
  2351. Debounces.on = true
  2352. Debounces.NoIdl = true
  2353. chrg = lleg.Touched:connect(function(ht)
  2354. hit = ht.Parent
  2355. if ht and hit:IsA("Model") then
  2356. if hit:FindFirstChild("Humanoid") then
  2357. if hit.Name ~= p.Name then
  2358. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2359. Debounces.Slashed = true]]--
  2360. hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
  2361. hit:FindFirstChild("Humanoid").PlatformStand = true
  2362. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2363. --Debounces.Slashed = false
  2364. --end
  2365. end
  2366. end
  2367. elseif ht and hit:IsA("Hat") then
  2368. if hit.Parent.Name ~= p.Name then
  2369. if hit.Parent:FindFirstChild("Humanoid") then
  2370. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2371. Debounces.Slashed = true]]--
  2372. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999999)
  2373. hit:FindFirstChild("Humanoid").PlatformStand = true
  2374. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2375. --Debounces.Slashed = false
  2376. end
  2377. end
  2378. end
  2379. end)
  2380. for i = 1, 14 do
  2381. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2382. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2383. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2384. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2385. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2386. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2387. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2388. if Debounces.on == false then break end
  2389. wait()
  2390. end
  2391. charge()
  2392. z = Instance.new("Sound",char)
  2393. z.SoundId = "rbxassetid://100632875"
  2394. z.Volume = 1
  2395. z.Pitch = .8
  2396. z1 = Instance.new("Sound",char)
  2397. z1.SoundId = "rbxassetid://100632875"
  2398. z1.Volume = 1
  2399. z1.Pitch = .9
  2400. z:Play()
  2401. z1:Play()
  2402. wait(1)
  2403. z:Destroy()
  2404. z1:Destroy()
  2405. chrg:disconnect()
  2406. if Debounces.CanAttack == false then
  2407. Debounces.CanAttack = true
  2408. Debounces.on = false
  2409. Debounces.NoIdl = false
  2410. larm.BrickColor = BrickColor.new("Really red")
  2411. rarm.BrickColor = BrickColor.new("Really red")
  2412. end
  2413. end
  2414. end
  2415. end)
  2416. ----------------------------------------------------
  2417. pt = {0.7, 0.8, 0.9}
  2418. mouse.KeyDown:connect(function(key)
  2419. if key == "h" then
  2420. if Debounces.CanJoke == true then
  2421. Debounces.CanJoke = false
  2422. u = Instance.new("Sound")
  2423. u.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2424. u.Parent = char
  2425. u.Looped = false
  2426. u.Pitch = pt[math.random(1,#pt)]
  2427. u.Volume = 1
  2428. u2 = Instance.new("Sound")
  2429. u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2430. u2.Parent = char
  2431. u2.Looped = false
  2432. u2.Pitch = u.Pitch
  2433. u2.Volume = 1
  2434. wait(.01)
  2435. u:Play()
  2436. u2:Play()
  2437. wait(6)
  2438. u:Destroy()
  2439. u2:Destroy()
  2440. if Debounces.CanJoke == false then
  2441. Debounces.CanJoke = true
  2442. end
  2443. end
  2444. end
  2445. end)
  2446. ----------------------------------------------------
  2447. --Insert awesome nuke cmd here--
  2448.  
  2449. ----------------------------------------------------
  2450. mouse.KeyDown:connect(function(key)
  2451. if key == "l" then
  2452. if Debounces.CanJoke == true then
  2453. Debounces.CanJoke = false
  2454. z = Instance.new("Sound",char)
  2455. z.SoundId = "rbxassetid://233774928"
  2456. z.Pitch = .76
  2457. z.Volume = 1
  2458. wait()
  2459. z:Play()
  2460. wait(6)
  2461. z:Destroy()
  2462. if Debounces.CanJoke == false then
  2463. Debounces.CanJoke = true
  2464. end
  2465. end
  2466. end
  2467. end)
  2468. ----------------------------------------------------
  2469. mouse.KeyDown:connect(function(key)
  2470. if key == "j" then
  2471. if Debounces.CanJoke == true then
  2472. Debounces.CanJoke = false
  2473. z = Instance.new("Sound",char)
  2474. z.SoundId = "rbxassetid://135017456"
  2475. z.Pitch = .76
  2476. z.Volume = 1
  2477. wait()
  2478. z:Play()
  2479. wait(6)
  2480. z:Destroy()
  2481. if Debounces.CanJoke == false then
  2482. Debounces.CanJoke = true
  2483. end
  2484. end
  2485. end
  2486. end)
  2487. ----------------------------------------------------
  2488. mouse.KeyDown:connect(function(key)
  2489. if key == "k" then
  2490. if Debounces.CanJoke == true then
  2491. Debounces.CanJoke = false
  2492. z = Instance.new("Sound",char)
  2493. z.SoundId = "rbxassetid://135017578"
  2494. z.Pitch = .76
  2495. z.Volume = 1
  2496. wait()
  2497. z:Play()
  2498. wait(4)
  2499. z:Destroy()
  2500. if Debounces.CanJoke == false then
  2501. Debounces.CanJoke = true
  2502. end
  2503. end
  2504. end
  2505. end)
  2506. ----------------------------------------------------
  2507. mouse.KeyDown:connect(function(key)
  2508. if key == "x" then
  2509. if Debounces.CanAttack == true then
  2510. Debounces.CanAttack = false
  2511. Debounces.NoIdl = true
  2512. Debounces.on = true
  2513. Debounces.ks = true
  2514. for i = 1, 10 do
  2515. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2516. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2517. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2519. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2520. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2521. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2522. if Debounces.on == false then break end
  2523. wait()
  2524. end
  2525. z = Instance.new("Sound",hed)
  2526. z.SoundId = "rbxassetid://169445092"
  2527. z.Volume = 1
  2528. wait(0.1)
  2529. z:Play()
  2530. kik = rleg.Touched:connect(function(ht)
  2531. hit = ht.Parent
  2532. if ht and hit:IsA("Model") then
  2533. if hit:FindFirstChild("Humanoid") then
  2534. if hit.Name ~= p.Name then
  2535. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2536. Debounces.Slashed = true]]--
  2537. if Debounces.ks==true then
  2538. z = Instance.new("Sound",hed)
  2539. z.SoundId = "rbxassetid://169380525"
  2540. z.Volume = 1
  2541. z:Play()
  2542. Debounces.ks=false
  2543. end
  2544. hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
  2545. hit:FindFirstChild("Humanoid").PlatformStand = true
  2546. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2547. --Debounces.Slashed = false
  2548. --end
  2549. end
  2550. end
  2551. elseif ht and hit:IsA("Hat") then
  2552. if hit.Parent.Name ~= p.Name then
  2553. if hit.Parent:FindFirstChild("Humanoid") then
  2554. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2555. Debounces.Slashed = true]]--
  2556. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999)
  2557. hit:FindFirstChild("Humanoid").PlatformStand = true
  2558. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2559. --Debounces.Slashed = false
  2560. --end
  2561. end
  2562. end
  2563. end
  2564. end)
  2565. for i = 1, 8 do
  2566. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2567. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2568. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2569. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2570. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2571. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2572. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2573. if Debounces.on == false then break end
  2574. wait()
  2575. end
  2576. kik:disconnect()
  2577. if Debounces.CanAttack == false then
  2578. Debounces.CanAttack = true
  2579. Debounces.on = false
  2580. Debounces.NoIdl = false
  2581. end
  2582. end
  2583. end
  2584. end)
  2585. ----------------------------------------------------
  2586. mouse.KeyDown:connect(function(key)
  2587. if key == "c" then
  2588. if Debounces.CanAttack == true then
  2589. Debounces.CanAttack = false
  2590. Debounces.NoIdl = true
  2591. Debounces.on = true
  2592. SIDZ = {"231917744", "231917742"}
  2593. PTZ = {0.7, 0.8, 0.9, 1}
  2594. for i = 1, 20 do
  2595. wait()
  2596. for i,v in pairs(char.Titanius:children()) do
  2597. if v:IsA("Part") or v:IsA("WedgePart") then
  2598. v.Transparency = v.Transparency + 0.05
  2599. end
  2600. end
  2601. end
  2602. function FindNearestTorso(Position,Distance,SinglePlayer)
  2603. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2604. local List = {}
  2605. for i,v in pairs(workspace:GetChildren())do
  2606. if v:IsA("Model")then
  2607. if v:findFirstChild("Torso")then
  2608. if v ~= char then
  2609. if(v.Torso.Position -Position).magnitude <= Distance then
  2610. table.insert(List,v)
  2611. end
  2612. end
  2613. end
  2614. end
  2615. end
  2616. return List
  2617. end
  2618. GroundPound()
  2619. for i = 1, 5 do
  2620. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2621. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2622. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2623. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2624. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2625. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2626. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2627. if Debounces.on == false then break end
  2628. wait()
  2629. end
  2630. GroundPound()
  2631. for i = 1, 5 do
  2632. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2633. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2634. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2635. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2636. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2637. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2638. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2639. if Debounces.on == false then break end
  2640. wait()
  2641. end
  2642. GroundPound()
  2643. for i = 1, 5 do
  2644. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2645. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2646. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2647. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2648. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2649. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2650. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2651. if Debounces.on == false then break end
  2652. wait()
  2653. end
  2654. GroundPound()
  2655. for i = 1, 5 do
  2656. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2657. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2659. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2660. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2661. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2662. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2663. if Debounces.on == false then break end
  2664. wait()
  2665. end
  2666. GroundPound()
  2667. for i = 1, 5 do
  2668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2670. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2671. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2672. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2673. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2674. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2675. if Debounces.on == false then break end
  2676. wait()
  2677. end
  2678. GroundPound()
  2679. for i = 1, 5 do
  2680. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2681. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2682. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2683. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2684. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2685. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2686. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2687. if Debounces.on == false then break end
  2688. wait()
  2689. end
  2690. for i = 1, 18 do
  2691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2697. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2698. if Debounces.on == false then break end
  2699. wait()
  2700. end
  2701. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2702. if v:FindFirstChild('Humanoid') then
  2703. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  2704. v.Humanoid.PlatformStand = true
  2705. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2706. end
  2707. end
  2708. x = Instance.new("Sound",char)
  2709. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2710. x.Pitch = PTZ[math.random(1,#PTZ)]
  2711. x.Volume = 1
  2712. wait(0.1)
  2713. x:Play()
  2714. Crater(hed,20)
  2715. for i = 1, 14 do
  2716. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2717. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2718. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2719. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2720. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2721. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2722. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2723. if Debounces.on == false then break end
  2724. wait()
  2725. end
  2726. if Debounces.CanAttack == false then
  2727. Debounces.CanAttack = true
  2728. Debounces.on = false
  2729. Debounces.NoIdl = false
  2730. for i = 1, 20 do
  2731. wait()
  2732. for i,v in pairs(char.Titanius:children()) do
  2733. if v:IsA("Part") or v:IsA("WedgePart") then
  2734. v.Transparency = v.Transparency - 0.05
  2735. end
  2736. end
  2737. end
  2738. end
  2739. end
  2740. end
  2741. end)
  2742. ----------------------------------------------------176349813
  2743. mouse.KeyDown:connect(function(key)
  2744. if key == "b" then
  2745. hum.WalkSpeed = 100
  2746. if Debounces.CanAttack == true then
  2747. Debounces.CanAttack = false
  2748. Debounces.NoIdl = true
  2749. Debounces.on = true
  2750. for i = 1,20 do
  2751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2757. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2758. if Debounces.on == false then break end
  2759. wait()
  2760. end
  2761. wait(1)
  2762. v = Instance.new("Sound")
  2763. v.SoundId = "rbxassetid://199978176"
  2764. v.Parent = char
  2765. v.Looped = false
  2766. v.Pitch = 1
  2767. v.Volume = 3
  2768. wait(.01)
  2769. v:Play()
  2770.  
  2771. if Daytime == true then
  2772. Daytime = false
  2773. l.TimeOfDay = 24
  2774. else
  2775. Daytime = true
  2776. l.TimeOfDay = 12
  2777. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2778. end
  2779.  
  2780. local Shockwave = function()
  2781. local rng1 = Instance.new("Part", char)
  2782. rng1.Anchored = true
  2783. rng1.BrickColor = BrickColor.new("Really red")
  2784. rng1.CanCollide = false
  2785. rng1.FormFactor = 3
  2786. rng1.Name = "Ring"
  2787. rng1.Size = Vector3.new(1, 1, 1)
  2788. rng1.Transparency = 0.35
  2789. rng1.TopSurface = 0
  2790. rng1.BottomSurface = 0
  2791. local rngm1 = Instance.new("SpecialMesh", rng)
  2792. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2793. rngm1.Scale = Vector3.new(10, 10, 1)
  2794. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2795. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2796. Wave.Name = "Shockwave"
  2797. Wave.BrickColor = BrickColor.new("Really red")
  2798. Wave.Size = Vector3.new(1, 1, 1)
  2799. Wave.Shape = "Ball"
  2800. Wave.CanCollide = false
  2801. Wave.Anchored = true
  2802. Wave.TopSurface = 0
  2803. Wave.BottomSurface = 0
  2804. Wave.Touched:connect(function(hit)
  2805. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2806. local Occlude = true
  2807. local NotOccludes = {
  2808. char.Name;
  2809. "Wings";
  2810. "Scythe";
  2811. "Thingy";
  2812. "Thingy2"; -- put all of the names in a table pls
  2813. }
  2814. for i,v in pairs(NotOccludes) do
  2815. if hit.Parent.Name == v then
  2816. Occlude = false
  2817. end
  2818. end
  2819. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2820. if Occlude then
  2821. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2822. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2823. end
  2824. end
  2825. end)
  2826.  
  2827. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2828.  
  2829. coroutine.wrap(function()
  2830. for i = 1, 20, 0.2 do
  2831. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2832. rng1.Transparency = i/20
  2833. wait()
  2834. end
  2835. wait()
  2836. rng1:Destroy()
  2837. end)()
  2838.  
  2839. Delay(0, function()
  2840.  
  2841. if Daytime == false then
  2842. for i = 1, 50, 1 do
  2843. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2844. Wave.CFrame = char.Torso.CFrame
  2845. local t = i / 50
  2846. Wave.Transparency = t
  2847. wait()
  2848. end
  2849. else
  2850. for i = 1, 50, 1 do
  2851. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2852. Wave.CFrame = char.Torso.CFrame
  2853. local t = i / 50
  2854. Wave.Transparency = t
  2855. wait()
  2856. end
  2857. end
  2858. Wave:Destroy()
  2859. end)
  2860. Delay(0, function()
  2861. while wait() do
  2862. if Wave ~= nil then
  2863. Wave.CFrame = char.Torso.CFrame
  2864. else
  2865. break
  2866. end
  2867. end
  2868. end)
  2869. end
  2870. Shockwave()
  2871. for i = 1, 15 do
  2872. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2873. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2874. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2875. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2876. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2877. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2878. if Debounces.on == false then break end
  2879. wait()
  2880. end
  2881. for i = 1, 15 do
  2882. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2883. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2884. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2885. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2886. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2887. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2888. if Debounces.on == false then break end
  2889. wait()
  2890. end
  2891. for i = 1, 15 do
  2892. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2893. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2894. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2895. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2896. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2897. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2898. if Debounces.on == false then break end
  2899. wait()
  2900. end
  2901. for i = 1, 15 do
  2902. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2903. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2904. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2905. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2906. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2907. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2908. if Debounces.on == false then break end
  2909. wait()
  2910. end
  2911. for i = 1, 15 do
  2912. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2913. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2914. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2915. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2916. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2917. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2918. if Debounces.on == false then break end
  2919. wait()
  2920. end
  2921. for i = 1, 15 do
  2922. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2923. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2924. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2925. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2926. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2927. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2928. if Debounces.on == false then break end
  2929. wait()
  2930. end
  2931. wait(1.4)
  2932. Debounces.NoIdl = false
  2933. hum.WalkSpeed = 100
  2934. Debounces.on = false
  2935. wait()
  2936. if Debounces.CanAttack == false then
  2937. Debounces.CanAttack = true
  2938. v:Destroy()
  2939. end
  2940. end
  2941. end
  2942. end)
  2943. ----------------------------------------------------
  2944. mouse.KeyDown:connect(function(key)
  2945. if key == "m" then
  2946. hum.WalkSpeed = 0
  2947. if Debounces.CanAttack == true then
  2948. Debounces.CanAttack = false
  2949. Debounces.on = true
  2950. Debounces.NoIdl = true
  2951. x = Instance.new("Sound",char)
  2952. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2953. x.Looped = false
  2954. x.Pitch = 1.1
  2955. x.Volume = 1
  2956. x:Play()
  2957. x2 = Instance.new("Sound",char)
  2958. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2959. x2.Looped = false
  2960. x2.Pitch = .7
  2961. x2.Volume = 1
  2962. wait(.1)
  2963. x:Play()
  2964. x2:Play()
  2965. for i = 1, 20 do
  2966. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2967. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2968. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2969. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2970. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2971. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2972. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2973. if Debounces.on == false then break end
  2974. wait()
  2975. x:Destroy()
  2976. x2:Destroy()
  2977. end
  2978. wait(1)
  2979. local rng = Instance.new("Part", char)
  2980. rng.Anchored = true
  2981. rng.BrickColor = BrickColor.new("Really red")
  2982. rng.CanCollide = false
  2983. rng.FormFactor = 3
  2984. rng.Name = "Ring"
  2985. rng.Size = Vector3.new(1, 1, 1)
  2986. rng.Transparency = 0.35
  2987. rng.TopSurface = 0
  2988. rng.BottomSurface = 0
  2989. rng.Position = torso.Position - Vector3.new(0,2,0)
  2990. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2991. local rngm = Instance.new("SpecialMesh", rng)
  2992. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2993. rngm.Scale = Vector3.new(1, 1, 2)
  2994. x = Instance.new("Sound",char)
  2995. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2996. x.Looped = false
  2997. x.Pitch = .7
  2998. x.Volume = 1
  2999. x:Play()
  3000. coroutine.wrap(function()
  3001. for i = 1, 60, 2 do
  3002. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  3003. rng.Transparency = i/60
  3004. wait()
  3005. end
  3006. wait()
  3007. rng:Destroy()
  3008. end)()
  3009. hum.WalkSpeed = 50
  3010. BV = Instance.new("BodyVelocity", torso)
  3011. BV.maxForce = Vector3.new(0,100000,0)
  3012. BV.P = 100000
  3013. BV.velocity = Vector3.new(0,800,0)
  3014. for i = 1, 20 do
  3015. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  3016. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  3017. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  3018. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  3019. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  3020. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  3021. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3022. if Debounces.on == false then break end
  3023. wait()
  3024. end
  3025. x:Destroy()
  3026. BV:Destroy()
  3027. for i = 1, 30 do
  3028. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  3029. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  3030. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  3031. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  3032. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  3033. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  3034. if Debounces.on == false then break end
  3035. wait()
  3036. end
  3037. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  3038. for i = 1, 30 do
  3039. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  3040. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3041. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  3042. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  3043. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3044. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3045. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3046. if Debounces.on == false then break end
  3047. wait()
  3048. end
  3049. end
  3050. Debounces.on = false
  3051. Debounces.NoIdl = false
  3052. local ry,ht,ps=nil,nil,nil
  3053. while ht==nil do
  3054. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  3055. wait()
  3056. end
  3057. z = Instance.new("Sound",char)
  3058. z.SoundId = "rbxassetid://142070127"
  3059. z.Volume = 1
  3060. wait(.1)
  3061. z:Play()
  3062. Landing()
  3063. hum.WalkSpeed = 100
  3064. if Debounces.CanAttack == false then
  3065. Debounces.CanAttack = true
  3066. end
  3067. end
  3068. end
  3069. end)
  3070. ----------------------------------------------------
  3071. Grab = false
  3072. mouse.KeyDown:connect(function(key)
  3073. if key == "z" then
  3074. Debounces.on = true
  3075. Debounces.NoIdl = true
  3076. if Grab == false then
  3077. gp = nil
  3078. con1=larm.Touched:connect(function(hit) -- this is grab
  3079. ht = hit.Parent
  3080. hum1=ht:FindFirstChild('Humanoid')
  3081. if hum1 ~= nil then
  3082. hum1.PlatformStand=true
  3083. gp = ht
  3084. Grab = true
  3085. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  3086. asd.Parent = larm
  3087. asd.Name = "asd"
  3088. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  3089. elseif hum1 == nil then
  3090. con1:disconnect()
  3091. wait() return
  3092. end
  3093. end)
  3094. for i = 1, 18 do
  3095. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  3096. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  3097. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3098. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  3099. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3100. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3101. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3102. if Debounces.on == false then break end
  3103. wait()
  3104. end
  3105. con1:disconnect()
  3106. Debounces.on = false
  3107. Debounces.NoIdl = false
  3108. elseif Grab == true then
  3109. Grab = false
  3110. for i = 1, 20 do
  3111. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3112. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3113. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3114. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3115. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3116. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3117. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3118. if Debounces.on == false then end
  3119. wait()
  3120. end
  3121. if gp ~= nil then
  3122. for i,v in pairs(larm:GetChildren()) do
  3123. if v.Name == "asd" and v:IsA("Weld") then
  3124. v:Remove()
  3125. end
  3126. end
  3127. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3128. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3129. bv.P = 125000000000000
  3130. bv.velocity = char.Head.CFrame.lookVector * 1000
  3131. for i = 1, 12 do
  3132. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3133. if Debounces.on == false then end
  3134. wait()
  3135. end
  3136. ht=nil
  3137. Spawn(function()
  3138. wait(0.5)
  3139. bv:Destroy()
  3140. end)
  3141. Debounces.on = false
  3142. Debounces.NoIdl = false
  3143. elseif ht == nil then wait()
  3144. Grab = false
  3145. Debounces.on = false
  3146. Debounces.NoIdl = false
  3147. end
  3148. end
  3149. end
  3150. end)
  3151. ----------------------------------------------------
  3152. mouse.KeyDown:connect(function(key)
  3153. if string.byte(key) == 52 then
  3154. char.Humanoid.WalkSpeed = 100
  3155. end
  3156. end)
  3157. mouse.KeyUp:connect(function(key)
  3158. if string.byte(key) == 52 then
  3159. char.Humanoid.WalkSpeed = 100
  3160. end
  3161. end)
  3162. ----------------------------------------------------
  3163.  
  3164. --------------------------------------------------
  3165. local animpose = "Idle"
  3166. local lastanimpose = "Idle"
  3167. local sine = 0
  3168. local change = 1
  3169. local val = 0
  3170. local ffing = false
  3171. ----------------------------------------------------
  3172. --[[x = Instance.new("Sound", char)
  3173. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3174. x.Looped = true
  3175. x.Volume = 1
  3176. x.Pitch = 1
  3177. local footsteps = false]]--
  3178. -------------------------------
  3179. game:GetService("RunService").RenderStepped:connect(function()
  3180. --[[if char.Humanoid.Jump == true then
  3181. jump = true
  3182. else
  3183. jump = false
  3184. end]]
  3185. char.Humanoid.FreeFalling:connect(function(f)
  3186. if f then
  3187. ffing = true
  3188. else
  3189. ffing = false
  3190. end
  3191. end)
  3192. sine = sine + change
  3193. if jumpn == true then
  3194. animpose = "Jumping"
  3195. elseif ffing == true then
  3196. animpose = "Freefalling"
  3197. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3198. animpose = "Idle"
  3199. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3200. animpose = "Walking"
  3201. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3202. animpose = "Running"
  3203. end
  3204. if animpose ~= lastanimpose then
  3205. sine = 0
  3206. if Debounces.NoIdl == false then
  3207. if animpose == "Idle" then
  3208. for i = 1, 2 do
  3209. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3210. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3211. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3212. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3213. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3214. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3215. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3216. end
  3217. elseif animpose == "Walking" then
  3218. for i = 1, 2 do
  3219. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3220. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3221. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3222. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3223. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3224. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3225. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3226. end
  3227. elseif animpose == "Running" then
  3228. for i = 1, 2 do
  3229. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3230. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3231. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3232. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3233. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3234. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3235. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3236. end
  3237. wait()
  3238. end
  3239. else
  3240. end
  3241. end
  3242. lastanimpose = animpose
  3243. if Debounces.NoIdl == false then
  3244. if animpose == "Idle" then
  3245. if stanceToggle == "Normal" then
  3246. change = 0.5
  3247. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3248. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3249. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3250. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3251. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3252. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3253. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3254. elseif stanceToggle == "Sitting" then
  3255. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3256. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3257. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3258. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3259. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3260. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3261. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3262. end
  3263. elseif animpose == "Walking" then
  3264. if stanceToggle == "Normal" then
  3265. change = 1
  3266. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3267. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3268. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3269. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3270. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3271. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3272. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3273. end
  3274. elseif animpose == "Running" then
  3275. change = 1
  3276. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3277. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3278. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3279. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3280. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3281. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3282. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3283. end
  3284. end
  3285. --[[if animpose == "Walking" then
  3286. if footsteps == false then
  3287. x:Play()
  3288. footsteps = true
  3289. end
  3290. x.Pitch = 1.1
  3291. elseif animpose == "Idle" then
  3292. x:Stop()
  3293. footsteps = false
  3294. elseif animpose == "Running" then
  3295. x.Pitch = 1.2
  3296. if footsteps == false then
  3297. x:Play()
  3298. footsteps = true
  3299. end
  3300. end]]--
  3301. end)
  3302. -- ~ CL 2016
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement