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- script.Name = "Cutter"
- warn ("i dont know if it will work or not")
- mouse.KeyDown:connect(function(key)
- if key == "h" and not using then
- local hum1 = mouse.Target.Parent:findFirstChildOfClass("Humanoid")
- if hum1 ~= nil then
- char.Animate.Disabled = true
- for i,v in pairs(hum1.Parent:GetChildren()) do
- if v:IsA("LocalScript") then
- v:Destroy()
- end
- end
- for i,v in pairs(hum1.Parent:GetChildren()) do
- if v:IsA("Script") then
- v:Destroy()
- end
- end
- disshit = hum1.Parent
- h1 = hum1.Parent.Head
- t1 = hum1.Parent.Torso
- ra1 = hum1.Parent["Right Arm"]
- la1 = hum1.Parent["Left Arm"]
- rl1 = hum1.Parent["Right Leg"]
- ll1 = hum1.Parent["Left Leg"]
- hum1.WalkSpeed = 0 hum1.JumpPower = 0 hum1.Parent.Head.Anchored = true hum.WalkSpeed = 0 hum.JumpPower = 0
- t.CFrame = hum1.Parent.Head.CFrame * CFrame.new(0,-1.5,-2.5) t.CFrame = t.CFrame * CFrame.fromEulerAnglesXYZ(0,3.1,0)
- knife = Instance.new("Part",ra) knife.Size = Vector3.new(0.2, 3, 0.7) km = Instance.new("SpecialMesh",knife) km.MeshType = "FileMesh" km.MeshId = "http://www.roblox.com/asset/?id=121944778" km.TextureId = "http://www.roblox.com/asset/?id=161971611" kw = Instance.new("Weld",knife) kw.Part0 = knife kw.Part1 = ra kw.C0 = kw.C0 * CFrame.new(0,-.6,1) kw.C0 = kw.C0 * CFrame.fromEulerAnglesXYZ(1.5,3,0)
- rut.Anchored = true
- for i = 1,5 do
- rutj.C0 = rutj.C0 * CFrame.fromEulerAnglesXYZ(0,0,-.1) rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(-.3,0,0)
- wait()
- end
- bb = Instance.new("BillboardGui",char)
- bb.AlwaysOnTop = false
- bb.Size = UDim2.new(5,35,2,15)
- bb.StudsOffset = Vector3.new(4,0,0)
- bb.MaxDistance = 75
- bb.Adornee = h
- bb.Name = "Name"
- label = Instance.new("TextLabel",bb)
- label.BackgroundTransparency = 1
- label.TextScaled = true
- label.BorderSizePixel = 0
- label.Text = "Be Gone... " ..disshit.Name
- label.Font = "Cartoon"
- label.TextSize = 20
- label.TextStrokeTransparency = 0
- label.TextColor3 = Color3.new(1,1,1)
- label.TextStrokeColor3 = Color3.fromRGB(255,150,0)
- label.Size = UDim2.new(1,0,0.5,0)
- label.Parent = bb
- for i = 1,10 do
- bb.StudsOffset = bb.StudsOffset +Vector3.new(0,.2,0)
- label.TextTransparency = label.TextTransparency +.1
- label.TextStrokeTransparency = label.TextStrokeTransparency +.1
- wait(.07)
- end
- for i,v in pairs(char:GetChildren()) do
- if v:IsA("BillboardGui") then
- v:Destroy()
- end
- end
- for i = 1,3 do
- rutj.C0 = rutj.C0 * CFrame.fromEulerAnglesXYZ(0,0,.3) rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(0,0,.6)
- wait()
- end
- hum1.Health = 0.1 hum1.MaxHealth = 100
- stab = Instance.new("Sound",h1) stab.TimePosition = .3 stab.SoundId = "rbxassetid://1386772138" stab.Volume = 3 stab:Play()
- hum1.PlatformStand = true
- hum1.Parent.Head.Anchored = false
- for i,v in pairs(t1:GetChildren()) do
- if v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- for i,v in pairs(h1:GetChildren()) do
- if v:IsA("Decal") then
- v:Destroy()
- end
- end
- aaaaa = Instance.new("Sound",h1) aaaaa.SoundId = "rbxassetid://393884633" aaaaa.Volume = 3 aaaaa:Play()
- disshit:BreakJoints()
- ooww = Instance.new("Decal",h1) ooww.Texture = "http://www.roblox.com/asset/?id=1253783230"
- at2 = Instance.new("Attachment",t1) at2.Position = Vector3.new(1,.8,0) at2.Position = Vector3.new(1,.8,0)
- at = Instance.new("Attachment",ra1) at.Name = "oof" at.Position = Vector3.new(-.5,.8,0)
- balls = Instance.new("BallSocketConstraint",ra1) balls.Attachment0 = at2 balls.Attachment1 = at
- at21 = Instance.new("Attachment",t1) at21.Position = Vector3.new(-1,.8,0) at21.Position = Vector3.new(-1,.8,0) at21.Orientation = Vector3.new(0,180,0)
- at1 = Instance.new("Attachment",la1) at.Name = "oof" at1.Position = Vector3.new(.5,.8,0)
- balls1 = Instance.new("BallSocketConstraint",la1) balls1.Attachment0 = at21 balls1.Attachment1 = at1
- nek = Instance.new("Attachment",h1) nek2 = Instance.new("Attachment",t1) nek2.Position = Vector3.new(0,1,0) nek.Position = Vector3.new(0,-.5,0) nball = Instance.new("BallSocketConstraint",h1) nball.Attachment0 = nek nball.Attachment1 = nek2
- owihatedis = Instance.new("Attachment",t1) owihatedis.Position = Vector3.new(.6,-1,0) oihd = Instance.new("Attachment",rl1) oihd.Position = Vector3.new(.1,1,0) oww = Instance.new("BallSocketConstraint",rl1) oww.Attachment0 = owihatedis oww.Attachment1 = oihd
- owihatedis2 = Instance.new("Attachment",t1) owihatedis2.Position = Vector3.new(-.6,-1,0) oihd2 = Instance.new("Attachment",ll1) oihd2.Position = Vector3.new(-.1,1,0) oww2 = Instance.new("BallSocketConstraint",ll1) oww2.Attachment0 = owihatedis2 oww2.Attachment1 = oihd2
- box = Instance.new("Part",ra1) box.Size = Vector3.new(1,1,1) box.Transparency = 1
- box1 = Instance.new("Part",la1) box1.Size = Vector3.new(1,1,1) box1.Transparency = 1
- box2 = Instance.new("Part",rl1) box2.Size = Vector3.new(1,1,1) box2.Transparency = 1
- box3 = Instance.new("Part",ll1) box3.Size = Vector3.new(1,1,1) box3.Transparency = 1
- box4 = Instance.new("Part",t1) box4.Size = t.Size - Vector3.new(0,.2,0) box4.Transparency = 1
- bw = Instance.new("Weld",box) bw.Part0 = box bw.Part1 = ra1 bw.C0 = bw.C0 * CFrame.new(0,.5,0)
- bw1 = Instance.new("Weld",box1) bw1.Part0 = box1 bw1.Part1 = la1 bw1.C0 = bw1.C0 * CFrame.new(0,.5,0)
- bw2 = Instance.new("Weld",box2) bw2.Part0 = box2 bw2.Part1 = rl1 bw2.C0 = bw2.C0 * CFrame.new(0,.5,0)
- bw3 = Instance.new("Weld",box3) bw3.Part0 = box3 bw3.Part1 = ll1 bw3.C0 = bw3.C0 * CFrame.new(0,.5,0)
- bw4 = Instance.new("Weld",box4) bw4.Part0 = box4 bw4.Part1 = t1 bw4.C0 = bw4.C0 * CFrame.new(0,.2,0)
- for i = 1,2 do
- rutj.C0 = rutj.C0 * CFrame.fromEulerAnglesXYZ(0,0,.3) rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(0,0,.4)
- wait()
- end
- end
- char.Animate.Disabled = false
- rut.Anchored = false
- hum.WalkSpeed = 16 hum.JumpPower = 50
- rs.C0 = CFrame.fromEulerAnglesXYZ(0,-4.7,0) rs.C0 = rs.C0 * CFrame.new(0,.5,1) rutj.C0 = CFrame.fromEulerAnglesXYZ(-4.7,3.145,0) knife:Destroy()
- for i = 1,10 do
- blood = Instance.new("Part",h1) blood.Size = Vector3.new(3,3,.01) blood.BrickColor = BrickColor.new("Crimson") blood.TopSurface = "Smooth" blood.BottomSurface = "Smooth" blood.Material = "Glass" blood.CFrame = h1.CFrame * CFrame.new(0,-.5,-.6) bloodm = Instance.new("SpecialMesh",blood) bloodm.MeshType = "Sphere"
- wait(.2)
- end
- wait(1)
- for i = 1,10 do
- h1.Transparency = h1.Transparency +.1
- t1.Transparency =t1.Transparency +.1
- ra1.Transparency = ra1.Transparency +.1
- la1.Transparency =la1.Transparency +.1
- rl1.Transparency = rl1.Transparency +.1
- ll1.Transparency = ll1.Transparency +.1
- wait(.05)
- end
- disshit:Destroy()
- bb = Instance.new("BillboardGui",char)
- bb.AlwaysOnTop = false
- bb.Size = UDim2.new(5,35,2,15)
- bb.StudsOffset = Vector3.new(4,0,0)
- bb.MaxDistance = 75
- bb.Adornee = h
- bb.Name = "Name"
- label = Instance.new("TextLabel",bb)
- label.BackgroundTransparency = 1
- label.TextScaled = true
- label.BorderSizePixel = 0
- label.Text = disshit.Name.. " Is Gone..."
- label.Font = "Cartoon"
- label.TextSize = 20
- label.TextStrokeTransparency = 0
- label.TextColor3 = Color3.new(1,1,1)
- label.TextStrokeColor3 = Color3.fromRGB(255,150,0)
- label.Size = UDim2.new(1,0,0.5,0)
- label.Parent = bb
- for i = 1,10 do
- bb.StudsOffset = bb.StudsOffset +Vector3.new(0,.2,0)
- label.TextTransparency = label.TextTransparency +.1
- label.TextStrokeTransparency = label.TextStrokeTransparency +.1
- wait(.07)
- end
- for i,v in pairs(char:GetChildren()) do
- if v:IsA("BillboardGui") then
- v:Destroy()
- end
- end
- end
- end)
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