Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --Created by PenguinAnonymous (ttyyuu12345) Editied by Dittoide
- --What's Added To M2S with Dittoide's Edit?
- --/ Better dummy script function to improve compatibility (makes it like you are running the code inside the script.)
- --/ Removed Gui In Bottom-Left for when you are making guis.
- --/ Removed "Inserting Map Please Wait" gui when selected Workspace as Place to export.
- --Credit: PenguinAnonymous for making original script, i just wanted to iron it out to my liking.
- --Errors: Camera,Terrain,UnionOperation
- local runDummyScript = function(f,scri)
- if (not scri:IsA('Script')) or (not scri:IsA('LocalScript')) then return false; end;
- local Dummy_CoRoutine = coroutine.create(function()
- getfenv().script = scri
- ypcall(function() f() end)
- end)
- table.insert(cors,Dummy_CoRoutine);
- coroutine.resume(Dummy_CoRoutine);
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "M2S_Model"
- o3 = Instance.new("Model")
- o4 = Instance.new("Model")
- o5 = Instance.new("Part")
- o6 = Instance.new("Part")
- o7 = Instance.new("Part")
- o8 = Instance.new("Part")
- o9 = Instance.new("Part")
- o10 = Instance.new("Part")
- o11 = Instance.new("Model")
- o12 = Instance.new("Part")
- o13 = Instance.new("CylinderMesh")
- o14 = Instance.new("PointLight")
- o15 = Instance.new("Part")
- o16 = Instance.new("CylinderMesh")
- o17 = Instance.new("Model")
- o18 = Instance.new("Part")
- o19 = Instance.new("CylinderMesh")
- o20 = Instance.new("PointLight")
- o21 = Instance.new("Part")
- o22 = Instance.new("CylinderMesh")
- o23 = Instance.new("Model")
- o24 = Instance.new("TrussPart")
- o25 = Instance.new("TrussPart")
- o26 = Instance.new("Model")
- o27 = Instance.new("TrussPart")
- o28 = Instance.new("TrussPart")
- o29 = Instance.new("Model")
- o30 = Instance.new("TrussPart")
- o31 = Instance.new("TrussPart")
- o32 = Instance.new("Model")
- o33 = Instance.new("TrussPart")
- o34 = Instance.new("TrussPart")
- o35 = Instance.new("Model")
- o36 = Instance.new("TrussPart")
- o37 = Instance.new("TrussPart")
- o38 = Instance.new("Model")
- o39 = Instance.new("TrussPart")
- o40 = Instance.new("TrussPart")
- o41 = Instance.new("Model")
- o42 = Instance.new("TrussPart")
- o43 = Instance.new("TrussPart")
- o44 = Instance.new("Model")
- o45 = Instance.new("TrussPart")
- o46 = Instance.new("TrussPart")
- o47 = Instance.new("Part")
- o48 = Instance.new("Part")
- o49 = Instance.new("Model")
- o50 = Instance.new("Part")
- o51 = Instance.new("Model")
- o52 = Instance.new("Part")
- o53 = Instance.new("Model")
- o54 = Instance.new("Part")
- o55 = Instance.new("Model")
- o56 = Instance.new("Part")
- o57 = Instance.new("Model")
- o58 = Instance.new("Part")
- o59 = Instance.new("Part")
- o60 = Instance.new("Decal")
- o61 = Instance.new("Part")
- o62 = Instance.new("Part")
- o63 = Instance.new("Part")
- o64 = Instance.new("Part")
- o65 = Instance.new("Part")
- o67 = Instance.new("Model")
- o76 = Instance.new("PointLight")
- o78 = Instance.new("Model")
- o87 = Instance.new("PointLight")
- o89 = Instance.new("Model")
- o98 = Instance.new("PointLight")
- o100 = Instance.new("Model")
- o109 = Instance.new("PointLight")
- o111 = Instance.new("Model")
- o120 = Instance.new("PointLight")
- o122 = Instance.new("Part")
- o123 = Instance.new("Part")
- o124 = Instance.new("SurfaceGui")
- o125 = Instance.new("TextLabel")
- o3.Parent = mas
- o4.Parent = o3
- o5.Parent = o4
- o5.BrickColor = BrickColor.new("Black")
- o5.Position = Vector3.new(-3.49999857, 155, 1.00000024)
- o5.Anchored = true
- o5.Size = Vector3.new(27, 272, 2)
- o5.CFrame = CFrame.new(-3.49999857, 155, 1.00000024, 0.999999881, 0, 0, 0, 1, 0, 0, 0, 0.999999881)
- o5.BottomSurface = Enum.SurfaceType.Smooth
- o5.TopSurface = Enum.SurfaceType.Smooth
- o5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o5.Position = Vector3.new(-3.49999857, 155, 1.00000024)
- o6.Parent = o4
- o6.BrickColor = BrickColor.new("Black")
- o6.Position = Vector3.new(8, 145.5, 15.9999981)
- o6.Anchored = true
- o6.Size = Vector3.new(4, 291, 28)
- o6.CFrame = CFrame.new(8, 145.5, 15.9999981, 0.999999881, 0, 0, 0, 1, 0, 0, 0, 0.999999881)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o6.Position = Vector3.new(8, 145.5, 15.9999981)
- o7.Parent = o4
- o7.BrickColor = BrickColor.new("Black")
- o7.Position = Vector3.new(-5.49999619, 145.5, 28.9999924)
- o7.Anchored = true
- o7.Size = Vector3.new(23, 291, 2)
- o7.CFrame = CFrame.new(-5.49999619, 145.5, 28.9999924, 0.999999762, 0, 0, 0, 1, 0, 0, 0, 0.999999762)
- o7.BottomSurface = Enum.SurfaceType.Smooth
- o7.TopSurface = Enum.SurfaceType.Smooth
- o7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o7.Position = Vector3.new(-5.49999619, 145.5, 28.9999924)
- o8.Parent = o4
- o8.BrickColor = BrickColor.new("Black")
- o8.Position = Vector3.new(-14.9999981, 145.5, 15.500001)
- o8.Anchored = true
- o8.Size = Vector3.new(4, 291, 27)
- o8.CFrame = CFrame.new(-14.9999981, 145.5, 15.500001, 0.999999642, 0, 0, 0, 1, 0, 0, 0, 0.999999642)
- o8.BottomSurface = Enum.SurfaceType.Smooth
- o8.TopSurface = Enum.SurfaceType.Smooth
- o8.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o8.Position = Vector3.new(-14.9999981, 145.5, 15.500001)
- o9.Parent = o4
- o9.Position = Vector3.new(-10.9999981, 11.5, 3)
- o9.Anchored = true
- o9.Size = Vector3.new(4, 23, 2)
- o9.CFrame = CFrame.new(-10.9999981, 11.5, 3, 0.999999881, 0, 0, 0, 1, 0, 0, 0, 0.999999881)
- o9.BottomSurface = Enum.SurfaceType.Smooth
- o9.TopSurface = Enum.SurfaceType.Smooth
- o9.Position = Vector3.new(-10.9999981, 11.5, 3)
- o10.Parent = o4
- o10.Position = Vector3.new(4.00000048, 11.5, 3)
- o10.Anchored = true
- o10.Size = Vector3.new(4, 23, 2)
- o10.CFrame = CFrame.new(4.00000048, 11.5, 3, 0.999999881, 0, 0, 0, 1, 0, 0, 0, 0.999999881)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.TopSurface = Enum.SurfaceType.Smooth
- o10.Position = Vector3.new(4.00000048, 11.5, 3)
- o11.Name = "Light"
- o11.Parent = o4
- o12.Name = "Light"
- o12.Parent = o11
- o12.Material = Enum.Material.SmoothPlastic
- o12.BrickColor = BrickColor.new("Cool yellow")
- o12.Reflectance = 0.40000000596046
- o12.Position = Vector3.new(-12.0196495, 18.1000175, 5.24944687)
- o12.Anchored = true
- o12.FormFactor = Enum.FormFactor.Custom
- o12.Size = Vector3.new(2, 0.200000003, 2)
- o12.CFrame = CFrame.new(-12.0196495, 18.1000175, 5.24944687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o12.BottomSurface = Enum.SurfaceType.Smooth
- o12.TopSurface = Enum.SurfaceType.Smooth
- o12.Color = Color3.new(0.992157, 0.917647, 0.552941)
- o12.Position = Vector3.new(-12.0196495, 18.1000175, 5.24944687)
- o13.Parent = o12
- o13.Scale = Vector3.new(1, 1.00999999, 1)
- o14.Parent = o12
- o14.Range = 40
- o15.Parent = o11
- o15.Material = Enum.Material.SmoothPlastic
- o15.BrickColor = BrickColor.new("Dark stone grey")
- o15.Position = Vector3.new(-12.0196495, 18.1000175, 5.24944687)
- o15.Anchored = true
- o15.FormFactor = Enum.FormFactor.Custom
- o15.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
- o15.CFrame = CFrame.new(-12.0196495, 18.1000175, 5.24944687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o15.BottomSurface = Enum.SurfaceType.Smooth
- o15.TopSurface = Enum.SurfaceType.Smooth
- o15.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o15.Position = Vector3.new(-12.0196495, 18.1000175, 5.24944687)
- o16.Parent = o15
- o17.Name = "Light"
- o17.Parent = o4
- o18.Name = "Light"
- o18.Parent = o17
- o18.Material = Enum.Material.SmoothPlastic
- o18.BrickColor = BrickColor.new("Cool yellow")
- o18.Reflectance = 0.40000000596046
- o18.Position = Vector3.new(4.98035049, 18.1000175, 5.24944687)
- o18.Anchored = true
- o18.FormFactor = Enum.FormFactor.Custom
- o18.Size = Vector3.new(2, 0.200000003, 2)
- o18.CFrame = CFrame.new(4.98035049, 18.1000175, 5.24944687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o18.BottomSurface = Enum.SurfaceType.Smooth
- o18.TopSurface = Enum.SurfaceType.Smooth
- o18.Color = Color3.new(0.992157, 0.917647, 0.552941)
- o18.Position = Vector3.new(4.98035049, 18.1000175, 5.24944687)
- o19.Parent = o18
- o19.Scale = Vector3.new(1, 1.00999999, 1)
- o20.Parent = o18
- o20.Range = 40
- o21.Parent = o17
- o21.Material = Enum.Material.SmoothPlastic
- o21.BrickColor = BrickColor.new("Dark stone grey")
- o21.Position = Vector3.new(4.98035049, 18.1000175, 5.24944687)
- o21.Anchored = true
- o21.FormFactor = Enum.FormFactor.Custom
- o21.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
- o21.CFrame = CFrame.new(4.98035049, 18.1000175, 5.24944687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o21.BottomSurface = Enum.SurfaceType.Smooth
- o21.TopSurface = Enum.SurfaceType.Smooth
- o21.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o21.Position = Vector3.new(4.98035049, 18.1000175, 5.24944687)
- o22.Parent = o21
- o23.Name = "double ladder"
- o23.Parent = o4
- o24.Parent = o23
- o24.Material = Enum.Material.Wood
- o24.Position = Vector3.new(2.04617691, 21.1250305, 26.9195328)
- o24.Anchored = true
- o24.Size = Vector3.new(2, 40.9999962, 2)
- o24.CFrame = CFrame.new(2.04617691, 21.1250305, 26.9195328, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o24.Position = Vector3.new(2.04617691, 21.1250305, 26.9195328)
- o25.Parent = o24
- o25.Material = Enum.Material.Wood
- o25.Position = Vector3.new(-9.14698601, 21.1250305, 27.1154633)
- o25.Anchored = true
- o25.Size = Vector3.new(2, 40.9999962, 2)
- o25.CFrame = CFrame.new(-9.14698601, 21.1250305, 27.1154633, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o25.Position = Vector3.new(-9.14698601, 21.1250305, 27.1154633)
- o26.Name = "double ladder"
- o26.Parent = o4
- o27.Parent = o26
- o27.Material = Enum.Material.Wood
- o27.Position = Vector3.new(2.04617691, 60.1250305, 26.9195328)
- o27.Anchored = true
- o27.Size = Vector3.new(2, 40.9999962, 2)
- o27.CFrame = CFrame.new(2.04617691, 60.1250305, 26.9195328, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o27.Position = Vector3.new(2.04617691, 60.1250305, 26.9195328)
- o28.Parent = o27
- o28.Material = Enum.Material.Wood
- o28.Position = Vector3.new(-9.14698601, 60.1250305, 27.1154633)
- o28.Anchored = true
- o28.Size = Vector3.new(2, 40.9999962, 2)
- o28.CFrame = CFrame.new(-9.14698601, 60.1250305, 27.1154633, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o28.Position = Vector3.new(-9.14698601, 60.1250305, 27.1154633)
- o29.Name = "double ladder"
- o29.Parent = o4
- o30.Parent = o29
- o30.Material = Enum.Material.Wood
- o30.Position = Vector3.new(2.04617691, 100.125, 26.9195328)
- o30.Anchored = true
- o30.Size = Vector3.new(2, 40.9999962, 2)
- o30.CFrame = CFrame.new(2.04617691, 100.125, 26.9195328, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o30.Position = Vector3.new(2.04617691, 100.125, 26.9195328)
- o31.Parent = o30
- o31.Material = Enum.Material.Wood
- o31.Position = Vector3.new(-9.14698601, 100.125, 27.1154633)
- o31.Anchored = true
- o31.Size = Vector3.new(2, 40.9999962, 2)
- o31.CFrame = CFrame.new(-9.14698601, 100.125, 27.1154633, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o31.Position = Vector3.new(-9.14698601, 100.125, 27.1154633)
- o32.Name = "double ladder"
- o32.Parent = o4
- o33.Parent = o32
- o33.Material = Enum.Material.Wood
- o33.Position = Vector3.new(2.04617691, 140.125, 26.9195328)
- o33.Anchored = true
- o33.Size = Vector3.new(2, 40.9999962, 2)
- o33.CFrame = CFrame.new(2.04617691, 140.125, 26.9195328, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o33.Position = Vector3.new(2.04617691, 140.125, 26.9195328)
- o34.Parent = o33
- o34.Material = Enum.Material.Wood
- o34.Position = Vector3.new(-9.14698601, 140.125, 27.1154633)
- o34.Anchored = true
- o34.Size = Vector3.new(2, 40.9999962, 2)
- o34.CFrame = CFrame.new(-9.14698601, 140.125, 27.1154633, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o34.Position = Vector3.new(-9.14698601, 140.125, 27.1154633)
- o35.Name = "double ladder"
- o35.Parent = o4
- o36.Parent = o35
- o36.Material = Enum.Material.Wood
- o36.Position = Vector3.new(2.04617691, 163.125, 26.9195328)
- o36.Anchored = true
- o36.Size = Vector3.new(2, 40.9999962, 2)
- o36.CFrame = CFrame.new(2.04617691, 163.125, 26.9195328, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o36.Position = Vector3.new(2.04617691, 163.125, 26.9195328)
- o37.Parent = o36
- o37.Material = Enum.Material.Wood
- o37.Position = Vector3.new(-9.14698601, 163.125, 27.1154633)
- o37.Anchored = true
- o37.Size = Vector3.new(2, 40.9999962, 2)
- o37.CFrame = CFrame.new(-9.14698601, 163.125, 27.1154633, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o37.Position = Vector3.new(-9.14698601, 163.125, 27.1154633)
- o38.Name = "double ladder"
- o38.Parent = o4
- o39.Parent = o38
- o39.Material = Enum.Material.Wood
- o39.Position = Vector3.new(2.04617691, 195.125, 26.9195328)
- o39.Anchored = true
- o39.Size = Vector3.new(2, 40.9999962, 2)
- o39.CFrame = CFrame.new(2.04617691, 195.125, 26.9195328, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o39.Position = Vector3.new(2.04617691, 195.125, 26.9195328)
- o40.Parent = o39
- o40.Material = Enum.Material.Wood
- o40.Position = Vector3.new(-9.14698601, 195.125, 27.1154633)
- o40.Anchored = true
- o40.Size = Vector3.new(2, 40.9999962, 2)
- o40.CFrame = CFrame.new(-9.14698601, 195.125, 27.1154633, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o40.Position = Vector3.new(-9.14698601, 195.125, 27.1154633)
- o41.Name = "double ladder"
- o41.Parent = o4
- o42.Parent = o41
- o42.Material = Enum.Material.Wood
- o42.Position = Vector3.new(2.04617691, 228.125, 26.9195328)
- o42.Anchored = true
- o42.Size = Vector3.new(2, 40.9999962, 2)
- o42.CFrame = CFrame.new(2.04617691, 228.125, 26.9195328, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o42.Position = Vector3.new(2.04617691, 228.125, 26.9195328)
- o43.Parent = o42
- o43.Material = Enum.Material.Wood
- o43.Position = Vector3.new(-9.14698601, 228.125, 27.1154633)
- o43.Anchored = true
- o43.Size = Vector3.new(2, 40.9999962, 2)
- o43.CFrame = CFrame.new(-9.14698601, 228.125, 27.1154633, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o43.Position = Vector3.new(-9.14698601, 228.125, 27.1154633)
- o44.Name = "double ladder"
- o44.Parent = o4
- o45.Parent = o44
- o45.Material = Enum.Material.Wood
- o45.Position = Vector3.new(2.04617691, 268.125, 26.9195328)
- o45.Anchored = true
- o45.Size = Vector3.new(2, 40.9999962, 2)
- o45.CFrame = CFrame.new(2.04617691, 268.125, 26.9195328, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o45.Position = Vector3.new(2.04617691, 268.125, 26.9195328)
- o46.Parent = o45
- o46.Material = Enum.Material.Wood
- o46.Position = Vector3.new(-9.14698601, 268.125, 27.1154633)
- o46.Anchored = true
- o46.Size = Vector3.new(2, 40.9999962, 2)
- o46.CFrame = CFrame.new(-9.14698601, 268.125, 27.1154633, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o46.Position = Vector3.new(-9.14698601, 268.125, 27.1154633)
- o47.Parent = o4
- o47.BrickColor = BrickColor.new("Black")
- o47.Position = Vector3.new(-3.49999857, 286.5, 15.000001)
- o47.Anchored = true
- o47.Size = Vector3.new(9, 1, 26)
- o47.CFrame = CFrame.new(-3.49999857, 286.5, 15.000001, 0.999999642, 0, 0, 0, 1, 0, 0, 0, 0.999999642)
- o47.BottomSurface = Enum.SurfaceType.Smooth
- o47.TopSurface = Enum.SurfaceType.Smooth
- o47.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o47.Position = Vector3.new(-3.49999857, 286.5, 15.000001)
- o48.Parent = o4
- o48.BrickColor = BrickColor.new("Black")
- o48.Position = Vector3.new(-3.49999714, 286.5, 12.4999962)
- o48.Anchored = true
- o48.Size = Vector3.new(19, 1, 21)
- o48.CFrame = CFrame.new(-3.49999714, 286.5, 12.4999962, 0.999999762, 0, 0, 0, 1, 0, 0, 0, 0.999999762)
- o48.BottomSurface = Enum.SurfaceType.Smooth
- o48.TopSurface = Enum.SurfaceType.Smooth
- o48.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o48.Position = Vector3.new(-3.49999714, 286.5, 12.4999962)
- o49.Parent = o4
- o50.Parent = o49
- o50.BrickColor = BrickColor.new("Black")
- o50.Position = Vector3.new(-14.9999981, 296.5, 1)
- o50.Anchored = true
- o50.Size = Vector3.new(4, 11, 2)
- o50.CFrame = CFrame.new(-14.9999981, 296.5, 1, 0.999999881, 0, 0, 0, 1, 0, 0, 0, 0.999999881)
- o50.BottomSurface = Enum.SurfaceType.Smooth
- o50.TopSurface = Enum.SurfaceType.Smooth
- o50.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o50.Position = Vector3.new(-14.9999981, 296.5, 1)
- o51.Parent = o4
- o52.Parent = o51
- o52.BrickColor = BrickColor.new("Black")
- o52.Position = Vector3.new(8, 296.5, 28.9999962)
- o52.Anchored = true
- o52.Size = Vector3.new(4, 11, 2)
- o52.CFrame = CFrame.new(8, 296.5, 28.9999962, 0.999999881, 0, 0, 0, 1, 0, 0, 0, 0.999999881)
- o52.BottomSurface = Enum.SurfaceType.Smooth
- o52.TopSurface = Enum.SurfaceType.Smooth
- o52.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o52.Position = Vector3.new(8, 296.5, 28.9999962)
- o53.Parent = o4
- o54.Parent = o53
- o54.BrickColor = BrickColor.new("Black")
- o54.Position = Vector3.new(8, 296.5, 1)
- o54.Anchored = true
- o54.Size = Vector3.new(4, 11, 2)
- o54.CFrame = CFrame.new(8, 296.5, 1, 0.999999881, 0, 0, 0, 1, 0, 0, 0, 0.999999881)
- o54.BottomSurface = Enum.SurfaceType.Smooth
- o54.TopSurface = Enum.SurfaceType.Smooth
- o54.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o54.Position = Vector3.new(8, 296.5, 1)
- o55.Parent = o4
- o56.Parent = o55
- o56.BrickColor = BrickColor.new("Black")
- o56.Position = Vector3.new(-14.9999981, 296.5, 28.9999962)
- o56.Anchored = true
- o56.Size = Vector3.new(4, 11, 2)
- o56.CFrame = CFrame.new(-14.9999981, 296.5, 28.9999962, 0.999999642, 0, 0, 0, 1, 0, 0, 0, 0.999999642)
- o56.BottomSurface = Enum.SurfaceType.Smooth
- o56.TopSurface = Enum.SurfaceType.Smooth
- o56.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o56.Position = Vector3.new(-14.9999981, 296.5, 28.9999962)
- o57.Name = "Fat T-Posing Noob"
- o57.Parent = o4
- o58.Parent = o57
- o58.BrickColor = BrickColor.new("New Yeller")
- o58.Position = Vector3.new(-4, 335.153809, 6)
- o58.Rotation = Vector3.new(0, 0, 90)
- o58.Anchored = true
- o58.Size = Vector3.new(11.6923075, 5.84615374, 5.84615374)
- o58.CFrame = CFrame.new(-4, 335.153809, 6, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- o58.BottomSurface = Enum.SurfaceType.Smooth
- o58.TopSurface = Enum.SurfaceType.Smooth
- o58.Color = Color3.new(1, 1, 0)
- o58.Position = Vector3.new(-4, 335.153809, 6)
- o59.Parent = o57
- o59.BrickColor = BrickColor.new("Olive")
- o59.Transparency = 1
- o59.Position = Vector3.new(-4, 335.153809, 6)
- o59.Anchored = true
- o59.Size = Vector3.new(11.6923075, 5.84615374, 5.84615374)
- o59.CFrame = CFrame.new(-4, 335.153809, 6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o59.BottomSurface = Enum.SurfaceType.Smooth
- o59.TopSurface = Enum.SurfaceType.Smooth
- o59.Color = Color3.new(0.756863, 0.745098, 0.258824)
- o59.Position = Vector3.new(-4, 335.153809, 6)
- o60.Parent = o59
- o60.Texture = "http://www.roblox.com/asset/?id=173082169"
- o61.Parent = o57
- o61.BrickColor = BrickColor.new("New Yeller")
- o61.Position = Vector3.new(-17.1538467, 326.384583, 6)
- o61.Rotation = Vector3.new(0, 0, -180)
- o61.Anchored = true
- o61.Size = Vector3.new(11.6923075, 2.92307687, 5.84615374)
- o61.CFrame = CFrame.new(-17.1538467, 326.384583, 6, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- o61.BottomSurface = Enum.SurfaceType.Smooth
- o61.TopSurface = Enum.SurfaceType.Smooth
- o61.Color = Color3.new(1, 1, 0)
- o61.Position = Vector3.new(-17.1538467, 326.384583, 6)
- o62.Parent = o57
- o62.BrickColor = BrickColor.new("New Yeller")
- o62.Position = Vector3.new(9.15384579, 326.384583, 6)
- o62.Rotation = Vector3.new(0, 0, -180)
- o62.Anchored = true
- o62.Size = Vector3.new(11.6923075, 2.92307687, 5.84615374)
- o62.CFrame = CFrame.new(9.15384579, 326.384583, 6, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- o62.BottomSurface = Enum.SurfaceType.Smooth
- o62.TopSurface = Enum.SurfaceType.Smooth
- o62.Color = Color3.new(1, 1, 0)
- o62.Position = Vector3.new(9.15384579, 326.384583, 6)
- o63.Parent = o57
- o63.BrickColor = BrickColor.new("Lapis")
- o63.Position = Vector3.new(-4, 321.999969, 6)
- o63.Rotation = Vector3.new(0, 0, 90)
- o63.Anchored = true
- o63.Size = Vector3.new(14.6153841, 17.5384617, 11.6923075)
- o63.CFrame = CFrame.new(-4, 321.999969, 6, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- o63.BottomSurface = Enum.SurfaceType.Smooth
- o63.TopSurface = Enum.SurfaceType.Smooth
- o63.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- o63.Position = Vector3.new(-4, 321.999969, 6)
- o64.Parent = o57
- o64.BrickColor = BrickColor.new("Lime green")
- o64.Position = Vector3.new(-8.38461494, 308.84613, 6)
- o64.Rotation = Vector3.new(0, 0, 90)
- o64.Anchored = true
- o64.Size = Vector3.new(11.6923075, 2.92307687, 5.84615374)
- o64.CFrame = CFrame.new(-8.38461494, 308.84613, 6, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- o64.BottomSurface = Enum.SurfaceType.Smooth
- o64.TopSurface = Enum.SurfaceType.Smooth
- o64.Color = Color3.new(0, 1, 0)
- o64.Position = Vector3.new(-8.38461494, 308.84613, 6)
- o65.Parent = o57
- o65.BrickColor = BrickColor.new("Lime green")
- o65.Position = Vector3.new(0.384615421, 308.84613, 6)
- o65.Rotation = Vector3.new(0, 0, 90)
- o65.Anchored = true
- o65.Size = Vector3.new(11.6923075, 2.92307687, 5.84615374)
- o65.CFrame = CFrame.new(0.384615421, 308.84613, 6, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- o65.BottomSurface = Enum.SurfaceType.Smooth
- o65.TopSurface = Enum.SurfaceType.Smooth
- o65.Color = Color3.new(0, 1, 0)
- o65.Position = Vector3.new(0.384615421, 308.84613, 6)
- o67.Name = "Industrial Wall Light"
- o67.Parent = o4
- o76.Parent = mas
- o76.Color = Color3.new(0.996078, 0.941177, 0.509804)
- o76.Brightness = 1.0900000333786
- o76.Range = 15
- o76.Shadows = true
- o78.Name = "Industrial Wall Light"
- o78.Parent = o4
- o87.Parent = mas
- o87.Color = Color3.new(0.996078, 0.941177, 0.509804)
- o87.Brightness = 1.0900000333786
- o87.Range = 15
- o87.Shadows = true
- o89.Name = "Industrial Wall Light"
- o89.Parent = o4
- o98.Parent = mas
- o98.Color = Color3.new(0.996078, 0.941177, 0.509804)
- o98.Brightness = 1.0900000333786
- o98.Range = 15
- o98.Shadows = true
- o100.Name = "Industrial Wall Light"
- o100.Parent = o4
- o109.Parent = mas
- o109.Color = Color3.new(0.996078, 0.941177, 0.509804)
- o109.Brightness = 1.0900000333786
- o109.Range = 15
- o109.Shadows = true
- o111.Name = "Industrial Wall Light"
- o111.Parent = o4
- o120.Parent = mas
- o120.Color = Color3.new(0.996078, 0.941177, 0.509804)
- o120.Brightness = 1.0900000333786
- o120.Range = 15
- o120.Shadows = true
- o122.Parent = o4
- o122.BrickColor = BrickColor.new("Black")
- o122.Position = Vector3.new(-3.49999905, 302.5, 14.9999981)
- o122.Anchored = true
- o122.Size = Vector3.new(27, 1, 30)
- o122.CFrame = CFrame.new(-3.49999905, 302.5, 14.9999981, 0.999999881, 0, 0, 0, 1, 0, 0, 0, 0.999999881)
- o122.BottomSurface = Enum.SurfaceType.Smooth
- o122.TopSurface = Enum.SurfaceType.Smooth
- o122.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o122.Position = Vector3.new(-3.49999905, 302.5, 14.9999981)
- o123.Name = "Sign"
- o123.Parent = o3
- o123.BrickColor = BrickColor.new("Institutional white")
- o123.Position = Vector3.new(-2.5, 25.5, -0.129999995)
- o123.Anchored = true
- o123.FormFactor = Enum.FormFactor.Symmetric
- o123.Size = Vector3.new(11, 5, 0.25)
- o123.CFrame = CFrame.new(-2.5, 25.5, -0.129999995, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o123.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o123.Position = Vector3.new(-2.5, 25.5, -0.129999995)
- o124.Parent = o123
- o124.CanvasSize = Vector2.new(200, 100)
- o125.Parent = o124
- o125.Size = UDim2.new(1,0,1,0)
- o125.Text = "Made by TIME"
- o125.BackgroundColor3 = Color3.new(1, 1, 1)
- o125.BackgroundTransparency = 1
- o125.Font = Enum.Font.SourceSansBold
- o125.FontSize = Enum.FontSize.Size48
- o125.TextColor3 = Color3.new(1, 1, 1)
- o125.TextScaled = true
- o125.TextStrokeTransparency = 0
- o125.TextWrapped = true
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- mess_handle.Text = "Resetting"
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v:LoadCharacter()
- end
- wait(1)
- mess_handle:Remove()
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 2
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.5, 0.5, 0.5)
- game:GetService("Lighting").Outlines = false
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "14:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.75, 0.75, 0.75)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement