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- --[[Surface Admin Gui By:Fade]]--
- --[[No need to change name
- Run local
- Select the tool called "Gui" to open
- UnSelect the tool called "Gui" to close it
- Have fun(:
- --]]
- local Admin=game.Players.LocalPlayer
- local Admins=Admin.Name
- local Banned={}
- script.Parent=nil
- local Workspace=game:GetService('Workspace')
- local Players=game:GetService('Players')
- function Notify(msg)
- local tool=Admin.Backpack:findFirstChild('Gui')
- if tool then
- local it=Instance.new('TextLabel',Admin.Character.Fade.lol.FadesGui)
- it.Visible=true
- it.Size=UDim2.new(0,800,0,560)
- it.Text=msg
- it.TextWrapped=true
- it.Font='Legacy'
- it.TextColor3=Color3.new(0,0,0)
- it.BackgroundColor3=Color3.new(255,255,255)
- it.FontSize='Size36'
- wait(5)
- for i=0,1,.01 do
- wait()
- it.BackgroundTransparency=1
- it.TextTransparency=1
- end
- it:remove()
- elseif not tool then
- local h=Instance.new('Hint',workspace)
- h.Text=msg
- wait(5)
- h:remove()
- end
- return it
- end
- function CheckBanned(Plr)
- if type(Plr) == "string" then
- for i,v in pairs(Banned) do
- if v == Plr then
- return true
- end
- end
- elseif type(Plr) == "userdata" then
- for i,v in pairs(Banned) do
- if v == Plr.Name then
- return true
- end
- end
- end
- return false
- end
- function newGui()
- function Back(ob,Main)
- for _,v in pairs(Workspace[Admins]:GetChildren()) do
- if v.Name=='Fade' then
- v:remove()
- newGui()
- end
- end
- end
- local Mod=Instance.new('Model',game.Workspace[Admins])
- Mod.Name='Fade'
- local tab=Instance.new('Part',Mod)
- tab.Size=Vector3.new(6,6,.2)
- tab.Color=Color3.new(255,255,255)
- tab.Transparency=.5
- tab.Anchored=true
- tab.Name='lol'
- tab.Material='Grass'
- tab.CanCollide=false
- local Surface=Instance.new('SurfaceGui',tab)
- Surface.Name='FadesGui'
- local Frame=Instance.new('Frame',Surface)
- Frame.Size=UDim2.new(0,800,0,200)
- Frame.BackgroundTransparency=1
- --[[Back]]--
- local back=Instance.new('TextButton',Surface)
- back.Size=UDim2.new(0,800,0,30)
- back.Text='Go Back'
- back.FontSize='Size12'
- back.Position=UDim2.new(0,0,0,560)
- back.BackgroundColor3=Color3.new(0,0,0)
- back.BackgroundTransparency=0
- back.TextColor3=Color3.new(255,255,0)
- back.Visible=false
- back.MouseButton1Click:connect(function()
- Back(Surface,Frame)
- end)
- local Players=Instance.new('Frame',Surface)
- Players.Size=UDim2.new(0,800,0,200)
- Players.BackgroundTransparency=1
- Players.Visible=false
- local Commands=Instance.new('Frame',Surface)
- Commands.Size=UDim2.new(0,800,0,450)
- Commands.BackgroundTransparency=1
- Commands.Visible=false
- function showPlayers(par,Playa,pos,func)
- back.Visible=true
- for i,v in pairs(game.Players:GetPlayers()) do
- local Plrs1=Instance.new('TextButton',par)
- Plrs1.Text='[Players]=#'..i
- Plrs1.Font='Legacy'
- Plrs1.FontSize='Size24'
- Plrs1.Size=UDim2.new(0,800,0,25)
- Plrs1.Position=UDim2.new(0,0,0,0)
- Plrs1.TextColor3=Color3.new(255,255,0)
- Plrs1.BackgroundColor3=Color3.new(0,0,0)
- end
- local Plrs=Instance.new('TextButton',par)
- Plrs.Text=Playa.Name
- Plrs.Font='Legacy'
- Plrs.FontSize='Size24'
- Plrs.Size=UDim2.new(0,800,0,25)
- Plrs.Position=UDim2.new(0,0,0,pos*25)
- Plrs.TextColor3=Color3.new(255,255,0)
- Plrs.BackgroundColor3=Color3.new(0,0,0)
- par.Visible=true
- Plrs.MouseEnter:connect(function()
- Plrs.BackgroundColor3=Color3.new(0,1,1)
- end)
- Plrs.MouseLeave:connect(function()
- Plrs.BackgroundColor3=Color3.new(0,0,0)
- end)
- Plrs.MouseButton1Click:connect(func)
- end
- function ff(plr)
- Instance.new('ForceField',plr)
- end
- function unff(plr)
- local there=plr:findFirstChild('ForceField')
- if there then
- plr.ForceField:remove()
- elseif there==nil then
- print('Nothin')
- end
- end
- function kick(plr)
- plr:Kick()
- end
- function crash(plr)
- newLocalScript([[repeat until notdumb]],plr.Backpack)
- end
- function ban(plr)
- plr:remove()
- wait(1)
- plr:Kick()
- table.insert(Banned,tostring(plr.Name))
- end
- function god(plr)
- plr.Character.Humanoid.MaxHealth=math.huge
- plr.Character.Humanoid.Health=math.huge
- end
- function ungod(plr)
- plr.Character.Humanoid.MaxHealth=100
- plr.Character.Humanoid.Health=99
- end
- function pribase()
- local b=Instance.new('Part',workspace)
- b.Size=Vector3.new(3000,1,3000)
- b.BrickColor=BrickColor.new('Green')
- b.Material='Grass'
- b.Anchored=true
- b.Position=Vector3.new(9000,200,9000)
- b.Name='FadesPriBase'
- end
- function goto(plr)
- plr.Character.Torso.CFrame=CFrame.new(9000,210,9000)
- end
- function home(plr)
- plr.Character.Torso.CFrame=CFrame.new(0,50,0)
- end
- function clone(plr)
- plr.Character.Archivable=true
- plr.Character:Clone().Parent=workspace
- end
- function base()
- local b=Instance.new('Part',workspace)
- b.Size=Vector3.new(3000,1,3000)
- b.BrickColor=BrickColor.new('Green')
- b.Material='Grass'
- b.Anchored=true
- b.Position=Vector3.new(0,1,0)
- b.Name='FadesPriBase'
- local spawn=Instance.new('SpawnLocation',b)
- spawn.Anchored=true
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