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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Sound0 = Instance.new("Sound")
- Script1 = Instance.new("Script")
- Model2 = Instance.new("Model")
- Part3 = Instance.new("Part")
- Motor6D4 = Instance.new("Motor6D")
- Script5 = Instance.new("Script")
- Part6 = Instance.new("Part")
- Motor6D7 = Instance.new("Motor6D")
- Motor6D8 = Instance.new("Motor6D")
- Motor6D9 = Instance.new("Motor6D")
- Motor6D10 = Instance.new("Motor6D")
- Motor6D11 = Instance.new("Motor6D")
- Attachment12 = Instance.new("Attachment")
- Attachment13 = Instance.new("Attachment")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- SpecialMesh19 = Instance.new("SpecialMesh")
- Decal20 = Instance.new("Decal")
- Humanoid21 = Instance.new("Humanoid")
- Sound0.Parent = mas
- Sound0.Pitch = 2
- Sound0.SoundId = "rbxassetid://155848310"
- Sound0.Looped = true
- Script1.Name = "[Auto-Setup]"
- Script1.Parent = mas
- table.insert(cors,sandbox(Script1,function()
- script.Parent.StarterCharacter.Parent = game.StarterPlayer
- end))
- Model2.Name = "StarterCharacter"
- Model2.Parent = mas
- Model2.PrimaryPart = Part3
- Part3.Name = "HumanoidRootPart"
- Part3.Parent = Model2
- Part3.Transparency = 0.5
- Part3.Size = Vector3.new(2, 2, 1)
- Part3.CFrame = CFrame.new(81.0316925, 9.1676178, 79.6512985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Position = Vector3.new(81.0316925, 9.1676178, 79.6512985)
- Motor6D4.Name = "Root Hip"
- Motor6D4.Parent = Part3
- Motor6D4.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Motor6D4.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Motor6D4.Part0 = Part3
- Motor6D4.Part1 = Part6
- Motor6D4.MaxVelocity = 0.10000000149012
- Script5.Parent = Part3
- table.insert(cors,sandbox(Script5,function()
- script.Parent.Touched:connect(function(hit)
- if not hit.Parent:findFirstChild("Humanoid") then return end
- hit.Parent.Humanoid.Health = 0
- end)
- -- Idk what that means basically you touch you die
- end))
- Part6.Name = "Torso"
- Part6.Parent = Model2
- Part6.Transparency = 0.5
- Part6.CanCollide = false
- Part6.Size = Vector3.new(2, 2, 1)
- Part6.CFrame = CFrame.new(81.0316925, 9.1676178, 79.6512985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Position = Vector3.new(81.0316925, 9.1676178, 79.6512985)
- Motor6D7.Name = "Left Hip"
- Motor6D7.Parent = Part6
- Motor6D7.C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D7.C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
- Motor6D7.Part0 = Part6
- Motor6D7.Part1 = Part14
- Motor6D7.MaxVelocity = 0.10000000149012
- Motor6D8.Name = "Right Hip"
- Motor6D8.Parent = Part6
- Motor6D8.C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D8.C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Motor6D8.Part0 = Part6
- Motor6D8.Part1 = Part15
- Motor6D8.MaxVelocity = 0.10000000149012
- Motor6D9.Name = "Left Shoulder"
- Motor6D9.Parent = Part6
- Motor6D9.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D9.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0.99999404, -0.00345752737, -4.37111289e-08, -0.00345752737, -0.99999404, 1.51133328e-10)
- Motor6D9.Part0 = Part6
- Motor6D9.Part1 = Part16
- Motor6D9.MaxVelocity = 0.10000000149012
- Motor6D10.Name = "Right Shoulder"
- Motor6D10.Parent = Part6
- Motor6D10.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D10.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, -0.999937773, -0.0111539317, -4.37086669e-08, 0.0111539317, -0.999937773, 4.87553831e-10)
- Motor6D10.Part0 = Part6
- Motor6D10.Part1 = Part17
- Motor6D10.MaxVelocity = 0.10000000149012
- Motor6D11.Name = "Neck"
- Motor6D11.Parent = Part6
- Motor6D11.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Motor6D11.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Motor6D11.Part0 = Part6
- Motor6D11.Part1 = Part18
- Motor6D11.MaxVelocity = 0.10000000149012
- Attachment12.Parent = Part6
- Attachment13.Parent = Part6
- Part14.Name = "Left Leg"
- Part14.Parent = Model2
- Part14.Transparency = 0.5
- Part14.CanCollide = false
- Part14.Size = Vector3.new(1, 2, 1)
- Part14.CFrame = CFrame.new(80.5316925, 7.1676178, 79.6512985, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Position = Vector3.new(80.5316925, 7.1676178, 79.6512985)
- Part15.Name = "Right Leg"
- Part15.Parent = Model2
- Part15.Transparency = 0.5
- Part15.CanCollide = false
- Part15.Size = Vector3.new(1, 2, 1)
- Part15.CFrame = CFrame.new(81.5316925, 7.1676178, 79.6512985, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Position = Vector3.new(81.5316925, 7.1676178, 79.6512985)
- Part16.Name = "Left Arm"
- Part16.Parent = Model2
- Part16.Transparency = 0.5
- Part16.Rotation = Vector3.new(90.1999969, 0, 0)
- Part16.CanCollide = false
- Part16.Size = Vector3.new(1, 2, 1)
- Part16.CFrame = CFrame.new(79.5316925, 9.66934681, 79.1512985, 1, 0, 0, 0, -0.00345752714, -0.99999398, 0, 0.99999404, -0.00345752737)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Position = Vector3.new(79.5316925, 9.66934681, 79.1512985)
- Part16.Orientation = Vector3.new(89.7999954, 180, 180)
- Part17.Name = "Right Arm"
- Part17.Parent = Model2
- Part17.Transparency = 0.5
- Part17.Rotation = Vector3.new(90.6399994, 0, 0)
- Part17.CanCollide = false
- Part17.Size = Vector3.new(1, 2, 1)
- Part17.CFrame = CFrame.new(82.5316925, 9.67319489, 79.151329, 1, 0, 0, 0, -0.0111539308, -0.999937713, 0, 0.999937773, -0.0111539317)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Position = Vector3.new(82.5316925, 9.67319489, 79.151329)
- Part17.Orientation = Vector3.new(89.3600006, 180, 180)
- Part18.Name = "Head"
- Part18.Parent = Model2
- Part18.Transparency = 0.5
- Part18.Size = Vector3.new(2, 1, 1)
- Part18.CFrame = CFrame.new(81.0316925, 10.6676178, 79.6512985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.Position = Vector3.new(81.0316925, 10.6676178, 79.6512985)
- SpecialMesh19.Parent = Part18
- SpecialMesh19.Scale = Vector3.new(1.25, 1.25, 1.25)
- SpecialMesh19.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal20.Parent = Part18
- Decal20.Texture = "http://www.roblox.com/asset/?id=279826112"
- Humanoid21.Parent = Model2
- Humanoid21.RightLeg = Part15
- Humanoid21.LeftLeg = Part14
- Humanoid21.Torso = Part3
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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