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McSans

Guitar vis fe

Mar 12th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by retram")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  51. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67. local Mouse = Player:GetMouse()
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then
  95. return typeof(s[k])=="function"
  96. and function(_,...)return s[k](s,...)end or s[k]
  97. end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return rawget(self,s) or _rg:GetService(s)
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. RunService = FakeService({
  120. _btrs = {},
  121. RenderStepped = _rg:GetService("RunService").Heartbeat,
  122. BindToRenderStep = function(self,name,_,fun)
  123. self._btrs[name] = self.Heartbeat:Connect(fun)
  124. end,
  125. UnbindFromRenderStep = function(self,name)
  126. self._btrs[name]:Disconnect()
  127. end,
  128. },"RunService")
  129. }
  130. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  131. g.service = g.GetService
  132. FakeService(g,game)
  133. --Changing owner to fake player object to support owner:GetMouse()
  134. game,owner = g,g.Players.LocalPlayer
  135. end print('Guitar')
  136. print('By slenercat5')
  137. print('F to toggle Camera perspectives')--FANCY :D
  138. warn("Fe by retram Play/id") Player=game.Players.LocalPlayer
  139. Character=Player.Character
  140. Character.Animate.Disabled=true
  141. local LeftArm = Character["Left Arm"]
  142. local RightArm = Character["Right Arm"]
  143. local LeftLeg = Character["Left Leg"]
  144. local RightLeg = Character["Right Leg"]
  145. local Head = Character.Head
  146. local Torso = Character.Torso
  147. local Camera = game.Workspace.CurrentCamera
  148. local RootPart = Character.HumanoidRootPart
  149. local RootJoint = RootPart.RootJoint
  150. local Humanoid=Character.Humanoid
  151. CAM=Camera
  152. FF=Instance.new('ForceField',Character)
  153. FF.Visible=false
  154. Humanoid.Name='LOLOL YOU CANT HIT ME'
  155. Character.
  156. Health:remove()
  157. for i,v in pairs (Humanoid:GetPlayingAnimationTracks()) do
  158. v:Stop()
  159. end
  160.  
  161. local newMotor = function(part0, part1, c0, c1)
  162. w = Instance.new('Motor')
  163. w.Parent = part0
  164. w.Part0 = part0
  165. w.Part1 = part1
  166. w.C0 = c0
  167. w.C1 = c1
  168.  
  169. return w
  170. end
  171.  
  172.  
  173.  
  174.  
  175. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  176. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  177.  
  178. local RW = newMotor(Torso, RightArm, CFrame.new(2.5, 0, 0), CFrame.new(0, 0, 0))
  179. local LW = newMotor(Torso, LeftArm, CFrame.new(-2.5, 0, 0), CFrame.new(0, 0, 0))
  180. local RH = newMotor(Torso, RightLeg, CFrame.new(1.5, -3, 0), CFrame.new(0, 0, 0))
  181. local LH = newMotor(Torso, LeftLeg, CFrame.new(-1.5, -3, 0), CFrame.new(0, 0, 0))
  182. RootJoint.C1 = CFrame.new(0, 0, 0)
  183. RootJoint.C0 = CFrame.new(0, 0, 0)
  184. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  185. Torso.Neck.C0 = CFrame.new(0, 2.5, 0)
  186.  
  187. local rarmc1 = RW.C1
  188. local larmc1 = LW.C1
  189. local rlegc1 = RH.C1
  190. local llegc1 = LH.C1
  191.  
  192. local resetc1 = false
  193.  
  194. function clerp(a, b, t)
  195. return a:lerp(b, t)
  196. end
  197. function AutoWeld(Foop, OOF)
  198. local W = Instance.new("Weld")
  199. W.Part0 = Foop
  200. W.Part1 = OOF
  201. local CJ = CFrame.new(Foop.Position)
  202. local C0 = Foop.CFrame:inverse()*CJ
  203. local C1 = OOF.CFrame:inverse()*CJ
  204. W.C0 = C0
  205. W.C1 = C1
  206. W.Name='o0o'
  207. W.Parent = Foop
  208.  
  209. end
  210.  
  211.  
  212.  
  213. function PlayAnimationFromTable(table, speed, bool)
  214. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  215. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  216. RW.C0 = clerp(RW.C0, table[3], speed)
  217. LW.C0 = clerp(LW.C0, table[4], speed)
  218. RH.C0 = clerp(RH.C0, table[5], speed)
  219. LH.C0 = clerp(LH.C0, table[6], speed)
  220. if bool == true then
  221. if resetc1 == false then
  222. resetc1 = true
  223. RootJoint.C1 = RootJoint.C1
  224. Torso.Neck.C1 = Torso.Neck.C1
  225. RW.C1 = rarmc1
  226. LW.C1 = larmc1
  227. RH.C1 = rlegc1
  228. LH.C1 = llegc1
  229. end
  230. end
  231. end
  232. sine=1
  233.  
  234. Torso.CFrame=Torso.CFrame*CFrame.new(0,1,0)
  235.  
  236.  
  237. Grass=Instance.new('Part',Character)
  238. Grass.Name='Grass'
  239. Grass.Anchored=true
  240. Grass.Size=Vector3.new(11.42, 0.17, 17.6)
  241. Grass.CFrame=Torso.CFrame*CFrame.new(-0.43, -3.905, -0.1)
  242. Grass.Material='Grass'
  243. Grass.BrickColor=BrickColor.new('Bright green')
  244. m=Instance.new('CylinderMesh',Grass)
  245. White=Instance.new('Part',Character)
  246. White.Name='White Space'
  247. White.Anchored=true
  248. White.Size=Vector3.new(35.2, 0.05, 17.6)
  249. White.CFrame=Torso.CFrame*CFrame.new(0.39, -3.965, -0.1)
  250. White.Material='Neon'
  251. White.BrickColor=BrickColor.new('Medium stone grey')
  252. m=Instance.new('CylinderMesh',White)
  253.  
  254.  
  255. Humanoid.AutoRotate=false
  256. Humanoid.WalkSpeed=0
  257. Humanoid.JumpPower=0
  258.  
  259. Flute=Instance.new('Part',Character)
  260. Flute.Name='Flute'
  261. Flute.CFrame=Torso.CFrame*CFrame.new(-0.5,-.5,-1)*CFrame.Angles(0,0,-2.5)
  262. m=Instance.new('SpecialMesh',Flute)
  263. m.MeshId='http://www.roblox.com/asset/?id=161269074'
  264. m.TextureId='http://www.roblox.com/asset/?id=228874694'
  265. m.Scale=Vector3.new(0.922, 0.922, 0.922)
  266. Flute.Size=Vector3.new(.5,2,.5)
  267.  
  268. AutoWeld(Flute,Torso)
  269. THEME=Instance.new('Sound',Character.Torso)
  270. music=nil
  271. firsttype=false
  272. Player.Chatted:connect(function(msg)
  273. for def in string.gmatch(msg, "%d+") do
  274. print(def)
  275.  
  276. if def~=nil then
  277. music=def
  278. end
  279. end
  280.  
  281. for def in string.gmatch(msg,"[%u%l%p]+") do
  282. print(def)
  283. if def=='Play/' and music~=nil then
  284. THEME:stop()
  285. THEME.SoundId='rbxassetid://'.. music
  286. THEME:play()
  287. elseif def=='Play/Demo' then
  288. THEME:stop()
  289. THEME.SoundId='rbxassetid://'.. 164167420
  290. THEME:play()
  291. elseif def=='S_Guitar' then
  292. THEME:stop()
  293. end
  294. end
  295. music=nil
  296. end)
  297. Ms=Player:GetMouse()
  298. Ms.KeyDown:connect(function(key)
  299. if key=='f' then
  300. if cam then
  301. cam=false
  302. CAM.CameraType='Custom'
  303. else
  304. cam=true
  305. CAM.CameraType='Scriptable'
  306. end
  307. end
  308. end)
  309.  
  310.  
  311. cam=true--Custom Camera Perspectives
  312. if cam==true then
  313. CAM.CameraType=Enum.CameraType.Scriptable
  314.  
  315. end
  316. Campart1=Instance.new('Part',Character)
  317. Campart1.Transparency=1
  318. Campart1.Anchored=true
  319. Campart1.CanCollide=false
  320. Campart2=Campart1:clone()
  321. Campart2.Parent=Character
  322. Campart3=Campart1:clone()
  323. Campart3.Parent=Character
  324.  
  325. camtime=0
  326. camphase=0
  327.  
  328. while 1 do
  329. wait()
  330. sine=sine+1
  331. PlayAnimationFromTable({
  332. CFrame.new(-math.cos(sine/16)*.2, math.cos(sine/8)/8, 0) * CFrame.Angles(0, 0, 0),
  333. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, -.3) * CFrame.Angles(-.5,0.5-THEME.PlaybackLoudness/150, 0),
  334. CFrame.new(1.5-THEME.PlaybackLoudness/700, .5, -.5)*CFrame.Angles(1.5+THEME.PlaybackLoudness/700,0,0-THEME.PlaybackLoudness/700),
  335. CFrame.new(-1.5+THEME.PlaybackLoudness/700, 0, -.5)*CFrame.Angles(1-THEME.PlaybackLoudness/700,0,0+THEME.PlaybackLoudness/700),
  336. CFrame.new(1+math.cos(sine/16)*.2,-2-math.cos(sine/8)/8, 0)*CFrame.Angles(0,0,0.5) ,
  337. CFrame.new(-1+math.cos(sine/16)*.2,-2-math.cos(sine/8)/8,0)*CFrame.Angles(0,0,-0.5),
  338. }, .3, false)
  339.  
  340. White.Size=Vector3.new(35.2+THEME.PlaybackLoudness/10, 0.05, 17.6+THEME.PlaybackLoudness/10)
  341. Campart1=Instance.new('Part')
  342. if cam==true then
  343. CAM.CameraType='Scriptable'
  344. Campart1.CFrame=Torso.CFrame*CFrame.new(8,8,8)*CFrame.Angles(-0.5,.5,-0.5)
  345. Campart2.CFrame=Torso.CFrame*CFrame.new(-8,-3,-5)*CFrame.Angles(-1,-2,-1)
  346. Campart3.CFrame=Flute.CFrame*CFrame.new(1.5,0,-1)*CFrame.Angles(0,1.8,3)
  347. if camphase==0 then
  348. if camtime<20+math.random(-2,2) then
  349. CAM.CFrame=Campart1.CFrame
  350. camtime=camtime+1
  351. else
  352. camtime=0
  353. camphase=camphase+1
  354. end
  355. elseif camphase==1 then
  356. if camtime<40+math.random(-8,12) then
  357. CAM.CFrame=Campart2.CFrame
  358. camtime=camtime+1
  359. else
  360. camtime=0
  361. camphase=camphase+1
  362. end
  363. elseif camphase==2 then
  364. if camtime<50+math.random(-2,5) then
  365. CAM.CFrame=Campart3.CFrame
  366. camtime=camtime+1
  367. else
  368. camtime=0
  369. camphase=camphase+1
  370. end
  371.  
  372. elseif camphase==3 then
  373. camphase=0
  374. end
  375.  
  376.  
  377. end
  378. end
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