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- Lord Admiral Tidal Stryker
- Level 8 WATER Machine/Effect
- 2500/2000
- [REQUIREMENT] Shuffle 1 WATER Attribute Machine Type monster from your Graveyard into the Deck.
- [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [the number of WATER Attribute Machine Type monsters in your Graveyard] x 200 until the end of this turn.
- Kongo of the Four Naval Destroyers
- Level 4 WATER Machine/Normal
- 1500/0
- Kirishima of the Four Naval Destroyers
- Level 3 WATER Machine/Normal
- 1300/0
- Haruna of the Four Naval Destroyers
- Level 2 WATER Machine/Normal
- 1000/0
- Hiei of the Four Naval Destroyers
- Level 1 WATER Machine/Normal
- 800/0
- Sub-Mariner
- Level 6 WATER Machine/Effect
- 1700/1000
- [REQUIREMENT] During the turn you Normal Summoned this card.
- [EFFECT] Send 2 face-up WATER Attribute Machine Type monsters from your field to the Graveyard. Then, draw 2 cards.
- Aircraftsman
- Level 3 WATER Machine/Effect
- 1200/100
- [REQUIREMENT] Change this card's battle position (Attack Position becomes face-up Defense Position, Defense Position becomes face-up Attack Position).
- [EFFECT] Special Summon 1 Level 4 or lower WATER Attribute Machine Type monster from your Graveyard to your field, face-up.
- Amphibious Wargalleon
- Level 7 WATER Machine/Effect
- 2400/2400
- [REQUIREMENT] Change this card's battle position (Attack Position becomes face-up Defense Position, Defense Position becomes face-up Attack Position).
- [EFFECT] Inflict damage to your opponent equal to [the number of cards on the field] x 200.
- Marine Frigate
- Level 4 WATER Machine/Effect
- 1300/600
- [REQUIREMENT] Send 1 WATER Attribute Machine Type monster from your hand to the Graveyard.
- [EFFECT] Draw 1 card. If you sent a Normal Monster to meet the requirement, this face-up card can be treated as 2 Tributes for the Tribute Summon of a WATER Attribute Machine Type monster in Attack Position this turn.
- Heli-Carrier
- Level 2 WATER Machine/Effect
- 800/800
- [REQUIREMENT] During the turn you Normal Summoned this card.
- [EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a WATER Attribute Machine Type monster(s) is among the cards sent, add 1 Level 5 or higher WATER Attribute Machine Type monster from the Graveyard to your hand.
- Naval Destroyer
- Level 5 WATER Machine/Effect
- 1600/500
- [REQUIREMENT] During the turn you Normal Summoned this card.
- [EFFECT] Special Summon 1 WATER Attribute Machine Type Normal Monster from your Graveyard face-up to your field.
- Corvette Crusher
- Level 5 WATER Machine/Normal
- 1700/500
- Patrol Warboat
- Level 6 WATER Machine/Normal
- 2000/700
- Marine Docker
- Level 1 WATER Machine/Normal
- 0/1400
- Ironclad Q-Boat
- Level 4 WATER Machine/Normal
- 1400/1000
- Torpedor
- Level 8 WATER Machine/Normal
- 2600/2000
- Naval Coast
- Field Spell Card
- [REQUIREMENT] Activate this card by sending the 1 card from your hand to the Graveyard.
- [EFFECT] While this card is face-up in the Field Zone, if a player would Tribute Summon a Level 7 or higher WATER Attribute monster in Attack Position, they require only 1 Tribute.
- Naval Deployment
- Spell Card
- [REQUIREMENT] None
- [EFFECT] Choose 1 face-up WATER Attribute Machine Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference). Also, if the chosen monster is a Normal Monster, it gains ATK equal to [its Level] x 100 until the end of this turn.
- Naval Fleet
- Spell Card
- [REQUIREMENT] Shuffle 3 WATER Attribute Machine Type monsters from your Graveyard into the Deck.
- [EFFECT] Destroy 1 monster on your opponent's field.
- Naval Logistics
- Spell Card
- [REQUIREMENT] You have a face-up WATER Attribute Machine Type monster on your field.
- [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
- Naval Reconaissance
- Spell Card
- [REQUIREMENT] Send 3 face-up WATER Attribute Machine Type monsters from your field to the Graveyard.
- [EFFECT] Special Summon 1 Level 7 or higher WATER Attribute Machine Type monster from your Graveyard face-up to your field.
- Naval Insignia
- Trap Card
- [REQUIREMENT] When an opponent's monster declares an attack while you have a WATER Attribute Machine Type monster in your Graveyard.
- [EFFECT] The attacking monster loses 500 ATK until the end of this turn.
- Naval Naumachia
- Trap Card
- [REQUIREMENT] When your opponent Normal or Special Summons a monster.
- [EFFECT] Special Summon 1 WATER Attribute Machine Type monster from your hand face-up to your field.
- Naval Skirmish
- Trap Card
- [REQUIREMENT] When an opponent's monster declares a direct attack.
- [EFFECT] Special Summon 1 Level 7 or 8 WATER Attribute Machine Type monster from your Graveyard face-up to your field. It cannot be destroyed by battle or your opponent's Trap Card effects this turn.
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