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ArcDesLHK

WATER Machine

Jun 10th, 2022 (edited)
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  1. Lord Admiral Tidal Stryker
  2. Level 8 WATER Machine/Effect
  3. 2500/2000
  4. [REQUIREMENT] Shuffle 1 WATER Attribute Machine Type monster from your Graveyard into the Deck.
  5. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [the number of WATER Attribute Machine Type monsters in your Graveyard] x 200 until the end of this turn.
  6.  
  7. Kongo of the Four Naval Destroyers
  8. Level 4 WATER Machine/Normal
  9. 1500/0
  10.  
  11. Kirishima of the Four Naval Destroyers
  12. Level 3 WATER Machine/Normal
  13. 1300/0
  14.  
  15. Haruna of the Four Naval Destroyers
  16. Level 2 WATER Machine/Normal
  17. 1000/0
  18.  
  19. Hiei of the Four Naval Destroyers
  20. Level 1 WATER Machine/Normal
  21. 800/0
  22.  
  23. Sub-Mariner
  24. Level 6 WATER Machine/Effect
  25. 1700/1000
  26. [REQUIREMENT] During the turn you Normal Summoned this card.
  27. [EFFECT] Send 2 face-up WATER Attribute Machine Type monsters from your field to the Graveyard. Then, draw 2 cards.
  28.  
  29. Aircraftsman
  30. Level 3 WATER Machine/Effect
  31. 1200/100
  32. [REQUIREMENT] Change this card's battle position (Attack Position becomes face-up Defense Position, Defense Position becomes face-up Attack Position).
  33. [EFFECT] Special Summon 1 Level 4 or lower WATER Attribute Machine Type monster from your Graveyard to your field, face-up.
  34.  
  35. Amphibious Wargalleon
  36. Level 7 WATER Machine/Effect
  37. 2400/2400
  38. [REQUIREMENT] Change this card's battle position (Attack Position becomes face-up Defense Position, Defense Position becomes face-up Attack Position).
  39. [EFFECT] Inflict damage to your opponent equal to [the number of cards on the field] x 200.
  40.  
  41. Marine Frigate
  42. Level 4 WATER Machine/Effect
  43. 1300/600
  44. [REQUIREMENT] Send 1 WATER Attribute Machine Type monster from your hand to the Graveyard.
  45. [EFFECT] Draw 1 card. If you sent a Normal Monster to meet the requirement, this face-up card can be treated as 2 Tributes for the Tribute Summon of a WATER Attribute Machine Type monster in Attack Position this turn.
  46.  
  47. Heli-Carrier
  48. Level 2 WATER Machine/Effect
  49. 800/800
  50. [REQUIREMENT] During the turn you Normal Summoned this card.
  51. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a WATER Attribute Machine Type monster(s) is among the cards sent, add 1 Level 5 or higher WATER Attribute Machine Type monster from the Graveyard to your hand.
  52.  
  53. Naval Destroyer
  54. Level 5 WATER Machine/Effect
  55. 1600/500
  56. [REQUIREMENT] During the turn you Normal Summoned this card.
  57. [EFFECT] Special Summon 1 WATER Attribute Machine Type Normal Monster from your Graveyard face-up to your field.
  58.  
  59. Corvette Crusher
  60. Level 5 WATER Machine/Normal
  61. 1700/500
  62.  
  63. Patrol Warboat
  64. Level 6 WATER Machine/Normal
  65. 2000/700
  66.  
  67. Marine Docker
  68. Level 1 WATER Machine/Normal
  69. 0/1400
  70.  
  71. Ironclad Q-Boat
  72. Level 4 WATER Machine/Normal
  73. 1400/1000
  74.  
  75. Torpedor
  76. Level 8 WATER Machine/Normal
  77. 2600/2000
  78.  
  79. Naval Coast
  80. Field Spell Card
  81. [REQUIREMENT] Activate this card by sending the 1 card from your hand to the Graveyard.
  82. [EFFECT] While this card is face-up in the Field Zone, if a player would Tribute Summon a Level 7 or higher WATER Attribute monster in Attack Position, they require only 1 Tribute.
  83.  
  84. Naval Deployment
  85. Spell Card
  86. [REQUIREMENT] None
  87. [EFFECT] Choose 1 face-up WATER Attribute Machine Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference). Also, if the chosen monster is a Normal Monster, it gains ATK equal to [its Level] x 100 until the end of this turn.
  88.  
  89. Naval Fleet
  90. Spell Card
  91. [REQUIREMENT] Shuffle 3 WATER Attribute Machine Type monsters from your Graveyard into the Deck.
  92. [EFFECT] Destroy 1 monster on your opponent's field.
  93.  
  94. Naval Logistics
  95. Spell Card
  96. [REQUIREMENT] You have a face-up WATER Attribute Machine Type monster on your field.
  97. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
  98.  
  99. Naval Reconaissance
  100. Spell Card
  101. [REQUIREMENT] Send 3 face-up WATER Attribute Machine Type monsters from your field to the Graveyard.
  102. [EFFECT] Special Summon 1 Level 7 or higher WATER Attribute Machine Type monster from your Graveyard face-up to your field.
  103.  
  104. Naval Insignia
  105. Trap Card
  106. [REQUIREMENT] When an opponent's monster declares an attack while you have a WATER Attribute Machine Type monster in your Graveyard.
  107. [EFFECT] The attacking monster loses 500 ATK until the end of this turn.
  108.  
  109. Naval Naumachia
  110. Trap Card
  111. [REQUIREMENT] When your opponent Normal or Special Summons a monster.
  112. [EFFECT] Special Summon 1 WATER Attribute Machine Type monster from your hand face-up to your field.
  113.  
  114. Naval Skirmish
  115. Trap Card
  116. [REQUIREMENT] When an opponent's monster declares a direct attack.
  117. [EFFECT] Special Summon 1 Level 7 or 8 WATER Attribute Machine Type monster from your Graveyard face-up to your field. It cannot be destroyed by battle or your opponent's Trap Card effects this turn.
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