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- return model =
- name: 'Phantom'
- next: [201,202]
- level: 1
- model: 1
- size: 2
- specs:
- shield:
- capacity: [50,75]
- reload: [2.5,3.5]
- generator:
- capacity: [60,90]
- reload: [10,14]
- ship:
- mass: 55
- speed: [130,150]
- rotation: [80,100]
- acceleration: [80,100]
- bodies:
- main:
- section_segments: 11
- offset:
- x: 0
- y: 0
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-35,-30,-25,-15,0,18,35,45,60]
- z: [-8,-4,-2,1,4,6,6,2,0]
- width: [0,6,8,14,14,8,10,12,30]
- height: [0,4,5,8,10,10,8,5,0]
- propeller: false
- texture: [2,63,1,10,1,63,1,2]
- cockpit:
- section_segments: 12
- offset:
- x: 0
- y: -15
- z: 10
- position:
- x: [0,0,0,0]
- y: [-10,0,10,20]
- z: [-5.5,-2,1,3]
- width: [0,6,8,0]
- height: [0,2,3,0]
- propeller: false
- texture: [9,9,9]
- cannon:
- section_segments: 8
- offset:
- x: 25
- y: 45
- z: -4
- position:
- x: [0,0,0,0,0,0]
- y: [-20,-30,-10,0,10,7]
- z: [0,0,0,0,0,0]
- width: [0,2,3,5,4,0]
- height: [0,2,3,5,4,0]
- angle: 0
- laser:
- damage: [3.5,4.5]
- rate: 3
- type: 1
- speed: [100,140]
- number: 1
- error: 4
- propeller: true
- texture: [17,10,2,2,17]
- wings: main:
- length: [36,16]
- width: [40,20,10]
- angle: [0,0]
- position: [0,40,20]
- doubleside: true
- offset:
- x: 0
- y: 16
- z: 0
- bump:
- position: 30
- size: 6
- texture: [11,63]
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