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Jun 8th, 2016
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  1. --[[
  2. User: TheDarkRevenant
  3. Script: DSSJ3
  4. Pass: QNAh3g8U
  5.  
  6. ]]
  7.  
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10. local mouse = p:GetMouse()
  11. local larm = char["Left Arm"]
  12. local rarm = char["Right Arm"]
  13. local lleg = char["Left Leg"]
  14. local rleg = char["Right Leg"]
  15. local hed = char.Head
  16. local torso = char.Torso
  17. local hum = char.Humanoid
  18. local cam = game.Workspace.CurrentCamera
  19. local root = char.HumanoidRootPart
  20. local deb = false
  21. local shot = 0
  22. local debris=game:service"Debris"
  23. local l = game:GetService("Lighting")
  24. local rs = game:GetService("RunService").RenderStepped
  25. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  26. math.randomseed(os.time())
  27. for i,v in pairs(char:children()) do
  28. if v:IsA("Hat") then
  29. v:Destroy()
  30. end
  31. end
  32. for i,v in pairs (hed:GetChildren()) do
  33. if v:IsA("Sound") then
  34. v:Destroy()
  35. end
  36. end
  37. ----------------------------------------------------
  38. Debounces = {
  39. CanAttack = true;
  40. NoIdl = false;
  41. Slashing = false;
  42. Slashed = false;
  43. RPunch = false;
  44. RPunched = false;
  45. LPunch = false;
  46. LPunched = false;
  47. }
  48. local Touche = {char.Name, }
  49. ----------------------------------------------------
  50. hed.face.Texture = "rbxassetid://391454403"
  51. char["Body Colors"].HeadColor = BrickColor.new("Pearl")
  52. char["Body Colors"].TorsoColor = BrickColor.new("Pearl")
  53. char["Body Colors"].LeftArmColor = BrickColor.new("Pearl")
  54. char["Body Colors"].RightArmColor = BrickColor.new("Pearl")
  55. ----------------------------------------------------
  56. ypcall(function()
  57. char.Shirt:Destroy()
  58. char.Pants:Destroy()
  59. shirt = Instance.new("Shirt", char)
  60. shirt.Name = "Shirt"
  61. pants = Instance.new("Pants", char)
  62. pants.Name = "Pants"
  63. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=302011210"
  64. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=305718140"
  65. end)
  66. ----------------------------------------------------
  67. function lerp(a, b, t) -- Linear interpolation
  68. return a + (b - a)*t
  69. end
  70.  
  71. function slerp(a, b, t) --Spherical interpolation
  72. dot = a:Dot(b)
  73. if dot > 0.99999 or dot < -0.99999 then
  74. return t <= 0.5 and a or b
  75. else
  76. r = math.acos(dot)
  77. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  78. end
  79. end
  80.  
  81. function matrixInterpolate(a, b, t)
  82. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  83. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  84. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  85. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  86. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  87. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  88. local t = v1:Dot(v2)
  89. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  90. return CFrame.new()
  91. end
  92. return CFrame.new(
  93. v0.x, v0.y, v0.z,
  94. v1.x, v1.y, v1.z,
  95. v2.x, v2.y, v2.z,
  96. v3.x, v3.y, v3.z)
  97. end
  98. ----------------------------------------------------
  99. function genWeld(a,b)
  100. local w = Instance.new("Weld",a)
  101. w.Part0 = a
  102. w.Part1 = b
  103. return w
  104. end
  105. function weld(a, b)
  106. local weld = Instance.new("Weld")
  107. weld.Name = "W"
  108. weld.Part0 = a
  109. weld.Part1 = b
  110. weld.C0 = a.CFrame:inverse() * b.CFrame
  111. weld.Parent = a
  112. return weld;
  113. end
  114. ----------------------------------------------------
  115. function Lerp(c1,c2,al)
  116. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  117. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  118. for i,v in pairs(com1) do
  119. com1[i] = v+(com2[i]-v)*al
  120. end
  121. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  122. end
  123. ----------------------------------------------------
  124. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  125. local wld = Instance.new("Weld", wp1)
  126. wld.Part0 = wp0
  127. wld.Part1 = wp1
  128. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  129. end
  130. ----------------------------------------------------
  131. function weld5(part0, part1, c0, c1)
  132. weeld=Instance.new("Weld", part0)
  133. weeld.Part0=part0
  134. weeld.Part1=part1
  135. weeld.C0=c0
  136. weeld.C1=c1
  137. return weeld
  138. end
  139. ----------------------------------------------------
  140. function HasntTouched(plrname)
  141. local ret = true
  142. for _, v in pairs(Touche) do
  143. if v == plrname then
  144. ret = false
  145. end
  146. end
  147. return ret
  148. end
  149. ----------------------------------------------------
  150. newWeld(torso, larm, -1.5, 0.5, 0)
  151. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  152. newWeld(torso, rarm, 1.5, 0.5, 0)
  153. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  154. newWeld(torso, hed, 0, 1.5, 0)
  155. newWeld(torso, lleg, -0.5, -1, 0)
  156. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  157. newWeld(torso, rleg, 0.5, -1, 0)
  158. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  159. newWeld(root, torso, 0, -1, 0)
  160. torso.Weld.C1 = CFrame.new(0, -1, 0)
  161. ----------------------------------------------------
  162. z = Instance.new("Sound", char)
  163. z.SoundId = "rbxassetid://400786493"--400786493
  164. z.Looped = true
  165. z.Pitch = 1
  166. z.Volume = 1
  167. wait(.1)
  168. z:Play()
  169. ----------------------------------------------------
  170. local Transforming = true
  171. hum.WalkSpeed = 0
  172. local fx = Instance.new("Part",torso)
  173. fx.Anchored = true
  174. fx.Material = "Neon"
  175. fx.CanCollide = false
  176. fx.Locked = true
  177. fx.Transparency = 1
  178. fx.Material = "SmoothPlastic"
  179. fx.Size = Vector3.new(1,1,1)
  180. fx.TopSurface = "SmoothNoOutlines"
  181. fx.BottomSurface = "SmoothNoOutlines"
  182. fx.BrickColor = BrickColor.new("Cyan")
  183. fxm = Instance.new("SpecialMesh",fx)
  184. fxm.MeshType = "Sphere"
  185. fxm.Scale = Vector3.new(1,1,1)
  186. for i = 1, 20 do rs:wait()
  187. fx.Transparency = fx.Transparency - (1/20)
  188. fx.CFrame = torso.CFrame
  189. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  190. rs:wait()
  191. end
  192. ----------------------------------------------------
  193. local m = Instance.new("Model")
  194. m.Name = "Hair"
  195. p1 = Instance.new("Part", m)
  196. p1.BrickColor = BrickColor.new("Cyan")
  197. p1.FormFactor = Enum.FormFactor.Symmetric
  198. p1.Size = Vector3.new(1, 1, 1)
  199. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  200. p1.CanCollide = false
  201. p1.Locked = true
  202. p1.BottomSurface = Enum.SurfaceType.Smooth
  203. p1.TopSurface = Enum.SurfaceType.Smooth
  204. b1 = Instance.new("SpecialMesh", p1)
  205. b1.MeshId = "http://www.roblox.com/asset/?id=0"
  206. b1.TextureId = ""
  207. b1.MeshType = Enum.MeshType.FileMesh
  208. b1.Name = "Mesh"
  209. b1.VertexColor = Vector3.new(0, 0, 0)
  210. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  211. p2 = Instance.new("Part", m)
  212. p2.BrickColor = BrickColor.new("Pastel brown")
  213. p2.Transparency = 1
  214. p2.Name = "Head"
  215. p2.FormFactor = Enum.FormFactor.Symmetric
  216. p2.Size = Vector3.new(2, 1, 1)
  217. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  218. p2.CanCollide = false
  219. p2.Locked = true
  220. p2.TopSurface = Enum.SurfaceType.Smooth
  221. b2 = Instance.new("SpecialMesh", p2)
  222. b2.MeshType = Enum.MeshType.Head
  223. b2.Name = "Mesh"
  224. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  225. p3 = Instance.new("Part", m)
  226. p3.BrickColor = BrickColor.new("Cyan")
  227. p3.FormFactor = Enum.FormFactor.Symmetric
  228. p3.Size = Vector3.new(2, 2, 2)
  229. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  230. p3.CanCollide = false
  231. p3.Locked = true
  232. p3.BottomSurface = Enum.SurfaceType.Smooth
  233. p3.TopSurface = Enum.SurfaceType.Smooth
  234. b3 = Instance.new("SpecialMesh", p3)
  235. b3.MeshId = "http://www.roblox.com/asset/?id=0"
  236. b3.TextureId = ""
  237. b3.MeshType = Enum.MeshType.FileMesh
  238. b3.Name = "Mesh"
  239. b3.VertexColor = Vector3.new(0, 0, 0)
  240. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  241. p4 = Instance.new("Part", m)
  242. p4.BrickColor = BrickColor.new("Cyan")
  243. p4.FormFactor = Enum.FormFactor.Symmetric
  244. p4.Size = Vector3.new(1, 1, 1)
  245. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  246. p4.CanCollide = false
  247. p4.Locked = true
  248. p4.BottomSurface = Enum.SurfaceType.Smooth
  249. p4.TopSurface = Enum.SurfaceType.Smooth
  250. b4 = Instance.new("SpecialMesh", p4)
  251. b4.MeshId = "http://www.roblox.com/asset/?id=0"
  252. b4.TextureId = ""
  253. b4.MeshType = Enum.MeshType.FileMesh
  254. b4.Name = "Mesh"
  255. b4.VertexColor = Vector3.new(0, 0, 0)
  256. p5 = Instance.new("Part", m)
  257. p5.BrickColor = BrickColor.new("Cyan")
  258. p5.FormFactor = Enum.FormFactor.Symmetric
  259. p5.Size = Vector3.new(1, 1, 1)
  260. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  261. p5.CanCollide = false
  262. p5.Locked = true
  263. p5.BottomSurface = Enum.SurfaceType.Smooth
  264. p5.TopSurface = Enum.SurfaceType.Smooth
  265. b5 = Instance.new("SpecialMesh", p5)
  266. b5.MeshId = "http://www.roblox.com/asset/?id=0"
  267. b5.TextureId = ""
  268. b5.MeshType = Enum.MeshType.FileMesh
  269. b5.Name = "Mesh"
  270. b5.VertexColor = Vector3.new(0, 0, 0)
  271. b5.Scale = Vector3.new(1, 0.899999976, 1)
  272. p6 = Instance.new("Part", m)
  273. p6.BrickColor = BrickColor.new("Cyan")
  274. p6.FormFactor = Enum.FormFactor.Symmetric
  275. p6.Size = Vector3.new(1, 1, 1)
  276. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  277. p6.CanCollide = false
  278. p6.Locked = true
  279. p6.BottomSurface = Enum.SurfaceType.Smooth
  280. p6.TopSurface = Enum.SurfaceType.Smooth
  281. b6 = Instance.new("SpecialMesh", p6)
  282. b6.MeshId = "http://www.roblox.com/asset/?id=0"
  283. b6.TextureId = ""
  284. b6.MeshType = Enum.MeshType.FileMesh
  285. b6.Name = "Mesh"
  286. b6.VertexColor = Vector3.new(0, 0, 0)
  287. p7 = Instance.new("Part", m)
  288. p7.BrickColor = BrickColor.new("Cyan")
  289. p7.FormFactor = Enum.FormFactor.Symmetric
  290. p7.Size = Vector3.new(1, 1, 1)
  291. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  292. p7.CanCollide = false
  293. p7.Locked = true
  294. p7.BottomSurface = Enum.SurfaceType.Smooth
  295. p7.TopSurface = Enum.SurfaceType.Smooth
  296. b7 = Instance.new("SpecialMesh", p7)
  297. b7.MeshId = "http://www.roblox.com/asset/?id=0"
  298. b7.TextureId = ""
  299. b7.MeshType = Enum.MeshType.FileMesh
  300. b7.Name = "Mesh"
  301. b7.VertexColor = Vector3.new(0, 0, 0)
  302. p8 = Instance.new("Part", m)
  303. p8.BrickColor = BrickColor.new("Cyan")
  304. p8.FormFactor = Enum.FormFactor.Symmetric
  305. p8.Size = Vector3.new(1, 1, 1)
  306. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  307. p8.CanCollide = false
  308. p8.Locked = true
  309. p8.BottomSurface = Enum.SurfaceType.Smooth
  310. p8.TopSurface = Enum.SurfaceType.Smooth
  311. b8 = Instance.new("SpecialMesh", p8)
  312. b8.MeshId = "http://www.roblox.com/asset/?id=0"
  313. b8.TextureId = ""
  314. b8.MeshType = Enum.MeshType.FileMesh
  315. b8.Name = "Mesh"
  316. b8.VertexColor = Vector3.new(0, 0, 0)
  317. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  318. p9 = Instance.new("Part", m)
  319. p9.BrickColor = BrickColor.new("Cyan")
  320. p9.FormFactor = Enum.FormFactor.Symmetric
  321. p9.Size = Vector3.new(2, 1, 2)
  322. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  323. p9.CanCollide = false
  324. p9.Locked = true
  325. p9.BottomSurface = Enum.SurfaceType.Smooth
  326. p9.TopSurface = Enum.SurfaceType.Smooth
  327. b9 = Instance.new("SpecialMesh", p9)
  328. b9.MeshId = "http://www.roblox.com/asset/?id=0"
  329. b9.TextureId = ""
  330. b9.MeshType = Enum.MeshType.FileMesh
  331. b9.Name = "Mesh"
  332. b9.VertexColor = Vector3.new(0, 0, 0)
  333. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  334. p10 = Instance.new("Part", m)
  335. p10.BrickColor = BrickColor.new("Cyan")
  336. p10.FormFactor = Enum.FormFactor.Symmetric
  337. p10.Size = Vector3.new(1, 1, 1)
  338. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  339. p10.CanCollide = false
  340. p10.Locked = true
  341. p10.BottomSurface = Enum.SurfaceType.Smooth
  342. p10.TopSurface = Enum.SurfaceType.Smooth
  343. b10 = Instance.new("SpecialMesh", p10)
  344. b10.MeshId = "http://www.roblox.com/asset/?id=0"
  345. b10.TextureId = ""
  346. b10.MeshType = Enum.MeshType.FileMesh
  347. b10.Name = "Mesh"
  348. b10.VertexColor = Vector3.new(0, 0, 0)
  349. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  350. p11 = Instance.new("Part", m)
  351. p11.BrickColor = BrickColor.new("Cyan")
  352. p11.FormFactor = Enum.FormFactor.Symmetric
  353. p11.Size = Vector3.new(1, 1, 1)
  354. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  355. p11.CanCollide = false
  356. p11.Locked = true
  357. p11.BottomSurface = Enum.SurfaceType.Smooth
  358. p11.TopSurface = Enum.SurfaceType.Smooth
  359. b11 = Instance.new("SpecialMesh", p11)
  360. b11.MeshId = "http://www.roblox.com/asset/?id=0"
  361. b11.TextureId = ""
  362. b11.MeshType = Enum.MeshType.FileMesh
  363. b11.Name = "Mesh"
  364. b11.VertexColor = Vector3.new(0, 0, 0)
  365. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  366. p12 = Instance.new("Part", m)
  367. p12.BrickColor = BrickColor.new("Cyan")
  368. p12.FormFactor = Enum.FormFactor.Custom
  369. p12.Size = Vector3.new(1, 3.5, 1)
  370. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  371. p12.CanCollide = false
  372. p12.Locked = true
  373. p12.BottomSurface = Enum.SurfaceType.Smooth
  374. p12.TopSurface = Enum.SurfaceType.Smooth
  375. b12 = Instance.new("SpecialMesh", p12)
  376. b12.MeshId = "http://www.roblox.com/asset/?id=0"
  377. b12.TextureId = ""
  378. b12.MeshType = Enum.MeshType.FileMesh
  379. b12.Name = "Mesh"
  380. b12.VertexColor = Vector3.new(0, 0, 0)
  381. b12.Scale = Vector3.new(1, 3, 1.29999995)
  382. p13 = Instance.new("Part", m)
  383. p13.BrickColor = BrickColor.new("Cyan")
  384. p13.FormFactor = Enum.FormFactor.Custom
  385. p13.Size = Vector3.new(1, 2, 1)
  386. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  387. p13.CanCollide = false
  388. p13.Locked = true
  389. p13.BottomSurface = Enum.SurfaceType.Smooth
  390. p13.TopSurface = Enum.SurfaceType.Smooth
  391. b13 = Instance.new("SpecialMesh", p13)
  392. b13.MeshId = "http://www.roblox.com/asset/?id=0"
  393. b13.TextureId = ""
  394. b13.MeshType = Enum.MeshType.FileMesh
  395. b13.Name = "Mesh"
  396. b13.VertexColor = Vector3.new(0, 0, 0)
  397. b13.Scale = Vector3.new(1, 3, 1.29999995)
  398. p14 = Instance.new("Part", m)
  399. p14.BrickColor = BrickColor.new("Cyan")
  400. p14.FormFactor = Enum.FormFactor.Custom
  401. p14.Size = Vector3.new(1, 2, 1)
  402. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  403. p14.CanCollide = false
  404. p14.Locked = true
  405. p14.BottomSurface = Enum.SurfaceType.Smooth
  406. p14.TopSurface = Enum.SurfaceType.Smooth
  407. b14 = Instance.new("SpecialMesh", p14)
  408. b14.MeshId = "http://www.roblox.com/asset/?id=0"
  409. b14.TextureId = ""
  410. b14.MeshType = Enum.MeshType.FileMesh
  411. b14.Name = "Mesh"
  412. b14.VertexColor = Vector3.new(0, 0, 0)
  413. b14.Scale = Vector3.new(1, 3, 1.29999995)
  414. p15 = Instance.new("Part", m)
  415. p15.BrickColor = BrickColor.new("Cyan")
  416. p15.FormFactor = Enum.FormFactor.Custom
  417. p15.Size = Vector3.new(1, 2.5, 1)
  418. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  419. p15.CanCollide = false
  420. p15.Locked = true
  421. p15.BottomSurface = Enum.SurfaceType.Smooth
  422. p15.TopSurface = Enum.SurfaceType.Smooth
  423. b15 = Instance.new("SpecialMesh", p15)
  424. b15.MeshId = "http://www.roblox.com/asset/?id=0"
  425. b15.TextureId = ""
  426. b15.MeshType = Enum.MeshType.FileMesh
  427. b15.Name = "Mesh"
  428. b15.VertexColor = Vector3.new(0, 0, 0)
  429. b15.Scale = Vector3.new(1, 3, 1.29999995)
  430. p16 = Instance.new("Part", m)
  431. p16.BrickColor = BrickColor.new("Cyan")
  432. p16.FormFactor = Enum.FormFactor.Custom
  433. p16.Size = Vector3.new(1, 2.5, 1)
  434. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  435. p16.CanCollide = false
  436. p16.Locked = true
  437. p16.BottomSurface = Enum.SurfaceType.Smooth
  438. p16.TopSurface = Enum.SurfaceType.Smooth
  439. b16 = Instance.new("SpecialMesh", p16)
  440. b16.MeshId = "http://www.roblox.com/asset/?id=0"
  441. b16.TextureId = ""
  442. b16.MeshType = Enum.MeshType.FileMesh
  443. b16.Name = "Mesh"
  444. b16.VertexColor = Vector3.new(0, 0, 0)
  445. b16.Scale = Vector3.new(1, 3, 1.29999995)
  446. p17 = Instance.new("Part", m)
  447. p17.BrickColor = BrickColor.new("Cyan")
  448. p17.FormFactor = Enum.FormFactor.Custom
  449. p17.Size = Vector3.new(1, 2.4000001, 1)
  450. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  451. p17.CanCollide = false
  452. p17.Locked = true
  453. p17.BottomSurface = Enum.SurfaceType.Smooth
  454. p17.TopSurface = Enum.SurfaceType.Smooth
  455. b17 = Instance.new("SpecialMesh", p17)
  456. b17.MeshId = "http://www.roblox.com/asset/?id=0"
  457. b17.TextureId = ""
  458. b17.MeshType = Enum.MeshType.FileMesh
  459. b17.Name = "Mesh"
  460. b17.VertexColor = Vector3.new(0, 0, 0)
  461. b17.Scale = Vector3.new(1, 3, 1.29999995)
  462. p18 = Instance.new("Part", m)
  463. p18.BrickColor = BrickColor.new("Cyan")
  464. p18.FormFactor = Enum.FormFactor.Custom
  465. p18.Size = Vector3.new(2, 2, 2)
  466. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  467. p18.CanCollide = false
  468. p18.Locked = true
  469. p18.BottomSurface = Enum.SurfaceType.Smooth
  470. p18.TopSurface = Enum.SurfaceType.Smooth
  471. b18 = Instance.new("SpecialMesh", p18)
  472. b18.MeshId = "http://www.roblox.com/asset/?id=0"
  473. b18.TextureId = ""
  474. b18.MeshType = Enum.MeshType.FileMesh
  475. b18.Name = "Mesh"
  476. b18.VertexColor = Vector3.new(0, 0, 0)
  477. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  478. w1 = Instance.new("Weld", p1)
  479. w1.Name = "Head_Weld"
  480. m.Parent = char
  481. m:MakeJoints()
  482. ----------------------------------------------------
  483. local cor = Instance.new("Part", char.Hair)
  484. cor.Name = "Link"
  485. cor.Locked = true
  486. cor.BottomSurface = 0
  487. cor.CanCollide = false
  488. cor.Size = Vector3.new(1, 9, 1)
  489. cor.Transparency = 1
  490. cor.TopSurface = 0
  491. corw = Instance.new("Weld", cor)
  492. corw.Part0 = hed
  493. corw.Part1 = cor
  494. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  495. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  496. weld1 = Instance.new("Weld", char.Hair)
  497. weld1.Part0 = cor
  498. weld1.Part1 = char.Hair.Head
  499. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  500. ----------------------------------------------------
  501. GroundWave1 = function()
  502. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  503. local Colors = {"Cyan", "Really red"}
  504. local wave = Instance.new("Part", torso)
  505. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  506. wave.Anchored = true
  507. wave.CanCollide = false
  508. wave.Locked = true
  509. wave.Size = Vector3.new(1, 1, 1)
  510. wave.TopSurface = "Smooth"
  511. wave.BottomSurface = "Smooth"
  512. wave.Transparency = 0.35
  513. wave.CFrame = HandCF
  514. wm = Instance.new("SpecialMesh", wave)
  515. wm.MeshId = "rbxassetid://3270017"
  516. coroutine.wrap(function()
  517. for i = 1, 30, 1 do
  518. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  519. wave.Size = wm.Scale
  520. wave.CFrame = HandCF
  521. wave.Transparency = i/30
  522. wait()
  523. end
  524. wait()
  525. wave:Destroy()
  526. end)()
  527. end
  528. ----------------------------------------------------
  529. GroundWave = function()
  530. if Transforming == true then
  531. local wave = Instance.new("Part", torso)
  532. wave.BrickColor = BrickColor.new("Electric blue")
  533. wave.Anchored = true
  534. wave.CanCollide = false
  535. wave.Locked = true
  536. wave.Size = Vector3.new(1, 1, 1)
  537. wave.TopSurface = "Smooth"
  538. wave.BottomSurface = "Smooth"
  539. wave.Transparency = 0.35
  540. wave.CFrame = fx.CFrame
  541. wm = Instance.new("SpecialMesh", wave)
  542. wm.MeshType = "Sphere"
  543. wm.Scale = Vector3.new(1,1,1)
  544. coroutine.wrap(function()
  545. for i = 1, 18, 1 do
  546. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  547. --wave.Size = wm.Scale
  548. wave.CFrame = fx.CFrame
  549. wave.Transparency = i/14
  550. wait()
  551. end
  552. wait()
  553. wave:Destroy()
  554. end)()
  555. elseif Transforming == false then
  556. wait()
  557. end
  558. end
  559.  
  560. for i = 1, 100 do rs:wait()
  561. fx.CFrame = torso.CFrame
  562. end
  563.  
  564. Spawn(function()
  565. while wait(1) do
  566. GroundWave()
  567. end
  568. end)
  569.  
  570. wait(4)
  571.  
  572. Transforming = false
  573.  
  574. for i = 1, 20 do rs:wait()
  575. fx.Transparency = fx.Transparency + (1/20)
  576. fx.CFrame = torso.CFrame
  577. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  578. rs:wait()
  579. end
  580.  
  581. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  582. local wave = Instance.new("Part", torso)
  583. wave.BrickColor = BrickColor.new("Institutional white")
  584. wave.Anchored = true
  585. wave.CanCollide = false
  586. wave.Locked = true
  587. wave.Size = Vector3.new(1, 1, 1)
  588. wave.TopSurface = "Smooth"
  589. wave.BottomSurface = "Smooth"
  590. wave.Transparency = 0.35
  591. wave.CFrame = HandCF
  592. wm = Instance.new("SpecialMesh", wave)
  593. wm.MeshId = "rbxassetid://3270017"
  594. coroutine.wrap(function()
  595. for i = 1, 14, 1 do
  596. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  597. wave.Size = wm.Scale
  598. wave.CFrame = HandCF
  599. wave.Transparency = i/14
  600. wait()
  601. end
  602. wait()
  603. wave:Destroy()
  604. end)()
  605. hum.WalkSpeed = 16
  606. ----------------------------------------------------
  607. Blast = function()
  608. local Colors = {"Really red", "Really black"}
  609. local wave = Instance.new("Part", torso)
  610. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  611. wave.Anchored = true
  612. wave.CanCollide = false
  613. wave.Locked = true
  614. wave.Size = Vector3.new(1, 1, 1)
  615. wave.TopSurface = "Smooth"
  616. wave.BottomSurface = "Smooth"
  617. wave.Transparency = 0.35
  618. wave.CFrame = rarm.CFrame
  619. wm = Instance.new("SpecialMesh", wave)
  620. wm.MeshType = "Sphere"
  621. wm.Scale = Vector3.new(1,1,1)
  622. z = Instance.new("Sound",wave)
  623. z.SoundId = "rbxassetid://237035051"
  624. z.Volume = 1
  625. z.Pitch = .9
  626. z:Play()
  627. coroutine.wrap(function()
  628. for i = 1, 30, 1 do
  629. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  630. --wave.Size = wm.Scale
  631. wave.CFrame = rarm.CFrame
  632. wave.Transparency = (1/14)
  633. rs:wait()
  634. end
  635. rs:wait()
  636. wave:Destroy()
  637. z:Destroy()
  638. end)()
  639. end
  640. ----------------------------------------------------
  641. rarm.Touched:connect(function(ht)
  642. hit = ht.Parent
  643. if ht and hit:IsA("Model") then
  644. if hit:FindFirstChild("Humanoid") then
  645. if hit.Name ~= p.Name then
  646. if Debounces.RPunch == true and Debounces.RPunched == false then
  647. Debounces.RPunched = true
  648. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  649. if Debounces.ks==true then
  650. z = Instance.new("Sound",hed)
  651. z.SoundId = "rbxassetid://169380525"
  652. z.Pitch = ptz[math.random(1,#ptz)]
  653. z.Volume = 1
  654. z:Play()
  655. end
  656. wait(.2)
  657. Debounces.RPunched = false
  658. end
  659. end
  660. end
  661. elseif ht and hit:IsA("Hat") then
  662. if hit.Parent.Name ~= p.Name then
  663. if hit.Parent:FindFirstChild("Humanoid") then
  664. if Debounces.RPunch == true and Debounces.RPunched == false then
  665. Debounces.RPunched = true
  666. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  667. if Debounces.ks==true then
  668. z = Instance.new("Sound",hed)
  669. z.SoundId = "rbxassetid://169380525"
  670. z.Pitch = ptz[math.random(1,#ptz)]
  671. z.Volume = 1
  672. z:Play()
  673. end
  674. wait(.2)
  675. Debounces.RPunched = false
  676. end
  677. end
  678. end
  679. end
  680. end)
  681. larm.Touched:connect(function(ht)
  682. hit = ht.Parent
  683. if ht and hit:IsA("Model") then
  684. if hit:FindFirstChild("Humanoid") then
  685. if hit.Name ~= p.Name then
  686. if Debounces.LPunch == true and Debounces.LPunched == false then
  687. Debounces.LPunched = true
  688. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  689. if Debounces.ks2==true then
  690. z = Instance.new("Sound",hed)
  691. z.SoundId = "rbxassetid://169380525"
  692. z.Pitch = ptz[math.random(1,#ptz)]
  693. z.Volume = 1
  694. z:Play()
  695. end
  696. wait(.2)
  697. Debounces.LPunched = false
  698. end
  699. end
  700. end
  701. elseif ht and hit:IsA("Hat") then
  702. if hit.Parent.Name ~= p.Name then
  703. if hit.Parent:FindFirstChild("Humanoid") then
  704. if Debounces.LPunch == true and Debounces.LPunched == false then
  705. Debounces.LPunched = true
  706. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  707. if Debounces.ks2==true then
  708. z = Instance.new("Sound",hed)
  709. z.SoundId = "rbxassetid://169380525"
  710. z.Pitch = ptz[math.random(1,#ptz)]
  711. z.Volume = 1
  712. z:Play()
  713. end
  714. wait(.2)
  715. Debounces.LPunched = false
  716. end
  717. end
  718. end
  719. end
  720. end)
  721. ----------------------------------------------------
  722. mod4 = Instance.new("Model",char)
  723.  
  724. ptez = {0.7, 0.8, 0.9, 1}
  725.  
  726. function FindNearestTorso(Position,Distance,SinglePlayer)
  727. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  728. local List = {}
  729. for i,v in pairs(workspace:GetChildren())do
  730. if v:IsA("Model")then
  731. if v:findFirstChild("Torso")then
  732. if v ~= char then
  733. if(v.Torso.Position -Position).magnitude <= Distance then
  734. table.insert(List,v)
  735. end
  736. end
  737. end
  738. end
  739. end
  740. return List
  741. end
  742.  
  743. function Punch()
  744. part=Instance.new('Part',mod4)
  745. part.Anchored=true
  746. part.CanCollide=false
  747. part.FormFactor='Custom'
  748. part.Size=Vector3.new(.2,.2,.2)
  749. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  750. part.Transparency=.7
  751. part.BrickColor=BrickColor.new('Really red')
  752. mesh=Instance.new('SpecialMesh',part)
  753. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  754. mesh.Scale=Vector3.new(3,3,3)
  755. part2=Instance.new('Part',mod4)
  756. part2.Anchored=true
  757. part2.CanCollide=false
  758. part2.FormFactor='Custom'
  759. part2.Size=Vector3.new(.2,.2,.2)
  760. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  761. part2.Transparency=.7
  762. part2.BrickColor=BrickColor.new('Cyan')
  763. mesh2=Instance.new('SpecialMesh',part2)
  764. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  765. mesh2.Scale=Vector3.new(3,1.5,3)
  766. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  767. if v:FindFirstChild('Humanoid') then
  768. v.Humanoid:TakeDamage(math.random(2,6))
  769. end
  770. end
  771. coroutine.resume(coroutine.create(function()
  772. for i=0,0.62,0.4 do
  773. wait()
  774. part.CFrame=part.CFrame
  775. part.Transparency=i
  776. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  777. part2.CFrame=part2.CFrame
  778. part2.Transparency=i
  779. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  780. end
  781. part.Parent=nil
  782. part2.Parent=nil
  783. end))
  784. end
  785. ----------------------------------------------------
  786. rarm.Touched:connect(function(ht)
  787. hit = ht.Parent
  788. if ht and hit:IsA("Model") then
  789. if hit:FindFirstChild("Humanoid") then
  790. if hit.Name ~= p.Name then
  791. if Debounces.RPunch == true and Debounces.RPunched == false then
  792. Debounces.RPunched = true
  793. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  794. if Debounces.ks==true then
  795. z = Instance.new("Sound",hed)
  796. z.SoundId = "rbxassetid://169380525"
  797. z.Pitch = ptz[math.random(1,#ptz)]
  798. z.Volume = 1
  799. z:Play()
  800. end
  801. wait(.2)
  802. Debounces.RPunched = false
  803. end
  804. end
  805. end
  806. elseif ht and hit:IsA("Hat") then
  807. if hit.Parent.Name ~= p.Name then
  808. if hit.Parent:FindFirstChild("Humanoid") then
  809. if Debounces.RPunch == true and Debounces.RPunched == false then
  810. Debounces.RPunched = true
  811. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  812. if Debounces.ks==true then
  813. z = Instance.new("Sound",hed)
  814. z.SoundId = "rbxassetid://169380525"
  815. z.Pitch = ptz[math.random(1,#ptz)]
  816. z.Volume = 1
  817. z:Play()
  818. end
  819. wait(.2)
  820. Debounces.RPunched = false
  821. end
  822. end
  823. end
  824. end
  825. end)
  826. larm.Touched:connect(function(ht)
  827. hit = ht.Parent
  828. if ht and hit:IsA("Model") then
  829. if hit:FindFirstChild("Humanoid") then
  830. if hit.Name ~= p.Name then
  831. if Debounces.LPunch == true and Debounces.LPunched == false then
  832. Debounces.LPunched = true
  833. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  834. if Debounces.ks2==true then
  835. z = Instance.new("Sound",hed)
  836. z.SoundId = "rbxassetid://169380525"
  837. z.Pitch = ptz[math.random(1,#ptz)]
  838. z.Volume = 1
  839. z:Play()
  840. end
  841. wait(.2)
  842. Debounces.LPunched = false
  843. end
  844. end
  845. end
  846. elseif ht and hit:IsA("Hat") then
  847. if hit.Parent.Name ~= p.Name then
  848. if hit.Parent:FindFirstChild("Humanoid") then
  849. if Debounces.LPunch == true and Debounces.LPunched == false then
  850. Debounces.LPunched = true
  851. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  852. if Debounces.ks2==true then
  853. z = Instance.new("Sound",hed)
  854. z.SoundId = "rbxassetid://169380525"
  855. z.Pitch = ptz[math.random(1,#ptz)]
  856. z.Volume = 1
  857. z:Play()
  858. end
  859. wait(.2)
  860. Debounces.LPunched = false
  861. end
  862. end
  863. end
  864. end
  865. end)
  866. ----------------------------------------------------
  867. local player = game.Players.LocalPlayer
  868. local pchar = player.Character
  869. local mouse = player:GetMouse()
  870. local cam = workspace.CurrentCamera
  871.  
  872. local rad = math.rad
  873.  
  874. local keysDown = {}
  875. local flySpeed = 0
  876. local MAX_FLY_SPEED = 150
  877.  
  878. local canFly = false
  879. local flyToggled = false
  880.  
  881. local forward, side = 0, 0
  882. local lastForward, lastSide = 0, 0
  883.  
  884. local floatBP = Instance.new("BodyPosition")
  885. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  886. local flyBV = Instance.new("BodyVelocity")
  887. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  888. local turnBG = Instance.new("BodyGyro")
  889. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  890.  
  891. mouse.KeyDown:connect(function(key)
  892. keysDown[key] = true
  893.  
  894. if key == "f" then
  895. flyToggled = not flyToggled
  896.  
  897. if not flyToggled then
  898. stanceToggle = "Normal"
  899. floatBP.Parent = nil
  900. flyBV.Parent = nil
  901. turnBG.Parent = nil
  902. root.Velocity = Vector3.new()
  903. pchar.Humanoid.PlatformStand = false
  904. end
  905. end
  906.  
  907. end)
  908. mouse.KeyUp:connect(function(key)
  909. keysDown[key] = nil
  910. end)
  911.  
  912. local function updateFly()
  913.  
  914. if not flyToggled then return end
  915.  
  916. lastForward = forward
  917. lastSide = side
  918.  
  919. forward = 0
  920. side = 0
  921.  
  922. if keysDown.w then
  923. forward = forward + 1
  924. end
  925. if keysDown.s then
  926. forward = forward - 1
  927. end
  928. if keysDown.a then
  929. side = side - 1
  930. end
  931. if keysDown.d then
  932. side = side + 1
  933. end
  934.  
  935. canFly = (forward ~= 0 or side ~= 0)
  936.  
  937. if canFly then
  938. stanceToggle = "Floating"
  939. turnBG.Parent = root
  940. floatBP.Parent = nil
  941. flyBV.Parent = root
  942.  
  943. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  944. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  945. else
  946. floatBP.position = root.Position
  947. floatBP.Parent = root
  948.  
  949. flySpeed = flySpeed - 1
  950. if flySpeed < 0 then flySpeed = 0 end
  951. end
  952.  
  953. local camCF = cam.CoordinateFrame
  954. local in_forward = canFly and forward or lastForward
  955. local in_side = canFly and side or lastSide
  956.  
  957. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  958. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  959.  
  960. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  961. 0)
  962. end
  963.  
  964. game:service'RunService'.RenderStepped:connect(function()
  965. if flyToggled then
  966. pchar.Humanoid.PlatformStand = true
  967. end
  968. updateFly()
  969. end)
  970. -------------------------------
  971. mouse.KeyDown:connect(function(key)
  972. if key == "q" then
  973. if Debounces.CanAttack == true then
  974. Debounces.CanAttack = false
  975. Debounces.NoIdl = true
  976. Debounces.on = true
  977. function FindNearestTorso(Position,Distance,SinglePlayer)
  978. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  979. local List = {}
  980. for i,v in pairs(workspace:GetChildren())do
  981. if v:IsA("Model")then
  982. if v:findFirstChild("Torso")then
  983. if v ~= char then
  984. if(v.Torso.Position -Position).magnitude <= Distance then
  985. table.insert(List,v)
  986. end
  987. end
  988. end
  989. end
  990. end
  991. return List
  992. end
  993. z = Instance.new("Sound",hed)
  994. z.SoundId = "rbxassetid://232213955"
  995. z.Pitch = 1
  996. z.Volume = 1
  997. wait(0.2)
  998. z:Play()
  999. sp = Instance.new("Part",rarm)
  1000. sp.Anchored = true
  1001. sp.CanCollide = false
  1002. sp.Locked = true
  1003. sp.Transparency = 0
  1004. sp.Material = "Neon"
  1005. sp.Size = Vector3.new(1,1,1)
  1006. sp.TopSurface = "SmoothNoOutlines"
  1007. sp.BottomSurface = "SmoothNoOutlines"
  1008. sp.BrickColor = BrickColor.new("institutional white")
  1009. spm = Instance.new("SpecialMesh",sp)
  1010. spm.MeshType = "Sphere"
  1011. spm.Scale = Vector3.new(21,21,21)
  1012. sp2 = Instance.new("Part", rarm)
  1013. sp2.Name = "Energy"
  1014. sp2.BrickColor = BrickColor.new("institutional white")
  1015. sp2.Size = Vector3.new(1, 1, 1)
  1016. sp2.Shape = "Ball"
  1017. sp2.CanCollide = false
  1018. sp2.Anchored = true
  1019. sp2.Locked = true
  1020. sp2.TopSurface = 0
  1021. sp2.BottomSurface = 0
  1022. sp2.Transparency = 1
  1023. spm2 = Instance.new("SpecialMesh",sp2)
  1024. spm2.MeshId = "rbxassetid://9982590"
  1025. spm2.Scale = Vector3.new(2,2,2)
  1026. for i = 1, 20 do
  1027. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1028. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1029. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1030. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1031. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1032. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1033. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1034. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1035. if Debounces.on == false then break end
  1036. rs:wait()
  1037. end
  1038. for i = 1, 100, 20 do rs:wait()
  1039. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1040. end
  1041. for i = 1, 20 do
  1042. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1043. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1044. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1045. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1046. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1047. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1048. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1049. if Debounces.on == false then break end
  1050. rs:wait()
  1051. end
  1052. sp.Transparency = 1
  1053. for i = 1, 20 do
  1054. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1055. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1056. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1057. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1058. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1059. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1060. if Debounces.on == false then break end
  1061. rs:wait()
  1062. end
  1063. wait(1)
  1064. sp.Transparency = 0
  1065. sp2.Transparency = 0.84
  1066. for i = 1, 20 do
  1067. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1068. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1069. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1070. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1071. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1072. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1073. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1074. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1075. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1076. if Debounces.on == false then break end
  1077. rs:wait()
  1078. end
  1079. for i = 1, 2880, 50 do
  1080. rs:wait()
  1081. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1082. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1083. rs:wait()
  1084. end
  1085. sp:Destroy()
  1086. sp2:Destroy()
  1087. local X = Instance.new("Part",char)
  1088. local O = Instance.new("ObjectValue",X)
  1089. O.Name = "creator"
  1090. X.Locked = true
  1091. X.Name = "Shell"
  1092. X.Anchored = false
  1093. X.CanCollide = false
  1094. X.Transparency = 0
  1095. X.Reflectance = 0
  1096. X.BottomSurface = 0
  1097. X.TopSurface = 0
  1098. X.Shape = 0
  1099. local V = Instance.new("ObjectValue",X)
  1100. V.Value = char
  1101. V.Name = "creator"
  1102. X.BrickColor = BrickColor.new("institutional white")
  1103. X.Size = Vector3.new(2,2,2)
  1104. X.Material = "Neon"
  1105. local Z = Instance.new("SpecialMesh",X)
  1106. Z.MeshType = "Sphere"
  1107. Z.Scale = Vector3.new(0.5,0.5,1)
  1108. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1109. local bv = Instance.new("BodyVelocity",X)
  1110. bv.maxForce = Vector3.new(99999,99999,99999)
  1111. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1112. bv.velocity = X.CFrame.lookVector*65
  1113.  
  1114. Explode = X.Touched:connect(function(hit)
  1115. if hit ~= char and hit.Name ~= "Shell" then
  1116. local cf = X.CFrame
  1117. bv:Destroy()
  1118. X.Anchored = true
  1119. Z:Remove()
  1120. Explode:disconnect()
  1121. X.Size = Vector3.new(3,3,3)
  1122. X.Touched:connect(function(hit) end)
  1123. X.CanCollide = false
  1124. local part3 = Instance.new("Part", rarm)
  1125. part3.Anchored=true
  1126. part3.CanCollide=false
  1127. part3.Locked = true
  1128. part3.TopSurface = "SmoothNoOutlines"
  1129. part3.BottomSurface = "SmoothNoOutlines"
  1130. part3.FormFactor='Custom'
  1131. part3.Size=Vector3.new(1,1, 1)
  1132. part3.CFrame=X.CFrame
  1133. part3.Transparency=0
  1134. part3.BrickColor=BrickColor.new("institutional white")
  1135. local mesh3 = Instance.new("SpecialMesh",part3)
  1136. mesh3.MeshType = "Sphere"
  1137. mesh3.Scale = Vector3.new(1,1,1)
  1138. --debris:AddItem(X,8)
  1139. local part4 = Instance.new("Part", rarm)
  1140. part4.Material = "Neon"
  1141. part4.Anchored=true
  1142. part4.CanCollide=false
  1143. part4.Locked = true
  1144. part4.TopSurface = "SmoothNoOutlines"
  1145. part4.BottomSurface = "SmoothNoOutlines"
  1146. part4.FormFactor='Custom'
  1147. part4.Size=Vector3.new(1,1, 1)
  1148. part4.CFrame=X.CFrame
  1149. part4.Transparency=0
  1150. part4.BrickColor=BrickColor.new("Cyan")
  1151. local mesh4 = Instance.new("SpecialMesh",part4)
  1152. mesh4.MeshType = "Sphere"
  1153. mesh4.Scale = Vector3.new(.5,.5,.5)
  1154. local part7 = Instance.new("Part", rarm)
  1155. part7.Material = "Neon"
  1156. part7.Anchored=true
  1157. part7.CanCollide=false
  1158. part7.Locked = true
  1159. part7.TopSurface = "SmoothNoOutlines"
  1160. part7.BottomSurface = "SmoothNoOutlines"
  1161. part7.FormFactor='Custom'
  1162. part7.Size=Vector3.new(1,1, 1)
  1163. part7.CFrame=X.CFrame
  1164. part7.Transparency=0
  1165. part7.BrickColor=BrickColor.new("Really black")
  1166. local mesh7 = Instance.new("SpecialMesh",part7)
  1167. mesh7.MeshType = "Sphere"
  1168. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1169. --[[X.Touched:connect(function(ht)
  1170. hit = ht.Parent
  1171. if ht and hit:IsA("Model") then
  1172. if hit:FindFirstChild("Humanoid") then
  1173. if hit.Name ~= p.Name then
  1174. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1175. wait(.3)
  1176. end
  1177. end
  1178. elseif ht and hit:IsA("Hat") then
  1179. if hit.Parent.Name ~= p.Name then
  1180. if hit.Parent:FindFirstChild("Humanoid") then
  1181. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1182. wait(.3)
  1183. end
  1184. end
  1185. end
  1186. end)
  1187. part3.Touched:connect(function(ht)
  1188. hit = ht.Parent
  1189. if ht and hit:IsA("Model") then
  1190. if hit:FindFirstChild("Humanoid") then
  1191. if hit.Name ~= p.Name then
  1192. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1193. wait(.3)
  1194. end
  1195. end
  1196. elseif ht and hit:IsA("Hat") then
  1197. if hit.Parent.Name ~= p.Name then
  1198. if hit.Parent:FindFirstChild("Humanoid") then
  1199. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1200. wait(.3)
  1201. end
  1202. end
  1203. end
  1204. end)]]--
  1205. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1206. if v:FindFirstChild('Humanoid') then
  1207. v.Humanoid:TakeDamage(math.random(60,90))
  1208. v.Humanoid.PlatformStand = true
  1209. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1210. end
  1211. end
  1212.  
  1213. local acos = math.acos
  1214. local sqrt = math.sqrt
  1215. local Vec3 = Vector3.new
  1216. local fromAxisAngle = CFrame.fromAxisAngle
  1217.  
  1218. local function toAxisAngle(CFr)
  1219. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1220. local Angle = math.acos((R00+R11+R22-1)/2)
  1221. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1222. A = A == 0 and 0.00001 or A
  1223. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1224. B = B == 0 and 0.00001 or B
  1225. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1226. C = C == 0 and 0.00001 or C
  1227. local x = (R21-R12)/sqrt(A)
  1228. local y = (R02-R20)/sqrt(B)
  1229. local z = (R10-R01)/sqrt(C)
  1230. return Vec3(x,y,z),Angle
  1231. end
  1232.  
  1233. function ApplyTrig(Num,Func)
  1234. local Min,Max = Func(0),Func(1)
  1235. local i = Func(Num)
  1236. return (i-Min)/(Max-Min)
  1237. end
  1238.  
  1239. function LerpCFrame(CFrame1,CFrame2,Num)
  1240. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1241. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1242. end
  1243.  
  1244. function Crater(Torso,Radius)
  1245. Spawn(function()
  1246. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1247. local Ignore = {}
  1248. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1249. if v.Character ~= nil then
  1250. Ignore[#Ignore+1] = v.Character
  1251. end
  1252. end
  1253. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1254. if Hit == nil then return end
  1255. local Parts = {}
  1256. for i = 1,360,10 do
  1257. local P = Instance.new("Part",Torso.Parent)
  1258. P.Anchored = true
  1259. P.FormFactor = "Custom"
  1260. P.BrickColor = Hit.BrickColor
  1261. P.Material = Hit.Material
  1262. P.TopSurface = "Smooth"
  1263. P.BottomSurface = "Smooth"
  1264. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1265. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1266. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1267. if math.random(0,5) == 0 then -- rubble
  1268. local P = Instance.new("Part",Torso.Parent)
  1269. P.Anchored = true
  1270. P.FormFactor = "Custom"
  1271. P.BrickColor = Hit.BrickColor
  1272. P.Material = Hit.Material
  1273. P.TopSurface = "Smooth"
  1274. P.BottomSurface = "Smooth"
  1275. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1276. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1277. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1278. end
  1279. end
  1280. for i = 0,1,0.05 do
  1281. for i2,v in pairs(Parts) do
  1282. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1283. end
  1284. wait(0.02)
  1285. end
  1286. for i,v in pairs(Parts) do
  1287. if v[1].Size.X > 2.1 then
  1288. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1289. end
  1290. v[1].Anchored = false
  1291. end
  1292. for i = 0,1,0.05 do
  1293. for i2,v in pairs(Parts) do
  1294. v[1].Transparency = i
  1295. if i == 1 then
  1296. v[1]:Destroy()
  1297. elseif i >= 0.25 then
  1298. v[1].CanCollide = false
  1299. end
  1300. end
  1301. wait(0.02)
  1302. end
  1303. Parts = nil
  1304. end)
  1305. end
  1306.  
  1307. ROW = function(out, trans, s, wt, t, ang, plus)
  1308. for i = 1, 360, 360/t do
  1309. local c = Instance.new("Part", game.Workspace)
  1310. c.FormFactor = 3
  1311. c.TopSurface = 0
  1312. c.BottomSurface = 0
  1313. c.Size = s
  1314. c.Anchored = true
  1315. c.CanCollide = wt
  1316. c.Material=workspace.Base.Material
  1317. c.Transparency = trans
  1318. c.BrickColor = workspace.Base.BrickColor
  1319. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1320. c.Locked=true
  1321. game.Debris:AddItem(c,15)
  1322. end
  1323. end
  1324.  
  1325. Part = function(x,y,z,color,tr,cc,an,parent)
  1326. local p = Instance.new('Part',parent or Weapon)
  1327. p.formFactor = 'Custom'
  1328. p.Size = Vector3.new(x,y,z)
  1329. p.BrickColor = BrickColor.new(color)
  1330. p.CanCollide = cc
  1331. p.Transparency = tr
  1332. p.Anchored = an
  1333. p.TopSurface,p.BottomSurface = 0,0
  1334. p.Locked=true
  1335. p:BreakJoints()
  1336. return p end
  1337.  
  1338. Mesh = function(par,num,x,y,z)
  1339. local msh = _
  1340. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1341. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1342. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1343. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1344. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1345. end msh.Scale = Vector3.new(x,y,z)
  1346. return msh end
  1347.  
  1348. function explosion(col1,col2,cfr,sz,rng,dmg)
  1349. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1350. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1351. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1352. v1,v2,v3=sz.x,sz.y,sz.z
  1353. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1354. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1355. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1356. a.CFrame=cfr
  1357. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1358. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1359.  
  1360. Spawn(function()
  1361. while wait() do
  1362. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1363. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1364. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1365. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1366. a.Transparency=a.Transparency+0.05
  1367. a2.Transparency=a2.Transparency+0.05
  1368. a3.Transparency=a3.Transparency+0.05
  1369. end
  1370. end)
  1371. end
  1372.  
  1373. Crater(X,20)
  1374. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1375. z = Instance.new("Sound",X)
  1376. z.SoundId = "rbxassetid://231917744"
  1377. z.Pitch = .5
  1378. z.Volume = 10
  1379. z1 = Instance.new("Sound",X)
  1380. z1.SoundId = "rbxassetid://231917744"
  1381. z1.Pitch = .5
  1382. z1.Volume = 10
  1383. z2 = Instance.new("Sound",X)
  1384. z2.SoundId = "rbxassetid://231917744"
  1385. z2.Pitch = .5
  1386. z2.Volume = 10
  1387. z3 = Instance.new("Sound",X)
  1388. z3.SoundId = "rbxassetid://245537790"
  1389. z3.Pitch = .7
  1390. z3.Volume = 1
  1391. z4 = Instance.new("Sound",X)
  1392. z4.SoundId = "rbxassetid://245537790"
  1393. z4.Pitch = .7
  1394. z4.Volume = 1
  1395. wait(0.1)
  1396. z:Play()
  1397. z1:Play()
  1398. z2:Play()
  1399. z3:Play()
  1400. z4:Play()
  1401.  
  1402. local part=Instance.new('Part',rarm)
  1403. part.Anchored=true
  1404. part.CanCollide=false
  1405. part.Locked = true
  1406. part.FormFactor='Custom'
  1407. part.Size=Vector3.new(1,1,1)
  1408. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1409. part.Transparency=0
  1410. part.BrickColor=BrickColor.new('Really black')
  1411. local mesh=Instance.new('SpecialMesh',part)
  1412. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1413. mesh.Scale=Vector3.new(2,2,2)
  1414. local part2=part:clone()
  1415. part2.Parent = rarm
  1416. part2.BrickColor=BrickColor.new("institutional white")
  1417. local part5=part:clone()
  1418. part5.Parent = rarm
  1419. part5.BrickColor=BrickColor.new("Cyan")
  1420. local part6=part:clone()
  1421. part6.Parent = rarm
  1422. part6.BrickColor=BrickColor.new("Black")
  1423. local mesh2=mesh:clone()
  1424. mesh2.Parent=part2
  1425. mesh2.Scale=Vector3.new(3, 3, 3)
  1426. local mesh5=mesh:clone()
  1427. mesh5.Parent=part5
  1428. mesh5.Scale=Vector3.new(3, 3, 3)
  1429. local mesh6=mesh:clone()
  1430. mesh6.Parent=part6
  1431. mesh6.Scale=Vector3.new(3, 3, 3)
  1432. local blast = Instance.new("Part", rarm)
  1433. blast.BrickColor = BrickColor.new("Really black")
  1434. blast.Anchored = true
  1435. blast.CanCollide = false
  1436. blast.Locked = true
  1437. blast.Size = Vector3.new(1, 1, 1)
  1438. blast.TopSurface = "Smooth"
  1439. blast.BottomSurface = "Smooth"
  1440. blast.Transparency = 0
  1441. blast.CFrame = HandCF
  1442. local bm = Instance.new("SpecialMesh", blast)
  1443. bm.Scale = Vector3.new(5,1,5)
  1444. bm.MeshId = "rbxassetid://3270017"
  1445. local blast2 = Instance.new("Part", rarm)
  1446. blast2.BrickColor = BrickColor.new("Really black")
  1447. blast2.Anchored = true
  1448. blast2.CanCollide = false
  1449. blast2.Locked = true
  1450. blast2.Size = Vector3.new(1, 1, 1)
  1451. blast2.TopSurface = "Smooth"
  1452. blast2.BottomSurface = "Smooth"
  1453. blast2.Transparency = 0
  1454. blast2.CFrame = HandCF
  1455. local bm2 = Instance.new("SpecialMesh", blast2)
  1456. bm2.Scale = Vector3.new(3,1,3)
  1457. bm2.MeshId = "rbxassetid://3270017"
  1458. local blast3 = Instance.new("Part", rarm)
  1459. blast3.BrickColor = BrickColor.new("Really black")
  1460. blast3.Anchored = true
  1461. blast3.CanCollide = false
  1462. blast3.Locked = true
  1463. blast3.Size = Vector3.new(1, 1, 1)
  1464. blast3.TopSurface = "Smooth"
  1465. blast3.BottomSurface = "Smooth"
  1466. blast3.Transparency = 0
  1467. blast3.CFrame = HandCF
  1468. local bm3 = Instance.new("SpecialMesh", blast3)
  1469. bm3.Scale = Vector3.new(3,1,3)
  1470. bm3.MeshId = "rbxassetid://3270017"
  1471. for i = 1,120 do rs:wait()
  1472. X.Transparency = X.Transparency + (1/120)
  1473. part.Transparency = part.Transparency + (1/120)
  1474. part2.Transparency = part2.Transparency + (1/120)
  1475. part3.Transparency = part3.Transparency + (1/120)
  1476. part4.Transparency = part4.Transparency + (1/120)
  1477. part5.Transparency = part5.Transparency + (1/120)
  1478. part6.Transparency = part6.Transparency + (1/120)
  1479. part7.Transparency = part7.Transparency + (1/120)
  1480. blast.Transparency = blast.Transparency + (1/120)
  1481. blast2.Transparency = blast2.Transparency + (1/120)
  1482. blast3.Transparency = blast3.Transparency + (1/120)
  1483. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1484. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1485. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1486. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1487. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1488. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1489. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1490. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1491. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1492. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1493. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1494. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1495. X.CFrame = cf
  1496. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1497. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1498. part3.CFrame=X.CFrame
  1499. part4.CFrame=X.CFrame
  1500. part7.CFrame=X.CFrame
  1501. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1502. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1503. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1504. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1505. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1506. rs:wait()
  1507. end
  1508. X:Destroy()
  1509. part:Destroy()
  1510. part2:Destroy()
  1511. part3:Destroy()
  1512. part4:Destroy()
  1513. part5:Destroy()
  1514. part6:Destroy()
  1515. blast:Destroy()
  1516. blast2:Destroy()
  1517. blast3:Destroy()
  1518. z:Destroy()
  1519. z1:Destroy()
  1520. z2:Destroy()
  1521. z3:Destroy()
  1522. z4:Destroy()
  1523. end
  1524. end)
  1525. for i = 1, 20 do
  1526. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1527. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1528. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1529. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1530. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1531. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1532. if Debounces.on == false then break end
  1533. rs:wait()
  1534. end
  1535. if Debounces.CanAttack == false then
  1536. Debounces.CanAttack = true
  1537. Debounces.NoIdl = false
  1538. Debounces.on = false
  1539. end
  1540. end
  1541. end
  1542. end)
  1543. ----------------------------------------------------
  1544. mouse.KeyDown:connect(function(key)
  1545. if key == "e" then
  1546. if Debounces.CanAttack == true then
  1547. Debounces.CanAttack = false
  1548. Debounces.on = true
  1549. Debounces.NoIdl = true
  1550. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1551. z = Instance.new("Sound", rarm)
  1552. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1553. z.Volume = .6
  1554. z.Pitch = pt[math.random(1,#pt)]
  1555. z.Looped = false
  1556. z:Play()
  1557. Debounces.RPunch = true
  1558. Debounces.LPunch = true
  1559. Debounces.ks = true
  1560. Debounces.ks2 = true
  1561. for i = 1, 3 do
  1562. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1563. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1564. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1565. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1566. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1567. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1568. if Debounces.on == false then break end
  1569. wait()
  1570. end
  1571. z2 = Instance.new("Sound", larm)
  1572. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1573. z2.Volume = .6
  1574. z2.Pitch = pt[math.random(1,#pt)]
  1575. z2.Looped = false
  1576. z2:Play()
  1577. for i = 1, 3 do
  1578. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1579. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1580. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1581. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1582. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1583. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1584. if Debounces.on == false then break end
  1585. wait()
  1586. end
  1587. z3 = Instance.new("Sound", rarm)
  1588. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1589. z3.Volume = 0.6
  1590. z3.Pitch = pt[math.random(1,#pt)]
  1591. z3.Looped = false
  1592. z3:Play()
  1593. for i = 1, 3 do
  1594. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1595. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1596. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1597. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1598. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1599. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1600. if Debounces.on == false then break end
  1601. wait()
  1602. end
  1603. z4 = Instance.new("Sound", larm)
  1604. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1605. z4.Volume = .6
  1606. z4.Pitch = pt[math.random(1,#pt)]
  1607. z4.Looped = false
  1608. z4:Play()
  1609. for i = 1, 3 do
  1610. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1611. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1612. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1613. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1614. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1615. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1616. if Debounces.on == false then break end
  1617. wait()
  1618. end
  1619. z5 = Instance.new("Sound", rarm)
  1620. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1621. z5.Volume = .6
  1622. z5.Pitch = pt[math.random(1,#pt)]
  1623. z5.Looped = false
  1624. z5:Play()
  1625. for i = 1, 3 do
  1626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1632. if Debounces.on == false then break end
  1633. wait()
  1634. end
  1635. z6 = Instance.new("Sound", larm)
  1636. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1637. z6.Volume = .6
  1638. z6.Pitch = pt[math.random(1,#pt)]
  1639. z6.Looped = false
  1640. z6:Play()
  1641. for i = 1, 3 do
  1642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1648. if Debounces.on == false then break end
  1649. wait()
  1650. end
  1651. z7 = Instance.new("Sound", rarm)
  1652. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1653. z7.Volume = .6
  1654. z7.Pitch = pt[math.random(1,#pt)]
  1655. z7.Looped = false
  1656. z7:Play()
  1657. for i = 1, 3 do
  1658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1664. if Debounces.on == false then break end
  1665. wait()
  1666. end
  1667. z8 = Instance.new("Sound", larm)
  1668. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1669. z8.Volume = .6
  1670. z8.Pitch = pt[math.random(1,#pt)]
  1671. z8.Looped = false
  1672. z8:Play()
  1673. for i = 1, 3 do
  1674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1680. if Debounces.on == false then break end
  1681. wait()
  1682. end
  1683. z9 = Instance.new("Sound", rarm)
  1684. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1685. z9.Volume = 0.6
  1686. z9.Pitch = pt[math.random(1,#pt)]
  1687. z9.Looped = false
  1688. z9:Play()
  1689. for i = 1, 3 do
  1690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1696. if Debounces.on == false then break end
  1697. wait()
  1698. end
  1699. z10 = Instance.new("Sound", larm)
  1700. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1701. z10.Volume = .6
  1702. z10.Pitch = pt[math.random(1,#pt)]
  1703. z10.Looped = false
  1704. z10:Play()
  1705. for i = 1, 3 do
  1706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1707. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1708. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1709. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1710. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1711. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1712. if Debounces.on == false then break end
  1713. wait()
  1714. end
  1715. z11 = Instance.new("Sound", rarm)
  1716. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1717. z11.Volume = .6
  1718. z11.Pitch = pt[math.random(1,#pt)]
  1719. z11.Looped = false
  1720. z11:Play()
  1721. for i = 1, 3 do
  1722. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1723. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1724. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1726. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1727. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1728. if Debounces.on == false then break end
  1729. wait()
  1730. end
  1731. z12 = Instance.new("Sound", larm)
  1732. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1733. z12.Volume = .6
  1734. z12.Pitch = pt[math.random(1,#pt)]
  1735. z12.Looped = false
  1736. z12:Play()
  1737. for i = 1, 3 do
  1738. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1739. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1740. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1744. if Debounces.on == false then break end
  1745. wait()
  1746. end
  1747. z13 = Instance.new("Sound", rarm)
  1748. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1749. z13.Volume = 0.6
  1750. z13.Pitch = pt[math.random(1,#pt)]
  1751. z13.Looped = false
  1752. z13:Play()
  1753. for i = 1, 3 do
  1754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1756. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1757. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1758. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1759. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1760. if Debounces.on == false then break end
  1761. wait()
  1762. end
  1763. z14 = Instance.new("Sound", larm)
  1764. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1765. z14.Volume = .6
  1766. z14.Pitch = pt[math.random(1,#pt)]
  1767. z14.Looped = false
  1768. z14:Play()
  1769. for i = 1, 3 do
  1770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1776. if Debounces.on == false then break end
  1777. wait()
  1778. end
  1779. z15 = Instance.new("Sound", rarm)
  1780. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1781. z15.Volume = .6
  1782. z15.Pitch = pt[math.random(1,#pt)]
  1783. z15.Looped = false
  1784. z15:Play()
  1785. for i = 1, 3 do
  1786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1792. if Debounces.on == false then break end
  1793. wait()
  1794. end
  1795. z16 = Instance.new("Sound", larm)
  1796. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1797. z16.Volume = .6
  1798. z16.Pitch = pt[math.random(1,#pt)]
  1799. z16.Looped = false
  1800. z16:Play()
  1801. for i = 1, 3 do
  1802. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1803. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1804. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1805. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1806. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1807. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1808. if Debounces.on == false then break end
  1809. wait()
  1810. end
  1811. z17 = Instance.new("Sound", rarm)
  1812. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1813. z17.Volume = .6
  1814. z17.Pitch = pt[math.random(1,#pt)]
  1815. z17.Looped = false
  1816. z17:Play()
  1817. for i = 1, 3 do
  1818. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1819. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1820. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1821. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1822. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1823. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1824. if Debounces.on == false then break end
  1825. wait()
  1826. end
  1827. z18 = Instance.new("Sound", larm)
  1828. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1829. z18.Volume = .6
  1830. z18.Pitch = pt[math.random(1,#pt)]
  1831. z18.Looped = false
  1832. z18:Play()
  1833. for i = 1, 3 do
  1834. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1835. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1836. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1837. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1838. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1839. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1840. if Debounces.on == false then break end
  1841. wait()
  1842. end
  1843. z19 = Instance.new("Sound", rarm)
  1844. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1845. z19.Volume = 0.6
  1846. z19.Pitch = pt[math.random(1,#pt)]
  1847. z19.Looped = false
  1848. z19:Play()
  1849. for i = 1, 3 do
  1850. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1851. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1852. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1853. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1854. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1855. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1856. if Debounces.on == false then break end
  1857. wait()
  1858. end
  1859. z20 = Instance.new("Sound", larm)
  1860. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1861. z20.Volume = .6
  1862. z20.Pitch = pt[math.random(1,#pt)]
  1863. z20.Looped = false
  1864. z20:Play()
  1865. for i = 1, 3 do
  1866. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1867. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1868. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1869. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1870. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1871. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1872. if Debounces.on == false then break end
  1873. wait()
  1874. end
  1875. z:Destroy()
  1876. z2:Destroy()
  1877. z3:Destroy()
  1878. z4:Destroy()
  1879. z5:Destroy()
  1880. z6:Destroy()
  1881. z7:Destroy()
  1882. z8:Destroy()
  1883. z9:Destroy()
  1884. z10:Destroy()
  1885. z11:Destroy()
  1886. z12:Destroy()
  1887. z13:Destroy()
  1888. z14:Destroy()
  1889. z15:Destroy()
  1890. z16:Destroy()
  1891. z17:Destroy()
  1892. z18:Destroy()
  1893. z19:Destroy()
  1894. z20:Destroy()
  1895. Debounces.LPunch = false
  1896. Debounces.RPunch = false
  1897. Debounces.ks = false
  1898. Debounces.ks2 = false
  1899. if Debounces.CanAttack == false then
  1900. Debounces.CanAttack = true
  1901. Debounces.on = false
  1902. Debounces.NoIdl = false
  1903. end
  1904. end
  1905. end
  1906. end)
  1907. -------------------------------
  1908. mouse.KeyDown:connect(function(key)
  1909. if key == "t" then
  1910. if Debounces.CanAttack == true then
  1911. Debounces.CanAttack = false
  1912. Debounces.NoIdl = true
  1913. Debounces.on = true
  1914. Debounces.ks = true
  1915. kik = rleg.Touched:connect(function(ht)
  1916. hit = ht.Parent
  1917. if ht and hit:IsA("Model") then
  1918. if hit:FindFirstChild("Humanoid") then
  1919. if hit.Name ~= p.Name then
  1920. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1921. Debounces.Slashed = true]]--
  1922. if Debounces.ks==true then
  1923. z = Instance.new("Sound",hed)
  1924. z.SoundId = "rbxassetid://169380525"
  1925. z.Volume = 1
  1926. z:Play()
  1927. Debounces.ks=false
  1928. end
  1929. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1930. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1931. --Debounces.Slashed = false
  1932. --end
  1933. end
  1934. end
  1935. elseif ht and hit:IsA("Hat") then
  1936. if hit.Parent.Name ~= p.Name then
  1937. if hit.Parent:FindFirstChild("Humanoid") then
  1938. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1939. Debounces.Slashed = true]]--
  1940. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1941. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1942. --Debounces.Slashed = false
  1943. --end
  1944. end
  1945. end
  1946. end
  1947. end)
  1948. for i = 1,20 do
  1949. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1950. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  1951. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1952. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  1953. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  1954. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1955. if Debounces.on == false then break end
  1956. rs:wait()
  1957. end
  1958. kik:disconnect()
  1959. if Debounces.CanAttack == false then
  1960. Debounces.CanAttack = true
  1961. Debounces.NoIdl = false
  1962. Debounces.on = false
  1963. end
  1964. end
  1965. end
  1966. end)
  1967. ----------------------------------------------------
  1968. mouse.KeyDown:connect(function(key)
  1969. if key == "y" then
  1970. if Debounces.CanAttack == true then
  1971. Debounces.CanAttack = false
  1972. Debounces.on = true
  1973. Debounces.NoIdl = true
  1974. for i = 1, 15 do
  1975. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1976. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  1977. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1978. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1979. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1980. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1981. if Debounces.on == false then break end
  1982. rs:wait(2.7)
  1983. end
  1984. x = Instance.new("Sound",char)
  1985. x.SoundId = "rbxassetid://228343271"
  1986. x.Pitch = 1
  1987. x.Volume = .8
  1988. wait(.1)
  1989. x:Play()
  1990. Debounces.on = false
  1991. Debounces.Here = false
  1992. shot = shot + 1
  1993. local rng = Instance.new("Part", larm)
  1994. rng.Anchored = true
  1995. rng.BrickColor = BrickColor.new("institutional white")
  1996. rng.CanCollide = false
  1997. rng.FormFactor = 3
  1998. rng.Name = "Ring"
  1999. rng.Size = Vector3.new(1, 1, 1)
  2000. rng.Transparency = 0.35
  2001. rng.TopSurface = 0
  2002. rng.BottomSurface = 0
  2003. rng2 = rng:clone()
  2004. rng3 = rng2:clone()
  2005. rng4 = rng2:clone()
  2006. local rngm = Instance.new("SpecialMesh", rng)
  2007. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2008. rngm.Scale = Vector3.new(10, 10, 1)
  2009. rngm2 = rngm:clone()
  2010. rngm2.Scale = Vector3.new(5, 5, 3)
  2011. rngm3=rngm2:clone()
  2012. rngm3.Parent = rng3
  2013. rngm3.Scale = Vector3.new(8, 8, 1)
  2014. rngm4 = rngm2:clone()
  2015. rngm4.Parent = rng4
  2016. rngm4.Scale = Vector3.new(6, 6, 1)
  2017. local bem = Instance.new("Part", larm)
  2018. bem.Anchored = true
  2019. bem.BrickColor = BrickColor.new("Really black")
  2020. bem.CanCollide = false
  2021. bem.FormFactor = 3
  2022. bem.Name = "Beam" .. shot
  2023. bem.Size = Vector3.new(1, 1, 1)
  2024. bem.Transparency = 0.35
  2025. bem.TopSurface = 0
  2026. bem.BottomSurface = 0
  2027. local bemm = Instance.new("SpecialMesh", bem)
  2028. bemm.MeshType = 4
  2029. bemm.Scale = Vector3.new(1, 4, 4)
  2030. local out = Instance.new("Part", larm)
  2031. out.Anchored = true
  2032. out.BrickColor = BrickColor.new("Really black")
  2033. out.CanCollide = false
  2034. out.FormFactor = 3
  2035. out.Name = "Out"
  2036. out.Size = Vector3.new(4, 4, 4)
  2037. out.Transparency = 0.35
  2038. out.TopSurface = 0
  2039. out.BottomSurface = 0
  2040. local outm = Instance.new("SpecialMesh", out)
  2041. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2042. outm.Scale = Vector3.new(6, 4, 6)
  2043. local bnd = Instance.new("Part", larm)
  2044. bnd.Anchored = true
  2045. bnd.BrickColor = BrickColor.new("Cyan")
  2046. bnd.CanCollide = false
  2047. bnd.FormFactor = 3
  2048. bnd.Name = "Bend"
  2049. bnd.Size = Vector3.new(1, 1, 1)
  2050. bnd.Transparency = 1
  2051. bnd.TopSurface = 0
  2052. bnd.BottomSurface = 0
  2053. local bndm = Instance.new("SpecialMesh", bnd)
  2054. bndm.MeshType = 3
  2055. bndm.Scale = Vector3.new(8, 8, 8)
  2056. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2057. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2058. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2059. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2060. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2061. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2062. Debounces.Shewt = true
  2063. coroutine.wrap(function()
  2064. for i = 1, 20, 0.2 do
  2065. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2066. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2067. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2068. rng.Transparency = i/20
  2069. rng3.Transparency = 1/24
  2070. rng4.Transparency = i/26
  2071. wait()
  2072. end
  2073. wait()
  2074. rng:Destroy()
  2075. end)()
  2076. if Debounces.Shewt == true then
  2077. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2078. hit = ht.Parent
  2079. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2080. if HasntTouched(hit.Name) == true and deb == false then
  2081. deb = true
  2082. coroutine.wrap(function()
  2083. hit:FindFirstChild("Humanoid").PlatformStand = true
  2084. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2085. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2086. end)()
  2087. table.insert(Touche, hit.Name)
  2088. deb = false
  2089. end
  2090. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2091. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2092. deb = true
  2093. coroutine.wrap(function()
  2094. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2095. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2096. wait(1)
  2097. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2098. end)()
  2099. table.insert(Touche, hit.Parent.Name)
  2100. deb = false
  2101. for i, v in pairs(Touche) do
  2102. print(v)
  2103. end
  2104. end
  2105. end
  2106. end)
  2107. end
  2108. for i = 0, 260, 8 do
  2109. bem.Size = Vector3.new(i, 3, 3)
  2110. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2111. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2112. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2113. bnd.Size = Vector3.new(1,1,1)
  2114. bndm.Scale = Vector3.new(8,8,8)
  2115. if i % 10 == 0 then
  2116. local newRng = rng2:Clone()
  2117. newRng.Parent = larm
  2118. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2119. local newRngm = rngm2:clone()
  2120. newRngm.Parent=newRng
  2121. coroutine.wrap(function()
  2122. for i = 1, 10, 0.2 do
  2123. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2124. newRng.Transparency = i/10
  2125. wait()
  2126. end
  2127. wait()
  2128. newRng:Destroy()
  2129. end)()
  2130. end
  2131. wait()
  2132. end
  2133. wait()
  2134. Debounces.Shewt = false
  2135. bem:Destroy()
  2136. out:Destroy()
  2137. bnd:Destroy()
  2138. Debounces.Ready = false
  2139. for i, v in pairs(Touche) do
  2140. table.remove(Touche, i)
  2141. end
  2142. wait()
  2143. table.insert(Touche, char.Name)
  2144. Debounces.NoIdl = false
  2145. if Debounces.CanAttack == false then
  2146. Debounces.CanAttack = true
  2147. end
  2148. end
  2149. end
  2150. end)
  2151. ----------------------------------------------------
  2152. --[[mouse.KeyDown:connect(function(key)
  2153. if key == "y" then
  2154. if Debounces.CanAttack == true then
  2155. Debounces.CanAttack = false
  2156. Debounces.NoIdl = true
  2157. Debounces.on = true
  2158. local shell = Instance.new("Part",torso)
  2159. shell.BrickColor = BrickColor.new("Royal purple")
  2160. shell.Anchored = false
  2161. shell.CanCollide = false
  2162. shell.Locked = true
  2163. shell.TopSurface = "SmoothNoOutlines"
  2164. shell.BottomSurface = "SmoothNoOutlines"
  2165. shell.Size = Vector3.new(1.2,1.2,1.2)
  2166. shell.FormFactor = 3
  2167. local shellm = Instance.new("SpecialMesh",shell)
  2168. shellm.MeshType = "Sphere"
  2169. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2170. Omega = function()
  2171. local X = Instance.new("Part",char)
  2172. local O = Instance.new("ObjectValue",X)
  2173. O.Name = "creator"
  2174. X.Locked = true
  2175. X.Name = "Shell"
  2176. X.Anchored = false
  2177. X.CanCollide = false
  2178. X.Transparency = 0.5
  2179. X.Reflectance = 0
  2180. X.BottomSurface = 0
  2181. X.TopSurface = 0
  2182. X.Shape = 0
  2183. local V = Instance.new("ObjectValue",X)
  2184. V.Value = char
  2185. V.Name = "creator"
  2186. X.BrickColor = BrickColor.new("Royal purple")
  2187. X.Size = Vector3.new(40,40,40)
  2188. --X.Material = "Neon"
  2189. local Z = Instance.new("SpecialMesh",X)
  2190. Z.MeshType = "Sphere"
  2191. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2192. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2193. local bv = Instance.new("BodyVelocity",X)
  2194. bv.maxForce = Vector3.new(99999,99999,99999)
  2195. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2196. bv.velocity = root.CFrame.lookVector*10
  2197. Explode = X.Touched:connect(function(hit)
  2198. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2199. local cf = X.CFrame
  2200. bv:Destroy()
  2201. X.Anchored = true
  2202. Z:Remove()
  2203. Explode:disconnect()
  2204. X.Size = Vector3.new(3,3,3)
  2205. X.Touched:connect(function(hit) end)
  2206. X.CanCollide = false
  2207. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2208. if v:FindFirstChild('Humanoid') then
  2209. v.Humanoid:TakeDamage(math.random(80,120))
  2210. end
  2211. end
  2212. for i = 1, (40) do rs:wait()
  2213. X.Transparency = X.Transparency + (1/40)
  2214. X.Size = X.Size + Vector3.new(1,1,1)
  2215. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2216. end
  2217. X:Destroy()
  2218. end
  2219. end)
  2220. end
  2221. for i = 1,200 do
  2222. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2223. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2224. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2225. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2226. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2227. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2228. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2229. if Debounces.on == false then break end
  2230. rs:wait()
  2231. end
  2232. for i = 1,30 do
  2233. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2234. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2235. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2236. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2237. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2238. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2239. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2240. if Debounces.on == false then break end
  2241. rs:wait()
  2242. end
  2243. for i = 1,40 do
  2244. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2245. shell.Size = shell.Size + Vector3.new(1,1,1)
  2246. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2247. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2248. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2249. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2250. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2251. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2252. if Debounces.on == false then break end
  2253. rs:wait()
  2254. end
  2255. for i = 1,40 do
  2256. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2257. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2258. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2259. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2260. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2261. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2262. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2263. if Debounces.on == false then break end
  2264. rs:wait()
  2265. end
  2266. for i = 1,60 do
  2267. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2268. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2269. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2270. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2271. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2272. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2273. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2274. if Debounces.on == false then break end
  2275. rs:wait()
  2276. end
  2277. for i = 1,60 do
  2278. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2279. shell.Size = shell.Size + Vector3.new(1,1,1)
  2280. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2281. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2282. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2283. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2284. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2285. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2286. if Debounces.on == false then break end
  2287. rs:wait()
  2288. end
  2289. if Debounces.CanAttack == false then
  2290. Debounces.CanAttack = true
  2291. Debounces.NoIdl = false
  2292. Debounces.on = false
  2293. end
  2294. end
  2295. end
  2296. end)]]--
  2297. ----------------------------------------------------
  2298. Charging = false
  2299. mouse.KeyDown:connect(function(key)
  2300. if key == "r" then
  2301. if Charging == false then
  2302. Charging = true
  2303. if Debounces.CanAttack == true then
  2304. Debounces.CanAttack = false
  2305. Debounces.NoIdl = true
  2306. Debounces.on = true
  2307. for i = 1,20 do
  2308. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2309. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2310. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2311. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2312. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2313. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2314. if Debounces.on == false then break end
  2315. rs:wait()
  2316. end
  2317. --[[for i = 1,20 do
  2318. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2319. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2320. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2321. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2322. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2323. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2324. if Debounces.on == false then break end
  2325. rs:wait()
  2326. end]]--
  2327. pt=Instance.new('Part',torso)
  2328. pt.Anchored=true
  2329. pt.CanCollide=false
  2330. pt.Locked = true
  2331. pt.FormFactor='Custom'
  2332. pt.Size=Vector3.new(1,1,1)
  2333. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2334. pt.Transparency=.6
  2335. pt.BrickColor=BrickColor.new('Really black')
  2336. msh=Instance.new('SpecialMesh',pt)
  2337. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2338. msh.Scale=Vector3.new(8,4,8)
  2339. pt2=pt:clone()
  2340. pt2.Parent = torso
  2341. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2342. pt2.BrickColor=BrickColor.new("Cyan")
  2343. msh2=msh:clone()
  2344. msh2.Parent=pt2
  2345. msh2.Scale=Vector3.new(10,5,10)
  2346.  
  2347. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2348.  
  2349. bl = Instance.new("Part", char)
  2350. bl.Locked = true
  2351. bl.Name = "Shell"
  2352. bl.BrickColor = BrickColor.new("Really black")
  2353. bl.Anchored = true
  2354. bl.CanCollide = false
  2355. bl.Transparency = 0
  2356. bl.Reflectance = 0
  2357. bl.BottomSurface = 0
  2358. bl.TopSurface = 0
  2359. bl.Shape = 0
  2360. blm = Instance.new("SpecialMesh",bl)
  2361. blm.MeshType = "Sphere"
  2362. blm.Scale = Vector3.new(1,1,1)
  2363. blm.MeshId = "rbxassetid://9982590"
  2364.  
  2365. coroutine.resume(coroutine.create(function()
  2366. for i=1, math.huge, 4 do
  2367. if Charging == true then
  2368. rs:wait()
  2369. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2370. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2371. bl.Transparency = bl.Transparency + 0.005
  2372. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2373. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2374. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2375. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2376. elseif Charging == false then break
  2377. end
  2378. end
  2379. end))
  2380.  
  2381. repeat
  2382. local p = Instance.new('Part',torso)
  2383. p.formFactor = 'Custom'
  2384. p.Size = Vector3.new(1,1,1)
  2385. p.BrickColor = workspace.Base.BrickColor
  2386. p.CanCollide = false
  2387. p.Transparency = 0
  2388. p.Anchored = true
  2389. p.Locked=true
  2390. p.Material = workspace.Base.Material
  2391. s = math.random(1,40)/10
  2392. local m = Instance.new("BlockMesh",p)
  2393. m.Scale = Vector3.new(s,s,s)
  2394. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2395. --[[coroutine.wrap(function()
  2396. wait(2)
  2397. while Charging == true do
  2398. wait(2)
  2399. GroundWave1()
  2400. wait(2)
  2401. end
  2402. end)()]]--
  2403. Spawn(function()
  2404. while rs:wait() do
  2405. if Charging == true then
  2406. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2407. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2408. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2409. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2410. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2411. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2412. elseif Charging == false then break
  2413. end
  2414. end
  2415. end)
  2416. Spawn(function()
  2417. while rs:wait() do
  2418. if p.Transparency >= 1 then p:Destroy() break end
  2419. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2420. p.Transparency = p.Transparency+0.01
  2421. end
  2422. end)
  2423. wait(.3)
  2424. until Charging == false
  2425. end
  2426. end
  2427. end
  2428. end)
  2429. ----------------------------------------------------
  2430. mouse.KeyUp:connect(function(key)
  2431. if key == "r" then
  2432. if Charging == true then
  2433. Charging = false
  2434. pt:Destroy()
  2435. pt2:Destroy()
  2436. bl:Destroy()
  2437. if Debounces.CanAttack == false then
  2438. Debounces.CanAttack = true
  2439. Debounces.NoIdl = false
  2440. Debounces.on = false
  2441. end
  2442. end
  2443. end
  2444. end)
  2445. ----------------------------------------------------
  2446. mouse.KeyDown:connect(function(key)
  2447. if key == "g" then
  2448. if Debounces.CanAttack == true then
  2449. Debounces.CanAttack = false
  2450. Debounces.NoIdl = true
  2451. Debounces.on = true
  2452. local shell = Instance.new("Part",torso)
  2453. shell.BrickColor = BrickColor.new("Cyan")
  2454. shell.Anchored = true
  2455. shell.CanCollide = false
  2456. shell.Locked = true
  2457. shell.TopSurface = "SmoothNoOutlines"
  2458. shell.BottomSurface = "SmoothNoOutlines"
  2459. shell.Size = Vector3.new(1,1,1)
  2460. shellm = Instance.new("SpecialMesh",shell)
  2461. shellm.MeshType = "Sphere"
  2462. shellm.Scale = Vector3.new(1,1,1)
  2463. local shell2 = Instance.new("Part",torso)
  2464. shell2.BrickColor = BrickColor.new("Cyan")
  2465. shell2.Anchored = true
  2466. shell2.CanCollide = false
  2467. shell2.Locked = true
  2468. shell2.TopSurface = "SmoothNoOutlines"
  2469. shell2.BottomSurface = "SmoothNoOutlines"
  2470. shell2.Size = Vector3.new(1,1,1)
  2471. shellm2 = Instance.new("SpecialMesh",shell2)
  2472. shellm2.MeshType = "Sphere"
  2473. shellm2.Scale = Vector3.new(1,1,1)
  2474.  
  2475. function FindNearestTorso(Position,Distance,SinglePlayer)
  2476. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2477. local List = {}
  2478. for i,v in pairs(workspace:GetChildren())do
  2479. if v:IsA("Model")then
  2480. if v:findFirstChild("Torso")then
  2481. if v ~= char then
  2482. if(v.Torso.Position -Position).magnitude <= Distance then
  2483. table.insert(List,v)
  2484. end
  2485. end
  2486. end
  2487. end
  2488. end
  2489. return List
  2490. end
  2491.  
  2492. Shell = function()
  2493. local X = Instance.new("Part",char)
  2494. local O = Instance.new("ObjectValue",X)
  2495. O.Name = "creator"
  2496. X.Locked = true
  2497. X.Name = "Shell"
  2498. X.Anchored = false
  2499. X.CanCollide = false
  2500. X.Transparency = 0
  2501. X.Reflectance = 0
  2502. X.BottomSurface = 0
  2503. X.TopSurface = 0
  2504. X.Shape = 0
  2505. local V = Instance.new("ObjectValue",X)
  2506. V.Value = char
  2507. V.Name = "creator"
  2508. X.BrickColor = BrickColor.new("Cyan")
  2509. X.Size = Vector3.new(1,1,1)
  2510. --X.Material = "Neon"
  2511. local Z = Instance.new("SpecialMesh",X)
  2512. Z.MeshType = "Sphere"
  2513. Z.Scale = Vector3.new(1,1,1)
  2514. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2515. local bv = Instance.new("BodyVelocity",X)
  2516. bv.maxForce = Vector3.new(99999,99999,99999)
  2517. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2518. bv.velocity = root.CFrame.lookVector*65
  2519. Explode = X.Touched:connect(function(hit)
  2520. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2521. local cf = X.CFrame
  2522. bv:Destroy()
  2523. X.Anchored = true
  2524. Z:Remove()
  2525. Explode:disconnect()
  2526. X.Size = Vector3.new(3,3,3)
  2527. X.Touched:connect(function(hit) end)
  2528. X.CanCollide = false
  2529. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2530. if v:FindFirstChild('Humanoid') then
  2531. v.Humanoid:TakeDamage(math.random(6,12))
  2532. end
  2533. end
  2534. for i = 1, (40) do rs:wait()
  2535. X.Transparency = X.Transparency + (1/40)
  2536. X.Size = X.Size + Vector3.new(1,1,1)
  2537. X.CFrame = cf
  2538. end
  2539. X:Destroy()
  2540. end
  2541. end)
  2542. end
  2543. Shell()
  2544. for i = 1, 10 do
  2545. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2546. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2548. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2549. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2550. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2551. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2552. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2553. if Debounces.on == false then break end
  2554. rs:wait()
  2555. end
  2556. Shell()
  2557. shell.Transparency = 1
  2558. for i = 1, 10 do
  2559. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2560. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2561. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2562. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2563. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2564. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2565. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2566. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2567. if Debounces.on == false then break end
  2568. rs:wait()
  2569. end
  2570. Shell()
  2571. shell.Transparency = 0
  2572. shell2.Transparency = 1
  2573. for i = 1, 10 do
  2574. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2575. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2576. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2577. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2578. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2579. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2580. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2581. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2582. if Debounces.on == false then break end
  2583. rs:wait()
  2584. end
  2585. Shell()
  2586. shell2.Transparency = 0
  2587. shell.Transparency = 1
  2588. for i = 1, 10 do
  2589. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2590. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2591. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2592. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2593. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2594. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2595. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2596. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2597. if Debounces.on == false then break end
  2598. rs:wait()
  2599. end
  2600. Shell()
  2601. shell.Transparency = 0
  2602. shell2.Transparency = 1
  2603. for i = 1, 10 do
  2604. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2605. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2609. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2610. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2611. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2612. if Debounces.on == false then break end
  2613. rs:wait()
  2614. end
  2615. Shell()
  2616. shell2.Transparency = 0
  2617. shell.Transparency = 1
  2618. for i = 1, 10 do
  2619. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2620. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2621. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2627. if Debounces.on == false then break end
  2628. rs:wait()
  2629. end
  2630. Shell()
  2631. shell.Transparency = 0
  2632. shell2.Transparency = 1
  2633. for i = 1, 10 do
  2634. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2635. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2637. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2639. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2640. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2641. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2642. if Debounces.on == false then break end
  2643. rs:wait()
  2644. end
  2645. Shell()
  2646. shell2.Transparency = 0
  2647. shell.Transparency = 1
  2648. for i = 1, 10 do
  2649. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2650. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2652. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2653. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2654. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2655. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2656. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2657. if Debounces.on == false then break end
  2658. rs:wait()
  2659. end
  2660. Shell()
  2661. shell.Transparency = 0
  2662. shell2.Transparency = 1
  2663. for i = 1, 10 do
  2664. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2665. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2666. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2667. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2668. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2669. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2670. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2671. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2672. if Debounces.on == false then break end
  2673. rs:wait()
  2674. end
  2675. Shell()
  2676. shell2.Transparency = 0
  2677. shell.Transparency = 1
  2678. for i = 1, 10 do
  2679. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2680. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2681. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2682. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2683. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2684. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2685. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2686. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2687. if Debounces.on == false then break end
  2688. rs:wait()
  2689. end
  2690. Shell()
  2691. shell.Transparency = 0
  2692. shell2.Transparency = 1
  2693. for i = 1, 10 do
  2694. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2695. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2702. if Debounces.on == false then break end
  2703. rs:wait()
  2704. end
  2705. Shell()
  2706. shell2.Transparency = 0
  2707. shell.Transparency = 1
  2708. for i = 1, 10 do
  2709. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2710. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2711. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2712. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2713. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2714. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2715. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2716. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2717. if Debounces.on == false then break end
  2718. rs:wait()
  2719. end
  2720. Shell()
  2721. shell.Transparency = 0
  2722. shell2.Transparency = 1
  2723. for i = 1, 10 do
  2724. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2725. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2726. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2727. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2728. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2729. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2730. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2731. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2732. if Debounces.on == false then break end
  2733. rs:wait()
  2734. end
  2735. shell.Transparency = 1
  2736. if Debounces.CanAttack == false then
  2737. Debounces.CanAttack = true
  2738. Debounces.NoIdl = false
  2739. Debounces.on = false
  2740. end
  2741. end
  2742. end
  2743. end)
  2744. ----------------------------------------------------
  2745. Search = false
  2746. mouse.KeyDown:connect(function(key)
  2747. if key == "n" then
  2748. if Search == false then
  2749. Search = true
  2750. for i,v in pairs(game.Players:getPlayers()) do
  2751. if v.Name~=char.Name then
  2752. for j,k in pairs(v.Character:GetChildren()) do
  2753. if k:IsA("BasePart") and k.Transparency >= 1 then
  2754. bawx=Instance.new("SelectionBox",cam)
  2755. bawx.Color = BrickColor.new("Bright red")
  2756. bawx.Transparency = .5
  2757. bawx.Adornee = k
  2758. end
  2759. end
  2760. end
  2761. end
  2762. elseif Search == true then
  2763. Search = false
  2764. for i, v in pairs(cam:GetChildren()) do
  2765. if v:IsA("SelectionBox") then
  2766. v:Destroy()
  2767. end
  2768. end
  2769. end
  2770. end
  2771. end)
  2772. ----------------------------------------------------
  2773. Grab = false
  2774. mouse.KeyDown:connect(function(key)
  2775. if key == "z" then
  2776. Debounces.on = true
  2777. Debounces.NoIdl = true
  2778. Debounces.ks = true
  2779. if Grab == false then
  2780. gp = nil
  2781. for i = 1, 20 do
  2782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2788. if Debounces.on == false then break end
  2789. rs:wait()
  2790. end
  2791. con1=larm.Touched:connect(function(hit) -- this is grab
  2792. ht = hit.Parent
  2793. hum1=ht:FindFirstChild('Humanoid')
  2794. if hum1 ~= nil then
  2795. if Debounces.ks==true then
  2796. z = Instance.new("Sound",hed)
  2797. z.SoundId = "rbxassetid://169380525"
  2798. z.Volume = 1
  2799. z:Play()
  2800. Debounces.ks=false
  2801. end
  2802. hum1.PlatformStand=true
  2803. gp = ht
  2804. Grab = true
  2805. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2806. asd.Parent = larm
  2807. asd.Name = "asd"
  2808. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2809. --[[elseif hum1 == nil then
  2810. con1:disconnect()
  2811. wait() return]]--
  2812. end
  2813. end)
  2814. for i = 1, 20 do
  2815. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2816. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2817. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2818. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2819. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2820. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2821. if Debounces.on == false then break end
  2822. rs:wait()
  2823. end
  2824. if hum1 == nil then
  2825. Debounces.on = false
  2826. Debounces.NoIdl = false
  2827. end
  2828. con1:disconnect()
  2829. elseif Grab == true then
  2830. Grab = false
  2831. Punch()
  2832. z = Instance.new("Sound",hed)
  2833. z.SoundId = "rbxassetid://169380525"
  2834. z.Pitch = ptz[math.random(1,#ptz)]
  2835. z.Volume = 1
  2836. z:Play()
  2837. for i = 1, 10 do
  2838. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2839. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2840. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2841. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2842. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2843. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2844. if Debounces.on == false then break end
  2845. rs:wait()
  2846. end
  2847. Punch()
  2848. z = Instance.new("Sound",hed)
  2849. z.SoundId = "rbxassetid://169380525"
  2850. z.Pitch = ptz[math.random(1,#ptz)]
  2851. z.Volume = 1
  2852. z:Play()
  2853. for i = 1, 10 do
  2854. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2855. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2856. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2857. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2858. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2859. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2860. if Debounces.on == false then break end
  2861. rs:wait()
  2862. end
  2863. Punch()
  2864. z = Instance.new("Sound",hed)
  2865. z.SoundId = "rbxassetid://169380525"
  2866. z.Pitch = ptz[math.random(1,#ptz)]
  2867. z.Volume = 1
  2868. z:Play()
  2869. for i = 1, 10 do
  2870. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2871. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2872. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2873. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2874. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2875. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2876. if Debounces.on == false then break end
  2877. rs:wait()
  2878. end
  2879. Punch()
  2880. z = Instance.new("Sound",hed)
  2881. z.SoundId = "rbxassetid://169380525"
  2882. z.Pitch = ptz[math.random(1,#ptz)]
  2883. z.Volume = 1
  2884. z:Play()
  2885. for i = 1, 10 do
  2886. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2887. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2888. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2889. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2890. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2891. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2892. if Debounces.on == false then break end
  2893. rs:wait()
  2894. end
  2895. Punch()
  2896. z = Instance.new("Sound",hed)
  2897. z.SoundId = "rbxassetid://169380525"
  2898. z.Pitch = ptz[math.random(1,#ptz)]
  2899. z.Volume = 1
  2900. z:Play()
  2901. for i = 1, 10 do
  2902. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2903. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2904. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2905. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2906. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2907. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2908. if Debounces.on == false then break end
  2909. rs:wait()
  2910. end
  2911. Punch()
  2912. z = Instance.new("Sound",hed)
  2913. z.SoundId = "rbxassetid://169380525"
  2914. z.Pitch = ptz[math.random(1,#ptz)]
  2915. z.Volume = 1
  2916. z:Play()
  2917. for i = 1, 10 do
  2918. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2919. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2920. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2921. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2922. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2923. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2924. if Debounces.on == false then break end
  2925. rs:wait()
  2926. end
  2927. Punch()
  2928. z = Instance.new("Sound",hed)
  2929. z.SoundId = "rbxassetid://169380525"
  2930. z.Pitch = ptz[math.random(1,#ptz)]
  2931. z.Volume = 1
  2932. z:Play()
  2933. for i = 1, 10 do
  2934. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2935. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2936. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2937. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2938. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2939. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2940. if Debounces.on == false then break end
  2941. rs:wait()
  2942. end
  2943. Punch()
  2944. z = Instance.new("Sound",hed)
  2945. z.SoundId = "rbxassetid://169380525"
  2946. z.Pitch = ptz[math.random(1,#ptz)]
  2947. z.Volume = 1
  2948. z:Play()
  2949. for i = 1, 10 do
  2950. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2951. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2952. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2953. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2954. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2955. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2956. if Debounces.on == false then break end
  2957. rs:wait()
  2958. end
  2959. Punch()
  2960. z = Instance.new("Sound",hed)
  2961. z.SoundId = "rbxassetid://169380525"
  2962. z.Pitch = ptz[math.random(1,#ptz)]
  2963. z.Volume = 1
  2964. z:Play()
  2965. for i = 1, 10 do
  2966. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2967. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2968. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2969. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2970. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2971. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2972. if Debounces.on == false then break end
  2973. rs:wait()
  2974. end
  2975. Punch()
  2976. z = Instance.new("Sound",hed)
  2977. z.SoundId = "rbxassetid://169380525"
  2978. z.Pitch = ptz[math.random(1,#ptz)]
  2979. z.Volume = 1
  2980. z:Play()
  2981. for i = 1, 10 do
  2982. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2983. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2984. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2985. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2986. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2987. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2988. if Debounces.on == false then break end
  2989. rs:wait()
  2990. end
  2991. Punch()
  2992. z = Instance.new("Sound",hed)
  2993. z.SoundId = "rbxassetid://169380525"
  2994. z.Pitch = ptz[math.random(1,#ptz)]
  2995. z.Volume = 1
  2996. z:Play()
  2997. for i = 1, 10 do
  2998. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2999. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3000. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3001. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3002. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3003. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3004. if Debounces.on == false then break end
  3005. rs:wait()
  3006. end
  3007. Punch()
  3008. z = Instance.new("Sound",hed)
  3009. z.SoundId = "rbxassetid://338700363"
  3010. z.Pitch = ptz[math.random(1,#ptz)]
  3011. z.Volume = 1
  3012. z:Play()
  3013. for i = 1, 10 do
  3014. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3015. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3016. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3017. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3018. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3019. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3020. if Debounces.on == false then break end
  3021. rs:wait()
  3022. end
  3023. con1:disconnect()
  3024. Debounces.on = false
  3025. Debounces.NoIdl = false
  3026. if gp ~= nil then
  3027. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3028. for i,v in pairs(larm:GetChildren()) do
  3029. if v.Name == "asd" and v:IsA("Weld") then
  3030. v:Remove()
  3031. end
  3032. end
  3033. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3034. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3035. bv.P = 125000
  3036. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3037. hum1=nil
  3038. ht=nil
  3039. Debounces.on = false
  3040. Debounces.NoIdl = false
  3041. elseif ht == nil then wait()
  3042. Grab = false
  3043. Debounces.on = false
  3044. Debounces.NoIdl = false
  3045. end
  3046. end
  3047. end
  3048. end)
  3049. ----------------------------------------------------
  3050. mouse.KeyDown:connect(function(key)
  3051. if string.byte(key) == 52 then
  3052. char.Humanoid.WalkSpeed = 60
  3053. end
  3054. end)
  3055. mouse.KeyUp:connect(function(key)
  3056. if string.byte(key) == 52 then
  3057. char.Humanoid.WalkSpeed = 8
  3058. end
  3059. end)
  3060. -------------------------------
  3061. local animpose = "Idle"
  3062. local lastanimpose = "Idle"
  3063. local sine = 0
  3064. local change = 1
  3065. local val = 0
  3066. local ffing = false
  3067. -------------------------------
  3068. game:GetService("RunService").RenderStepped:connect(function()
  3069. --[[if char.Humanoid.Jump == true then
  3070. jump = true
  3071. else
  3072. jump = false
  3073. end]]
  3074. char.Humanoid.FreeFalling:connect(function(f)
  3075. if f then
  3076. ffing = true
  3077. else
  3078. ffing = false
  3079. end
  3080. end)
  3081. sine = sine + change
  3082. if jumpn == true then
  3083. animpose = "Jumping"
  3084. elseif ffing == true then
  3085. animpose = "Freefalling"
  3086. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3087. animpose = "Idle"
  3088. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3089. animpose = "Walking"
  3090. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3091. animpose = "Running"
  3092. end
  3093. if animpose ~= lastanimpose then
  3094. sine = 0
  3095. if Debounces.NoIdl == false then
  3096. if animpose == "Idle" then
  3097. for i = 1, 2 do
  3098. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3099. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3100. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3101. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3102. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3103. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3104. end
  3105. elseif animpose == "Walking" then
  3106. for i = 1, 2 do
  3107. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3108. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3109. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3110. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3111. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3112. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3113. end
  3114. elseif animpose == "Running" then
  3115. for i = 1, 2 do
  3116. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3117. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3118. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3119. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3120. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3121. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3122. wait()
  3123. end
  3124. end
  3125. else
  3126. end
  3127. end
  3128. lastanimpose = animpose
  3129. if Debounces.NoIdl == false then
  3130. if animpose == "Idle" then
  3131. change = 0.5
  3132. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3133. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3134. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3135. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3136. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3137. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3138. elseif animpose == "Walking" then
  3139. change = 1
  3140. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3141. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3142. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3143. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3144. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3145. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3146. elseif animpose == "Running" then
  3147. change = 1
  3148. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3149. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3150. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3151. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3152. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3153. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3154. end
  3155. end
  3156. end)
  3157.  
  3158. hum.MaxHealth = 9001
  3159. wait(3)
  3160. hum.Health = 9001
  3161.  
  3162. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3163. --[[Part0 = Vector3 (Start pos)
  3164. Part1 = Vector3 (End pos)
  3165. Times = number (Amount of lightning parts)
  3166. Offset = number (Offset)
  3167. Color = color (brickcolor value)
  3168. Thickness = number (thickness)
  3169. Trans = number (transparency)
  3170. ]]--
  3171. local magz = (Part0 - Part1).magnitude
  3172. local curpos = Part0
  3173. local trz = {-Offset,Offset}
  3174. for i=1,Times do
  3175. local li = Instance.new("Part", torso)
  3176. li.Name = "Lightning"
  3177. li.TopSurface =0
  3178. li.Material = "Neon"
  3179. li.BottomSurface = 0
  3180. li.Anchored = true
  3181. li.Locked = true
  3182. li.Transparency = Trans or 0.4
  3183. li.BrickColor = BrickColor.new(Color)
  3184. li.formFactor = "Custom"
  3185. li.CanCollide = false
  3186. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3187. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3188. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3189. if Times == i then
  3190. local magz2 = (curpos - Part1).magnitude
  3191. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3192. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3193. else
  3194. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3195. end
  3196. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3197. game.Debris:AddItem(li,.1)
  3198. end
  3199. end
  3200.  
  3201. BodyParts = {} -- Parts to emit lightning effects from
  3202. for _, v in pairs(char:GetChildren()) do
  3203. if v:IsA("Part") then
  3204. table.insert(BodyParts, v)
  3205. end
  3206. end
  3207.  
  3208. Bounding = {} -- Calculate the bounding boxes
  3209. for _, v in pairs(BodyParts) do
  3210. local temp = {X=nil, Y=nil, Z=nil}
  3211. temp.X = v.Size.X/2 * 10
  3212. temp.Y = v.Size.Y/2 * 10
  3213. temp.Z = v.Size.Z/2 * 10
  3214. Bounding[v.Name] = temp
  3215. --table.insert(Bounding, v.Name, temp)
  3216. end
  3217.  
  3218. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3219. local Body1 = BodyParts[math.random(#BodyParts)]
  3220. local Body2 = BodyParts[math.random(#BodyParts)]
  3221. local Pos1 = Vector3.new(
  3222. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3223. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3224. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3225. )
  3226. local Pos2 = Vector3.new(
  3227. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3228. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3229. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3230. )
  3231. local SPos1 = Body1.Position + Pos1
  3232. local SPos2 = Body2.Position + Pos2
  3233. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  3234. end
  3235. -- ~CLarramore
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