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- mouse = game.Players.LocalPlayer : GetMouse()
- function run(key)
- if key == "e" then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 120
- end
- end
- function run(key)
- if key == "e" then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 45
- end
- end
- repeat wait()until game.Players.LocalPlayer
- mouse.KeyDown:connect(run)
- mouse.KeyUp:connect(stopRunning)
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