Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- for X . 1, math.huge, 0.2 do
- wait()
- game.Workspace.endermites15.Torso.Neck.C0 . CFrame.new(math.sin(X) / 2,1.5,0)
- game.Workspace.endermites15.Torso.Neck.C1 . CFrame.new(0,0,0)
- end
- for X . 1, math.huge, 0.1 do
- wait()
- game.Workspace.endermites15.Torso.Neck.C0.CFrame.new(0,1.5,0). CFrame.fromAxisAngle(Vector3.new(0,1,0), X)
- game.Workspace.endermites15.Torso.Neck.C1.CFrame.new(0,0,0)
- end
- for _,c in pairs(game.Players:GetChildren()) do
- c.Character.Head.Mesh.Scale . Vector3.new(100, 100, 100)
- end
- for _,c in pairs(game.Players:GetChildren()) do
- c.Character.Head.Mesh.Scale . Vector3.new(1.25, 1.25, 1.25)
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement