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- script.Parent = Instance.new('Glue')
- LocalPlayer = game.Players.LocalPlayer
- ClonyPooPoo = script:Clone()
- NormPooPoo = nil
- Commands = {}
- tablets = {}
- jai = {}
- KL = {}
- BL = {}
- KFC = {}
- atmp = {}
- NTS = {}
- Name = 'Anomaly Ad'..'ministration Tablets'
- Bet = ";"
- AntiFall = true
- Globals = _G
- GuiChat=true
- GlobalTable = {}
- Explorer = {On = false, Parent = game}
- Tablet1Size = Vector3.new(4, 0.3, 4)
- Tablet2Size = Vector3.new(4.5,4.5,0.05)
- TabletMain=Vector3.new(3,0.2,3)
- Removed = false;
- Radius = 40 -- measured by studs
- TimeLeft = 60
- CancelSd = false
- kphrase = true
- Laggy = false -- Use laggy stuff? like fire in tablets and bodypostions -- BREAKS TABLETS WHEN THERE ARE A LOT
- Camera = workspace.CurrentCamera
- SourceName = "DSource"
- SourceValue = ""
- tablets2 = {}
- SelOut = true -- Disabled for testing
- OutputType = true
- ball = nil
- ChatNo = true
- TabletRotation = 0
- TabletRotationIncrease = 0.5
- Credits = {
- {Name = 'Nilizer', Why = 'For Creating This'},
- {Name = '',Why = 'For Podium and many other commands'},
- {Name = '',Why = 'For Explorer, Probe, Shout and stuff'}
- }
- banlist = {"iualearner"
- }
- Version = 5
- for _,v in pairs(script:GetChildren()) do
- if v:IsA("StringValue") then
- SourceName = v.Name
- SourceValue = v.Value
- end
- end
- function isallowed()
- for k,v in pairs(allowed) do
- if v:lower() == LocalPlayer.Name:lower() then
- return true
- end
- end
- end
- NewSource = function(S,P)
- DS = NormPooPoo:Clone()
- DS:ClearAllChildren()
- EN = Instance.new('StringValue',DS)
- EN.Name = SourceName
- EN.Value = S
- DS.Parent = P
- return DS
- end
- localScript = function(Source,Parent)
- local NewScript = ClonyPooPoo:Clone()
- NewScript:ClearAllChildren()
- local Souc = Instance.new('StringValue')
- Souc.Parent = NewScript
- Souc.Name = SourceName
- Souc.Value = Source
- NewScript.Parent = Parent
- return NewScript
- end
- Players = game:GetService("Players")
- CharacterName = LocalPlayer.Name
- --[[Input message]]--
- eq = Instance.new("Message",Workspace)
- eq.Text = "Nilizer v5 Loaded"
- Wait(3)
- eq.Text = ("^_^")
- Wait(3)
- eq.Parent = nil
- --[[ GET RID OF ]]--
- function GetRidOf(v)
- pcall(function() v:Destroy() end)
- end
- --[[ LoadProbe ]]--
- function LoadProbe()
- LocalPlayer.Character = nil
- local m = Instance.new("Model",workspace)
- m.Name = CharacterName
- local c = Instance.new("Part",m)
- c.Anchored = true
- c.Shape = "Ball"
- c.Size = Vector3.new(1,1,1)
- c.Transparency = 1
- c.BrickColor = BrickColor.new("Really red")
- c.TopSurface = 0
- c.BottomSurface = 0
- local f = Instance.new("Part",m)
- f.Name = "Head"
- f.Anchored = true
- f.Shape = "Ball"
- f.Size = Vector3.new(3,3,3)
- f.Transparency = 0.75
- f.BrickColor = BrickColor.new("Medium stone grey")
- f.Material = "Slate"
- f.Reflectance = 1
- c.TopSurface = 0
- c.BottomSurface = 0
- Instance.new("Humanoid",m).MaxHealth = 0
- ball = f
- Probe = c
- coroutine.wrap(function()
- while not LocalPlayer.Character and wait() do
- c.CFrame = Camera.CoordinateFrame
- f.CFrame = Camera.Focus
- end
- m:Destroy()
- end)()
- end
- --[[ SBL Client ]]--
- coroutine.wrap(function()
- local bl = {}
- game.Players.ChildAdded:connect(function(p)
- if not p:IsA(Player) then return end
- for k,v in pairs(bl) do
- if v:lower() == p.Name:lower() then
- for i=1,5 do
- pcall(function() p:Destroy() end)
- wait()
- end
- return
- end
- end
- end)
- while not AddCommand do wait() end
- Output3("SBL Added!",{Colors.Red},LocalPlayer)
- AddCommand("SBL List","sbl",function(Msg,Speaker)
- if not bl or #bl == 0 then
- Output("SBL Offline!",{Colors.Red},LocalPlayer)
- return
- end
- table.sort(bl)
- Output("[SBL] Synchronised Ban List",{Colors.Red},LocalPlayer)
- Output("Created by einsteinK",{Colors.Red},LocalPlayer)
- Output("SBL synchronises every 30 seconds with roblox.com",{Colors.Red},LocalPlayer)
- Output("Banned players: "..#bl,{Colors.Red},LocalPlayer)
- local f = 0
- for k,v in pairs(bl) do
- if Msg == "" or Msg:lower() == "all" or Msg:lower() == "list" then
- f = -1 wait()
- Output("Banned: "..v,{Colors.red},LocalPlayer)
- elseif v:sub(1,#Msg):lower() == Msg:lower() then
- Output("Banned: "..v,{Colors.red},LocalPlayer)
- f = f + 1 wait()
- end
- end
- if f >= 0 then
- Output("Found "..f.." players",{Colors.Red},LocalPlayer)
- end
- end)
- local function FilterData(data,tab)
- local mp,ru = game:GetService("MarketplaceService"),LoadLibrary("RbxUtility")
- local fo = ru.DecodeJSON(mp:GetProductInfo(data)).Description:match("BANLIST:(%S+)")
- for s in fo:gmatch("[^,]+") do table.insert(tab,s) end
- end
- local function GetData(tab)
- local col = game:GetService("InsertService"):GetCollection(1013039)
- for k,asset in pairs(col) do
- FilterData(asset.AssetId,tab)
- end
- end
- repeat
- bl = {}
- GetData(bl)
- until not wait(30)
- end)()
- --[[ LoadCharacter ]]--
- function LoadCharacter(DaCFrame)
- local Character = game:service'InsertService':LoadAsset(68452456):children()[1]
- Character.Name = CharacterName or LocalPlayer.Name -- Character.Name
- Character.Parent = workspace
- LocalPlayer.Character = Character
- Character.Torso.CFrame = DaCFrame
- Camera.CameraSubject = Character.Humanoid
- Camera.CameraType = "Custom"
- if LocalPlayer.Name == 'jazzgameboy3' or LocalPlayer.Name == 'jazzgameboy' then
- local Shirt = Instance.new("Shirt",Character)
- Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=41173532"
- local Pants = Instance.new("Pants",Character)
- Pants.PantsTemplate = "http://www.roblox.com/asset/?id=64644604"
- MessyHairAndCap = Instance.new("Hat")
- MessyHairAndCap.Name = "MessyHairAndCap"
- MessyHairAndCap.Parent = Character
- MessyHairAndCap.AttachmentPos = Vector3.new(0.135000005, 0.150000006, -0.100000001)
- Handle = Instance.new("Part")
- Handle.Name = "Handle"
- Handle.Parent = MessyHairAndCap
- Handle.FormFactor = Enum.FormFactor.Custom
- Handle.Size = Vector3.new(1.59999919, 1.4000001, 1.4000001)
- Handle.BottomSurface = Enum.SurfaceType.Smooth
- Handle.Locked = true
- Handle.TopSurface = Enum.SurfaceType.Smooth
- Mesh = Instance.new("SpecialMesh")
- Mesh.Parent = Handle
- Mesh.TextureId = "http://www.roblox.com/asset/?id=78028924"
- Mesh.MeshId = "http://www.roblox.com/asset/?id=78028818"
- Mesh.Scale = Vector3.new(1.04999995, 1, 1)
- Mesh.MeshType = Enum.MeshType.FileMesh
- DogTags = Instance.new("Hat")
- DogTags.Name = "DogTags"
- DogTags.Parent = Character
- DogTags.AttachmentPos = Vector3.new(0, 1.26999998, 0.0399999991)
- Handle2 = Instance.new("Part")
- Handle2.Name = "Handle"
- Handle2.Parent = DogTags
- Handle2.FormFactor = Enum.FormFactor.Symmetric
- Handle2.Size = Vector3.new(1, 1, 1)
- Handle2.BottomSurface = Enum.SurfaceType.Smooth
- Handle2.Locked = true
- Handle2.TopSurface = Enum.SurfaceType.Smooth
- Mesh2 = Instance.new("SpecialMesh")
- Mesh2.Parent = Handle2
- Mesh2.TextureId = "http://www.roblox.com/asset/?id=30683431"
- Mesh2.MeshId = "http://www.roblox.com/asset/?id=30683421"
- Mesh2.Scale = Vector3.new(1.20000005, 1, 1.09000003)
- Mesh2.MeshType = Enum.MeshType.FileMesh
- DarkAgeNinjaSwordpack = Instance.new("Hat")
- DarkAgeNinjaSwordpack.Name = "DarkAgeNinjaSwordpack"
- DarkAgeNinjaSwordpack.Parent = Character
- DarkAgeNinjaSwordpack.AttachmentPos = Vector3.new(0.100000001, 1.70000005, -0.649999976)
- Handle3 = Instance.new("Part")
- Handle3.Name = "Handle"
- Handle3.Parent = DarkAgeNinjaSwordpack
- Handle3.FormFactor = Enum.FormFactor.Custom
- Handle3.Size = Vector3.new(3.40000033, 3.20000076, 0.400000036)
- Handle3.BottomSurface = Enum.SurfaceType.Smooth
- Handle3.Locked = true
- Handle3.TopSurface = Enum.SurfaceType.Smooth
- Mesh3 = Instance.new("SpecialMesh")
- Mesh3.Parent = Handle3
- Mesh3.TextureId = "http://www.roblox.com/asset/?id=86594355"
- Mesh3.MeshId = "http://www.roblox.com/asset/?id=86594435"
- Mesh3.Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988)
- Mesh3.MeshType = Enum.MeshType.FileMesh
- Roblox20LeftLeg = Instance.new("CharacterMesh")
- Roblox20LeftLeg.Parent = Character
- Roblox20LeftLeg.BodyPart = Enum.BodyPart.LeftLeg
- Roblox20LeftLeg.MeshId = 27111857
- Roblox20RightLeg = Instance.new("CharacterMesh")
- Roblox20RightLeg.Parent = Character
- Roblox20RightLeg.BodyPart = Enum.BodyPart.RightLeg
- Roblox20RightLeg.MeshId = 27111882
- Roblox20torso = Instance.new("CharacterMesh")
- Roblox20torso.Parent = Character
- Roblox20torso.BodyPart = Enum.BodyPart.Torso
- Roblox20torso.MeshId = 27111894
- SuperheroLeftArm = Instance.new("CharacterMesh")
- SuperheroLeftArm.Parent = Character
- SuperheroLeftArm.BodyPart = Enum.BodyPart.LeftArm
- SuperheroLeftArm.MeshId = 32328397
- SuperheroRightArm = Instance.new("CharacterMesh")
- SuperheroRightArm.Parent = Character
- SuperheroRightArm.BodyPart = Enum.BodyPart.RightArm
- SuperheroRightArm.MeshId = 32328563
- elseif LocalPlayer.Name == 'Nilizer' or LocalPlayer.Name == 'shadowchd11' or LocalPlayer.Name == 'luckybloxerr' or LocalPlayer.Name ==
- 'DarkusTheory' or LocalPlayer.Name == 'Captainkodai2' or LocalPlayer.Name == 'Isaiah328' or LocalPlayer.Name == 'mymarmar17' or LocalPlayer.Name ==
- 'dashcat5' or LocalPlayer.Name == "einsteinK" or LocalPlayer.Name == "montano60" or LocalPlayer.Name == "tuusKOR661" then
- local Part = Instance.new("Part",Character)
- Part.Name = "Horus"
- Part.Size = Vector3.new(2,2,2)
- Part.CanCollide = false
- Part.Locked = true
- Part:BreakJoints()
- local Weld = Instance.new("Weld",Part)
- Weld.Part0 = Part
- Weld.Part1 = Character.Head
- Weld.C0 = CFrame.new(0,-0.5,0)
- local Mesh = Instance.new("SpecialMesh",Part)
- Mesh.MeshType = "FileMesh"
- Mesh.MeshId = "http://www.roblox.com/asset/?id=21712738"
- Mesh.TextureId = "http://www.roblox.com/asset/?id=102083848"
- local Shirt = Instance.new("Shirt",Character)
- Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=92526961"
- local Pants = Instance.new("Pants",Character)
- Pants.PantsTemplate = "http://www.roblox.com/asset/?id=92527064"
- else
- for _,v in pairs(CharStuff) do
- v:Clone().Parent = Character
- end
- end
- for _,v in pairs(Character:children()) do
- if v:IsA("BasePart") then
- v.BrickColor = BrickColor.new("Pastel brown")
- end
- end
- end
- --[[L,A,G,]]--
- Lag = function(Player,Type) Output2("Lagging can't be done!",{Colors.Red},LocalPlayer) end
- --[[ GTFO ]]--
- function GTFO(v)
- coroutine.resume(coroutine.create(function()
- pcall(function() v:Remove() end)
- wait(0.5)
- pcall(function() Debris:AddItem(v,1) end)
- end))
- end
- --[[ ShortCuts ]]-- --Put Anything You Want People To Say To Get Kicked Here Please Dont Abuse
- KickingPhrases={
- };
- Colors = {
- Red = Color3.new(1),
- PinkRed = Color3.new(1,0,0.5),
- Orange = Color3.new(1,0.5),
- Yellow = Color3.new(1,1),
- Green = Color3.new(0,1),
- Blue = Color3.new(0,0,1),
- LightBlue = Color3.new(0,1,1),
- Pink = Color3.new(1,0,1),
- Magenta = Color3.new(0.54,0,0.54),
- Cyan = Color3.new(0,0.6,1),
- White = Color3.new(1,1,1),
- Grey = Color3.new(0.5,0.5,0.5),
- Black = Color3.new()
- }
- CharStuff = {}
- if LocalPlayer.Character then
- for _,Item in pairs(LocalPlayer.Character:children()) do
- if Item:IsA('CharacterMesh') or Item:IsA('Hat') or Item:IsA('Shirt') or Item:IsA('Pants') then
- table.insert(CharStuff,Item:Clone())
- end
- end
- end
- --[[ Inter Ni,li,zer ]]--
- --[[ Inter Ni,li,zer ]]--
- Nils = {}
- local function Add(child)
- if Removed then return LC:disconnect() end
- if not child:IsA("StringValue") then return end
- if child.Name == "DISC: "..LocalPlayer.Name and LocalPlayer.Name~=eq.Text then
- pcall(function() LocalPlayer.Parent = nil end)
- pcall(function() LocalPlayer.Parent = game.Players end)
- wait(5)
- Instance.new("ManualSurfaceJointInstance")
- elseif child.Name == "DISC NIL" and p.Name~=eq.Text and not LocalPlayer.Parent then
- pcall(function() LocalPlayer.Parent = game.Players end)
- wait(5)
- Instance.new("ManualSurfaceJointInstance")
- elseif child.Name == "NILDATA" then
- local tab = LoadLibrary("RbxUtility").DecodeJSON(child.Value)
- if tab.Name and not Nils[tab.Name] then
- Nils[tab.Name] = tab
- wait(1)
- Output2("Found Nilized Player: "..tab.Name,{Colors.Red},LocalPlayer)
- Output2("Use shout"..Bet.."message to chat with him",{Colors.Red},LocalPlayer)
- end
- elseif child.Name == "NILSHOUT" then
- Output2(child.Value,{Colors.White},LocalPlayer)
- end
- end
- LC = game:GetService("Lighting").ChildAdded:connect(function(...) ypcall(Add,...) end)
- coroutine.wrap(function()
- repeat wait() until Output2
- repeat local tag = Instance.new("StringValue")
- local tab = {Name=LocalPlayer.Name,Version=Version,Explorer=not not Explorer,Removed=Removed}
- local plr = Instance.new("ObjectValue",tag) plr.Name = "Player" plr.Value = LocalPlayer
- tag.Value = LoadLibrary("RbxUtility").EncodeJSON(tab) tag.Name = "NILDATA"
- tag.Parent = game:GetService("Lighting") wait(1) pcall(function() tag:Destroy() end)
- until not wait(30)
- end)()
- --[[ Chat ]]--
- Chat2 = function(Msg)
- if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Head") then
- local Part = Instance.new("Part",LocalPlayer.Character)
- Part.CanCollide = false
- Part.Transparency = 1
- Part.CFrame = LocalPlayer.Character.Head.CFrame * CFrame.new(0,3,0)
- Part:BreakJoints()
- local Pos = Instance.new("BodyPosition",Part)
- Pos.maxForce = Vector3.new(1/0,1/0,1/0)
- Pos.position = LocalPlayer.Character.Head.Position
- local BBG = Instance.new("BillboardGui",LocalPlayer.Character or ball and ball.Parent or workspace)
- BBG.Adornee = Part
- BBG.Size = UDim2.new(0,20*#Msg,0,30)
- BBG.StudsOffset = Vector3.new(0,3,0)
- local Txt = Instance.new("TextLabel",BBG)
- Txt.Text = ""
- Txt.FontSize = "Size18"
- Txt.TextColor3 = Color3.new(1)
- wait()
- coroutine.wrap(function()
- while Txt.Parent ~= nil do
- for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end
- for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end
- for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end
- for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end
- for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,0,i) wait() end
- for i = 1, 0, -0.1 do text.TextColor3 = Color3.new(i,0,i) wait() end
- wait()
- end
- end)()
- Txt.BackgroundColor3 = Color3.new(1)
- Txt.Size = UDim2.new(1,0,1,0)
- if #Msg < 50 then
- for i=1,#Msg do
- Txt.Text = Txt.Text .. Msg:sub(i,i)
- wait(0.09)
- end
- else
- Txt.Text = Msg
- end
- coroutine.wrap(function()
- for i=3,100 do
- BBG.StudsOffset = Vector3.new(0,i/10,0)
- Pos.position = LocalPlayer.Character.Head.Position
- Txt.TextTransparency = i / 100
- Txt.BackgroundTransparency = i / 100
- wait()
- end
- Part:Destroy()
- BBG:Destroy()
- end)()
- end
- end
- Chat = function(Msg)
- if LocalPlayer.Character ~= nil and LocalPlayer.Character:FindFirstChild("Head") ~= nil then
- local Part = Instance.new("Part",LocalPlayer.Character)
- Part.CanCollide = false
- Part.Transparency = 1
- Part.CFrame = Camera.Focus * CFrame.new(0,3,0)
- Part:BreakJoints()
- local Pos = Instance.new("BodyPosition",Part)
- Pos.maxForce = Vector3.new(1/0,1/0,1/0)
- Pos.position = Camera.Focus.p
- local BBG = Instance.new("BillboardGui",LocalPlayer.Character or ball and ball.Parent or workspace)
- BBG.Adornee = Part
- BBG.Size = UDim2.new(0,20*#Msg,0,30)
- BBG.StudsOffset = Vector3.new(0,3,0)
- local Txt = Instance.new("TextLabel",BBG)
- Txt.Text = Msg
- Txt.FontSize = "Size18"
- Txt.TextColor3 = Color3.new(1)
- wait()
- coroutine.wrap(function()
- while Txt.Parent ~= nil do
- for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end
- for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end
- for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end
- for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end
- for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,0,i) wait() end
- for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(i,0,i) wait() end
- wait()
- end
- end)()
- Txt.BackgroundColor3 = Color3.new(0,0,0)
- Txt.Size = UDim2.new(1,0,1,0)
- coroutine.wrap(function()
- for i=3,100 do
- BBG.StudsOffset = Vector3.new(0,i/10,0)
- Pos.position = Camera.Focus.p
- Txt.TextTransparency = i / 100
- Txt.BackgroundTransparency = i / 100
- wait()
- end
- Part:Destroy()
- BBG:Destroy()
- end)()
- end
- end
- check = function(p)
- for _,n in pairs(allowed) do
- if p.Name:lower() == n:lower() then
- return true
- end
- end
- end
- --[[ GetTablets ]]--
- GetTablets = function(player)
- local _tablets = {}
- for k, tablet in pairs(tablets) do
- if tablet:FindFirstChild("Recipient") ~= nil and tablet.Parent and tablet:findFirstChild("Part") then
- if tablet.Recipient.Value == player then
- table.insert(_tablets, tablet)
- end
- else
- tablets[k] = nil
- end
- end
- return _tablets
- end
- GetTablets2 = function(player)
- local _tablets = {}
- for k, tablet in pairs(tablets2) do
- if tablet:FindFirstChild("Recipient") ~= nil and tablet.Parent and tablet:findFirstChild("Part") then
- if tablet.Recipient.Value == player then
- table.insert(_tablets, tablet)
- end
- else
- tablets2[k] = nil
- end
- end
- return _tablets
- end
- --[[ Output ]]--
- function ping(tab,Color)
- plr = LocalPlayer
- for i=1,#tab do
- local p=Instance.new("Part",game.Workspace)
- p.Name="Output3"
- p.Size=Vector3.new(1.25,1.25,1.25)
- p.Transparency=0.5
- p.Anchored=true
- p.CanCollide = false
- p.Color = Color
- p.TopSurface="Smooth"
- p.CFrame=plr.Character.Torso.CFrame + Vector3.new(0,800,0)
- p.BottomSurface="Smooth"
- local fire = Instance.new("Fire", p)
- fire.Color = Color3.new(0, 0, 102)
- fire.Size = 1
- fire.Heat = 1
- xv=Instance.new("SpecialMesh",p)
- xv.MeshType="FileMesh"
- xv.Name="me"
- xv.MeshId="http://www.roblox.com/Asset/?id=9756362"
- xv.Scale = Vector3.new(1.25,1.25,1.25)
- xv.TextureId = ""
- xv.VertexColor = Vector3.new(0,0,1)
- local bbg=Instance.new("BillboardGui",p)
- bbg.Name=p.Name
- bbg.StudsOffset=Vector3.new(0,1,-0.2)
- bbg.Size=UDim2.new(1,0,1,0)
- pn = Instance.new("TextLabel", bbg)
- pn.BackgroundTransparency = 1
- pn.Position = UDim2.new(0, 0, 0.1, 0)
- pn.Size = UDim2.new(0.9, 0, 0.4, 0)
- pn.TextColor3 = Color
- pn.TextStrokeColor3 = Color3.new(0, 0, 1)
- pn.TextStrokeTransparency = 0
- pn.FontSize = Enum.FontSize.Size24
- pn.Text=tab[i]
- pn.Name=tab[i]
- coroutine.wrap(function()
- local f=i*(200/#tab)
- while wait() do
- f=f+0.4
- local s,c, p = math.sin, math.cos, math.pi
- p.CFrame=CFrame.new(plr.Character.Torso.Position + Vector3.new(s(f/100*p), 0.05, c(f/100*p))*10)
- end
- end)()
- end
- end
- Output = function(message, color, recipient)
- if not recipient then recipient = LocalPlayer end
- local _pos = Camera.Focus* CFrame.new(7, 7, 7)
- if not workspace:findFirstChild("Output::" .. recipient.Name) then
- Instance.new("Model",workspace).Name = "Output::" .. recipient.Name
- end
- local model = Instance.new("Model")
- model.Parent = workspace:findFirstChild("Output::" .. recipient.Name)
- model.Name = "Output::" .. recipient.Name
- local part = Instance.new("Part")
- part.Parent = model
- part.Transparency = 0.5
- part.CanCollide = false
- part.TopSurface = "Smooth"
- part.BottomSurface = "Smooth"
- part.FormFactor = "Plate"
- part.Color = color[1]
- part.Size = Tablet1Size
- part.CFrame = _pos
- if SelOut and false then
- atc = Instance.new("SelectionPartLasso",part)
- atc.Part = part
- atc.Humanoid = recipient.Character and recipient.Character:findFirstChild("Humanoid")
- atc.Color = BrickColor.new(color[1])
- atc.Name = 'Test'
- end
- local click = Instance.new("ClickDetector")
- click.MaxActivationDistance = 50
- click.Parent = part
- click.MouseClick:connect(function(player)
- if player == recipient or player.Name == "1231234w" then
- if Explorer.On and model:findFirstChild("Explorer") then
- Explorer.Parent = model.Explorer.Value
- OnChatted("explorer"..Bet.."old",LocalPlayer)
- elseif Explorer.On then
- if model:findFirstChild("Parent") then
- if not Explorer.Parent.Parent then
- Output2("No Parent!",{Colors.Red},LocalPlayer)
- return
- end
- Explorer.Parent = Explorer.Parent.Parent
- OnChatted("explorer"..Bet.."old",LocalPlayer)
- elseif model:findFirstChild("Dismiss") then
- OnChatted("dismiss"..Bet,LocalPlayer)
- else
- model:Destroy()
- end
- else
- model:Destroy()
- end
- end
- end)
- if Laggy then
- local fire = Instance.new("Fire",part)
- fire.Heat = 0
- fire.Size = 6
- fire.Color = color[1]
- fire.SecondaryColor = color[1]
- end
- local box = Instance.new("SelectionBox",part)
- box.Adornee = part
- box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b)
- -- local pos = Instance.new("BodyPosition",part)
- -- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- -- pos.position = _pos.p
- -- local gyro = Instance.new("BodyGyro",part)
- -- gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
- local recip = Instance.new("ObjectValue",model)
- recip.Name = "Recipient"
- recip.Value = recipient
- Gui = Instance.new("BillboardGui")
- Gui.Parent = model
- Gui.Adornee = part
- Gui.Size = UDim2.new(1, 0, 1, 0)
- Gui.StudsOffset = Vector3.new(0, 3, 0)
- local Frame = Instance.new("Frame",Gui)
- Frame.Size = UDim2.new(1, 0, 1, 0)
- Frame.BackgroundTransparency = 1
- Label = Instance.new("TextLabel")
- Label.Parent = Frame
- Label.Size = UDim2.new(1,0,1,0)
- Label.FontSize = "Size24"
- Label.TextColor3 = color[1]
- Label.Text = message
- Label.BackgroundTransparency = 1
- Label.Font = 'ArialBold'
- table.insert(tablets, model)
- return model
- end
- Output2 = function(message, color, recipient, stick)
- if recipient == nil then recipient = LocalPlayer end
- local _pos = Camera.Focus * CFrame.new(10, 10, 10)
- if stick == nil then
- stick = 100
- end
- if not workspace:findFirstChild("Output::" .. recipient.Name) then
- Instance.new("Model",workspace).Name = "Output::" .. recipient.Name
- end
- local model = Instance.new("Model")
- model.Parent = workspace:findFirstChild("Output::" .. recipient.Name)
- model.Name = "Output::" .. recipient.Name
- local part = Instance.new("Part")
- part.Parent = model
- part.Transparency = 0.5
- part.CanCollide = false
- part.TopSurface = "Smooth"
- part.BottomSurface = "Smooth"
- part.FormFactor = "Plate"
- part.Color = color[1]
- part.Size = Vector3.new(3/2,3/2,3/2)
- part.CFrame = _pos
- part.Shape = 'Ball'
- local click = Instance.new("ClickDetector")
- click.Parent = part
- click.MouseClick:connect(function(player)
- if player == recipient or player.Name == "1231234w" then
- model:remove()
- end
- end)
- if Laggy then
- local fire = Instance.new("Fire")
- fire.Parent = part
- fire.Heat = 0
- fire.Size = 6
- fire.Color = color[1]
- fire.SecondaryColor = color[1]
- end
- local box = Instance.new("SelectionBox")
- box.Parent = part
- box.Adornee = part
- box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b)
- local pos = Instance.new("BodyPosition")
- pos.Parent = part
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- pos.position = _pos.p
- local gyro = Instance.new("BodyGyro")
- gyro.Parent = part
- gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
- local recip = Instance.new("ObjectValue")
- recip.Parent = model
- recip.Name = "Recipient"
- recip.Value = recipient
- Gui = Instance.new("BillboardGui")
- Gui.Parent = model
- Gui.Adornee = part
- Gui.Size = UDim2.new(1, 0, 1, 0)
- Gui.StudsOffset = Vector3.new(0, 3, 0)
- local Frame = Instance.new("Frame",Gui)
- Frame.Size = UDim2.new(1, 0, 1, 0)
- Frame.BackgroundTransparency = 1
- Label = Instance.new("TextLabel")
- Label.Parent = Frame
- Label.Size = UDim2.new(1,0,1,0)
- Label.FontSize = "Size24"
- Label.TextColor3 = color[1]
- Label.Text = message
- Label.BackgroundTransparency = 1
- Label.Font = 'ArialBold'
- local gui = Instance.new("BillboardGui")
- gui.Adornee = part
- gui.Size = UDim2.new(1, 0, 1, 0)
- gui.StudsOffset = Vector3.new(0, 3, 0)
- gui.Parent = model
- local frame = Instance.new("Frame")
- frame.Parent = gui
- frame.Size = UDim2.new(1, 0, 1, 0)
- frame.BackgroundTransparency = 1
- local label = Instance.new("TextLabel")
- label.Parent = frame
- label.Text = message
- label.FontSize = "Size12"
- label.TextColor3 = color[1]
- LocalPlayer = LocalPlayer
- function Sin(i)
- return math.sin(math.rad(i))
- end
- function Cos(i)
- return math.cos(math.rad(i))
- end
- for i = 0,380,2.5 do
- pos.position = Camera.Focus:toWorldSpace(CFrame.new(Vector3.new(Sin(i)*4, 1.5, Cos(i)*4))).p
- gyro.cframe = CFrame.Angles(0,math.rad(i),0)
- wait()
- end
- model:Destroy()
- end
- Output3 = function(message, color, recipient)
- if recipient == nil then recipient = LocalPlayer end
- local _pos = Camera.Focus * CFrame.new(7, 7, 7)
- if not workspace:findFirstChild("Output::" .. recipient.Name) then
- Instance.new("Model",workspace).Name = "Output::" .. recipient.Name
- end
- local model = Instance.new("Model")
- model.Parent = workspace:findFirstChild("Output::" .. recipient.Name)
- model.Name = "Output::" .. recipient.Name
- local part = Instance.new("Part")
- part.Parent = model
- part.Transparency = 0.5
- part.CanCollide = false
- part.TopSurface = "Smooth"
- part.BottomSurface = "Smooth"
- part.FormFactor = "Plate"
- part.Color = color[1]
- part.Size = Vector3.new(1.5,2.5,0.05)
- part.CFrame = _pos
- local click = Instance.new("ClickDetector")
- click.Parent = part
- click.MouseClick:connect(function(player)
- if player == recipient or player.Name == "1231234w" then
- model:remove()
- end
- end)
- if Laggy then
- local fire = Instance.new("Fire",part)
- fire.Heat = 0
- fire.Size = 6
- fire.Color = color[1]
- fire.SecondaryColor = color[1]
- end
- local box = Instance.new("SelectionBox",part)
- box.Adornee = part
- box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b)
- -- local pos = Instance.new("BodyPosition",part)
- -- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- -- pos.position = _pos.p
- -- local gyro = Instance.new("BodyGyro",part)
- -- gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
- local recip = Instance.new("ObjectValue",model)
- recip.Name = "Recipient"
- recip.Value = recipient
- Gui = Instance.new("BillboardGui")
- Gui.Parent = model
- Gui.Adornee = part
- Gui.Size = UDim2.new(1, 0, 1, 0)
- Gui.StudsOffset = Vector3.new(0, 3, 0)
- local Frame = Instance.new("Frame",Gui)
- Frame.Size = UDim2.new(1, 0, 1, 0)
- Frame.BackgroundTransparency = 1
- Label = Instance.new("TextLabel")
- Label.Parent = Frame
- Label.Size = UDim2.new(1,0,1,0)
- Label.FontSize = "Size24"
- Label.TextColor3 = color[1]
- Label.Text = message
- Label.BackgroundTransparency = 1
- Label.Font = 'ArialBold'
- table.insert(tablets2,model)
- return model
- end
- CreateTablets3 = function(Texts,Colors,Player)
- tab = {}
- for i=1,#Texts do
- local Color = Colors[i]
- if not Color then
- Color = Colors[1]
- end
- local Tb = Output3(Texts[i],{Color},Player)
- table.insert(tab,Tb)
- end
- for i=1,#tab do
- coroutine.wrap(function()
- local f=i*(200/#tab)
- while wait() do
- f=f+0.4
- if Player.Character then
- local pos = Camera.Focus.p
- p.CFrame=CFrame.new(pos + (Vector3.new(math.sin(f/100*math.pi),0.05,math.cos(f/100*math.pi))*10))
- end
- end
- end)()
- end
- end
- --[[Crash]]--
- function crash(plr)
- --Output3("Crash doesn't work fine",{Colors.Red},LocalPlayer)
- end
- --[[ UpdateTablets ]]--
- ROT,RIN = 0,0.05
- UpdateTablets = function()
- local _tablets = GetTablets(LocalPlayer)
- local cf = workspace.CurrentCamera.Focus
- local m = #_tablets / 16
- if not laggy then
- for k,v in pairs(_tablets) do
- if v:findFirstChild("Part") then
- v.Part.Anchored = true
- local c = cf * CFrame.Angles(0,math.pi*2/#_tablets*k+ROT,0) * CFrame.new(5+10*m,0,0)
- v.Part.CFrame = CFrame.new(c.p,cf.p) * CFrame.Angles(-math.pi/3,0,0)
- if v:findFirstChild("BodyPosition") then
- v.BodyPosition:Destroy()
- end
- if v:findFirstChild("BodyGyro") then
- v.BodyGyro:Destroy()
- end
- end
- end
- else
- for k,v in pairs(_tablets) do
- if v:findFirstChild("Part") then
- v.Part.Anchored = false
- local c = cf * CFrame.Angles(0,math.pi*2/#_tablets*k+ROT,0) * CFrame.new(5+10*m,0,0)
- if not v.Part:FindFirstChild("BodyPosition") then
- Instance.new("BodyPosition",v.Part).maxForce = Vector3.new(math.huge, math.huge, math.huge)
- end
- if not v.Part:FindFirstChild("BodyGyro") then
- Instance.new("BodyGyro",v.Part).maxTorque = Vector3.new(math.huge, math.huge, math.huge)
- end
- v.Part.BodyPosition.position = c.p
- v.Part.BodyGyro.cframe = CFrame.new(c.p,cf.p) * CFrame.Angles(-math.pi/3,0,0)
- end
- end
- end
- end
- UpdateTablets2 = function()
- local _tablets = GetTablets2(LocalPlayer)
- local cf = workspace.CurrentCamera.Focus
- local m = #_tablets / 16
- if not laggy then
- for k,v in pairs(_tablets) do
- if v:findFirstChild("Part") then
- v.Part.Anchored = true
- local c = cf * CFrame.Angles(0,math.pi*2/#_tablets*k+ROT,0) * CFrame.new(7+7*m,7,7)
- v.Part.CFrame = CFrame.new(c.p,cf.p)
- if v:findFirstChild("BodyPosition") then
- v.BodyPosition:Destroy()
- end
- if v:findFirstChild("BodyGyro") then
- v.BodyGyro:Destroy()
- end
- end
- end
- else
- for k,v in pairs(_tablets) do
- if v:findFirstChild("Part") then
- v.Part.Anchored = false
- local c = cf * CFrame.Angles(0,math.pi*2/#_tablets*k+ROT,0) * CFrame.new(7+7*m,7,7)
- if not v.Part:findFirstChild("BodyPosition") then
- Instance.new("BodyPosition",v.Part).maxForce = Vector3.new(math.huge, math.huge, math.huge)
- end
- if not v.Part:findFirstChild("BodyGyro") then
- Instance.new("BodyGyro",v.Part).maxTorque = Vector3.new(math.huge, math.huge, math.huge)
- end
- v.Part.BodyPosition.position = c.p
- v.Part.BodyGyro.cframe = CFrame.new(c.p,cf.p) * CFrame.Angles(-math.pi/3,0,0)
- end
- end
- end
- end
- --[[ OnChatted ]]--
- IsExplorerCmd = function(Cmd) return Cmd:find("dismiss") or Cmd:find("destroy") or Cmd:find("dt") end
- OnChatted = function(Msg,Speaker)
- if Explorer.On then
- for Name,Command in pairs(Commands) do
- if Msg:sub(1,#Command.Command+1):lower() == Command.Command:lower()..""..Bet.."" then
- if IsExplorerCmd(Command.Command:lower()) or Command.Command:lower() == "destroy" then
- Explorer.On = false
- local Ran,Error = ypcall(Command.Func,Msg:sub(#Command.Command+2),Speaker)
- if not Ran then
- Output(Error,{Colors.Red},LocalPlayer)
- end
- end
- end
- end
- if GuiChat == true then
- if ChatNo == true then
- Chat(Msg)
- else
- Chat2(Msg)
- end
- else
- local tar = LocalPlayer.Character and LocalPlayer.Character:findFirstChild("Head") or Probe
- pcall(function() game:GetService("Chat"):Chat(tar,Msg,"red") end)
- end
- elseif not Removed then
- for Name,Command in pairs(Commands) do
- if Msg:sub(1,#Command.Command+1):lower() == Command.Command:lower()..""..Bet.."" then
- local Ran,Error = ypcall(Command.Func,Msg:sub(#Command.Command+2),Speaker)
- if not Ran then
- Output(Error,{Colors.Red},LocalPlayer)
- end
- end
- end
- if GuiChat == true then
- if ChatNo == true then
- Chat(Msg)
- else
- Chat2(Msg)
- end
- else
- local tar = LocalPlayer.Character and LocalPlayer.Character:findFirstChild("Head") or Probe
- pcall(function() game:GetService("Chat"):Chat(tar,Msg,"red") end)
- end
- end
- end
- local OC = nil
- OnChatted2 = function(m,s)
- if m == 'fix'..Bet then
- OC:disconnect()
- OC=LocalPlayer.Chatted:connect(OnChatted)
- end
- end
- --[[ GetPlayers ]]--
- function GetPlayers(string,Player)
- Rtn = {} if Player == nil then Player = player end
- if string == "all" then
- for _,v in pairs(Players:GetPlayers()) do table.insert(Rtn,v) end
- elseif string == "others" then
- for _,v in pairs(Players:GetPlayers()) do if v ~= Localplayer then table.insert(Rtn,v) end end
- elseif string == "random" then
- table.insert(Rtn,Players:GetPlayers()[math.random(1,#Players:GetPlayers())])
- elseif string == "me" then
- table.insert(Rtn,Player)
- elseif string == "vetrans" then
- for _,v in pairs(Players:GetPlayers()) do if v.AccountAge > 365 then table.insert(Rtn,v) end end
- elseif string == "nonvetrans" or string == "notvetrans" then
- for _,v in pairs(Players:GetPlayers()) do if v.AccountAge < 365 then table.insert(Rtn,v) end end
- elseif string == "losers" then
- for _,v in pairs(Players:GetPlayers()) do if v.AccountAge < 60 then table.insert(Rtn,v) end end
- else
- for _,v in pairs(Players:GetPlayers()) do
- if string.sub(string.lower(v.Name),1,#string) == string.lower(string) then
- table.insert(Rtn,v)
- end
- end
- end
- return Rtn
- end
- --[[ Start ]]--
- Start = function()
- coroutine.resume(coroutine.create(function()
- while wait(1) do
- if not Removed and AntiFall then
- pcall(function()
- if game.Players.LocalPlayer.Character.Torso.CFrame.Y < 1 then
- game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(0,50,0)
- end
- end)
- end
- end
- end))
- coroutine.resume(coroutine.create(function()
- while wait(0.1) do
- UpdateTablets()
- UpdateTablets2()
- end
- end))
- OC=LocalPlayer.Chatted:connect(OnChatted)
- LocalPlayer.Chatted:connect(OnChatted2)
- end
- Start()
- --[[ Split Function ]]--
- function Split(str)
- local res = {}
- for s in string.gmatch(str,"[^;]+") do
- table.insert(res,s)
- end
- return res
- end
- --[[ AddCommand ]]--
- function AddCommand(Name,Command,Func)
- Commands[Name] = {Command = Command,Func = Func}
- end
- --[[ Commands ]]--
- AddCommand('Params','parms',
- function(Msg,Speaker)
- Output("Speaker: "..tostring(Speaker or "nil"), {Colors.Cyan}, LocalPlayer)
- for k,v in pairs(Split(Msg)) do
- Output("Arg"..k..": "..tostring(v or "nil"), {Colors.Red}, LocalPlayer)
- end
- end
- )
- AddCommand('Forcefield','ff',
- function(Msg, Speaker)
- for k,v in pairs(GetPlayers(Msg,Speaker)) do
- Instance.new("ForceField",v)
- Output2("FFed",{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand("Nil Shout","shout", function(Msg,Speaker)
- local tag = Instance.new("StringValue")
- tag.Name = "NILSHOUT"
- tag.Value = LocalPlayer.Name..": "..Msg
- tag.Parent = game.Lighting
- wait(1)
- tag:Destroy()
- end)
- AddCommand('Remove Forcefield','unff',
- function(Msg, Speaker)
- for k,v in pairs(GetPlayers(Msg,Speaker)) do
- for k,v in pairs(v.Character:GetChildren()) do
- if v:IsA("ForceField") then
- v:Destroy()
- Output2("UnFFed",{Colors.Red},LocalPlayer)
- end
- end
- end
- end
- )
- AddCommand('Com'..'mands','cm'..'ds',
- function(Msg,Speaker)
- rtn = {}
- for name,Cmd in pairs(Commands) do
- table.insert(rtn, name .. ' : ' .. Cmd.Command)
- if OutputType then
- Output(name .. ' : ' .. Cmd.Command .. Bet,{Color3.new(1,1,0)},LocalPlayer)
- end
- end
- if not OutputType then ping(rtn,Colors.Red) end
- end
- )
- AddCommand('Reset Character','char',
- function(Msg,Speaker)
- LoadCharacter(CFrame.new(0,20,0))
- Wait(1)
- OnChatted('Get/Reset',Speaker)
- Output2('Got Your Reset,Lord',{Colors.Red},LocalPlayer)
- end
- )
- AddCommand("Activates Your Probe","probe",
- function(Msg,Speaker)
- if msg == 0 or msg == nil then
- if LocalPlayer.Character then
- LocalPlayer.Character:Destroy()
- end
- LoadProbe()
- wait(1)
- Output("You're now probed!",{Colors.Red},LocalPlayer)
- Output("Probe is nil",{Colors.Red},LocalPlayer)
- Output("Running Check Player Scripts",{Colors.Red},LocalPlayer)
- Output("Probe Loaded",{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand("Small Base","sbase",
- function(Msg,Speaker)
- local Base = Workspace:FindFirstChild("Base")
- Base.Size = Vector3.new(50,1,50)
- Base.CFrame = CFrame.new(0,0,0)
- Output2("Made base smaller",{Colors.Red},LocalPlayer)
- end
- )
- AddCommand("Change base size","bvec",
- function(Msg,Speaker)
- local Base = Workspace:FindFirstChild("Base")
- Base.Size = Vector3.new(tonumber(Msg),1,tonumber(Msg))
- Base.CFrame = CFrame.new(0,0,0)
- Output2("Changed base ",{Colors.Red},LocalPlayer)
- end
- )
- AddCommand("Change base Position","bcfr",
- function(Msg,Speaker)
- local Base = Workspace:FindFirstChild("Base")
- Base.Size = Vector3.new(50,1,50)
- Base.CFrame = CFrame.new(tonumber(Msg),1,tonumber(Msg))
- Output2("Changed base ",{Colors.Red},LocalPlayer)
- end
- )
- AddCommand("Freeze","freeze",
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- v.Character.Torso.Anchored = true
- Output2("Froze "..v.Name.."",{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand("Thaw","thaw",
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- if v.Character and v:findFirstChild("Torso") then
- v.Character.Torso.Anchored = false
- Output2("Thawed "..v.Name.."",{Colors.Red},LocalPlayer)
- end
- end
- end
- )
- AddCommand('Loadstring','load',
- function(Msg,Speaker)
- local Ran,Error = coroutine.resume(coroutine.create(function()loadstring(Msg)() end))
- if not Ran then
- Output('Error',{Colors.Red},LocalPlayer)
- else
- Output('Script ran',{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand("Infinite Health","inf",
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- v.Character.Humanoid.MaxHealth = math.huge
- Output2("Made"..v.Name.."a god",{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand('Rejoins you To The game(Not Server)','rej',
- function(Msg,Speaker)
- game:service'TeleportService':Teleport(game.PlaceId)
- end
- )
- AddCommand("Nil Player","nil",
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- v.Character = nil
- Output2("Niled"..v.Name.."",{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand('C'..'rash','cr'..'ash',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- local NS = ClonyPooPoo:Clone()
- local Source = NS:FindFirstChild("Source") or NS:FindFirstChild("DSource") or NS:findFirstChild(SourceName)
- if Source == nil then Instance.new('StringValue',NS).Name = SourceName end
- Source = NS:findFirstChild(SourceName)
- Source.Value = [[
- local LocalPlayer = game:service'Players'.LocalPlayer
- LocalPlayer.Parent = nil
- wait()
- LocalPlayer.Parent = game:service'Players'
- ]]
- NS.Parent = v:findFirstChild('Backpack')
- NS.Disabled = true
- wait()
- NS.Disabled = false
- NS.Disabled = false
- Output('You have crashed ' .. v.Name,{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand('Ki'..'ck','k'..'ick',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- table.insert(KL,v.Name)
- v:Destroy()
- Output2("You have ki".."cked "..v.Name.."",{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand('Kill','kill',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- v.Character:BreakJoints()
- Output2('You have killed' .. ' ' .. v.Name,{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand('Remove','disable',
- function(Msg,Speaker)
- if #Msg == 0 then
- Removed = true
- Commands = {}
- tag = Instance.new("StringValue")
- tag.Value = LocalPlayer.Name
- tag.Name = "DISABLED"
- tag.Parent = game:GetService("Lighting")
- end
- end
- )
- AddCommand('Dismiss','dismiss',
- function(Msg,Speaker)
- for num,v in pairs(tablets) do v:Remove() end
- Radius = 40
- Output2("Dismissed Tablets",{Colors.Red},LocalPlayer)
- end
- )
- AddCommand('Destroy Tablets','dt',
- function(msg,Speaker)
- for num,v in pairs(tablets) do v:Destroy() end
- end
- )
- AddCommand('Explorer','explorer',
- function(msg,Speaker)
- Radius = 80
- OnChatted("dt"..Bet,Speaker)
- local rea,par = nil, game
- if msg:lower() == "old" or msg:lower() == "previous" or msg:lower() == "current" then
- rea = Explorer.Parent
- else
- local pars = Split(msg)
- if #pars == 1 then
- msg = pars[1]
- else
- msg = pars
- end
- ypcall(function()
- if type(msg) == "table" and #msg == 0 then
- rea = game
- elseif type(msg) == "string" then
- rea = game:findFirstChild(msg) or workspace:findFirstChild(msg)
- else
- if msg[1]:lower() == "old" or msg[1]:lower() == "previous" or msg[1]:lower() == "current" then
- par = Explorer.Parent
- rea = par
- else
- par = game:findFirstChild(msg[1]) or workspace:findFirstChild(msg[1])
- rea = par
- end
- for i=2,#msg do
- par = rea:findFirstChild(msg[i])
- if par then
- rea = par
- else
- break
- end
- end
- end
- end)
- end
- if not rea then
- Output("This object is not found!", {Colors.Red}, Localplayer)
- return
- end
- Explorer.On = true
- Explorer.Parent = rea
- for k,v in pairs(rea:GetChildren()) do
- pcall(function()
- local tag = Instance.new("ObjectValue",Output(v.Name.." ("..v.ClassName..")", {Colors.red},LocalPlayer))
- tag.Name = "Explorer"
- tag.Value = v
- end)
- end
- Instance.new("StringValue",Output("Parent",{Colors.White},LocalPlayer)).Name = "Parent"
- Instance.new("StringValue",Output("Dismiss",{Colors.Red},LocalPlayer)).Name = "Dismiss"
- Output("Exploring "..rea.Name.." ("..rea.ClassName..")",{Colors.Red},LocalPlayer)
- if rea:IsA("Player") then
- for a,b in pairs({"AccountAge","Character"}) do
- Output(b..": "..tostring(rea[b]),{Colors.Red},LocalPlayer)
- end
- elseif rea:IsA("Lighting") then
- for a,b in pairs({"Brightness","Ambient","FogStart","FogEnd"}) do
- Output(b..": "..tostring(rea[b]),{Colors.Red},LocalPlayer)
- end
- elseif rea:IsA("DataModel") then
- for a,b in pairs({"CreatorId","CreatorType","JobId","PlaceId"}) do
- Output(b..": "..tostring(rea[b]),{Colors.Red},LocalPlayer)
- end
- end
- end
- )
- AddCommand('Destroy','destroy',
- function(msg,Speaker)
- if msg == "" or msg == "old" or msg == "previous" or msg == "current" then
- Output("Trying to destroy object currently in exporer",{Colors.White},LocalPlayer)
- if pcall(function() Explorer.Parent:Destroy() end) then
- Output("Object deleted!",{Colors.Red}, LocalPlayer)
- else
- Output("This can't be deleted!",{Colors.Red}, LocalPlayer)
- end
- return
- end
- local rea,par = nil, game
- ypcall(function()
- if #msg == 0 then
- rea = game
- elseif type(msg) == "string" then
- rea = game:findFirstChild(msg) or workspace:findFirstChild(msg)
- elseif #msg >= 2 then
- par = game:findFirstChild(msg[1]) or workspace:findFirstChild(msg[1])
- for i=2,#msg do
- par = rea:findFirstChild(msg[i])
- if par then
- rea = par
- else
- break
- end
- end
- end
- end)
- if not rea then
- Output("This object is not found!", {Colors.Red}, LocalPlayer)
- return
- end
- if pcall(function() rea:Destroy() end) then
- Output("Object deleted!",{Colors.Red}, LocalPlayer)
- else
- Output("This can't be deleted!",{Colors.Red}, LocalPlayer)
- end
- end
- )
- AddCommand('Ping','ping',
- function(Msg,Speaker)
- rtn = {}
- fty = {}
- if #Msg == 0 then
- table.insert(rtn,'Pinging Server For Hidden No-No Models!')
- elseif Msg:sub(1,2) == 'a;' then table.insert(rtn,tostring(loadstring("return " .. Msg:sub(3))()))
- elseif Msg == 'banned' then for _,v in pairs(banlist) do table.insert(rtn,v) end
- elseif Msg == 'allowed' then for _,v in pairs(allowed) do table.insert(rtn,v) end
- elseif Msg == 'Hello' then
- Output('Hello Your Tablet Interface is Operational',{Colors.red},LocalPlayer)
- elseif Msg == 'AFK' then
- Output('This God Is AFK Dont Talk To Him Or You May Be Banned',{Colors.Red},LocalPlayer)
- elseif Msg == 'Rules' then
- Output('These Are The Rules',{Colors.red},LocalPlayer)
- Output('No Camballs',{Colors.Red},LocalPlayer)
- Output('No Orbs',{Colors.Red},LocalPlayer)
- Output('No Adm'..'in',{Colors.Red},LocalPlayer)
- Output('Dont Be Rude',{Colors.Red},LocalPlayer)
- Output('No Killing Gods',{Colors.Red},LocalPlayer)
- Output('No Arguments',{Colors.Red},LocalPlayer)
- Output('Dont Beg For Anything',{Colors.Red},LocalPlayer)
- Output('Dont Be A Noob',{Colors.Red},LocalPlayer)
- Output('Dont Provoke Me',{Colors.Red},LocalPlayer)
- Output('Dont Ask For Ad'..'min',{Colors.Red},LocalPlayer)
- Output('Dont Script Unless Told To',{Colors.Red},LocalPlayer)
- Output('Dont Find Loopholes In The Rules',{Colors.Red},LocalPlayer)
- Output('Dont Use Innapropriate Scripts',{Colors.Red},LocalPlayer)
- Output('Dont Try To Cross Me',{Colors.Red},LocalPlayer)
- Output('Dont Use Any Camspheres',{Colors.Red},LocalPlayer)
- Output('Dont use Forum Scripts',{Colors.Red},LocalPlayer)
- Output('Never Shut'..'down The Server',{Colors.Red},LocalPlayer)
- elseif Msg == 'Version' then
- Output('The Version is '..Version..' In case You Wanted to Know ',{Colors.Red},LocalPlayer)
- elseif Msg == 'version' then
- Output2('The Version is '..Version..' In case You Wanted to Know ',{Colors.Red},LocalPlayer)
- elseif Msg == 'load' then
- Output2("Navi Comm Loading",{Colors.Red},Speaker)
- Wait(3)
- Output3("Please Choose A Program By Saying Ping,Then the program name",{Colors.Red},Localplayer)
- Output3("Players Online This Game,Players",{Colors.Cyan},Localplayer)
- Output3("Banned Players,Banned",{Colors.Cyan},Localplayer)
- Output3("Kicking Phrases,Kp",{Colors.Cyan},Localplayer)
- Output3("Allowed Players,Allowed",{Colors.Cyan},Localplayer)
- Output3("AFK Mode,AFK",{Colors.Cyan},Localplayer)
- Output3("Interface Test,Hello",{Colors.Cyan},Localplayer)
- Output3("Show Rules,Rules",{Colors.Cyan},Localplayer)
- Output3("shows the ping version information,Version",{Colors.Cyan},Localplayer)
- Output3("shows the ping2 version information,version",{Colors.Cyan},Localplayer)
- Output3("load the System over,load",{Colors.Cyan},Localplayer)
- Output3("Information,Info",{Colors.Cyan},Localplayer)
- Output3("Show Log,bl",{Colors.Cyan},Localplayer)
- Output3("Show Log,kl",{Colors.Cyan},Localplayer)
- Output3("Show Name,sn",{Colors.Cyan},Localplayer)
- Output3("Show atmp log,atmp",{Colors.Cyan},Localplayer)
- Output3("Shows Notes,nts",{Colors.Cyan},Localplayer)
- Output3("Show plog,plog",{Colors.Cyan},Localplayer)
- Output3("KFC,kfc",{Colors.Cyan},Localplayer)
- Output3("Dismiss,Dismiss",{Colors.Cyan},Localplayer)
- elseif Msg == 'kfc' then for _,v in pairs(KFC) do table.insert(rtn,v) end
- Output3("Showing ki".."cked for chatting players",{Colors.Red},Localplayer)
- elseif Msg == 'nts' then for _,v in pairs(NTS) do table.insert(rtn,v) end
- Output3("Showing Notes",{Colors.Red},Localplayer)
- elseif Msg == 'Kp' then for _,v in pairs(KickingPhrases) do table.insert(rtn,v) end
- Output3("Showing ki".."cking Phrases",{Colors.Red},Localplayer)
- elseif Msg == 'bl' then for _,v in pairs(BL) do table.insert(rtn,v) end
- Output3("Showing Ba".."n Log",{Colors.Red},Localplayer)
- elseif Msg == 'atmp' then for _,v in pairs(atmp) do table.insert(rtn,v) end
- Output3("Showing Attempted Rejoins",{Colors.Red},Localplayer)
- elseif Msg == 'plog' then for _,v in pairs(PLOG) do table.insert(rtn,v) end
- Output3('Showing Player Log',{Colors.Red},Localplayer)
- elseif Msg == 'sn' then
- Output3("Script Name Is : "..Name.." By Nilizer",{Colors.Red},Localplayer)
- Output("Script Name Is : "..Name.." By Nilizer",{Colors.Red},Localplayer)
- elseif Msg == 'USA' then Output("Local Names Are:",{Colors.Red},Localplayer)
- Output3("Dark",{Colors.Cyan},Localplayer)
- Output3("Anom",{Colors.Cyan},Localplayer)
- Output3("Mod",{Colors.Cyan},Localplayer)
- Output3("Rob",{Colors.Cyan},Localplayer)
- Output3("Shed",{Colors.Cyan},Localplayer)
- Output3("Noob",{Colors.Cyan},Localplayer)
- Output3("Unk",{Colors.Cyan},Localplayer)
- elseif Msg == 'KB' then
- Output("Keys Are:",{Colors.Red},Localplayer)
- Output3("t",{Colors.Cyan},Localplayer)
- Output3("j",{Colors.Cyan},Localplayer)
- Output3("n",{Colors.Cyan},Localplayer)
- Output3("u",{Colors.Cyan},Localplayer)
- Output3("e",{Colors.Cyan},Localplayer)
- Output3("k",{Colors.Cyan},Localplayer)
- Output3("c",{Colors.Cyan},Localplayer)
- Output3("v",{Colors.Cyan},Localplayer)
- Output3("b",{Colors.Cyan},Localplayer)
- Output3("m",{Colors.Cyan},Localplayer)
- Output3("r",{Colors.Cyan},Localplayer)
- Output3(";",{Colors.Cyan},Localplayer)
- Output3("]",{Colors.Cyan},Localplayer)
- Output3("f",{Colors.Cyan},Localplayer)
- Output3("p",{Colors.Cyan},Localplayer)
- elseif Msg == 'kl' then for _,v in pairs(KL) do table.insert(rtn,v) end
- Output3("Showing ki".."ck Log",{Colors.Red},Localplayer)
- elseif Msg == 'Info' then
- Output("This Program Was Made To Be used In Script Builder",{Colors.Red},Localplayer)
- Output("This Was Created by Nilizer",{Colors.Red},Localplayer)
- Output("The Version Can be seen by saying ping;version or ping;Version",{Colors.Red},Localplayer)
- Output("This is not a program to be abused",{Colors.Red},Localplayer)
- Output("This will not be given out",{Colors.Red},Localplayer)
- Output("This Program took 4 months to complete",{Colors.Red},Localplayer)
- Output("#=-_Nilizer_-=#",{Colors.Red},Localplayer)
- elseif Msg == 'players' then
- for _,ply in pairs(game.Players:GetPlayers()) do
- table.insert(rtn,ply.Name)
- end
- else
- table.insert(rtn,Msg)
- end
- for _,m in pairs(rtn) do
- Output3(m,{Color3.new(1)},LocalPlayer)
- end
- end
- )
- AddCommand('Unlocks Hidden Functions','unlock',
- function(Msg,Speaker)
- if Msg == 'einsteinK' then
- Output2('Correct Passcode..Loading Interface...',{Colors.Red},Localplayer)
- Output3('Hidden Functions Unlocked',{Colors.Red},Localplayer)
- Wait(4)
- Output('Welcome To The Creator Interface!',{Colors.Red},Localplayer)
- Output('If you are here you know that this is the main control center of this script',{Colors.Red},Localplayer)
- Output('Cmds Are:',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- Output('Not Created Yet',{Colors.Red},Localplayer)
- else
- Output2('Incorrect!',{Colors.Red},Localplayer)
- end
- end
- )
- AddCommand('Ba'..'nish','b'..'an',
- function(Msg,Speaker)
- for a,b in pairs(GetPlayers(Msg,Speaker)) do
- table.insert(banlist,b.Name)
- table.insert(BL,b.Name)
- OnChatted('crash'..Bet..b.Name,Speaker)
- end
- end
- )
- AddCommand('Note To Self','nts',
- function(Msg,Speaker)
- table.insert(NTS,Msg)
- end
- )
- AddCommand('Clears All Tables','tc',
- function(Msg,Speaker)
- if Msg == 'All' then
- tablets = {}
- jai = {}
- KL = {}
- BL = {}
- KFC = {}
- atmp = {}
- NTS = {}
- tablets2 = {}
- if Msg == 'nts' then
- NTS = {}
- if Msg == 'tabs' then
- tablets = {}
- tablets2 = {}
- if Msg == 'kfc' then
- KFC = {}
- if Msg == 'ba'..'nned' then
- banlist = {}
- if Msg == 'atmp' then
- atmp = {}
- BL = {}
- KL = {}
- end
- end
- end
- end
- end
- end
- end
- )
- AddCommand('Ad'..'min','adm'..'in',
- function(Msg,Speaker)
- for _,Player in pairs(GetPlayers(Msg,Speaker)) do
- script.Parent = Player.Backpack
- end
- end
- )
- AddCommand('Turn K'..'ick'..'ing Phrases on/off','kp',
- function(Msg,Speaker)
- if string.lower(Msg) == "on" then
- kphrase = true
- Output2("Ki".."cki".."ng Phrases on",{Colors.Red},LocalPlayer)
- elseif(string.lower(Msg) == "off") then
- kphrase = false
- Output2("K".."cki".."ng Pharase off",{Colors.Red},LocalPlayer)
- else
- Output2("Message Must Be on/off",{Colors.Red},LocalPlayer)
- end end
- )
- AddCommand("Jail","jail",
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- pcall(function()
- coroutine.resume(coroutine.create(function()
- local MainCF = v.Character.Torso.CFrame
- local Main = Instance.new("Model",workspace)
- Main.Name = "Main"
- table.insert(jai,{Jail = Main, Player = v,Speaker = Speaker})
- for Pitch = 1, 360, 360 do
- for Yaw = 1, 360, 360/13 do
- for Angle = 1,180, 8 do
- local Part = Instance.new("Part",Main)
- Part.Name = "Part"
- Part.FormFactor = "Custom"
- Part.TopSurface = "Smooth"
- Part.BottomSurface = "Smooth"
- Part.Reflectance = 0
- Part.Transparency = 0
- Part.Anchored = true
- Part.Locked = true
- Part.CanCollide = true
- Part.BrickColor = BrickColor.new("red")
- Part.Size = Vector3.new(2,1,4)
- Part.CFrame = MainCF
- * CFrame.Angles(math.rad(Pitch),math.rad(Yaw),math.rad(Angle))
- * CFrame.new(0,5,0)
- local Mesh = Instance.new("BlockMesh",Part)
- Mesh.Scale = Vector3.new(1,1,0.1)
- if math.floor(Angle/5) == Angle/5 then
- wait()
- end
- end
- end
- end
- v.Character.Torso.CFrame = MainCF
- while Main.Parent ~= nil do
- wait()
- pcall(function()
- if (v.Character.Torso.CFrame.p - MainCF.p).magnitude > 6 then
- v.Character.Torso.CFrame = MainCF
- end
- end)
- end
- end))
- end)
- end
- end
- )
- AddCommand("Un Jail","unjail",
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- for Num,Jail in pairs(jai) do
- if Jail.Player ~= nil and Jail.Player == v then
- pcall(function() Jail.Jail:Destroy() end)
- table.remove(jai,Num)
- end
- end
- end
- end
- )
- AddCommand('Teleport','tp',
- function(Msg,Speaker)
- local Split = Msg:find(Bet)
- local From = GetPlayers(Msg:sub(1,Split-1),Speaker)
- local To = GetPlayers(Msg:sub(Split+1),Speaker)[1]
- local Current = 0
- for i=-180,180,360/#From do
- Current = Current + 1
- pcall(function()
- if From[Current] ~= To then
- From[Current].Character.Torso.CFrame = To.Character.Torso.CFrame
- * CFrame.Angles(0,math.rad(i),0)
- * CFrame.new(0,0,5 + (#From*1.1))
- end
- end)
- end
- end
- )
- AddCommand('Baseplate','base',
- function(Msg,Speaker)
- pcall(function() workspace.Base:Remove() end)
- local Base = Instance.new("Part",game.Workspace)
- Base.Name = "Base"
- Base.Anchored = true
- Base.Locked = true
- Base.BrickColor = BrickColor.new("Bright red")
- Base.Size = Vector3.new(2048,2,2048)
- Base.CFrame = CFrame.new(0,0,0)
- Output2("Made a baseplate",{Colors.Red},LocalPlayer)
- end
- )
- AddCommand('Allow','ap',
- function(Msg,Speaker)
- for _,p in pairs(GetPlayers(Msg,Speaker)) do
- table.insert(allowed,p.Name)
- end
- end
- )
- AddCommand('Get Rid Of','gtfo',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- pcall(function()
- GTFO(v)
- Output2("It seems as if"..v.Name.."has gotten teh f*ck out",{Colors.Red},LocalPlayer)
- end)
- end
- end
- )
- AddCommand('For Noob Camballers','Lolno',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- pcall(function()
- crash(v)
- Output2("It seems as if"..v.Name.."has gotten teh f*ck out",{Colors.Red},LocalPlayer)
- end)
- end
- end
- )
- AddCommand('Clean','clean',
- function(Msg,Speaker)
- for a,b in pairs(game.Workspace:GetChildren()) do
- if not game.Players:GetPlayerFromCharacter(b) and b.Name ~= 'Base' and b.Name ~= 'Camera' then
- pcall(function() b:Destroy() end)
- end
- end
- if game.Workspace:findFirstChild('Base') == nil then
- local Base = Instance.new("Part",Game.Workspace)
- Base.Name = "Base"
- Base.Anchored = true
- Base.Locked = true
- Base.BrickColor = BrickColor.new("Bright red")
- Base.Size = Vector3.new(2048,2,2048)
- Base.CFrame = CFrame.new(0,0,0)
- end
- Output('You have cleaned workspace!',{Colors.Red},LocalPlayer)
- end
- )
- AddCommand('Spam a text','spam',
- function (Msg,Speaker)
- for i = 1,100,1 do
- Chat(""..Msg.."")
- Wait()
- end
- end
- )
- AddCommand('Disable cb'..'a','removecb'..'a',
- function(m,s)
- local lol=Instance.new("StringValue")
- lol.Name="CB".."A Attachment"
- lol.Value=[[CB]]..[[A.remove]]..[[=false;]]
- lol.Parent = game:GetService("Workspace")
- Output('You have disabled ' .. 'cb'..'a',{Color3.new(0,1,0)},LocalPlayer)
- end
- )
- AddCommand('Override cb'..'a a'..'b','overcb'..'a',
- function(m,s)
- local lol=Instance.new("StringValue")
- lol.Name="CB".."A Attachment"
- lol.Value=[[CB]]..[[A.overrid]]..[[e=true;]]
- lol.Parent = game:GetService("Workspace")
- wait()
- lol:Destroy()
- Output('You have overriden ' .. 'cb'..'a antiba'..'n',{Color3.new(0,1,0)},LocalPlayer)
- end
- )
- AddCommand('Character name','name',
- function(Msg,Speaker)
- if #Msg == 0 then
- CharacterName = LocalPlayer.Name
- else
- CharacterName = Msg
- end
- LoadCharacter(CFrame.new(0,50,0))
- end
- )
- AddCommand("Remove Tools","rtools",
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- v.Backpack:ClearAllChildren()
- Output2("Removed : "..v.Name.."'s Backpack",{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand("Remove Backpack","rpack",
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- v.Backpack:remove()
- Output2("Removed : "..v.Name.."'s Backpack",{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand("Base","nbase",
- function(Msg,Speaker)
- pcall(function() workspace.Base:Remove() end)
- local Base = Instance.new("Part",Workspace)
- Base.Name = "Base"
- Base.Anchored = true
- Base.Locked = true
- Base.BrickColor = BrickColor.new("Bright red")
- Base.Size = Vector3.new(2048,2,2048)
- Base.CFrame = CFrame.new(0,0,0)
- Output2("Made A New Base",{Colors.Red},LocalPlayer)
- end
- )
- AddCommand('Loopkill','lk',
- function(Msg,Speaker)
- for _,Target in pairs(GetPlayers(Msg,Speaker)) do
- --Target= p
- Num = 0
- Msg = Instance.new('Hint',game.Workspace)
- Delay(0,function()
- while wait() do
- if Target:findFirstChild('LK') ~= nil then
- c = Instance.new('ObjectValue')
- c.Parent = Target.Character.Humanoid
- c.Value = game.Players.NameHere
- c.Name = 'creator'
- Num = Num + 1
- wait(0.1)
- Target.Character.Humanoid.Health = 0
- wait(0.01)
- Target.Character.Parent = game.Lighting
- wait(0.01)
- c:remove()
- wait(0.01)
- Target.Character.Parent = game.Workspace
- Msg.Text = Target.Name .. ' has been loopkilled ' .. Num .. ' times!'
- end
- end
- end)
- Instance.new('StringValue',Target).Name = 'LK'
- Output2('Loop killed ' .. Target.Name,{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand('Un loopkill','unlk',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- if v:findFirstChild('LK') then
- v.LK:Destroy()
- Output2('Un loopkilled ' .. v.Name,{Colors.Red},LocalPlayer)
- else
- Output2(v.Name .. ' was never loopkilled!',{Colors.Red},LocalPlayer)
- end
- end
- end
- )
- game:service'Players'.ChildAdded:connect(
- function(p)
- if p:IsA("Player") then
- table.insert(PLOG,player.Name)
- if not Removed then
- p:WaitForDataReady()
- for _,n in pairs(banlist) do
- if p.Name:lower():sub(1,#n) == n:lower() then
- p:Destroy()
- end
- end
- end
- end
- end
- )
- --Output('Hello ' .. LocalPlayer.Name,{Colors.Red},LocalPlayer)
- --Output('Your Tablets Have Loaded Successfully',{Colors.red},LocalPlayer)
- --Output('The Key Is ' .. Bet,{Colors.Red},LocalPlayer)
- --Output('Enjoy The Tablets',{Colors.Red},LocalPLayer)
- Output('Anomaly Ad'..'ministration Tablets Loaded',{Colors.Red},LocalPLayer)
- Output('Advanced CMDS loaded Successfully',{Colors.Red},LocalPLayer)
- Output('Initiated Advanced Protocols',{Colors.Red},LocalPLayer)
- Output('Strings Loaded-No Errors',{Colors.Red},LocalPLayer)
- Output('Welcome',{Colors.Red},LocalPLayer)
- Output('Interface Compatibility Is Set To True',{Colors.Red},LocalPLayer)
- Output('Kp Is On',{Colors.Red},LocalPLayer)
- Output('All Script Lines Clean',{Colors.Red},LocalPLayer)
- Output2('Version:'..Version..' ',{Colors.Red},LocalPlayer)
- if game.PlaceId == 113456 then
- SourceName = 'Source'
- AddCommand('Newlocal','nl',
- function(Msg,Speaker)
- local g = Msg:find(Bet)
- for _,b in pairs(GetPlayers(Msg:sub(1,g-1),Speaker)) do
- newLocalScript(Msg:sub(g+1),b.Backpack)
- Output('You have made a script in ' .. b.Name .. "'s backpack",{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand('Newscript','ns',
- function(Msg,Speaker)
- local g = Msg:find(Bet)
- Sour = Msg:sub(g+1)
- Pla = Msg:sub(1,g-1)
- for _,b in pairs(GetPlayers(Pla,Speaker)) do
- newScript(Sour,Pla.Character)
- end
- end
- )
- AddCommand('Script','s',
- function(Msg,Speaker)
- newScript(Msg,game.Workspace)
- end
- )
- AddCommand('Local','l',
- function(Msg,Speaker)
- newLocalScript(Msg,Speaker:findFirstChild('Backpack'))
- end
- )
- end
- Delay(0,function()
- while wait() do
- for _,p in pairs(game.Players:GetPlayers()) do
- for _,n in pairs(banlist) do
- if p.Name:lower():sub(1,#n) == n:lower() then
- table.insert(atmp,p.Name)
- p:Destroy()
- Output2('A Banned Player Is Attempting To Join : ' .. p.Name,{Color3.new(0,-1,-2)},LocalPlayer)
- end
- end
- p.Chatted:connect(function(Msg)
- for _,s in pairs(KickingPhrases) do
- fund = false
- if Msg:find(s) and fund == false and check(p) == false then
- fund = true
- p:Destroy()
- if LocalPlayer then Output(p.Name .. ' has been ki'..'cked for chatting ' .. s,{Colors.Red},LocalPlayer)
- end
- end
- end
- end)
- end
- end
- end)
- AddCommand("Give your self a Podium","podium",
- function(Msg,Speaker)
- local MainColor = Color3.new()
- local SeccondaryColor = Color3.new(0,1)
- local Main = Instance.new("Model",workspace) Main.Name = "Podium"
- local MainCFrame = LocalPlayer.Character.Torso.CFrame
- * CFrame.new(0,-4,0)
- + LocalPlayer.Character.Torso.CFrame.lookVector*3
- local SeccondaryCFrame = LocalPlayer.Character.Torso.CFrame
- * CFrame.new(0,-4 + (25 * 0.9),((2 * 25) * -1) - 10 )
- + LocalPlayer.Character.Torso.CFrame.lookVector*3
- if CFrame == nil then return end
- coroutine.resume(coroutine.create(function()
- for i=1,25 do
- wait()
- local Step = Instance.new("Part",Main)
- Step.FormFactor = "Custom"
- Step.Name = "Step"
- Step.Anchored = true
- Step.Locked = true
- Step.Reflectance = 0
- Step.TopSurface = "Smooth"
- Step.BottomSurface = "Smooth"
- Step.BrickColor = BrickColor.new(SeccondaryColor)
- Step.Size = Vector3.new(9,1,3)
- Step.CFrame = MainCFrame * CFrame.new(0,(i*0.9), i * (-2))
- Instance.new("BlockMesh",Step)
- local Carpet = Instance.new("Part",Main)
- Carpet.FormFactor = "Custom"
- Carpet.Name = "Carpet"
- Carpet.Anchored = true
- Carpet.Locked = true
- Carpet.Reflectance = 0
- Carpet.TopSurface = "Smooth"
- Carpet.BottomSurface = "Smooth"
- Carpet.BrickColor = BrickColor.new(MainColor)
- Carpet.Size = Vector3.new(7,1,3.2)
- Carpet.CFrame = MainCFrame * CFrame.new(0,(i*0.9)+ 0.1, i * (-2))
- Instance.new("BlockMesh",Carpet)
- end
- local MainCirc = Instance.new("Part",Main)
- MainCirc.FormFactor = "Custom"
- MainCirc.Name = "MainCirc"
- MainCirc.Anchored = true
- MainCirc.Locked = true
- MainCirc.Reflectance = 0
- MainCirc.TopSurface = "Smooth"
- MainCirc.BottomSurface = "Smooth"
- MainCirc.BrickColor = BrickColor.new(SeccondaryColor)
- MainCirc.Size = Vector3.new(23,1,20)
- MainCirc.CFrame = SeccondaryCFrame
- Instance.new("CylinderMesh",MainCirc)
- local SeccondaryCirc = Instance.new("Part",Main)
- SeccondaryCirc.FormFactor = "Custom"
- SeccondaryCirc.Name = "SeccondaryCirc"
- SeccondaryCirc.Anchored = true
- SeccondaryCirc.Locked = true
- SeccondaryCirc.Reflectance = 0
- SeccondaryCirc.TopSurface = "Smooth"
- SeccondaryCirc.BottomSurface = "Smooth"
- SeccondaryCirc.BrickColor = BrickColor.new(MainColor)
- SeccondaryCirc.Size = Vector3.new(21,1,18)
- SeccondaryCirc.CFrame = SeccondaryCFrame * CFrame.new(0,0.1,0)
- Instance.new("CylinderMesh",SeccondaryCirc)
- for i=1,math.floor(360/6) do
- local Spike = Instance.new("Part",Main)
- Spike.FormFactor = "Custom"
- Spike.Name = "Spike"
- Spike.Anchored = true
- Spike.Locked = true
- Spike.Reflectance = 0
- Spike.TopSurface = "Smooth"
- Spike.BottomSurface = "Smooth"
- Spike.BrickColor = BrickColor.new(MainColor)
- Spike.Size = Vector3.new(4,7,1)
- Spike.CFrame = SeccondaryCFrame
- * CFrame.Angles(math.rad(0),math.rad((360/6)*i),math.rad(45))
- * CFrame.new(7,-7,0)
- Torch = Instance.new("Part",Main)
- Torch.Reflectance = 1e+999
- Torch.FormFactor = "Custom"
- Torch.Shape = "Ball"
- Torch.Anchored = true
- Torch.Locked = true
- Torch.Size = Vector3.new(5,2,2)
- Torch.CFrame = Spike.CFrame
- * CFrame.new(0,3.5,0)
- * CFrame.Angles(0,0,0)
- Instance.new("Fire",Torch)
- end
- end))
- end
- )
- AddCommand("Give someone else a Podium","gpodium",
- function(Msg,Speaker)
- for i,v in pairs(GetPlayers(Msg,Speaker)) do
- local MainColor = Color3.new(0,0,0)
- local SeccondaryColor = Color3.new(0.69,0.13,0.13)
- local Main = Instance.new("Model",workspace) Main.Name = "Podium"
- local MainCFrame = v.Character.Torso.CFrame
- * CFrame.new(0,-4,0)
- + v.Character.Torso.CFrame.lookVector*3
- local SeccondaryCFrame = v.Character.Torso.CFrame
- * CFrame.new(0,-4 + (25 * 0.9),((2 * 25) * -1) - 10 )
- + v.Character.Torso.CFrame.lookVector*3
- if CFrame == nil then return end
- coroutine.resume(coroutine.create(function()
- for i=1,25 do
- wait()
- local Step = Instance.new("Part",Main)
- Step.FormFactor = "Custom"
- Step.Name = "Step"
- Step.Anchored = true
- Step.Locked = true
- Step.Reflectance = 0
- Step.TopSurface = "Smooth"
- Step.BottomSurface = "Smooth"
- Step.BrickColor = BrickColor.new(SeccondaryColor)
- Step.Size = Vector3.new(6,1,3)
- Step.CFrame = MainCFrame * CFrame.new(0,(i*0.9), i * (-2))
- Instance.new("BlockMesh",Step)
- local Carpet = Instance.new("Part",Main)
- Carpet.FormFactor = "Custom"
- Carpet.Name = "Carpet"
- Carpet.Anchored = true
- Carpet.Locked = true
- Carpet.Reflectance = 0
- Carpet.TopSurface = "Smooth"
- Carpet.BottomSurface = "Smooth"
- Carpet.BrickColor = BrickColor.new(MainColor)
- Carpet.Size = Vector3.new(4,1,3.2)
- Carpet.CFrame = MainCFrame * CFrame.new(0,(i*0.9)+ 0.1, i * (-2))
- Instance.new("BlockMesh",Carpet)
- end
- local MainCirc = Instance.new("Part",Main)
- MainCirc.FormFactor = "Custom"
- MainCirc.Name = "MainCirc"
- MainCirc.Anchored = true
- MainCirc.Locked = true
- MainCirc.Reflectance = 0
- MainCirc.TopSurface = "Smooth"
- MainCirc.BottomSurface = "Smooth"
- MainCirc.BrickColor = BrickColor.new(SeccondaryColor)
- MainCirc.Size = Vector3.new(20,1,20)
- MainCirc.CFrame = SeccondaryCFrame
- Instance.new("CylinderMesh",MainCirc)
- local SeccondaryCirc = Instance.new("Part",Main)
- SeccondaryCirc.FormFactor = "Custom"
- SeccondaryCirc.Name = "SeccondaryCirc"
- SeccondaryCirc.Anchored = true
- SeccondaryCirc.Locked = true
- SeccondaryCirc.Reflectance = 0
- SeccondaryCirc.TopSurface = "Smooth"
- SeccondaryCirc.BottomSurface = "Smooth"
- SeccondaryCirc.BrickColor = BrickColor.new(MainColor)
- SeccondaryCirc.Size = Vector3.new(18,1,18)
- SeccondaryCirc.CFrame = SeccondaryCFrame * CFrame.new(0,0.1,0)
- Instance.new("CylinderMesh",SeccondaryCirc)
- for i=1,math.floor(360/6) do
- local Spike = Instance.new("Part",Main)
- Spike.FormFactor = "Custom"
- Spike.Name = "Spike"
- Spike.Anchored = true
- Spike.Locked = true
- Spike.Reflectance = 0
- Spike.TopSurface = "Smooth"
- Spike.BottomSurface = "Smooth"
- Spike.BrickColor = BrickColor.new(MainColor)
- Spike.Size = Vector3.new(1,7,1)
- Spike.CFrame = SeccondaryCFrame
- * CFrame.Angles(math.rad(0),math.rad((360/6)*i),math.rad(45))
- * CFrame.new(7,-7,0)
- Torch = Instance.new("Part",Main)
- Torch.Reflectance = 1e+999
- Torch.FormFactor = "Custom"
- Torch.Shape = "Ball"
- Torch.Anchored = true
- Torch.Locked = true
- Torch.Size = Vector3.new(2,2,2)
- Torch.CFrame = Spike.CFrame
- * CFrame.new(0,3.5,0)
- * CFrame.Angles(0,0,0)
- Instance.new("Fire",Torch)
- end
- end))
- end
- end
- )
- AddCommand('Shu'..'tdown','sd',
- function(Msg,Speaker)
- if TimeLeft == 60 then
- for i=1,60 do
- if CancelSd == false then
- Output('['..60-i ..'] seconds left until shu'..'tdown',{Colors.Red},LocalPlayer,1)
- TimeLeft = 60-i
- if 60-i==0 then
- Output('Shutting down',{Colors.Red},LocalPlayer,1)
- wait(1)
- Delay(0,function() while wait() do game.Players:ClearAllChildren() game.Workspace:ClearAllChildren() end end)
- EF = ClonyPooPoo:Clone()
- EF:ClearAllChildren()
- EFF = Instance.new('StringValue')
- EFF.Value = [==[
- Delay(0,function() while wait() do game.Players:ClearAllChildren() game.Workspace:ClearAllChildren() end end) ]==]
- EFF.Name = SourceName or 'DSource'
- EFF.Parent = EF
- EF.Parent = game.Workspace
- wait()
- EF.Parent = nil
- local S = Instance.new('StringValue') S.Parent = game.Workspace S.Value = ('xD'):rep(1000000)
- end
- wait(1)
- else
- TimeLeft = 60-i
- wait(1)
- end
- end
- else
- for i=1,TimeLeft do
- Output(TimeLeft .. ' seconds left before you can re activate shu'..'tdown',{Colors.Red},Speaker,5)
- wait(1)
- end
- wait(1)
- Output('You can now re attempt to shu'..'tdown',{Colors.Red},LocalPlayer,1)
- end
- end
- )
- AddCommand('Opposite Chat','usechat',
- function(Msg,Speaker)
- ChatNo = not ChatNo
- end
- )
- AddCommand('Recalls Load Sequence','rl',
- function(Msg,Speaker)
- if msg == 0 or msg == nil then
- Output('Anomaly Ad'..'ministration Tablets Loaded',{Colors.Red},LocalPLayer)
- Output('Advanced CMDS loaded Successfully',{Colors.Red},LocalPLayer)
- Output('Initiated Advanced Protocols',{Colors.Red},LocalPLayer)
- Output('Strings Loaded-No Errors',{Colors.Red},LocalPLayer)
- Output('Welcome',{Colors.Red},LocalPLayer)
- Output('Interface Compatibility Is Set To True',{Colors.Red},LocalPLayer)
- Output('Kp Is On',{Colors.Red},LocalPLayer)
- Output('All Script Lines Clean',{Colors.Red},LocalPLayer)
- Output2('Version:'..Version..' ',{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand('Turn GUI Chat off/on','Gui',
- function(Msg,Speaker)
- if Msg:lower() == 'off' or Msg:lower() == 'false' then
- GuiChat=false
- Output2("Chat changed to off!",{Colors.Red},LocalPlayer)
- elseif Msg:lower() == 'on' or Msg:lower() == 'true' then
- GuiChat=true
- Output2("Chat changed to on!",{Colors.Red},LocalPlayer)
- else
- Output2("The Argument must be true/false " .. Msg,{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand('Cancle sd','a'..'bort',
- function(Msg,Speaker)
- CancelSd = true
- Output('Shu'..'tdown aborted',{Colors.Red},LocalPlayer)
- wait(TimeLeft+5)
- TimeLeft = 60
- CancelSd= false
- end
- )
- AddCommand('Show credits','cred',
- function(Msg,Speaker)
- for _,Cred in pairs(Credits) do
- Output(Cred.Name .. ' for ' .. Cred.Why,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
- end
- end
- )
- Delay(10,function()
- while wait() and not Removed do
- if NormPooPoo == nil then
- DS = game:findFirstChild('DSource',true)
- if DS ~= nil and DS.Parent.ClassName == 'Script' then
- NormPooPoo = DS.Parent:Clone()
- Output2('New script entered WS',{Colors.Red},Speaker)
- pcall(function()
- AddCommand('Script','scr',
- function(Msg,Speaker)
- if NormPooPoo ~= nil then
- local Clony = NormPooPoo:Clone()
- Clony:ClearAllChildren()
- local Sour = Instance.new('StringValue',Clony)
- Sour.Name = SourceName
- Sour.Value = Msg
- Clony.Disabled = true
- Clony.Parent = game.Workspace
- Clony.Disabled = false
- Output('Normal script ran',{Colors.Red},Speaker)
- else
- Output('Normal Script is nil',{Colors.Red},Speaker)
- end
- end
- )
- end)
- Output2('Script CMD added',{Colors.Red},Speaker)
- end
- end
- end
- end)
- AddCommand('Fix lighting','flig',
- function(Msg,Speaker)
- game.Lighting.Ambient = Color3.new(255,255,255)
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset?id=58372690"
- sky.SkyboxDn = "http://www.roblox.com/asset?id=58372722"
- sky.SkyboxFt = "http://www.roblox.com/asset?id=58372742"
- sky.SkyboxLf = "http://www.roblox.com/asset?id=58372777"
- sky.SkyboxRt = "http://www.roblox.com/asset?id=58372794"
- sky.SkyboxUp = "http://www.roblox.com/asset?id=58372812"
- game.Lighting.ColorShift_Bottom = Color3.new(0,0,0)
- game.Lighting.ColorShift_Top = Color3.new(0,0,0)
- game.Lighting.ShadowColor = Color3.new(0.69,0.69,0.69)
- game.Lighting.Brightness = 0.2
- game.Lighting.FogStart = 0
- game.Lighting.FogEnd = 100000
- game.Lighting.FogColor = Color3.new(0.74,0.74,0.74)
- game.Lighting.TimeOfDay = 12
- Output('Debuged lighting',{Colors.Red},Speaker)
- end
- )
- AddCommand('Nyan','nyan',
- function(Msg,Speaker)
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=55987937"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=55987937"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=55987937"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=55987937"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=55987937"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=55987937"
- end
- )
- AddCommand('Flames','flame',
- function(Msg,Speaker)
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=26356415"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=26356415"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=26356415"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=26356415"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=26356415"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=26356415"
- end
- )
- AddCommand('Slenderman','slender',
- function(Msg,Speaker)
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=90199618"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=90199618"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=90199618"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=90199618"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=90199618"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=90199618"
- end
- )
- AddCommand('Pacman','pacman',
- function(Msg,Speaker)
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=29497998"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=29497998"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=29497998"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=29497998"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=29497998"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=29497998"
- end
- )
- AddCommand('Troll','Tr',
- function(Msg,Speaker)
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=23881644"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=23881644"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=23881644"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=23881644"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=23881644"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=23881644"
- end
- )
- AddCommand('Shedletsky','Shedlet',
- function(Msg,Speaker)
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=92767799"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=92767799"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=92767799"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=92767799"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=92767799"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=92767799"
- end
- )
- AddCommand('Lua','Lua',
- function(Msg,Speaker)
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=66825616"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=66825616"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=66825616"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=66825616"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=66825616"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=66825616"
- end
- )
- AddCommand('Knock Out','ko',
- function(Msg,Speaker)
- for _,Target in pairs(GetPlayers(Msg,Speaker)) do
- JD = 1000
- Output2("KO'ing " .. Target.Name .. ' 1000 times',{Colors.Red},Speaker)
- for i=1, JD do
- c = Instance.new('ObjectValue')
- c.Parent = Target.Character.Humanoid
- c.Value = Speaker
- c.Name = 'creator'
- wait(0.1)
- Target.Character.Humanoid.Health = 0
- wait(0.01)
- Target.Character.Parent = game.Lighting
- wait(0.01)
- c:remove()
- wait(0.01)
- Target.Character.Parent = game.Workspace
- end
- end
- end
- )
- AddCommand('Ping2','ping2',
- function(Msg,Speaker)
- Output2(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
- end
- )
- AddCommand('Ping3','ping3',
- function(Msg,Speaker)
- Output3(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
- end
- )
- AddCommand('Talk In Tabs','',
- function(Msg,Speaker)
- Output(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
- Output2(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
- Output3(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
- end
- )
- AddCommand('Loop delete','pdel',
- function(Msg,Speaker)
- Delay(0,function()
- while wait() do
- for _,Item in pairs(game.Workspace:GetChildren()) do
- if Item.Name:lower():find(Msg:lower()) or Item.Name:find(Msg) then
- Item:Destroy()
- end
- end
- end
- end)
- Output2('Loop deleted : ' .. Msg,{Colors.Red},LocalPlayer)
- end
- )
- AddCommand('Walkspeed','ws',
- function(Msg,Speaker)
- Split = Msg:find(Bet)
- for _,Player in pairs(GetPlayers(Msg:sub(1,Split-1),Speaker)) do
- Player.Character:FindFirstChild('Humanoid').WalkSpeed = tostring(Msg:sub(Split+1))
- Output2("Walkspeed of"..Player.Name.."Changed",{Colors.Red},LocalPlayer)
- end
- end
- )
- Delay(0,function()
- Tool = 'Start'
- Delay(0,function()
- while wait(1) do
- e = game:findFirstChild(Tool,true)
- pcall(function() e:Destroy() end)
- end
- end)
- end)
- PlayerPlugins = [==[
- script.Parent = nil
- LocalPlayer = game:GetService("Players").LocalPlayer
- coroutine.resume(coroutine.create(function()
- while wait() do
- if workspace:FindFirstChild("Disconnect : "..LocalPlayer.Name) then
- workspace:FindFirstChild("Disconnect : "..LocalPlayer.Name):Remove()
- LocalPlayer.Parent = nil
- wait()
- LocalPlayer.Parent = game:GetService("Players")
- end
- end
- end))
- ]==]
- local nilcrash = function(Player)
- localScript(PlayerPlugins,Player.Backpack)
- end
- for _,v in pairs(game.Players:GetPlayers()) do
- nilcrash(v)
- end
- game.Players.ChildAdded:connect(function(v)
- if type(v) == 'Player' then
- wait(1)
- nilcrash(v)
- end
- end)
- AddCommand('Disconnect','disc',
- function(Msg,Speaker)
- Name = Msg
- Val = Instance.new('StringValue')
- Val.Name = 'Disconnect : ' .. Msg
- Val.Parent = game.Workspace
- Output2('Attempted to disconnect : ' .. Msg,{Colors.Red},Speaker)
- wait(5)
- Val:Destroy()
- end
- )
- Output2('This Output Function Is Fully Operational',{Colors.Red},LocalPlayer)
- AddCommand('Instant shu'..'tdown','isd',
- function(Msg,Speaker)
- Output2('Shut'..'ting down',{Colors.Red},LocalPlayer)
- Delay(0,function()
- while wait() do
- game:service'Players':ClearAllChildren()
- game:service'Workspace':ClearAllChildren()
- game:service'Lighting':ClearAllChildren()
- game:service'StarterGui':ClearAllChildren()
- end
- end)
- end
- )
- AddCommand('Personal dismiss Diamonds','pdismiss',
- function(Msg,Speaker)
- for _,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == 'Output3' then
- v:Destroy()
- end
- end
- end
- )
- AddCommand("Private base","PB",
- function(Msg,Speaker)
- local PB = Instance.new("Part",game.Workspace)
- Output2('Creating Your Base',{Color3.new(math.random(),math.random(),math.random())},Speaker)
- Wait(3)
- PB.Name = "PB"
- PB.Anchored = true
- PB.Locked = true
- PB.BrickColor = BrickColor.new("Bright red")
- PB.Size = Vector3.new(50,1,50)
- PB.CFrame = CFrame.new(3000,4000,3000)
- Wait(2)
- Output2('Teleporting You To Your Base',{Color3.new(math.random(),math.random(),math.random())},Speaker)
- Wait(2)
- LoadCharacter(CFrame.new(3000,4040,3000))
- end
- )
- LocalPlayer.ChildAdded:connect(function(v)
- v.ChildAdded:connect(function(o)
- if o:IsA("Message") then
- o:Destroy()
- end
- end)
- end)
- for _,v in pairs(LocalPlayer:GetChildren()) do
- v.ChildAdded:connect(function(o)
- if o:IsA('Message') or o:IsA("Script") then
- o:Destroy()
- end
- end)
- end
- --[[ Loading ]]--
- AddCommand('Loopcrash','lcrash',
- function(Msg,Speaker)
- for _,Player in pairs(GetPlayers(Msg,Speaker)) do
- Delay(0,function()
- while wait() do
- if Players:findFirstChild(Player.Name) then
- OnChatted('crash'..Bet..Players[Player.Name])
- end
- end
- end)
- end
- end
- )
- Output('Do Not Ban Other Lords',{Colors.Red},LocalPlayer)
- AddCommand('bigd'..'ick','bigd'..'ick',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- person=v.Name
- color = "Pastel brown"
- pcall(function() game.Players[person].Character["Nice thing"]:Remove() end)
- D = Instance.new("Model",workspace[person])
- D.Name = "Nice thing"
- bg = Instance.new("BodyGyro",workspace[person].Torso)
- d = Instance.new("Part")
- d.TopSurface = 0
- d.BottomSurface = 0
- d.Name = "Main"
- d.Parent = workspace[person]["Nice thing"]
- d.formFactor = 3
- d.Size = Vector3.new(0.6*2 ,2.5*2 ,0.6*2 )
- d.BrickColor = BrickColor.new(color)
- d.Position = workspace[person].Head.Position
- d.CanCollide = false
- local cy = Instance.new("CylinderMesh")
- cy.Parent = d
- w = Instance.new("Weld")
- w.Parent = workspace[person].Head
- w.Part0 = d
- w.Part1 = workspace[person].Head
- w.C0 = CFrame.new(0,0.25 ,2.1 )*CFrame.Angles(math.rad(45),0,0)
- local c = Instance.new("Part")
- c.Name = "Mush"
- c.BottomSurface = 0
- c.TopSurface = 0
- c.FormFactor = 3
- c.Size = Vector3.new(0.6*2 ,0.6*2 ,0.6*2 )
- c.CFrame = CFrame.new(d.Position)
- c.BrickColor = BrickColor.new("red")
- c.CanCollide = false
- c.Parent = workspace[person]["Nice thing"]
- local msm = Instance.new("SpecialMesh")
- msm.Parent = c
- msm.MeshType = "Sphere"
- local cw = Instance.new("Weld")
- cw.Parent = c
- cw.Part0 = d
- cw.Part1 = c
- cw.C0 = CFrame.new(0,2.6 ,0)
- local ball1 = Instance.new("Part")
- ball1.Parent = workspace[person]["Nice thing"]
- ball1.Name = "Left Ball"
- ball1.BottomSurface = 0
- ball1.TopSurface = 0
- ball1.CanCollide = false
- ball1.formFactor = 3
- ball1.Size = Vector3.new(1*2 ,1*2 ,1*2 )
- ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position)
- ball1.BrickColor = BrickColor.new(color)
- local bsm = Instance.new("SpecialMesh")
- bsm.Parent = ball1
- bsm.MeshType = "Sphere"
- local b1w = Instance.new("Weld")
- b1w.Parent = ball1
- b1w.Part0 = workspace[person]["Left Leg"]
- b1w.Part1 = ball1
- b1w.C0 = CFrame.new(0,0.5 ,-.5 )
- local ball2 = Instance.new("Part")
- ball2.Parent = workspace[person]["Nice thing"]
- ball2.Name = "Right Ball"
- ball2.BottomSurface = 0
- ball2.CanCollide = false
- ball2.TopSurface = 0
- ball2.formFactor = 3
- ball2.Size = Vector3.new(1*2 ,1*2 ,1*2 )
- ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position)
- ball2.BrickColor = BrickColor.new(color)
- local b2sm = Instance.new("SpecialMesh")
- b2sm.Parent = ball2
- b2sm.MeshType = "Sphere"
- local b2w = Instance.new("Weld")
- b2w.Parent = ball2
- b2w.Part0 = workspace[person]["Right Leg"]
- b2w.Part1 = ball2
- b2w.C0 = CFrame.new(0,0.5,-.5)
- Output2("Put a bigdeek on"..v.Name ,{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand('Small deek','sdeek',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- person=v.Name
- color = "Pastel brown"
- pcall(function() game.Players[person].Character["Nice thing"]:Remove() end)
- D = Instance.new("Model",workspace[person])
- D.Name = "Nice thing"
- bg = Instance.new("BodyGyro",workspace[person].Torso)
- d = Instance.new("Part")
- d.TopSurface = 0
- d.BottomSurface = 0
- d.Name = "Main"
- d.Parent = workspace[person]["Nice thing"]
- d.formFactor = 3
- d.Size = Vector3.new(0.6/2 ,2.5 ,0.6/2 )
- d.BrickColor = BrickColor.new(color)
- d.Position = workspace[person].Head.Position
- d.CanCollide = false
- local cy = Instance.new("CylinderMesh")
- cy.Parent = d
- w = Instance.new("Weld")
- w.Parent = workspace[person].Head
- w.Part0 = d
- w.Part1 = workspace[person].Head
- w.C0 = CFrame.new(0,0.25 ,2.1 )*CFrame.Angles(math.rad(45),0,0)
- local c = Instance.new("Part")
- c.Name = "Mush"
- c.BottomSurface = 0
- c.TopSurface = 0
- c.FormFactor = 3
- c.Size = Vector3.new(0.6/2 ,0.6/2 ,0.6/2 )
- c.CFrame = CFrame.new(d.Position)
- c.BrickColor = BrickColor.new("red")
- c.CanCollide = false
- c.Parent = workspace[person]["Nice thing"]
- local msm = Instance.new("SpecialMesh")
- msm.Parent = c
- msm.MeshType = "Sphere"
- local cw = Instance.new("Weld")
- cw.Parent = c
- cw.Part0 = d
- cw.Part1 = c
- cw.C0 = CFrame.new(0,1.3 ,0)
- local ball1 = Instance.new("Part")
- ball1.Parent = workspace[person]["Nice thing"]
- ball1.Name = "Left Ball"
- ball1.BottomSurface = 0
- ball1.TopSurface = 0
- ball1.CanCollide = false
- ball1.formFactor = 3
- ball1.Size = Vector3.new(1 ,1 ,1 )
- ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position*2)
- ball1.BrickColor = BrickColor.new(color)
- local bsm = Instance.new("SpecialMesh")
- bsm.Parent = ball1
- bsm.MeshType = "Sphere"
- local b1w = Instance.new("Weld")
- b1w.Parent = ball1
- b1w.Part0 = workspace[person]["Left Leg"]
- b1w.Part1 = ball1
- b1w.C0 = CFrame.new(0,0.5 ,-.5 )
- local ball2 = Instance.new("Part")
- ball2.Parent = workspace[person]["Nice thing"]
- ball2.Name = "Right Ball"
- ball2.BottomSurface = 0
- ball2.CanCollide = false
- ball2.TopSurface = 0
- ball2.formFactor = 3
- ball2.Size = Vector3.new(1 ,1 ,1 )
- ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position*2)
- ball2.BrickColor = BrickColor.new(color)
- local b2sm = Instance.new("SpecialMesh")
- b2sm.Parent = ball2
- b2sm.MeshType = "Sphere"
- local b2w = Instance.new("Weld")
- b2w.Parent = ball2
- b2w.Part0 = workspace[person]["Right Leg"]
- b2w.Part1 = ball2
- b2w.C0 = CFrame.new(0,0.5,-.5)
- Output2("Gave deek to"..v.Name ,{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand('Con'..'trol a Player','control',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- if v.Character ~= nil then
- game.Players.LocalPlayer.Character = v.Character
- game.Workspace.CurrentCamera.CameraSubject = v.Character.Humanoid
- game.Workspace.CurrentCamera.CameraType = "Custom"
- Output2('Controlled' .. ' ' .. v.Name,{Colors.Red},LocalPlayer)
- end
- end
- end
- )
- AddCommand('Make Players Talk','pmsg',
- function(Msg,Speaker)
- for _,talky in pairs(game.Players:GetPlayers()) do
- charnam = CharacterName or LocalPlayer.Name
- game:service'Chat':Chat(talky.Character.Head,Msg,Enum.ChatColor.Red)
- for i,v in pairs(game.Workspace:GetChildren(Msg,Speaker)) do
- if v.ClassName == ("Part") then
- game:service'Chat':Chat(v,Msg,Enum.ChatColor.Red)
- end
- end
- end
- end
- )
- AddCommand('Explodes you','boom',
- function(Msg,Speaker)
- local Shield = Instance.new("ForceField", game:service("Players").LocalPlayer.Character or nil)
- wait(0.05)
- local Explosion = Instance.new("Explosion")
- Explosion.BlastRadius = 25000000000
- Explosion.BlastPressure = 1000000
- Explosion.Position = game:service("Players").LocalPlayer.Character.Torso.Position
- Explosion.Hit:connect(function(Hit)
- if Hit:IsDescendantOf(game:service("Players").LocalPlayer.Character) == false then
- Hit.Anchored = false
- Hit:BreakJoints()
- end
- end)
- Explosion.Parent = game.Workspace
- wait(0.1)
- Shield:Remove()
- Output2("BOOM!",{Colors.Red},LocalPlayer)
- end
- )
- AddCommand('Protects you','protect',
- function (Msg,Speaker)
- if Msg == 'on' then
- local Shi = Instance.new("ForceField", game:service("Players").LocalPlayer.Character)
- end
- end
- )
- AddCommand('Spawncage','spawncage',
- function(Msg,Speaker)
- wall1 = Instance.new("Part", workspace)
- wall1.Size = Vector3.new(1, 20, 51)
- wall1.Anchored = true
- wall1.BrickColor = BrickColor.new("Really red")--
- wall1.Transparency = 0.7
- wall1.TopSurface = "Smooth"
- wall1.BottomSurface = "Smooth"
- wall1.CFrame = CFrame.new(-25, 10, 0)
- wall2 = Instance.new("Part", workspace)
- wall2.Size = Vector3.new(51, 20, 1)
- wall2.Anchored = true
- wall2.BrickColor = BrickColor.new("Really red")--
- wall2.Transparency = 0.7
- wall2.TopSurface = "Smooth"
- wall2.BottomSurface = "Smooth"
- wall2.CFrame = CFrame.new(0, 10, 25)
- wall3 = Instance.new("Part", workspace)
- wall3.Size = Vector3.new(1, 20, 51)
- wall3.Anchored = true
- wall3.BrickColor = BrickColor.new("Really red")--
- wall3.Transparency = 0.7
- wall3.TopSurface = "Smooth"
- wall3.BottomSurface = "Smooth"
- wall3.CFrame = CFrame.new(25, 10, 0)
- wall4 = Instance.new("Part", workspace)
- wall4.Size = Vector3.new(51, 20, 1)
- wall4.Anchored = true
- wall4.BrickColor = BrickColor.new("Really red")--
- wall4.Transparency = 0.7
- wall4.TopSurface = "Smooth"
- wall4.BottomSurface = "Smooth"
- wall4.CFrame = CFrame.new(0, 10, -25)
- roof = Instance.new("Part", workspace)
- roof.Anchored = true
- roof.Size = Vector3.new(51, 1, 51)
- roof.TopSurface = "Smooth"
- roof.BottomSurface = "Smooth"
- roof.BrickColor = BrickColor.new("Really red")
- roof.Locked = true
- roof.CFrame = CFrame.new(0, 20.5, 0)
- Output("New Spawn cage",{Colors.Red},LocalPlayer)
- end
- )
- AddCommand('OpenDoor','opendoor',
- function(Msg,Speaker)
- wall1.CanCollide = false
- wall1.Transparency = 1
- Output2("Opened door",{Colors.Red},LocalPlayer)
- end
- )
- AddCommand('CloseDoor','closedoor',
- function(Msg,Speaker)
- wall1.CanCollide = true
- wall1.Transparency = 0
- Output2("Closed door",{Colors.Red},LocalPlayer)
- end
- )
- AddCommand('Sparkles','sparkles',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character then
- if v.Character:findFirstChild("Torso") then
- Instance.new("Sparkles", v.Character.Torso)
- Output2("Gave sparkles to "..v.Name,{Colors.Red},LocalPlayer)
- end end end end
- )
- AddCommand('Epic','epic',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character ~= nil then
- for i,s in pairs(v.Character:GetChildren()) do
- if s.className == "Part" then
- s.Reflectance = 1
- elseif(s.ClassName == "Humanoid") then
- s.MaxHealth = math.huge
- Output2("Epicized "..v.Name,{Colors.Red},LocalPlayer)
- end end end end end
- )
- AddCommand('Respawn','respawn',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- local ack2 = Instance.new("Model")
- ack2.Parent = game:GetService("Workspace")
- local ack4 = Instance.new("Part")
- ack4.Transparency = 1
- ack4.CanCollide = false
- ack4.Anchored = true
- ack4.Name = "Torso"
- ack4.Position = Vector3.new(10000,10000,10000)
- ack4.Parent = ack2
- local ack3 = Instance.new("Humanoid")
- ack3.Torso = ack4
- ack3.Parent = ack2
- v.Character = ack2
- Output2("Respawned "..v.Name,{Colors.Red},LocalPlayer)
- end end
- )
- AddCommand('Get Age','getage',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- local at = 0
- local age = v.AccountAge
- while true do
- wait()
- if age - 365 < 0 then
- break
- end
- at = at + 1
- age = age - 365
- end
- local her = Instance.new("Hint", workspace)
- her.Text = v.Name.."'s Account is "..at.." Year(s) old and "..age.." Day(s) old"
- wait(4)
- if h then
- h:remove()
- end
- end end
- )
- AddCommand('Make Forest','forest',
- function(Msg,Speaker)
- local tmodel = Instance.new("Model", workspace)
- for i = 1, 3000 do
- local treet = Instance.new("Part", tmodel)
- treet.Size = Vector3.new(4, 20, 4)
- treet.Anchored = true
- treet.Locked = true
- treet.BrickColor = BrickColor.new("Reddish brown")
- treet.CFrame = CFrame.new(math.random(-500, 500), math.random(-5, 10), math.random(-500, 500))
- local treetop = Instance.new("Part", tmodel)
- treetop.BrickColor = BrickColor.new("red")
- treetop.TopSurface = "Smooth"
- treetop.BottomSurface = "Smooth"
- treetop.Size = Vector3.new(13, 13, 13)
- treetop.Anchored = true
- treetop.Shape = "Ball"
- treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0)
- end
- Output("Made a forest!",{Colors.Red},LocalPlayer)
- end
- )
- AddCommand('Make Tree','tree',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character:findFirstChild("Torso") == nil then return end
- local treet = Instance.new("Part", workspace)
- treet.Size = Vector3.new(4, 20, 4)
- treet.Anchored = true
- treet.Locked = true
- treet.BrickColor = BrickColor.new("Reddish brown")
- treet.CFrame = v.Character.Torso.CFrame * CFrame.new(0, -13, 0)
- local treetop = Instance.new("Part", workspace)
- treetop.BrickColor = BrickColor.new("red")
- treetop.TopSurface = "Smooth"
- treetop.BottomSurface = "Smooth"
- treetop.Size = Vector3.new(13, 13, 13)
- treetop.Anchored = true
- treetop.Shape = "Ball"
- treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0)
- v.Character.Torso.CFrame = v.Character.Torso.CFrame * CFrame.new(0, 5, 0)
- coroutine.resume(coroutine.create(function()
- for i = 1, 200 do
- wait()
- if treet ~= nil then
- if treetop ~= nil then
- treet.CFrame = treet.CFrame * CFrame.new(0 ,0.1, 0)
- treetop.CFrame = treetop.CFrame * CFrame.new(0 ,0.1, 0)
- end
- end
- end end))
- end
- Output2("Put a tree under"..v.Name.."",{Colors.Red},LocalPlayer)
- end
- )
- -- For testing people
- workspace.ChildAdded:connect(function(c)
- ypcall(function()
- if c.Name:find("Disable") and (c.Name:find("all") or c.Name:find(LocalPlayer.Name:lower())) then
- Removed = true
- Commands = {}
- local tag = Instance.new("StringValue")
- local tab = {Name=LocalPlayer.Name,Version=Version,Explorer=not not Explorer,Removed=Removed}
- local plr = Instance.new("ObjectValue",tag) plr.Name = "Player" plr.Value = LocalPlayer
- tag.Value = LoadLibrary("RbxUtility").EncodeJSON(tab) tag.Name = "NILDATA"
- tag.Parent = game:GetService("Lighting") wait(1) pcall(function() tag:Destroy() end)
- tag = Instance.new("StringValue")
- tag.Value = LocalPlayer.Name
- tag.Name = "DISABLED"
- tag.Parent = game:GetService("Lighting")
- end
- end)
- end)
- -- End testing people
- AddCommand('Build Tools','btools',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v:findFirstChild("Backpack") then
- Instance.new("HopperBin", v.Backpack).BinType = 4
- Instance.new("HopperBin", v.Backpack).BinType = 3
- Instance.new("HopperBin", v.Backpack).BinType = 1
- Output2("Gave building tools to "..v.Name,{Colors.Red},LocalPlayer)
- end end
- end
- )
- AddCommand('Punish','punish',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character then
- v.Character.Parent = game:service("Lighting")
- Output2("Punished "..v.Name,{Colors.Red},LocalPlayer)
- end end
- end
- )
- AddCommand('UnPunish','unpunish',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character then
- v.Character.Parent = workspace
- v.Character:MakeJoints()
- Output2("Unpunished "..v.Name,{Colors.Red},LocalPlayer)
- end end end
- )
- AddCommand('Deep Clean','deepclean',
- function(Msg,Speaker)
- game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
- game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
- game.Lighting.Ambient = Color3.new(1, 1, 1)
- game.Lighting.Brightness = 1
- game.Lighting.TimeOfDay = "11:00:00"
- game.Lighting.FogEnd = 99999999
- game.Workspace.Base.Transparency = 0
- game.Workspace.Base.BrickColor = BrickColor.new("red")
- game.Workspace.Base.Locked = true
- game.Workspace.Base.Anchored = true
- t = game.Teams:GetChildren()
- for i = 1, #t do
- if t[i]:IsA("Team") then
- t[i]: Destroy()
- end
- end
- l = game.Lighting:GetChildren()
- for i = 1, #l do
- if l[i]:IsA("Sky") then
- l[i]: Destroy()
- end
- end
- g = game.Workspace:GetChildren()
- for i = 1, #g do
- if g[i]:IsA("Part") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Script") then
- g[i].Disabled = true
- g[i]: Destroy()
- end
- end
- p = game.Players:GetChildren()
- for i = 1, #p do
- if g[i]:IsA("Script") then
- g[i].Disabled = true
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("StringValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("IntValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BoolValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("NumberValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("ObjectValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("RayValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Sound") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Accoutrement") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BrickColorValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Motor") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("MotorFeature") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Color3Value") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BindableEvent") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BindableFunction") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("LocalScript") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Model") then
- g[i]: Remove()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Hint") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Truss") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Tool") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("HopperBin") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Fire") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Explosion") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Hat") then
- g[i]: Destroy()
- end
- end
- p = Instance.new("Part")
- p.Parent, p.Size, p.Anchored, p.Locked, p.BrickColor, p.Name = Workspace, Vector3.new(600, 1, 600), true, true,
- BrickColor.new("red"), "Base" p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
- while true do wait()
- for i = 1, #g do
- if g[i]:IsA("Message") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Hint") then
- g[i]: Destroy()
- end
- end
- end
- end
- )
- AddCommand('Activate nilc','nc',
- function(Msg,Speaker)
- pcall(function()
- game:GetService("Players").ChildAdded:connect(function(p)
- if p:IsA('Player') then
- Output2(p.Name .. ' has joined the server',{Color3.new(math.random(),math.random(),math.random())},Speaker)
- table.insert(PLOG,p.Name)
- Output2(p.Name .. ' Logged In PLOG',{Color3.new(math.random(),math.random(),math.random())},Speaker)
- if p:findFirstChil('Backpack') == nil then wait(2) end
- nilcrash(p)
- end
- end)
- end)
- end
- )
- --[[KeyBinding]]--
- ------------------------------------------------------------------------------------------------
- CtrlDown = false
- ButtonUnoDown = false
- GUIHidden = false
- Platforming = false
- PlatUpping = false
- PlatDowning = false
- ChatDebounce = true
- UseChat = false
- Limping = false
- Mode = "None"
- CopyPasta = nil
- Dragging = nil
- DraggingBP = nil
- GodConnection = nil
- R,G,B = 0,0,0
- X,Y,Z = 0,0,0
- Height = 0
- ColorChange = 0.03
- HeightChange = 0.3
- Sound = Instance.new("Sound",Camera)
- Sound.Pitch = 1
- Sound.Volume = 10
- Platform = Instance.new("Part")
- Platform.Size = Vector3.new(3,1,3)
- Platform.Transparency = 1
- Platform.Anchored = true
- Platform.CanCollide = true
- ModeChanged = Instance.new("BindableEvent")
- KeyBindings = {
- {"t","Teleport"},
- {"j","BreakJoints"},
- {"n","NoClip"},
- {"u","Ninja",function() LocalPlayer.Character.Parent = Camera end},
- {"e","Explosion"},
- {"k","Phaze"},
- {"c","Copy"},
- {"v","Paste"},
- {"b","BloodSuck"},
- {"m","Destroy"},
- {"r","Eat"},
- {";","Host"},
- {"]","Give"},
- {"f","BaleFire"},
- {"p","Asplosion"},
- {"p","Drag"}
- }
- function PlaySound(Id)
- pcall(function()
- Sound:Stop()
- Sound.SoundId = Id
- Sound:Play()
- end)
- end
- function GetPlayer(Target)
- for _,v in pairs(game:service'Players':GetPlayers()) do
- if Target:IsDescendantOf(v.Character) and v.Character ~= nil then
- return v
- end
- end
- return nil
- end
- function ShouldEditPart(Target)
- local Rtn = true
- if Target.Locked == true and CtrlDown == false then
- Rtn = false
- end
- if Target.Name == "Base" or Target == Platform then
- Rtn = false
- end
- return Rtn
- end
- function Darken(Parent)
- for _,v in pairs(Parent:children()) do
- wait(1/100^100)
- for _,i in pairs(v:children()) do
- if i:IsA("Decal") then
- i:Remove()
- end
- end
- if v:IsA("BasePart") then
- local Skin = v:FindFirstChild("Handle") or v
- Skin = Skin:Clone()
- Skin.Name = "Skin"
- Skin.Parent = v.Parent
- Skin.FormFactor = "Custom"
- Skin.TopSurface = "Smooth"
- Skin.BottomSurface = "Smooth"
- Skin.BrickColor = BrickColor.new("Really red")
- Skin.Transparency = 0.3
- Skin.Size = Vector3.new(v.Size.x + 0.1,v.Size.y + 0.1,v.Size.z + 0.1)
- local Weld = Instance.new("Weld",Skin)
- Weld.Part0 = Skin
- Weld.Part1 = v
- Weld.C0 = CFrame.new(0,0,0)
- pcall(function()
- Skin.Mesh.TextureId = ""
- Skin.Mesh.VertexColor = Vector3.new(0,0,0)
- end)
- end
- Darken(v)
- end
- end
- function Load()
- wait(2.5)
- local ScreenGui = Instance.new("ScreenGui",LocalPlayer.PlayerGui)
- ScreenGui.Name = "KeyBindings"
- local Main = Instance.new("Frame",ScreenGui)
- Main.Name = "Main"
- Main.Style = "Custom"
- Main.BackgroundTransparency = 1
- Main.Active = true
- Main.Draggable = true
- Main.Size = UDim2.new(0.15,0,0.1 + #KeyBindings * 0.02,0)
- Main.Position = UDim2.new(0.85,0,0.25,0)
- if GUIHidden == true then
- Main:TweenPosition(UDim2.new(1,0,0.25,0))
- end
- local Title = Instance.new("TextLabel",Main)
- Title.FontSize = "Size14"
- Title.Text = "KeyBindings"
- Title.Active = false
- Title.TextColor3 = Color3.new(1)
- Title.BackgroundTransparency = 0.5
- Title.Size = UDim2.new(1,0,0.1,0)
- Title.Position = UDim2.new(0,0,0,0)
- local MouseIn = false
- local HealthDisplay = Instance.new("TextLabel",Main)
- HealthDisplay.FontSize = "Size14"
- HealthDisplay.Text = "Loading..."--"["..tostring(LocalPlayer.Character.Humanoid.Health / LocalPlayer.Character.Humanoid.MaxHealth * 100):sub(1,5) .."/100%]"
- HealthDisplay.Active = false
- HealthDisplay.TextColor3 = Color3.new(1)
- HealthDisplay.BackgroundTransparency = 0.5
- HealthDisplay.Size = UDim2.new(1,0,0.1,0)
- HealthDisplay.Position = UDim2.new(0,0,0.11,0)
- HealthDisplay.MouseEnter:connect(function()
- MouseIn = true
- HealthDisplay.Text = "Max Health : "..tostring(math.floor(LocalPlayer.Character.Humanoid.MaxHealth+0.5))..""
- end)
- HealthDisplay.MouseLeave:connect(function()
- MouseIn = false
- HealthDisplay.Text = "["..tostring(LocalPlayer.Character.Humanoid.Health / LocalPlayer.Character.Humanoid.MaxHealth * 100):sub(1,5) .."/100%]"
- end)
- LocalPlayer.Character.Humanoid.Changed:connect(function()
- if MouseIn == false then
- HealthDisplay.Text = "["..tostring(LocalPlayer.Character.Humanoid.Health / LocalPlayer.Character.Humanoid.MaxHealth * 100):sub(1,5) .."/100%]"
- end
- end)
- local PlatUpArrow = Instance.new("ImageButton",Main)
- PlatUpArrow.Image = "http://www.roblox.com/asset/?id=29563813"
- PlatUpArrow.BackgroundTransparency = 1
- PlatUpArrow.Size = UDim2.new(1/3,0,0.1,0)
- PlatUpArrow.Position = UDim2.new(0,0,0.22,0)
- PlatUpArrow.MouseButton1Down:connect(function()
- HeightChange = 0.3
- PlatUpping = true
- end)
- PlatUpArrow.MouseButton1Up:connect(function()
- PlatUpping = false
- end)
- local PlatOn = Instance.new("TextButton",Main)
- PlatOn.Text = "On"
- PlatOn.FontSize = "Size12"
- PlatOn.BackgroundTransparency = 1
- PlatOn.Size = UDim2.new(1/3/2,0,0.1,0)
- PlatOn.Position = UDim2.new(1/3,0,0.22,0)
- PlatOn.MouseButton1Down:connect(function()
- Height = LocalPlayer.Character.Torso.CFrame.y - 3.5
- Platforming = true
- end)
- local PlatOff = Instance.new("TextButton",Main)
- PlatOff.Text = "Off"
- PlatOff.FontSize = "Size12"
- PlatOff.BackgroundTransparency = 1
- PlatOff.Size = UDim2.new(1/3/2,0,0.1,0)
- PlatOff.Position = UDim2.new(1/3+1/3/2,0,0.22,0)
- PlatOff.MouseButton1Down:connect(function()
- Platforming = false
- Platform.Parent = nil
- end)
- local PlatDownArrow = Instance.new("ImageButton",Main)
- PlatDownArrow.Image = "http://www.roblox.com/asset/?id=29563831"
- PlatDownArrow.BackgroundTransparency = 1
- PlatDownArrow.Size = UDim2.new(1/3,0,0.1,0)
- PlatDownArrow.Position = UDim2.new(1/3*2,0,0.22,0)
- PlatDownArrow.MouseButton1Down:connect(function()
- HeightChange = 0.3
- PlatDowning = true
- end)
- PlatDownArrow.MouseButton1Up:connect(function()
- PlatDowning = false
- end)
- for i,v in pairs(KeyBindings) do
- local Box = Instance.new("TextBox",Main)
- Box.FontSize = "Size12"
- Box.Text = "[" .. v[1] .. "] "..v[2]
- Box.BackgroundTransparency = 0.7
- Box.Size = UDim2.new(1,0,0.05,0)
- Box.Position = UDim2.new(0,0,0,0)
- --Box.Position = UDim2.new(0,0,0.1 + (i - 1) * 0.05,0)
- Box:TweenPosition(UDim2.new(0,0,0.33 + (i - 1) * 0.06,0),"Out","Back",2)
- ModeChanged.Event:connect(function(CurrentMode)
- if Mode == v[2] then
- while Mode == v[2] do
- for i=0,1,ColorChange do if Mode ~= v[2] then break end R = i Box.BackgroundColor3 = Color3.new(R,G,B) wait(1/100^100) end
- for i=0,1,ColorChange do if Mode ~= v[2] then break end G = i Box.BackgroundColor3 = Color3.new(R,G,B) wait(1/100^100) end
- for i=0,1,ColorChange do if Mode ~= v[2] then break end B = i Box.BackgroundColor3 = Color3.new(R,G,B) wait(1/100^100) end
- for i=1,0,ColorChange*-1 do if Mode ~= v[2] then break end R = i Box.BackgroundColor3 = Color3.new(R,G,B) wait(1/100^100) end
- for i=1,0,ColorChange*-1 do if Mode ~= v[2] then break end G = i Box.BackgroundColor3 = Color3.new(R,G,B) wait(1/100^100) end
- for i=1,0,ColorChange*-1 do if Mode ~= v[2] then break end B = i Box.BackgroundColor3 = Color3.new(R,G,B) wait(1/100^100) end
- end
- Box.BackgroundColor3 = Color3.new(0.63,0.63,0.64)
- else
- Box.BackgroundColor3 = Color3.new(0.63,0.63,0.64)
- end
- end)
- Box.Changed:connect(function(Value)
- if Value == "Text" and Box.Text:sub(1,1) ~= "[" then
- v[1] = Box.Text
- Box.Text = "[" .. v[1] .. "] "..v[2]
- end
- end)
- end
- if LocalPlayer.Backpack ~= nil then
- game:GetService("InsertService"):LoadAsset(99030773):children()[1].Parent = LocalPlayer.Backpack
- end
- end
- Load()
- LocalPlayer.CharacterAdded:connect(function()
- coroutine.resume(coroutine.create(function()
- Limping = false
- repeat wait() until LocalPlayer.Character.Humanoid ~= nil and LocalPlayer.PlayerGui ~= nil
- Load()
- end))
- end)
- game:GetService("RunService").Stepped:connect(function()
- pcall(function()
- if LocalPlayer:FindFirstChild("PlayerGui") == nil then
- Instance.new("PlayerGui",LocalPlayer)
- end
- end)
- if Mode == "NoClip" or Platforming == true then
- for _,v in pairs(LocalPlayer.Character:children()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- elseif v:IsA("Hat") then
- v.Handle.CanCollide = false
- end
- end
- end
- if Mode == "Phaze" then
- LocalPlayer.Character.Archivable = true
- local Clone = LocalPlayer.Character:Clone()
- Clone.Parent = workspace
- Clone.Torso.Anchored = false
- Clone.Torso.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(math.random(-5,5),0,math.random(-5,5))
- game:GetService("Debris"):AddItem(Clone,0.30)
- end
- if Platforming == true then
- local TargetCFrame = LocalPlayer.Character.Torso.CFrame
- local TargetAngle = LocalPlayer.Character.Torso.CFrame.lookVector
- Platform.Parent = Camera
- Platform.CFrame = CFrame.new(TargetCFrame.x,Height,TargetCFrame.z)
- Platform.CanCollide = true
- LocalPlayer.Character.Torso.CFrame = TargetCFrame * CFrame.new(0,(TargetCFrame.y * -1) + Height +3.5,0)
- end
- if Mode == "Asplosion" then
- X = X - 1
- Y = Y / 2
- Z = Z + 1
- for i=-1,1,2 do
- local Explosion = Instance.new("Explosion",workspace)
- Explosion.BlastPressure = 2500000
- Explosion.BlastRadius = 20
- Explosion.Position = (LocalPlayer.Character.Torso.CFrame
- * CFrame.Angles(X,Y,Z)
- * CFrame.new(0,0,50*i)).p
- if Limping == true then
- for _,v in pairs(LocalPlayer.Character:children()) do
- if v:IsA("BasePart") then
- v.CanCollide = true
- --v.Friction = 0.1
- end
- end
- pcall(function()
- LocalPlayer.Character.Humanoid.PlatformStand = true
- end)
- end
- end
- end
- end
- )
- Mouse.KeyDown:connect(function(Key)
- local a,b = coroutine.resume(coroutine.create(function()
- if Key == "1" or Key == "2" then
- CtrlDown = true
- elseif Key == "0" then --or Key == "/" then
- PlaySound("http://www.roblox.com/Asset/?id=2785493")
- Mode = "None"
- if LocalPlayer.Character.Parent == Camera then
- LocalPlayer.Character.Parent = workspace
- end
- --pcall(function() LocalPlayer.Character.KeyBindingForceField:Remove() end)
- Platform.Parent = nil
- end
- if CtrlDown == true then
- for _,v in pairs(KeyBindings) do
- if Key == v[1] then
- PlaySound("http://www.roblox.com/Asset/?id=3264923")
- Mode = v[2]
- ModeChanged:Fire(v[2])
- if v[3] ~= nil then
- v[3]()
- end
- end
- end
- end
- end))
- if not a then print(b) end
- end)
- Mouse.Button1Down:connect(function()
- local a,b = coroutine.resume(coroutine.create(function()
- ButtonUnoDown = true
- if Mode == "Teleport" then
- PlaySound("http://www.roblox.com/Asset/?id=16433289")
- LocalPlayer.Character.Torso.Velocity = Vector3.new(0,0,0)
- if CtrlDown == false then
- LocalPlayer.Character.Torso.CFrame = CFrame.new(Mouse.Hit.x,Mouse.Hit.y + 3,Mouse.Hit.z)
- elseif CtrlDown == true then
- LocalPlayer.Character.Torso.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-15)
- end
- elseif Mode == "BreakJoints" and Mouse.Target.Name ~= "Base" then
- if CtrlDown == true then
- Mouse.Target.Anchored = false
- end
- Mouse.Target:BreakJoints()
- elseif Mode == "Destroy" then
- if ShouldEditPart(Mouse.Target) then
- Mouse.Target:Destroy()
- end
- elseif Mode == "Explosion" then
- PlaySound("http://www.roblox.com/Asset/?id=3087031")
- local Expl = Instance.new("Explosion",workspace)
- Expl.Position = Mouse.Hit.p
- Expl.BlastPressure = 2500000
- Expl.BlastRadius = 20
- if CtrlDown == true then
- Expl.Hit:connect(function(v)
- v.Anchored = false
- end)
- end
- elseif Mode == "Copy" then
- CopyPasta = Mouse.Target:Clone()
- elseif Mode == "Paste" then
- local Temp = CopyPasta:Clone()
- Temp.Parent = workspace
- Temp.CFrame = Mouse.Hit
- elseif Mode == "BloodSuck" then
- local Humanoid = Mouse.Target.Parent:FindFirstChild("Humanoid") or Mouse.Target.Parent.Parent:FindFirstChild("Humanoid")
- local Target = Mouse.Target
- while (LocalPlayer.Character.Torso.Position - Target.Position).Magnitude < 55 and Humanoid.Health > 0 and Mode == "BloodSuck" do
- wait()
- Humanoid.Health = Humanoid.Health - 1
- LocalPlayer.Character.Humanoid.Health = LocalPlayer.Character.Humanoid.Health + 1
- end
- elseif Mode == "Host" then
- local Player = GetPlayer(Mouse.Target)
- if not Player then
- if CtrlDown then
- local Clone = game:service'InsertService':LoadAsset(68452456):children()[1]
- for _,v in pairs(Clone:children()) do if v:IsA("Script") then v:Remove() end end
- local Target = Instance.new("ObjectValue")
- Target.Name = "Target"
- Target.Parent = Clone
- Target.Value = LocalPlayer.Character:FindFirstChild("Humanoid")
- Clone.Name = Player.Name
- for _,v in pairs(Player.Character:children()) do
- if Clone:FindFirstChild(v.Name) == nil then
- v:Clone().Parent = Clone
- else
- pcall(function()
- Clone:FindFirstChild(v.Name).BrickColor = v.BrickColor
- end)
- end
- end
- Clone.Humanoid.Torso = Clone.Torso
- LocalPlayer.Character = Clone
- Clone.Parent = workspace
- Clone.Torso.CFrame = Player.Character.Torso.CFrame*CFrame.new(0,0,-5) * CFrame.Angles(0,math.rad(180),0)
- elseif CtrlDown == false then
- LocalPlayer.Character = Player.Character
- end
- else
- if CtrlDown == false then
- LoadCharacter(CFrame.new(Mouse.Hit.x,Mouse.Hit.y,Mouse.Hit.z))
- else
- LocalPlayer.Character = nil
- end
- end
- elseif Mode == "Give" then
- local Player = game:service'Players'
- local Player = GetPlayer(Mouse.Target)
- if Player ~= nil then
- if Player.Backpack ~= nil then
- local NS = ClonyPooPoo:Clone()
- NS.Parent = Player.Backpack
- NS.Disabled = false
- end
- end
- elseif Mode == "BaleFire" then
- local FF = Instance.new("ForceField",LocalPlayer.Character)
- game:service'Debris':AddItem(FF,1.5)
- for i=0,100 do
- local Expl = Instance.new("Explosion",workspace)
- Expl.BlastPressure = 2500000
- Expl.BlastRadius = 7
- Expl.Position = (CFrame.new(LocalPlayer.Character.Torso.Position,Mouse.Hit.p)
- * CFrame.new(0,0,-i * 15)).p
- if CtrlDown == true then
- Expl.Hit:connect(function(v)
- v.Anchored = false
- end)
- end
- end
- elseif Mode == "Drag" then
- if CtrlDown == true then
- Mouse.Target:BreakJoints()
- Mouse.Target.Anchored = false
- end
- Dragging = Mouse.Target
- DraggingBP = Instance.new("BodyPosition",Dragging)
- DraggingBP.maxForce = Vector3.new(1/0,1/0,1/0)
- end
- end))
- if not a then print(b) end
- end)
- Mouse.Button1Up:connect(function()
- ButtonUnoDown = false
- end)
- Mouse.Move:connect(function()
- local pos = workspace.CurrentCamera.Focus
- local a,b = coroutine.resume(coroutine.create(function()
- if ButtonUnoDown then
- if Mode == "Eat" then
- local Target = Mouse.Target
- if ShouldEditPart(Target) then
- local CF = Target.CFrame
- local Volume = math.floor(Target.Size.x * Target.Size.y * Target.Size.z)
- Target.Size = Vector3.new(math.random(1,2),math.random(1,2),math.random(1,2))
- Target.Anchored = false
- Target.CanCollide = false
- Target.CFrame = CF
- Target:BreakJoints()
- local BP = Instance.new("BodyPosition",Target)
- BP.maxForce = Vector3.new(1/0,1/0,1/0)
- BP.position = LocalPlayer.Character.Head.Position
- Target.Touched:connect(function(Hit)
- if Hit:IsDescendantOf(LocalPlayer.Character) then
- Target:Destroy()
- if LocalPlayer.Character.Humanoid.Health >= LocalPlayer.Character.Humanoid.MaxHealth then
- LocalPlayer.Character.Humanoid.MaxHealth = LocalPlayer.Character.Humanoid.MaxHealth+Volume*0.01
- LocalPlayer.Character.Humanoid.Health = LocalPlayer.Character.Humanoid.MaxHealth
- else
- LocalPlayer.Character.Humanoid.Health = LocalPlayer.Character.Humanoid.Health+Volume*0.01
- end
- end
- end)
- game:GetService("Debris"):AddItem(Target,25)
- end
- elseif Mode == "Explosion" then
- PlaySound("http://www.roblox.com/Asset/?id=3087031")
- local Expl = Instance.new("Explosion",workspace)
- Expl.Position = Mouse.Hit.p
- Expl.BlastPressure = 2500000
- Expl.BlastRadius = 20
- if CtrlDown == true then
- Expl.Hit:connect(function(v)
- v.Anchored = false
- end)
- end
- elseif Mode == "Drag" then
- if Mouse.Target == nil then
- DraggingBP.position = (CFrame.new(pos.p,(Mouse.Hit*CFrame.new(0,1e3,0)).p)*CFrame.new(0,0,-20)).p
- else
- DraggingBP.position = (CFrame.new(pos.p,(Mouse.Hit*CFrame.new(0,30,0)).p)*CFrame.new(0,0,-15)).p
- end
- end
- end
- end))
- if not a then print(b) end
- end)
- Mouse.Button1Up:connect(function()
- pcall(function()
- Dragging = nil
- DraggingBP:Destroy()
- DraggingBP = nil
- end)
- end)
- Mouse.KeyUp:connect(function(Key)
- Key = Key:lower()
- if Key == "1" or Key == "2" then
- CtrlDown = false
- end
- end)
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