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AgentVK

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Sep 9th, 2017
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  1. math.randomseed(tick())
  2. local player = game.Players.LocalPlayer
  3. local rekt = {}
  4. local paralyzed = false
  5. local curpoint = nil
  6. local curpart = nil
  7. local finishnum = 1
  8. local zombiemode = false
  9. local zombies = {}
  10. local lastgui = nil
  11. local mouse = player:GetMouse()
  12.  
  13. function getplr(char)
  14. local plr = nil
  15. for i,v in pairs(game.Players:GetChildren()) do
  16. if v.Character == char then
  17. plr = v
  18. end
  19. end
  20. return plr
  21. end
  22.  
  23. function bleed(frick)
  24. while frick.Parent ~= nil do
  25. local reeee = coroutine.wrap(function()
  26. local thing = Instance.new('Part',game.Workspace)
  27. thing.Size = Vector3.new(0.2,0.2,0.2)
  28. thing.CFrame = frick.CFrame
  29. thing.Shape = Enum.PartType.Ball
  30. thing.CFrame = frick.CFrame
  31. thing.Transparency = 1
  32. thing.BrickColor = BrickColor.new('Maroon')
  33. thing.Material = Enum.Material.SmoothPlastic
  34. thing.Name = "Blood"
  35. thing.CanCollide =false
  36. local rawrxd = Instance.new('BodyForce',thing)
  37. rawrxd.Force = frick.CFrame.upVector*(math.random()*2)+Vector3.new(math.random(-5, 5)/10,1.5,0)
  38. local coru = coroutine.wrap(function()
  39. wait(0.01)
  40. rawrxd:Destroy()
  41. end)
  42. coru()
  43. local ree = Instance.new('ParticleEmitter',thing)
  44. ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.fromRGB(100,0,0)),ColorSequenceKeypoint.new(1,Color3.fromRGB(100,0,0))})
  45. ree.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.1),NumberSequenceKeypoint.new(1,0.1)})
  46. ree.Texture = 'rbxassetid://867743272'
  47. ree.Lifetime = NumberRange.new(0.4)
  48. ree.Rate = 50
  49. ree.LockedToPart = true
  50. ree.Speed = NumberRange.new(0, 2)
  51.  
  52. thing.Touched:connect(function(tou)
  53. if tou.Parent and tou.Parent:IsA('Tool') == false and tou.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Name ~= "Blood" and tou.Parent.Name ~= "Projectile" and tou.Parent.Name ~= "big ass knife" and tou.Parent ~= player.Character and tou.Parent.ClassName ~= "Accessory" and tou.Parent.Name ~= "bitch ass knife" then
  54. local pos = Vector3.new(thing.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,thing.Position.Z)
  55. thing:Destroy()
  56. if tou.Name == "BloodPuddle" then
  57. local reee = tou.CFrame
  58. if tou.Transparency > -0.2 then
  59. tou.Transparency = tou.Transparency -0.1
  60. end
  61. if tou.Size.X < 10 then
  62. tou.Size = tou.Size+Vector3.new(0.1,0,0.1)
  63. tou.CFrame = reee
  64. end
  65. else
  66. local bloodlol = Instance.new('Part',workspace)
  67. bloodlol.Size=Vector3.new(1,0.2,1)
  68. bloodlol.Name = "BloodPuddle"
  69. bloodlol.Anchored = true
  70. bloodlol.CanCollide = false
  71. bloodlol.Material = Enum.Material.SmoothPlastic
  72. bloodlol.BrickColor = BrickColor.new('Maroon')
  73. local cyl = Instance.new('CylinderMesh',bloodlol)
  74. cyl.Scale = Vector3.new(1,0.1,1)
  75. bloodlol.CFrame = CFrame.new(pos)
  76. local coru=coroutine.wrap(function()
  77. while bloodlol.Parent ~= nil do
  78. if bloodlol.Transparency < 1 then
  79. bloodlol.Transparency = bloodlol.Transparency+0.05
  80. else
  81. bloodlol:Destroy()
  82. end
  83. wait(0.1)
  84. end
  85. end)
  86. coru()
  87. end
  88. end
  89. end)
  90. local coru = coroutine.wrap(function()
  91. wait(1)
  92. thing:Destroy()
  93. end)
  94. coru()
  95. end)
  96. reeee()
  97. wait()
  98. end
  99. end
  100.  
  101. function killz(playa,hitz,kneef,explode,pool,head,charred,override)
  102. local soundy = false
  103. local heyy = hitz
  104. if hitz == "Right Arm" then
  105. local Limb = playa:FindFirstChild("Right Arm")
  106. local ters = playa:FindFirstChild('Torso')
  107. if Limb and ters then
  108. if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end
  109. for i,v in pairs(Limb:GetChildren()) do
  110. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
  111. v:Destroy()
  112. end
  113. end
  114. Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0)
  115. local Joint = Instance.new("Rotate")
  116. Joint.Name = "RightShoulder"
  117. Joint.Part0 = ters
  118. Joint.Part1 = Limb
  119. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  120. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  121. Joint.Parent = ters
  122. if charred and zombiemode == false then
  123. Limb.BrickColor = BrickColor.new('Black')
  124. local fire = Instance.new('Fire',Limb)
  125. fire.Heat = 5
  126. fire.Size = 5
  127. game:GetService('Debris'):AddItem(fire,2)
  128. local coru=coroutine.wrap(function()
  129. wait(2)
  130. for i,v in pairs(Limb:GetChildren()) do
  131. if v:IsA('ParticleEmitter') then
  132. v:Destroy()
  133. end
  134. end
  135. end)
  136. coru()
  137. end
  138. local B = Instance.new("Part")
  139. B.TopSurface = 0
  140. B.BottomSurface = 0
  141. B.formFactor = "Symmetric"
  142. B.Size = Vector3.new(1, 1, 1)
  143. B.Transparency = 1
  144. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  145. B.Parent = playa
  146. local W = Instance.new("Weld")
  147. W.Part0 = Limb
  148. W.Part1 = B
  149. W.C0 = CFrame.new(0, -0.5, 0)
  150. W.Parent = Limb
  151. if kneef then
  152. local coru = coroutine.wrap(function()
  153. local uno = Instance.new('Part',workspace)
  154. local dos = Instance.new('Part',workspace)
  155. uno.CFrame = playa:FindFirstChild(hitz).CFrame
  156. dos.CFrame = kneef["big ass knife"].CFrame
  157. local weld = Instance.new('Weld',kneef["big ass knife"])
  158. weld.Part0 = playa:FindFirstChild(hitz)
  159. weld.Part1 = kneef["big ass knife"]
  160. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  161. uno:Destroy()
  162. dos:Destroy()
  163. playa:FindFirstChild(hitz).Anchored = false
  164. for i, v in pairs(kneef:GetChildren()) do
  165. if v:IsA('BasePart') then
  166. v.Anchored = false
  167. end
  168. end
  169. if zombiemode == false or override then
  170. wait()
  171. end
  172. if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
  173. kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
  174. end
  175. local bleedpart = Instance.new("Part", kneef)
  176. bleedpart.CanCollide = false
  177. bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
  178. bleedpart.CFrame = kneef["big ass knife"].CFrame
  179. bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
  180. bleedpart.Transparency = 1
  181.  
  182. local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
  183. bleedpartweld.Part0 = kneef["big ass knife"]
  184. bleedpartweld.Part1 = bleedpart
  185. bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
  186. local coru = coroutine.wrap(function()
  187. bleed(bleedpart)
  188. end)
  189. coru()
  190. game:GetService('Debris'):AddItem(bleedpart,2)
  191. end)
  192. coru()
  193. end
  194. end
  195. elseif hitz == "Left Arm" then
  196. local Limb = playa:FindFirstChild("Left Arm")
  197. local ters = playa:FindFirstChild('Torso')
  198. if Limb and ters then
  199. if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end
  200. for i,v in pairs(Limb:GetChildren()) do
  201. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
  202. v:Destroy()
  203. end
  204. end
  205. Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0)
  206. local Joint = Instance.new("Rotate")
  207. Joint.Name = "LeftShoulder"
  208. Joint.Part0 = ters
  209. Joint.Part1 = Limb
  210. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  211. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  212. Joint.Parent = ters
  213. if charred and zombiemode == false then
  214. Limb.BrickColor = BrickColor.new('Black')
  215. local fire = Instance.new('Fire',Limb)
  216. fire.Heat = 5
  217. fire.Size = 5
  218. game:GetService('Debris'):AddItem(fire,2)
  219. local coru=coroutine.wrap(function()
  220. wait(2)
  221. for i,v in pairs(Limb:GetChildren()) do
  222. if v:IsA('ParticleEmitter') then
  223. v:Destroy()
  224. end
  225. end
  226. end)
  227. coru()
  228. end
  229.  
  230. local B = Instance.new("Part")
  231. B.TopSurface = 0
  232. B.BottomSurface = 0
  233. B.formFactor = "Symmetric"
  234. B.Size = Vector3.new(1, 1, 1)
  235. B.CanCollide = true
  236. B.Transparency = 1
  237. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  238. B.Parent = playa
  239. local W = Instance.new("Weld")
  240. W.Part0 = ters
  241. W.Part1 = B
  242. W.C0 = CFrame.new(0, -0.5, 0)
  243. W.Parent = Limb
  244. if kneef then
  245. local coru = coroutine.wrap(function()
  246. local uno = Instance.new('Part',workspace)
  247. local dos = Instance.new('Part',workspace)
  248. uno.CFrame = playa:FindFirstChild(hitz).CFrame
  249. dos.CFrame = kneef["big ass knife"].CFrame
  250. local weld = Instance.new('Weld',kneef["big ass knife"])
  251. weld.Part0 = playa:FindFirstChild(hitz)
  252. weld.Part1 = kneef["big ass knife"]
  253. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  254. uno:Destroy()
  255. dos:Destroy()
  256. playa:FindFirstChild(hitz).Anchored = false
  257. for i, v in pairs(kneef:GetChildren()) do
  258. if v:IsA('BasePart') then
  259. v.Anchored = false
  260. end
  261. end
  262. if zombiemode == false or override then
  263. wait()
  264. end
  265. if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
  266. kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
  267. end
  268. local bleedpart = Instance.new("Part", kneef)
  269. bleedpart.CanCollide = false
  270. bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
  271. bleedpart.CFrame = kneef["big ass knife"].CFrame
  272. bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
  273. bleedpart.Transparency = 1
  274.  
  275. local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
  276. bleedpartweld.Part0 = kneef["big ass knife"]
  277. bleedpartweld.Part1 = bleedpart
  278. bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
  279. local coru = coroutine.wrap(function()
  280. bleed(bleedpart)
  281. end)
  282. coru()
  283. game:GetService('Debris'):AddItem(bleedpart,2)
  284. end)
  285. coru()
  286. end
  287. end
  288. elseif hitz == "Right Leg" then
  289. local Limb = playa:FindFirstChild("Right Leg")
  290. local ters = playa:FindFirstChild('Torso')
  291. if Limb and ters then
  292. if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end
  293. for i,v in pairs(Limb:GetChildren()) do
  294. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
  295. v:Destroy()
  296. end
  297. end
  298. Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
  299. local Joint = Instance.new("Rotate")
  300. Joint.Name = "Right Hip"
  301. Joint.Part0 = ters
  302. Joint.Part1 = Limb
  303. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  304. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  305. Joint.Parent = ters
  306. if charred and zombiemode == false then
  307. Limb.BrickColor = BrickColor.new('Black')
  308. local fire = Instance.new('Fire',Limb)
  309. fire.Heat = 5
  310. fire.Size = 5
  311. game:GetService('Debris'):AddItem(fire,2)
  312. local coru=coroutine.wrap(function()
  313. wait(2)
  314. for i,v in pairs(Limb:GetChildren()) do
  315. if v:IsA('ParticleEmitter') then
  316. v:Destroy()
  317. end
  318. end
  319. end)
  320. coru()
  321. end
  322. local B = Instance.new("Part")
  323. B.TopSurface = 0
  324. B.BottomSurface = 0
  325. B.formFactor = "Symmetric"
  326. B.Size = Vector3.new(1, 1, 1)
  327. B.Transparency = 1
  328. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  329. B.Parent = playa
  330. local W = Instance.new("Weld")
  331. W.Part0 = Limb
  332. W.Part1 = B
  333. W.C0 = CFrame.new(0, -0.5, 0)
  334. W.Parent = Limb
  335. if kneef then
  336. local coru = coroutine.wrap(function()
  337. local uno = Instance.new('Part',workspace)
  338. local dos = Instance.new('Part',workspace)
  339. uno.CFrame = playa:FindFirstChild(hitz).CFrame
  340. dos.CFrame = kneef["big ass knife"].CFrame
  341. local weld = Instance.new('Weld',kneef["big ass knife"])
  342. weld.Part0 = playa:FindFirstChild(hitz)
  343. weld.Part1 = kneef["big ass knife"]
  344. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  345. uno:Destroy()
  346. dos:Destroy()
  347. playa:FindFirstChild(hitz).Anchored = false
  348. for i, v in pairs(kneef:GetChildren()) do
  349. if v:IsA('BasePart') then
  350. v.Anchored = false
  351. end
  352. end
  353. if zombiemode == false or override then
  354. wait()
  355. end
  356. if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
  357. kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
  358. end
  359. local bleedpart = Instance.new("Part", kneef)
  360. bleedpart.CanCollide = false
  361. bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
  362. bleedpart.CFrame = kneef["big ass knife"].CFrame
  363. bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
  364. bleedpart.Transparency = 1
  365.  
  366. local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
  367. bleedpartweld.Part0 = kneef["big ass knife"]
  368. bleedpartweld.Part1 = bleedpart
  369. bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
  370. local coru = coroutine.wrap(function()
  371. bleed(bleedpart)
  372. end)
  373. coru()
  374. game:GetService('Debris'):AddItem(bleedpart,2)
  375. end)
  376. coru()
  377. end
  378. if playa then
  379. table.insert(rekt,playa)
  380. end
  381. end
  382. elseif hitz == "Left Leg" then
  383. local Limb = playa:FindFirstChild("Left Leg")
  384. local ters = playa:FindFirstChild('Torso')
  385. if Limb and ters then
  386. if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end
  387. for i,v in pairs(Limb:GetChildren()) do
  388. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
  389. v:Destroy()
  390. end
  391. end
  392. Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
  393. Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0)
  394. local Joint = Instance.new("Rotate")
  395. Joint.Name = "LeftHip"
  396. Joint.Part0 = ters
  397. Joint.Part1 = Limb
  398. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  399. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  400. Joint.Parent = ters
  401. if charred and zombiemode == false then
  402. Limb.BrickColor = BrickColor.new('Black')
  403. local fire = Instance.new('Fire',Limb)
  404. fire.Heat = 5
  405. fire.Size = 5
  406. game:GetService('Debris'):AddItem(fire,2)
  407. local coru=coroutine.wrap(function()
  408. wait(2)
  409. for i,v in pairs(Limb:GetChildren()) do
  410. if v:IsA('ParticleEmitter') then
  411. v:Destroy()
  412. end
  413. end
  414. end)
  415. coru()
  416. end
  417.  
  418. local B = Instance.new("Part")
  419. B.TopSurface = 0
  420. B.BottomSurface = 0
  421. B.formFactor = "Symmetric"
  422. B.Size = Vector3.new(1, 1, 1)
  423. B.Transparency = 1
  424. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  425. B.Parent = playa
  426. local W = Instance.new("Weld")
  427. W.Part0 = Limb
  428. W.Part1 = B
  429. W.C0 = CFrame.new(0, -0.5, 0)
  430. W.Parent = Limb
  431. Limb.CanCollide = false
  432. if kneef then
  433. local coru = coroutine.wrap(function()
  434. local uno = Instance.new('Part',workspace)
  435. local dos = Instance.new('Part',workspace)
  436. uno.CFrame = playa:FindFirstChild(hitz).CFrame
  437. dos.CFrame = kneef["big ass knife"].CFrame
  438. local weld = Instance.new('Weld',kneef["big ass knife"])
  439. weld.Part0 = playa:FindFirstChild(hitz)
  440. weld.Part1 = kneef["big ass knife"]
  441. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  442. uno:Destroy()
  443. dos:Destroy()
  444. playa:FindFirstChild(hitz).Anchored = false
  445. for i, v in pairs(kneef:GetChildren()) do
  446. if v:IsA('BasePart') then
  447. v.Anchored = false
  448. end
  449. end
  450. if zombiemode == false or override then
  451. wait()
  452. end
  453. if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
  454. kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
  455. end
  456. local bleedpart = Instance.new("Part", kneef)
  457. bleedpart.CanCollide = false
  458. bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
  459. bleedpart.CFrame = kneef["big ass knife"].CFrame
  460. bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
  461. bleedpart.Transparency = 1
  462.  
  463. local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
  464. bleedpartweld.Part0 = kneef["big ass knife"]
  465. bleedpartweld.Part1 = bleedpart
  466. bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
  467. local coru = coroutine.wrap(function()
  468. bleed(bleedpart)
  469. end)
  470. coru()
  471. game:GetService('Debris'):AddItem(bleedpart,2)
  472. end)
  473. coru()
  474. end
  475. if playa then
  476. table.insert(rekt,playa)
  477. end
  478. end
  479. elseif playa then
  480. if finishnum ~= 1 then
  481. local coru=coroutine.wrap(function()
  482. player.Character.Head.Psycho.Playing = true
  483. wait(3)
  484. player.Character.Head.Psycho.Playing = false
  485. end)
  486. coru()
  487. end
  488. local playa2 = playa
  489. playa.Archivable = true
  490. local playa = playa:Clone()
  491. playa.Archivable = false
  492. playa2:Destroy()
  493. playa.Parent = workspace
  494. local Gibs = game.Workspace
  495. local Torso = playa.Torso
  496. local Head = playa:FindFirstChild("Head")
  497. local function Scan(ch)
  498. local e
  499. for e = 1,#ch do
  500. Scan(ch[e]:GetChildren())
  501. if (ch[e].ClassName == "Weld" and ch[e]:FindFirstChild('Part1') and ch[e].Part1.Name ~= 'Projectile') or ch[e].ClassName == "Motor6D" or ch[e].ClassName == "Rotate" or (ch[e]:IsA('BasePart') and ch[e].Size == Vector3.new(1, 1, 1)) then
  502. ch[e]:remove()
  503. end
  504. end
  505. end
  506. Scan(playa:GetChildren())
  507. if playa:FindFirstChild('HumanoidRootPart') and (zombiemode == false or override) then
  508. playa:FindFirstChild('HumanoidRootPart'):Destroy()
  509. end
  510. local hum2 = playa:FindFirstChildOfClass("Humanoid")
  511. if zombiemode == true and override == false then
  512. soundy = true
  513. end
  514. if string.sub(hum2.Parent.Name,string.len(hum2.Parent.Name)-8,string.len(hum2.Parent.Name)) ~= "'s Zombie" then
  515. override = true
  516. end
  517. if hum2 ~= nil then
  518. hum2.Name = "Humanoid2"
  519. hum2.Health = 0
  520. if zombiemode == false or override == true then
  521. table.insert(rekt,hum2.Parent)
  522. else
  523. local gyro = Instance.new('BodyGyro',Torso)
  524. hum2.PlatformStand = false
  525. for i,v in pairs(hum2.Parent.Torso:GetChildren()) do
  526. if v:IsA('BodyGyro') then v:Destroy() end
  527. end
  528. if playa:FindFirstChild('HumanoidRootPart') then
  529. hum2.Parent.HumanoidRootPart.CFrame = hum2.Parent.Torso.CFrame
  530. local weldcrucial = Instance.new('Weld',hum2.Parent.HumanoidRootPart)
  531. weldcrucial.Part0 = hum2.Parent.HumanoidRootPart
  532. weldcrucial.Part1 = hum2.Parent.Torso
  533. end
  534. end
  535. end
  536. local ch = playa:GetChildren()
  537. local i
  538. for i = 1,#ch do
  539. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  540. ch[i]:remove()
  541. end
  542. end
  543.  
  544. if Head then
  545. local Neck = Instance.new("Weld")
  546. Neck.Name = "Neck"
  547. Neck.Part0 = Torso
  548. Neck.Part1 = Head
  549. if pool then
  550. local part = Instance.new('Part',Torso)
  551. part.Position = Vector3.new(0,10,0)
  552. part.Size = Vector3.new(0.2,0.2,0.2)
  553. part.Transparency = 1
  554. part.CanCollide = false
  555. local we = Instance.new('Weld',Torso)
  556. we.Part0 = Torso
  557. we.Part1 = part
  558. we.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
  559. local coru=coroutine.wrap(function()
  560. bleed(part)
  561. end)
  562. coru()
  563. end
  564. if head == false or head == nil then
  565. Neck.C0 = CFrame.new(0, 1.5, 0)
  566. else
  567. Neck.C0 = CFrame.new(0, 1.5, 0.2)*CFrame.Angles(0.5, 0.25, 0.25)
  568. local bleedpart = Instance.new("Part", Torso)
  569. bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
  570. bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
  571. bleedpart.CanCollide = false
  572. bleedpart.Position = Head.Position + Vector3.new(0, 1, 0)
  573. bleedpart.Transparency = 1
  574.  
  575. local bleedpartweld = Instance.new("Weld", Torso)
  576. bleedpartweld.Part0 = Torso
  577. bleedpartweld.Part1 = bleedpart
  578. bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
  579. local coru = coroutine.wrap(function()
  580. bleed(bleedpart)
  581. end)
  582. coru()
  583. end
  584. Neck.C1 = CFrame.new()
  585. Neck.Parent = Torso
  586. end
  587. local Limb = playa:FindFirstChild("Right Arm")
  588. if Limb then
  589.  
  590. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  591. local Joint = Instance.new("Rotate")
  592. Joint.Name = "RightShoulder"
  593. Joint.Part0 = Torso
  594. Joint.Part1 = Limb
  595. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  596. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  597. Joint.Parent = Torso
  598.  
  599. local B = Instance.new("Part")
  600. B.TopSurface = 0
  601. B.BottomSurface = 0
  602. B.formFactor = "Symmetric"
  603. B.Size = Vector3.new(1, 1, 1)
  604. B.Transparency = 1
  605. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  606. B.Parent = playa
  607. local W = Instance.new("Weld")
  608. W.Part0 = Limb
  609. W.Part1 = B
  610. W.C0 = CFrame.new(0, -0.5, 0)
  611. W.Parent = Limb
  612. end
  613. local Limb = playa:FindFirstChild("Left Arm")
  614. if Limb then
  615.  
  616. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  617. local Joint = Instance.new("Rotate")
  618. Joint.Name = "LeftShoulder"
  619. Joint.Part0 = Torso
  620. Joint.Part1 = Limb
  621. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  622. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  623. Joint.Parent = Torso
  624.  
  625. local B = Instance.new("Part")
  626. B.TopSurface = 0
  627. B.BottomSurface = 0
  628. B.formFactor = "Symmetric"
  629. B.Size = Vector3.new(1, 1, 1)
  630. B.Transparency = 1
  631. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  632. B.Parent = playa
  633. local W = Instance.new("Weld")
  634. W.Part0 = Limb
  635. W.Part1 = B
  636. W.C0 = CFrame.new(0, -0.5, 0)
  637. W.Parent = Limb
  638. end
  639. local Limb = playa:FindFirstChild("Right Leg")
  640. if Limb then
  641. Limb.CanCollide = false
  642. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  643. local Joint = Instance.new("Rotate")
  644. Joint.Name = "RightHip"
  645. Joint.Part0 = Torso
  646. Joint.Part1 = Limb
  647. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  648. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  649. Joint.Parent = Torso
  650.  
  651. local B = Instance.new("Part")
  652. B.TopSurface = 0
  653. B.BottomSurface = 0
  654. B.formFactor = "Symmetric"
  655. B.Size = Vector3.new(1, 1, 1)
  656. B.Transparency = 1
  657. B.CanCollide = true
  658. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  659. B.Parent = playa
  660. local W = Instance.new("Weld")
  661. W.Part0 = Limb
  662. W.Part1 = B
  663. W.C0 = CFrame.new(0, -0.5, 0)
  664. W.Parent = Limb
  665. end
  666. local Limb = playa:FindFirstChild("Left Leg")
  667. if Limb then
  668. Limb.CanCollide = false
  669. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  670. local Joint = Instance.new("Rotate")
  671. Joint.Name = "LeftHip"
  672. Joint.Part0 = Torso
  673. Joint.Part1 = Limb
  674. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  675. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  676. Joint.Parent = Torso
  677.  
  678. local B = Instance.new("Part")
  679. B.TopSurface = 0
  680. B.BottomSurface = 0
  681. if zombiemode == false or override then
  682. B.CanCollide = true
  683. end
  684. B.formFactor = "Symmetric"
  685. B.Size = Vector3.new(1, 1, 1)
  686. B.Transparency = 1
  687. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  688. B.Parent = playa
  689. local W = Instance.new("Weld")
  690. W.Part0 = Limb
  691. W.Part1 = B
  692. W.C0 = CFrame.new(0, -0.5, 0)
  693. W.Parent = Limb
  694. end
  695. --[[
  696. local Bar = Instance.new("Part")
  697. Bar.TopSurface = 0
  698. Bar.BottomSurface = 0
  699. Bar.formFactor = "Symmetric"
  700. Bar.Size = Vector3.new(1, 1, 1)
  701. Bar.Transparency = 1
  702. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  703. Bar.Parent = playa
  704. local Weld = Instance.new("Weld")
  705. Weld.Part0 = Torso
  706. Weld.Part1 = Bar
  707. Weld.C0 = CFrame.new(0, 0.5, 0)
  708. Weld.Parent = Torso
  709. --]]
  710. playa.Parent = Gibs
  711. if kneef and explode == nil then
  712. local coru = coroutine.wrap(function()
  713. if playa:FindFirstChild(hitz) then
  714. local uno = Instance.new('Part',workspace)
  715. local dos = Instance.new('Part',workspace)
  716. uno.CFrame = playa:FindFirstChild(hitz).CFrame
  717. dos.CFrame = kneef["big ass knife"].CFrame
  718. local weld = Instance.new('Weld',kneef["big ass knife"])
  719. weld.Part0 = playa:FindFirstChild(hitz)
  720. weld.Part1 = kneef["big ass knife"]
  721. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  722. uno:Destroy()
  723. dos:Destroy()
  724. playa:FindFirstChild(hitz).Anchored = false
  725. for i, v in pairs(kneef:GetChildren()) do
  726. if v:IsA('BasePart') then
  727. v.Anchored = false
  728. end
  729. end
  730. if explode == nil or explode == false then
  731. local bleedpart = Instance.new("Part", kneef)
  732. bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
  733. bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
  734. bleedpart.CanCollide = false
  735. bleedpart.Position = Head.Position + Vector3.new(0, 1, 0)
  736. bleedpart.Transparency = 1
  737.  
  738. local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
  739. bleedpartweld.Part0 = kneef["big ass knife"]
  740. bleedpartweld.Part1 = bleedpart
  741. bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
  742. local coru = coroutine.wrap(function()
  743. bleed(bleedpart)
  744. end)
  745. coru()
  746. end
  747. end
  748. if zombiemode == false or override then
  749. wait()
  750. end
  751. if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
  752. kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
  753. end
  754. end)
  755. coru()
  756. end
  757. if explode then
  758. local movevector = CFrame.new(explode.Position,Torso.Position).lookVector
  759. local repulse = Instance.new('BodyForce',Torso)
  760. repulse.Force = movevector*10000 + Vector3.new(0,5000,0)
  761. game.Debris:AddItem(repulse,0.05)
  762. end
  763. if charred and zombiemode == false then
  764. for i,v in pairs(playa:GetChildren()) do
  765. if v:IsA('BasePart') then
  766. v.BrickColor = BrickColor.Black()
  767. local fire = Instance.new('Fire',v)
  768. fire.Size = 5
  769. fire.Heat = 5
  770. elseif v:IsA('Accessory') then
  771. for a,c in pairs(v:GetChildren()) do
  772. if c:IsA('BasePart') then
  773. c.BrickColor = BrickColor.Black()
  774. local fire = Instance.new('Fire',v)
  775. fire.Size = 5
  776. fire.Heat = 5
  777. for o,p in pairs(c:GetChildren()) do
  778. if p:IsA("SpecialMesh") then
  779. p.TextureId = ""
  780. end
  781. end
  782. end
  783. end
  784. end
  785. end
  786. end
  787. if soundy then
  788. local sound = Instance.new('Sound',Head)
  789. sound.SoundId = 'rbxassetid://903640857'
  790. sound.Volume = 1
  791. sound:Play()
  792. sound.Ended:connect(function()
  793. sound:Destroy()
  794. local ambient = Instance.new('Sound',Head)
  795. ambient.Volume = 0.25
  796. ambient.Looped = true
  797. ambient.SoundId = 'rbxassetid://903641031'
  798. ambient:Play()
  799. end)
  800. end
  801. if override then
  802. if (string.len(hum2.Parent.Name) < 9 or string.sub(hum2.Parent.Name,string.len(hum2.Parent.Name)-8,string.len(hum2.Parent.Name)) ~= "'s Zombie") and zombiemode == true and #zombies < 10 then
  803. local coru = coroutine.wrap(function()
  804. wait(4.5)
  805. hum2.Parent.Name = hum2.Parent.Name.."'s Zombie"
  806. hum2.HipHeight = 0.2
  807. wait(0.5)
  808. killz(hum2.Parent,"Head",nil,nil,false,false,false,false)
  809. end)
  810. coru()
  811. else
  812. game:GetService('Debris'):AddItem(playa, 12)
  813. end
  814. else
  815. hum2.Health = 0
  816. table.insert(zombies,playa)
  817. local attack = Instance.new('Sound',Head)
  818. attack.SoundId = 'rbxassetid://903641424'
  819. attack.Volume = 2
  820. for i,v in pairs(playa:GetChildren()) do
  821. if v:IsA('BasePart') and v:FindFirstChildOfClass('TouchTransmitter') == nil then
  822. v.Touched:connect(function(hit)
  823. if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') then
  824. local found = false
  825. if hit.Parent == player.Character then
  826. found = true
  827. end
  828. for a,c in pairs(zombies) do
  829. if c == hit.Parent then
  830. found = true
  831. end
  832. end
  833. if found == false and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 then
  834. attack:Play()
  835. if hit.Parent:FindFirstChildOfClass('Humanoid').Health - 2 <= 0 then
  836. hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
  837. wait()
  838. killz(hit.Parent,"Head")
  839. else
  840. hit.Parent:FindFirstChildOfClass('Humanoid'):TakeDamage(2)
  841. end
  842. end
  843. end
  844. end)
  845. end
  846. end
  847. local coru = coroutine.wrap(function()
  848. wait(2)
  849. for i,v in pairs(playa:GetChildren()) do
  850. if v:IsA('BasePart') then
  851. for a,c in pairs(v:GetChildren()) do
  852. if c:IsA('Fire') or c:IsA('ParticleEmitter') then
  853. c:Destroy()
  854. end
  855. end
  856. elseif v:IsA('Accessory') then
  857. for a,c in pairs(v:GetChildren()) do
  858. if c:IsA('BasePart') then
  859. for b,d in pairs(c:GetChildren()) do
  860. if d:IsA('Fire') or d:IsA('ParticleEmitter') then
  861. d:Destroy()
  862. end
  863. end
  864. end
  865. end
  866. end
  867. end
  868. end)
  869. coru()
  870. end
  871. end
  872. end
  873.  
  874. mouse.KeyDown:connect(function(key)
  875. if key == "t" and mouse.Target then
  876. local hum = mouse.Target.Parent:FindFirstChildOfClass('Humanoid')
  877. if hum == nil then hum = mouse.Target.Parent.Parent:FindFirstChildOfClass('Humanoid') end
  878. if curpoint == nil then
  879. if hum and hum.Parent:FindFirstChild('Head') then
  880. curpart = hum.Parent.Head
  881. else
  882. curpart = nil
  883. curpoint = mouse.Hit.p
  884. end
  885. if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end
  886. notify("ZOMBIE TARGET SET",false)
  887. else
  888. curpart = nil
  889. curpoint = nil
  890. if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end
  891. notify("ZOMBIE TARGET REMOVED",false)
  892. end
  893. elseif key == "y" then
  894. for o,p in pairs(zombies) do
  895. local coru = coroutine.wrap(function()
  896. if p:FindFirstChild('Torso') then
  897. killz(p,"Head",nil,nil,false,false,false,true)
  898. else
  899. table.remove(zombies,o)
  900. end
  901. end)
  902. coru()
  903. wait()
  904. end
  905. for i,v in pairs(zombies) do
  906. table.remove(zombies,i)
  907. end
  908. if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end
  909. notify("ZOMBIES TERMINATED",false)
  910. end
  911. end)
  912.  
  913. function nub()
  914. repeat wait() until player.Character and player.Character:FindFirstChild('Torso')
  915. local me = player.Character
  916. local point = me.HumanoidRootPart
  917. local playergui = player.PlayerGui
  918. local rightshoulderz = me.Torso["Right Shoulder"]:Clone()
  919. local leftshoulderz = me.Torso["Left Shoulder"]:Clone()
  920. local torsojoint = me.HumanoidRootPart["RootJoint"]:Clone()
  921. local lefthipz = me.Torso["Left Hip"]:Clone()
  922. local righthipz = me.Torso["Right Hip"]:Clone()
  923. local mode = "kill"
  924. local lerpz = false
  925. local active = false
  926. local acting = false
  927. local hit = false
  928. local canClick = true
  929. local stabbing = false
  930. local grabbing = false
  931. local finishing = false
  932. local kyssing = false
  933. local canbackgroundmusic = true
  934. local cancolorfilter = true
  935. local spinboolean = false
  936. local grabbed = nil
  937. local doing = false
  938. local rightshoulder = nil
  939. local leftshoulder = nil
  940. local headweld = nil
  941. local knifeparts = {}
  942. local usable = true
  943. finishnum = 1
  944.  
  945. function notify(msg,forever)
  946. local doit = coroutine.wrap(function()
  947. local gui = Instance.new('ScreenGui',playergui)
  948. gui.Name = "Notification"
  949. local frame = Instance.new('Frame',gui)
  950. frame.Position = UDim2.new(0,0,0,0)
  951. frame.Size = UDim2.new(1,0,0.2,0)
  952. frame.BackgroundTransparency = 1
  953. local txt = Instance.new('TextLabel',frame)
  954. txt.TextColor3 = Color3.new(255,255,255)
  955. txt.TextStrokeColor3 = Color3.new(0, 0, 0)
  956. txt.TextStrokeTransparency = 0
  957. txt.BackgroundTransparency = 1
  958. txt.Text = ""
  959. txt.Size = UDim2.new(1,0,0.3,0)
  960. txt.Position = UDim2.new(0,0,0.4,0)
  961. txt.TextScaled = true
  962. txt.Font = "Code"
  963. txt.TextXAlignment = "Center"
  964. local tap = Instance.new("Sound")
  965. tap.Parent = gui
  966. tap.SoundId = "rbxassetid://147982968"
  967. tap.TimePosition = 0.1
  968. local str = msg
  969. local len = string.len(str)
  970. for i=1,len do
  971. txt.Text = string.sub(str,1,i)
  972. pitche = math.random(20, 40)/10
  973. tap.PlaybackSpeed = pitche
  974. tap:Play()
  975. wait(0.01)
  976. end
  977. if forever == false then
  978. wait(1)
  979. while txt.TextTransparency < 1 do
  980. txt.TextTransparency = txt.TextTransparency + 0.1
  981. txt.TextStrokeTransparency = txt.TextStrokeTransparency + 0.1
  982. wait(0.001)
  983. end
  984. gui:Destroy()
  985. end
  986. end)
  987. doit()
  988. end
  989.  
  990. wait(0.5)
  991. notify("PRESS [Z] TO EQUIP KNIFE || Created by mustardfoot and Tollonis",true)
  992. local laugh = Instance.new('Sound',me.Head)
  993. laugh.SoundId = 'rbxassetid://378827985'
  994. laugh.Name = "Psycho"
  995. laugh.Volume = 5
  996. -- 1 - bitch ass knife
  997. local obj1 = Instance.new("Model")
  998. obj1.Name = "bitch ass knife"
  999. obj1.Parent = game.Workspace
  1000.  
  1001. -- 2 - Grab
  1002. local obj2 = Instance.new("Part")
  1003. obj2.CFrame = CFrame.new(Vector3.new(20.4525032, 6.14501333, -134.399979)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
  1004. obj2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1005. obj2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1006. obj2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1007. obj2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1008. obj2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1009. obj2.Material = Enum.Material.Concrete
  1010. obj2.Size = Vector3.new(1, 0.25, 0.25)
  1011. obj2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1012. obj2.Anchored = true
  1013. obj2.BrickColor = BrickColor.new("Black")
  1014. obj2.Friction = 0.30000001192093
  1015. obj2.Shape = Enum.PartType.Cylinder
  1016. obj2.Name = "Grab"
  1017. obj2.Parent = obj1
  1018.  
  1019. -- 3 - handletopcap
  1020. local obj3 = Instance.new("Part")
  1021. obj3.CFrame = CFrame.new(Vector3.new(19.9725456, 6.14502859, -134.399933)) * CFrame.Angles(0, 1.5707963705063, 0)
  1022. obj3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1023. obj3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1024. obj3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1025. obj3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1026. obj3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1027. obj3.Material = Enum.Material.Concrete
  1028. obj3.Size = Vector3.new(0.349999994, 0.349999994, 0.349999994)
  1029. obj3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1030. obj3.Anchored = true
  1031. obj3.BrickColor = BrickColor.new("Black")
  1032. obj3.Friction = 0.30000001192093
  1033. obj3.Shape = Enum.PartType.Ball
  1034. obj3.Name = "handletopcap"
  1035. obj3.Parent = obj1
  1036.  
  1037. -- 4 - handlebottomcap
  1038. local obj4 = Instance.new("Part")
  1039. obj4.CFrame = CFrame.new(Vector3.new(20.9725285, 6.14502859, -134.399918)) * CFrame.Angles(0, 1.5707963705063, 0)
  1040. obj4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1041. obj4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1042. obj4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1043. obj4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1044. obj4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1045. obj4.Material = Enum.Material.Concrete
  1046. obj4.Size = Vector3.new(0.25, 0.25, 0.25)
  1047. obj4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1048. obj4.Anchored = true
  1049. obj4.BrickColor = BrickColor.new("Black")
  1050. obj4.Friction = 0.30000001192093
  1051. obj4.Shape = Enum.PartType.Ball
  1052. obj4.Name = "handlebottomcap"
  1053. obj4.Parent = obj1
  1054.  
  1055. -- 5 - handleguardmid
  1056. local obj5 = Instance.new("Part")
  1057. obj5.CFrame = CFrame.new(Vector3.new(19.9474983, 6.14502859, -134.399918)) * CFrame.Angles(0, 1.5707963705063, 0)
  1058. obj5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1059. obj5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1060. obj5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1061. obj5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1062. obj5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1063. obj5.Material = Enum.Material.Concrete
  1064. obj5.Size = Vector3.new(0.349999994, 0.349999994, 0.100000001)
  1065. obj5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1066. obj5.Anchored = true
  1067. obj5.BrickColor = BrickColor.new("Black")
  1068. obj5.Friction = 0.30000001192093
  1069. obj5.Shape = Enum.PartType.Block
  1070. obj5.Name = "handleguardmid"
  1071. obj5.Parent = obj1
  1072.  
  1073. -- 6 - handleguardcap1
  1074. local obj6 = Instance.new("Part")
  1075. obj6.CFrame = CFrame.new(Vector3.new(19.9474983, 6.32502794, -134.399918)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
  1076. obj6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1077. obj6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1078. obj6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1079. obj6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1080. obj6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1081. obj6.Material = Enum.Material.Concrete
  1082. obj6.Size = Vector3.new(0.100000001, 0.349999994, 0.349999994)
  1083. obj6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1084. obj6.Anchored = true
  1085. obj6.BrickColor = BrickColor.new("Black")
  1086. obj6.Friction = 0.30000001192093
  1087. obj6.Shape = Enum.PartType.Cylinder
  1088. obj6.Name = "handleguardcap1"
  1089. obj6.Parent = obj1
  1090.  
  1091. -- 7 - handleguardcap2
  1092. local obj7 = Instance.new("Part")
  1093. obj7.CFrame = CFrame.new(Vector3.new(19.9474983, 5.97502899, -134.399918)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
  1094. obj7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1095. obj7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1096. obj7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1097. obj7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1098. obj7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1099. obj7.Material = Enum.Material.Concrete
  1100. obj7.Size = Vector3.new(0.100000009, 0.349999994, 0.349999994)
  1101. obj7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1102. obj7.Anchored = true
  1103. obj7.BrickColor = BrickColor.new("Black")
  1104. obj7.Friction = 0.30000001192093
  1105. obj7.Shape = Enum.PartType.Cylinder
  1106. obj7.Name = "handleguardcap2"
  1107. obj7.Parent = obj1
  1108.  
  1109. -- 8 - big ass knife
  1110. local obj8 = Instance.new("Part")
  1111. obj8.CFrame = CFrame.new(Vector3.new(18.4375095, 6.14502859, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
  1112. obj8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1113. obj8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1114. obj8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1115. obj8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1116. obj8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1117. obj8.Material = Enum.Material.Metal
  1118. obj8.Size = Vector3.new(0.0500000007, 0.280000001, 0.839999795)
  1119. obj8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1120. obj8.Anchored = true
  1121. obj8.BrickColor = BrickColor.new("Lily white")
  1122. obj8.Friction = 0.30000001192093
  1123. obj8.Shape = Enum.PartType.Block
  1124. obj8.Name = "big ass knife"
  1125. obj8.Parent = obj1
  1126.  
  1127. -- 9 - Mesh
  1128. local obj9 = Instance.new("BlockMesh")
  1129. obj9.Scale = Vector3.new(0.5, 1, 1)
  1130. obj9.Parent = obj8
  1131.  
  1132. -- 10 - big ass knife
  1133. local obj10 = Instance.new("Part")
  1134. obj10.CFrame = CFrame.new(Vector3.new(19.7425137, 6.14502859, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
  1135. obj10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1136. obj10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1137. obj10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1138. obj10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1139. obj10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1140. obj10.Material = Enum.Material.Metal
  1141. obj10.Size = Vector3.new(0.0500000007, 0.280000001, 0.289999962)
  1142. obj10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1143. obj10.Anchored = true
  1144. obj10.BrickColor = BrickColor.new("Lily white")
  1145. obj10.Friction = 0.30000001192093
  1146. obj10.Shape = Enum.PartType.Block
  1147. obj10.Name = "big ass knife"
  1148. obj10.Parent = obj1
  1149. local knife = obj10
  1150.  
  1151. -- 11 - Mesh
  1152. local obj11 = Instance.new("BlockMesh")
  1153. obj11.Scale = Vector3.new(0.5, 1, 1)
  1154. obj11.Parent = obj10
  1155.  
  1156. -- 12 - big ass knife
  1157. local obj12 = Instance.new("Part")
  1158. obj12.CFrame = CFrame.new(Vector3.new(19.1075306, 6.08502865, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
  1159. obj12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1160. obj12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1161. obj12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1162. obj12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1163. obj12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1164. obj12.Material = Enum.Material.Metal
  1165. obj12.Size = Vector3.new(0.0500000007, 0.159999996, 0.979999959)
  1166. obj12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1167. obj12.Anchored = true
  1168. obj12.BrickColor = BrickColor.new("Lily white")
  1169. obj12.Friction = 0.30000001192093
  1170. obj12.Shape = Enum.PartType.Block
  1171. obj12.Name = "big ass knife"
  1172. obj12.Parent = obj1
  1173.  
  1174. -- 13 - Mesh
  1175. local obj13 = Instance.new("BlockMesh")
  1176. obj13.Scale = Vector3.new(0.5, 1, 1)
  1177. obj13.Parent = obj12
  1178.  
  1179. -- 14 - serration
  1180. local obj14 = Instance.new("WedgePart")
  1181. obj14.CFrame = CFrame.new(Vector3.new(19.4963322, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1182. obj14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1183. obj14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1184. obj14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1185. obj14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1186. obj14.Material = Enum.Material.Metal
  1187. obj14.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1188. obj14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1189. obj14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1190. obj14.Anchored = true
  1191. obj14.BrickColor = BrickColor.new("Lily white")
  1192. obj14.Friction = 0.30000001192093
  1193. obj14.Name = "serration"
  1194. obj14.Parent = obj1
  1195.  
  1196. -- 15 - Mesh
  1197. local obj15 = Instance.new("BlockMesh")
  1198. obj15.Scale = Vector3.new(0.5, 1, 1)
  1199. obj15.Parent = obj14
  1200.  
  1201. -- 16 - serration
  1202. local obj16 = Instance.new("WedgePart")
  1203. obj16.CFrame = CFrame.new(Vector3.new(19.2763138, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1204. obj16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1205. obj16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1206. obj16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1207. obj16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1208. obj16.Material = Enum.Material.Metal
  1209. obj16.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1210. obj16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1211. obj16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1212. obj16.Anchored = true
  1213. obj16.BrickColor = BrickColor.new("Lily white")
  1214. obj16.Friction = 0.30000001192093
  1215. obj16.Name = "serration"
  1216. obj16.Parent = obj1
  1217.  
  1218. -- 17 - Mesh
  1219. local obj17 = Instance.new("BlockMesh")
  1220. obj17.Scale = Vector3.new(0.5, 1, 1)
  1221. obj17.Parent = obj16
  1222.  
  1223. -- 18 - serration
  1224. local obj18 = Instance.new("WedgePart")
  1225. obj18.CFrame = CFrame.new(Vector3.new(19.3863068, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1226. obj18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1227. obj18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1228. obj18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1229. obj18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1230. obj18.Material = Enum.Material.Metal
  1231. obj18.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1232. obj18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1233. obj18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1234. obj18.Anchored = true
  1235. obj18.BrickColor = BrickColor.new("Lily white")
  1236. obj18.Friction = 0.30000001192093
  1237. obj18.Name = "serration"
  1238. obj18.Parent = obj1
  1239.  
  1240. -- 19 - Mesh
  1241. local obj19 = Instance.new("BlockMesh")
  1242. obj19.Scale = Vector3.new(0.5, 1, 1)
  1243. obj19.Parent = obj18
  1244.  
  1245. -- 20 - serration
  1246. local obj20 = Instance.new("WedgePart")
  1247. obj20.CFrame = CFrame.new(Vector3.new(19.5963173, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1248. obj20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1249. obj20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1250. obj20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1251. obj20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1252. obj20.Material = Enum.Material.Metal
  1253. obj20.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1254. obj20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1255. obj20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1256. obj20.Anchored = true
  1257. obj20.BrickColor = BrickColor.new("Lily white")
  1258. obj20.Friction = 0.30000001192093
  1259. obj20.Name = "serration"
  1260. obj20.Parent = obj1
  1261.  
  1262. -- 21 - Mesh
  1263. local obj21 = Instance.new("BlockMesh")
  1264. obj21.Scale = Vector3.new(0.5, 1, 1)
  1265. obj21.Parent = obj20
  1266.  
  1267. -- 22 - serration
  1268. local obj22 = Instance.new("WedgePart")
  1269. obj22.CFrame = CFrame.new(Vector3.new(19.1663074, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1270. obj22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1271. obj22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1272. obj22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1273. obj22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1274. obj22.Material = Enum.Material.Metal
  1275. obj22.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1276. obj22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1277. obj22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1278. obj22.Anchored = true
  1279. obj22.BrickColor = BrickColor.new("Lily white")
  1280. obj22.Friction = 0.30000001192093
  1281. obj22.Name = "serration"
  1282. obj22.Parent = obj1
  1283.  
  1284. -- 23 - Mesh
  1285. local obj23 = Instance.new("BlockMesh")
  1286. obj23.Scale = Vector3.new(0.5, 1, 1)
  1287. obj23.Parent = obj22
  1288.  
  1289. -- 24 - serration
  1290. local obj24 = Instance.new("WedgePart")
  1291. obj24.CFrame = CFrame.new(Vector3.new(18.9663048, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1292. obj24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1293. obj24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1294. obj24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1295. obj24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1296. obj24.Material = Enum.Material.Metal
  1297. obj24.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1298. obj24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1299. obj24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1300. obj24.Anchored = true
  1301. obj24.BrickColor = BrickColor.new("Lily white")
  1302. obj24.Friction = 0.30000001192093
  1303. obj24.Name = "serration"
  1304. obj24.Parent = obj1
  1305.  
  1306. -- 25 - Mesh
  1307. local obj25 = Instance.new("BlockMesh")
  1308. obj25.Scale = Vector3.new(0.5, 1, 1)
  1309. obj25.Parent = obj24
  1310.  
  1311. -- 26 - serration
  1312. local obj26 = Instance.new("WedgePart")
  1313. obj26.CFrame = CFrame.new(Vector3.new(18.8562984, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1314. obj26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1315. obj26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1316. obj26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1317. obj26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1318. obj26.Material = Enum.Material.Metal
  1319. obj26.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1320. obj26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1321. obj26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1322. obj26.Anchored = true
  1323. obj26.BrickColor = BrickColor.new("Lily white")
  1324. obj26.Friction = 0.30000001192093
  1325. obj26.Name = "serration"
  1326. obj26.Parent = obj1
  1327.  
  1328. -- 27 - Mesh
  1329. local obj27 = Instance.new("BlockMesh")
  1330. obj27.Scale = Vector3.new(0.5, 1, 1)
  1331. obj27.Parent = obj26
  1332.  
  1333. -- 28 - serration
  1334. local obj28 = Instance.new("WedgePart")
  1335. obj28.CFrame = CFrame.new(Vector3.new(19.0663071, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1336. obj28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1337. obj28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1338. obj28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1339. obj28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1340. obj28.Material = Enum.Material.Metal
  1341. obj28.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1342. obj28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1343. obj28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1344. obj28.Anchored = true
  1345. obj28.BrickColor = BrickColor.new("Lily white")
  1346. obj28.Friction = 0.30000001192093
  1347. obj28.Name = "serration"
  1348. obj28.Parent = obj1
  1349.  
  1350. -- 29 - Mesh
  1351. local obj29 = Instance.new("BlockMesh")
  1352. obj29.Scale = Vector3.new(0.5, 1, 1)
  1353. obj29.Parent = obj28
  1354.  
  1355. -- 30 - knifetip1
  1356. local obj30 = Instance.new("WedgePart")
  1357. obj30.CFrame = CFrame.new(Vector3.new(18.0163059, 6.14381599, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1358. obj30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1359. obj30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1360. obj30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1361. obj30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1362. obj30.Material = Enum.Material.Metal
  1363. obj30.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1364. obj30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1365. obj30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1366. obj30.Anchored = true
  1367. obj30.BrickColor = BrickColor.new("Lily white")
  1368. obj30.Friction = 0.30000001192093
  1369. obj30.Name = "knifetip1"
  1370. obj30.Parent = obj1
  1371.  
  1372. -- 31 - Mesh
  1373. local obj31 = Instance.new("BlockMesh")
  1374. obj31.Scale = Vector3.new(0.5, 1, 1)
  1375. obj31.Parent = obj30
  1376.  
  1377. -- 32 - redstuff
  1378. local obj32 = Instance.new("Part")
  1379. obj32.CFrame = CFrame.new(Vector3.new(19.9470005, 5.9749999, -134.399994)) * CFrame.Angles(-0, 0, -0)
  1380. obj32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1381. obj32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1382. obj32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1383. obj32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1384. obj32.Material = Enum.Material.SmoothPlastic
  1385. obj32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1386. obj32.Size = Vector3.new(0.0500000007, 0.360000014, 0.360000014)
  1387. obj32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1388. obj32.BrickColor = BrickColor.new("Institutional white")
  1389. obj32.Friction = 0.30000001192093
  1390. obj32.Shape = Enum.PartType.Cylinder
  1391. obj32.Name = "redstuff"
  1392. obj32.Anchored = true
  1393. obj32.Parent = obj1
  1394.  
  1395.  
  1396. -- 33 - redstuff
  1397. local obj33 = Instance.new("Part")
  1398. obj33.CFrame = CFrame.new(Vector3.new(18.9800053, 6.1400156, -134.404984)) * CFrame.Angles(-0, 0, -0)
  1399. obj33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1400. obj33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1401. obj33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1402. obj33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1403. obj33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1404. obj33.Material = Enum.Material.SmoothPlastic
  1405. obj33.Size = Vector3.new(1.81999993, 0.100000001, 0.0500000007)
  1406. obj33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1407. obj33.BrickColor = BrickColor.new("Institutional white")
  1408. obj33.Friction = 0.30000001192093
  1409. obj33.Shape = Enum.PartType.Block
  1410. obj33.Name = "redstuff"
  1411. obj33.Anchored = true
  1412. obj33.Parent = obj1
  1413.  
  1414. -- 34 - redstuff
  1415. local obj34 = Instance.new("Part")
  1416. obj34.CFrame = CFrame.new(Vector3.new(19.9470005, 6.32499981, -134.399994)) * CFrame.Angles(-0, 0, -0)
  1417. obj34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1418. obj34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1419. obj34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1420. obj34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1421. obj34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1422. obj34.Size = Vector3.new(0.0500000007, 0.360000014, 0.360000014)
  1423. obj34.Material = Enum.Material.SmoothPlastic
  1424. obj34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1425. obj34.BrickColor = BrickColor.new("Institutional white")
  1426. obj34.Friction = 0.30000001192093
  1427. obj34.Shape = Enum.PartType.Cylinder
  1428. obj34.Name = "redstuff"
  1429. obj34.Anchored = true
  1430. obj34.Parent = obj1
  1431.  
  1432. -- 35 - redstuff
  1433. local obj35 = Instance.new("Part")
  1434. obj35.CFrame = CFrame.new(Vector3.new(19.8830166, 6.14501476, -134.399963)) * CFrame.Angles(-0, 0, -0)
  1435. obj35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1436. obj35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1437. obj35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1438. obj35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1439. obj35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1440. obj35.Size = Vector3.new(0.0500000007, 0.319999993, 0.319999993)
  1441. obj35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1442. obj35.BrickColor = BrickColor.new("Institutional white")
  1443. obj35.Friction = 0.30000001192093
  1444. obj35.Shape = Enum.PartType.Cylinder
  1445. obj35.Material = Enum.Material.SmoothPlastic
  1446. obj35.Name = "redstuff"
  1447. obj35.Anchored = true
  1448. obj35.Parent = obj1
  1449.  
  1450. -- 36 - redstuff
  1451. local obj36 = Instance.new("Part")
  1452. obj36.CFrame = CFrame.new(Vector3.new(20.9430103, 6.14501476, -134.399963)) * CFrame.Angles(-0, 0, -0)
  1453. obj36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1454. obj36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1455. obj36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1456. obj36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1457. obj36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1458. obj36.Material = Enum.Material.SmoothPlastic
  1459. obj36.Size = Vector3.new(0.0500000007, 0.25999999, 0.25999999)
  1460. obj36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1461. obj36.BrickColor = BrickColor.new("Institutional white")
  1462. obj36.Friction = 0.30000001192093
  1463. obj36.Shape = Enum.PartType.Cylinder
  1464. obj36.Name = "redstuff"
  1465. obj36.Anchored = true
  1466. obj36.Parent = obj1
  1467.  
  1468. -- 37 - redstuff
  1469. local obj37 = Instance.new("WedgePart")
  1470. obj37.CFrame = CFrame.new(Vector3.new(18.066288, 6.14381599, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1471. obj37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1472. obj37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1473. obj37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1474. obj37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1475. obj37.Material = Enum.Material.SmoothPlastic
  1476. obj37.Size = Vector3.new(0.0500000007, 0.0700000003, 0.0700000003)
  1477. obj37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1478. obj37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1479. obj37.Anchored = true
  1480. obj37.BrickColor = BrickColor.new("Institutional white")
  1481. obj37.Friction = 0.30000001192093
  1482. obj37.Name = "redstuff"
  1483. obj37.Anchored = true
  1484. obj37.Parent = obj1
  1485.  
  1486. -- 38 - redstuff
  1487. local obj38 = Instance.new("Part")
  1488. obj38.CFrame = CFrame.new(Vector3.new(20.1230125, 6.14501476, -134.399979)) * CFrame.Angles(-0, 0, -0)
  1489. obj38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1490. obj38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1491. obj38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1492. obj38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1493. obj38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1494. obj38.Material = Enum.Material.SmoothPlastic
  1495. obj38.Size = Vector3.new(0.0500000007, 0.25999999, 0.25999999)
  1496. obj38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1497. obj38.BrickColor = BrickColor.new("Institutional white")
  1498. obj38.Friction = 0.30000001192093
  1499. obj38.Shape = Enum.PartType.Cylinder
  1500. obj38.Name = "redstuff"
  1501. obj38.Anchored = true
  1502. obj38.Parent = obj1
  1503.  
  1504. local function recurse(objnum)
  1505. table.insert(knifeparts,{objnum,objnum.Parent})
  1506. for i,v in pairs(objnum:GetChildren()) do
  1507. recurse(v)
  1508. end
  1509. end
  1510.  
  1511. recurse(obj1)
  1512.  
  1513. local audio = Instance.new('Sound',knife)
  1514. audio.Volume = 2
  1515.  
  1516. local audio2 = Instance.new('Sound',knife)
  1517. audio2.Volume = 2
  1518.  
  1519. local holdpart = Instance.new("Part")
  1520. holdpart.Parent = me
  1521. holdpart.Size = Vector3.new(0.4, 0.4, 0.2)
  1522. holdpart.Position = me.Head.Position + Vector3.new(0, 1, 0)
  1523. holdpart.BrickColor = BrickColor.new("Burnt Sienna")
  1524.  
  1525. local previous = nil
  1526. for i,v in pairs(obj1:GetChildren()) do
  1527. if v:IsA('BasePart') then
  1528. if previous then
  1529. local weld = Instance.new('Weld',v)
  1530. weld.Part0 = v
  1531. weld.Part1 = previous
  1532. weld.C0 = v.CFrame:inverse() * previous.CFrame
  1533. previous.Anchored = false
  1534. previous.CanCollide = false
  1535. local vee = v
  1536. weld.AncestryChanged:connect(function(mez,par)
  1537. wait()
  1538. weld.Parent = vee
  1539. end)
  1540. end
  1541. previous = v
  1542. end
  1543. end
  1544. previous.Anchored = false
  1545. previous.CanCollide = false
  1546.  
  1547. local holdpartweld = Instance.new("Weld", me.Torso)
  1548. holdpartweld.Part0 = me.Torso
  1549. holdpartweld.Part1 = holdpart
  1550. holdpartweld.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1, -0.8, 0.15)
  1551.  
  1552. holdpartweld.AncestryChanged:connect(function(mez,par)
  1553. if par ~= me.Torso then
  1554. wait()
  1555. holdpartweld.Parent = me.Torso
  1556. end
  1557. end)
  1558.  
  1559. local knifeweld = Instance.new('Weld',me.Torso)
  1560. knifeweld.Part0 = me.Torso
  1561. knifeweld.Part1 = obj2
  1562. knifeweld.C1 = CFrame.Angles(0,math.rad(90),0) * CFrame.new(1, 0.8, 0.55)
  1563. knifeweld.AncestryChanged:connect(function(mez,par)
  1564. if par ~= me.Torso then
  1565. wait()
  1566. knifeweld.Parent = me.Torso
  1567. end
  1568. end)
  1569. local ScreenGui = Instance.new("ScreenGui")
  1570. local CustomizeGui = Instance.new("Frame")
  1571. local Customize = Instance.new("TextLabel")
  1572. local ClosestColor = Instance.new("TextLabel")
  1573. local Line = Instance.new("TextLabel")
  1574. local Color = Instance.new("ImageLabel")
  1575. local Close = Instance.new("TextButton")
  1576. local RedHue = Instance.new("TextLabel")
  1577. local GreenHue = Instance.new("TextLabel")
  1578. local RedInput = Instance.new("TextBox")
  1579. local BlueHue = Instance.new("TextLabel")
  1580. local GreenInput = Instance.new("TextBox")
  1581. local TransInput = Instance.new("TextBox")
  1582. local BlueInput = Instance.new("TextBox")
  1583. local Message = Instance.new("TextLabel")
  1584. local Message2 = Instance.new("TextLabel")
  1585. local TrailTransparency = Instance.new("TextLabel")
  1586. local TrailInput = Instance.new("TextBox")
  1587. local MusicOption = Instance.new("TextButton")
  1588. local ScreenOption = Instance.new("TextButton")
  1589. local ScreenOptionTxt = Instance.new("TextLabel")
  1590. local MusicOptionTxt = Instance.new("TextLabel")
  1591.  
  1592. -- Properties
  1593.  
  1594. ScreenGui.Parent = playergui
  1595.  
  1596. CustomizeGui.Name = "CustomizeGui"
  1597. CustomizeGui.Parent = ScreenGui
  1598. CustomizeGui.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
  1599. CustomizeGui.BackgroundTransparency = 0.5
  1600. CustomizeGui.BorderColor3 = Color3.new(0, 0, 0)
  1601. CustomizeGui.BorderSizePixel = 2
  1602. CustomizeGui.Position = UDim2.new(0, 0, 0.5, 0)
  1603. CustomizeGui.Size = UDim2.new(0.449999988, 0, 0.449999988, 0)
  1604.  
  1605. Customize.Name = "Customize"
  1606. Customize.Parent = CustomizeGui
  1607. Customize.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
  1608. Customize.BackgroundTransparency = 0.75
  1609. Customize.BorderSizePixel = 0
  1610. Customize.Size = UDim2.new(1, 0, 0.200000003, 0)
  1611. Customize.FontSize = Enum.FontSize.Size28
  1612. Customize.Text = "ACCENT COLOR CUSTOMIZATION"
  1613. Customize.TextColor3 = Color3.new(1, 1, 1)
  1614. Customize.TextScaled = true
  1615. Customize.TextSize = 25
  1616. Customize.TextStrokeTransparency = 0.5
  1617. Customize.TextWrapped = true
  1618.  
  1619. ClosestColor.Name = "ClosestColor"
  1620. ClosestColor.Parent = CustomizeGui
  1621. ClosestColor.BackgroundColor3 = Color3.new(1, 1, 1)
  1622. ClosestColor.BackgroundTransparency = 1
  1623. ClosestColor.Position = UDim2.new(0, 0, 0.850000024, 0)
  1624. ClosestColor.Size = UDim2.new(1, 0, 0.150000006, 0)
  1625. ClosestColor.Font = Enum.Font.SourceSansLight
  1626. ClosestColor.FontSize = Enum.FontSize.Size32
  1627. ClosestColor.Text = "Your color is closest to Institutional White"
  1628. ClosestColor.TextColor3 = Color3.new(1, 1, 1)
  1629. ClosestColor.TextSize = 30
  1630. ClosestColor.TextStrokeTransparency = 0.5
  1631.  
  1632. Line.Name = "Line"
  1633. Line.Parent = CustomizeGui
  1634. Line.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  1635. Line.BackgroundTransparency = 0.5
  1636. Line.BorderColor3 = Color3.new(0, 0, 0)
  1637. Line.BorderSizePixel = 0
  1638. Line.Position = UDim2.new(0, 0, 0.200000003, 0)
  1639. Line.Size = UDim2.new(1, 0, 0.0299999993, 0)
  1640. Line.Font = Enum.Font.SourceSans
  1641. Line.FontSize = Enum.FontSize.Size14
  1642. Line.Text = " "
  1643. Line.TextSize = 14
  1644.  
  1645. Color.Name = "Color"
  1646. Color.Parent = CustomizeGui
  1647. Color.BackgroundColor3 = Color3.new(1, 1, 1)
  1648. Color.BorderSizePixel = 0
  1649. Color.Position = UDim2.new(0.699999988, 0, 0.419999987, 0)
  1650. Color.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
  1651. Color.SizeConstraint = Enum.SizeConstraint.RelativeYY
  1652.  
  1653. MusicOption.Parent = CustomizeGui
  1654. MusicOption.Name = "MusicOption"
  1655. MusicOption.BackgroundColor3 = Color3.new(0, 1, 0)
  1656. MusicOption.BorderSizePixel = 1
  1657. MusicOption.Position = UDim2.new(0.01, 0, -0.12, 0)
  1658. MusicOption.Size = UDim2.new(0.05, 0, 0.1, 0)
  1659. MusicOption.Text = ""
  1660. MusicOption.BackgroundTransparency = 0.5
  1661.  
  1662. ScreenOption.Parent = CustomizeGui
  1663. ScreenOption.Name = "ScreenOption"
  1664. ScreenOption.BackgroundColor3 = Color3.new(0, 1, 0)
  1665. ScreenOption.BorderSizePixel = 1
  1666. ScreenOption.Position = UDim2.new(0.01, 0, -0.23, 0)
  1667. ScreenOption.Size = UDim2.new(0.05, 0, 0.1, 0)
  1668. ScreenOption.Text = ""
  1669. ScreenOption.BackgroundTransparency = 0.5
  1670.  
  1671. ScreenOptionTxt.Name = "ScreenOptionTxt"
  1672. ScreenOptionTxt.Parent = CustomizeGui
  1673. ScreenOptionTxt.BackgroundColor3 = Color3.new(1, 1, 1)
  1674. ScreenOptionTxt.BackgroundTransparency = 1
  1675. ScreenOptionTxt.Position = UDim2.new(0.07, 0, -0.23, 0)
  1676. ScreenOptionTxt.Size = UDim2.new(1, 0, 0.07, 0)
  1677. ScreenOptionTxt.Font = Enum.Font.SourceSans
  1678. ScreenOptionTxt.FontSize = Enum.FontSize.Size24
  1679. ScreenOptionTxt.Text = "Psychopath Red Filter"
  1680. ScreenOptionTxt.TextColor3 = Color3.new(1, 1, 1)
  1681. ScreenOptionTxt.TextScaled = true
  1682. ScreenOptionTxt.TextSize = 20
  1683. ScreenOptionTxt.TextStrokeColor3 = Color3.new(0, 0, 0)
  1684. ScreenOptionTxt.TextStrokeTransparency = 0.5
  1685. ScreenOptionTxt.TextWrapped = true
  1686. ScreenOptionTxt.TextXAlignment = "Left"
  1687.  
  1688. MusicOptionTxt.Name = "MusicOptionTxt"
  1689. MusicOptionTxt.Parent = CustomizeGui
  1690. MusicOptionTxt.BackgroundColor3 = Color3.new(1, 1, 1)
  1691. MusicOptionTxt.BackgroundTransparency = 1
  1692. MusicOptionTxt.Position = UDim2.new(0.07, 0, -0.12, 0)
  1693. MusicOptionTxt.Size = UDim2.new(1, 0, 0.07, 0)
  1694. MusicOptionTxt.Font = Enum.Font.SourceSans
  1695. MusicOptionTxt.FontSize = Enum.FontSize.Size24
  1696. MusicOptionTxt.Text = "Psychopath Background Music"
  1697. MusicOptionTxt.TextColor3 = Color3.new(1, 1, 1)
  1698. MusicOptionTxt.TextScaled = true
  1699. MusicOptionTxt.TextSize = 20
  1700. MusicOptionTxt.TextStrokeColor3 = Color3.new(0, 0, 0)
  1701. MusicOptionTxt.TextStrokeTransparency = 0.5
  1702. MusicOptionTxt.TextWrapped = true
  1703. MusicOptionTxt.TextXAlignment = "Left"
  1704.  
  1705. Close.Name = "Close"
  1706. Close.Parent = CustomizeGui
  1707. Close.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
  1708. Close.BackgroundTransparency = 0.5
  1709. Close.BorderColor3 = Color3.new(0, 0, 0)
  1710. Close.BorderSizePixel = 2
  1711. Close.Position = UDim2.new(1.005, 0, 0, 0)
  1712. Close.Size = UDim2.new(0.100000001, 0, 0.2, 0)
  1713. Close.Font = Enum.Font.SourceSans
  1714. Close.FontSize = Enum.FontSize.Size14
  1715. Close.Text = "X"
  1716. Close.TextColor3 = Color3.new(1, 1, 1)
  1717. Close.TextScaled = true
  1718. Close.TextSize = 14
  1719. Close.TextStrokeTransparency = 0
  1720. Close.TextWrapped = true
  1721.  
  1722. RedHue.Name = "RedHue"
  1723. RedHue.Parent = CustomizeGui
  1724. RedHue.BackgroundColor3 = Color3.new(1, 1, 1)
  1725. RedHue.BackgroundTransparency = 1
  1726. RedHue.Position = UDim2.new(0.100000001, 0, 0.400000006, 0)
  1727. RedHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
  1728. RedHue.Font = Enum.Font.SourceSans
  1729. RedHue.FontSize = Enum.FontSize.Size24
  1730. RedHue.Text = "RED Hue Value: "
  1731. RedHue.TextColor3 = Color3.new(1, 1, 1)
  1732. RedHue.TextScaled = true
  1733. RedHue.TextSize = 20
  1734. RedHue.TextStrokeColor3 = Color3.new(1, 0, 0)
  1735. RedHue.TextStrokeTransparency = 0.75
  1736. RedHue.TextWrapped = true
  1737.  
  1738. GreenHue.Name = "GreenHue"
  1739. GreenHue.Parent = CustomizeGui
  1740. GreenHue.BackgroundColor3 = Color3.new(1, 1, 1)
  1741. GreenHue.BackgroundTransparency = 1
  1742. GreenHue.Position = UDim2.new(0.100000001, 0, 0.5, 0)
  1743. GreenHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
  1744. GreenHue.Font = Enum.Font.SourceSans
  1745. GreenHue.FontSize = Enum.FontSize.Size24
  1746. GreenHue.Text = "GREEN Hue Value:"
  1747. GreenHue.TextColor3 = Color3.new(1, 1, 1)
  1748. GreenHue.TextScaled = true
  1749. GreenHue.TextSize = 20
  1750. GreenHue.TextStrokeColor3 = Color3.new(0, 1, 0)
  1751. GreenHue.TextStrokeTransparency = 0.75
  1752. GreenHue.TextWrapped = true
  1753.  
  1754. RedInput.Name = "RedInput"
  1755. RedInput.Parent = CustomizeGui
  1756. RedInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  1757. RedInput.BackgroundTransparency = 0.5
  1758. RedInput.BorderSizePixel = 0
  1759. RedInput.Position = UDim2.new(0.419999987, 0, 0.425000007, 0)
  1760. RedInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
  1761. RedInput.Font = Enum.Font.SourceSans
  1762. RedInput.FontSize = Enum.FontSize.Size14
  1763. RedInput.Text = "255"
  1764. RedInput.TextColor3 = Color3.new(1, 1, 1)
  1765. RedInput.TextSize = 14
  1766. RedInput.TextStrokeTransparency = 0
  1767.  
  1768. BlueHue.Name = "BlueHue"
  1769. BlueHue.Parent = CustomizeGui
  1770. BlueHue.BackgroundColor3 = Color3.new(1, 1, 1)
  1771. BlueHue.BackgroundTransparency = 1
  1772. BlueHue.Position = UDim2.new(0.100000001, 0, 0.600000024, 0)
  1773. BlueHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
  1774. BlueHue.Font = Enum.Font.SourceSans
  1775. BlueHue.FontSize = Enum.FontSize.Size24
  1776. BlueHue.Text = "BLUE Hue Value:"
  1777. BlueHue.TextColor3 = Color3.new(1, 1, 1)
  1778. BlueHue.TextScaled = true
  1779. BlueHue.TextSize = 20
  1780. BlueHue.TextStrokeColor3 = Color3.new(0, 0, 1)
  1781. BlueHue.TextStrokeTransparency = 0.75
  1782. BlueHue.TextWrapped = true
  1783.  
  1784. TrailTransparency.Name = "TrailTransparency"
  1785. TrailTransparency.Parent = CustomizeGui
  1786. TrailTransparency.BackgroundColor3 = Color3.new(1, 1, 1)
  1787. TrailTransparency.BackgroundTransparency = 1
  1788. TrailTransparency.Position = UDim2.new(0.090000001, 0, 0.700000024, 0)
  1789. TrailTransparency.Size = UDim2.new(0.310000012, 0, 0.100000001, 0)
  1790. TrailTransparency.Font = Enum.Font.SourceSans
  1791. TrailTransparency.FontSize = Enum.FontSize.Size24
  1792. TrailTransparency.Text = "Trail Transparency:"
  1793. TrailTransparency.TextColor3 = Color3.new(1, 1, 1)
  1794. TrailTransparency.TextScaled = true
  1795. TrailTransparency.TextSize = 20
  1796. TrailTransparency.TextStrokeColor3 = Color3.new(0, 0, 0)
  1797. TrailTransparency.TextWrapped = true
  1798.  
  1799. GreenInput.Name = "GreenInput"
  1800. GreenInput.Parent = CustomizeGui
  1801. GreenInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  1802. GreenInput.BackgroundTransparency = 0.5
  1803. GreenInput.BorderSizePixel = 0
  1804. GreenInput.Position = UDim2.new(0.419999987, 0, 0.524999976, 0)
  1805. GreenInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
  1806. GreenInput.Font = Enum.Font.SourceSans
  1807. GreenInput.FontSize = Enum.FontSize.Size14
  1808. GreenInput.Text = "255"
  1809. GreenInput.TextColor3 = Color3.new(1, 1, 1)
  1810. GreenInput.TextSize = 14
  1811. GreenInput.TextStrokeTransparency = 0
  1812.  
  1813. TransInput.Name = "TransInput"
  1814. TransInput.Parent = CustomizeGui
  1815. TransInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  1816. TransInput.BackgroundTransparency = 0.5
  1817. TransInput.BorderSizePixel = 0
  1818. TransInput.Position = UDim2.new(0.419999987, 0, 0.725000024, 0)
  1819. TransInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
  1820. TransInput.Font = Enum.Font.SourceSans
  1821. TransInput.FontSize = Enum.FontSize.Size14
  1822. TransInput.Text = "50"
  1823. TransInput.TextColor3 = Color3.new(1, 1, 1)
  1824. TransInput.TextSize = 14
  1825. TransInput.TextStrokeTransparency = 0
  1826.  
  1827. BlueInput.Name = "BlueInput"
  1828. BlueInput.Parent = CustomizeGui
  1829. BlueInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  1830. BlueInput.BackgroundTransparency = 0.5
  1831. BlueInput.BorderSizePixel = 0
  1832. BlueInput.Position = UDim2.new(0.419999987, 0, 0.625, 0)
  1833. BlueInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
  1834. BlueInput.Font = Enum.Font.SourceSans
  1835. BlueInput.FontSize = Enum.FontSize.Size14
  1836. BlueInput.Text = "255"
  1837. BlueInput.TextColor3 = Color3.new(1, 1, 1)
  1838. BlueInput.TextSize = 14
  1839. BlueInput.TextStrokeTransparency = 0
  1840.  
  1841. Message.Name = "Message"
  1842. Message.Parent = CustomizeGui
  1843. Message.BackgroundColor3 = Color3.new(1, 1, 1)
  1844. Message.BackgroundTransparency = 1
  1845. Message.Position = UDim2.new(0, 0, 0.2500004, 0)
  1846. Message.Size = UDim2.new(1, 0, 0.100000006, 0)
  1847. Message.Font = Enum.Font.SourceSans
  1848. Message.FontSize = Enum.FontSize.Size18
  1849. Message.Text = "|| Inputs must be values ||"
  1850. Message.TextColor3 = Color3.new(1, 1, 1)
  1851. Message.TextScaled = true
  1852. Message.TextSize = 15
  1853. Message.TextStrokeTransparency = 0.75
  1854. Message.TextWrapped = true
  1855.  
  1856. local attun = Instance.new("Attachment", knife)
  1857. attun.Position = Vector3.new(0, 0.1, -1.75)
  1858. local atdos = Instance.new("Attachment", knife)
  1859. atdos.Position = Vector3.new(0, -0.1, 0.5)
  1860. local trail = Instance.new("Trail", knife)
  1861. trail.LightEmission = 0.5
  1862. trail.Attachment0 = attun
  1863. trail.Attachment1 = atdos
  1864. trail.Lifetime = 0.175
  1865. trail.MinLength = 0
  1866. trail.Enabled = false
  1867.  
  1868. function updatez()
  1869. local rc = tonumber(RedInput.Text)
  1870. local gc = tonumber(GreenInput.Text)
  1871. local bc = tonumber(BlueInput.Text)
  1872. local tcupd = tonumber(TransInput.Text)
  1873. if rc == nil then
  1874. rc = 0
  1875. end
  1876. if gc == nil then
  1877. gc = 0
  1878. end
  1879. if bc == nil then
  1880. bc = 0
  1881. end
  1882. if tcupd == nil then
  1883. tcupd = 0
  1884. end
  1885. local tc = tcupd/100
  1886. Color.BackgroundColor3 = Color3.fromRGB(rc,gc,bc)
  1887. ClosestColor.Text = "Your color is closest to "..tostring(BrickColor.new(Color3.fromRGB(rc,gc,bc)))
  1888. obj32.Color = Color3.fromRGB(rc,gc,bc)
  1889. obj33.Color = Color3.fromRGB(rc,gc,bc)
  1890. obj34.Color = Color3.fromRGB(rc,gc,bc)
  1891. obj35.Color = Color3.fromRGB(rc,gc,bc)
  1892. obj36.Color = Color3.fromRGB(rc,gc,bc)
  1893. obj37.Color = Color3.fromRGB(rc,gc,bc)
  1894. obj38.Color = Color3.fromRGB(rc,gc,bc)
  1895. trail.Color = ColorSequence.new(Color3.fromRGB(rc, gc, bc))
  1896. trail.Transparency = NumberSequence.new(tc)
  1897. TrailTransparency.TextStrokeTransparency = tc
  1898. end
  1899.  
  1900. RedInput.Changed:connect(function(val)
  1901. if val == "Text" and tonumber(RedInput.Text) then
  1902. RedInput.Text = tostring(tonumber(RedInput.Text))
  1903. if tonumber(RedInput.Text) > 255 then
  1904. RedInput.Text = '255'
  1905. end
  1906. elseif val == "Text" then
  1907. RedInput.Text = ""
  1908. end
  1909. updatez()
  1910. end)
  1911. GreenInput.Changed:connect(function(val)
  1912. if val == "Text" and tonumber(GreenInput.Text) then
  1913. GreenInput.Text = tostring(tonumber(GreenInput.Text))
  1914. if tonumber(GreenInput.Text) > 255 then
  1915. GreenInput.Text = '255'
  1916. end
  1917. elseif val == "Text" then
  1918. GreenInput.Text = ""
  1919. end
  1920. updatez()
  1921. end)
  1922. BlueInput.Changed:connect(function(val)
  1923. if val == "Text" and tonumber(BlueInput.Text) then
  1924. BlueInput.Text = tostring(tonumber(BlueInput.Text))
  1925. if tonumber(BlueInput.Text) > 255 then
  1926. BlueInput.Text = '255'
  1927. end
  1928. elseif val == "Text" then
  1929. BlueInput.Text = ""
  1930. end
  1931. updatez()
  1932. end)
  1933. TransInput.Changed:connect(function(val)
  1934. if val == "Text" and tonumber(TransInput.Text) then
  1935. TransInput.Text = tostring(tonumber(TransInput.Text))
  1936. if tonumber(TransInput.Text) > 100 then
  1937. TransInput.Text = '100'
  1938. end
  1939. elseif val == "Text" then
  1940. TransInput.Text = ""
  1941. end
  1942. updatez()
  1943. end)
  1944.  
  1945. Close.MouseButton1Click:connect(function()
  1946. if lerpz == false then
  1947. lerpz = true
  1948. if Close.Text ~= "+" then
  1949. CustomizeGui:TweenPosition(UDim2.new(-0.45,0,0.5,0,Enum.EasingDirection.Out,Enum.EasingStyle.Quint,2))
  1950. for i=1,10 do
  1951. Close.TextTransparency = i/10
  1952. Close.TextStrokeTransparency = i/10
  1953. wait(0.01)
  1954. end
  1955. Close.Text = "+"
  1956. for i=1,10 do
  1957. Close.TextTransparency = (10-i+1)/10
  1958. Close.TextStrokeTransparency = (10-i+1)/10
  1959. wait(0.01)
  1960. end
  1961. lerpz = false
  1962. else
  1963. CustomizeGui:TweenPosition(UDim2.new(0,0,0.5,0,Enum.EasingDirection.Out,Enum.EasingStyle.Quint,2))
  1964. for i=1,10 do
  1965. Close.TextTransparency = i/10
  1966. Close.TextStrokeTransparency = i/10
  1967. wait(0.01)
  1968. end
  1969. Close.Text = "X"
  1970. for i=1,10 do
  1971. Close.TextTransparency = (10-i+1)/10
  1972. Close.TextStrokeTransparency = (10-i+1)/10
  1973. wait(0.01)
  1974. end
  1975. lerpz = false
  1976. end
  1977. end
  1978. end)
  1979.  
  1980. MusicOption.MouseButton1Click:connect(function()
  1981. if canbackgroundmusic == true then
  1982. canbackgroundmusic = false
  1983. MusicOption.BackgroundColor3 = Color3.new(1, 0, 0)
  1984. else
  1985. canbackgroundmusic = true
  1986. MusicOption.BackgroundColor3 = Color3.new(0, 1, 0)
  1987. end
  1988. end)
  1989.  
  1990. ScreenOption.MouseButton1Click:connect(function()
  1991. if cancolorfilter == true then
  1992. cancolorfilter = false
  1993. ScreenOption.BackgroundColor3 = Color3.new(1, 0, 0)
  1994. else
  1995. cancolorfilter = true
  1996. ScreenOption.BackgroundColor3 = Color3.new(0, 1, 0)
  1997. end
  1998. end)
  1999.  
  2000. function equip()
  2001. local doit = coroutine.wrap(function()
  2002. if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') then
  2003. acting = true
  2004. local arm = me["Right Arm"]
  2005. local arm2 = me["Left Arm"]
  2006. local tors = me.Torso
  2007. local weld = Instance.new('Weld',arm)
  2008. weld.Part0 = arm
  2009. weld.Part1 = tors
  2010. weld.C0 = CFrame.new(-1.5,0,0)
  2011. local weld2 = Instance.new("Weld", arm2)
  2012. weld2.Part0 = arm2
  2013. weld2.Part1 = tors
  2014. weld2.C0 = CFrame.new(1.5, 0, 0)
  2015. wait(0.001)
  2016. for i = 0,1,0.1 do
  2017. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
  2018. weld.C0 = weld.C0:lerp(CFrame.new(-0.2,0.2,-0.5)*CFrame.Angles(0,-3.1,0.9),i)
  2019. weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0.6, 0) * CFrame.Angles(0,0,0.5),i)
  2020. wait(0.001)
  2021. end
  2022. wait(0.15)
  2023. trail.Enabled = true
  2024. for i = 0,1,0.1 do
  2025. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
  2026. weld.C0 = weld.C0:lerp(CFrame.new(-0.5,2,0)*CFrame.Angles(0,0,-1.55),i)
  2027. weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0, 0), i)
  2028. wait(0.001)
  2029. end
  2030. trail.Enabled = false
  2031. wait(0.2)
  2032. for i = 0,1,0.1 do
  2033. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
  2034. weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0,0),i)
  2035. wait(0.001)
  2036. end
  2037. weld:Destroy()
  2038. weld2:Remove()
  2039. if tors ~= nil then
  2040. rightshoulderz:Clone().Parent = me.Torso
  2041. leftshoulderz:Clone().Parent = me.Torso
  2042. end
  2043. end
  2044. acting = false
  2045. end)
  2046. doit()
  2047. end
  2048.  
  2049. function kysnigga()
  2050. if kyssing == true then return end
  2051. kyssing = true
  2052. acting = true
  2053. decearingTHING = math.random(1, 100)
  2054. if decearingTHING == 4 then
  2055. decearingEGG = Instance.new("Sound", me.Torso)
  2056. decearingEGG.SoundId = "rbxassetid://138084557"
  2057. decearingEGG.PlaybackSpeed = math.random(10, 12) / 10
  2058. decearingEGG.TimePosition = 0.2
  2059. decearingEGG:Play()
  2060. end
  2061. me.Humanoid.WalkSpeed = 0
  2062. me.Humanoid.JumpPower = 0
  2063.  
  2064. local rightarm = Instance.new("Weld", me.Torso)
  2065. rightarm.Part0 = me.Torso
  2066. rightarm.Part1 = me["Right Arm"]
  2067. rightarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
  2068.  
  2069. local leftarm = Instance.new("Weld", me.Torso)
  2070. leftarm.Part0 = me.Torso
  2071. leftarm.Part1 = me["Left Arm"]
  2072. leftarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0)
  2073.  
  2074. local tors = Instance.new("Weld", me.HumanoidRootPart)
  2075. tors.Part0 = me.HumanoidRootPart
  2076. tors.Part1 = me.Torso
  2077. tors.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  2078.  
  2079. local rightleg = Instance.new("Weld", me.Torso)
  2080. rightleg.Part0 = me.Torso
  2081. rightleg.Part1 = me["Right Leg"]
  2082. rightleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0.5, -2, 0)
  2083.  
  2084. local leftleg = Instance.new("Weld", me.Torso)
  2085. leftleg.Part0 = me.Torso
  2086. leftleg.Part1 = me["Left Leg"]
  2087. leftleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-0.5, -2, 0)
  2088.  
  2089. for i = 0, 1, 0.03 do
  2090. tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-10), 0, 0), i)
  2091. leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-80), 0, 0), i)
  2092. rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-80), 0, 0), i)
  2093. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), i)
  2094. wait()
  2095. end
  2096. for i = 0, 1, 0.03 do
  2097. tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(5), 0, 0), i)
  2098. leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, 0.15) * CFrame.Angles(math.rad(-95), 0, 0), i)
  2099. rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, 0.15) * CFrame.Angles(math.rad(-95), 0, 0), i)
  2100. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0.3, -1.5) * CFrame.Angles(math.rad(90), 0, math.rad(-35)), i)
  2101. leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0.3, -1.5) * CFrame.Angles(math.rad(90), 0, math.rad(35)), i)
  2102. knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
  2103. wait()
  2104. end
  2105. local bleedzer = Instance.new('Part',me.Torso)
  2106. bleedzer.CFrame = me.Torso.CFrame
  2107. bleedzer.Size = Vector3.new(0.1,0.1,0.1)
  2108. bleedzer.Transparency = 1
  2109. bleedzer.CanCollide = false
  2110. local weld = Instance.new('Weld',bleedzer)
  2111. weld.Part0 = bleedzer
  2112. weld.Part1 = me.Torso
  2113. weld.C0= CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),0,0)
  2114. local woodpekker = coroutine.wrap(function()
  2115. bleed(bleedzer)
  2116. end)
  2117. woodpekker()
  2118. audio.SoundId = "rbxassetid://199977936"
  2119. audio.PlaybackSpeed = 1.5
  2120. audio:Play()
  2121. audio2.SoundId = "rbxassetid://220834019"
  2122. audio2.PlaybackSpeed = 1
  2123. audio2.TimePosition = 0.1
  2124. audio2:Play()
  2125. for i = 0, 1, 0.1 do
  2126. tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
  2127. leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
  2128. rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
  2129. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0, 0) * CFrame.Angles(math.rad(70), 0, math.rad(-35)), i)
  2130. leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0, 0) * CFrame.Angles(math.rad(70), 0, math.rad(35)), i)
  2131. knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
  2132. wait()
  2133. end
  2134. wait(1)
  2135. audio.SoundId = "rbxassetid://210943487"
  2136. audio.TimePosition = 0.2
  2137. audio.PlaybackSpeed = 0.75
  2138. audio:Play()
  2139. for i = 0, 1, 0.03 do
  2140. tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
  2141. leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
  2142. rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
  2143. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0.3, -1.5) * CFrame.Angles(math.rad(70), 0, math.rad(-35)), i)
  2144. leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0.3, -1.5) * CFrame.Angles(math.rad(70), 0, math.rad(35)), i)
  2145. knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
  2146. wait()
  2147. end
  2148. for i = 0, 1, 0.03 do
  2149. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, -0.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), i)
  2150. leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0, -0.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), i)
  2151. knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0), i)
  2152. wait()
  2153. end
  2154. wait(0.24)
  2155. if me:FindFirstChildOfClass('Humanoid') then
  2156. me:FindFirstChildOfClass('Humanoid').Health = 0
  2157. end
  2158. wait(0.01)
  2159. killz(me,me.Torso.Name,nil,nil,true)
  2160.  
  2161. tors:Remove()
  2162. rightarm:Remove()
  2163. rightleg:Remove()
  2164. leftleg:Remove()
  2165. leftarm:Remove()
  2166. rightshoulderz:Clone().Parent = me.Torso
  2167. leftshoulderz:Clone().Parent = me.Torso
  2168. torsojoint:Clone().Parent = me.HumanoidRootPart
  2169. lefthipz:Clone().Parent = me.Torso
  2170. righthipz:Clone().Parent = me.Torso
  2171. me.Humanoid.JumpPower = 50
  2172. me.Humanoid.WalkSpeed = 16
  2173. acting = false
  2174. canClick = true
  2175. doing = false
  2176. hit = false
  2177. kyssing = false
  2178. if decearingTHING == 4 then
  2179. decearingEGG:Remove()
  2180. end
  2181. end
  2182.  
  2183. function bleedout()
  2184. local doit = coroutine.wrap(function()
  2185. local targe = grabbed
  2186. local num = 0
  2187. while targe and targe:FindFirstChildOfClass('Humanoid') and targe:FindFirstChildOfClass('Humanoid').Health > 0 and num < 11 do
  2188. if targe.Head:FindFirstChild('Died') then
  2189. tone = math.random(6, 12) / 10
  2190. targe.Head.Died.PlaybackSpeed = tone
  2191. targe.Head.Died:Play()
  2192. else
  2193. local deathsound = Instance.new('Sound',targe.Head)
  2194. deathsound.Name = "Died"
  2195. deathsound.SoundId = 'rbxasset://sounds/uuhhh.mp3'
  2196. deathsound.Volume = 0.65
  2197. deathsound.EmitterSize = 5
  2198. deathsound.MaxDistance = 150
  2199. tone = math.random(5, 15) / 10
  2200. targe.Head.Died.PlaybackSpeed = tone
  2201. targe.Head.Died:Play()
  2202. end
  2203. targe:FindFirstChildOfClass('Humanoid').Health = targe:FindFirstChildOfClass('Humanoid').Health - 7
  2204. num = num+1
  2205. wait(0.325)
  2206. end
  2207. targe:FindFirstChildOfClass('Humanoid').Health = 0
  2208. wait()
  2209. killz(targe,'Head',nil,nil,false,true)
  2210. wait(2)
  2211. targe:Remove()
  2212. end)
  2213. doit()
  2214. end
  2215.  
  2216. function liedown()
  2217. local doit = coroutine.wrap(function()
  2218. local targe = grabbed
  2219. wait(2)
  2220. if targe and targe:FindFirstChildOfClass('Humanoid') then
  2221. targe:FindFirstChildOfClass('Humanoid').PlatformStand = false
  2222. end
  2223. end)
  2224. doit()
  2225. end
  2226.  
  2227. function grab()
  2228. local doit = coroutine.wrap(function()
  2229. acting = true
  2230. me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 3
  2231. local arm = me["Right Arm"]
  2232. local tors = me.Torso
  2233. local arm2 = me["Left Arm"]
  2234. local humanroot = me.HumanoidRootPart
  2235. local weld2 = Instance.new('Weld',arm)
  2236. weld2.Part0 = arm
  2237. weld2.Part1 = tors
  2238. weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
  2239. local weld3 = Instance.new('Weld',arm2)
  2240. weld3.Part0 = arm2
  2241. weld3.Part1 = tors
  2242. weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
  2243. for i = 0,1,0.05 do
  2244. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or humanroot == nil then return end
  2245. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
  2246. weld3.C0 = weld3.C0:lerp(CFrame.new(1.2,1.3,0)*CFrame.Angles(0,0,1.2),i)
  2247. knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), -1.55) * CFrame.new(0, 0.95, 0)
  2248. wait(0.01)
  2249. end
  2250. grabbing = true
  2251. trail.Enabled = true
  2252. for i = 0,1,0.10 do
  2253. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or humanroot == nil then return end
  2254. weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.5, 0, -1.3), i)
  2255. weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.5, 0, 1.1), i)
  2256. wait(0.01)
  2257. end
  2258. trail.Enabled = false
  2259. wait(0.5)
  2260. grabbing = false
  2261. me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 3
  2262. if grabbed == nil then
  2263. for i = 0,1,0.1 do
  2264. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil then return end
  2265. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
  2266. weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i)
  2267. knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0)
  2268. wait(0.001)
  2269. end
  2270. weld2:Destroy()
  2271. weld3:Destroy()
  2272. rightshoulderz:Clone().Parent = me.Torso
  2273. leftshoulderz:Clone().Parent = me.Torso
  2274. acting = false
  2275. canClick = true
  2276. end
  2277. end)
  2278. doit()
  2279. end
  2280.  
  2281. function kill()
  2282. paralyzed = false
  2283. if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then hardrelease() return end
  2284. targetweld = grabbed.Torso.TargetWeld
  2285. targetweld2 = nil
  2286. local reee = grabbed:FindFirstChild("Left Arm")
  2287. if reee and reee:FindFirstChild("Weld") then
  2288. targetweld2 = reee.Weld
  2289. end
  2290. for i, v in pairs(grabbed:GetChildren()) do
  2291. if v.Name == "Part" then
  2292. v.CanCollide = true
  2293. end
  2294. end
  2295. targetweld3pt = grabbed:FindFirstChild("Right Arm")
  2296. local targetrightshoulder = rightshoulder
  2297. local targetleftshoulder = leftshoulder
  2298. local targetweld3 = Instance.new("Weld", targetweld3pt)
  2299. targetweld3.Part0 = grabbed.Torso
  2300. targetweld3.Part1 = targetweld3pt
  2301. targetweld3.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
  2302.  
  2303. local doit = coroutine.wrap(function()
  2304. local arm = me["Right Arm"]
  2305. local tors = grabbed.Torso
  2306. local arm2 = me["Left Arm"]
  2307. if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
  2308. doing = true
  2309. local weld2 = arm:FindFirstChildOfClass('Weld')
  2310. local weld3 = arm2:FindFirstChildOfClass('Weld')
  2311. local humanroot = me.HumanoidRootPart
  2312.  
  2313. for i = 0,1,0.1 do
  2314. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
  2315. weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.9, 0, -1.4), i)
  2316. weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 0.5, -0.5)* CFrame.Angles(-1.5, 0.4, 1.1), i)
  2317. wait(0.01)
  2318. end
  2319.  
  2320. audio:Stop()
  2321. audio.SoundId = "rbxassetid://517040733"
  2322. tone = math.random(1, 3)
  2323. if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0.3 end
  2324. if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 end
  2325. if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0.2 end
  2326. audio:Play()
  2327.  
  2328. local bleedpart = Instance.new("Part", grabbed)
  2329. bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
  2330. bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
  2331. bleedpart.CanCollide = false
  2332. bleedpart.Position = grabbed.Head.Position + Vector3.new(0, 1, 0)
  2333. bleedpart.Transparency = 1
  2334.  
  2335. local bleedpartweld = Instance.new("Weld", grabbed.Torso)
  2336. bleedpartweld.Part0 = grabbed.Torso
  2337. bleedpartweld.Part1 = bleedpart
  2338. bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
  2339. local coru=coroutine.wrap(function()
  2340. bleed(bleedpart)
  2341. end)
  2342. coru()
  2343.  
  2344. local slightthrow = Instance.new("BodyThrust", grabbed.Torso)
  2345. slightthrow.Force = Vector3.new(0, 0, -2500)
  2346.  
  2347. local slightthrow2 = Instance.new("BodyAngularVelocity", grabbed.Torso)
  2348. slightthrow2.AngularVelocity = Vector3.new(0, -1000, 0)
  2349. slightthrow2.MaxTorque = Vector3.new(1000, 1000, 1000)
  2350.  
  2351. if grabbed:FindFirstChildOfClass('Humanoid') then
  2352. grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true
  2353. end
  2354.  
  2355. killz(grabbed,'Left Leg')
  2356. killz(grabbed,'Left Arm')
  2357. killz(grabbed,'Right Leg')
  2358. killz(grabbed,'Right Arm')
  2359.  
  2360. trail.Enabled = true
  2361.  
  2362. for i = 0,1,0.2 do
  2363. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
  2364. weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 1.7, -0.5)* CFrame.Angles(-0.25, 0, -1.4), i)
  2365. weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1.6, -0.5)* CFrame.Angles(-1.5, -1, 1.1), i)
  2366. wait(0.01)
  2367. end
  2368.  
  2369. trail.Enabled = false
  2370.  
  2371. bleedout()
  2372.  
  2373. rightshoulderz:Clone().Parent = me.Torso
  2374. leftshoulderz:Clone().Parent = me.Torso
  2375. grabbed = nil
  2376.  
  2377. if humanroot:FindFirstChild('Holder') then
  2378. humanroot.Holder:Destroy()
  2379. end
  2380.  
  2381. wait(0.2)
  2382. slightthrow:Remove()
  2383. slightthrow2:Remove()
  2384. for i = 0,1,0.05 do
  2385. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
  2386. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5, 0, 0)* CFrame.Angles(0, 0, 0), i)
  2387. weld3.C0 = weld3.C0:lerp(CFrame.new(1.5, 0, 0)* CFrame.Angles(0, 0, 0), i)
  2388. knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0)
  2389. wait(0.01)
  2390. end
  2391.  
  2392. weld2:Destroy()
  2393. weld3:Destroy()
  2394. targetweld = nil
  2395. targetweld2 = nil
  2396. targetweld3 = nil
  2397. rightshoulderz:Clone().Parent = me.Torso
  2398. leftshoulderz:Clone().Parent = me.Torso
  2399. acting = false
  2400. canClick = true
  2401. doing = false
  2402. end)
  2403. doit()
  2404. end
  2405.  
  2406. function finish()
  2407. if finishing == true then return end
  2408. finishing = true
  2409. acting = true
  2410. decearingTHING = math.random(1, 100)
  2411. if decearingTHING == 4 then
  2412. decearingEGG = Instance.new("Sound", me.Torso)
  2413. decearingEGG.SoundId = "rbxassetid://138084557"
  2414. decearingEGG.PlaybackSpeed = math.random(10, 12) / 10
  2415. decearingEGG.TimePosition = 0.2
  2416. decearingEGG:Play()
  2417. end
  2418. me.Humanoid.WalkSpeed = 0
  2419. me.Humanoid.JumpPower = 0
  2420.  
  2421. local rightarm = Instance.new("Weld", me.Torso)
  2422. rightarm.Part0 = me.Torso
  2423. rightarm.Part1 = me["Right Arm"]
  2424. rightarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
  2425.  
  2426. local tors = Instance.new("Weld", me.HumanoidRootPart)
  2427. tors.Part0 = me.HumanoidRootPart
  2428. tors.Part1 = me.Torso
  2429. tors.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  2430.  
  2431. local rightleg = Instance.new("Weld", me.Torso)
  2432. rightleg.Part0 = me.Torso
  2433. rightleg.Part1 = me["Right Leg"]
  2434. rightleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0.5, -2, 0)
  2435.  
  2436. local leftleg = Instance.new("Weld", me.Torso)
  2437. leftleg.Part0 = me.Torso
  2438. leftleg.Part1 = me["Left Leg"]
  2439. leftleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-0.5, -2, 0)
  2440.  
  2441. for i = 0, 1, 0.05 do
  2442. tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), 0, 0), i)
  2443. leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -2, 0.2) * CFrame.Angles(math.rad(-15), 0, 0), i)
  2444. rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -2, 0.2) * CFrame.Angles(math.rad(-15), 0, 0), i)
  2445. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, 0) * CFrame.Angles(math.rad(179), math.rad(179), 0), i)
  2446. wait()
  2447. end
  2448. for i=1,finishnum do
  2449. local num1 = 0.5
  2450. local num2 = 0.5
  2451. local num3 = 0.25
  2452. if finishnum ~= 1 then
  2453. num3 = 0
  2454. end
  2455. trail.Enabled = true
  2456. for i = 0, 1, num1 do
  2457. tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-60), 0, 0), i)
  2458. leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0) * CFrame.Angles(math.rad(0), 0, 0), i)
  2459. rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -0.7, -1) * CFrame.Angles(math.rad(10), 0, 0), i)
  2460. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, -1) * CFrame.Angles(math.rad(160), math.rad(150), 0), i)
  2461. wait()
  2462. end
  2463. wait()
  2464. for i = 0, 1, num2 do
  2465. tors.C0 = tors.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
  2466. leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0) * CFrame.Angles(math.rad(-30), 0, 0), i)
  2467. rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -0.7, -1) * CFrame.Angles(math.rad(-20), 0, 0), i)
  2468. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, 0.2) * CFrame.Angles(math.rad(250), math.rad(180), 0), i)
  2469. wait()
  2470. end
  2471. trail.Enabled = false
  2472. wait(num3)
  2473. end
  2474. wait()
  2475. for i = 0, 1, 0.05 do
  2476. tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i)
  2477. leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -2, 0) * CFrame.Angles(0, 0, 0), i)
  2478. rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -2, 0) * CFrame.Angles(0, 0, 0), i)
  2479. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
  2480. wait()
  2481. end
  2482. tors:Remove()
  2483. rightarm:Remove()
  2484. rightleg:Remove()
  2485. leftleg:Remove()
  2486. rightshoulderz:Clone().Parent = me.Torso
  2487. leftshoulderz:Clone().Parent = me.Torso
  2488. torsojoint:Clone().Parent = me.HumanoidRootPart
  2489. lefthipz:Clone().Parent = me.Torso
  2490. righthipz:Clone().Parent = me.Torso
  2491. me.Humanoid.JumpPower = 50
  2492. me.Humanoid.WalkSpeed = 16
  2493. acting = false
  2494. canClick = true
  2495. doing = false
  2496. hit = false
  2497. finishing = false
  2498. if decearingTHING == 4 then
  2499. decearingEGG:Remove()
  2500. end
  2501. end
  2502.  
  2503. function throw()
  2504. if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then return end
  2505. paralyzed = false
  2506. targetweld = grabbed.Torso.TargetWeld
  2507. local ree = grabbed:FindFirstChild("Left Arm")
  2508. targetweld2 =nil
  2509. if ree and ree:FindFirstChild("Weld") then
  2510. targetweld2 = ree.Weld
  2511. end
  2512.  
  2513. for i, v in pairs(grabbed:GetChildren()) do
  2514. if v.Name == "Part" then
  2515. v.CanCollide = true
  2516. end
  2517. end
  2518.  
  2519.  
  2520. local doit = coroutine.wrap(function()
  2521. local arm = me["Right Arm"]
  2522. local tors = grabbed.Torso
  2523. local arm2 = me["Left Arm"]
  2524. local targrightshoulder = rightshoulder
  2525.  
  2526. local targleftshoulder = leftshoulder
  2527. if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
  2528. doing = true
  2529. local weld2 = arm:FindFirstChildOfClass('Weld')
  2530. local weld3 = arm2:FindFirstChildOfClass('Weld')
  2531. local humanroot = me.HumanoidRootPart
  2532.  
  2533. for i = 0,1,0.2 do
  2534. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
  2535. weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 1.7, -0.5)* CFrame.Angles(-0.25, 1, -1.4), i)
  2536. weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1.6, -0.5)* CFrame.Angles(-1.5, -1, 1.1), i)
  2537. targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0, 0, 0), i)
  2538. if targetweld2 then
  2539. targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0, 0)*CFrame.Angles(0, 0, 0), i)
  2540. end
  2541. wait(0.01)
  2542. end
  2543.  
  2544. audio:Stop()
  2545. audio.SoundId = "rbxassetid://536642316"
  2546. tone = math.random(1, 3)
  2547. if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0.08 end
  2548. if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 end
  2549. if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0.12 end
  2550. audio:Play()
  2551.  
  2552. local slightthrow = Instance.new("BodyVelocity", grabbed.Torso)
  2553. slightthrow.Velocity = Vector3.new(0,20,0)+(me.Torso.CFrame.lookVector*20)
  2554. slightthrow.P = 5000
  2555. slightthrow.MaxForce = Vector3.new(9000001,9000001,9000001)
  2556. local point = grabbed.Torso.Position
  2557. local aaaaaa = grabbed
  2558. liedown()
  2559.  
  2560. rightshoulderz:Clone().Parent = me.Torso
  2561. leftshoulderz:Clone().Parent = me.Torso
  2562. grabbed = nil
  2563.  
  2564. if humanroot:FindFirstChild('Holder') then
  2565. humanroot.Holder:Destroy()
  2566. end
  2567. local coru = coroutine.wrap(function()
  2568. while aaaaaa and aaaaaa:FindFirstChild('Torso') and (aaaaaa.Torso.Position-point).magnitude < 5 do wait(0.001) end
  2569. if aaaaaa:FindFirstChildOfClass('Humanoid') then
  2570. aaaaaa:FindFirstChildOfClass('Humanoid').Name = "Humanoid"
  2571. aaaaaa:FindFirstChildOfClass('Humanoid').JumpPower = 50
  2572. aaaaaa:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
  2573. end
  2574. slightthrow:Remove()
  2575. end)
  2576. coru()
  2577.  
  2578. for i = 0,1,0.05 do
  2579. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
  2580. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
  2581. weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i)
  2582. wait(0.01)
  2583. end
  2584. weld2:Destroy()
  2585. weld3:Destroy()
  2586. targetweld:Remove()
  2587. if targetweld2 then
  2588. targetweld2:Remove()
  2589. end
  2590. if rightshoulder then
  2591. rightshoulder:Clone().Parent = tors
  2592. end
  2593. if leftshoulder then
  2594. leftshoulder:Clone().Parent = tors
  2595. end
  2596. headweld:Clone().Parent = tors
  2597. rightshoulderz:Clone().Parent = me.Torso
  2598. leftshoulderz:Clone().Parent = me.Torso
  2599. acting = false
  2600. canClick = true
  2601. doing = false
  2602. end)
  2603. doit()
  2604. end
  2605.  
  2606. cfn,ang,mr,int=CFrame.new,CFrame.Angles,math.rad,Instance.new
  2607. bc=BrickColor.new
  2608. local minimumsize = Vector3.new(0.7,0.7,0.7)
  2609. local surface_between_splitted_parts = 'SmoothNoOutlines'
  2610. local fragmentable = workspace
  2611. local list = {}
  2612. local brickcount = 0
  2613. local storage = {}
  2614. local fillup = 1000
  2615. local maximumstorage = 2000
  2616. local storage_position = Vector3.new(0,0,5000)
  2617. local stored_partsize = Vector3.new(1,1,1)
  2618. local parts_created_per_frame = 5
  2619.  
  2620. local minimumsize = Vector3.new(0.7,0.7,0.7)
  2621. local surface_between_splitted_parts = 'SmoothNoOutlines'
  2622. local fragmentable = workspace
  2623. local list = {}
  2624. local brickcount = 0
  2625. local storage = {}
  2626. local fillup = 1000
  2627. local maximumstorage = 2000
  2628. local storage_position = Vector3.new(0,0,5000)
  2629. local stored_partsize = Vector3.new(1,1,1)
  2630. local parts_created_per_frame = 5
  2631.  
  2632.  
  2633. function fragmentate(cframe,size,color,explosion_position,explosion_blastradius,backsurface,bottomsurface,frontsurface,leftsurface,rightsurface,topsurface,transparency,reflectance,material)
  2634. local xi = size.X >= minimumsize.X*(1+explosion_blastradius/16) and 2 or 1
  2635. local yi = size.Y >= minimumsize.Y*(1+explosion_blastradius/16) and 2 or 1
  2636. local zi = size.Z >= minimumsize.Z*(1+explosion_blastradius/16) and 2 or 1
  2637. if xi == 1 and yi == 1 and zi == 1 or (cframe.p-explosion_position).magnitude > size.magnitude/2 + explosion_blastradius then
  2638. if xi == 1 and yi == 1 and zi == 1 then return end
  2639. if #storage > 0 then
  2640. local p = storage[1]
  2641. p.BrickColor = color
  2642. p.Size = size
  2643. p.Anchored = false
  2644. p.BackSurface = backsurface
  2645. p.BottomSurface = bottomsurface
  2646. p.FrontSurface = frontsurface
  2647. p.LeftSurface = leftsurface
  2648. p.RightSurface = rightsurface
  2649. p.TopSurface = topsurface
  2650. p.Transparency = transparency
  2651. p.CFrame = cframe
  2652. p.Reflectance = reflectance
  2653. p.Material = material
  2654. game:GetService('Debris'):AddItem(p,30)
  2655. p:BreakJoints()
  2656. table.remove(storage,1)
  2657. else
  2658. local p = Instance.new("Part",fragmentable)
  2659. p.BrickColor = color
  2660. p.FormFactor = "Custom"
  2661. p.Size = size
  2662. p.BackSurface = backsurface
  2663. p.BottomSurface = bottomsurface
  2664. p.FrontSurface = frontsurface
  2665. p.LeftSurface = leftsurface
  2666. p.RightSurface = rightsurface
  2667. p.TopSurface = topsurface
  2668. p.Transparency = transparency
  2669. p.Material = material
  2670. if p.Transparency>0.285 then
  2671. p.Anchored = false
  2672. else
  2673. p.Anchored=false
  2674. p.Material='Wood'
  2675. game:GetService('Debris'):AddItem(p,10)
  2676. end
  2677. p.CFrame = cframe
  2678. p.Reflectance = reflectance
  2679. p:BreakJoints()
  2680. end
  2681. return
  2682. end
  2683. local mody = math.random(-125,125)/1000
  2684. for y = 1,yi do
  2685. if math.random()> 0.5 then
  2686. local modx = math.random(-125,125)/1000
  2687. for x = 1,xi do
  2688. local modz = math.random(-125,125)/1000
  2689. for z = 1,zi do --offset = x/xi-0.75+modx)
  2690. fragmentate(cframe*CFrame.new(size.X*(xi==1 and 0 or x/xi-0.75+modx),size.Y*(yi==1 and 0 or y/yi-0.75+mody),size.Z*(zi==1 and 0 or z/zi-0.75+modz)),
  2691. Vector3.new(xi == 2 and size.X*(1-2*math.abs(x/xi-0.75+modx)) or size.X,yi == 2 and size.Y*(1-2*math.abs(y/yi-0.75+mody)) or size.Y,
  2692. zi == 2 and size.Z*(1-2*math.abs(z/zi-0.75+modz)) or size.Z or mustardfoot_was_here),color,explosion_position,explosion_blastradius,
  2693. z~=zi and surface_between_splitted_parts or backsurface,y==2 and surface_between_splitted_parts or bottomsurface,
  2694. z==2 and surface_between_splitted_parts or frontsurface,x==2 and surface_between_splitted_parts or leftsurface,x~=xi and surface_between_splitted_parts or rightsurface,
  2695. y~=yi and surface_between_splitted_parts or topsurface,transparency,reflectance,material)
  2696. end
  2697.  
  2698. end
  2699. else
  2700. local modz = math.random(-125,125)/1000
  2701. for z = 1,zi do
  2702. local modx = math.random(-125,125)/1000
  2703. for x = 1,xi do
  2704. fragmentate(cframe*CFrame.new(size.X*(xi==1 and 0 or x/xi-0.75+modx),size.Y*(yi==1 and 0 or y/yi-0.75+mody),size.Z*(zi==1 and 0 or z/zi-0.75+modz)),
  2705. Vector3.new(xi == 2 and size.X*(1-2*math.abs(x/xi-0.75+modx)) or size.X,yi == 2 and size.Y*(1-2*math.abs(y/yi-0.75+mody)) or size.Y,
  2706. zi == 2 and size.Z*(1-2*math.abs(z/zi-0.75+modz)) or size.Z),color,explosion_position,explosion_blastradius,
  2707. z~=zi and surface_between_splitted_parts or backsurface,y==2 and surface_between_splitted_parts or bottomsurface,
  2708. z==2 and surface_between_splitted_parts or frontsurface,x==2 and surface_between_splitted_parts or leftsurface,x~=xi and surface_between_splitted_parts or rightsurface,
  2709. y~=yi and surface_between_splitted_parts or topsurface,transparency,reflectance,material)
  2710. end
  2711. end
  2712. end
  2713. end
  2714. end
  2715.  
  2716. function start_fragmentation(position,radius,nuh)
  2717. local search = Region3.new(position-Vector3.new(radius,radius,radius)*1.1,position+Vector3.new(radius,radius,radius)*1.1)
  2718. repeat
  2719. local finish = false
  2720. local parts = workspace:FindPartsInRegion3WithIgnoreList(search,list,100)
  2721. for i = 1,#parts do
  2722. table.insert(list,1,parts[i])
  2723. end
  2724. finish = true
  2725. until #parts < 100 and finish
  2726. local t = tick()
  2727. for i = 1,#list do
  2728. local p = list[i]
  2729. if p:IsA('UnionOperation') == false and p:IsA('CornerWedgePart') == false and p:IsA('TrussPart') == false and p:IsA('WedgePart') == false and p.Parent and p.Parent ~= obj1 and p.Parent.Name ~= "Projectile" and p:IsDescendantOf(fragmentable) and p:GetMass()<50000 and p.Transparency>0.285 and p.Name~='Base' and p.Parent:FindFirstChildOfClass('Humanoid') == nil and p.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and p:IsDescendantOf(me)==false then
  2730. fragmentate(p.CFrame,p.Size,p.BrickColor,position,radius,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
  2731. if #storage < maximumstorage and p.Shape == "Block" then
  2732. p.Anchored = false
  2733. p.FormFactor = "Custom"
  2734. p.Size = stored_partsize
  2735. p.Position = storage_position
  2736. table.insert(storage,1,p)
  2737. else
  2738. p:Destroy()
  2739. end
  2740. end
  2741. if nuh == false and p.Parent and p.Parent ~= obj1 and p.Parent.Name ~= "Projectile" and p:IsDescendantOf(fragmentable) and p:GetMass()<53000 and p.Transparency<0.05 and p.Name~='Base' and tostring(p.Material)=='Enum.Material.Wood' and p:IsDescendantOf(me)==false then
  2742. fragmentate(p.CFrame,p.Size,p.BrickColor,position,radius,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
  2743. if #storage < maximumstorage and p.Shape == "Block" then
  2744. p.Anchored = false
  2745. p.Material='Wood'
  2746. p.FormFactor = "Custom"
  2747. p.Size = stored_partsize
  2748. p.Position = storage_position
  2749. table.insert(storage,1,p)
  2750. else
  2751. p:Destroy()
  2752. end
  2753. end
  2754. end
  2755. list = {}
  2756. end
  2757.  
  2758.  
  2759. function fling()
  2760. local doit = coroutine.wrap(function()
  2761. if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') then
  2762. acting = true
  2763. for i=1,finishnum do
  2764. local weld2 = Instance.new('Weld',me["Right Arm"])
  2765. weld2.Part0 = me["Right Arm"]
  2766. weld2.Part1 = me["Torso"]
  2767. weld2.C0 = CFrame.new(-1.5,0,0)
  2768. if finishnum == 1 then
  2769. for i = 0,1,0.05 do
  2770. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  2771. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i)
  2772. wait(0.01)
  2773. end
  2774. end
  2775. audio.SoundId = "rbxassetid://166083610"
  2776. audio.PlaybackSpeed = 1
  2777. audio.TimePosition = 0.1
  2778. audio:Play()
  2779. if finishnum == 1 then
  2780. for i = 0,1,0.5 do
  2781. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  2782. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i)
  2783. wait(0.001)
  2784. end
  2785. end
  2786. weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
  2787. local knofe = obj1:Clone()
  2788. for i, v in pairs(obj1:GetChildren()) do
  2789. if v:IsA('BasePart') then
  2790. v.Transparency = 1
  2791. end
  2792. end
  2793. knofe.Parent = workspace
  2794. knofe.Name = "Projectile"
  2795. knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
  2796. knofe:FindFirstChild("Trail", true).Enabled = true
  2797. local heck = Instance.new('BodyVelocity',knofe.Grab)
  2798. heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120
  2799. local coru = coroutine.wrap(function()
  2800. wait(0.45)
  2801. if heck then
  2802. heck:Destroy()
  2803. end
  2804. end)
  2805. coru()
  2806. local able = true
  2807. knofe["big ass knife"].Touched:connect(function(hit)
  2808. if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and knofe.Grab.CanCollide == false and hit.Parent ~= me and hit.Parent.Parent ~= me then
  2809. local thing = hit.Parent:FindFirstChildOfClass('Humanoid')
  2810. local ree = hit.Parent
  2811. if thing == nil then
  2812. ree = hit.Parent.Parent
  2813. end
  2814. if ree:FindFirstChildOfClass('Humanoid').Health > 0 then
  2815. knofe:FindFirstChild("Trail", true).Enabled = false
  2816. game:GetService('Debris'):AddItem(knofe,5)
  2817. tone = math.random(1, 3)
  2818. local sound = Instance.new('Sound',knofe.Grab)
  2819. if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
  2820. if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
  2821. if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
  2822. sound.PlaybackSpeed = 1
  2823. sound:Play()
  2824. for i, v in pairs(knofe:GetChildren()) do
  2825. if v:IsA('BasePart') then
  2826. v.CanCollide = true
  2827. v.Anchored = true
  2828. end
  2829. end
  2830. hit.Anchored = true
  2831. if ree:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
  2832. ree:FindFirstChildOfClass('Humanoid').Health = 0
  2833. end
  2834. wait()
  2835. killz(ree,hit.Name,knofe)
  2836. else
  2837. knofe:FindFirstChild("Trail", true).Enabled = false
  2838. heck.Velocity = Vector3.new(0,0,0)
  2839. heck:Destroy()
  2840. game:GetService('Debris'):AddItem(knofe,5)
  2841. tone = math.random(1, 3)
  2842. local sound = Instance.new('Sound',knofe.Grab)
  2843. if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
  2844. if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
  2845. if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
  2846. sound.PlaybackSpeed = 1
  2847. sound:Play()
  2848. for i, v in pairs(knofe:GetChildren()) do
  2849. if v:IsA('BasePart') then
  2850. v.Anchored = false
  2851. end
  2852. end
  2853. hit.Anchored = true
  2854. wait(0.001)
  2855. hit.Anchored = false
  2856. for i, v in pairs(knofe:GetChildren()) do
  2857. if v:IsA('BasePart') then
  2858. v.Anchored = false
  2859. end
  2860. end
  2861. if knofe then
  2862. local coru = coroutine.wrap(function()
  2863. if hit then
  2864. local uno = Instance.new('Part',workspace)
  2865. local dos = Instance.new('Part',workspace)
  2866. uno.CFrame = hit.CFrame
  2867. dos.CFrame = knofe["big ass knife"].CFrame
  2868. local weld = Instance.new('Weld',knofe["big ass knife"])
  2869. weld.Part0 = hit
  2870. weld.Part1 = knofe["big ass knife"]
  2871. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  2872. uno:Destroy()
  2873. dos:Destroy()
  2874. end
  2875. end)
  2876. coru()
  2877. end
  2878. end
  2879. elseif hit.Parent and hit.Parent ~= me and hit.Parent.Parent ~= me and hit.CanCollide and knofe.Grab.CanCollide == false then
  2880. if hit.Transparency and (hit.Transparency<=0.285 or hit:GetMass()<=3000) then
  2881. knofe:FindFirstChild("Trail", true).Enabled = false
  2882. local sound = Instance.new('Sound',knofe.Grab)
  2883. sound.SoundId = 'rbxassetid://267585646'
  2884. sound:Play()
  2885. for i,v in pairs(knofe:GetChildren()) do
  2886. if v:IsA('BasePart') then
  2887. v.Anchored = true
  2888. end
  2889. end
  2890. wait()
  2891. heck.Velocity = Vector3.new(0,0,0)
  2892. heck:Destroy()
  2893. local uno = Instance.new('Part',workspace)
  2894. local dos = Instance.new('Part',workspace)
  2895. uno.CFrame = hit.CFrame
  2896. dos.CFrame = knofe["big ass knife"].CFrame
  2897. local weld = Instance.new('Weld',knofe["big ass knife"])
  2898. weld.Part0 = hit
  2899. weld.Part1 = knofe["big ass knife"]
  2900. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  2901. uno:Destroy()
  2902. dos:Destroy()
  2903. for i,v in pairs(knofe:GetChildren()) do
  2904. if v:IsA('BasePart') then
  2905. v.Anchored = false
  2906. end
  2907. end
  2908. game:GetService('Debris'):AddItem(knofe,5)
  2909. for i,v in pairs(knofe:GetChildren()) do
  2910. if v:IsA('BasePart') then
  2911. v.CanCollide = true
  2912. end
  2913. end
  2914. end
  2915. if hit.Parent and hit.Transparency>0.285 and able == true and hit:GetMass()<3000 and hit.Parent:FindFirstChildOfClass('Humanoid') == nil and (hit.Parent.Parent == nil or hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil) then
  2916. knofe:FindFirstChild("Trail", true).Enabled = false
  2917. able = false
  2918. local sound = Instance.new('Sound',knofe.Grab)
  2919. sound.SoundId = 'rbxassetid://144884907'
  2920. sound:Play()
  2921. local coru = coroutine.wrap(function()
  2922. start_fragmentation(knofe["big ass knife"].Position,1.25,knofe)
  2923. end)
  2924. coru()
  2925. end
  2926. end
  2927. end)
  2928. if finishnum == 1 then
  2929. for i= 0,1,0.1 do
  2930. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  2931. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
  2932. wait(0.001)
  2933. end
  2934. else
  2935. for i= 0,1,0.5 do
  2936. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  2937. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
  2938. wait(0.001)
  2939. end
  2940. end
  2941. for i,v in pairs(obj1:GetChildren()) do
  2942. if v:IsA('BasePart') then
  2943. v.Transparency = 0
  2944. end
  2945. end
  2946. weld2:Destroy()
  2947. rightshoulderz:Clone().Parent = me.Torso
  2948. end
  2949. acting = false
  2950. canClick = true
  2951. end
  2952. end)
  2953. doit()
  2954. end
  2955.  
  2956. function instasplode()
  2957. local coru = coroutine.wrap(function()
  2958. acting = true
  2959. for i=1,1 do
  2960. local weld2 = Instance.new('Weld',me["Right Arm"])
  2961. weld2.Part0 = me["Right Arm"]
  2962. weld2.Part1 = me["Torso"]
  2963. weld2.C0 = CFrame.new(-1.5,0,0)
  2964. if finishnum == 1 then
  2965. for i = 0,1,0.05 do
  2966. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  2967. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i)
  2968. wait(0.01)
  2969. end
  2970. end
  2971. weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
  2972. audio.SoundId = "rbxassetid://166083610"
  2973. audio.PlaybackSpeed = 1
  2974. audio.TimePosition = 0.1
  2975. audio:Play()
  2976. if finishnum == 1 then
  2977. for i = 0,1,0.5 do
  2978. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  2979. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i)
  2980. wait(0.001)
  2981. end
  2982. end
  2983. weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
  2984. local knofe = obj1:Clone()
  2985. for i,v in pairs(obj1:GetChildren()) do
  2986. if v:IsA('BasePart') then
  2987. v.Transparency = 1
  2988. end
  2989. end
  2990. knofe.Parent = workspace
  2991. knofe.Name = "Projectile"
  2992. knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
  2993. knofe:FindFirstChild("Trail", true).Enabled = false
  2994. fireofjesUS = Instance.new("Fire", knofe.Grab)
  2995. local heck = Instance.new('BodyVelocity',knofe.Grab)
  2996. heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120
  2997. local coru = coroutine.wrap(function()
  2998. wait(0.45)
  2999. if heck then
  3000. heck:Destroy()
  3001. end
  3002. end)
  3003. coru()
  3004. knofe["big ass knife"].Touched:connect(function(hit)
  3005. if hit.Parent ~= me and hit.Parent.Parent ~= me and hit.Transparency < 1 and knofe.Grab.CanCollide == false then
  3006. heck.Velocity = Vector3.new(0,0,0)
  3007. heck:Destroy()
  3008. for i,v in pairs(knofe:GetChildren()) do
  3009. if v:IsA('BasePart') then
  3010. v.CanCollide = true
  3011. end
  3012. end
  3013. local hum = hit.Parent:FindFirstChildOfClass('Humanoid')
  3014. if hum == nil then
  3015. hum = hit.Parent.Parent:FindFirstChildOfClass('Humanoid')
  3016. end
  3017. if knofe then
  3018. local coru = coroutine.wrap(function()
  3019. if hit then
  3020. local uno = Instance.new('Part',workspace)
  3021. local dos = Instance.new('Part',workspace)
  3022. uno.CFrame = hit.CFrame
  3023. dos.CFrame = knofe["big ass knife"].CFrame
  3024. local weld = Instance.new('Weld',knofe["big ass knife"])
  3025. weld.Part0 = hit
  3026. weld.Part1 = knofe["big ass knife"]
  3027. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  3028. uno:Destroy()
  3029. dos:Destroy()
  3030. end
  3031. end)
  3032. coru()
  3033. end
  3034. local sound = Instance.new('Sound',knofe.Grab)
  3035. sound.Name = "BOOM"
  3036. sound.EmitterSize = 25
  3037. sound.SoundId = 'rbxassetid://476477344'
  3038. sound.Volume = 0.5
  3039. sound:Play()
  3040. local exppart = Instance.new("Part", game.Workspace)
  3041. exppart.Size = Vector3.new(0.2, 0.2, 0.2)
  3042. exppart.Anchored = true
  3043. exppart.CanCollide = false
  3044. exppart.CFrame = CFrame.new(knofe.Grab.CFrame.p)
  3045. exppart.Transparency = 1
  3046. local expaccent = Instance.new("ParticleEmitter", exppart)
  3047. expaccent.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0))})
  3048. expaccent.LightEmission = 0.2
  3049. expaccent.LightInfluence = 0.3
  3050. expaccent.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
  3051. expaccent.Acceleration = Vector3.new(0, 30, 0)
  3052. expaccent.Drag = 15
  3053. expaccent.LockedToPart = false
  3054. expaccent.Lifetime = NumberRange.new(0.5, 1.5)
  3055. expaccent.Rate = 2000
  3056. expaccent.Speed = NumberRange.new(0,0)
  3057. expaccent.SpreadAngle = Vector2.new(360, 360)
  3058. expaccent:Clone().Parent = exppart
  3059. expaccent:Clone().Parent = exppart
  3060. local exp = Instance.new('Explosion',game.Workspace)
  3061. exp.Position = knofe["big ass knife"].Position
  3062. exp.ExplosionType = Enum.ExplosionType.NoCraters
  3063. exp.BlastRadius = 5
  3064. exp.Visible = false
  3065. exp.BlastPressure = 0
  3066. exp.DestroyJointRadiusPercent = 0
  3067. exp.Hit:connect(function(hit)
  3068. if hit.Parent and hit.Parent ~= me and hit.Parent.Name ~= "bitch ass knife" then
  3069. wait(0.001)
  3070. tgt = hit
  3071. local coru=coroutine.wrap(function(tgtt)
  3072. local fireofgods = Instance.new("Fire", tgtt)
  3073. fireofgods.Size = 0
  3074. fireofgods.Heat = 0
  3075. local fireofgodsaccent = expaccent:Clone()
  3076. fireofgodsaccent.Parent = hit
  3077. fireofgodsaccent.Rate = 0
  3078. fireofgodsaccent.Speed = NumberRange.new(5, 50)
  3079. fireofgodsaccent.SpreadAngle = Vector2.new(45, 45)
  3080. fireofgodsaccent.Acceleration = Vector3.new(0, 20, 0)
  3081.  
  3082. while fireofgods.Size < 10 do
  3083. fireofgods.Size = fireofgods.Size + 0.1
  3084. fireofgods.Heat = fireofgods.Heat + 0.1
  3085. fireofgodsaccent.Rate = fireofgodsaccent.Rate + 1
  3086. wait()
  3087. end
  3088. if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') == nil and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil then
  3089. hit:BreakJoints()
  3090. elseif hit.Parent and hit.Parent:IsA('Accessory') then
  3091. for i,v in pairs(hit:GetChildren()) do
  3092. if v:IsA('SpecialMesh') then
  3093. v.TextureId = ""
  3094. end
  3095. end
  3096. end
  3097. hit.BrickColor = BrickColor.new("Black")
  3098. for i,v in pairs(hit.Parent:GetChildren()) do
  3099. if v:IsA('Shirt') or v:IsA('Pants') then
  3100. v:Destroy()
  3101. end
  3102. end
  3103.  
  3104. while fireofgods.Size > 5 do
  3105. fireofgods.Size = fireofgods.Size - 0.1
  3106. fireofgods.Heat = fireofgods.Heat - 0.1
  3107. wait()
  3108. end
  3109. fireofgods:Destroy()
  3110. if hit.Parent then
  3111. if hit.Parent:FindFirstChildOfClass('Humanoid') == nil and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil then
  3112. local p = hit
  3113. fragmentate(p.CFrame,p.Size,p.BrickColor,p.Position,0.01,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
  3114. hit:Remove()
  3115. elseif hit.Parent:FindFirstChildOfClass('Humanoid') ~= nil then
  3116. print(hit.Name)
  3117. if hit.Name == "Torso" or hit.Name == "Head" then
  3118. print('ohhh YAAAA')
  3119. hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
  3120. end
  3121. wait()
  3122. killz(hit.Parent,hit.Name,nil,nil,false,false,true)
  3123. end
  3124. end
  3125. end)
  3126. coru(tgt)
  3127. end
  3128. end)
  3129. local explosionaccenttimeout = coroutine.wrap(function()
  3130. wait(0.2)
  3131. for i, exploodn in pairs(exppart:GetChildren()) do
  3132. exploodn.Enabled = false
  3133. end
  3134. wait(2)
  3135. for i, exploodn in pairs(exppart:GetChildren()) do
  3136. exploodn:Remove()
  3137. end
  3138. end)
  3139. explosionaccenttimeout()
  3140. for i,v in pairs(knofe:GetChildren()) do
  3141. if v:IsA('BasePart') then
  3142. v.Transparency = 1
  3143. end
  3144. end
  3145. exp.AncestryChanged:connect(function() knofe:Destroy() end)
  3146. coru()
  3147. end
  3148. end)
  3149. if finishnum == 1 then
  3150. for i= 0,1,0.1 do
  3151. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  3152. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
  3153. wait(0.001)
  3154. end
  3155. else
  3156. wait(0.1)
  3157. end
  3158. weld2.C0 = CFrame.new(-1.5,0,0)
  3159. for i,v in pairs(obj1:GetChildren()) do
  3160. if v:IsA('BasePart') then
  3161. v.Transparency = 0
  3162. end
  3163. end
  3164. weld2:Destroy()
  3165. rightshoulderz:Clone().Parent = me.Torso
  3166. end
  3167. acting = false
  3168. canClick = true
  3169. end)
  3170. coru()
  3171. end
  3172.  
  3173. function fireworkit()
  3174. local coru = coroutine.wrap(function()
  3175. acting = true
  3176. local ree = 1
  3177. if finishnum > 1 then
  3178. ree = 3
  3179. end
  3180. for i=1,ree do
  3181. local weld2 = Instance.new('Weld',me["Right Arm"])
  3182. weld2.Part0 = me["Right Arm"]
  3183. weld2.Part1 = me["Torso"]
  3184. weld2.C0 = CFrame.new(-1.5,0,0)
  3185. weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
  3186. audio.SoundId = "rbxassetid://166083610"
  3187. audio.PlaybackSpeed = 1
  3188. audio.TimePosition = 0.1
  3189. audio:Play()
  3190. weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
  3191. local knofe = obj1:Clone()
  3192. for i,v in pairs(obj1:GetChildren()) do
  3193. if v:IsA('BasePart') then
  3194. v.Transparency = 1
  3195. end
  3196. end
  3197. local sound = Instance.new('Sound',knofe.Grab)
  3198. sound.Volume = 0.25
  3199. sound.EmitterSize = 200
  3200. sound.MaxDistance = 300
  3201. sound.SoundId = 'rbxassetid://551051176'
  3202. sound:Play()
  3203. knofe.Parent = workspace
  3204. knofe.Name = "Projectile"
  3205. knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
  3206. local partic = Instance.new('ParticleEmitter',knofe.Grab)
  3207. partic.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.4,Color3.fromRGB(255,125,0)),ColorSequenceKeypoint.new(0.8,Color3.new(1,1,0)),ColorSequenceKeypoint.new(1,Color3.new(1,1,1))})
  3208. partic.LightEmission = 0.5
  3209. partic.LightInfluence = 0
  3210. partic.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5),NumberSequenceKeypoint.new(1,0.15)})
  3211. partic.Rotation = NumberRange.new(0,90)
  3212. partic.SpreadAngle = Vector2.new(5,5)
  3213. partic.Speed = NumberRange.new(20)
  3214. partic.Texture = 'rbxassetid://603193846'
  3215. partic.EmissionDirection = Enum.NormalId.Left
  3216. partic.Lifetime = NumberRange.new(0.5,1)
  3217. partic.Rate = 100
  3218. local heck = Instance.new('BodyVelocity',knofe.Grab)
  3219. heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*240
  3220. local coru=coroutine.wrap(function()
  3221. wait(1.2)
  3222. sound:Destroy()
  3223. local sound2 = Instance.new('Sound',workspace)
  3224. sound2.SoundId = 'rbxassetid://138080762'
  3225. sound2:Play()
  3226. if heck then
  3227. heck:Destroy()
  3228. end
  3229. for i,v in pairs(knofe:GetChildren()) do
  3230. v.Anchored = true
  3231. end
  3232. partic.Enabled = false
  3233. local colorscheme = math.random(1,4)
  3234. --1 - red & orange
  3235. --2 - blue & pink
  3236. --3 - green & purple
  3237. --4 - blue, red, white
  3238. local colar1 = Color3.fromRGB(255,0,0)
  3239. local colar2 = Color3.fromRGB(255,125,0)
  3240. local colar3 = Color3.fromRGB(255,255,255)
  3241. if colorscheme == 2 then
  3242. colar1 = Color3.fromRGB(0,132,255)
  3243. colar2 = Color3.fromRGB(243,105,255)
  3244. elseif colorscheme == 3 then
  3245. colar1 = Color3.fromRGB(76,255,0)
  3246. colar2 = Color3.fromRGB(128,0,255)
  3247. elseif colorscheme == 4 then
  3248. colar2 = Color3.fromRGB(0,132,255)
  3249. end
  3250. local partic2 = Instance.new('ParticleEmitter',knofe.Grab)
  3251. partic2.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar1),ColorSequenceKeypoint.new(1,colar1)})
  3252. partic2.LightEmission = 0.5
  3253. partic2.LightInfluence = 0
  3254. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5),NumberSequenceKeypoint.new(1,0.1)})
  3255. partic2.Rotation = NumberRange.new(0,90)
  3256. partic2.SpreadAngle = Vector2.new(180,180)
  3257. partic2.Speed = NumberRange.new(20)
  3258. partic2.Texture = 'rbxassetid://603193846'
  3259. partic2.EmissionDirection = Enum.NormalId.Right
  3260. partic2.Lifetime = NumberRange.new(2,2.5)
  3261. partic2.Rate = 1000
  3262. partic2.Drag = 1
  3263. local partic3 = partic2:Clone()
  3264. partic3.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar2),ColorSequenceKeypoint.new(1,colar2)})
  3265. partic3.Parent = knofe.Grab
  3266. if colorscheme == 4 then
  3267. local partic4 = partic2:Clone()
  3268. partic4.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar3),ColorSequenceKeypoint.new(1,colar3)})
  3269. partic4.Parent = knofe.Grab
  3270. end
  3271. wait(1)
  3272. for i,v in pairs(knofe.Grab:GetChildren()) do
  3273. if v:IsA('ParticleEmitter') then
  3274. v.Enabled = false
  3275. end
  3276. end
  3277. sound:Destroy()
  3278. wait(2)
  3279. knofe:Destroy()
  3280. end)
  3281. coru()
  3282. wait(0.1)
  3283. weld2.C0 = CFrame.new(-1.5,0,0)
  3284. for i,v in pairs(obj1:GetChildren()) do
  3285. if v:IsA('BasePart') then
  3286. v.Transparency = 0
  3287. end
  3288. end
  3289. weld2:Destroy()
  3290. rightshoulderz:Clone().Parent = me.Torso
  3291. end
  3292. acting = false
  3293. canClick = true
  3294. end)
  3295. coru()
  3296. end
  3297.  
  3298. function paralyze()
  3299. local coru = coroutine.wrap(function()
  3300. if paralyzed == true then return end
  3301. paralyzed = true
  3302. local arm = me["Right Arm"]
  3303. local tors = grabbed.Torso
  3304. local arm2 = me["Left Arm"]
  3305. if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
  3306. doing = true
  3307. local weld2 = arm:FindFirstChildOfClass('Weld')
  3308. local weld3 = arm2:FindFirstChildOfClass('Weld')
  3309. local humanroot = me.HumanoidRootPart
  3310. for i = 0,1,0.075 do
  3311. weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-2, 0, -1.5), i)
  3312. weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.4, 0, 1.1), i)
  3313. wait(0.01)
  3314. end
  3315. for i = 0,1,0.30 do
  3316. weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-0.75, 0, -1.75), i)
  3317. weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.4, 0, 1.1), i)
  3318. wait(0.01)
  3319. end
  3320. killz(grabbed,'Left Leg')
  3321. killz(grabbed,'Left Arm')
  3322. killz(grabbed,'Right Leg')
  3323. killz(grabbed,'Right Arm')
  3324.  
  3325. for i, v in pairs(grabbed:GetChildren()) do
  3326. if v.Name == "Part" then
  3327. v.CanCollide = false
  3328. end
  3329. end
  3330.  
  3331. audio:Stop()
  3332. audio.SoundId = "rbxassetid://2801263"
  3333. tone = math.random(1, 3)
  3334. if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0 end
  3335. if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0 end
  3336. if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0 end
  3337. audio:Play()
  3338.  
  3339. local bleedpart = Instance.new("Part", grabbed)
  3340. bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
  3341. bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
  3342. bleedpart.CanCollide = false
  3343. bleedpart.Position = grabbed.Head.Position + Vector3.new(0, 1, 0)
  3344. bleedpart.Transparency = 1
  3345.  
  3346. local bleedpartweld = Instance.new("Weld", grabbed.Torso)
  3347. bleedpartweld.Part0 = grabbed.Torso
  3348. bleedpartweld.Part1 = bleedpart
  3349. bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
  3350. local cuntruu=coroutine.wrap(function()
  3351. bleed(bleedpart)
  3352. end)
  3353. local thicc = coroutine.wrap(function()
  3354. wait(3)
  3355. bleedpart:Remove()
  3356. end)
  3357. cuntruu()
  3358. thicc()
  3359.  
  3360. for i = 0,1,0.075 do
  3361. weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.5, 0, -1.3), i)
  3362. weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.5, 0, 1.1), i)
  3363. wait(0.01)
  3364. end
  3365. acting = true
  3366. canClick = true
  3367. doing = false
  3368. end)
  3369. coru()
  3370. end
  3371.  
  3372. function explode()
  3373. local coru = coroutine.wrap(function()
  3374. acting = true
  3375. for i=1,finishnum do
  3376. local weld2 = Instance.new('Weld',me["Right Arm"])
  3377. weld2.Part0 = me["Right Arm"]
  3378. weld2.Part1 = me["Torso"]
  3379. weld2.C0 = CFrame.new(-1.5,0,0)
  3380. if finishnum == 1 then
  3381. for i = 0,1,0.05 do
  3382. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  3383. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i)
  3384. wait(0.01)
  3385. end
  3386. end
  3387. weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
  3388. audio.SoundId = "rbxassetid://166083610"
  3389. audio.PlaybackSpeed = 1
  3390. audio.TimePosition = 0.1
  3391. audio:Play()
  3392. if finishnum == 1 then
  3393. for i = 0,1,0.5 do
  3394. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  3395. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i)
  3396. wait(0.001)
  3397. end
  3398. end
  3399. weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
  3400. local knofe = obj1:Clone()
  3401. for i,v in pairs(obj1:GetChildren()) do
  3402. if v:IsA('BasePart') then
  3403. v.Transparency = 1
  3404. end
  3405. end
  3406. knofe.Parent = workspace
  3407. knofe.Name = "Projectile"
  3408. knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
  3409. knofe:FindFirstChild("Trail", true).Enabled = false
  3410. local heck = Instance.new('BodyVelocity',knofe.Grab)
  3411. heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120
  3412. local coru = coroutine.wrap(function()
  3413. wait(0.45)
  3414. if heck then
  3415. heck:Destroy()
  3416. end
  3417. end)
  3418. coru()
  3419. knofe["big ass knife"].Touched:connect(function(hit)
  3420. if hit.Parent ~= me and hit.Parent.Parent ~= me and hit.Transparency < 1 and knofe.Grab.CanCollide == false then
  3421. heck.Velocity = Vector3.new(0,0,0)
  3422. heck:Destroy()
  3423. for i,v in pairs(knofe:GetChildren()) do
  3424. if v:IsA('BasePart') then
  3425. v.CanCollide = true
  3426. end
  3427. end
  3428. local hum = hit.Parent:FindFirstChildOfClass('Humanoid')
  3429. if hum == nil then
  3430. hum = hit.Parent.Parent:FindFirstChildOfClass('Humanoid')
  3431. end
  3432. if hum then
  3433. tone = math.random(1, 3)
  3434. local sound = Instance.new('Sound',knofe.Grab)
  3435. if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
  3436. if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
  3437. if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
  3438. sound.PlaybackSpeed = 1
  3439. sound:Play()
  3440. else
  3441. local sound = Instance.new('Sound',knofe.Grab)
  3442. sound.SoundId = 'rbxassetid://267585646'
  3443. sound:Play()
  3444. end
  3445. if knofe then
  3446. local coru = coroutine.wrap(function()
  3447. if hit then
  3448. local uno = Instance.new('Part',workspace)
  3449. local dos = Instance.new('Part',workspace)
  3450. uno.CFrame = hit.CFrame
  3451. dos.CFrame = knofe["big ass knife"].CFrame
  3452. local weld = Instance.new('Weld',knofe["big ass knife"])
  3453. weld.Part0 = hit
  3454. weld.Part1 = knofe["big ass knife"]
  3455. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  3456. uno:Destroy()
  3457. dos:Destroy()
  3458. end
  3459. end)
  3460. coru()
  3461. end
  3462. local coru = coroutine.wrap(function()
  3463. for i=1,15,0.7 do
  3464. local sound = Instance.new('Sound',knofe.Grab)
  3465. if knofe then
  3466. if knofe.serration.BrickColor == BrickColor.new('Really red') then
  3467. for i, v in pairs(knofe:GetChildren()) do
  3468. if v.Name == "big ass knife" or v.Name == "serration" or v.Name == "knifetip1" or v.Name == "fricc" then
  3469. v.BrickColor = BrickColor.new('Lily white')
  3470. v.Material = Enum.Material.SmoothPlastic
  3471. end
  3472. end
  3473. else
  3474. for i,v in pairs(knofe:GetChildren()) do
  3475. if v.Name == "big ass knife" or v.Name == "serration" or v.Name == "knifetip1" or v.Name == "fricc" then
  3476. v.BrickColor = BrickColor.new('Really red')
  3477. v.Material = Enum.Material.Neon
  3478. sound.SoundId = 'rbxassetid://300473653'
  3479. sound.Volume = 0.75
  3480. sound.TimePosition = 0.05
  3481. sound.EmitterSize = 25
  3482. sound.PlaybackSpeed = 1
  3483. sound:Play()
  3484. end
  3485. end
  3486. end
  3487. wait(1/i)
  3488. sound:Destroy()
  3489. end
  3490. end
  3491. local sound = Instance.new('Sound',knofe.Grab)
  3492. sound.Name = "BOOM"
  3493. sound.EmitterSize = 25
  3494. sound.SoundId = 'rbxassetid://12222084'
  3495. sound.TimePosition = 0.1
  3496. sound.Volume = 0.5
  3497. sound:Play()
  3498. local exppart = Instance.new("Part", game.Workspace)
  3499. exppart.Size = Vector3.new(0.2, 0.2, 0.2)
  3500. exppart.Anchored = true
  3501. exppart.CanCollide = false
  3502. exppart.CFrame = CFrame.new(knofe.Grab.CFrame.p)
  3503. exppart.Transparency = 1
  3504. local expaccent = Instance.new("ParticleEmitter", exppart)
  3505. expaccent.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0))})
  3506. expaccent.LightEmission = 0.2
  3507. expaccent.LightInfluence = 0.3
  3508. expaccent.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
  3509. expaccent.Acceleration = Vector3.new(0, -8, 0)
  3510. expaccent.Drag = 15
  3511. expaccent.LockedToPart = true
  3512. expaccent.Lifetime = NumberRange.new(0.5, 1.5)
  3513. expaccent.Rate = 2000
  3514. expaccent.Speed = NumberRange.new(10, 150)
  3515. expaccent.SpreadAngle = Vector2.new(360, 360)
  3516.  
  3517. local exp = Instance.new('Explosion',game.Workspace)
  3518. exp.Position = knofe["big ass knife"].Position
  3519. exp.ExplosionType = Enum.ExplosionType.NoCraters
  3520. exp.BlastRadius = 10
  3521. exp.BlastPressure = 100000
  3522. exp.DestroyJointRadiusPercent = 1
  3523. exp.Hit:connect(function(hit)
  3524. if hit.Parent and hit.Parent ~= me and hit.Parent:FindFirstChildOfClass('Humanoid') then
  3525. if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
  3526. hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
  3527. end
  3528. wait(0.001)
  3529. local coru=coroutine.wrap(function()
  3530. killz(hit.Parent,'Head',knofe,exp)
  3531. end)
  3532. coru()
  3533. elseif hit.Parent and hit.Parent ~= workspace and hit.Parent ~= me then
  3534. if hit.Parent.Name ~= "Projectile" then
  3535. hit.Parent:BreakJoints()
  3536. end
  3537. elseif hit.Parent and hit.Parent ~= me then
  3538. hit:BreakJoints()
  3539. end
  3540. end)
  3541. local explosionaccenttimeout = coroutine.wrap(function()
  3542. wait(0.2)
  3543. expaccent.Enabled = false
  3544. wait(2)
  3545. exppart:Remove()
  3546. end)
  3547. explosionaccenttimeout()
  3548. for i,v in pairs(knofe:GetChildren()) do
  3549. if v:IsA('BasePart') then
  3550. v.Transparency = 1
  3551. end
  3552. end
  3553. exp.AncestryChanged:connect(function() knofe:Destroy() end)
  3554. end)
  3555. coru()
  3556. end
  3557. end)
  3558. if finishnum == 1 then
  3559. for i= 0,1,0.1 do
  3560. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  3561. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
  3562. wait(0.001)
  3563. end
  3564. else
  3565. wait(0.1)
  3566. end
  3567. weld2.C0 = CFrame.new(-1.5,0,0)
  3568. for i,v in pairs(obj1:GetChildren()) do
  3569. if v:IsA('BasePart') then
  3570. v.Transparency = 0
  3571. end
  3572. end
  3573. weld2:Destroy()
  3574. rightshoulderz:Clone().Parent = me.Torso
  3575. end
  3576. acting = false
  3577. canClick = true
  3578. end)
  3579. coru()
  3580. end
  3581.  
  3582. function release()
  3583. if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then return end
  3584. targetweld = grabbed.Torso.TargetWeld
  3585. local ree= grabbed:FindFirstChild("Left Arm")
  3586. targetweld2 = nil
  3587. if ree and ree:FindFirstChild("Weld") then
  3588. targetweld2 = ree.Weld
  3589. end
  3590. for i, v in pairs(grabbed:GetChildren()) do
  3591. if v.Name == "Part" then
  3592. v.CanCollide = true
  3593. end
  3594. end
  3595. paralyzed = false
  3596. local doit = coroutine.wrap(function()
  3597. local arm = me["Right Arm"]
  3598. local tors = grabbed.Torso
  3599. local arm2 = me["Left Arm"]
  3600. if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
  3601. doing = true
  3602. local weld2 = arm:FindFirstChildOfClass('Weld')
  3603. local weld3 = arm2:FindFirstChildOfClass('Weld')
  3604. local humanroot = me.HumanoidRootPart
  3605.  
  3606. if grabbed:FindFirstChildOfClass('Humanoid') then
  3607. grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = false
  3608. end
  3609.  
  3610. rightshoulderz:Clone().Parent = me.Torso
  3611. leftshoulderz:Clone().Parent = me.Torso
  3612. if grabbed:FindFirstChildOfClass('Humanoid') then
  3613. grabbed:FindFirstChildOfClass('Humanoid').Name = "Humanoid"
  3614. grabbed:FindFirstChildOfClass('Humanoid').JumpPower = 50
  3615. grabbed:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
  3616. grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = false
  3617. end
  3618. grabbed = nil
  3619.  
  3620. if humanroot:FindFirstChild('Holder') then
  3621. humanroot.Holder:Destroy()
  3622. end
  3623.  
  3624. for i = 0,1,0.1 do
  3625. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
  3626. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
  3627. weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i)
  3628. targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0, 0, 0), i)
  3629. if targetweld2 then
  3630. targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0, 0)*CFrame.Angles(0, 0, 0), i)
  3631. end
  3632. wait(0.01)
  3633. end
  3634.  
  3635. knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0.2)
  3636. weld2:Destroy()
  3637. weld3:Destroy()
  3638. targetweld:Remove()
  3639. if targetweld2 then
  3640. targetweld2:Remove()
  3641. end
  3642. if rightshoulder then
  3643. rightshoulder:Clone().Parent = tors
  3644. end
  3645. if leftshoulder then
  3646. leftshoulder:Clone().Parent = tors
  3647. end
  3648. headweld:Clone().Parent = tors
  3649. rightshoulderz:Clone().Parent = me.Torso
  3650. leftshoulderz:Clone().Parent = me.Torso
  3651. acting = false
  3652. canClick = true
  3653. doing = false
  3654. end)
  3655. doit()
  3656. end
  3657.  
  3658. function stabwithpassion()
  3659. local doit = coroutine.wrap(function()
  3660. if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') and me:FindFirstChild('Left Arm') then
  3661. acting = true
  3662. me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 10
  3663. local arm = me["Right Arm"]
  3664. local tors = me.Torso
  3665. local arm2 = me["Left Arm"]
  3666. local humanroot = me.HumanoidRootPart
  3667. local weld = Instance.new('Weld',tors)
  3668. weld.Part0 = tors
  3669. weld.Part1 = humanroot
  3670. weld.C0 = CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0)
  3671. local weld2 = Instance.new('Weld',arm)
  3672. weld2.Part0 = arm
  3673. weld2.Part1 = tors
  3674. weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
  3675. local weld3 = Instance.new('Weld',arm2)
  3676. weld3.Part0 = arm2
  3677. weld3.Part1 = tors
  3678. weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
  3679.  
  3680. for i = 0,1,0.15 do
  3681. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
  3682. weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(20),0),i)
  3683. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
  3684. knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(90), -1.55) * CFrame.new(0, 0.95, 0), i)
  3685. wait(0.01)
  3686. end
  3687. wait(0.001)
  3688. trail.Enabled = true
  3689. stabbing = true
  3690. audio2.SoundId = 'rbxassetid://608537390'
  3691. audio2:Play()
  3692. for i = 0,1,0.2 do
  3693. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
  3694. weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-45),0),i)
  3695. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.6,0.8,-1)*CFrame.Angles(math.rad(-90),0,-1),i)
  3696. wait(0.01)
  3697. end
  3698. trail.Enabled = false
  3699. wait(0.1)
  3700. me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 10
  3701. stabbing = false
  3702. wait(0.001)
  3703. for i = 0,1,0.075 do
  3704. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
  3705. weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),i)
  3706. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0)*CFrame.Angles(0,0,0),i)
  3707. weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0),i)
  3708. knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0), i)
  3709. wait(0.01)
  3710. end
  3711. weld:Destroy()
  3712. weld2:Destroy()
  3713. weld3:Destroy()
  3714. torsojoint:Clone().Parent = humanroot
  3715. rightshoulderz:Clone().Parent = me.Torso
  3716. leftshoulderz:Clone().Parent = me.Torso
  3717. canClick = true
  3718. hit = false
  3719. acting = false
  3720. end
  3721. end)
  3722. doit()
  3723. end
  3724.  
  3725. function stab()
  3726. local doit = coroutine.wrap(function()
  3727. if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') and me:FindFirstChild('Left Arm') then
  3728. acting = true
  3729. me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 3
  3730. local arm = me["Right Arm"]
  3731. local tors = me.Torso
  3732. local arm2 = me["Left Arm"]
  3733. local humanroot = me.HumanoidRootPart
  3734. local weld = Instance.new('Weld',tors)
  3735. weld.Part0 = tors
  3736. weld.Part1 = humanroot
  3737. weld.C0 = CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0)
  3738. local weld2 = Instance.new('Weld',arm)
  3739. weld2.Part0 = arm
  3740. weld2.Part1 = tors
  3741. weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
  3742. local weld3 = Instance.new('Weld',arm2)
  3743. weld3.Part0 = arm2
  3744. weld3.Part1 = tors
  3745. weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
  3746.  
  3747. for i = 0,1,0.1 do
  3748. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
  3749. weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0.3,0),i)
  3750. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
  3751. wait(0.01)
  3752. end
  3753. wait(0.001)
  3754. trail.Enabled = true
  3755. stabbing = true
  3756. audio2.SoundId = 'rbxassetid://608537390'
  3757. audio2:Play()
  3758. for i = 0,1,0.25 do
  3759. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
  3760. weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,-0.3,0),i)
  3761. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.6,0.8,0.5)*CFrame.Angles(-0.5,0,-0.5),i)
  3762. wait(0.01)
  3763. end
  3764. trail.Enabled = false
  3765. wait(0.1)
  3766. me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 3
  3767. for i = 0,1,0.25 do
  3768. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
  3769. weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0.3,0),i)
  3770. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.6,-0.3)*CFrame.Angles(0.5,0,-0.5),i)
  3771. wait(0.01)
  3772. end
  3773. stabbing = false
  3774. wait(0.001)
  3775. for i = 0,1,0.05 do
  3776. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
  3777. weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),i)
  3778. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0)*CFrame.Angles(0,0,0),i)
  3779. weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0),i)
  3780. wait(0.01)
  3781. end
  3782. weld:Destroy()
  3783. weld2:Destroy()
  3784. weld3:Destroy()
  3785. torsojoint:Clone().Parent = humanroot
  3786. rightshoulderz:Clone().Parent = me.Torso
  3787. leftshoulderz:Clone().Parent = me.Torso
  3788. canClick = true
  3789. hit = false
  3790. acting = false
  3791. end
  3792. end)
  3793. doit()
  3794. end
  3795. function hardrelease()
  3796. rightshoulderz:Clone().Parent = me.Torso
  3797. leftshoulderz:Clone().Parent = me.Torso
  3798. if me:FindFirstChild('Right Arm') then
  3799. for i,v in pairs(me["Right Arm"]:GetChildren()) do
  3800. if v:IsA('Weld') then
  3801. v:Destroy()
  3802. end
  3803. end
  3804. end
  3805. if me:FindFirstChild('Left Arm') then
  3806. for i,v in pairs(me["Left Arm"]:GetChildren()) do
  3807. if v:IsA('Weld') then
  3808. v:Destroy()
  3809. end
  3810. end
  3811. end
  3812. acting = false
  3813. canClick = true
  3814. doing = false
  3815. grabbed = nil
  3816. end
  3817. function unequip()
  3818. local doit = coroutine.wrap(function()
  3819. if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') then
  3820. acting = true
  3821. local arm = me["Right Arm"]
  3822. local arm2 = me["Left Arm"]
  3823. local tors = me.Torso
  3824. local weld = Instance.new('Weld',arm)
  3825. weld.Part0 = arm
  3826. weld.Part1 = tors
  3827. weld.C0 = CFrame.new(-1.5,0,0)
  3828. local weld2 = Instance.new("Weld", arm2)
  3829. weld2.Part0 = arm2
  3830. weld2.Part1 = tors
  3831. weld2.C0 = CFrame.new(1.5, 0, 0)
  3832. wait(0.001)
  3833. trail.Enabled = true
  3834. for i = 0,1,0.1 do
  3835. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
  3836. weld.C0 = weld.C0:lerp(CFrame.new(-0.2,0.2,-0.5)*CFrame.Angles(0,-3.1,0.9),i)
  3837. weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0.6, 0) * CFrame.Angles(0,0,0.5),i)
  3838. wait(0.001)
  3839. end
  3840. trail.Enabled = false
  3841. wait(0.25)
  3842. for i = 0,1,0.1 do
  3843. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
  3844. weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0,0),i)
  3845. weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0, 0), i)
  3846. wait(0.01)
  3847. end
  3848. weld:Destroy()
  3849. weld2:Remove()
  3850. if tors ~= nil then
  3851. rightshoulderz:Clone().Parent = me.Torso
  3852. leftshoulderz:Clone().Parent = me.Torso
  3853. end
  3854. acting = false
  3855. end
  3856. end)
  3857. doit()
  3858. end
  3859.  
  3860. mouse.KeyDown:connect(function(key)
  3861. if usable == true then
  3862. if key == "z" then
  3863. if active == false and acting == false then
  3864. active = true
  3865. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3866. notify("KNIFE EQUIPPED",false)
  3867. audio:Stop()
  3868. audio.SoundId = 'rbxassetid://608618332'
  3869. equip()
  3870. wait(0.6)
  3871. audio:Play()
  3872. knifeweld.Part0 = me["Right Arm"]
  3873. knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0)
  3874. elseif acting == false then
  3875. active = false
  3876. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3877. audio:Stop()
  3878. audio.SoundId = 'rbxassetid://608538233'
  3879. unequip()
  3880. notify("KNIFE UNEQUIPPED",false)
  3881. wait(0.3)
  3882. audio:Play()
  3883. knifeweld.Part0 = me.Torso
  3884. knifeweld.C1 = CFrame.Angles(0,math.rad(90),0) * CFrame.new(1, 0.8, 0.55)
  3885. canClick = true
  3886. end
  3887. elseif key == "f" then
  3888. if mode == 'kill' or active == false then return end
  3889. mode = "kill"
  3890. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3891. notify("MODE || KILL || [F]",false)
  3892. elseif key == "e" then
  3893. if mode == 'throw' or active == false then return end
  3894. mode = "throw"
  3895. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3896. notify("MODE || PUSH || [E]",false)
  3897. elseif key == "q" then
  3898. if mode == 'release' or active == false then return end
  3899. mode = "release"
  3900. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3901. notify("MODE || RELEASE || [Q]",false)
  3902. elseif key == "x" then
  3903. if mode == 'stab' or active == false or acting == true then return end
  3904. mode = "stab"
  3905. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3906. notify("MODE || STAB || [X]",false)
  3907. elseif key == "c" then
  3908. if mode == 'fling' or active == false or acting == true then return end
  3909. mode = "fling"
  3910. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3911. notify("MODE || THROW || [C]",false)
  3912. elseif key == "b" then
  3913. if mode == 'instasplode' or active == false or acting == true then return end
  3914. mode = "instasplode"
  3915. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3916. notify("MODE || MOLOTOV || [B]",false)
  3917. elseif key == "r" then
  3918. if mode == 'paralyze' or active == false then return end
  3919. mode = "paralyze"
  3920. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3921. notify("MODE || PARALYZE || [R]",false)
  3922. elseif key == "v" then
  3923. if mode == 'explode' or active == false or acting == true then return end
  3924. mode = "explode"
  3925. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3926. notify("MODE || EXPLODE || [V]",false)
  3927. elseif key == "k" then
  3928. if mode == 'suicide' or active == false or acting == true then return end
  3929. mode = "suicide"
  3930. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3931. notify("MODE || SUICIDE || [K]",false)
  3932. elseif key == "h" then
  3933. if mode == 'firework' or active == false or acting == true then return end
  3934. mode = "firework"
  3935. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3936. notify("MODE || FIREWORK || [H]",false)
  3937. elseif key == "g" then
  3938. if mode == 'finish' or active == false then return end
  3939. mode = "finish"
  3940. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3941. local welp = "ON"
  3942. if finishnum == 1 then
  3943. welp = "OFF"
  3944. end
  3945. notify("MODE || FINISH || [G] || "..welp,false)
  3946. elseif key == "n" then
  3947. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3948. if zombiemode == false then
  3949. notify("ZOMBIE MODE ON || [N]",false)
  3950. zombiemode = true
  3951. else
  3952. notify("ZOMBIE MODE OFF || [N]",false)
  3953. zombiemode = false
  3954. end
  3955. elseif key == "m" then
  3956. if finishnum == 1 then
  3957. finishnum = 15
  3958. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3959. notify("PSYCHOPATH MODE ON || [M]",false)
  3960. if cancolorfilter then
  3961. local Sp00kyGui = Instance.new("ScreenGui")
  3962. local ImageLabel = Instance.new("ImageLabel")
  3963.  
  3964. -- Properties
  3965.  
  3966. Sp00kyGui.Parent = playergui
  3967. Sp00kyGui.Name = "REEEEEEEE"
  3968.  
  3969. ImageLabel.Parent = Sp00kyGui
  3970. ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  3971. ImageLabel.BackgroundTransparency = 1
  3972. ImageLabel.Size = UDim2.new(1, 0, 1, 0)
  3973. ImageLabel.Image = "rbxassetid://74443700"
  3974. ImageLabel.ImageColor3 = Color3.new(1, 0, 0)
  3975. end
  3976. if canbackgroundmusic == true then
  3977. local sound = Instance.new('Sound',playergui)
  3978. sound.Name = 'PSYCHOPAAAATH'
  3979. sound.SoundId = 'rbxassetid://220875210'
  3980. sound.Looped = true
  3981. sound.Volume = 0.5
  3982. sound:Play()
  3983. end
  3984. else
  3985. finishnum = 1
  3986. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3987. notify("PSYCHOPATH MODE OFF || [M]",false)
  3988. for i,v in pairs(playergui:GetChildren()) do
  3989. if v.Name == "REEEEEEEE" then
  3990. v:Destroy()
  3991. end
  3992. end
  3993. local thisniggarighthere = playergui:FindFirstChild('PSYCHOPAAAATH')
  3994. if thisniggarighthere then thisniggarighthere:Destroy() end
  3995. end
  3996. end
  3997. end
  3998. end)
  3999.  
  4000. mouse.Button1Down:connect(function()
  4001. if active == false or usable == false then return end
  4002. if canClick == true and acting == false then
  4003. if mode == "stab" and finishnum == 1 then
  4004. canClick = false
  4005. stab()
  4006. elseif mode == "stab" and finishnum == 15 then
  4007. canClick = false
  4008. stabwithpassion()
  4009. elseif mode == "fling" then
  4010. canClick = false
  4011. fling()
  4012. elseif mode == "explode" then
  4013. canClick = false
  4014. explode()
  4015. elseif mode == "instasplode" then
  4016. canClick = false
  4017. instasplode()
  4018. elseif mode == "finish" then
  4019. canClick = false
  4020. finish()
  4021. elseif mode == "suicide" then
  4022. canClick = false
  4023. kysnigga()
  4024. elseif mode == "firework" then
  4025. canClick = false
  4026. fireworkit()
  4027. else
  4028. canClick = false
  4029. grab()
  4030. end
  4031. else
  4032. if grabbed ~= nil and doing == false then
  4033. if mode == "release" then
  4034. if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
  4035. release()
  4036. else
  4037. hardrelease()
  4038. end
  4039. elseif mode == "kill" then
  4040. if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
  4041. kill()
  4042. else
  4043. hardrelease()
  4044. end
  4045. elseif mode == "paralyze" then
  4046. if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
  4047. paralyze()
  4048. else
  4049. hardrelease()
  4050. end
  4051. elseif mode == "throw" then
  4052. if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
  4053. throw()
  4054. else
  4055. hardrelease()
  4056. end
  4057. elseif mode == "explode" then
  4058. if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
  4059. throw()
  4060. else
  4061. hardrelease()
  4062. end
  4063. end
  4064. end
  4065. end
  4066. end)
  4067.  
  4068. knife.Touched:connect(function(hitz)
  4069. if hitz.Parent and hitz.Parent:FindFirstChildOfClass("Humanoid") and hitz.Parent:FindFirstChild('Torso') and acting == true then
  4070. if mode == "stab" and stabbing == true and hit == false then
  4071. hit = true
  4072. tone = math.random(1, 3)
  4073. audio:Stop()
  4074. if tone == 1 then audio.SoundId = "rbxassetid://220833967" end
  4075. if tone == 2 then audio.SoundId = "rbxassetid://220833976" end
  4076. if tone == 3 then audio.SoundId = "rbxassetid://220834000" end
  4077. audio.PlaybackSpeed = 1
  4078. audio:Play()
  4079. killz(hitz.Parent,'Left Leg')
  4080. killz(hitz.Parent,'Left Arm')
  4081. killz(hitz.Parent,'Right Leg')
  4082. killz(hitz.Parent,'Right Arm')
  4083. elseif mode == "finish" and finishing == true then
  4084. print('PSYCHOPATH MODE REEEEEEEEEEEEEEEE')
  4085. tone = math.random(1, 3)
  4086. audio:Stop()
  4087. if tone == 1 then audio.SoundId = "rbxassetid://220833967" end
  4088. if tone == 2 then audio.SoundId = "rbxassetid://220833976" end
  4089. if tone == 3 then audio.SoundId = "rbxassetid://220834000" end
  4090. audio.PlaybackSpeed = 1
  4091. audio:Play()
  4092. if hit == false then
  4093. hitz.Parent:FindFirstChildOfClass('Humanoid').Health = 0
  4094. wait()
  4095. killz(hitz.Parent,'Head',nil,false,true)
  4096. end
  4097. hit = true
  4098. elseif grabbed == nil and grabbing == true and hit == false then
  4099. if hitz.Parent:FindFirstChildOfClass("Humanoid").Health > 0 and hitz.Parent:FindFirstChild('Torso') and hitz.Parent.Torso:FindFirstChild('Neck') then
  4100. grabbed = hitz.Parent
  4101. local weldz = Instance.new('Weld',point)
  4102. weldz.Name = "Holder"
  4103. weldz.Part0 = point
  4104. weldz.Part1 = hitz.Parent.Torso
  4105. weldz.C0 = CFrame.new(0,0,-1.2)
  4106. end
  4107. end
  4108. end
  4109. end)
  4110.  
  4111. player.CharacterAdded:connect(function()
  4112. usable = false
  4113. for i,v in pairs(playergui:GetChildren()) do
  4114. if v.Name == "REEEEEEEE" or v.Name == 'PSYCHOPAAAATH' then
  4115. v:Destroy()
  4116. end
  4117. end
  4118. end)
  4119. while usable do
  4120. local coru = coroutine.wrap(function()
  4121. for i,v in pairs(knifeparts) do
  4122. local function try()
  4123. if v[1].Parent ~= v[2] then
  4124. v[1].Parent = v[2]
  4125. end
  4126. end
  4127. pcall(try)
  4128. end
  4129. if grabbed ~= nil then
  4130. if grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
  4131. for i,v in pairs(grabbed:GetChildren()) do
  4132. if v:IsA('Tool') then
  4133. local model = Instance.new('Model',workspace)
  4134. v.Parent = model
  4135. model:TranslateBy(Vector3.new(3,0,0))
  4136. end
  4137. end
  4138. grabbed:FindFirstChildOfClass('Humanoid').Name = "Hoomanoid"
  4139. grabbed:FindFirstChildOfClass('Humanoid').JumpPower = 0
  4140. grabbed:FindFirstChildOfClass('Humanoid').WalkSpeed = 0
  4141. grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true
  4142. grabweld = grabbed.Torso:FindFirstChild("TargetWeld")
  4143. if grabweld ~= nil then return end
  4144. grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true
  4145. if grabbed.Torso:FindFirstChild('Left Shoulder') then
  4146. leftshoulder = grabbed.Torso["Left Shoulder"]:Clone()
  4147. end
  4148. if grabbed.Torso:FindFirstChild('Right Shoulder') then
  4149. rightshoulder = grabbed.Torso["Right Shoulder"]:Clone()
  4150. end
  4151. headweld = grabbed.Torso["Neck"]:Clone()
  4152. local targetweld = Instance.new('Weld',grabbed.Torso)
  4153. targetweld.Part0 = grabbed.Torso
  4154. targetweld.Part1 = grabbed.Head
  4155. targetweld.Name = "TargetWeld"
  4156. targetweld.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(0, 0, 0)
  4157. if grabbed:FindFirstChild('Left Arm') then
  4158. local targetweld2 = Instance.new('Weld',grabbed["Left Arm"])
  4159. targetweld2.Part0 = grabbed.Torso
  4160. targetweld2.Part1 = grabbed["Left Arm"]
  4161. targetweld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
  4162. end
  4163.  
  4164. for i = 0,1,0.1 do
  4165. if me:FindFirstChild("Left Arm") == nil or me:FindFirstChild("Torso") == nil or targetweld == nil then return end
  4166. targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0.25, 0, 0), i)
  4167. if targetweld2 then
  4168. targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0.5, 0)*CFrame.Angles(0, 0, -0.55), i)
  4169. end
  4170. wait(0.001)
  4171. end
  4172. end
  4173. end
  4174. end)
  4175. coru()
  4176. wait()
  4177. end
  4178.  
  4179. end
  4180. local coru=coroutine.wrap(function()
  4181. nub()
  4182. end)
  4183. coru()
  4184.  
  4185. player.CharacterAppearanceLoaded:connect(function()
  4186. local coru =coroutine.wrap(function()
  4187. nub()
  4188. end)
  4189. coru()
  4190. end)
  4191.  
  4192. while true do
  4193. local coru=coroutine.wrap(function()
  4194. if grabbed then
  4195. v:FindFirstChildOfClass('Humanoid').Jump = false
  4196. v:FindFirstChildOfClass('Humanoid').Sit = false
  4197. v:FindFirstChildOfClass('Humanoid').JumpPower = 0
  4198. v:FindFirstChildOfClass('Humanoid').PlatformStand = true
  4199. v:FindFirstChildOfClass('Humanoid').Name = "No escape."
  4200. end
  4201. for i,v in pairs(rekt) do
  4202. if v and v:FindFirstChildOfClass('Humanoid') then
  4203. for a,c in pairs(v:GetChildren()) do
  4204. if c:IsA('Tool') then
  4205. local model = Instance.new('Model',workspace)
  4206. c.Parent = model
  4207. model:TranslateBy(Vector3.new(3,0,0))
  4208. end
  4209. end
  4210. v:FindFirstChildOfClass('Humanoid').Jump = false
  4211. v:FindFirstChildOfClass('Humanoid').Sit = false
  4212. v:FindFirstChildOfClass('Humanoid').JumpPower = 0
  4213. v:FindFirstChildOfClass('Humanoid').PlatformStand = true
  4214. v:FindFirstChildOfClass('Humanoid').Name = "No escape."
  4215. local thing = getplr(v)
  4216. if thing then
  4217. thing.CameraMinZoomDistance = 3
  4218. end
  4219. else
  4220. local thing = getplr(v)
  4221. if thing then
  4222. thing.CameraMinZoomDistance = 0.5
  4223. end
  4224. table.remove(rekt,i)
  4225. end
  4226. end
  4227. end)
  4228. coru()
  4229. local coru2 = coroutine.wrap(function()
  4230. if curpart then
  4231. curpoint = curpart.CFrame.p
  4232. end
  4233. if lastgui then
  4234. lastgui:Destroy()
  4235. lastgui = nil
  4236. end
  4237. if curpoint then
  4238. lastgui = Instance.new('BillboardGui',player.PlayerGui)
  4239. lastgui.AlwaysOnTop = true
  4240. lastgui.MaxDistance = 0
  4241. lastgui.Size = UDim2.new(5,0,5,0)
  4242. if curpart == nil then
  4243. lastgui.Adornee = workspace
  4244. lastgui.StudsOffsetWorldSpace = curpoint
  4245. else
  4246. lastgui.Adornee = curpart
  4247. end
  4248. local cross = Instance.new('ImageLabel',lastgui)
  4249. cross.BackgroundTransparency = 1
  4250. cross.Size = UDim2.new(1,0,1,0)
  4251. cross.Image = 'rbxassetid://316279304'
  4252. for i,v in pairs(zombies) do
  4253. if v:FindFirstChildOfClass('Humanoid') then
  4254. v:FindFirstChildOfClass('Humanoid').WalkToPoint = curpoint
  4255. end
  4256. end
  4257. else
  4258. for i,v in pairs(zombies) do
  4259. if v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Head') then
  4260. v:FindFirstChildOfClass('Humanoid').WalkToPoint = v.Head.Position
  4261. end
  4262. end
  4263. end
  4264. end)
  4265. coru2()
  4266. wait()
  4267. end
  4268.  
  4269.  
  4270.  
  4271. game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 999999e999999
  4272. local tool=Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
  4273. tool.Name="SJ's Ultimate Ban Hammer"
  4274.  
  4275. wait()
  4276. script.Parent=tool
  4277.  
  4278. --Murderer knife action script, original code from The Mad Murderer, by loleris.
  4279.  
  4280. wait()
  4281. local camera = game.Workspace.CurrentCamera
  4282. local player = game.Players.LocalPlayer
  4283. local character = player.Character
  4284. local humanoid = character.Humanoid
  4285. local head = character.Head
  4286. local torso = character.Torso
  4287. local pl_mouse = player:GetMouse()
  4288.  
  4289. local rs = game:GetService("RunService")
  4290.  
  4291. local stab_damage = 9999999e9999999
  4292. local walkspeeds = {80, 80}
  4293.  
  4294. Settings = {
  4295. Equip_time = 0.1,
  4296. Idle_speed = 0.1,
  4297. Attack_speed = 0.1,
  4298. }
  4299.  
  4300. local assetlink = "http://www.roblox.com/asset/?id="
  4301. local hit_sounds = {"501642310", "501642310", "501642310", "501642310"}
  4302. local death_sounds = {"501642310", "501642310", "501642310"}
  4303. function Clean(obj)
  4304. spawn(function()
  4305. wait(6)
  4306. obj:remove()
  4307. end)
  4308. end
  4309.  
  4310. function HIT_HANDLE(hit, dmg, pos)
  4311. if hit == nil then return end
  4312. local h = hit.Parent:findFirstChild("Humanoid")
  4313. if h == nil then
  4314. h = hit.Parent.Parent:findFirstChild("Humanoid")
  4315. end
  4316. if h == nil then return end
  4317. if h.Health <= 0 then return end
  4318.  
  4319. local head = h.Parent:findFirstChild("Head")
  4320. if head == nil then return end
  4321.  
  4322. local sound_part = Instance.new("Part")
  4323. sound_part.formFactor = "Custom"
  4324. sound_part.Size = Vector3.new(0.2, 0.2, 0.2)
  4325. sound_part.Transparency = 1
  4326. sound_part.CanCollide = false
  4327. sound_part.Anchored = true
  4328. sound_part.CFrame = head.CFrame
  4329. Clean(sound_part)
  4330. sound_part.Parent = Workspace
  4331. local s_hit = Instance.new("Sound")
  4332. s_hit.Volume = 1
  4333. s_hit.SoundId = assetlink .. hit_sounds[math.random(1, #hit_sounds)]
  4334. s_hit.Parent = sound_part
  4335. local s_die = Instance.new("Sound")
  4336. s_die.Volume = 1
  4337. s_die.SoundId = assetlink .. death_sounds[math.random(1, #death_sounds)]
  4338. s_die.Parent = sound_part
  4339.  
  4340. s_hit:play()
  4341.  
  4342. local c_tag = Instance.new("ObjectValue")
  4343. c_tag.Name = "creator"
  4344. c_tag.Value = player
  4345. c_tag.Parent = h
  4346. h.Health=0
  4347. s_die:play()
  4348. end
  4349.  
  4350. function GENERATE_IGNORELIST()
  4351. local result = {character, camera}
  4352. local plr = game.Players:GetPlayers()
  4353. for i = 1, #plr do
  4354. if plr[i] ~= player then
  4355. local char = plr[i].Character
  4356. if char ~= nil then
  4357. local ch = char:GetChildren()
  4358. for i = 1, #ch do
  4359. if ch[i]:IsA("Hat") or ch[i]:IsA("Tool") then
  4360. result[#result + 1] = ch[i]
  4361. end
  4362. end
  4363. end
  4364. end
  4365. end
  4366. return result
  4367. end
  4368.  
  4369. function RayCast(pos1, pos2, dist, ign)
  4370. local ray = Ray.new(
  4371. pos1,
  4372. (pos2 - pos1).unit * math.abs(dist)
  4373. )
  4374. local hit, hpos = Workspace:FindPartOnRayWithIgnoreList(ray, ign, false)
  4375. return hit, hpos
  4376. end
  4377.  
  4378. local larm = character:findFirstChild("Left Arm")
  4379. local rarm = character:findFirstChild("Right Arm")
  4380. function Slash(del)
  4381. coroutine.resume(coroutine.create(function()
  4382. local hits = {}
  4383.  
  4384. local start = tick()
  4385. local actv = true
  4386.  
  4387. local function ishitted(obj)
  4388. for i = 1, #hits do
  4389. if obj:IsDescendantOf(hits[i]) then
  4390. return true
  4391. end
  4392. end
  4393. return false
  4394. end
  4395.  
  4396. local function hitp(hit)
  4397. if ishitted(hit) then return end
  4398. local h = hit.Parent:findFirstChild("Humanoid")
  4399. if h == nil then
  4400. h = hit.Parent.Parent:findFirstChild("Humanoid")
  4401. end
  4402. if h == nil then return end
  4403. hits[#hits + 1] = h.Parent
  4404. HIT_HANDLE(hit, stab_damage)
  4405. end
  4406.  
  4407. local con = {
  4408. larm.Touched:connect(hitp),
  4409. rarm.Touched:connect(hitp),
  4410. }
  4411.  
  4412. while tick() - start <= Settings.Attack_speed do wait() end
  4413. actv = false
  4414. con[1]:disconnect()
  4415. con[2]:disconnect()
  4416. end))
  4417. end
  4418.  
  4419. local dg_sounds = {
  4420. equip = {
  4421. "465591978"
  4422. },
  4423. hit = {
  4424. "501642310",
  4425. "501642310",
  4426. "501642310",
  4427. "501642310"
  4428. },
  4429. swing = {
  4430. "528494638",
  4431. "528494638",
  4432. "528494638",
  4433. "528494638"
  4434. }
  4435. }
  4436.  
  4437. local dg_soundobj = {}
  4438. for k, v in pairs(dg_sounds) do
  4439. dg_soundobj[k] = {}
  4440. for i = 1, #v do
  4441. local ns = Instance.new("Sound")
  4442. ns.SoundId = assetlink .. v[i]
  4443. ns.Volume = 1
  4444. dg_soundobj[k][#dg_soundobj[k] + 1] = ns
  4445. end
  4446. end
  4447.  
  4448. function LoadSounds()
  4449. for __, v in pairs(dg_soundobj) do
  4450. for i = 1, #v do
  4451. v[i].Parent = head
  4452. end
  4453. end
  4454. end
  4455. function RemoveSounds()
  4456. for __, v in pairs(dg_soundobj) do
  4457. for i = 1, #v do
  4458. v[i].Parent = nil
  4459. end
  4460. end
  4461. end
  4462. function PlaySound(nm, dl)
  4463. if dl == nil then
  4464. dg_soundobj[nm][math.random(1, #dg_soundobj[nm])]:play()
  4465. else
  4466. coroutine.resume(coroutine.create(function()
  4467. wait(dl)
  4468. dg_soundobj[nm][math.random(1, #dg_soundobj[nm])]:play()
  4469. end))
  4470. end
  4471. end
  4472.  
  4473. _G.MurderKnife_AnimType = "Default"
  4474. _G.MurderKnife_AnimState = 0
  4475.  
  4476. function Animate(tp, st)
  4477. _G.MurderKnife_AnimType = tp
  4478. _G.MurderKnife_AnimState = st
  4479. end
  4480.  
  4481. tool.Selected:connect(function(mouse) --Default, Idle1, Idle2, Attack1, Attack2
  4482. humanoid.WalkSpeed = walkspeeds[2]
  4483. mouse.Icon = assetlink .. "54019936"
  4484. Animate("Equip", 0)
  4485. LoadSounds()
  4486. PlaySound("equip", 0.1)
  4487.  
  4488. local anim_equip = 1
  4489. local last_action = tick()
  4490. local idle_rand = math.random(4, 7)
  4491. local idle_perform = 0
  4492. local idle_type = 1
  4493.  
  4494. local attack_perform = 0
  4495. local attack_type = 1
  4496.  
  4497. local running = true
  4498. local last_c = tick()
  4499.  
  4500. local click_start = tick()
  4501. mouse.Button1Down:connect(function()
  4502. if not running or anim_equip > 0 then return end
  4503. if tick() - attack_perform <= Settings.Attack_speed then return end
  4504. attack_perform = tick()
  4505. last_action = tick()
  4506. attack_type = math.random(1, 3)
  4507. idle_perform = 0
  4508. PlaySound("swing", 0.1)
  4509. Slash(0.1)
  4510. end)
  4511.  
  4512. local conn = rs.RenderStepped:connect(function()
  4513. if not running then return end
  4514. local delta = tick() - last_c
  4515. last_c = tick()
  4516.  
  4517. if anim_equip > 0 then
  4518. anim_equip = math.max(0, anim_equip - (delta / Settings.Equip_time))
  4519. Animate("Equip", 1 - anim_equip)
  4520. elseif tick() - attack_perform <= Settings.Attack_speed then
  4521. Animate("Attack" .. attack_type, (tick() - attack_perform) / Settings.Attack_speed)
  4522. idle_perform = 0
  4523. elseif tick() - idle_perform <= Settings.Idle_speed then
  4524. Animate("Idle" .. idle_type, (tick() - idle_perform) / Settings.Idle_speed)
  4525. else
  4526. Animate("Default", 0)
  4527. end
  4528.  
  4529. if tick() - last_action >= idle_rand then
  4530. idle_rand = math.random(12, 20)
  4531. last_action = tick()
  4532. idle_perform = tick()
  4533. idle_type = math.random(1, 2)
  4534. end
  4535.  
  4536. end)
  4537. tool.Deselected:connect(function() running = false conn:disconnect() end)
  4538. end)
  4539. tool.Deselected:connect(function()
  4540. RemoveSounds()
  4541. humanoid.WalkSpeed = walkspeeds[1]
  4542. end)
  4543.  
  4544. --Murderer knife animation module, original code from The Mad Murderer, by loleris.
  4545.  
  4546. local mouse = pl_mouse
  4547.  
  4548. local conn_type = "Snap"
  4549.  
  4550. local anim_head = false
  4551.  
  4552. weapon_properties = {
  4553. mesh_id = "http://www.roblox.com/asset/?id=10604848",
  4554. texture_id = "http://www.roblox.com/asset/?id=10605252",
  4555. scale = Vector3.new(0.5, 0.5, 0.5),
  4556. transparency = 0,
  4557. reflectance = 0,
  4558. brick_color = BrickColor.new("Really black"),
  4559. }
  4560.  
  4561. --How did I make all of this? Magic. Didn't even need an animation editor :)
  4562. Animations = {
  4563. Default = {
  4564. {{}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-0.873, 0, 0.698), CFrame.new(-0.201, 0, 0) * CFrame.Angles(-0.175, 0.349, -0.262), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)}
  4565. },
  4566. Equip = {
  4567. {{}, 0, CFrame.new(0, 0, 0) * CFrame.Angles(-1.571, 0, 0), CFrame.new(0, 0, 0) * CFrame.Angles(-1.571, 0, 0), CFrame.new(0, -1.3, -0.5) * CFrame.Angles(-2.618, 0, 0)},
  4568. {{0.8, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-0.524, 0, 0.698), CFrame.new(-0.201, 0, 0) * CFrame.Angles(0, 0.349, -0.262), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)},
  4569. {{0.2, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-0.873, 0, 0.698), CFrame.new(-0.201, 0, 0) * CFrame.Angles(-0.175, 0.349, -0.262), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)},
  4570. },
  4571. Idle1 = {
  4572. {{}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-0.873, 0, 0.698), CFrame.new(-0.201, 0, 0) * CFrame.Angles(-0.175, 0.349, -0.262), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)},
  4573. {{0.3, 2}, 0, CFrame.new(0.8, -0.301, 0.2) * CFrame.Angles(-0.35, 0, 0.872), CFrame.new(-0.201, 0, 0) * CFrame.Angles(0.523, 1.221, -0.699), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 1.221, 0)},
  4574. {{0.55, 2}, 0, CFrame.new(0.2, -0.5, 0.2) * CFrame.Angles(-0.14, 0, 0.698), CFrame.new(-0.201, 0, 0) * CFrame.Angles(0, 1.221, -0.175), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.746, 1.221, 0.174)},
  4575. {{0.15, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-0.873, 0, 0.698), CFrame.new(-0.201, 0, 0) * CFrame.Angles(-0.175, 0.349, -0.262), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)},
  4576. },
  4577. Idle2 = {
  4578. {{}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-0.873, 0, 0.698), CFrame.new(-0.201, 0, 0) * CFrame.Angles(-0.175, 0.349, -0.262), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)},
  4579. {{0.3, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-0.524, 0, 0.872), CFrame.new(-0.201, 0, 0) * CFrame.Angles(-0.175, -0.175, -0.262), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0.523, 0)},
  4580. {{0.3, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(0.349, 0, 0.523), CFrame.new(-0.201, 0, 0) * CFrame.Angles(0.174, 0.698, -0.524), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, -1.222, 0)},
  4581. {{0.2, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(0.61, 0, 0.349), CFrame.new(-0.201, 0, 0) * CFrame.Angles(0.139, 0.663, -0.489), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, -1.222, 0)},
  4582. {{0.2, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-0.873, 0, 0.698), CFrame.new(-0.201, 0, 0) * CFrame.Angles(-0.175, 0.349, -0.262), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)}
  4583. },
  4584. Attack1 = {
  4585. {{}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-0.873, 0, 0.698), CFrame.new(-0.201, 0, 0) * CFrame.Angles(-0.175, 0.349, -0.262), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)},
  4586. {{0.25, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-1.048, 0, 0.349), CFrame.new(-0.201, 0, 0) * CFrame.Angles(0.872, 0.349, 0.087), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)},
  4587. {{0.15, 2}, 0, CFrame.new(0.4, -0.101, 0.1) * CFrame.Angles(-1.571, 0, -0.35), CFrame.new(-0.301, -0.301, 0.1) * CFrame.Angles(-1.048, -0.175, -0.524), CFrame.new(0, -1.201, -0.801) * CFrame.Angles(-2.095, 0, 0)},
  4588. {{0.6, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-0.873, 0, 0.698), CFrame.new(-0.201, 0, 0) * CFrame.Angles(-0.175, 0.349, -0.262), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)}
  4589. },
  4590. Attack2 = {
  4591. {{}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-0.873, 0, 0.698), CFrame.new(-0.201, 0, 0) * CFrame.Angles(-0.175, 0.349, -0.262), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)},
  4592. {{0.25, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-0.699, 0, 0.872), CFrame.new(-0.401, 0.3, 0.1) * CFrame.Angles(1.919, 2.443, -1.222), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)},
  4593. {{0.15, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-1.048, 0, -0.524), CFrame.new(-0.5, -0.201, -0.101) * CFrame.Angles(0.523, 1.396, -0.873), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)},
  4594. {{0.6, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-0.873, 0, 0.698), CFrame.new(-0.201, 0, 0) * CFrame.Angles(-0.175, 0.349, -0.262), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)}
  4595. },
  4596. Attack3 = {
  4597. {{}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-0.873, 0, 0.698), CFrame.new(-0.201, 0, 0) * CFrame.Angles(-0.175, 0.349, -0.262), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)},
  4598. {{0.25, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-1.397, 0, 0.174), CFrame.new(-0.401, -0.201, 0) * CFrame.Angles(1.396, 0.698, -1.571), CFrame.new(0, -1.3, -0.401) * CFrame.Angles(-2.444, 0, 0)},
  4599. {{0.15, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-1.397, 0, 0.174), CFrame.new(-0.401, 0.1, 0) * CFrame.Angles(0.349, 2.094, -0.524), CFrame.new(0, -1.3, 0.1) * CFrame.Angles(-3.84, 0, 0)},
  4600. {{0.6, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-0.873, 0, 0.698), CFrame.new(-0.201, 0, 0) * CFrame.Angles(-0.175, 0.349, -0.262), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)} --Psst. Create a dummy, try setting position and angles of limbs and the weapon, save CFrame data to code. Easy? Yes. When making a single knife tool, it was all you needed.
  4601. }
  4602. }
  4603.  
  4604.  
  4605. function CFrameTrans(GetCFrame1, GetCFrame2, GetNumber)
  4606. local Diff2 = GetCFrame2.p - GetCFrame1.p
  4607. GetCFrame1_s = GetCFrame1 - GetCFrame1.p
  4608. GetCFrame2 = GetCFrame2 - GetCFrame2.p
  4609. local Diff = GetCFrame1_s:inverse() * GetCFrame2
  4610. local x1, y1, z1 = Diff:toEulerAnglesXYZ()
  4611. return (GetCFrame1 + (Diff2 * GetNumber)) * CFrame.Angles(x1 * GetNumber, y1 * GetNumber, z1 * GetNumber)
  4612. end
  4613.  
  4614. function TransEff(x, type)
  4615. if type == 1 then
  4616. return x
  4617. elseif type == 2 then
  4618. return x*x*(3 - 2*x)
  4619. elseif type == 3 then
  4620. return math.sin(math.rad(x * 90))
  4621. elseif type == 4 then
  4622. return 1 - math.sin(math.rad((1 - x) * 90))
  4623. end
  4624. end
  4625.  
  4626. function num_trans(n1, n2, x)
  4627. return n1 + ((n2 - n1) * x)
  4628. end
  4629.  
  4630. function PlayAnimation(anim_name, tm) --return {left, right, wep, trans}
  4631. tm = math.min(1, math.max(0, tm))
  4632. local animd = Animations[anim_name]
  4633. if #animd == 1 then
  4634. return {animd[1][3], animd[1][4], animd[1][5], animd[1][2]}
  4635. else
  4636. local trans_from = 1
  4637. local trans_to = 1
  4638. local tm_left = tm
  4639. for i = 2, #animd do
  4640. tm_left = tm_left - animd[i][1][1]
  4641. if tm_left <= 0 then
  4642. trans_from = i - 1
  4643. trans_to = i
  4644. break
  4645. end
  4646. end
  4647. local trans_amm = TransEff((animd[trans_to][1][1] + tm_left) / animd[trans_to][1][1], animd[trans_to][1][2])
  4648. return {
  4649. CFrameTrans(animd[trans_from][3], animd[trans_to][3], trans_amm),
  4650. CFrameTrans(animd[trans_from][4], animd[trans_to][4], trans_amm),
  4651. CFrameTrans(animd[trans_from][5], animd[trans_to][5], trans_amm),
  4652. num_trans(animd[trans_from][2], animd[trans_to][2], trans_amm)
  4653. }
  4654. end
  4655. end
  4656.  
  4657. rot_amplitude_head = 20
  4658. rot_amplitude_chest = 15
  4659.  
  4660. anim_p = {
  4661. cam_offset = CFrame.new(0.2, -0.37, 0.91) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),
  4662. aim_amp = 0.5,
  4663. aim_max_change = 4,
  4664. aim_retract = 15,
  4665. aim_max_deg = 20,
  4666. }
  4667.  
  4668. local weapon_model = Instance.new("Part")
  4669. weapon_model.CanCollide = false
  4670. weapon_model.Name = "WeaponObject"
  4671. weapon_model.formFactor = "Custom"
  4672. weapon_model.Size = Vector3.new(0.2, 0.2, 0.2)
  4673. weapon_model.TopSurface = 0
  4674. weapon_model.BottomSurface = 0
  4675. weapon_model.BrickColor = weapon_properties.brick_color
  4676. weapon_model.Transparency = weapon_properties.transparency
  4677. weapon_model.Reflectance = weapon_properties.reflectance
  4678. local mesh = Instance.new("SpecialMesh", weapon_model)
  4679. mesh.Scale = weapon_properties.scale
  4680. mesh.MeshId = weapon_properties.mesh_id
  4681. mesh.TextureId = weapon_properties.texture_id
  4682.  
  4683. torso = character.Torso
  4684. head = character.Head
  4685.  
  4686. motors = {torso:findFirstChild("Left Shoulder"), torso:findFirstChild("Right Shoulder"), torso:findFirstChild("Neck")}
  4687. welds = {nil, nil, nil}
  4688. weapon_parts = {weapon_model:clone(), weapon_model:clone()}
  4689. weapon_model = nil
  4690.  
  4691. function EndAnimation()
  4692. if motors[1] then
  4693. motors[1].Part1 = character:findFirstChild("Left Arm")
  4694. end
  4695. if motors[2] then
  4696. motors[2].Part1 = character:findFirstChild("Right Arm")
  4697. end
  4698. if motors[3] then
  4699. motors[3].Part1 = character:findFirstChild("Head")
  4700. end
  4701. if welds[1] then
  4702. welds[1]:remove()
  4703. welds[1] = nil
  4704. end
  4705. if welds[2] then
  4706. welds[2]:remove()
  4707. welds[2] = nil
  4708. end
  4709. if welds[3] then
  4710. welds[3]:remove()
  4711. welds[3] = nil
  4712. end
  4713. weapon_parts[1].Parent = nil
  4714. if weapon_model then
  4715. weapon_model.Parent = nil
  4716. end
  4717. coroutine.resume(coroutine.create(function()
  4718. local swm = weapon_model
  4719. wait()
  4720. swm.Parent = nil
  4721. wait(0.1)
  4722. swm.Parent = nil
  4723. wait(0.5)
  4724. swm.Parent = nil
  4725. end))
  4726. end
  4727.  
  4728. local anim_model = Instance.new("Model")
  4729. anim_model.Name = "WeaponAnimation"
  4730. weapon_model = anim_model
  4731.  
  4732. local cam_larm = Instance.new("Part")
  4733. cam_larm.Parent = anim_model
  4734. cam_larm.BrickColor = BrickColor.new("Really black")
  4735. cam_larm.formFactor = "Custom"
  4736. cam_larm.Size = Vector3.new(0.2, 0.2, 0.2)
  4737. cam_larm.TopSurface = 0
  4738. cam_larm.BottomSurface = 0
  4739. cam_larm.Transparency = 0.4
  4740. cam_larm.CanCollide = false
  4741. local hmesh = Instance.new("BlockMesh", cam_larm)
  4742. hmesh.Scale = Vector3.new(5, 10, 5)
  4743.  
  4744. local cam_rarm = cam_larm:clone()
  4745. cam_rarm.Parent = anim_model
  4746.  
  4747. function StartAnimation()
  4748. local check = {torso:findFirstChild("LeftWeld"), torso:findFirstChild("RightWeld"), torso:findFirstChild("HeadWeld")}
  4749. if check[1] then check[1]:remove() end
  4750. if check[2] then check[2]:remove() end
  4751. if check[3] then check[3]:remove() end
  4752. local check2 = {character:findFirstChild("WeaponObject"), camera:findFirstChild("WeaponAnimation")}
  4753. if check2[1] then check2[1].Parent = nil end
  4754. if check2[2] then check2[2].Parent = nil end
  4755. if motors[1] then
  4756. motors[1].Part1 = nil
  4757. end
  4758. if motors[2] then
  4759. motors[2].Part1 = nil
  4760. end
  4761. if motors[3] then
  4762. motors[3].Part1 = nil
  4763. end
  4764. welds = {Instance.new(conn_type), Instance.new(conn_type), Instance.new(conn_type)}
  4765. welds[1].Part0 = torso
  4766. welds[2].Part0 = torso
  4767. welds[3].Part0 = torso
  4768. welds[1].Part1 = character:findFirstChild("Left Arm")
  4769. welds[2].Part1 = character:findFirstChild("Right Arm")
  4770. welds[3].Part1 = character:findFirstChild("Head")
  4771. welds[1].Name = "LeftWeld"
  4772. welds[2].Name = "RightWeld"
  4773. welds[2].Name = "HeadWeld"
  4774. welds[1].C0 = CFrame.new(-1.5, 0, 0)
  4775. welds[2].C0 = CFrame.new(1.5, 0, 0)
  4776. welds[3].C0 = CFrame.new(0, 1.5, 0)
  4777. welds[1].Parent = torso
  4778. welds[2].Parent = torso
  4779. welds[3].Parent = torso
  4780.  
  4781. weapon_parts[1].Parent = character
  4782. local wep_weld = Instance.new(conn_type)
  4783. wep_weld.Part0 = character:findFirstChild("Right Arm")
  4784. wep_weld.Part1 = weapon_parts[1]
  4785. wep_weld.C0 = CFrame.new()
  4786. wep_weld.Parent = weapon_parts[1]
  4787.  
  4788. local weld1 = welds[1]
  4789. local weld2 = welds[2]
  4790. local weld3 = welds[3]
  4791.  
  4792. local cam_welds = {Instance.new(conn_type), Instance.new(conn_type), Instance.new(conn_type)}
  4793. cam_welds[1].Part0 = torso
  4794. cam_welds[1].Part1 = cam_larm
  4795. cam_welds[1].Parent = cam_larm
  4796. cam_welds[2].Part0 = torso
  4797. cam_welds[2].Part1 = cam_rarm
  4798. cam_welds[2].Parent = cam_rarm
  4799. cam_welds[3].Part0 = cam_rarm
  4800. cam_welds[3].Part1 = weapon_parts[2]
  4801. cam_welds[3].Parent = weapon_parts[2]
  4802. weapon_parts[2].Parent = anim_model
  4803.  
  4804. local move_anim_speed = 3
  4805. local last_p = Vector3.new()
  4806. local move_amm = 0
  4807. coroutine.resume(coroutine.create(function()
  4808. while weld1.Parent ~= nil do
  4809. local delta = wait(1/25)
  4810. local cur_p = torso.Position
  4811. if (cur_p - last_p).magnitude >= 0.1 then
  4812. move_amm = math.min(1, move_amm + delta * move_anim_speed)
  4813. else
  4814. move_amm = math.max(0, move_amm - delta * move_anim_speed)
  4815. end
  4816. last_p = cur_p
  4817. end
  4818. end))
  4819.  
  4820. local r_serv = game:GetService("RunService")
  4821.  
  4822. --EASTER EGG
  4823. function easein(x)
  4824. return math.sin(math.rad(x * 90))
  4825. end
  4826.  
  4827. local a_horse = (character:findFirstChild("HorseHead") ~= nil)
  4828. local horse_displace = {0, 0}
  4829. local horse_cf = CFrame.Angles(0.0001, 0.0001, 0)
  4830. if a_horse then
  4831. coroutine.resume(coroutine.create(function()
  4832. while weld1.Parent ~= nil do
  4833. local rndwait = (math.random(100, 1000) / 1000) * 4
  4834. wait(rndwait)
  4835. local oldd = {horse_displace[1], horse_displace[2]}
  4836. local disp2 = {math.random(-60, 60), math.random(0, 25)}
  4837.  
  4838. local ld = 0
  4839. while ld ~= 1 do
  4840. local st = tick()
  4841. r_serv.RenderStepped:wait()
  4842. ld = math.min(1, ld + ((tick() - st) * 4))
  4843. local eff = easein(ld)
  4844.  
  4845. local x = oldd[1] - ((oldd[1] - disp2[1]) * eff)
  4846. local y = oldd[2] - ((oldd[2] - disp2[2]) * eff)
  4847. horse_displace = {x, y}
  4848. horse_cf = CFrame.Angles(math.rad(y), math.rad(x) , 0)
  4849. end
  4850. end
  4851. end))
  4852. end
  4853.  
  4854. --EASTER EGG
  4855.  
  4856. local last_va = 0
  4857. local last_va2 = 0
  4858. local view_velocity = {0, 0}
  4859.  
  4860. coroutine.resume(coroutine.create(function()
  4861. local last_time = tick()
  4862. while weld1.Parent ~= nil do
  4863. r_serv.RenderStepped:wait() ------------------------------------------------
  4864. local delta = tick() - last_time
  4865. last_time = tick()
  4866.  
  4867. local breathe_amp = 2
  4868. local breathe_freq = 0.8
  4869. local breathe = math.sin(math.rad(tick() * 90 * breathe_freq)) * breathe_amp
  4870.  
  4871. local shake_freq = 5
  4872. local shake_amp = {0.05, 0.05}
  4873. local arm_shake = CFrame.new(
  4874. math.sin(math.rad(tick() * 90 * shake_freq)) * move_amm * shake_amp[1],
  4875. 0,
  4876. math.abs(math.sin(math.rad(tick() * 90 * shake_freq)) * move_amm * shake_amp[2]))
  4877.  
  4878.  
  4879. --ANIMATION LOOP
  4880. local p_distance = (head.Position - mouse.Hit.p).magnitude
  4881. if p_distance == 0 then p_distance = 0.0001 end
  4882. local p_height = mouse.Hit.p.y - head.Position.y
  4883. local view_angle
  4884. if p_height ~= 0 then
  4885. view_angle = math.deg(math.asin(math.abs(p_height) / p_distance)) * (math.abs(p_height) / p_height)
  4886. else
  4887. view_angle = 0
  4888. end
  4889.  
  4890. local cam_cf = camera.CoordinateFrame
  4891. local looking_at = cam_cf * CFrame.new(0, 0, -100)
  4892. local view_angle2 = math.deg(math.atan2(cam_cf.p.x - looking_at.p.x, cam_cf.p.z - looking_at.p.z)) + 180
  4893.  
  4894. local v_delta1, v_delta2
  4895. local dir1 = 0
  4896. local dir2 = 0
  4897. v_delta1 = math.abs(view_angle - last_va)
  4898. if v_delta1 ~= 0 then
  4899. dir1 = (view_angle - last_va) / v_delta1
  4900. end
  4901. local va_check = {math.abs(view_angle2 - last_va2), 360 - math.abs(view_angle2 - last_va2)}
  4902. if view_angle2 == last_va2 then
  4903. dir2 = 0
  4904. v_delta2 = 0
  4905. elseif va_check[1] < va_check[2] then
  4906. v_delta2 = va_check[1]
  4907. dir2 = (view_angle2 - last_va2) / va_check[1]
  4908. else
  4909. v_delta2 = va_check[2]
  4910. if last_va2 > view_angle2 then
  4911. dir2 = 1
  4912. else
  4913. dir2 = -1
  4914. end
  4915. end
  4916. last_va = view_angle
  4917. last_va2 = view_angle2
  4918.  
  4919. view_velocity[1] = view_velocity[1] / (1 + (delta * anim_p.aim_retract))
  4920. view_velocity[2] = view_velocity[2] / (1 + (delta * anim_p.aim_retract))
  4921.  
  4922. local calc1 = v_delta1 * dir1 * anim_p.aim_amp
  4923. if calc1 ~= 0 then
  4924. view_velocity[1] = view_velocity[1] + (math.min(anim_p.aim_max_change, math.abs(calc1)) * (calc1 / math.abs(calc1)))
  4925. end
  4926. local calc2 = v_delta2 * dir2 * anim_p.aim_amp
  4927. if calc2 ~= 0 then
  4928. view_velocity[2] = view_velocity[2] + (math.min(anim_p.aim_max_change, math.abs(calc2)) * (calc2 / math.abs(calc2)))
  4929. end
  4930.  
  4931. if view_velocity[1] ~= 0 then
  4932. view_velocity[1] = math.min(anim_p.aim_max_deg, math.abs(view_velocity[1])) * (math.abs(view_velocity[1]) / view_velocity[1])
  4933. end
  4934. if view_velocity[2] ~= 0 then
  4935. view_velocity[2] = math.min(anim_p.aim_max_deg, math.abs(view_velocity[2])) * (math.abs(view_velocity[2]) / view_velocity[2])
  4936. end
  4937.  
  4938. local anmtp = _G.MurderKnife_AnimType
  4939. local anmst = _G.MurderKnife_AnimState
  4940.  
  4941. if anmst == nil then
  4942. anmst = 0
  4943. end
  4944.  
  4945. if anmtp ~= nil then
  4946. if Animations[anmtp] == nil then
  4947. anmtp = "Default"
  4948. end
  4949. else
  4950. anmtp = "Default"
  4951. end
  4952. local curr_anim = PlayAnimation(anmtp, anmst) --left, right, weapon, wep trans
  4953.  
  4954. --curr_anim = {Animations.Default[1][3], Animations.Default[1][4], Animations.Default[1][5], 0}
  4955.  
  4956. local chestCF = CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(math.max(-rot_amplitude_chest, math.min(rot_amplitude_chest, view_angle)) + 90 + breathe), 0, 0)
  4957. weld1.C1 = (chestCF * curr_anim[1] * CFrame.new(0, -0.5, 0)):inverse()
  4958. weld2.C1 = (chestCF * curr_anim[2] * CFrame.new(0, -0.5, 0)):inverse()
  4959. wep_weld.C1 = (curr_anim[3]):inverse()
  4960. weapon_parts[1].Transparency = curr_anim[4]
  4961. if anim_head then
  4962. weld3.C1 = (CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.max(-rot_amplitude_head, math.min(rot_amplitude_head, view_angle))), 0, 0) * horse_cf):inverse()
  4963. else
  4964. weld3.C1 = (CFrame.new(0, 0, 0)):inverse()
  4965. end
  4966.  
  4967. if (head.Position - camera.CoordinateFrame.p).magnitude < 3 then
  4968. if anim_model.Parent == nil then
  4969. anim_model.Parent = camera
  4970. end
  4971. cam_welds[1].Parent = cam_larm
  4972. cam_welds[2].Parent = cam_rarm
  4973. cam_welds[3].Parent = weapon_parts[2]
  4974. local cam_cf = camera.CoordinateFrame * CFrame.Angles(math.rad(90 + (breathe / 2) - view_velocity[1]), 0, math.rad(view_velocity[2])) * arm_shake * anim_p.cam_offset
  4975. cam_welds[1].C1 = (torso.CFrame:inverse() * cam_cf * CFrame.new(-1.5, 0, 0) * curr_anim[1] * CFrame.new(0, -0.5, 0)):inverse()
  4976. cam_welds[2].C1 = (torso.CFrame:inverse() * cam_cf * CFrame.new(1.5, 0, 0) * curr_anim[2] * CFrame.new(0, -0.5, 0)):inverse()
  4977. cam_welds[3].C1 = (curr_anim[3]):inverse()
  4978. weapon_parts[2].Transparency = curr_anim[4]
  4979. else
  4980. if anim_model.Parent ~= nil then
  4981. anim_model.Parent = nil
  4982. end
  4983. end
  4984. --ANIMATION LOOP
  4985. end
  4986. end))
  4987. end
  4988.  
  4989. local last_st = 0
  4990. local eq = false
  4991. tool.Selected:connect(function(mouse)
  4992. if eq then return end
  4993. eq = true
  4994. wait()
  4995. StartAnimation()
  4996. end)
  4997.  
  4998. tool.Deselected:connect(function()
  4999. eq = false
  5000. EndAnimation()
  5001. end)
  5002.  
  5003. local p = game.Players.LocalPlayer.Character
  5004. local weld = Instance.new("Weld",p.Torso)
  5005. weld.Part0 = p.Torso
  5006. local weld2 = Instance.new("Weld",p.Torso)
  5007. weld2.Part0 = p.Torso
  5008. local Smoke = Instance.new("Part",p.Torso)
  5009. Smoke.Anchored = true
  5010. Smoke.CanCollide = false
  5011. Smoke.Size = Vector3.new(1,1,1)
  5012. Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  5013. weld2.Part1 = Smoke
  5014. weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0)
  5015. Smoke.Anchored = false
  5016. Smoke.Transparency = 1;
  5017.  
  5018. local Particle = Instance.new("ParticleEmitter",Smoke)
  5019. Particle.Rate = 3;
  5020. Particle.Speed = NumberRange.new(30,30);
  5021. Particle.VelocitySpread = 40;
  5022. Particle.Texture = "rbxassetid://3412753"
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