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- PACMAN exits event
- <event name="test_show_exits">
- //println("-----test show exits");
- //printname(room01_01.n);
- // Add a variable show_exits=1 to show exits only when there are no GFX (to avoid screen messing) OR Add it as an EXITS command
- tempRoom = player.location;
- print ("EXITS (TEST DEGUG):");
- if (tempRoom.n < 127)
- {
- print ("North,");
- }
- if (tempRoom.s < 127)
- {
- print("South,");
- }
- if (tempRoom.e < 127)
- {
- print ("East,");
- }
- if (tempRoom.w < 127)
- {
- print ("West,");
- }
- println("");
- </event>
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