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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end -- This script has inspired by Krystal dance! --
- local Plr = game.Players.LocalPlayer
- local PChar = Plr.Character
- local Assets = "rbxassetid://"
- local DebounceKey = true
- local Mouse = Plr:GetMouse()
- local AnimHop = Instance.new("Animation", PChar)
- AnimHop.AnimationId = Assets.."129423030"
- local TrackAnim = nil
- local StopIt = false
- local GenerateCharacter = function()
- for i,v in pairs(PChar:GetChildren()) do
- wait(0.1)
- if v.ClassName == "Hat" or v.ClassName == "CharacterMesh" then
- v:Destroy()
- end
- if v.ClassName == "Part" then
- v.BrickColor = BrickColor.Black()
- end
- PChar.Head.BrickColor = BrickColor.White()
- PChar["Body Colors"].HeadColor = BrickColor.White()
- PChar["Body Colors"].LeftArmColor = BrickColor.Black()
- PChar["Body Colors"].LeftLegColor = BrickColor.Black()
- PChar["Body Colors"].RightArmColor = BrickColor.Black()
- PChar["Body Colors"].RightLegColor = BrickColor.Black()
- PChar["Body Colors"].TorsoColor = BrickColor.Black()
- if PChar:FindFirstChild("Shirt") == nil then else PChar:FindFirstChild("Shirt"):Destroy() end
- if PChar:FindFirstChild("Pants") == nil then else PChar:FindFirstChild("Pants"):Destroy() end
- PChar.Head.face.Texture = "http://www.roblox.com/asset/?id=282690375"
- PChar.Humanoid.WalkSpeed = 14
- PChar.Humanoid.MaxHealth = math.huge
- PChar.Humanoid.Health = math.huge
- end
- end
- local MusicFolder = Instance.new("Folder", PChar)
- MusicFolder.Name = "Music"
- local SnoopMusic = Instance.new("Sound", MusicFolder)
- SnoopMusic.SoundId = Assets.."172388329"
- local DogeMusic = Instance.new("Sound", MusicFolder)
- DogeMusic.SoundId = Assets.."150794704"
- wait(0.9)
- GenerateCharacter()
- Mouse.KeyDown:connect(function(key) local key = key:lower()
- if key == "e" then
- if DebounceKey == false then
- return
- end
- DebounceKey = false
- PChar.Humanoid.WalkSpeed = 0
- TrackAnim = PChar.Humanoid:LoadAnimation(AnimHop)
- SnoopMusic:Play()
- for i = SnoopMusic.TimeLength, 1, -1 do
- if StopIt == true then
- break
- end
- print(i)
- wait(1)
- TrackAnim:Play()
- end
- DebounceKey = true
- TrackAnim:Stop()
- PChar.Humanoid.WalkSpeed = 14
- end
- if key == "r" then
- if DebounceKey == false then
- return
- end
- DebounceKey = false
- PChar.Humanoid.WalkSpeed = 0
- TrackAnim = PChar.Humanoid:LoadAnimation(AnimHop)
- DogeMusic:Play()
- DogeMusic.Volume = 10
- for i = 55, 1, -1 do
- if StopIt == true then
- break
- end
- print(i)
- wait(1)
- TrackAnim:Play()
- local location = game.Players.LocalPlayer.Character:GetModelCFrame()
- local DogeHats = Instance.new("Part")
- DogeHats.CanCollide = false
- DogeHats.RotVelocity = Vector3.new(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi)
- local mesh = Instance.new("SpecialMesh")
- mesh.TextureId = "rbxassetid://151778895"
- mesh.MeshId = "rbxassetid://151778863"
- mesh.MeshType = "FileMesh"
- mesh.Parent = DogeHats
- mesh.Scale = Vector3.new(math.random()*20,math.random()*20,math.random()*20)
- DogeHats.CFrame = location * CFrame.new(math.random()*500 - 250,math.random(100,200),math.random()*500 - 250)
- DogeHats.Parent = game.Workspace
- end
- DebounceKey = true
- TrackAnim:Stop()
- for i = 10, 1, 0 do
- wait(0.2)
- DogeMusic.Volume = i
- end
- DogeMusic:Stop()
- PChar.Humanoid.WalkSpeed = 14
- end
- if key == "w" or key == "a" or key == "s" or key == "d" then
- StopIt = true
- SnoopMusic:Stop()
- DogeMusic:Stop()
- if TrackAnim == nil then else TrackAnim:Stop() end
- DebounceKey = true
- PChar.Humanoid.WalkSpeed = 14
- wait(2)
- StopIt = false
- end
- end)
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