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- #region Other Public Static Methods
- /// <summary> Overloaded and multi-Use YesNoDialog is programmable.
- /// All Overloads call The Bottom Method with either a text or a title and
- /// The other is defaulted-to there.
- /// The DefaultButton is programmable as well:
- /// false tells it to default to NO, true tells it to default to YES.
- /// true is returned if YES, false if NO.
- /// Calling this Overload gives:
- /// you a default title of "User Input Required:"
- /// and a default text of "Are You Sure?
- /// and a default default-button of No.
- /// returns true if Yes, false if No.
- /// </summary>
- public static bool YesNoDialog()
- {
- return YesNoDialog("");
- }
- /// <summary> Overloaded and multi-Use YesNoDialog is programmable.
- /// All Overloads call The Bottom Method with either a text or a title and
- /// The other is defaulted-to there.
- /// The DefaultButton is programmable as well:
- /// false tells it to default to NO, true tells it to default to YES.
- /// true is returned if YES, false if NO.
- /// Calling this Overload gives:
- /// you a default title of "User Input Required:"
- /// and a default default-button of No.
- /// returns true if Yes, false if No.
- /// </summary>
- /// <param name="text"></param>
- /// <returns></returns>
- public static bool YesNoDialog(string text)
- {
- return YesNoDialog(text, 2);
- // defaults to default of No.
- }
- /// <summary> Overloaded and multi-Use YesNoDialog is programmable.
- /// All Overloads call The Bottom Method with either a text or a title and
- /// The other is defaulted-to there.
- /// The DefaultButton is programmable as well:
- /// false tells it to default to NO, true tells it to default to YES.
- /// true is returned if YES, false if NO.
- /// Calling this Overload gives:
- /// you a default title of "User Input Required:"
- /// and a default text of "Are You Sure?
- /// and a default default-button of No.
- /// returns true if Yes, false if No.
- /// </summary>
- /// <param name="text"></param>
- /// <param name="defaultButton"></param>
- /// <returns></returns>
- public static bool YesNoDialog(string text, int defaultButton)
- {
- return YesNoCancel(text, "", defaultButton, false).Equals(1);
- // defaults to this title.
- }
- /// <summary> Overloaded and multi-Use YesNoDialog is programmable.
- /// All Overloads call The Bottom Method with either a text or a title and
- /// The other is defaulted-to there.
- /// The DefaultButton is programmable as well:
- /// false tells it to default to NO, true tells it to default to YES.
- /// true is returned if YES, false if NO.
- /// Calling this Overload gives:
- /// you a default default-button of No.
- /// returns true if Yes, false if No.
- /// </summary>
- /// <param name="text"></param>
- /// <param name="title"></param>
- /// <returns></returns>
- public static bool YesNoDialog(string text, string title)
- {
- return YesNoDialog(text, title, 2);
- // defaults to default defaultButton of 2 = No.
- }
- /// <summary> Overloaded and multi-Use YesNoDialog is programmable.
- /// All Overloads call The Bottom Method with either a text or a title and
- /// The other is defaulted-to there.
- /// The DefaultButton is programmable as well:
- /// false tells it to default to NO, true tells it to default to YES.
- /// true is returned if YES, false if NO.
- /// Calling this Overload gives:
- /// you a Flexible YesNoDialog to customize.
- /// Calls YesNoCancel Overloads in the end.
- /// See YesNoCancel() Overloads for more.
- /// </summary>
- /// <param name="text"></param>
- /// <param name="title"></param>
- /// <param name="defaultButton"></param>
- /// <returns></returns>
- public static bool YesNoDialog(string text, string title, int defaultButton)
- {
- if (string.IsNullOrEmpty(text)) text = "Are You Sure?";
- if (string.IsNullOrEmpty(title)) title = "User Input Required:";
- if (defaultButton != 1) defaultButton = 2;
- return YesNoCancel(text, title, defaultButton, false).Equals(1);
- // Last YesNo Dialog: Defaults to the above & to YesNo Buttons.
- }
- /// <summary> Overloaded and multi-Use YesNoCancel is programmable.
- /// All Overloads call The Bottom Method with either a text or a title and
- /// The other is defaulted-to there.
- /// The DefaultButton is programmable as well:
- /// false tells it to default to NO, true tells it to default to YES.
- /// true is returned if YES, false if NO.
- /// Calling this Overload gives:
- /// you a default title of "User Input Required:"
- /// and a default text of "Are You Sure?
- /// and a default default-button of No.
- /// returns true if Yes, false if No.
- /// </summary>
- /// <returns></returns>
- public static int YesNoCancel()
- {
- return YesNoCancel(2);
- }
- /// <summary> Overloaded and multi-Use YesNoCancel is programmable.
- /// All Overloads call The Bottom Method with either a text or a title and
- /// The other is defaulted-to there.
- /// The DefaultButton is programmable as well:
- /// false tells it to default to NO, true tells it to default to YES.
- /// true is returned if YES, false if NO.
- /// Calling this Overload gives:
- /// you a default title of "User Input Required:"
- /// and a default text of "Are You Sure?
- /// returns true if Yes, false if No.
- /// </summary>
- /// <param name="defaultButton"></param>
- /// <returns></returns>
- public static int YesNoCancel(int defaultButton)
- {
- return YesNoCancel("", defaultButton);
- }
- /// <summary> Overloaded and multi-Use YesNoCancel is programmable.
- /// All Overloads call The Bottom Method with either a text or a title and
- /// The other is defaulted-to there.
- /// The DefaultButton is programmable as well:
- /// false tells it to default to NO, true tells it to default to YES.
- /// true is returned if YES, false if NO.
- /// Calling this Overload gives:
- /// you a default title of "User Input Required:"
- /// returns true if Yes, false if No.
- /// </summary>
- /// <param name="text"></param>
- /// <param name="defaultButton"></param>
- /// <returns></returns>
- public static int YesNoCancel(string text, int defaultButton)
- {
- return YesNoCancel(text, "", defaultButton);
- }
- /// <summary> Overloaded and multi-Use YesNoCancel is programmable.
- /// All Overloads call The Bottom Method with either a text or a title and
- /// The other is defaulted-to there.
- /// The DefaultButton is programmable as well:
- /// false tells it to default to NO, true tells it to default to YES.
- /// true is returned if YES, false if NO.
- /// Calling this Overload gives:
- /// you a default default-button of No.
- /// returns true if Yes, false if No.
- /// </summary>
- /// <param name="text"></param>
- /// <param name="title"></param>
- /// <returns></returns>
- public static int YesNoCancel(string text, string title)
- {
- return YesNoCancel(text, title, 2);
- // Cancel Dialog defaults to defaultButton of No.
- }
- /// <summary> Overloaded and multi-Use YesNoCancel is programmable.
- /// All Overloads call The Bottom Method with either a text or a title and
- /// The other is defaulted-to there.
- /// The DefaultButton is programmable as well:
- /// false tells it to default to NO, true tells it to default to YES.
- /// true is returned if YES, false if NO.
- /// Calling this Overload gives:
- /// an easy to use and customizable YesNoCancel Dialog.
- /// returns true if Yes, false if No.
- /// </summary>
- /// <param name="text"></param>
- /// <param name="title"></param>
- /// <param name="defaultButton"></param>
- /// <returns></returns>
- public static int YesNoCancel(string text, string title, int defaultButton)
- {
- if (string.IsNullOrEmpty(text)) text = "Are You Sure?";
- if (string.IsNullOrEmpty(title)) title = "User Input Required:";
- return YesNoCancel(text, title, defaultButton, true);
- // YesNoCancel Overlaods all get true for 3 buttons.
- }
- /// <summary> Overloaded and multi-Use YesNoCancel is programmable.
- /// All Overloads call The Bottom Method with either a text or a title and
- /// The other is defaulted-to there.
- /// The DefaultButton is programmable as well:
- /// false tells it to default to NO, true tells it to default to YES.
- /// true is returned if YES, false if NO.
- /// Calling gives full access to all of the above defaults:
- /// and is called, in one way or the other, by all of the YesNoDialog
- /// returns true if Yes, false if No.
- /// </summary>
- /// <param name="text"></param>
- /// <param name="title"></param>
- /// <param name="defaultButton"></param>
- /// <param name="cancel"></param>
- /// <returns></returns>
- public static int YesNoCancel(string text, string title, int defaultButton, bool cancel)
- {
- var
- _default = MessageBoxDefaultButton.Button2;
- if (defaultButton.Equals(1))
- _default = MessageBoxDefaultButton.Button1;
- if (defaultButton.Equals(3))
- _default = MessageBoxDefaultButton.Button3;
- var which = MessageBoxButtons.YesNo;
- if (cancel) which = MessageBoxButtons.YesNoCancel;
- var result = MessageBox.Show(text, title,
- which, MessageBoxIcon.Question, _default);
- if (result.Equals(DialogResult.Cancel)) return 3;
- return result.Equals(DialogResult.Yes) ? 1 : 2;
- }
- #endregion Other Public Static Methods
- //\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\
- // Sample Usages from Dealing with Listboxes and Collections.
- foreach
- (var path in from path in unused
- where OPS.Default.reportsListBoxItems.IndexOf(path) >= 1
- let text = ORS.OMA_ViewAss + "\n\nPath:\n" + path
- where AppStatic.YesNoDialog(text, ORS.OMA_ViewAssTitle)
- select path)
- {
- if (path.Equals(OPS.Default.PrefReportsDir))
- {
- var target =
- OPS.Default.reportsListBoxItems.IndexOf(path) + 1;
- // if Pref Adopt next in List automatically as new Pref.
- if (target == unused.Count) target = 0;
- ReportsTextBox.Text = WhatWasItB2 =
- OPS.Default.PrefReportsDir =
- OPS.Default.reportsListBoxItems[target];
- if (target < 1) continue;
- }
- OPS.Default.reportsListBoxItems.Remove(path);
- }
- merge = AppStatic.YesNoDialog(ORS.OMA_R1, 1);
- private void ClearToolStrip1MenuItemClick(object sender, EventArgs e)
- {
- var test = OPS.Default.dataListBoxItems.Count;
- if (test < 2) return; // Keep The Default.
- if (!AppStatic.YesNoDialog("Clear This Entire List?")) return;
- OPS.Default.dataListBoxItems.Clear();
- AddDefaultsToPathCollectionsLocal(true);
- DataTextBox.Text =
- OPS.Default.dataListBoxItems[0];
- }
- private void OpenToolStrip2MenuItemClick(object sender, EventArgs e)
- {
- if (OPS.Default.reportsListBoxItems.Count < 2) return;
- if (!AppStatic.YesNoDialog("Open This Folder?")) return;
- var folder = reportsListBox.SelectedItem.ToString();
- PrintMasterForm.OpenFolder(folder);
- }
- private void RemoveToolStrip2MenuItemClick(object sender, EventArgs e)
- {
- var item = reportsListBox.SelectedIndex;
- if (item.Equals(0))
- {
- MessageBox.Show(ORS.OF_Remove);
- return;
- }
- if (item.Equals(1))
- {
- MessageBox.Show(ORS.OF_Reselect);
- return;
- }
- if (!AppStatic.YesNoDialog(string.Format(
- "Remove this Folder from the List?\n{0}", reportsListBox.Items[item]))) return;
- OPS.Default.reportsListBoxItems.RemoveAt(item);
- PopulateListBoxes();
- }
- private void ClearToolStrip2MenuItemClick(object sender, EventArgs e)
- {
- if (OPS.Default.reportsListBoxItems.Count < 2) return;
- // ^ Keep The Default.
- if (!AppStatic.YesNoDialog("Clear This Entire List?")) return;
- OPS.Default.reportsListBoxItems.Clear();
- AddDefaultsToPathCollectionsLocal(false);
- ReportsTextBox.Text = OPS.Default.reportsListBoxItems[0];
- }
- // See Dealing with Listboxes and Collections for many more examples of useage. it comes in very handy.
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