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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do
- print("FE Compatibility code by Mokiros")
- local rp = RealPlayer
- script.Parent = rp.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent then
- for _,f in pairs(t.Functions) do
- f(...)
- end
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=rp then return end
- m.Target = io.Target
- m.Hit = io.Hit
- if not io.isMouse then
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- if io.UserInputType == Enum.UserInputType.MouseButton2 then
- return m:TrigEvent(b and "Button2Down" or "Button2Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local Mouse = Player:GetMouse()
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- ----Sandboxed game object that allows the usage of client-side methods and services
- --Real game object
- local _rg = game
- --Metatable for fake service
- local fsmt = {
- __index = function(self,k)
- local s = rawget(self,"_RealService")
- if s then
- return typeof(s[k])=="function"
- and function(_,...)return s[k](s,...)end or s[k]
- end
- end,
- __newindex = function(self,k,v)
- local s = rawget(self,"_RealService")
- if s then s[k]=v end
- end
- }
- local function FakeService(t,RealService)
- t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
- return setmetatable(t,fsmt)
- end
- --Fake game object
- local g = {
- GetService = function(self,s)
- return rawget(self,s) or _rg:GetService(s)
- end,
- Players = FakeService({
- LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
- },"Players"),
- UserInputService = FakeService(UIS,"UserInputService"),
- ContextActionService = FakeService(CAS,"ContextActionService"),
- RunService = FakeService({
- _btrs = {},
- RenderStepped = _rg:GetService("RunService").Heartbeat,
- BindToRenderStep = function(self,name,_,fun)
- self._btrs[name] = self.Heartbeat:Connect(fun)
- end,
- UnbindFromRenderStep = function(self,name)
- self._btrs[name]:Disconnect()
- end,
- },"RunService")
- }
- rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
- g.service = g.GetService
- FakeService(g,game)
- --Changing owner to fake player object to support owner:GetMouse()
- game,owner = g,g.Players.LocalPlayer
- end
- -- Toggle : [=] (enable / disable drawing)
- -- Undo : [Z] (remove last drawn line in canvas)
- -- Draw : [Left Click] (draw)
- -- Clear : [F] (clear canvas)
- -- Rainbow : [R] (toggle rainbow color drawings)
- -- Neon Glow : [X] (toggle glowing drawings)
- -- Other in GUI
- -- Toxicity : [Q] (toggle toxicity aka kills people)
- local plr = game:GetService("Players").LocalPlayer
- char = plr.Character
- mouse = plr:GetMouse()
- function tween(object,style,direction,t,goal)
- local tweenservice = game:GetService("TweenService")
- local tweenInfo = TweenInfo.new(t,Enum.EasingStyle[style],Enum.EasingDirection[direction])
- local tween = tweenservice:Create(object,tweenInfo,goal)
- tween:Play()
- return tween
- end
- enabled = true
- local pgui = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- GUI = Instance.new("ScreenGui")
- GUI.ResetOnSpawn = false
- Frame1 = Instance.new("Frame")
- TextLabel2 = Instance.new("TextLabel")
- Frame3 = Instance.new("Frame")
- Frame4 = Instance.new("Frame")
- Frame5 = Instance.new("Frame")
- Frame6 = Instance.new("Frame")
- TextLabel7 = Instance.new("TextLabel")
- TextLabel8 = Instance.new("TextLabel")
- TextLabel9 = Instance.new("TextLabel")
- TextLabel10 = Instance.new("TextLabel")
- Frame11 = Instance.new("Frame")
- Frame12 = Instance.new("Frame")
- Frame13 = Instance.new("Frame")
- Frame14 = Instance.new("Frame")
- Frame15 = Instance.new("Frame")
- Frame16 = Instance.new("Frame")
- ImageButton17 = Instance.new("ImageButton")
- TextLabel18 = Instance.new("TextLabel")
- ImageButton19 = Instance.new("ImageButton")
- LocalScript20 = Instance.new("LocalScript")
- Color3Value21 = Instance.new("Color3Value")
- TextLabel22 = Instance.new("TextLabel")
- TextLabel23 = Instance.new("TextLabel")
- TextLabel24 = Instance.new("TextLabel")
- TextLabel25 = Instance.new("TextLabel")
- GUI.Parent = pgui
- Frame1.Name = "Settings"
- Frame1.Parent = GUI
- Frame1.Transparency = 0.80000001192093
- Frame1.Size = UDim2.new(0, 191, 0, 130)
- Frame1.Position = UDim2.new(0, 266, 0, 130)
- Frame1.Active = true
- Frame1.BackgroundColor3 = Color3.new(0.0470588, 0.0509804, 0.0588235)
- Frame1.BackgroundTransparency = 0.80000001192093
- Frame1.BorderColor3 = Color3.new(1, 1, 1)
- Frame1.BorderSizePixel = 0
- Frame1.Draggable = true
- TextLabel2.Parent = Frame1
- TextLabel2.Size = UDim2.new(0, 191, 0, 15)
- TextLabel2.Text = "Neodymn's Draw Tool"
- TextLabel2.Position = UDim2.new(0, 0, 0, 5)
- TextLabel2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel2.BackgroundTransparency = 1
- TextLabel2.Font = Enum.Font.SourceSansBold
- TextLabel2.TextSize = 22
- TextLabel2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel2.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel2.TextWrapped = false
- Frame3.Parent = Frame1
- Frame3.Size = UDim2.new(0, 3, 1, 0)
- Frame3.Position = UDim2.new(0, -3, 0, 0)
- Frame3.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame3.BorderSizePixel = 0
- Frame4.Parent = Frame1
- Frame4.Size = UDim2.new(0, 3, 1, 0)
- Frame4.Position = UDim2.new(1, 0, 0, 0)
- Frame4.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame4.BorderSizePixel = 0
- Frame5.Parent = Frame1
- Frame5.Size = UDim2.new(1, 0, 0, 3)
- Frame5.Position = UDim2.new(0, 0, 0, -3)
- Frame5.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame5.BorderSizePixel = 0
- Frame6.Parent = Frame1
- Frame6.Size = UDim2.new(1, 0, 0, 3)
- Frame6.Position = UDim2.new(0, 0, 1, 0)
- Frame6.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame6.BorderSizePixel = 0
- TextLabel7.Parent = Frame1
- TextLabel7.Size = UDim2.new(0, 95, 0, 25)
- TextLabel7.Text = "Thickness (m/n)"
- TextLabel7.Position = UDim2.new(0, 5, 0, 25)
- TextLabel7.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel7.BackgroundTransparency = 1
- TextLabel7.Font = Enum.Font.SourceSansBold
- TextLabel7.TextSize = 20
- TextLabel7.TextColor3 = Color3.new(1, 1, 1)
- TextLabel7.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel7.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel8.Parent = Frame1
- TextLabel8.Size = UDim2.new(0, 95, 0, 25)
- TextLabel8.Text = "Can Collide (c)"
- TextLabel8.Position = UDim2.new(0, 5, 0, 50)
- TextLabel8.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel8.BackgroundTransparency = 1
- TextLabel8.Font = Enum.Font.SourceSansBold
- TextLabel8.TextSize = 20
- TextLabel8.TextColor3 = Color3.new(1, 1, 1)
- TextLabel8.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel8.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel9.Parent = Frame1
- TextLabel9.Size = UDim2.new(0, 95, 0, 25)
- TextLabel9.Text = "Opacity (b/v)"
- TextLabel9.Position = UDim2.new(0, 5, 0, 75)
- TextLabel9.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel9.BackgroundTransparency = 1
- TextLabel9.Font = Enum.Font.SourceSansBold
- TextLabel9.TextSize = 20
- TextLabel9.TextColor3 = Color3.new(1, 1, 1)
- TextLabel9.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel9.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel10.Parent = Frame1
- TextLabel10.Size = UDim2.new(0, 95, 0, 25)
- TextLabel10.Text = "Color (r)"
- TextLabel10.Position = UDim2.new(0, 5, 0, 100)
- TextLabel10.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel10.BackgroundTransparency = 1
- TextLabel10.Font = Enum.Font.SourceSansBold
- TextLabel10.TextSize = 20
- TextLabel10.TextColor3 = Color3.new(1, 1, 1)
- TextLabel10.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel10.TextXAlignment = Enum.TextXAlignment.Left
- Frame11.Name = "Color"
- Frame11.Parent = Frame1
- Frame11.Transparency = 0.80000001192093
- Frame11.Size = UDim2.new(0, 121, 0, 115)
- Frame11.Position = UDim2.new(0, 201, 0, 15)
- Frame11.BackgroundColor3 = Color3.new(0.0470588, 0.0509804, 0.0588235)
- Frame11.BackgroundTransparency = 0.80000001192093
- Frame11.BorderColor3 = Color3.new(1, 1, 1)
- Frame11.BorderSizePixel = 0
- Frame11.Draggable = true
- Frame12.Parent = Frame11
- Frame12.Size = UDim2.new(0, 3, 1, 0)
- Frame12.Position = UDim2.new(1, 0, 0, 0)
- Frame12.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame12.BorderSizePixel = 0
- Frame13.Parent = Frame11
- Frame13.Size = UDim2.new(1, 0, 0, 3)
- Frame13.Position = UDim2.new(0, 0, 0, -3)
- Frame13.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame13.BorderSizePixel = 0
- Frame14.Parent = Frame11
- Frame14.Size = UDim2.new(1, 0, 0, 3)
- Frame14.Position = UDim2.new(0, 0, 1, 0)
- Frame14.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame14.BorderSizePixel = 0
- Frame15.Parent = Frame11
- Frame15.Size = UDim2.new(0, 3, 1, 0)
- Frame15.Position = UDim2.new(0, -3, 0, 0)
- Frame15.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame15.BorderSizePixel = 0
- Frame16.Name = "Picker"
- Frame16.Parent = Frame11
- Frame16.Transparency = 1
- Frame16.Size = UDim2.new(0, 286, 0, 255)
- Frame16.Position = UDim2.new(0, -372, 0, -55)
- Frame16.BackgroundColor3 = Color3.new(0.498039, 0.247059, 0.247059)
- Frame16.BackgroundTransparency = 1
- Frame16.BorderColor3 = Color3.new(0, 0, 0)
- ImageButton17.Name = "SV"
- ImageButton17.Parent = Frame16
- ImageButton17.Size = UDim2.new(0, 101, 0, 105)
- ImageButton17.Position = UDim2.new(0, 377, 0, 60)
- ImageButton17.BackgroundColor3 = Color3.new(1, 0, 0)
- ImageButton17.BorderColor3 = Color3.new(0, 0, 0)
- ImageButton17.BorderSizePixel = 0
- ImageButton17.AutoButtonColor = false
- ImageButton17.Image = "http://www.roblox.com/asset/?id=42462986"
- TextLabel18.Name = "Locator"
- TextLabel18.Parent = ImageButton17
- TextLabel18.Text = "o"
- TextLabel18.Position = UDim2.new(0.5, 0, 0.5, 0)
- TextLabel18.BorderColor3 = Color3.new(0, 0, 0)
- TextLabel18.FontSize = Enum.FontSize.Size12
- TextLabel18.TextColor3 = Color3.new(1, 1, 1)
- ImageButton19.Name = "H"
- ImageButton19.Parent = Frame16
- ImageButton19.Size = UDim2.new(0, 10, 0, 105)
- ImageButton19.Position = UDim2.new(0, 477, 0, 60)
- ImageButton19.BorderColor3 = Color3.new(0, 0, 0)
- ImageButton19.BorderSizePixel = 0
- ImageButton19.AutoButtonColor = false
- ImageButton19.Image = "http://www.roblox.com/asset/?id=42463044"
- LocalScript20.Parent = Frame16
- Color3Value21.Name = "Col"
- Color3Value21.Parent = Frame11
- TextLabel22.Name = "ColorT"
- TextLabel22.Parent = Frame1
- TextLabel22.Size = UDim2.new(0, 65, 0, 25)
- TextLabel22.Text = "0, 0, 0"
- TextLabel22.Position = UDim2.new(0, 126, 0, 100)
- TextLabel22.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel22.BackgroundTransparency = 1
- TextLabel22.Font = Enum.Font.SourceSansBold
- TextLabel22.TextSize = 20
- TextLabel22.TextColor3 = Color3.new(1, 1, 1)
- TextLabel22.TextScaled = true
- TextLabel22.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel22.TextWrapped = true
- TextLabel23.Name = "Transparent"
- TextLabel23.Parent = Frame1
- TextLabel23.Size = UDim2.new(0, 25, 0, 25)
- TextLabel23.Text = "0"
- TextLabel23.Position = UDim2.new(0, 146, 0, 75)
- TextLabel23.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel23.BackgroundTransparency = 1
- TextLabel23.Font = Enum.Font.SourceSansBold
- TextLabel23.TextSize = 20
- TextLabel23.TextColor3 = Color3.new(1, 1, 1)
- TextLabel23.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel23.TextWrapped = true
- TextLabel24.Name = "CanCollide"
- TextLabel24.Parent = Frame1
- TextLabel24.Size = UDim2.new(0, 55, 0, 25)
- TextLabel24.Text = "false"
- TextLabel24.Position = UDim2.new(0, 131, 0, 50)
- TextLabel24.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel24.BackgroundTransparency = 1
- TextLabel24.Font = Enum.Font.SourceSansBold
- TextLabel24.TextSize = 20
- TextLabel24.TextColor3 = Color3.new(1, 1, 1)
- TextLabel24.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel24.TextWrapped = true
- TextLabel25.Name = "Thickness"
- TextLabel25.Parent = Frame1
- TextLabel25.Size = UDim2.new(0, 25, 0, 25)
- TextLabel25.Text = "1"
- TextLabel25.Position = UDim2.new(0, 146, 0, 25)
- TextLabel25.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel25.BackgroundTransparency = 1
- TextLabel25.Font = Enum.Font.SourceSansBold
- TextLabel25.TextSize = 20
- TextLabel25.TextColor3 = Color3.new(1, 1, 1)
- TextLabel25.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel25.TextWrapped = true
- presets = GUI.Settings
- colors = presets.Color
- function round(num, numDecimalPlaces)
- local mult = 10^(numDecimalPlaces or 0)
- return tostring(math.floor(num * mult + 0.5) / mult)
- end
- spawn(function()
- local frame = colors.Picker
- local sv = frame.SV
- local h = frame.H
- local locator = sv.Locator
- local hue = 0
- local saturation = 0.5
- local value = 0.5
- local changingHue = false
- local changingSv = false
- function getRGBfromHue()
- local r,g,b = 0,0,0
- if hue>=120 and hue<=240 then r = 0
- elseif hue>=300 or hue<=60 then r = 1
- elseif hue>60 and hue<120 then r = 1-(hue-60)/60
- elseif hue>240 and hue<300 then r = (hue-240)/60
- end
- if hue>=240 and hue<=360 then g = 0
- elseif hue>=60 and hue<=180 then g = 1
- elseif hue>180 and hue<240 then g = 1-(hue-180)/60
- elseif hue<60 then g = hue/60
- end
- if hue<=120 then b = 0
- elseif hue>=180 and hue<=300 then b = 1
- elseif hue>120 and hue<180 then b = (hue-120)/60
- elseif hue>300 and hue<360 then b = 1-(hue-300)/60
- end
- return r,g,b
- end
- function changeHue(x,y)
- if not changingHue then return end
- hue = 360*(1-(y-h.AbsolutePosition.y)/h.AbsoluteSize.y)+85
- local r,g,b = getRGBfromHue()
- sv.BackgroundColor3 = Color3.new(r,g,b)
- toRGB()
- end
- function changeSv(x,y)
- if not changingSv then return end
- local x,y = x-sv.AbsolutePosition.x,y-sv.AbsolutePosition.y-35
- locator.Position = UDim2.new(0,x,0,y)
- if y>=(sv.AbsoluteSize.y)/2 then locator.TextColor3 = Color3.new(1,1,1) else locator.TextColor3 = Color3.new(0,0,0) end
- saturation,value = 1-(x/sv.AbsoluteSize.x), 1-(y/sv.AbsoluteSize.y)
- toRGB()
- end
- function toRGB()
- local r,g,b = getRGBfromHue()
- local max = math.max(r,g,b)
- r,g,b = value*(r+saturation*(max-r)),value*(g+saturation*(max-g)),value*(b+saturation*(max-b))
- colors.Col.Value = Color3.new(r,g,b)
- end
- h.MouseButton1Down:connect(function(x,y) changingHue = true changeHue(x,y) end)
- h.MouseButton1Up:connect(function() changingHue = false end)
- h.MouseMoved:connect(changeHue)
- sv.MouseButton1Down:connect(function(x,y) changingSv = true changeSv(x,y) end)
- sv.MouseButton1Up:connect(function() changingSv = false end)
- sv.MouseMoved:connect(changeSv)
- end)
- spawn(function()
- while wait() do
- if transparency < 0 then transparency = 0 end
- if transparency > 1 then transparency = 0 end
- color = colors.Col.Value
- local c = color
- if c.r < 0 then
- c = Color3.new(0,c.g,c.b)
- end
- if c.g < 0 then
- c = Color3.new(c.r,0,c.b)
- end
- if c.b < 0 then
- c = Color3.new(c.r,c.g,0)
- end
- if c.r > 1 then
- c = Color3.new(1,c.g,c.b)
- end
- if c.g > 1 then
- c = Color3.new(c.r,1,c.b)
- end
- if c.b > 1 then
- c = Color3.new(c.r,c.g,1)
- end
- color = c
- colors.Col.Value = c
- presets.ColorT.Text = round(color.r,1)..", "..round(color.g,1)..", "..round(color.b,1)
- presets.Transparent.Text = tostring(transparency)
- local th = tostring(thickness)
- if thickness < 0.15 then
- th = '0.1'
- end
- presets.Thickness.Text = tostring(th)
- presets.CanCollide.Text = tostring(canCollide)
- end
- end)
- local UIS = game:GetService("UserInputService")
- UIS.InputEnded:connect(function(k,g)
- if k.KeyCode == Enum.KeyCode.Equals and not g then
- enabled = not enabled
- end
- end)
- drawings = Instance.new("Model",workspace)
- drawings.Name = "Drawings"
- lastd = nil
- spawn(function()
- while wait() do
- mouse = plr:GetMouse()
- if drawings == nil then
- drawings = Instance.new("Model",workspace)
- drawings.Name = "Drawings"
- end
- if drawings.Parent ~= workspace then
- drawings.Parent = workspace
- end
- end
- end)
- canCollide = false
- canStack = false
- thickness = 1
- color = Color3.new(1,0,0)
- transparency = 0
- interval = 0.1
- rainbow = false
- lastm = nil
- drawing = false
- neon = false
- local zDown = false
- mdown = false
- ndown = false
- bdown = false
- vdown = false
- spawn(function()
- while wait() do
- if ndown == true then
- if not (thickness < 0.2) then
- thickness = thickness - 0.2
- end
- end
- if mdown == true then
- if (thickness < 20) then
- thickness = thickness + 0.2
- end
- end
- if bdown == true then
- if (transparency < 0.9) then
- transparency = transparency + 0.1
- wait(0.1)
- end
- end
- if vdown == true then
- if (transparency > 0) then
- transparency = transparency - 0.1
- end
- if string.sub(tostring(transparency),1,3) == "2.7" then transparency = 0 end
- wait(0.1)
- end
- end
- end)
- killer = false
- mouse.KeyDown:connect(function(k)
- if enabled == false then return end
- local key = k:lower()
- if key == "m" then
- mdown = true
- end
- if key == "q" then
- killer = not killer
- end
- if key == "n" then
- ndown = true
- end
- if key == "x" then
- neon = not neon
- end
- if key == "b" then
- bdown = true
- end
- if key == "v" then
- vdown = true
- end
- if key == "z" then
- zDown = true
- local draw = drawings[#drawings:GetChildren()]
- if not draw then return end
- draw:Destroy()
- end
- if key == "f" then
- drawings:ClearAllChildren()
- end
- if key == "r" then
- rainbow = not rainbow
- end
- if key == "c" then
- canCollide = not canCollide
- end
- end)
- mouse.KeyUp:connect(function(k)
- local key = k:lower()
- if key == "m" then
- mdown = false
- end
- if key == "n" then
- ndown = false
- end
- if key == "b" then
- bdown = false
- end
- if key == "v" then
- vdown = false
- end
- if key == "z" then
- zDown = false
- end
- end)
- local uis = game:GetService("UserInputService")
- uis.InputBegan:connect(function(k,g)
- if g then return end
- if k.UserInputType == Enum.UserInputType.MouseButton1 then
- drawing = true
- end
- end)
- uis.InputEnded:connect(function(k,g)
- if k.UserInputType == Enum.UserInputType.MouseButton1 then
- drawing = false
- end
- end)
- spawn(function()
- while wait() do
- if zDown == true then
- local zWasUp = false
- local n = 0
- repeat wait() if zDown == false then zWasUp = true end n = n + 0.5 until n >= 10
- if zDown == true and zWasUp == false then
- repeat
- game:GetService("RunService").RenderStepped:Wait()
- pcall(function()
- local draw = drawings[#drawings:GetChildren()]
- draw:Destroy()
- end)
- until zDown == false
- end
- end
- end
- end)
- mouse.TargetFilter = drawings
- ldraw = nil
- game:GetService("RunService").RenderStepped:connect(function()
- if drawing == false then
- lastm = mouse.Hit.p
- ldraw = nil
- end
- print(drawing)
- if drawing == true and (lastm ~= mouse.Hit.p) and enabled then
- local mp = mouse.Hit.p
- local mh = mouse.Hit
- local mt = mouse.Target
- if not ldraw then lastm = mp end
- if true then
- if (mp - lastm).magnitude < thickness*1.5 and ldraw then return end
- local draw = Instance.new("Part",drawings)
- draw.Name = #drawings:GetChildren()
- draw.Anchored = true
- draw.CanCollide = canCollide
- if neon then
- draw.Material = "Neon"
- else
- draw.Material = "SmoothPlastic"
- end
- draw.Transparency = transparency
- draw.CFrame = CFrame.new((lastm + mouse.Hit.p)/2,lastm)
- draw.Size = Vector3.new(0,0,(lastm - mp).magnitude)
- tween(draw, "Sine", "Out", 0.1, {
- Size = Vector3.new(thickness,thickness,(lastm - mp).magnitude)
- })
- local orr = draw.Size
- if killer then
- coroutine.resume(coroutine.create(function()
- local oz = Vector3.new(thickness,thickness,(lastm - mp).magnitude)
- while draw and draw.Parent == drawings do
- local t = tween(draw, "Sine", "InOut", 0.5, {
- Size = oz * 1.2 + Vector3.new(0.25,0.25,0)
- })
- t.Completed:Wait(0)
- local t = tween(draw, "Sine", "InOut", 0.5, {
- Size = oz
- })
- t.Completed:Wait(0)
- end
- end))
- end
- if rainbow == false then
- draw.Color = color
- else
- local start = 0
- spawn(function()
- local rs = 1
- while game:GetService("RunService").RenderStepped:Wait() do
- game:GetService("RunService").RenderStepped:Wait()
- game:GetService("RunService").RenderStepped:Wait()
- if draw == nil or draw.Parent == nil then break end
- rs = rs + 0.2
- local r = (math.sin(start/2)/2)+0.5
- local g = (math.sin(start)/2)+0.5
- local b = (math.sin(start*1.5)/2)+0.5
- local color3 = Color3.new(r, g, b)
- draw.Color = color3
- start = start + interval + math.abs(math.sin(rs))/10
- end
- end)
- end
- ldraw = draw
- end
- end
- lastm = mouse.Hit.p
- end)
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