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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- CylinderMesh2 = Instance.new("CylinderMesh")
- Part3 = Instance.new("Part")
- SpecialMesh4 = Instance.new("SpecialMesh")
- Script5 = Instance.new("Script")
- WedgePart6 = Instance.new("WedgePart")
- Part7 = Instance.new("Part")
- CylinderMesh8 = Instance.new("CylinderMesh")
- Part9 = Instance.new("Part")
- CylinderMesh10 = Instance.new("CylinderMesh")
- Model11 = Instance.new("Model")
- Part12 = Instance.new("Part")
- CylinderMesh13 = Instance.new("CylinderMesh")
- Humanoid14 = Instance.new("Humanoid")
- Script15 = Instance.new("Script")
- Sound16 = Instance.new("Sound")
- Sound17 = Instance.new("Sound")
- Part18 = Instance.new("Part")
- CylinderMesh19 = Instance.new("CylinderMesh")
- Part20 = Instance.new("Part")
- BlockMesh21 = Instance.new("BlockMesh")
- Part22 = Instance.new("Part")
- CylinderMesh23 = Instance.new("CylinderMesh")
- Part24 = Instance.new("Part")
- SpecialMesh25 = Instance.new("SpecialMesh")
- Part26 = Instance.new("Part")
- CylinderMesh27 = Instance.new("CylinderMesh")
- Script28 = Instance.new("Script")
- Sparkles29 = Instance.new("Sparkles")
- Part30 = Instance.new("Part")
- SpecialMesh31 = Instance.new("SpecialMesh")
- WedgePart32 = Instance.new("WedgePart")
- Part33 = Instance.new("Part")
- CylinderMesh34 = Instance.new("CylinderMesh")
- Part35 = Instance.new("Part")
- CylinderMesh36 = Instance.new("CylinderMesh")
- Part37 = Instance.new("Part")
- BlockMesh38 = Instance.new("BlockMesh")
- WedgePart39 = Instance.new("WedgePart")
- Part40 = Instance.new("Part")
- BlockMesh41 = Instance.new("BlockMesh")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- SpecialMesh46 = Instance.new("SpecialMesh")
- Part47 = Instance.new("Part")
- SpecialMesh48 = Instance.new("SpecialMesh")
- ClickDetector49 = Instance.new("ClickDetector")
- WedgePart50 = Instance.new("WedgePart")
- Part51 = Instance.new("Part")
- BlockMesh52 = Instance.new("BlockMesh")
- Part53 = Instance.new("Part")
- CylinderMesh54 = Instance.new("CylinderMesh")
- WedgePart55 = Instance.new("WedgePart")
- Part56 = Instance.new("Part")
- CylinderMesh57 = Instance.new("CylinderMesh")
- WedgePart58 = Instance.new("WedgePart")
- Part59 = Instance.new("Part")
- BlockMesh60 = Instance.new("BlockMesh")
- Model0.Name = "AntiMissile"
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.BrickColor = BrickColor.new("Dark stone grey")
- Part1.Reflectance = 0.10000000149012
- Part1.Rotation = Vector3.new(0, 90, 0)
- Part1.Anchored = true
- Part1.FormFactor = Enum.FormFactor.Plate
- Part1.Size = Vector3.new(3, 0.400000006, 3)
- Part1.CFrame = CFrame.new(-39.5, 4.20000076, -19.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part1.Position = Vector3.new(-39.5, 4.20000076, -19.5)
- Part1.Orientation = Vector3.new(0, 90, 0)
- Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh2.Parent = Part1
- Part3.Name = "Sensor"
- Part3.Parent = Model0
- Part3.BrickColor = BrickColor.new("Dark stone grey")
- Part3.Rotation = Vector3.new(180, 0, -180)
- Part3.Anchored = true
- Part3.FormFactor = Enum.FormFactor.Plate
- Part3.Size = Vector3.new(1, 4, 1)
- Part3.CFrame = CFrame.new(-39.5, 6.4000001, -19.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part3.Position = Vector3.new(-39.5, 6.4000001, -19.5)
- Part3.Orientation = Vector3.new(0, -180, 0)
- Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh4.Parent = Part3
- SpecialMesh4.MeshId = "http://www.roblox.com/asset/?id=1095752"
- SpecialMesh4.Scale = Vector3.new(3, 3, 3)
- SpecialMesh4.TextureId = "http://www.roblox.com/asset/?id=1095753"
- SpecialMesh4.MeshType = Enum.MeshType.FileMesh
- SpecialMesh4.Scale = Vector3.new(3, 3, 3)
- Script5.Name = "Spin"
- Script5.Parent = Part3
- Script5.Disabled = true
- table.insert(cors,sandbox(Script5,function()
- while true do
- wait()
- script.Parent.CFrame = script.Parent.CFrame*CFrame.Angles(0,math.rad(2),0)
- end
- end))
- WedgePart6.Parent = Model0
- WedgePart6.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart6.Reflectance = 0.10000000149012
- WedgePart6.Anchored = true
- WedgePart6.FormFactor = Enum.FormFactor.Symmetric
- WedgePart6.Size = Vector3.new(5, 1, 1)
- WedgePart6.CFrame = CFrame.new(-39.5000648, 3.49994898, -22.4998627, 1, 1.63477409e-07, 1.26453813e-07, -1.6347704e-07, 1, -2.86094496e-06, -1.26454282e-07, 2.86094496e-06, 1)
- WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart6.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart6.Position = Vector3.new(-39.5000648, 3.49994898, -22.4998627)
- WedgePart6.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part7.Parent = Model0
- Part7.BrickColor = BrickColor.new("Bright yellow")
- Part7.Rotation = Vector3.new(-124.709999, -89.9700012, -79.7099991)
- Part7.Anchored = true
- Part7.FormFactor = Enum.FormFactor.Custom
- Part7.Size = Vector3.new(1, 0.200000003, 1)
- Part7.CFrame = CFrame.new(-40.9000626, 3.56562996, -22.5755997, 4.75109774e-09, 2.61796274e-08, -0.999999881, 0.707104862, 0.707108676, 2.18713545e-08, 0.707108736, -0.707104683, -1.51522048e-08)
- Part7.BackSurface = Enum.SurfaceType.Weld
- Part7.BottomSurface = Enum.SurfaceType.Weld
- Part7.FrontSurface = Enum.SurfaceType.Weld
- Part7.LeftSurface = Enum.SurfaceType.Weld
- Part7.RightSurface = Enum.SurfaceType.Weld
- Part7.TopSurface = Enum.SurfaceType.Weld
- Part7.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part7.Position = Vector3.new(-40.9000626, 3.56562996, -22.5755997)
- Part7.Orientation = Vector3.new(0, -90, 45)
- Part7.Color = Color3.new(0.960784, 0.803922, 0.188235)
- CylinderMesh8.Parent = Part7
- Part9.Parent = Model0
- Part9.BrickColor = BrickColor.new("Bright yellow")
- Part9.Rotation = Vector3.new(-125.779999, -89.9499969, -80.7799988)
- Part9.Anchored = true
- Part9.FormFactor = Enum.FormFactor.Custom
- Part9.Size = Vector3.new(1, 0.200000003, 1)
- Part9.CFrame = CFrame.new(-38.1000633, 3.56562996, -22.5755997, 4.2483177e-09, 2.61796345e-08, -0.999999642, 0.707104683, 0.707108736, 2.15158469e-08, 0.707108736, -0.707104683, -1.55077071e-08)
- Part9.BackSurface = Enum.SurfaceType.Weld
- Part9.BottomSurface = Enum.SurfaceType.Weld
- Part9.FrontSurface = Enum.SurfaceType.Weld
- Part9.LeftSurface = Enum.SurfaceType.Weld
- Part9.RightSurface = Enum.SurfaceType.Weld
- Part9.TopSurface = Enum.SurfaceType.Weld
- Part9.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part9.Position = Vector3.new(-38.1000633, 3.56562996, -22.5755997)
- Part9.Orientation = Vector3.new(0, -90, 45)
- Part9.Color = Color3.new(0.960784, 0.803922, 0.188235)
- CylinderMesh10.Parent = Part9
- Model11.Name = ""
- Model11.Parent = Model0
- Part12.Name = "Head"
- Part12.Parent = Model11
- Part12.BrickColor = BrickColor.new("Black")
- Part12.Anchored = true
- Part12.FormFactor = Enum.FormFactor.Custom
- Part12.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part12.CFrame = CFrame.new(-39.5, 5.10000706, -15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part12.BackSurface = Enum.SurfaceType.Weld
- Part12.BottomSurface = Enum.SurfaceType.Weld
- Part12.FrontSurface = Enum.SurfaceType.Weld
- Part12.LeftSurface = Enum.SurfaceType.Weld
- Part12.RightSurface = Enum.SurfaceType.Weld
- Part12.TopSurface = Enum.SurfaceType.Weld
- Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part12.Position = Vector3.new(-39.5, 5.10000706, -15.5)
- Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh13.Parent = Part12
- CylinderMesh13.Scale = Vector3.new(1, 2.5, 1)
- CylinderMesh13.Scale = Vector3.new(1, 2.5, 1)
- Humanoid14.Parent = Model11
- Humanoid14.Health = 0
- Humanoid14.MaxHealth = 0
- Script15.Name = "Anti-Missile"
- Script15.Parent = Model11
- table.insert(cors,sandbox(Script15,function()
- local bin = script.Parent.Parent
- local switch = bin.Switch
- local light = bin.Light
- local sensor = bin.Sensor
- local prop = bin.Prop
- local sphere1 = bin.Sphere1
- local sphere2 = bin.Sphere2
- local critDist = 50
- local maxDist = 300
- local On = false
- local factor = critDist*2
- local OriginalDist = maxDist
- function display(text)
- script.Parent.Name = text
- end
- function destroy(target)
- sphere1.Reflectance = 1
- sphere2.Reflectance = 1
- sphere1.Mesh.Scale = Vector3.new(factor,factor,factor)
- sphere2.Mesh.Scale = Vector3.new(-factor,-factor,-factor)
- local exp = Instance.new("Explosion")
- exp.Position = target.Position
- exp.Parent = game.Workspace
- exp.BlastPressure = 0
- exp.BlastRadius = 3
- local sound = script.Explosion:clone()
- sound.Parent = target
- sound.PlayOnRemove = true
- target:remove()
- display("Target Destroyed!")
- for x = 1 , 20 do
- sphere1.Reflectance = sphere1.Reflectance - 0.05
- sphere2.Reflectance = sphere2.Reflectance - 0.05
- wait()
- end
- sphere1.Mesh.Scale = Vector3.new(0,0,0)
- sphere2.Mesh.Scale = Vector3.new(0,0,0)
- end
- switch.CD.MouseClick:connect(function()
- if On == false then
- On = true
- switch.BrickColor = BrickColor.new("Bright green")
- sensor.Spin.Disabled = false
- prop.Shine.Disabled = false
- else
- On = false
- switch.BrickColor = BrickColor.new("Bright red")
- sensor.Spin.Disabled = true
- prop.Shine.Disabled = true
- light.BrickColor = BrickColor.new("Dark stone grey")
- prop.BrickColor = BrickColor.new("Dark stone grey")
- prop.sparkle.Enabled = false
- display("")
- end
- end)
- function scan()
- local maxDist = OriginalDist
- local bits = game.Workspace:children()
- local target = nil
- local temp = nil
- local temp2 = nil
- for i = 1, #bits do
- temp2 = bits[i]
- if bits[i].className == "Part" or bits[i].className == "WedgePart" or bits[i].className == "TrussPart" then
- if string.lower(temp2.Name) == "paintball" or string.lower(temp2.Name) == "cannonshot" or string.lower(temp2.Name) == "cannonball" or string.lower(temp2.Name) == "missile" or string.lower(temp2.Name) == "bullet" or string.lower(temp2.Name) == "cannon shot" or string.lower(temp2.Name) == "cannon ball" or temp2:findFirstChild("RocketScript") ~= nil or temp2:findFirstChild("CannonBall")~= nil or temp2:findFirstChild("BombScript")~= nil or temp2:findFirstChild("Missile") ~= nil then
- temp = temp2
- if temp~= nil then
- if (temp.Position - sensor.Position).magnitude < maxDist then
- target = true
- maxDist = (temp.Position - sensor.Position).magnitude
- targDist = (temp.Position - sensor.Position).magnitude
- if (temp.Position - sensor.Position).magnitude < critDist then
- destroy(temp)
- end
- end
- end
- end
- end
- end
- return target
- end
- local c = 0
- while true do
- wait()
- if On == true then
- if scan() == true then
- if targDist <= maxDist then
- light.BrickColor = BrickColor.new("Bright red")
- prop.sparkle.Enabled = true
- c = c+1
- if c >= targDist/5 then
- display("Warning: Target at:"..math.floor(targDist).." Studs away")
- script.Beep:play()
- c = 0
- end
- else
- light.BrickColor = BrickColor.new("Dark green")
- prop.sparkle.Enabled = false
- end
- else
- light.BrickColor = BrickColor.new("Dark green")
- prop.sparkle.Enabled = false
- display("Scanning...")
- end
- end
- end
- end))
- Sound16.Name = "Beep"
- Sound16.Parent = Script15
- Sound16.Pitch = 1.5
- Sound16.SoundId = "http://www.roblox.com/asset/?id=15666462"
- Sound16.Volume = 1
- Sound17.Name = "Explosion"
- Sound17.Parent = Script15
- Sound17.Pitch = 0.5
- Sound17.SoundId = "rbxasset://sounds/collide.wav"
- Sound17.Volume = 1
- Part18.Parent = Model0
- Part18.BrickColor = BrickColor.new("Black")
- Part18.Anchored = true
- Part18.FormFactor = Enum.FormFactor.Custom
- Part18.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part18.CFrame = CFrame.new(-39.5, 5.900002, -13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part18.BackSurface = Enum.SurfaceType.Weld
- Part18.BottomSurface = Enum.SurfaceType.Weld
- Part18.FrontSurface = Enum.SurfaceType.Weld
- Part18.LeftSurface = Enum.SurfaceType.Weld
- Part18.RightSurface = Enum.SurfaceType.Weld
- Part18.TopSurface = Enum.SurfaceType.Weld
- Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part18.Position = Vector3.new(-39.5, 5.900002, -13.5)
- Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh19.Parent = Part18
- Part20.Parent = Model0
- Part20.BrickColor = BrickColor.new("Dark stone grey")
- Part20.Reflectance = 0.10000000149012
- Part20.Rotation = Vector3.new(0, 90, 0)
- Part20.Anchored = true
- Part20.FormFactor = Enum.FormFactor.Custom
- Part20.Size = Vector3.new(1, 0.800000012, 0.200000003)
- Part20.CFrame = CFrame.new(-41.0999985, 5.4000001, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part20.Position = Vector3.new(-41.0999985, 5.4000001, -13.5)
- Part20.Orientation = Vector3.new(0, 90, 0)
- Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh21.Parent = Part20
- Part22.Parent = Model0
- Part22.BrickColor = BrickColor.new("Dark stone grey")
- Part22.Anchored = true
- Part22.FormFactor = Enum.FormFactor.Custom
- Part22.Size = Vector3.new(0.200000003, 2.80000019, 0.200000003)
- Part22.CFrame = CFrame.new(-39.5, 7.400002, -13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part22.BackSurface = Enum.SurfaceType.Weld
- Part22.BottomSurface = Enum.SurfaceType.Weld
- Part22.FrontSurface = Enum.SurfaceType.Weld
- Part22.LeftSurface = Enum.SurfaceType.Weld
- Part22.RightSurface = Enum.SurfaceType.Weld
- Part22.TopSurface = Enum.SurfaceType.Weld
- Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part22.Position = Vector3.new(-39.5, 7.400002, -13.5)
- Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh23.Parent = Part22
- Part24.Name = "Sphere1"
- Part24.Parent = Model0
- Part24.BrickColor = BrickColor.new("Really blue")
- Part24.Transparency = 0.99000000953674
- Part24.Anchored = true
- Part24.FormFactor = Enum.FormFactor.Symmetric
- Part24.Size = Vector3.new(1, 1, 1)
- Part24.CFrame = CFrame.new(-39.5, 4.49999905, -17.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Color = Color3.new(0, 0, 1)
- Part24.Position = Vector3.new(-39.5, 4.49999905, -17.5)
- Part24.Color = Color3.new(0, 0, 1)
- SpecialMesh25.Parent = Part24
- SpecialMesh25.MeshId = "http://www.roblox.com/asset/?id=1185246"
- SpecialMesh25.Scale = Vector3.new(0, 0, 0)
- SpecialMesh25.MeshType = Enum.MeshType.FileMesh
- SpecialMesh25.Scale = Vector3.new(0, 0, 0)
- Part26.Name = "Prop"
- Part26.Parent = Model0
- Part26.BrickColor = BrickColor.new("Dark stone grey")
- Part26.Anchored = true
- Part26.FormFactor = Enum.FormFactor.Custom
- Part26.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003)
- Part26.CFrame = CFrame.new(-39.5, 9.00000763, -13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part26.BackSurface = Enum.SurfaceType.Weld
- Part26.BottomSurface = Enum.SurfaceType.Weld
- Part26.FrontSurface = Enum.SurfaceType.Weld
- Part26.LeftSurface = Enum.SurfaceType.Weld
- Part26.RightSurface = Enum.SurfaceType.Weld
- Part26.TopSurface = Enum.SurfaceType.Weld
- Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part26.Position = Vector3.new(-39.5, 9.00000763, -13.5)
- Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh27.Parent = Part26
- Script28.Name = "Shine"
- Script28.Parent = Part26
- Script28.Disabled = true
- table.insert(cors,sandbox(Script28,function()
- while true do
- wait(0.5)
- script.Parent.BrickColor = BrickColor.new("Dark stone grey")
- wait(0.5)
- script.Parent.BrickColor = BrickColor.new("Bright red")
- end
- end))
- Sparkles29.Name = "sparkle"
- Sparkles29.Parent = Part26
- Sparkles29.Color = Color3.new(0.888889, 0, 0)
- Sparkles29.Enabled = false
- Sparkles29.SparkleColor = Color3.new(0.501961, 0, 0)
- Sparkles29.Color = Color3.new(0.888889, 0, 0)
- Part30.Name = "Light"
- Part30.Parent = Model0
- Part30.BrickColor = BrickColor.new("Dark stone grey")
- Part30.Transparency = 0.40000000596046
- Part30.Anchored = true
- Part30.FormFactor = Enum.FormFactor.Custom
- Part30.Size = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- Part30.CFrame = CFrame.new(-39.5, 5.50000381, -15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part30.BackSurface = Enum.SurfaceType.Weld
- Part30.BottomSurface = Enum.SurfaceType.Weld
- Part30.FrontSurface = Enum.SurfaceType.Weld
- Part30.LeftSurface = Enum.SurfaceType.Weld
- Part30.RightSurface = Enum.SurfaceType.Weld
- Part30.TopSurface = Enum.SurfaceType.Weld
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part30.Position = Vector3.new(-39.5, 5.50000381, -15.5)
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh31.Parent = Part30
- WedgePart32.Parent = Model0
- WedgePart32.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart32.Reflectance = 0.10000000149012
- WedgePart32.Rotation = Vector3.new(-90, 0, 0)
- WedgePart32.Anchored = true
- WedgePart32.FormFactor = Enum.FormFactor.Symmetric
- WedgePart32.Size = Vector3.new(5, 1, 2)
- WedgePart32.CFrame = CFrame.new(-39.5, 2.00000501, -22.5, 1, -0, 0, 0, -0, 1, 0, -1, 0)
- WedgePart32.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart32.Position = Vector3.new(-39.5, 2.00000501, -22.5)
- WedgePart32.Orientation = Vector3.new(-90, 0, 0)
- WedgePart32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part33.Parent = Model0
- Part33.BrickColor = BrickColor.new("Black")
- Part33.Reflectance = 0.20000000298023
- Part33.Rotation = Vector3.new(-90, 0, 90)
- Part33.Anchored = true
- Part33.FormFactor = Enum.FormFactor.Custom
- Part33.Size = Vector3.new(3, 1, 3)
- Part33.CFrame = CFrame.new(-42.5, 1.50000095, -20.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part33.Position = Vector3.new(-42.5, 1.50000095, -20.5)
- Part33.Orientation = Vector3.new(-90, 90, 0)
- Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh34.Parent = Part33
- Part35.Parent = Model0
- Part35.BrickColor = BrickColor.new("Black")
- Part35.Reflectance = 0.20000000298023
- Part35.Rotation = Vector3.new(-90, 0, 90)
- Part35.Anchored = true
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.Size = Vector3.new(3, 1, 3)
- Part35.CFrame = CFrame.new(-36.5, 1.50000095, -20.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part35.Position = Vector3.new(-36.5, 1.50000095, -20.5)
- Part35.Orientation = Vector3.new(-90, 90, 0)
- Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh36.Parent = Part35
- Part37.Parent = Model0
- Part37.BrickColor = BrickColor.new("Dark stone grey")
- Part37.Reflectance = 0.10000000149012
- Part37.Rotation = Vector3.new(0, 90, 0)
- Part37.Anchored = true
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.Size = Vector3.new(3, 1, 5)
- Part37.CFrame = CFrame.new(-39.5, 4.49999905, -14.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part37.Position = Vector3.new(-39.5, 4.49999905, -14.5)
- Part37.Orientation = Vector3.new(0, 90, 0)
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh38.Parent = Part37
- WedgePart39.Parent = Model0
- WedgePart39.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart39.Reflectance = 0.10000000149012
- WedgePart39.Anchored = true
- WedgePart39.FormFactor = Enum.FormFactor.Custom
- WedgePart39.Size = Vector3.new(3.40000057, 0.800000012, 0.400000006)
- WedgePart39.CFrame = CFrame.new(-39.5, 5.400002, -14.199996, 0.999998331, 0, 1.77635324e-15, 0, 0.999996781, -2.980223e-08, -8.88176832e-16, 2.98022762e-08, 0.999998331)
- WedgePart39.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart39.Position = Vector3.new(-39.5, 5.400002, -14.199996)
- WedgePart39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part40.Parent = Model0
- Part40.BrickColor = BrickColor.new("Dark stone grey")
- Part40.Reflectance = 0.10000000149012
- Part40.Rotation = Vector3.new(0, 90, 0)
- Part40.Anchored = true
- Part40.FormFactor = Enum.FormFactor.Custom
- Part40.Size = Vector3.new(1, 0.200000003, 3)
- Part40.CFrame = CFrame.new(-39.5, 5.70000076, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part40.Position = Vector3.new(-39.5, 5.70000076, -13.5)
- Part40.Orientation = Vector3.new(0, 90, 0)
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh41.Parent = Part40
- Part42.Parent = Model0
- Part42.BrickColor = BrickColor.new("Black")
- Part42.Rotation = Vector3.new(0, 90, 0)
- Part42.Anchored = true
- Part42.FormFactor = Enum.FormFactor.Custom
- Part42.Size = Vector3.new(1, 0.200000003, 3)
- Part42.CFrame = CFrame.new(-39.5, 5.09999895, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part42.Position = Vector3.new(-39.5, 5.09999895, -13.5)
- Part42.Orientation = Vector3.new(0, 90, 0)
- Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part43.Parent = Model0
- Part43.BrickColor = BrickColor.new("Black")
- Part43.Rotation = Vector3.new(0, 90, 0)
- Part43.Anchored = true
- Part43.FormFactor = Enum.FormFactor.Custom
- Part43.Size = Vector3.new(1, 0.200000003, 3)
- Part43.CFrame = CFrame.new(-39.5, 5.29999924, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part43.Position = Vector3.new(-39.5, 5.29999924, -13.5)
- Part43.Orientation = Vector3.new(0, 90, 0)
- Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part44.Parent = Model0
- Part44.BrickColor = BrickColor.new("Black")
- Part44.Rotation = Vector3.new(0, 90, 0)
- Part44.Anchored = true
- Part44.FormFactor = Enum.FormFactor.Custom
- Part44.Size = Vector3.new(1, 0.200000003, 3)
- Part44.CFrame = CFrame.new(-39.5, 5.49999809, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part44.Position = Vector3.new(-39.5, 5.49999809, -13.5)
- Part44.Orientation = Vector3.new(0, 90, 0)
- Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part45.Name = "Sphere2"
- Part45.Parent = Model0
- Part45.BrickColor = BrickColor.new("Really blue")
- Part45.Transparency = 0.99000000953674
- Part45.Anchored = true
- Part45.FormFactor = Enum.FormFactor.Symmetric
- Part45.Size = Vector3.new(1, 1, 1)
- Part45.CFrame = CFrame.new(-39.5, 4.49999905, -17.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(0, 0, 1)
- Part45.Position = Vector3.new(-39.5, 4.49999905, -17.5)
- Part45.Color = Color3.new(0, 0, 1)
- SpecialMesh46.Parent = Part45
- SpecialMesh46.MeshId = "http://www.roblox.com/asset/?id=1185246"
- SpecialMesh46.Scale = Vector3.new(0, 0, 0)
- SpecialMesh46.VertexColor = Vector3.new(2, 0, 0)
- SpecialMesh46.MeshType = Enum.MeshType.FileMesh
- SpecialMesh46.Scale = Vector3.new(0, 0, 0)
- Part47.Name = "Switch"
- Part47.Parent = Model0
- Part47.BrickColor = BrickColor.new("Bright red")
- Part47.Anchored = true
- Part47.FormFactor = Enum.FormFactor.Custom
- Part47.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part47.CFrame = CFrame.new(-37.8999977, 5.09999895, -15.5, 0.999995649, 6.82121026e-13, -8.21119812e-08, -6.11066753e-13, 0.999993563, 1.40070915e-06, 8.21118391e-08, -1.22189522e-06, 0.999994993)
- Part47.BackSurface = Enum.SurfaceType.Weld
- Part47.BottomSurface = Enum.SurfaceType.Weld
- Part47.FrontSurface = Enum.SurfaceType.Weld
- Part47.LeftSurface = Enum.SurfaceType.Weld
- Part47.RightSurface = Enum.SurfaceType.Weld
- Part47.TopSurface = Enum.SurfaceType.Weld
- Part47.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part47.Position = Vector3.new(-37.8999977, 5.09999895, -15.5)
- Part47.Color = Color3.new(0.768628, 0.156863, 0.109804)
- SpecialMesh48.Parent = Part47
- SpecialMesh48.MeshType = Enum.MeshType.Torso
- ClickDetector49.Name = "CD"
- ClickDetector49.Parent = Part47
- ClickDetector49.MaxActivationDistance = 10
- WedgePart50.Parent = Model0
- WedgePart50.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart50.Reflectance = 0.10000000149012
- WedgePart50.Anchored = true
- WedgePart50.FormFactor = Enum.FormFactor.Symmetric
- WedgePart50.Size = Vector3.new(5, 1, 1)
- WedgePart50.CFrame = CFrame.new(-39.5, 4.49999905, -16.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart50.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart50.Position = Vector3.new(-39.5, 4.49999905, -16.5)
- WedgePart50.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part51.Parent = Model0
- Part51.BrickColor = BrickColor.new("Dark stone grey")
- Part51.Reflectance = 0.10000000149012
- Part51.Rotation = Vector3.new(0, 90, 0)
- Part51.Anchored = true
- Part51.FormFactor = Enum.FormFactor.Symmetric
- Part51.Size = Vector3.new(9, 3, 5)
- Part51.CFrame = CFrame.new(-39.5, 2.50000191, -17.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part51.Position = Vector3.new(-39.5, 2.50000191, -17.5)
- Part51.Orientation = Vector3.new(0, 90, 0)
- Part51.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh52.Parent = Part51
- Part53.Parent = Model0
- Part53.BrickColor = BrickColor.new("Black")
- Part53.Reflectance = 0.20000000298023
- Part53.Rotation = Vector3.new(-90, 0, 90)
- Part53.Anchored = true
- Part53.FormFactor = Enum.FormFactor.Symmetric
- Part53.Size = Vector3.new(3, 1, 3)
- Part53.CFrame = CFrame.new(-36.5, 1.50000095, -14.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part53.Position = Vector3.new(-36.5, 1.50000095, -14.5)
- Part53.Orientation = Vector3.new(-90, 90, 0)
- Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh54.Parent = Part53
- WedgePart55.Parent = Model0
- WedgePart55.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart55.Reflectance = 0.10000000149012
- WedgePart55.Rotation = Vector3.new(90, 0, 0)
- WedgePart55.Anchored = true
- WedgePart55.FormFactor = Enum.FormFactor.Symmetric
- WedgePart55.Size = Vector3.new(5, 1, 1)
- WedgePart55.CFrame = CFrame.new(-39.5, 4.49999905, -12.5, 1, 0, -0, 0, 0, -1, 0, 1, -0)
- WedgePart55.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart55.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart55.Position = Vector3.new(-39.5, 4.49999905, -12.5)
- WedgePart55.Orientation = Vector3.new(90, 0, 0)
- WedgePart55.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part56.Parent = Model0
- Part56.BrickColor = BrickColor.new("Black")
- Part56.Reflectance = 0.20000000298023
- Part56.Rotation = Vector3.new(-90, 0, 90)
- Part56.Anchored = true
- Part56.FormFactor = Enum.FormFactor.Symmetric
- Part56.Size = Vector3.new(3, 1, 3)
- Part56.CFrame = CFrame.new(-42.5, 1.50000095, -14.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part56.Position = Vector3.new(-42.5, 1.50000095, -14.5)
- Part56.Orientation = Vector3.new(-90, 90, 0)
- Part56.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh57.Parent = Part56
- WedgePart58.Parent = Model0
- WedgePart58.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart58.Reflectance = 0.10000000149012
- WedgePart58.Rotation = Vector3.new(180, 0, 0)
- WedgePart58.Anchored = true
- WedgePart58.FormFactor = Enum.FormFactor.Symmetric
- WedgePart58.Size = Vector3.new(5, 3, 1)
- WedgePart58.CFrame = CFrame.new(-39.5, 2.50000191, -12.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- WedgePart58.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart58.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart58.Position = Vector3.new(-39.5, 2.50000191, -12.5)
- WedgePart58.Orientation = Vector3.new(0, -180, 180)
- WedgePart58.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part59.Parent = Model0
- Part59.BrickColor = BrickColor.new("Dark stone grey")
- Part59.Reflectance = 0.10000000149012
- Part59.Rotation = Vector3.new(0, 90, 0)
- Part59.Anchored = true
- Part59.FormFactor = Enum.FormFactor.Custom
- Part59.Size = Vector3.new(1, 0.800000012, 0.200000003)
- Part59.CFrame = CFrame.new(-37.9000015, 5.40000677, -13.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part59.Position = Vector3.new(-37.9000015, 5.40000677, -13.5)
- Part59.Orientation = Vector3.new(0, 90, 0)
- Part59.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh60.Parent = Part59
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- CylinderMesh2 = Instance.new("CylinderMesh")
- Part3 = Instance.new("Part")
- SpecialMesh4 = Instance.new("SpecialMesh")
- Script5 = Instance.new("Script")
- WedgePart6 = Instance.new("WedgePart")
- Part7 = Instance.new("Part")
- CylinderMesh8 = Instance.new("CylinderMesh")
- Part9 = Instance.new("Part")
- CylinderMesh10 = Instance.new("CylinderMesh")
- Model11 = Instance.new("Model")
- Part12 = Instance.new("Part")
- CylinderMesh13 = Instance.new("CylinderMesh")
- Humanoid14 = Instance.new("Humanoid")
- Script15 = Instance.new("Script")
- Sound16 = Instance.new("Sound")
- Sound17 = Instance.new("Sound")
- Part18 = Instance.new("Part")
- CylinderMesh19 = Instance.new("CylinderMesh")
- Part20 = Instance.new("Part")
- BlockMesh21 = Instance.new("BlockMesh")
- Part22 = Instance.new("Part")
- CylinderMesh23 = Instance.new("CylinderMesh")
- Part24 = Instance.new("Part")
- SpecialMesh25 = Instance.new("SpecialMesh")
- Part26 = Instance.new("Part")
- CylinderMesh27 = Instance.new("CylinderMesh")
- Script28 = Instance.new("Script")
- Sparkles29 = Instance.new("Sparkles")
- Part30 = Instance.new("Part")
- SpecialMesh31 = Instance.new("SpecialMesh")
- WedgePart32 = Instance.new("WedgePart")
- Part33 = Instance.new("Part")
- CylinderMesh34 = Instance.new("CylinderMesh")
- Part35 = Instance.new("Part")
- CylinderMesh36 = Instance.new("CylinderMesh")
- Part37 = Instance.new("Part")
- BlockMesh38 = Instance.new("BlockMesh")
- WedgePart39 = Instance.new("WedgePart")
- Part40 = Instance.new("Part")
- BlockMesh41 = Instance.new("BlockMesh")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- SpecialMesh46 = Instance.new("SpecialMesh")
- Part47 = Instance.new("Part")
- SpecialMesh48 = Instance.new("SpecialMesh")
- ClickDetector49 = Instance.new("ClickDetector")
- WedgePart50 = Instance.new("WedgePart")
- Part51 = Instance.new("Part")
- BlockMesh52 = Instance.new("BlockMesh")
- Part53 = Instance.new("Part")
- CylinderMesh54 = Instance.new("CylinderMesh")
- WedgePart55 = Instance.new("WedgePart")
- Part56 = Instance.new("Part")
- CylinderMesh57 = Instance.new("CylinderMesh")
- WedgePart58 = Instance.new("WedgePart")
- Part59 = Instance.new("Part")
- BlockMesh60 = Instance.new("BlockMesh")
- Model0.Name = "AntiMissile"
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.BrickColor = BrickColor.new("Dark stone grey")
- Part1.Reflectance = 0.10000000149012
- Part1.Rotation = Vector3.new(0, 90, 0)
- Part1.Anchored = true
- Part1.FormFactor = Enum.FormFactor.Plate
- Part1.Size = Vector3.new(3, 0.400000006, 3)
- Part1.CFrame = CFrame.new(-39.5, 4.20000076, -19.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part1.Position = Vector3.new(-39.5, 4.20000076, -19.5)
- Part1.Orientation = Vector3.new(0, 90, 0)
- Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh2.Parent = Part1
- Part3.Name = "Sensor"
- Part3.Parent = Model0
- Part3.BrickColor = BrickColor.new("Dark stone grey")
- Part3.Rotation = Vector3.new(180, 0, -180)
- Part3.Anchored = true
- Part3.FormFactor = Enum.FormFactor.Plate
- Part3.Size = Vector3.new(1, 4, 1)
- Part3.CFrame = CFrame.new(-39.5, 6.4000001, -19.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part3.Position = Vector3.new(-39.5, 6.4000001, -19.5)
- Part3.Orientation = Vector3.new(0, -180, 0)
- Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh4.Parent = Part3
- SpecialMesh4.MeshId = "http://www.roblox.com/asset/?id=1095752"
- SpecialMesh4.Scale = Vector3.new(3, 3, 3)
- SpecialMesh4.TextureId = "http://www.roblox.com/asset/?id=1095753"
- SpecialMesh4.MeshType = Enum.MeshType.FileMesh
- SpecialMesh4.Scale = Vector3.new(3, 3, 3)
- Script5.Name = "Spin"
- Script5.Parent = Part3
- Script5.Disabled = true
- table.insert(cors,sandbox(Script5,function()
- while true do
- wait()
- script.Parent.CFrame = script.Parent.CFrame*CFrame.Angles(0,math.rad(2),0)
- end
- end))
- WedgePart6.Parent = Model0
- WedgePart6.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart6.Reflectance = 0.10000000149012
- WedgePart6.Anchored = true
- WedgePart6.FormFactor = Enum.FormFactor.Symmetric
- WedgePart6.Size = Vector3.new(5, 1, 1)
- WedgePart6.CFrame = CFrame.new(-39.5000648, 3.49994898, -22.4998627, 1, 1.63477409e-07, 1.26453813e-07, -1.6347704e-07, 1, -2.86094496e-06, -1.26454282e-07, 2.86094496e-06, 1)
- WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart6.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart6.Position = Vector3.new(-39.5000648, 3.49994898, -22.4998627)
- WedgePart6.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part7.Parent = Model0
- Part7.BrickColor = BrickColor.new("Bright yellow")
- Part7.Rotation = Vector3.new(-124.709999, -89.9700012, -79.7099991)
- Part7.Anchored = true
- Part7.FormFactor = Enum.FormFactor.Custom
- Part7.Size = Vector3.new(1, 0.200000003, 1)
- Part7.CFrame = CFrame.new(-40.9000626, 3.56562996, -22.5755997, 4.75109774e-09, 2.61796274e-08, -0.999999881, 0.707104862, 0.707108676, 2.18713545e-08, 0.707108736, -0.707104683, -1.51522048e-08)
- Part7.BackSurface = Enum.SurfaceType.Weld
- Part7.BottomSurface = Enum.SurfaceType.Weld
- Part7.FrontSurface = Enum.SurfaceType.Weld
- Part7.LeftSurface = Enum.SurfaceType.Weld
- Part7.RightSurface = Enum.SurfaceType.Weld
- Part7.TopSurface = Enum.SurfaceType.Weld
- Part7.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part7.Position = Vector3.new(-40.9000626, 3.56562996, -22.5755997)
- Part7.Orientation = Vector3.new(0, -90, 45)
- Part7.Color = Color3.new(0.960784, 0.803922, 0.188235)
- CylinderMesh8.Parent = Part7
- Part9.Parent = Model0
- Part9.BrickColor = BrickColor.new("Bright yellow")
- Part9.Rotation = Vector3.new(-125.779999, -89.9499969, -80.7799988)
- Part9.Anchored = true
- Part9.FormFactor = Enum.FormFactor.Custom
- Part9.Size = Vector3.new(1, 0.200000003, 1)
- Part9.CFrame = CFrame.new(-38.1000633, 3.56562996, -22.5755997, 4.2483177e-09, 2.61796345e-08, -0.999999642, 0.707104683, 0.707108736, 2.15158469e-08, 0.707108736, -0.707104683, -1.55077071e-08)
- Part9.BackSurface = Enum.SurfaceType.Weld
- Part9.BottomSurface = Enum.SurfaceType.Weld
- Part9.FrontSurface = Enum.SurfaceType.Weld
- Part9.LeftSurface = Enum.SurfaceType.Weld
- Part9.RightSurface = Enum.SurfaceType.Weld
- Part9.TopSurface = Enum.SurfaceType.Weld
- Part9.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part9.Position = Vector3.new(-38.1000633, 3.56562996, -22.5755997)
- Part9.Orientation = Vector3.new(0, -90, 45)
- Part9.Color = Color3.new(0.960784, 0.803922, 0.188235)
- CylinderMesh10.Parent = Part9
- Model11.Name = ""
- Model11.Parent = Model0
- Part12.Name = "Head"
- Part12.Parent = Model11
- Part12.BrickColor = BrickColor.new("Black")
- Part12.Anchored = true
- Part12.FormFactor = Enum.FormFactor.Custom
- Part12.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part12.CFrame = CFrame.new(-39.5, 5.10000706, -15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part12.BackSurface = Enum.SurfaceType.Weld
- Part12.BottomSurface = Enum.SurfaceType.Weld
- Part12.FrontSurface = Enum.SurfaceType.Weld
- Part12.LeftSurface = Enum.SurfaceType.Weld
- Part12.RightSurface = Enum.SurfaceType.Weld
- Part12.TopSurface = Enum.SurfaceType.Weld
- Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part12.Position = Vector3.new(-39.5, 5.10000706, -15.5)
- Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh13.Parent = Part12
- CylinderMesh13.Scale = Vector3.new(1, 2.5, 1)
- CylinderMesh13.Scale = Vector3.new(1, 2.5, 1)
- Humanoid14.Parent = Model11
- Humanoid14.Health = 0
- Humanoid14.MaxHealth = 0
- Script15.Name = "Anti-Missile"
- Script15.Parent = Model11
- table.insert(cors,sandbox(Script15,function()
- local bin = script.Parent.Parent
- local switch = bin.Switch
- local light = bin.Light
- local sensor = bin.Sensor
- local prop = bin.Prop
- local sphere1 = bin.Sphere1
- local sphere2 = bin.Sphere2
- local critDist = 50
- local maxDist = 300
- local On = false
- local factor = critDist*2
- local OriginalDist = maxDist
- function display(text)
- script.Parent.Name = text
- end
- function destroy(target)
- sphere1.Reflectance = 1
- sphere2.Reflectance = 1
- sphere1.Mesh.Scale = Vector3.new(factor,factor,factor)
- sphere2.Mesh.Scale = Vector3.new(-factor,-factor,-factor)
- local exp = Instance.new("Explosion")
- exp.Position = target.Position
- exp.Parent = game.Workspace
- exp.BlastPressure = 0
- exp.BlastRadius = 3
- local sound = script.Explosion:clone()
- sound.Parent = target
- sound.PlayOnRemove = true
- target:remove()
- display("Target Destroyed!")
- for x = 1 , 20 do
- sphere1.Reflectance = sphere1.Reflectance - 0.05
- sphere2.Reflectance = sphere2.Reflectance - 0.05
- wait()
- end
- sphere1.Mesh.Scale = Vector3.new(0,0,0)
- sphere2.Mesh.Scale = Vector3.new(0,0,0)
- end
- switch.CD.MouseClick:connect(function()
- if On == false then
- On = true
- switch.BrickColor = BrickColor.new("Bright green")
- sensor.Spin.Disabled = false
- prop.Shine.Disabled = false
- else
- On = false
- switch.BrickColor = BrickColor.new("Bright red")
- sensor.Spin.Disabled = true
- prop.Shine.Disabled = true
- light.BrickColor = BrickColor.new("Dark stone grey")
- prop.BrickColor = BrickColor.new("Dark stone grey")
- prop.sparkle.Enabled = false
- display("")
- end
- end)
- function scan()
- local maxDist = OriginalDist
- local bits = game.Workspace:children()
- local target = nil
- local temp = nil
- local temp2 = nil
- for i = 1, #bits do
- temp2 = bits[i]
- if bits[i].className == "Part" or bits[i].className == "WedgePart" or bits[i].className == "TrussPart" then
- if string.lower(temp2.Name) == "paintball" or string.lower(temp2.Name) == "cannonshot" or string.lower(temp2.Name) == "cannonball" or string.lower(temp2.Name) == "missile" or string.lower(temp2.Name) == "bullet" or string.lower(temp2.Name) == "cannon shot" or string.lower(temp2.Name) == "cannon ball" or temp2:findFirstChild("RocketScript") ~= nil or temp2:findFirstChild("CannonBall")~= nil or temp2:findFirstChild("BombScript")~= nil or temp2:findFirstChild("Missile") ~= nil then
- temp = temp2
- if temp~= nil then
- if (temp.Position - sensor.Position).magnitude < maxDist then
- target = true
- maxDist = (temp.Position - sensor.Position).magnitude
- targDist = (temp.Position - sensor.Position).magnitude
- if (temp.Position - sensor.Position).magnitude < critDist then
- destroy(temp)
- end
- end
- end
- end
- end
- end
- return target
- end
- local c = 0
- while true do
- wait()
- if On == true then
- if scan() == true then
- if targDist <= maxDist then
- light.BrickColor = BrickColor.new("Bright red")
- prop.sparkle.Enabled = true
- c = c+1
- if c >= targDist/5 then
- display("Warning: Target at:"..math.floor(targDist).." Studs away")
- script.Beep:play()
- c = 0
- end
- else
- light.BrickColor = BrickColor.new("Dark green")
- prop.sparkle.Enabled = false
- end
- else
- light.BrickColor = BrickColor.new("Dark green")
- prop.sparkle.Enabled = false
- display("Scanning...")
- end
- end
- end
- end))
- Sound16.Name = "Beep"
- Sound16.Parent = Script15
- Sound16.Pitch = 1.5
- Sound16.SoundId = "http://www.roblox.com/asset/?id=15666462"
- Sound16.Volume = 1
- Sound17.Name = "Explosion"
- Sound17.Parent = Script15
- Sound17.Pitch = 0.5
- Sound17.SoundId = "rbxasset://sounds/collide.wav"
- Sound17.Volume = 1
- Part18.Parent = Model0
- Part18.BrickColor = BrickColor.new("Black")
- Part18.Anchored = true
- Part18.FormFactor = Enum.FormFactor.Custom
- Part18.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part18.CFrame = CFrame.new(-39.5, 5.900002, -13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part18.BackSurface = Enum.SurfaceType.Weld
- Part18.BottomSurface = Enum.SurfaceType.Weld
- Part18.FrontSurface = Enum.SurfaceType.Weld
- Part18.LeftSurface = Enum.SurfaceType.Weld
- Part18.RightSurface = Enum.SurfaceType.Weld
- Part18.TopSurface = Enum.SurfaceType.Weld
- Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part18.Position = Vector3.new(-39.5, 5.900002, -13.5)
- Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh19.Parent = Part18
- Part20.Parent = Model0
- Part20.BrickColor = BrickColor.new("Dark stone grey")
- Part20.Reflectance = 0.10000000149012
- Part20.Rotation = Vector3.new(0, 90, 0)
- Part20.Anchored = true
- Part20.FormFactor = Enum.FormFactor.Custom
- Part20.Size = Vector3.new(1, 0.800000012, 0.200000003)
- Part20.CFrame = CFrame.new(-41.0999985, 5.4000001, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part20.Position = Vector3.new(-41.0999985, 5.4000001, -13.5)
- Part20.Orientation = Vector3.new(0, 90, 0)
- Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh21.Parent = Part20
- Part22.Parent = Model0
- Part22.BrickColor = BrickColor.new("Dark stone grey")
- Part22.Anchored = true
- Part22.FormFactor = Enum.FormFactor.Custom
- Part22.Size = Vector3.new(0.200000003, 2.80000019, 0.200000003)
- Part22.CFrame = CFrame.new(-39.5, 7.400002, -13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part22.BackSurface = Enum.SurfaceType.Weld
- Part22.BottomSurface = Enum.SurfaceType.Weld
- Part22.FrontSurface = Enum.SurfaceType.Weld
- Part22.LeftSurface = Enum.SurfaceType.Weld
- Part22.RightSurface = Enum.SurfaceType.Weld
- Part22.TopSurface = Enum.SurfaceType.Weld
- Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part22.Position = Vector3.new(-39.5, 7.400002, -13.5)
- Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh23.Parent = Part22
- Part24.Name = "Sphere1"
- Part24.Parent = Model0
- Part24.BrickColor = BrickColor.new("Really blue")
- Part24.Transparency = 0.99000000953674
- Part24.Anchored = true
- Part24.FormFactor = Enum.FormFactor.Symmetric
- Part24.Size = Vector3.new(1, 1, 1)
- Part24.CFrame = CFrame.new(-39.5, 4.49999905, -17.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Color = Color3.new(0, 0, 1)
- Part24.Position = Vector3.new(-39.5, 4.49999905, -17.5)
- Part24.Color = Color3.new(0, 0, 1)
- SpecialMesh25.Parent = Part24
- SpecialMesh25.MeshId = "http://www.roblox.com/asset/?id=1185246"
- SpecialMesh25.Scale = Vector3.new(0, 0, 0)
- SpecialMesh25.MeshType = Enum.MeshType.FileMesh
- SpecialMesh25.Scale = Vector3.new(0, 0, 0)
- Part26.Name = "Prop"
- Part26.Parent = Model0
- Part26.BrickColor = BrickColor.new("Dark stone grey")
- Part26.Anchored = true
- Part26.FormFactor = Enum.FormFactor.Custom
- Part26.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003)
- Part26.CFrame = CFrame.new(-39.5, 9.00000763, -13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part26.BackSurface = Enum.SurfaceType.Weld
- Part26.BottomSurface = Enum.SurfaceType.Weld
- Part26.FrontSurface = Enum.SurfaceType.Weld
- Part26.LeftSurface = Enum.SurfaceType.Weld
- Part26.RightSurface = Enum.SurfaceType.Weld
- Part26.TopSurface = Enum.SurfaceType.Weld
- Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part26.Position = Vector3.new(-39.5, 9.00000763, -13.5)
- Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh27.Parent = Part26
- Script28.Name = "Shine"
- Script28.Parent = Part26
- Script28.Disabled = true
- table.insert(cors,sandbox(Script28,function()
- while true do
- wait(0.5)
- script.Parent.BrickColor = BrickColor.new("Dark stone grey")
- wait(0.5)
- script.Parent.BrickColor = BrickColor.new("Bright red")
- end
- end))
- Sparkles29.Name = "sparkle"
- Sparkles29.Parent = Part26
- Sparkles29.Color = Color3.new(0.888889, 0, 0)
- Sparkles29.Enabled = false
- Sparkles29.SparkleColor = Color3.new(0.501961, 0, 0)
- Sparkles29.Color = Color3.new(0.888889, 0, 0)
- Part30.Name = "Light"
- Part30.Parent = Model0
- Part30.BrickColor = BrickColor.new("Dark stone grey")
- Part30.Transparency = 0.40000000596046
- Part30.Anchored = true
- Part30.FormFactor = Enum.FormFactor.Custom
- Part30.Size = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- Part30.CFrame = CFrame.new(-39.5, 5.50000381, -15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part30.BackSurface = Enum.SurfaceType.Weld
- Part30.BottomSurface = Enum.SurfaceType.Weld
- Part30.FrontSurface = Enum.SurfaceType.Weld
- Part30.LeftSurface = Enum.SurfaceType.Weld
- Part30.RightSurface = Enum.SurfaceType.Weld
- Part30.TopSurface = Enum.SurfaceType.Weld
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part30.Position = Vector3.new(-39.5, 5.50000381, -15.5)
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh31.Parent = Part30
- WedgePart32.Parent = Model0
- WedgePart32.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart32.Reflectance = 0.10000000149012
- WedgePart32.Rotation = Vector3.new(-90, 0, 0)
- WedgePart32.Anchored = true
- WedgePart32.FormFactor = Enum.FormFactor.Symmetric
- WedgePart32.Size = Vector3.new(5, 1, 2)
- WedgePart32.CFrame = CFrame.new(-39.5, 2.00000501, -22.5, 1, -0, 0, 0, -0, 1, 0, -1, 0)
- WedgePart32.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart32.Position = Vector3.new(-39.5, 2.00000501, -22.5)
- WedgePart32.Orientation = Vector3.new(-90, 0, 0)
- WedgePart32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part33.Parent = Model0
- Part33.BrickColor = BrickColor.new("Black")
- Part33.Reflectance = 0.20000000298023
- Part33.Rotation = Vector3.new(-90, 0, 90)
- Part33.Anchored = true
- Part33.FormFactor = Enum.FormFactor.Custom
- Part33.Size = Vector3.new(3, 1, 3)
- Part33.CFrame = CFrame.new(-42.5, 1.50000095, -20.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part33.Position = Vector3.new(-42.5, 1.50000095, -20.5)
- Part33.Orientation = Vector3.new(-90, 90, 0)
- Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh34.Parent = Part33
- Part35.Parent = Model0
- Part35.BrickColor = BrickColor.new("Black")
- Part35.Reflectance = 0.20000000298023
- Part35.Rotation = Vector3.new(-90, 0, 90)
- Part35.Anchored = true
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.Size = Vector3.new(3, 1, 3)
- Part35.CFrame = CFrame.new(-36.5, 1.50000095, -20.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part35.Position = Vector3.new(-36.5, 1.50000095, -20.5)
- Part35.Orientation = Vector3.new(-90, 90, 0)
- Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh36.Parent = Part35
- Part37.Parent = Model0
- Part37.BrickColor = BrickColor.new("Dark stone grey")
- Part37.Reflectance = 0.10000000149012
- Part37.Rotation = Vector3.new(0, 90, 0)
- Part37.Anchored = true
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.Size = Vector3.new(3, 1, 5)
- Part37.CFrame = CFrame.new(-39.5, 4.49999905, -14.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part37.Position = Vector3.new(-39.5, 4.49999905, -14.5)
- Part37.Orientation = Vector3.new(0, 90, 0)
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh38.Parent = Part37
- WedgePart39.Parent = Model0
- WedgePart39.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart39.Reflectance = 0.10000000149012
- WedgePart39.Anchored = true
- WedgePart39.FormFactor = Enum.FormFactor.Custom
- WedgePart39.Size = Vector3.new(3.40000057, 0.800000012, 0.400000006)
- WedgePart39.CFrame = CFrame.new(-39.5, 5.400002, -14.199996, 0.999998331, 0, 1.77635324e-15, 0, 0.999996781, -2.980223e-08, -8.88176832e-16, 2.98022762e-08, 0.999998331)
- WedgePart39.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart39.Position = Vector3.new(-39.5, 5.400002, -14.199996)
- WedgePart39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part40.Parent = Model0
- Part40.BrickColor = BrickColor.new("Dark stone grey")
- Part40.Reflectance = 0.10000000149012
- Part40.Rotation = Vector3.new(0, 90, 0)
- Part40.Anchored = true
- Part40.FormFactor = Enum.FormFactor.Custom
- Part40.Size = Vector3.new(1, 0.200000003, 3)
- Part40.CFrame = CFrame.new(-39.5, 5.70000076, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part40.Position = Vector3.new(-39.5, 5.70000076, -13.5)
- Part40.Orientation = Vector3.new(0, 90, 0)
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh41.Parent = Part40
- Part42.Parent = Model0
- Part42.BrickColor = BrickColor.new("Black")
- Part42.Rotation = Vector3.new(0, 90, 0)
- Part42.Anchored = true
- Part42.FormFactor = Enum.FormFactor.Custom
- Part42.Size = Vector3.new(1, 0.200000003, 3)
- Part42.CFrame = CFrame.new(-39.5, 5.09999895, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part42.Position = Vector3.new(-39.5, 5.09999895, -13.5)
- Part42.Orientation = Vector3.new(0, 90, 0)
- Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part43.Parent = Model0
- Part43.BrickColor = BrickColor.new("Black")
- Part43.Rotation = Vector3.new(0, 90, 0)
- Part43.Anchored = true
- Part43.FormFactor = Enum.FormFactor.Custom
- Part43.Size = Vector3.new(1, 0.200000003, 3)
- Part43.CFrame = CFrame.new(-39.5, 5.29999924, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part43.Position = Vector3.new(-39.5, 5.29999924, -13.5)
- Part43.Orientation = Vector3.new(0, 90, 0)
- Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part44.Parent = Model0
- Part44.BrickColor = BrickColor.new("Black")
- Part44.Rotation = Vector3.new(0, 90, 0)
- Part44.Anchored = true
- Part44.FormFactor = Enum.FormFactor.Custom
- Part44.Size = Vector3.new(1, 0.200000003, 3)
- Part44.CFrame = CFrame.new(-39.5, 5.49999809, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part44.Position = Vector3.new(-39.5, 5.49999809, -13.5)
- Part44.Orientation = Vector3.new(0, 90, 0)
- Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part45.Name = "Sphere2"
- Part45.Parent = Model0
- Part45.BrickColor = BrickColor.new("Really blue")
- Part45.Transparency = 0.99000000953674
- Part45.Anchored = true
- Part45.FormFactor = Enum.FormFactor.Symmetric
- Part45.Size = Vector3.new(1, 1, 1)
- Part45.CFrame = CFrame.new(-39.5, 4.49999905, -17.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(0, 0, 1)
- Part45.Position = Vector3.new(-39.5, 4.49999905, -17.5)
- Part45.Color = Color3.new(0, 0, 1)
- SpecialMesh46.Parent = Part45
- SpecialMesh46.MeshId = "http://www.roblox.com/asset/?id=1185246"
- SpecialMesh46.Scale = Vector3.new(0, 0, 0)
- SpecialMesh46.VertexColor = Vector3.new(2, 0, 0)
- SpecialMesh46.MeshType = Enum.MeshType.FileMesh
- SpecialMesh46.Scale = Vector3.new(0, 0, 0)
- Part47.Name = "Switch"
- Part47.Parent = Model0
- Part47.BrickColor = BrickColor.new("Bright red")
- Part47.Anchored = true
- Part47.FormFactor = Enum.FormFactor.Custom
- Part47.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part47.CFrame = CFrame.new(-37.8999977, 5.09999895, -15.5, 0.999995649, 6.82121026e-13, -8.21119812e-08, -6.11066753e-13, 0.999993563, 1.40070915e-06, 8.21118391e-08, -1.22189522e-06, 0.999994993)
- Part47.BackSurface = Enum.SurfaceType.Weld
- Part47.BottomSurface = Enum.SurfaceType.Weld
- Part47.FrontSurface = Enum.SurfaceType.Weld
- Part47.LeftSurface = Enum.SurfaceType.Weld
- Part47.RightSurface = Enum.SurfaceType.Weld
- Part47.TopSurface = Enum.SurfaceType.Weld
- Part47.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part47.Position = Vector3.new(-37.8999977, 5.09999895, -15.5)
- Part47.Color = Color3.new(0.768628, 0.156863, 0.109804)
- SpecialMesh48.Parent = Part47
- SpecialMesh48.MeshType = Enum.MeshType.Torso
- ClickDetector49.Name = "CD"
- ClickDetector49.Parent = Part47
- ClickDetector49.MaxActivationDistance = 10
- WedgePart50.Parent = Model0
- WedgePart50.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart50.Reflectance = 0.10000000149012
- WedgePart50.Anchored = true
- WedgePart50.FormFactor = Enum.FormFactor.Symmetric
- WedgePart50.Size = Vector3.new(5, 1, 1)
- WedgePart50.CFrame = CFrame.new(-39.5, 4.49999905, -16.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart50.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart50.Position = Vector3.new(-39.5, 4.49999905, -16.5)
- WedgePart50.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part51.Parent = Model0
- Part51.BrickColor = BrickColor.new("Dark stone grey")
- Part51.Reflectance = 0.10000000149012
- Part51.Rotation = Vector3.new(0, 90, 0)
- Part51.Anchored = true
- Part51.FormFactor = Enum.FormFactor.Symmetric
- Part51.Size = Vector3.new(9, 3, 5)
- Part51.CFrame = CFrame.new(-39.5, 2.50000191, -17.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part51.Position = Vector3.new(-39.5, 2.50000191, -17.5)
- Part51.Orientation = Vector3.new(0, 90, 0)
- Part51.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh52.Parent = Part51
- Part53.Parent = Model0
- Part53.BrickColor = BrickColor.new("Black")
- Part53.Reflectance = 0.20000000298023
- Part53.Rotation = Vector3.new(-90, 0, 90)
- Part53.Anchored = true
- Part53.FormFactor = Enum.FormFactor.Symmetric
- Part53.Size = Vector3.new(3, 1, 3)
- Part53.CFrame = CFrame.new(-36.5, 1.50000095, -14.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part53.Position = Vector3.new(-36.5, 1.50000095, -14.5)
- Part53.Orientation = Vector3.new(-90, 90, 0)
- Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh54.Parent = Part53
- WedgePart55.Parent = Model0
- WedgePart55.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart55.Reflectance = 0.10000000149012
- WedgePart55.Rotation = Vector3.new(90, 0, 0)
- WedgePart55.Anchored = true
- WedgePart55.FormFactor = Enum.FormFactor.Symmetric
- WedgePart55.Size = Vector3.new(5, 1, 1)
- WedgePart55.CFrame = CFrame.new(-39.5, 4.49999905, -12.5, 1, 0, -0, 0, 0, -1, 0, 1, -0)
- WedgePart55.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart55.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart55.Position = Vector3.new(-39.5, 4.49999905, -12.5)
- WedgePart55.Orientation = Vector3.new(90, 0, 0)
- WedgePart55.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part56.Parent = Model0
- Part56.BrickColor = BrickColor.new("Black")
- Part56.Reflectance = 0.20000000298023
- Part56.Rotation = Vector3.new(-90, 0, 90)
- Part56.Anchored = true
- Part56.FormFactor = Enum.FormFactor.Symmetric
- Part56.Size = Vector3.new(3, 1, 3)
- Part56.CFrame = CFrame.new(-42.5, 1.50000095, -14.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part56.Position = Vector3.new(-42.5, 1.50000095, -14.5)
- Part56.Orientation = Vector3.new(-90, 90, 0)
- Part56.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh57.Parent = Part56
- WedgePart58.Parent = Model0
- WedgePart58.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart58.Reflectance = 0.10000000149012
- WedgePart58.Rotation = Vector3.new(180, 0, 0)
- WedgePart58.Anchored = true
- WedgePart58.FormFactor = Enum.FormFactor.Symmetric
- WedgePart58.Size = Vector3.new(5, 3, 1)
- WedgePart58.CFrame = CFrame.new(-39.5, 2.50000191, -12.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- WedgePart58.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart58.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart58.Position = Vector3.new(-39.5, 2.50000191, -12.5)
- WedgePart58.Orientation = Vector3.new(0, -180, 180)
- WedgePart58.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part59.Parent = Model0
- Part59.BrickColor = BrickColor.new("Dark stone grey")
- Part59.Reflectance = 0.10000000149012
- Part59.Rotation = Vector3.new(0, 90, 0)
- Part59.Anchored = true
- Part59.FormFactor = Enum.FormFactor.Custom
- Part59.Size = Vector3.new(1, 0.800000012, 0.200000003)
- Part59.CFrame = CFrame.new(-37.9000015, 5.40000677, -13.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part59.Position = Vector3.new(-37.9000015, 5.40000677, -13.5)
- Part59.Orientation = Vector3.new(0, 90, 0)
- Part59.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh60.Parent = Part59
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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