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- game:GetService("RunService").RenderStepped:Connect(function()
- for i = 1, 10 do
- game:GetService("ReplicatedStorage").CaptchaRemote.SolvedRemoteEvent:FireServer("FloatingBubble_1", "", "FloatingBubble_2", "", "FloatingBubble_3", "")
- end
- end)
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