AxeuerAlt

Final Explosion W/ Charge Up

Feb 9th, 2020
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  1. -----------/The final explosion\\-----------
  2. --[[Movelist
  3. Instant explosion.
  4. ---------]]
  5.  
  6. Player=game:GetService("Players").LocalPlayer
  7. Character=Player.Character
  8. Character.Humanoid.Name = "noneofurbusiness"
  9. hum = Character.noneofurbusiness
  10. LeftArm=Character["Left Arm"]
  11. LeftLeg=Character["Left Leg"]
  12. RightArm=Character["Right Arm"]
  13. RightLeg=Character["Right Leg"]
  14. Root=Character["HumanoidRootPart"]
  15. Head=Character["Head"]
  16. Torso=Character["Torso"]
  17. Neck=Torso["Neck"]
  18. place = Torso
  19. hum.WalkSpeed = 0
  20. hum.JumpPower = 0
  21.  
  22. speechmusic = Instance.new("Sound",workspace)
  23. speechmusic.SoundId = "rbxassetid://4675042328"
  24. speechmusic.Volume = 10
  25. speechmusic:Play()
  26.  
  27. wait(60)
  28.  
  29. speechmusic:Stop()
  30.  
  31. screenGui = Instance.new("ScreenGui")
  32. screenGui.Parent = script.Parent
  33. speech = Instance.new("Sound",workspace)
  34. speech.SoundId = "rbxassetid://2124080151"
  35. speech.Volume = 10
  36. speech:Play()
  37. framee = Instance.new("Frame")
  38. framee.Parent = screenGui
  39. framee.Position = UDim2.new(0, 8, 0, -500)
  40. framee.Size = UDim2.new(100000000,10000000,10000000,10000000)
  41. framee.BackgroundColor3 = BrickColor.new("White").Color
  42. framee.BackgroundTransparency = 1
  43. for i = 1, 10 do
  44. framee.BackgroundTransparency = framee.BackgroundTransparency - .1
  45. wait()
  46. end
  47. imageLabelo = Instance.new("ImageLabel")
  48. imageLabelo.Parent = screenGui
  49. imageLabelo.BackgroundTransparency = 1
  50. imageLabelo.ImageTransparency = 0
  51. imageLabelo.Position = UDim2.new(0, 0, 0, -50)
  52. imageLabelo.Size = UDim2.new(0, 1370, 0, 750)
  53. imageLabelo.Image = "rbxassetid://2124079039"
  54. wait(6)
  55. imageLabelo2 = Instance.new("ImageLabel")
  56. imageLabelo2.Parent = screenGui
  57. imageLabelo2.BackgroundTransparency = 1
  58. imageLabelo2.ImageTransparency = 1
  59. imageLabelo2.Position = UDim2.new(0, 0, 0, -50)
  60. imageLabelo2.Size = UDim2.new(0, 1370, 0, 750)
  61. imageLabelo2.Image = "rbxassetid://2124078787"
  62. for i = 1, 50 do
  63. imageLabelo.ImageTransparency = imageLabelo.ImageTransparency + 0.025
  64. imageLabelo2.ImageTransparency = imageLabelo2.ImageTransparency - 0.025
  65. wait()
  66. end
  67. wait(2.9)
  68. for i = 1, 10 do
  69. framee.BackgroundTransparency = framee.BackgroundTransparency + .1
  70. imageLabelo2.ImageTransparency = imageLabelo2.ImageTransparency + .1
  71. wait()
  72. end
  73. imageLabelo:Remove()
  74. imageLabelo2:Remove()
  75.  
  76. pcall(function()
  77.  
  78. camera = workspace.CurrentCamera
  79. camera.CameraType = Enum.CameraType.Scriptable
  80. camera.CoordinateFrame = Torso.CFrame * CFrame.new(0,5,-15) * CFrame.Angles(0,math.rad(180),0)
  81. coroutine.wrap(function()
  82. for i = 1, 75 do
  83. wait()
  84. end
  85. gf = 5
  86. fg = -30
  87. for i = 1, 580 do
  88. gf = gf + 0
  89. fg = fg + 2.5
  90. camera.CoordinateFrame = Torso.CFrame * CFrame.new(0,5 + gf,-15 - fg ) * CFrame.Angles(0,math.rad(180),0)
  91. wait()
  92. end
  93. for i = 1, 250 do
  94. wait()
  95. end
  96. coroutine.wrap(function()
  97. for i = 1, 1000 do
  98. for i,v in pairs(hum.Parent:GetDescendants()) do
  99. if v:IsA("Part") then v.Transparency = v.Transparency + 0.025
  100. end
  101. end
  102. wait()
  103. end
  104. end)()
  105. camera.CameraType = Enum.CameraType.Custom
  106. end)()
  107. end)
  108.  
  109. local remote = NS ([==[
  110. Player=owner
  111. Character=Player.Character
  112. Character.Humanoid.Name = "noneofurbusiness"
  113. hum = Character.noneofurbusiness
  114. LeftArm=Character["Left Arm"]
  115. LeftLeg=Character["Left Leg"]
  116. RightArm=Character["Right Arm"]
  117. RightLeg=Character["Right Leg"]
  118. Root=Character["HumanoidRootPart"]
  119. Head=Character["Head"]
  120. Torso=Character["Torso"]
  121. Neck=Torso["Neck"]
  122. walking = false
  123. jumping = false
  124. allowgrassy = false
  125. zxc = false
  126. matte = nil
  127. colori = nil
  128. bigball = false
  129. attacking = false
  130. laughing = false
  131. running = false
  132. downpress = false
  133. taim = nil
  134. change = 0
  135. ws = 0
  136. jp = 0
  137. appi = false
  138. tauntdebounce = false
  139. position = nil
  140. lastexplosion = false
  141. staybooming = false
  142. MseGuide = true
  143. levitate = false
  144. firsttime5 = false
  145. notallowedtransform = false
  146. settime = 0
  147. firsttime2 = false
  148. sine = 0
  149. t = 0
  150. combo1 = true
  151. dgs = 75
  152. combo2 = false
  153. firsttime3 = false
  154. combo3 = false
  155. local bl = {907530553,907527750,907527912}
  156. colortable = {"Really black","Really red"}
  157. colors = #colortable
  158. blz = #bl
  159. local aces = {1880203893,1881287656,1881287420,1881288034}
  160. ace = #aces
  161. local laughs = {2011349649,2011349983,2011351501,2011352223,2011355991,2011356475}
  162. laugh = #laughs
  163. mouse = Player:GetMouse()
  164. RunSrv = game:GetService("RunService")
  165. RenderStepped = game:GetService("RunService").RenderStepped
  166. removeuseless = game:GetService("Debris")
  167. damageall={}
  168. Repeater={}
  169. Repeater2={}
  170. magictable={}
  171. nonmeshRepeater={}
  172. nonmeshRepeater2={}
  173. dmgii={}
  174. DamageAll2={}
  175. SlowlyFade={}
  176. th1={}
  177. lolzor={}
  178. lolzor2={}
  179. th2={}
  180. keyYsize={}
  181. blocktrail={}
  182. keyYtransparency={}
  183. th3={}
  184. laughingtable={}
  185. Extreme={}
  186. ExtremeM={}
  187. ExtremeM2={}
  188. m3={}
  189. th4={}
  190. th5={}
  191. UpMover={}
  192. openshocktable={}
  193. LessSize={}
  194. ForwardMover={}
  195. FadeIn={}
  196. signtransparency={}
  197. signmover={}
  198. signrotator={}
  199.  
  200. FireBall = Instance.new("Sound",LeftArm)
  201. FireBall.SoundId = "rbxassetid://842332424"
  202. FireBall.Volume = 5
  203. FireBall.Pitch = 2.5
  204.  
  205. BigFireBall = Instance.new("Sound",LeftArm)
  206. BigFireBall.SoundId = "rbxassetid://842332424"
  207. BigFireBall.Volume = 8
  208. BigFireBall.Pitch = 1.5
  209.  
  210. local HEADLERP = Instance.new("ManualWeld")
  211. HEADLERP.Parent = Head
  212. HEADLERP.Part0 = Head
  213. HEADLERP.Part1 = Torso
  214. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  215.  
  216. local TORSOLERP = Instance.new("ManualWeld")
  217. TORSOLERP.Parent = Root
  218. TORSOLERP.Part0 = Torso
  219. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  220.  
  221. local ROOTLERP = Instance.new("ManualWeld")
  222. ROOTLERP.Parent = Root
  223. ROOTLERP.Part0 = Root
  224. ROOTLERP.Part1 = Torso
  225. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  226.  
  227. local RIGHTARMLERP = Instance.new("ManualWeld")
  228. RIGHTARMLERP.Parent = RightArm
  229. RIGHTARMLERP.Part0 = RightArm
  230. RIGHTARMLERP.Part1 = Torso
  231. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  232.  
  233. local LEFTARMLERP = Instance.new("ManualWeld")
  234. LEFTARMLERP.Parent = LeftArm
  235. LEFTARMLERP.Part0 = LeftArm
  236. LEFTARMLERP.Part1 = Torso
  237. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  238.  
  239. local RIGHTLEGLERP = Instance.new("ManualWeld")
  240. RIGHTLEGLERP.Parent = RightLeg
  241. RIGHTLEGLERP.Part0 = RightLeg
  242. RIGHTLEGLERP.Part1 = Torso
  243. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  244.  
  245. local LEFTLEGLERP = Instance.new("ManualWeld")
  246. LEFTLEGLERP.Parent = LeftLeg
  247. LEFTLEGLERP.Part0 = LeftLeg
  248. LEFTLEGLERP.Part1 = Torso
  249. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  250.  
  251. local function weldBetween(a, b)
  252. local weld = Instance.new("ManualWeld", a)
  253. weld.Part0 = a
  254. weld.Part1 = b
  255. weld.C0 = a.CFrame:inverse() * b.CFrame
  256. return weld
  257. end
  258.  
  259. function makeblockytrail()
  260. coroutine.wrap(function()
  261. while true do
  262. for i,v in pairs(blocktrail) do
  263. smke = Instance.new("Part",v)
  264. smke.CFrame = v.CFrame * CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180))
  265. smke.Material = "Neon"
  266. smke.Anchored = true
  267. smke.CanCollide = false
  268. removeuseless:AddItem(smke,2)
  269. end
  270. swait()
  271. end
  272. end)()
  273. end
  274.  
  275. local function ci(x, c, y, n)
  276. so = Instance.new("Sound", x)
  277. so.SoundId = c
  278. so.Volume = y
  279. so.Looped = n
  280. end
  281.  
  282. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  283. A = Instance.new("Attachment", PARENT)
  284. A.Position = POSITION1
  285. A.Name = "A"
  286. B = Instance.new("Attachment", PARENT)
  287. B.Position = POSITION2
  288. B.Name = "B"
  289. tr1 = Instance.new("Trail", PARENT)
  290. tr1.Attachment0 = A
  291. tr1.Attachment1 = B
  292. tr1.Enabled = true
  293. tr1.Lifetime = LIFETIME
  294. tr1.TextureMode = "Static"
  295. tr1.LightInfluence = 0
  296. tr1.Color = COLOR
  297. tr1.Transparency = NumberSequence.new(0, 1)
  298. end
  299.  
  300. function clean()
  301. damageall={}
  302. Repeater={}
  303. Repeater2={}
  304. nonmeshRepeater={}
  305. nonmeshRepeater2={}
  306. dmgii={}
  307. DamageAll2={}
  308. SlowlyFade={}
  309. th1={}
  310. th2={}
  311. th3={}
  312. Extreme={}
  313. ExtremeM={}
  314. ExtremeM2={}
  315. m3={}
  316. th4={}
  317. th5={}
  318. UpMover={}
  319. openshocktable={}
  320. LessSize={}
  321. ForwardMover={}
  322. FadeIn={}
  323. signtransparency={}
  324. signmover={}
  325. signrotator={}
  326. end
  327.  
  328. coroutine.wrap(function()
  329. while wait() do
  330. hum.WalkSpeed = ws
  331. hum.JumpPower = jp
  332. end
  333. end)()
  334. godmode = coroutine.wrap(function()
  335. for i,v in pairs(Character:GetChildren()) do
  336. if v:IsA("BasePart") and v ~= Root then
  337. v.Anchored = false
  338. end
  339. end
  340. while true do
  341. hum.MaxHealth = math.huge
  342. wait(0.0000001)
  343. hum.Health = math.huge
  344. wait()
  345. end
  346. end)
  347. godmode()
  348. ff = Instance.new("ForceField", Character)
  349. ff.Visible = false
  350.  
  351. coroutine.wrap(function()
  352. for i,v in pairs(Character:GetChildren()) do
  353. if v.Name == "Animate" then v:Remove()
  354. end
  355. end
  356. end)()
  357.  
  358. function damagealll(Radius,Position)
  359. local Returning = {}
  360. for _,v in pairs(workspace:GetChildren()) do
  361. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  362. if v:FindFirstChild("Torso") then
  363. local Mag = (v.Torso.Position - Position).magnitude
  364. if Mag < Radius then
  365. table.insert(Returning,v)
  366. end
  367. elseif v:FindFirstChild("UpperTorso") then
  368. local Mag = (v.UpperTorso.Position - Position).magnitude
  369. if Mag < Radius then
  370. table.insert(Returning,v)
  371. end
  372. end
  373. end
  374. end
  375. return Returning
  376. end
  377.  
  378. ArtificialHB = Instance.new("BindableEvent", script)
  379. ArtificialHB.Name = "Heartbeat"
  380. script:WaitForChild("Heartbeat")
  381.  
  382. frame = 1 / 60
  383. tf = 0
  384. allowframeloss = false
  385. tossremainder = false
  386.  
  387.  
  388. lastframe = tick()
  389. script.Heartbeat:Fire()
  390.  
  391.  
  392. game:GetService("RunService").Heartbeat:connect(function(s, p)
  393. tf = tf + s
  394. if tf >= frame then
  395. if allowframeloss then
  396. script.Heartbeat:Fire()
  397. lastframe = tick()
  398. else
  399. for i = 1, math.floor(tf / frame) do
  400. script.Heartbeat:Fire()
  401. end
  402. lastframe = tick()
  403. end
  404. if tossremainder then
  405. tf = 0
  406. else
  407. tf = tf - frame * math.floor(tf / frame)
  408. end
  409. end
  410. end)
  411.  
  412. function swait(num)
  413. if num == 0 or num == nil then
  414. game:service("RunService").Stepped:wait(0)
  415. else
  416. for i = 0, num do
  417. game:service("RunService").Stepped:wait(0)
  418. end
  419. end
  420. end
  421.  
  422.  
  423. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  424. so = Instance.new("Sound")
  425. so.Parent = PARENT
  426. so.SoundId = "rbxassetid://"..ID
  427. so.Volume = VOL
  428. so.Looped = LOOP
  429. so:Play()
  430. removeuseless:AddItem(so,REMOVE)
  431. end
  432.  
  433. warn("I'm gonna crush you, and throw you into the wind. Made by Supr14")
  434.  
  435. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  436. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  437. end
  438.  
  439. function ray2(StartPos, EndPos, Distance, Ignore)
  440. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  441. return ray(StartPos, DIRECTION, Distance, Ignore)
  442. end
  443. sacrifice = Instance.new("Sound",Torso)
  444. sacrifice.SoundId = "rbxassetid://2123165301"
  445. sacrifice.Volume = 10
  446. sacrifice:Play()
  447. explosiontable = {}
  448. x = 0
  449. coroutine.wrap(function()
  450. for i = 1, 400 do
  451. swait()
  452. x = x + 15
  453. for i,v in pairs(explosiontable) do
  454. v.Scale = v.Scale + Vector3.new(4,.6,4)
  455. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(x),0)
  456. v.Parent.Transparency = v.Parent.Transparency + .025
  457. end
  458. end
  459. end)()
  460. coroutine.wrap(function()
  461. for i = 1, 25 do
  462. shockwave3 = Instance.new("Part", Torso)
  463. shockwave3.Size = Vector3.new(1,1,1)
  464. shockwave3.CanCollide = false
  465. shockwave3.Anchored = true
  466. shockwave3.Name = "shockwav"
  467. shockwave3.Transparency = .5
  468. shockwave3.BrickColor = BrickColor.new("White")
  469. shockwave3.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-3,0)
  470. shockwavemesh3 = Instance.new("SpecialMesh", shockwave3)
  471. shockwavemesh3.Scale = Vector3.new(1,1,1)
  472. shockwavemesh3.MeshId = "rbxassetid://20329976"
  473. table.insert(explosiontable,shockwavemesh3)
  474. swait(5)
  475. end
  476. end)()
  477. for i = 1, 50 do
  478. settime = 0.05
  479. sine = sine + change
  480. change = 1
  481. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  482. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),.5)
  483. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1,.3) * CFrame.Angles(math.rad(-100),math.rad(-13 + 2 *math.sin(sine/1)),math.rad(5 * math.sin(sine/1))), 0.5)
  484. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1,.3) * CFrame.Angles(math.rad(-100),math.rad(13 + 2 *math.sin(sine/1)),math.rad(5 * math.sin(sine/1))), 0.5)
  485. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.5)
  486. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, -.25) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
  487. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.5)
  488. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, -.25) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.5)
  489. swait()
  490. end
  491. explosiontable2={}
  492. explosiontable3={}
  493. TheExplosion = Instance.new("Part",LeftArm)
  494. TheExplosion.BrickColor = BrickColor.new("Bright yellow")
  495. TheExplosion.Material = "Neon"
  496. TheExplosion.Shape = "Ball"
  497. TheExplosion.Anchored = true
  498. TheExplosion.CanCollide = false
  499. TheExplosion.CFrame = CFrame.new(Torso.Position)
  500. TheExplosion.Size = Vector3.new(8,8,8)
  501. TheExplosion.Transparency = 0.5
  502. shockwave2 = Instance.new("Part", LeftArm)
  503. shockwave2.Size = Vector3.new(1,1,1)
  504. shockwave2.CanCollide = false
  505. shockwave2.Anchored = true
  506. shockwave2.Transparency = 1
  507. shockwave2.BrickColor = BrickColor.new("White")
  508. shockwave2.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-3,0)
  509. shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
  510. shockwavemesh2.Scale = Vector3.new(3,1,3)
  511. shockwavemesh2.MeshId = "rbxassetid://20329976"
  512. table.insert(explosiontable2,shockwavemesh2)
  513. shockwave = Instance.new("Part", LeftArm)
  514. shockwave.Size = Vector3.new(1,1,1)
  515. shockwave.CanCollide = false
  516. shockwave.Anchored = true
  517. shockwave.Transparency = 1
  518. shockwave.BrickColor = BrickColor.new("White")
  519. shockwave.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-3,0)
  520. shockwavemesh = Instance.new("SpecialMesh", shockwave)
  521. shockwavemesh.Scale = Vector3.new(3,1,3)
  522. shockwavemesh.MeshId = "rbxassetid://20329976"
  523. table.insert(explosiontable3,shockwavemesh)
  524. coroutine.wrap(function()
  525. for i = 1, 23 do
  526. TheExplosion.Transparency = 1
  527. swait(1)
  528. TheExplosion.Transparency = 0.5
  529. swait(1)
  530. end
  531. coroutine.wrap(function()
  532. for i = 1, 50 do
  533. wait(2.5)
  534. shocks = TheExplosion:Clone()
  535. shocks.Parent = Torso
  536. shocks.Name = "shock"
  537. swait()
  538. end
  539. end)()
  540. n = 0
  541. f = 0
  542. dmgal = 0
  543. shockwave.Transparency = .5
  544. shockwave2.Transparency = .5
  545. for i = 1, 125 do
  546. dmgal = dmgal + .25
  547. local Hit = damagealll(dmgal,TheExplosion.Position)
  548. for _,v in pairs(Hit) do
  549. v:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(10+dmgal,20+dmgal))
  550. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  551. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  552. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  553. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*20
  554. removeuseless:AddItem(vel,.1)
  555. end
  556. n = n + 16
  557. f = f - 16
  558. shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(.25,.05,.25)
  559.  
  560. shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(.25,.05,.25)
  561. shockwave.CFrame = shockwave.CFrame * CFrame.Angles(0,math.rad(0+7),0)
  562. shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(0,math.rad(0-7),0)
  563.  
  564. TheExplosion.Transparency = TheExplosion.Transparency - .0040
  565. TheExplosion.Size = TheExplosion.Size + Vector3.new(.25,.25,.25)
  566. swait()
  567. end
  568. for i = 1, 920 do
  569. dmgal = dmgal + 1
  570. local Hit = damagealll(dmgal/1.5,TheExplosion.Position)
  571. for _,v in pairs(Hit) do
  572. v:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(10+dmgal,20+dmgal))
  573. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  574. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  575. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  576. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*20
  577. removeuseless:AddItem(vel,.1)
  578. end
  579. n = n + 4
  580. f = f - 4
  581. for i,v in pairs(explosiontable2) do
  582. v.Scale = v.Scale + Vector3.new(1,.1,1)
  583. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(n),0)
  584. end
  585. for i,v in pairs(explosiontable3) do
  586. v.Scale = v.Scale + Vector3.new(1,.1,1)
  587. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(f),0)
  588. end
  589. TheExplosion.Transparency = TheExplosion.Transparency - .0025
  590. TheExplosion.Size = TheExplosion.Size + Vector3.new(1,1,1)
  591. swait()
  592. end
  593. for i = 1, 850 do
  594. n = n + 18
  595. f = f - 18
  596. shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(1,.1,1)
  597. shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(1,.1,1)
  598. shockwave.CFrame = shockwave.CFrame * CFrame.Angles(0,math.rad(0+14),0)
  599. shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(0,math.rad(0-14),0)
  600. TheExplosion.Transparency = TheExplosion.Transparency - .0025
  601. swait()
  602. end
  603. coroutine.wrap(function()
  604. for i = 1, 1000 do
  605. for i,v in pairs(hum.Parent:GetDescendants()) do
  606. if v:IsA("Part") then v.Transparency = v.Transparency + 0.025
  607. end
  608. end
  609. wait()
  610. end
  611. end)()
  612. for i = 1, 50 do
  613. n = n + 4
  614. f = f - 4
  615. for i,v in pairs(explosiontable2) do
  616. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(n),0)
  617. v.Parent.Transparency = v.Parent.Transparency + 0.05
  618. end
  619. for i,v in pairs(explosiontable3) do
  620. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(f),0)
  621. v.Parent.Transparency = v.Parent.Transparency + 0.05
  622. end
  623. TheExplosion.Transparency = TheExplosion.Transparency + .015
  624. swait()
  625. end
  626. for i,v in pairs(explosiontable2) do
  627. v:Remove()
  628. end
  629. for i,v in pairs(explosiontable3) do
  630. v:Remove()
  631. end
  632. TheExplosion:Remove()
  633. for i,v in pairs(Torso:GetChildren()) do
  634. if v.Name == "shocks" then
  635. v:Remove()
  636. end
  637. end
  638. hum.Parent:BreakJoints()
  639. for i = 1, 1500 do
  640. for i,v in pairs(Torso:GetChildren()) do
  641. if v.Name == "shocks" then
  642. for i = 1, 20 do
  643. v.Transparency = v.Transparency + 0.05
  644. swait()
  645. end
  646. end
  647. end
  648. swait()
  649. end
  650. end)()
  651. for i = 1, 25 do
  652. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  653. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4)
  654. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  655. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  656. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.8, -.4) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-10)), 0.4)
  657. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.8, -.4) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(10)), 0.4)
  658. swait()
  659. end
  660. lastexplosion = true
  661. for i = 1, 400 do
  662. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.45, .1) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.05)
  663. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.25,0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)),.05)
  664. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, .3) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.05)
  665. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, .3) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.05)
  666. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3, 2, .5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.05)
  667. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3, 2, .5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.05)
  668. swait()
  669. end
  670. ]==], owner.Character):WaitForChild 'ServerRemote';
  671. mouse = owner:GetMouse ();
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