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- #!/usr/bin/env python
- import sys, pygame, pygame.midi
- import os #for calling xte to 'sendkeys' My not be the best way, but works...on Linux...if you have xautomation installed
- # set up pygame
- pygame.init()
- pygame.midi.init()
- # list all midi devices
- for x in range( 0, pygame.midi.get_count() ):
- print pygame.midi.get_device_info(x)
- # open a specific midi device
- i = pygame.midi.Input(3) #change this to your device
- # run the event loop
- while True:
- if i.poll():
- midi_events = i.read(10)
- if (midi_events[0][0][2] != 0):
- key = str(midi_events[0][0][1])
- print "Key is " + key
- if (key == "43"):
- os.system("xte 'str test this out'")
- elif (key == "44"):
- os.system("xte 'str Hello World'")
- elif (key == "45"):
- os.system("xte 'str Hello Bob'")
- elif (key == "46"):
- os.system("xte 'str Good-bye bob'")
- elif (key == "47"):
- os.system("xte 'str World part 2'")
- elif (key == "48"):
- os.system("xte 'str Last one'")
- # wait 10ms - this is arbitrary, but wait(0) still resulted
- # in 100% cpu utilization
- pygame.time.wait(10)
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